Monster Tags /1887
| 名稱 | Tags |
|---|---|
| [任意怪物] | construct, fast_movement |
| 野性靈長類 | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| 野性靈長類 | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| 野性靈長類 | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio |
| 靈長類幻獸 | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood |
| 測試蟲 | animal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
| 針背巨獸 | allows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
| 針背巨獸 | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
| 針背巨獸 | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster |
| 圖騰 | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| 圖騰 | construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| 迫擊砲 | construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| 刺荊地穴掘者 | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| 尖塔地穴掘者 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| 尖塔地穴掘者 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider |
| 刺荊恐喙鳥 | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| 憤怒狂靈 | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 複生體 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| 基座 1 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| 基座 2 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| 基座 3 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| 基座 4 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| 謀聊 | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
| 複製體 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| 複製之體 | 1HSword_onhit_audio, construct, fast_movement |
| 幻影之體 | 1HSword_onhit_audio, construct, immobile, red_blood |
| 複製體 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| 複製體 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| 複製體 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| 複製體 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, bone_armour, 法術, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
| 隱形 | construct, Elemental_onhit_audio, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
| 核息 | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| 核息 | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
| 惡魔 | 法術, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 椰香香蟹 | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio |
| 複製體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製之體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製之體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製之體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製之體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製之體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 暗影祭司 | ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
| 幻影救世主 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| 核息 | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| 鴉鈴 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| 鴉鈴 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| 黑鴉 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| 黑鴉 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| 冰霜惡靈 | allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| 冰霜惡靈 | allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| 冰霜惡靈 | allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| 雷電惡靈 | allows_additional_projectiles, allows_inc_aoe, 法術, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| 雷電惡靈 | allows_additional_projectiles, allows_inc_aoe, 法術, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| 劊子手 | 2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement |
| 死亡化身 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 劊子手 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 死亡化身 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 鐵之大奇術師 | allows_additional_projectiles, allows_inc_aoe, 法術, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
| 鍛鐵守衛 | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| 鍛鐵長矛兵 | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 鍛鐵神槍手 | allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
| 隱形 | construct, Elemental_onhit_audio, very_slow_movement |
| 鍛鐵執行官 | Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| 吞噬獸 | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 吞噬獸 | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 移動大地.戈里安 | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 移動大地.戈里安 | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 移動大地.戈里安 | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 吞噬獸 | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood |
| 吞噬獸 | beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| 惡魔 | Beast_onhit_audio, very_slow_movement |
| 真菌殭屍 | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 真菌殭屍 | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 真菌散播者 | allows_inc_aoe, 法術, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 泥濘虛像 | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
| 泥濘虛像 | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
| 泥濘虛像 | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
| 泥濘虛像 | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
| 砂靈 | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| 砂靈 | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| 砂靈 | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| 浮腫米勒 | Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie |
| 浮腫米勒 | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| 憎恨之靈.提爾尼 | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| 膨脹者.默塔格 | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| 怨毒者.柯姆 | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| 憎恨之靈.提爾尼 | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| 艾茲麥叛軍.拉克朗 | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 艾茲麥叛軍.拉克朗 | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 無盡悲歌的拉克朗 | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| 無盡悲歌的拉克朗 | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| 苦難之靈.康納爾 | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| 苦難之靈.康納爾 | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| 悼靈之妻.伊莎貝爾 | 2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead |
| 惡魔 | construct, Unarmed_onhit_audio, very_slow_movement |
| 啼泣的孩子.卡隆 | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
| 哭泣的孩子.托科 | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
| 尖刺蟹 | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| 尖刺蟹 | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| 毒蟹 | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| 毒蟹之母 | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| 毒蟹之母 | allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| 飛刺蟹 | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| 飛刺蟹 | allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| 浮屍 | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 浮屍 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| 浮屍 | Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 浮屍 | 1HAxe_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 戕伐亡靈 | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 戕伐亡靈 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| 惡毒小鬼 | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
| 惡毒小鬼 | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
| 惡毒女巫 | allows_inc_aoe, 法術, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement |
| 腐敗獸群.貝伊拉 | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 腐敗獸群.貝伊拉 | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 寒冬之嘲.梨歐娜 | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 寒冬之嘲.梨歐娜 | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 冰霜之舌.蓋利達 | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 白色幽影.伊索德 | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 河之女巫 | allows_inc_aoe, Beast_onhit_audio, 法術, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
| 真菌骷髏 | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 真菌骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 真菌骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 真菌骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 真菌骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 悲淒骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 悲淒骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 血肉孵化者 | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| 血肉孵化者 | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| 血肉孵化者 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| 血肉孵化者 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| 種裔女王 | allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement |
| 血肉孵化者 | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| 血肉孵化者 | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| 群行狼人 | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| 群行狼人 | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| 貪婪狼人 | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
| 群行狼人 | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
| 貪婪狼人 | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| 渴望狼人 | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| 狼人竊賊 | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| 狼人竊賊 | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| 觸手竊賊 | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| 饑餓懼靈 | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 饑餓懼靈 | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 鐵鏽之王 | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| 鐵鏽之王 | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| 反叛鐵鏽之王.葛森 | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| 反叛鐵鏽之王.葛森 | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| 花魁 | allows_additional_projectiles, allows_inc_aoe, 法術, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| 花魁 | allows_additional_projectiles, allows_inc_aoe, 法術, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| 鮮血負載者 | allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 鮮血侏儒 | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 鮮血侏儒 | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 鮮血收集者 | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 死亡騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| 死亡騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| 死亡騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| 死亡騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| 石像惡魔 | 1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct |
| 衰朽傭兵 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| 衰朽傭兵 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| 衰朽傭兵 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| 衰朽傭兵 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| 衰朽傭兵 | 2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
| 衰朽傭兵 | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
| 衰朽傭兵 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie, necromancer_raisable |
| 衰朽傭兵 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie, necromancer_raisable |
| 衰朽傭兵 | 1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| 衰朽傭兵 | 2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| 衰朽傭兵 | 1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| 衰朽傭兵 | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
| 衰朽傭兵 | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
| 衰朽傭兵 | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
| 腐敗之鴉 | beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement |
| 刺荊巨獸 | allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| 活屍指揮官 | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| 活屍指揮官 | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| 龍蜥.欽路錫安 | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 裂齒獸.席羅佐瑪 | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 裂齒獸.席羅佐瑪 | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 石柱 | construct, immobile, mud_blood, Unarmed_onhit_audio |
| 獸王.烏克斯莫 | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 巔峰者.葛雷索庫 | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 天之禍殃 | beast, Beast_onhit_audio, flying, immobile, red_blood |
| 人體玩偶 | beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement |
| 羽毛瘟疫.切札 | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| 天之禍殃 | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| 羽毛瘟疫.切札 | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| 瘟疫者 | beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement |
| 幼蛛 | beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio |
| 狡猾活屍 | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| 狡猾活屍 | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| 狡猾活屍 | demon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio |
| 狡猾活屍 | demon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio |
| 鏽斑骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 遠古艾茲麥人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 遠古艾茲麥人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 遠古艾茲麥人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 遠古艾茲麥人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 遠古艾茲麥人 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 遠古艾茲麥人 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 遠古艾茲麥人 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 遠古艾茲麥人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
| 遠古艾茲麥人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
| 遠古艾茲麥人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 遠古艾茲麥人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
| 遠古艾茲麥人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
| 真菌火炮 | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
| 送葬者 | allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| 送葬者 | allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| 重擔的惡棍 | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
| 懺悔者 | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
| 裂齒惡魔 | amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio |
| 巨坑食腐蟲 | demon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 骷髏之影 | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
| 骷髏之影 | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
| 觸手守望 | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 饑餓之狼 | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio |
| 腐爛之狼 | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio |
| 腐爛之狼 | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
| 腐爛之狼 | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
| 真菌之狼 | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement |
| 喚起的骷髏 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | 法術, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | 法術, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | 法術, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | allows_additional_projectiles, 法術, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | allows_additional_projectiles, 法術, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | allows_additional_projectiles, 法術, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | allows_additional_projectiles, 法術, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 綻放蝮蛇 | allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| 綻放蝮蛇 | allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| 喚起的農工 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| 喚起的農工 | 2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| 燃燒亡者 | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 燃燒亡者 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| 燃燒亡者 | 2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie, necromancer_raisable |
| 刺荊狂猿 | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED] Dog Trader | Arrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood |
| 遺忘之子.阿薩里恩 | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 墮落之子.哈斯克 | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 墮落之子.哈斯克 | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 巨像.札爾瑪拉斯 | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
| 巨型守衛者.瓦斯威德 | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
| 喚起的鋼弩手 | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的鋼弩手 | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
| [DNT-UNUSED] Lark | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
| 叛徒芭芭拉 | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| 被遺忘的囚犯.帕拉薩 | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| 被遺忘的囚犯.帕拉薩 | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| 芭芭拉的精魂 | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| 帕拉薩之魂 | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| 惡魔 | 1HSword_onhit_audio, very_slow_movement |
| 疾跑魔像 | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| 疾跑魔像 | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio |
| 疾跑魔像 | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
| 疾跑魔像 | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
| 疾跑魔像 | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| 疾跑魔像 | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| 飛掠之石 | allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode |
| 法里登疫源 | allows_additional_projectiles, allows_inc_aoe, 法術, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 法里登劍士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 法里登長矛士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 法里登重步兵 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood |
| 法里登舞劍者 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登標槍士 | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| 法里登步兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
| 法里登新兵 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登訓練兵 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登長矛士 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登重步兵 | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登長矛女士 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登舞劍者 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登破風士 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登標槍士 | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
| 法里登步兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登新兵 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登劍士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 法里登劍士 | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 法里登長矛士 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登長矛士 | cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登重步兵 | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登重步兵 | cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登長矛女士 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登長矛女士 | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登舞劍者 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登舞劍者 | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登破風士 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登破風士 | cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登標槍士 | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
| 法里登步兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登步兵 | cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登新兵 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登訓練兵 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 雛鳥 | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| 雛鳥 | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| 裝甲雛鳥 | allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast |
| 法里登劍士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 法里登長矛士 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登重步兵 | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登長矛女士 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登舞劍者 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登破風士 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登標槍士 | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| 法里登步兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
| 法里登新兵 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登訓練兵 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登屠斧 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| 絲克瑪.阿薩拉 | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
| 絲克瑪.阿薩拉 | human, humanoid, medium_movement, red_blood |
| 賈多 | human, humanoid, medium_movement, red_blood |
| 食糜沙蛛 | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| 食糜沙蛛 | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| 深淵之魚 | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| 貪婪叛徒.烏特雷 | 法術, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour |
| 出土的骷髏劍士 | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable |
| 出土的骷髏戰士 | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable |
| 出土的骷髏弓手 | allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 出土的殭屍 | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 出土的冰封埋屍 | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 出土的狂暴者 | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, expedition_monster |
| 出土的暴徒 | 法術, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 出土的爬行屍 | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 出土的魔符術士 | 法術, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour |
| 出土的士兵 | 2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
| 出土的亡靈 | fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
| 黑鐮弩兵 | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, expedition_monster |
| 豔陽騎士 | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour, expedition_monster |
| 魔符騎士 | 法術, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Unarmed_onhit_audio, undead, ward_armour, expedition_monster |
| 聖杯牧師 | Beast_onhit_audio, bone_armour, bones, 法術, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour, expedition_monster |
| 破碎環之德魯伊 | bone_armour, 法術, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour, expedition_monster |
| 德魯伊近親 | animal_claw_weapon, beast, bone_armour, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, Snap_onhit_audio, undead |
| 黑鐮傭兵 | 1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster |
| 秩序看守 | 2HSharpMetal_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster |
| 失落起源.奧爾羅斯 | 1HSword_onhit_audio, 法術, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour |
| 失落起源.奧爾羅斯 | 2HSharpMetal_onhit_audio, 法術, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour, pinnacle_boss |
| 三曲烈焰 | 法術, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement |
| [DNT-UNUSED] Expedition Apparition Orb | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
| 丹尼格 | 1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| 關南 | 1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| 羅格 | 2HBluntWood_onhit_audio, bludgeoning_weapon, 法術, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
| 圖貞 | 2HBluntWood_onhit_audio, bludgeoning_weapon, 法術, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
| 潛伏之炎 | bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio |
| 龍捲風 | construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 果息 | 法術, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 易爆岩石 | 法術, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| 惡魔 | 法術, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| 活水晶 | construct, immobile |
| 圖騰 | 法術, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio |
| 骷髏保衛者 | animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| 骷髏保衛者 | allows_inc_aoe, 法術, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement |
| 樹人 | animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 漆黑疾行者 | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
| 漆黑疾行者 | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
| 漆黑疾行者 | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
| 灰覆蜘蛛 | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
| 漆黑疾行者 | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
| 寶庫潛伏者 | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
| 寶庫潛伏者 | allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
| 寶庫潛伏者 | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio |
| 軍刀毒蛛 | beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement |
| 華麗甲蟲 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
| 華麗甲蟲 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
| 玷污甲蟲 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
| 玷污甲蟲 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
| 華麗聖甲蟲 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
| 華麗聖甲蟲 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster |
| 玷污聖甲蟲 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
| 金輝甲蟲 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement |
| 金輝甲蟲 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement |
| 凱斯的第九寶藏 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement |
| 華麗甲蟲 | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
| 雨祭甲蟲 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement |
| 沙漠巨獸 | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
| 遺忘巨獸 | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
| 車輪 | construct, immobile, large_model |
| 車輪 | 2HBluntMetal_onhit_audio, construct, immobile, large_model |
| 腐敗巨獸 | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
| 腐敗巨獸 | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
| 沼澤巨獸 | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
| 砂拂亡者 | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 砂拂亡者 | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 砂拂亡者 | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 蝮蛇部落 | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast |
| 蝮蛇部落 | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster |
| 震地魔像 | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| 震地魔像 | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| 震地魔像 | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| 震地魔像 | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| 石牆 | construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement |
| 大地粉碎者.魔籠 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 燼裔.沃克哈爾 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 熔岩.麥格瑪諾爾 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 魔痕.索斐洛克斯 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 震地魔像 | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| 遠古之蹄.埃克巴勃 | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| 骨之巨像 | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| 骨之巨像 | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| 惡魔土狼 | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 惡魔土狼 | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 太陽部落食腐者 | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 太陽部落食腐者 | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 撕裂者 | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
| 土狼領主.凱爾壯 | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
| 土狼領主.凱爾壯 | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
| 硫石蟹 | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| 硫石蟹 | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| 硫石蟹 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| 硫石蟹 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| 硫石蟹 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| 硫石蟹 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio |
| 硫石蟹 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio |
| 硫石蟹 | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio |
| 腐蝕之蟹 | allows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio |
| 腐蝕之蟹 | allows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio |
| 腐蝕之蟹 | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio |
| 腐蝕之蟹 | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio |
| 腐蝕之蟹 | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio |
| 炎背蟹 | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio |
| 炎背蟹 | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio |
| 喚起的賢者 | allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的賢者 | allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的賢者 | allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| 香爐 | 2HSharpMetal_onhit_audio, very_slow_movement |
| 香爐 | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
| 反芻禿鷹 | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio |
| 崛起之王.賈嫚拉 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
| 長生者.伊許塔洛 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
| 惡毒魔偶 | construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio |
| 崖行獸 | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
| 崖行獸 | beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
| 恐懼服侍 | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, 法術, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable |
| 恐懼服侍 | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, 法術, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable |
| 乾燥巫妖 | allows_additional_projectiles, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 乾燥巫妖 | allows_additional_projectiles, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 乾燥巫妖 | allows_additional_projectiles, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 乾燥巫妖 | allows_additional_projectiles, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 乾燥巫妖 | allows_additional_projectiles, allows_inc_aoe, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 乾燥巫妖 | allows_additional_projectiles, allows_inc_aoe, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 乾燥巫妖 | allows_additional_projectiles, allows_inc_aoe, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 乾燥巫妖召喚師 | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
| 腐敗信徒 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio |
| 腐敗信徒 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio |
| 魔翼獸 | allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| 石垣蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
| 石垣蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
| 石垣蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
| 石垣蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
| 石垣蟻 | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
| 石垣蟻 | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
| 迷失狂熱者 | allows_inc_aoe, 法術, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 迷失狂熱者 | allows_inc_aoe, 法術, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 迷失狂熱者 | 法術, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 迷失狂熱者 | 法術, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 迷失狂熱者 | allows_inc_aoe, 法術, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 迷失巨獸 | 2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 金耀眼鏡蛇 | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
| 阿杜拉家園守衛 | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| 艾瑪爾 | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
| 塔尼姆 | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
| 赤陶士兵 | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement |
| 赤陶士兵 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
| 赤陶士兵 | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| 赤陶士兵 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| 赤陶士兵 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
| 腐屍奪魂鐮 | 2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement |
| 迷失征服者 | 2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 歐席頓苦工 | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| 迷失死靈法師 | allows_additional_projectiles, 法術, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 骷髏射手 | allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| 肋骨震動者 | skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 脊椎搶奪者 | medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| 蝮蛇薩滿 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast |
| 蝮蛇薩滿 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster |
| 異界.干擾女王.卡巴拉 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| 巨蛇女王.瑪娜莎 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| 巨蛇女王.瑪娜莎 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| 巨蛇女王.瑪娜莎 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| 迷人蝮蛇 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| 金耀眼鏡蛇 | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
| 骨牆 | bones, construct, Stab_onhit_audio, very_slow_movement |
| 死亡領主.伊克塔 | 法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 深坑之王 | 法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 深坑之王 | 法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 深坑之王 | 法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 死亡領主.伊克塔 | Unarmed_onhit_audio, very_slow_movement |
| 死亡領主.伊克塔 | immobile, Unarmed_onhit_audio |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
| 喚起的馬拉克斯人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
| 砂之骷髏 | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 砂之骷髏 | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 砂之戰士 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 砂之戰士 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 砂之戰士 | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 砂之戰士 | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 砂之法師 | allows_additional_projectiles, 法術, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 砂之法師 | allows_additional_projectiles, 法術, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 砂之法師 | allows_additional_projectiles, 法術, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 鼓噪食腐者 | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
| 鼓噪食腐者 | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
| 鼓噪食腐者 | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
| 鼓噪食腐者 | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
| 墓室尖嘯者 | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 墓室尖嘯者 | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 墓室尖嘯者 | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster |
| 惡魔瑪格思 | 1HSword_onhit_audio, demon, medium_movement, not_dex, not_str |
| 晚霞蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 晚霞蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 晚霞蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
| 晚霞蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
| 砂之精魂 | allows_additional_projectiles, 法術, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead |
| 砂之精魂 | allows_additional_projectiles, 法術, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| 砂之精魂 | allows_additional_projectiles, 法術, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| [DNT] Water Djinn | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
| [DNT] Fire Djinn | 元素, 火焰, humanoid, medium_movement, Unarmed_onhit_audio |
| [DNT] Sand Djinn | earth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio |
| 維利幻影 | allows_additional_projectiles, allows_inc_aoe, 法術, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
| 維利幻影 | allows_additional_projectiles, allows_inc_aoe, 法術, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode |
| 維利幻影 | allows_additional_projectiles, allows_inc_aoe, 法術, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
| 玷汙者托爾.谷爾 | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
| 骨之暴君.札瓦里 | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
| 骨之暴君.札瓦里 | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
| 惡魔禿鷹 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
| 惡魔禿鷹 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
| 奇納哈 | 2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
| 不死的馬拉克斯 | melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 不死的馬拉克斯 | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 受汙染屍體 | 2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement |
| 疫源蟲群 | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| 疫源蟲群 | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| 疫源幼蟲 | allows_additional_projectiles, allows_inc_aoe, beast, 法術, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 疫源幼蟲 | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 疫源收割者 | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| 鮮血吞噬 | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| 血肉穿刺 | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| 疫源收割者 | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| 疫源收割者 | beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| 黎明教團士兵 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 黎明教團士兵 | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| 黎明教團軍官 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| 黎明教團軍官 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
| 黎明教團刺客 | fast_movement, human, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| 黎明教團士兵 | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
| 黎明教團軍官 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| 受懲罰者 | 2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead |
| 沙丘潛伏者 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
| 沙丘潛伏者 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
| 沙丘潛伏者 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster |
| 幽懼之翼 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood |
| 幽懼之翼 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster |
| 赤陶狂信者 | 2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement |
| Raven Harpy [DNT-UNUSED] | avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| Raven Harpy [DNT-UNUSED] | avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| 鐮鼠 | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str |
| 恐懼工程師.魯賈 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 煉獄工程師.沃黎克 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 煉獄工程師.沃黎克 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 時空之靈.澤洛克 | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
| 沼地魔像 | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| 沼澤殞命的奴隸 | humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| 沼澤殞命的百姓 | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
| 沼澤殞命的百姓 | 2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
| 沼澤殞命的百姓 | humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| 清淤獸 | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| 清淤獸 | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| 根淤 | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| 惡棘者.葛局拉許 | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| 惡棘者.葛局拉許 | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| 歐洛克懼靈 | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 歐洛克狩獵者 | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
| 歐洛克穿軀者 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
| 歐洛克割喉者 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 歐洛克薩滿 | allows_additional_projectiles, allows_inc_aoe, 法術, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 蒼白薩滿.蘭布 | allows_additional_projectiles, allows_inc_aoe, 法術, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 蘭布的重錘.加坎 | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood |
| 阿札克懼靈 | 2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 阿札克擲矛者 | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
| 阿札克穿軀者 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
| 阿札克混種大師 | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| 阿札克割喉者 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| 阿札克薩滿 | allows_additional_projectiles, allows_inc_aoe, 法術, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
| 阿札克薩滿 | allows_additional_projectiles, allows_inc_aoe, 法術, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
| 惡言的納瑞格 | allows_additional_projectiles, allows_inc_aoe, 法術, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio |
| 阿札克野蠻人 | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| 阿札克幼雛 | allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood |
| 阿札克持炬者 | fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio |
| 阿札克重錘手 | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 骨牆 | bones, construct, not_dex, not_int, very_slow_movement |
| 暴行雕像 | construct, very_slow_movement |
| 竊血黃蜂 | beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 竊血黃蜂 | beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 竊血之后 | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
| 海族陷捕手 | fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| 海族村民 | fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| 海族施法者 | humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 海族躍擊者 | humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| 海族執匕者 | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 海族持袋者 | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 海族魚叉手 | fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| 海族叉魚者 | humanoid, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
| 海族鳥禽 | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
| 蒼白縫合懼靈 | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
| 華麗的古靈實驗者 | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
| 駝背的持棍者 | humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio |
| 平頭族持棍者 | 2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| 火菇培育者 | 1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement |
| 滅魂樹苗 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
| 蟻蛉衝鋒者 | beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| 啃咬混種獸 | beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement |
| 啃咬混種獸 | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
| 啃咬混種獸 | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
| 瓦爾骷髏戰士 | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 瓦爾骷髏侍從 | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 瓦爾骷髏牧師 | allows_additional_projectiles, allows_inc_aoe, 法術, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 瓦爾骷髏弓手 | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 瓦爾骷髏戰士 | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 瓦爾骷髏侍從 | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 瓦爾骷髏牧師 | allows_additional_projectiles, allows_inc_aoe, 法術, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 瓦爾骷髏弓手 | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| 不幸的探索者 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 不幸的探索者 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 不幸的探索者 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 不幸的探索者 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 不幸的探索者 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 四手巨獸 | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| [DNT-UNUSED] Just A Rock | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| 神威銀拳 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 碎顱者.澤寇亞 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 碎顱者.澤寇亞 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 碎顱者.澤寇亞 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 怪異雪獸 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| 霜裔惡魔 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 霜裔惡魔 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 叮刺蟻 | beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio |
| 凍結之顎 | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
| 纏繞巨獸 | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
| 蛇吻跛屍 | beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| 臟腑跛屍 | beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| 屍巢 | 1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement |
| 爬行噴吐者 | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| 拘束跛屍 | beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
| 拘束噴吐者 | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
| 蠍猴 | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 蠍猴 | beast, Claw_onhit_audio, fast_movement, melee, not_int, not_str, physical_affinity, red_blood |
| 恐牙野豬 | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| 恐牙野豬 | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| 惡魔 | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| 黃蜂 | beast, fast_movement, Stab_onhit_audio |
| [DNT-UNUSED] Spirit Turtle | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
| [DNT-UNUSED] Jade Hulk | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| [DNT-UNUSED] Spirit Caster | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED] Karui Warhorn | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| 先祖靈龜 | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement |
| 先祖玉獸 | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement |
| 先祖玉法師 | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| 先祖戰角 | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement |
| 邪教射手 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| 邪教匕首舞者 | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 邪教女巫 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 法術, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| 邪教戰士 | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| 邪教戰士 | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| 邪教戰士 | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 邪教暴徒 | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 骷髏射手 | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| 肋骨震動者 | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 脊椎搶奪者 | bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| 禁咒圖騰 | construct, ghost_armour, immobile, is_unarmed, non_attacking |
| 潛行龍蜥 | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| 河川飛龍 | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| 河川飛龍 | beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| 變色飛龍 | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| 河川飛龍 | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| 河川飛龍 | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| 笞舌蛙 | 2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
| 遺忘的黑顎 | 2HBluntMetal_onhit_audio, construct, 火焰, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| 無情者.歐羅頓 | 2HBluntMetal_onhit_audio, construct, 火焰, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| 無情者.歐羅頓 | 2HBluntMetal_onhit_audio, construct, 火焰, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| 無情者.歐羅頓 | 2HBluntMetal_onhit_audio, construct, 火焰, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| 守護者.風暴血獸 | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| 守護者.風暴血獸 | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| 守護者.風暴血獸 | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| 沼澤女巫.尹娜杜克 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| 凋零老嫗.布拉卡 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| 凋零老嫗.布拉卡 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| 烈焰之誓.伊娜提亞 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 漆黑燃焰.希爾德菈 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 磐石守望 | 2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| 盤石哨兵 | 2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| 熔金守望 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| 熔金守望 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| 鏽斑重構者 | 2HBluntMetal_onhit_audio, 法術, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
| 鏽斑重構者 | 2HBluntMetal_onhit_audio, 法術, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
| 重構者 | 2HBluntMetal_onhit_audio, bludgeoning_weapon, 法術, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
| 石刃創造物 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
| 鏽斑魔像 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
| 鏽斑魔像 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
| 石刃創造物 | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
| 潛行守望 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| 潛行守望 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| 潛行守望 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| 潛行守望 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| 人造猴子 | 法術, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal |
| 人造猴頭 | 法術, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal |
| 腐鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| 腐鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| 潛行影魅 | allows_inc_aoe, 法術, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead |
| 潛行影魅 | Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead |
| 不死瓦爾舞劍師 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
| 不死瓦爾守衛 | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
| 不死瓦爾守衛 | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
| 不死瓦爾舞劍師 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
| 不死瓦爾守衛 | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
| 不死瓦爾守衛 | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
| 惡靈哲人 | 1HSword_onhit_audio, 法術, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| 平頭族幼體 | humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| 惡靈鐵匠 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement |
| 惡靈重錘 | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 骯髒愚者 | allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 平頭族戰士 | humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
| 骯髒的初始之子 | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 邪魔毒蛇納普阿茲 | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 邪魔毒蛇納普阿茲 | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 迷失長矛.萊塔拉 | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| 滅親者.莫溫恩 | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| 滅親者.莫溫恩 | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| 邪魔毒蛇服侍 | beast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio |
| 邪魔毒蛇軍團 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 邪魔毒蛇軍團 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood |
| 邪魔毒蛇軍團 | 1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood |
| 邪魔毒蛇軍團 | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 邪魔毒蛇軍團 | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 邪魔毒蛇軍團 | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| 鮮血狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 鮮血狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 鮮血狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 混沌狂熱者 | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 混沌狂熱者 | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 混沌狂熱者 | 1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 極寒狂熱者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 極寒狂熱者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 極寒狂熱者 | 1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 熾炎狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 熾炎狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 強化狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
| 強化狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
| 持旗狂熱者 | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 持旗狂熱者 | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 鮮血狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 鮮血狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
| 極寒狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| 極寒狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| 極寒狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| 熾炎狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
| 熾炎狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
| 強化狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
| 強化狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
| 鮮血狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
| 鮮血狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 極寒狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 極寒狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 極寒狂熱者 | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 法術, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 熾炎狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 熾炎狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 強化狂熱者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
| 強化狂熱者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
| 瓦爾責難者 | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| 瓦爾守衛 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 瓦爾守衛 | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| 瓦爾守衛 | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| 瓦爾守衛 | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| 瓦爾監督者 | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 瓦爾監督者 | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 瓦爾巨獸 | allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 瓦爾巨獸 | allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 瓦爾巨獸 | allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 外科實驗專家 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement |
| 瓦爾變形者 | 1HSword_onhit_audio, 法術, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| 瓦爾變形者 | 1HSword_onhit_audio, 法術, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| 瓦爾變形者 | 1HSword_onhit_audio, cannot_be_monolith, 法術, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| 瓦爾變形者 | 1HSword_onhit_audio, 法術, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| 鮮血女祭司 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood |
| 血腥祭司 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood |
| 核息 | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement |
| 瓦爾執行官 | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 瓦爾時空研究者 | human, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio |
| 不死的瓦爾執行官 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead |
| 瓦爾研究者 | allows_additional_projectiles, allows_inc_aoe, 法術, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 忠誠獵豹 | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| 獵豹近親 | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| 蝮蛇近親 | beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio |
| 原始近親 | animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
| 蟒蛇 | beast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement |
| 艾瓦 | bludgeoning_weapon, 法術, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement |
| 瑟維 | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| 烏娜 | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| 奧斯瓦德 | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| 黑衣幽魂 | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| 圖貞 | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| 丹尼格 | 1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| 安潔 | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| 瓦爾永生斧鉞士 | 1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead |
| 瓦爾永生長矛士 | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
| 瓦爾永生盜賊 | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
| 瓦爾永生弓手 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead |
| 瓦爾永生搬運者 | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
| 瓦爾永生搬運者 | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
| 熔金跛屍 | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 熔金跛屍 | 2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 熔金跛屍 | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 熔金跛屍 | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement |
| 探索者浮屍 | 1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 探索者浮屍 | 1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 探索者浮屍 | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 探索者浮屍 | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 浮屍幽魂 | fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water |
| 搬運者浮屍 | allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 搬運者浮屍 | allows_inc_aoe, melee_mod, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 熔金鐵匠 | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
| 浮屍食腐蟲 | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
| 浮屍食腐蟲 | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 血元素 | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
| [DNT-UNUSED] Liquid Elemental Blood | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 血祭軍衛 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
| 血祭軍衛 | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
| 血祭軍衛 | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
| 血祭軍衛 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
| 血祭軍衛 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
| 血祭軍衛 | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
| 血祭軍衛 | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
| 血祭軍衛 | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
| 血祭軍衛 | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
| 血祭軍衛 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
| 血祭軍衛 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
| 豔陽牧師 | allows_additional_projectiles, 法術, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead |
| 血祭牧師 | 1HSword_onhit_audio, allows_additional_projectiles, 法術, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
| 血祭牧師 | 1HSword_onhit_audio, allows_additional_projectiles, 法術, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
| 豔陽神聖主教.凱亞祖利 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 烈日先知.桐桂 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 烈日先知.桐桂 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 風暴創造物 | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
| 風暴創造物手臂 | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
| 野性蝙蝠 | beast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood |
| 火炎哨兵 | 2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged |
| 瓦爾斧鉞士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| 瓦爾斧鉞士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| 鮮血女祭司.澤莉娜 | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement |
| 鮮血祭司.佐林 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
| 鮮血先知.伊查拉 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| 血肉塑造者.馬茲里 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
| 骯髒的老嫗 | 法術, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 污垢女王 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| 憎惡者.亞歐塔 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| 憎惡者.亞歐塔 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| 憎惡者.亞歐塔 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| 老嫗的詛咒 | very_slow_movement |
| 污垢女王的詛咒 | very_slow_movement |
| 骯髒穢物 | very_slow_movement |
| 噁心穢物 | very_slow_movement |
| 腐朽的靈魂捕捉者 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 戰艦 | 法術, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water |
| 腐朽的砲手 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 腐朽的擲彈手 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| 腐朽的破壞者 | allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead |
| 哈特林統帥 | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
| 深海領主.瑪爾戈 | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
| 鬼魂砲 | construct, slow_movement |
| 核息 | construct, Unarmed_onhit_audio, very_slow_movement |
| 沉溺艦隊.托雷克 | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
| 沉溺艦隊.托雷克 | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
| 浮腫錨手 | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| 浮腫錨手 | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| 刺穿的水手 | cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement |
| 海蝕骷髏 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 海蝕魚叉手 | allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 海蝕誘捕手 | Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
| 海蝕狙擊手 | allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 海蝕骷髏 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 海蝕骷髏 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 超越者弓手 | allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal |
| 超越者弓手 | Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal |
| 巨大超凡者 | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 殘暴超越者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
| 持盾超凡者 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
| 融合劍士 | 1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood |
| 多里亞尼的精英戰士 | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
| 多里亞尼的精英戰士 | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
| 疾速地雷 | 2HBluntMetal_onhit_audio, 法術, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement |
| 鋼鐵巨獸 | 2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement |
| 戰士超凡者 | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
| 斬刃超凡者 | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
| 巨型伯勞鳥 | allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| 食人伯勞鳥 | beast, Beast_onhit_audio, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| 食腐反芻鳥 | beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡涎反芻鳥 | allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 拼湊骷髏 | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 拼湊骷髏 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 漆黑伯勞鳥 | allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| 反芻伯勞鳥 | avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| 皇家奇術師.多里亞尼 | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 皇家奇術師.多里亞尼 | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 多里亞尼的凱旋 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
| 多里亞尼的凱旋 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
| 多里亞尼的凱旋 | construct, mud_blood, not_dex, not_int, slow_movement |
| 怒火 | animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity |
| 怨恨 | animal_claw_weapon, 法術, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio |
| 厭惡 | animal_claw_weapon, Beast_onhit_audio, 法術, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
| 絕滅恨惡 | animal_claw_weapon, 法術, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| 憤恨 | Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
| 動亂 | animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio |
| 恐懼造物.歐姆弗畢亞 | 1HSword_onhit_audio, 法術, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
| [DNT-UNUSED] Shipwreck Boss | 2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie |
| 核息 | 法術, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
| 焦躁絞刑架 | 1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| 永恆施刑者 | 2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie |
| 刺脊死靈法師 | allows_inc_aoe, 法術, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| 靈魂看守者.弗瑞爾 | allows_inc_aoe, 法術, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| 潛行骷髏 | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 潛行骷髏 | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 遭啃食的鼠屍 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
| 遭啃食的鼠屍 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
| 遭啃食的鼠屍 | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
| 喚起的骷髏 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 喚起的骷髏 | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 永恆牢犯 | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 永恆牢犯 | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 永恆牢犯 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| 永恆牢犯 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| 永恆牢犯 | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 潛行骷髏 | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| 蒼白滅潮者 | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 蒼白斬潮者 | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 蒼白斬潮者 | humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| 蒼白步潮者 | cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 永恆軍衛 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
| 墮落軍需官 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
| 湯馬祖 | human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio |
| 芙雷雅.哈特林 | humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 蒼白誘拐者 | allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| 珊瑚冠骷髏 | bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| 球莖裂齒獸 | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
| 裂齒鮟鱇魚 | Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement |
| 洞窟懼靈 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
| 冶煉師範.梅克圖 | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
| 活熔爐.古爾札 | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
| 活熔爐.古爾札 | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
| 囚犯 | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
| 被束縛的恐懼 | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
| 冰棘 | construct, immobile, Unarmed_onhit_audio |
| 惡魔 | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
| 象龜 | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| 棘刺潛伏 | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement |
| 岩背恐喙鳥 | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| 被捕獲的岩背恐喙鳥 | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| 大白鯊 | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| 沙行者 | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| 骷髏族裔 | fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio |
| 野性族裔 | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
| 骷髏族裔 | humanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio |
| 野性族裔 | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
| 遭制服的巨靈 | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| 遭制服的巨靈 | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| 受奴役者.密柏克 | beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement |
| 長矛族裔 | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| 長矛族裔 | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
| 長矛族裔 | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| 長行族裔 | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio |
| 戰鼓族裔 | allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
| 戰鼓族裔 | humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio |
| 曲牙族裔 | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 曲牙族裔 | humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio |
| 巫者族裔 | allows_additional_projectiles, allows_inc_aoe, 法術, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood |
| 巫者族裔 | 法術, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
| 熔岩惡魔 | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, 法術, cleaving_weapon, demon, 火焰, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio |
| 眼盲巨獸 | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 貪婪利牙 | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 金氏領主.克魯托克 | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| 無饜者.布魯高 | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| 探勘族裔 | fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio |
| 持炬者族裔 | fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
| 刺魟 | allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood |
| 疾跑毒蟹 | beast, 法術, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water |
| 疾跑毒蟹 | beast, 法術, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water |
| 鮮明水母 | beast, 法術, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water |
| 幽暗海妖 | humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 巨大裂齒獸 | allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water |
| 鮮明棘魚 | beast, Beast_onhit_audio, 法術, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood |
| 鹽風少女 | allows_additional_projectiles, beast, 法術, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 珍珠守護者.艾德莉娜 | allows_additional_projectiles, beast, 法術, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 兩棲徘徊者 | amphibian_beast, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 守護蜥蜴 | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
| 守護蜥蜴 | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
| 先祖引導者 | human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 先祖引導者 | allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 原始魂靈 | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| 原始魂靈 | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| 先祖弓手 | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 先祖弓手 | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 卡魯弓箭手 | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 先祖守護者 | fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 先祖守護者 | fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 卡魯步兵 | fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 先祖戰士 | allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 先祖戰士 | allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 先祖斬顱者 | human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 先祖斬顱者 | human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 卡魯戰士 | human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 吐火人 | allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement |
| 努葛瑪呼劫毀者 | allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 黑木爆破手 | allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 叉魚者 | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| 激流 | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| 塔薩里奧拖網者 | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| 雷電之鳥 | allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement |
| 風暴守衛 | allows_inc_aoe, 法術, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood |
| 風暴導體 | allows_inc_aoe, 法術, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
| 擊殺死亡之謠.黛莫拉 | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| 深邃之女.希沃亞 | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| 擊殺死亡之謠.黛莫拉 | demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED]Water Ball | 法術, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
| 先祖假面 | ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
| 先祖號角手 | 2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 先祖號角手 | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 先祖守護者陶哈尼 | construct, immobile, Unarmed_onhit_audio |
| 惡魔 | construct, immobile, Unarmed_onhit_audio |
| 惡魔 | construct, immobile, Unarmed_onhit_audio |
| 惡魔 | construct, immobile, Unarmed_onhit_audio |
| 白之亞瑪 | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
| 白之亞瑪 | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
| 白之亞瑪 | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
| 血熱酒息者 | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| 血熱鐵鉤手 | 2HBluntStone_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 血熱長矛手 | fast_movement, human, humanoid, karui, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| 血熱斧鉞士 | fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 血熱戰士 | human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 血熱錘手 | fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 血熱膿包 | construct, very_slow_movement |
| 血熱縱火狂 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 血熱牙獸 | allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| 血熱女智者 | allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| 削肉者.哈拉諾 | 1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
| 裝甲寄生獸 | beast, insect, medium_movement, MonsterStab_onhit_audio, red_blood |
| 克雷什寄生獸 | beast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| 海鰻部落 | beast, fast_movement, not_int, not_str, Unarmed_onhit_audio |
| 染疫魟魚 | beast, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
| 染疫章魚 | beast, Beast_onhit_audio, medium_movement, red_blood |
| 染疫海龜 | beast, medium_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
| 染疫安康魚 | beast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| [DNT-UNUSED] Parasite Host | beast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| 血熱瘟疫散播者 | allows_inc_aoe, human, humanoid, karui, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| 守護之龜 | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
| 守護之龜 | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
| [DNT-UNUSED] Ant Carrier | beast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement |
| 凋落懼靈 | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
| 殘酷遊民 | human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| 酋長.塔瓦凱 | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
| 墮落者.塔瓦凱 | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 被吞噬者.塔瓦凱 | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 選召者.瑪諾奇 | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
| 染疫者.瑪諾奇 | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 玷汙者.瑪諾奇 | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 戰士精神 | 1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement |
| 根行者 | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
| 播孢者 | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| 真菌掠奪者 | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| 培育密園 | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| 培育密園 | beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement |
| 骷髏保衛者 | beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement |
| 培育密園 | beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 骷髏保衛者 | allows_inc_aoe, beast, 法術, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement |
| 吉恩諾伯爵 | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
| 吉恩諾伯爵 | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
| 吉恩諾伯爵 | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
| 吉恩諾伯爵 | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
| 腐敗巨狼.吉恩諾 | 1HSword_onhit_audio, beast, medium_movement, red_blood |
| 腐敗巨狼.吉恩諾 | 1HSword_onhit_audio, beast, medium_movement, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
| 惡魔 | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
| 渴望狼人 | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| 觸手竊賊 | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
| 瘋狂軍衛 | 2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement |
| 黎明教團宣誓者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| 黎明教團宣誓者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 法術, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| 黎明教團宣誓者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| 傳道士羅蘭迪斯 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| 黎明教團宣誓者 | 2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement |
| 救贖者之手.托維安 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 勇士.布拉克斯 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Twilight Order Officer [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| Clone [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| 忠誠的弓箭手 | allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 忠誠的弓箭手 | allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 忠誠的戰士 | 2HBluntMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
| 忠誠的戰士 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
| 正義的執斧者 | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
| 正義的執斧者 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
| 隱形 | bone_armour, 法術, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement |
| 原始怪物 | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
| 稻草人之獸 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement |
| 憎惡者.賈嫚拉 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 憎惡者.賈嫚拉 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 國王的侍從 | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 受感染的死屍 | beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio |
| 被遺忘的懼靈 | demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 被遺忘的食腐蟲 | demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 被遺忘的薩特 | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
| 被遺忘的靈鹿 | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
| 被遺忘的薩特 | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
| [DNT-UNUSED] Mushroom Fungus | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
| 劇毒巨獸 | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
| 輪縛女巫 | Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| 核心守衛.茲科亞特 | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 熾烈衛士.特茲卡特 | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 熾烈衛士.特茲卡特 | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 熾烈衛士.特茲卡特 | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 熾烈衛士.特茲卡特 | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 永恆政務官.德雷文 | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 永恆政務官.德雷文 | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 暗黑執政官.泰科 | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 暗黑執政官.泰科 | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 永恆政務官.德雷文 | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 奪取之魂 | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| 狼盟友 | beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio |
| 黎明教團祭司 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 黎明教團祭司 | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 震波魔像 | allows_inc_aoe, construct, 火焰, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| 震波魔像 | allows_inc_aoe, construct, 火焰, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| 火山魔像 | allows_inc_aoe, construct, 火焰, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| 火山魔像 | allows_inc_aoe, construct, 火焰, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| 複製之體 | Beast_onhit_audio, construct, fast_movement |
| 複製之體 | Beast_onhit_audio, construct, fast_movement |
| 複製之體 | construct, Elemental_onhit_audio, fast_movement |
| 複製之體 | Beast_onhit_audio, construct, fast_movement |
| 禁錮之怒 | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, immobile |
| 隱形 | 2HSharpMetal_onhit_audio, construct, immobile |
| 瘋犬 | beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement |
| 瘋犬.瓦吉爾 | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
| 瘋犬 | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
| 傭兵盟友 | human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio |
| 骷髏戰士 | 1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| 骷髏掠奪者 | 1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| 骷髏巨獸 | 2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| 骷髏狙擊手 | bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead |
| 骷髏霜寒法師 | bone_armour, bones, 法術, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| 骷髏風暴法師 | bone_armour, bones, 法術, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| 骷髏縱火者 | bone_armour, bones, 法術, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| 骷髏牧師 | bone_armour, bones, 法術, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| 再生腐屍 | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 奉獻棘刺 | bones, construct, immobile, Unarmed_onhit_audio |
| 易爆野豬 | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
| 易爆野豬 | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
| 法里登潛伏者 | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
| 法里登潛伏者 | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
| 遺落的礦工 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 遺落的礦工 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 遺落的礦工 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| 遺落的礦工 | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
| 遺落的礦工 | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
| 遺落的礦工 | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
| 遺落的礦工 | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
| 存活儀式.燭光 | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 存活儀式.燭光 | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 信仰之嘲.融蠟 | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 信仰之嘲.融蠟 | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 政務官配偶.阿席妮雅 | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 政務官配偶.阿席妮雅 | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 恐懼之伴.賽菲菈 | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 恐懼之伴.賽菲菈 | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 政務官配偶.阿席妮雅 | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 行走巨獸 | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 行走巨獸 | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 行走巨獸 | allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 行走巨獸 | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 永恆騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 永恆騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement |
| 永恆騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 永恆騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 孱弱騎士 | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 孱弱騎士 | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 白骨食腐蟲 | bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead |
| 邪獸 | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| 熔火剛靈 | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| 邪獸 | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| 邪獸 | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement |
| 刺客利姆 | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| 法里登穿刺者 | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| 法里登刺客 | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| 先祖戰士精魂 | 2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement |
| 圖騰 | construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| 恐喙鳥盟友 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
| [DNT] Companion Bear | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 罈行者 | construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| 罈行者 | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| 罈行者 | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的說書女 | allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
| 喚起的說書女 | allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
| 喚起的說書女 | allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
| 巨大醜蟾蜍 | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 艾瓦 | bludgeoning_weapon, 法術, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio |
| 腐朽軍衛 | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| 腐敗的德魯伊 | 2HBluntWood_onhit_audio, beast, 法術, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| 真菌巨靈 | 2HBluntWood_onhit_audio, beast, 法術, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| 真菌巨靈 | 2HBluntWood_onhit_audio, beast, 法術, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| 腐敗的德魯伊 | 2HBluntWood_onhit_audio, beast, 法術, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| 惡魔 | 1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour |
| 荊棘懼怪 | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| 森林之憎.根爪 | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| 荊棘懼怪 | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| 森林之憎.根爪 | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| 兇惡的藤蔓 | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
| 兇惡的藤蔓 | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
| 兇惡的藤蔓 | 2HBluntWood_onhit_audio, construct, immobile |
| 果息 | 法術, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
| 果息 | 法術, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
| 忘卻女巫.阿瑞涅 | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| 憤怒狂靈 | Claw_onhit_audio, 火焰, flying, medium_movement, skeleton, undead |
| 禁咒圖騰 | construct, immobile |
| 迷霧之王 | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
| 迷霧之王 | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio, pinnacle_boss |
| 神秘物品 | construct, immobile, large_model, not_dex, not_str |
| 迷霧之王 | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| 迷霧之王 | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement, pinnacle_boss |
| 迷霧之王 | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| 爆炸蟾蜍 | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 圖騰 | construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| 暴躁石喉 | beast, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 鱗甲蜥蜴 | beast, Beast_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
| 地獄三頭蝙蝠 | allows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 地獄三頭蝙蝠 | allows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 石膚猩猩 | allows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
| 石膚猩猩 | allows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
| 冠毛巨獸 | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
| 混沌禿鷹.伊薩穆坎 | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| 天空先知.巴拉克 | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| 凍結之爪.拉卡爾 | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| 寒冬之翼.瑟雷文 | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| 凍結之爪.拉卡爾 | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| 白毛恐喙 | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| 複製之體 | 1HSword_onhit_audio, construct, fast_movement |
| 複製之體 | 1HSword_onhit_audio, construct, fast_movement |
| 複製之體 | 1HSword_onhit_audio, construct, fast_movement |
| 複製之體 | 1HSword_onhit_audio, construct, fast_movement |
| 複製之體 | 1HSword_onhit_audio, construct, fast_movement |
| 複製之體 | 1HSword_onhit_audio, construct, fast_movement |
| [DNT-UNUSED] Scaled Abomination | 1HSword_onhit_audio, humanoid, immobile, red_blood |
| 烏托邦的第一使者.本篤特斯 | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
| 大裁決者.奧瑞利安 | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
| [DNT-UNUSED] Serpent Clan's Curse | very_slow_movement |
| 凍結之泉.拉霏 | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
| 火炎之河.哈迪 | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
| 玷污誓言.席格伯特 | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
| 破碎教則.戈德溫 | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
| 試煉大師 | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 流沙之母.艾夏 | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| 沙丘居民.卡拉許 | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| 沙丘居民.卡拉許 | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| 惡魔 | demon, immobile, sanctum_monster, Unarmed_onhit_audio |
| [DNT-UNUSED] HoneyAnt | beast, insect, MonsterStab_onhit_audio, very_slow_movement |
| 獄炎獵犬 | beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
| 惡魔的 | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
| 抑制的恐懼 | allows_additional_projectiles, 法術, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio |
| 閉鎖者 | allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 領主的凝視 | 法術, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood |
| 載體 | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| 軀殼 | allows_additional_projectiles, 法術, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
| 使徒 | animal_claw_weapon, beyond_demon, bone_armour, 法術, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| 恐懼造物.歐姆弗畢亞 | 1HSword_onhit_audio, demon, medium_movement, red_blood |
| 天譴啟示.科賽斯 | 1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement |
| 怒火 | Claw_onhit_audio, demon, fast_movement |
| 怨恨 | Claw_onhit_audio, demon, medium_movement, not_dex, not_str |
| 厭惡 | Claw_onhit_audio, demon, very_slow_movement |
| 絕滅恨惡 | Claw_onhit_audio, demon, fast_movement, not_int, not_str |
| 憤恨 | demon, medium_movement, Unarmed_onhit_audio |
| 動亂 | Claw_onhit_audio, demon, medium_movement |
| 創造惡魔 | affliction_daemon, construct, immobile, Stab_onhit_audio |
| 創造惡魔 | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
| 創造惡魔 | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 核息 | 法術, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
| 核息 | 法術, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio |
| 創造惡魔 | affliction_daemon, 法術, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 創造惡魔 | affliction_daemon, 法術, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
| 創造惡魔 | affliction_daemon, 法術, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
| 創造惡魔 | affliction_daemon, 法術, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
| 創造惡魔 | affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 惡魔 | 法術, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| 惡魔 | 法術, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 擴展爆炸性死亡區域 | bone_armour, 法術, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 左武器 | bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 右武器 | bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 惡魔 | 法術, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 隱形 | bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio |
| 惡魔的 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔的 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 核息 | 法術, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| 惡魔 | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 復仇邪靈 | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
| 全能 | Constant_onhit_audio, construct, immobile, not_dex |
| 砲塔 | construct, immobile, mud_blood, Unarmed_onhit_audio |
| 操偶師 | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, 法術, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
| 牧人 | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, 法術, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
| 健臂 | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 侍從 | Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood |
| 領主之握 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| 監視者 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| 剝皮者 | allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
| 雷霆之握 | animal_claw_weapon, bone_armour, 法術, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
| 萬眾歸一.烈許 | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood, pinnacle_boss |
| 惡魔的 | 法術, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| 惡魔的 | 法術, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| 惡魔 | 法術, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
| 惡魔 | 法術, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
| 惡魔 | 法術, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
| 惡魔 | 法術, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
| 爬行者 | demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| 灰燼仲裁者 | Claw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement, pinnacle_boss |
| 惡魔的 | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
| 蜥蜴奴僕 | demon, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 冰霜使者.瑪金 | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
| 風暴呼喚者.胡寧 | allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
| 樹人汙穢族裔 | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 樹人汙穢族裔 | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 樹人汙穢族裔 | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 樹人分裂獸 | demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
| 樹人鉤爪恐獸 | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
| 樹人恐鉤 | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
| 樹人真菌劫掠者 | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| 樹人真菌劫掠者 | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| 樹人妖精 | animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| 樹人保衛者 | animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| 樹人賢者 | animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| 樹人賢者 | animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| 樹人秘巫 | animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| 樹人秘巫 | animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| 被遺忘的靈鹿 | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
| 無名居者 | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 無名居者 | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 無名恐懼物 | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
| 無名恐懼 | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
| 無名潛伏者 | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| 無名潛伏者 | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 無名害蟲 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| 無名害蟲 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| 無名掘地獸 | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| 無名掘地者 | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| 無名巨怪 | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| 無名巨怪 | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| 無名小鬼 | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 潛伏之炎 | bone_armour, 法術, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 邪教射手 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| 邪教射手 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| 邪教匕首舞者 | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 邪教匕首舞者 | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 邪教女巫 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 法術, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| 邪教女巫 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 法術, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| 邪教戰士 | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| 邪教戰士 | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| 邪教戰士 | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| 邪教戰士 | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| 邪教戰士 | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 邪教戰士 | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 邪教暴徒 | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 邪教暴徒 | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 骷髏射手 | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| 肋骨震動者 | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 易爆聖甲蟲 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔小鬼 | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood |
| 惡魔野獸 | beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 惡魔鬼魂 | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement |
| 惡魔鷹身 | beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 惡魔牧人 | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
| 疾速之心 | Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
| 貪婪生化人 | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
| 貪婪野蠻人 | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
| 貪婪消化 | beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| 貪婪怪胎 | beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 貪婪血塑者 | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 血塑易爆物 | 法術, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio |
| 貪婪剝離 | beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| 血肉吞噬者 | beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
| 隱形 | demon, immobile, red_blood, Unarmed_onhit_audio |
| 蒼白小天使 | beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio |
| 蒼白僕從 | beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement |
| 蒼白美德 | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| 蒼白天使 | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 蒼白六翼天使 | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood |
| 蒼白天使 | 1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement |
| 混沌狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌狂熱者 | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌狂熱者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 血祭軍衛 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
| 血祭軍衛 | 2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood |
| 血祭軍衛 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
| 血祭軍衛 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
| 血祭軍衛 | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
| 血祭軍衛 | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
| 血祭軍衛 | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
| 血祭軍衛 | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
| 血祭軍衛 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
| 血祭軍衛 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
| 血祭牧師 | 1HSword_onhit_audio, 法術, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 極恐精髓 | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
| 混沌精髓藤蔓 | construct, medium_movement, Unarmed_onhit_audio |
| 喚起的骷髏 | bones, 法術, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| 喚起的骷髏 | bones, 法術, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| 喚起的骷髏 | bones, 法術, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| 骨牆 | bones, construct, medium_movement, Unarmed_onhit_audio, undead |
| 惡魔 | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | MonsterBlunt_onhit_audio, red_blood, very_slow_movement |
| 精髓時空之門 | construct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio |
| 狂怒火靈 | 火焰, flying, slow_movement, Unarmed_onhit_audio, undead |
| 雷怒狂靈 | flying, slow_movement, Unarmed_onhit_audio, undead |
| 瓦爾信徒 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 瓦爾信徒 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 瓦爾信徒 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 瓦爾信徒 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| 瓦爾信徒 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
| 瓦爾冰匠 | allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 祭祀妖精 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 莽撞者.塔瓦 | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| 嗜血者.勞克 | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| 人形獵殺者.布隆納克 | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
| 惡行玫瑰.愛德莉妮 | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood |
| 死亡血脈.瓦沙 | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| 織咒士.席亞拉 | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| 烈火之手.尼亞薩 | Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood |
| 秘能風暴.赫斯佩尼亞 | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| 受折磨者.烏爾弗雷德 | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| 砲手.德盧席安 | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood |
| 風暴束縛者.松達 | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood |
| 迅敏者.多蘭 | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood |
| 靈魂基體 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 貓頭鷹之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 蝮蛇之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 猿猴之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 熊之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 野豬之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 公牛之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 狼之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 公鹿之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 貓之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 兔之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 狐狸之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 貓頭鷹之魂 | medium_movement, Unarmed_onhit_audio |
| 貓之魂 | ghost, medium_movement, Snap_onhit_audio, undead |
| 猿猴酋長靈魂 | beast, medium_movement, Unarmed_onhit_audio |
| 猿猴靈魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 雄鹿之魂 | beast, Beast_onhit_audio, medium_movement |
| 艾古亞 | human, humanoid, medium_movement, red_blood |
| 易怒靈豬 | beast, karui, medium_movement, Unarmed_onhit_audio |
| 靈牛 | beast, fast_movement, Unarmed_onhit_audio, very_fast_movement |
| 巨型黃蜂 | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| 黃蜂幼蟲 | allows_additional_projectiles, allows_inc_aoe, beast, 法術, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 黃蜂幼蟲 | allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 蜂擁的黃蜂 | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| 裂爪 | beast, crustacean_beast, medium_movement, not_dex, not_int |
| 被束縛的怪物 | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| 淤積鮮血 | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| 淤積鮮血 | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| 被束縛的鐮刀 | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| 被束縛的蛇 | demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int |
| 被束縛的蜘蛛 | beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement |
| 被束縛的抓奪者 | demon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement |
| 被束縛的錘打者 | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| 被束縛的蠕動者 | beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
| 被束縛的勾索 | Claw_onhit_audio, demon, mud_blood, not_int, not_str, very_slow_movement |
| 被束縛的勾索 | Claw_onhit_audio, demon, mud_blood, not_int, not_str, slow_movement |
| 貓之魂 | beast, ghost, medium_movement, Snap_onhit_audio, undead |
| 德爾溫 | fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio |
| 幻化武器 | construct, fast_movement |
| 砲火小隊 | ranged, Unarmed_onhit_audio, very_slow_movement |
| 貪婪蟲群 | beast, slow_movement, Unarmed_onhit_audio |
| 塔瓦凱 | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood |
| 瑪寇魯 | human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood |
| 惡魔 | very_slow_movement |
| 惡魔 | very_slow_movement |
| 惡魔 | very_slow_movement |
| 刺荊地穴掘者 | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| 沃夫里克領主 | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| 灰燼領主.瓦爾洛奇 | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| 迷霧之刃.希奧拉 | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| 幽暗凶靈.薩瑞爾 | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| 被束縛的凶靈 | 法術, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
| 潛伏之炎 | bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 艾兒薇絲女士 | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
| 凋零玫瑰.艾維琳 | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
| 恐懼典獄長.歐斯溫 | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 霜禍.維納 | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 復甦閃電 | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement |
| [DNT] Corpse Beetle | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood |
| 墮炎.沃納斯 | beast, Claw_onhit_audio, fast_movement, 火焰, mammal_beast, not_dex, not_int |
| 煉獄之怒.莫瓦克 | beast, Claw_onhit_audio, fast_movement, 火焰, mammal_beast, not_dex, not_int |
| 沙蟲.艾能德 | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int |
| 沙蟲.艾能德 | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int |
| 最終之刺.艾克提 | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 法里登王子.亞茲馬迪 | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
| 刀鋒之主.札米爾 | 2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement |
| 法里登王子.亞茲馬迪 | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
| 眼鏡蛇領主.艾爾札拉 | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| 覆鱗者.澤拉斯 | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| 沙塵武裝 | is_daemon, sand_blood, very_slow_movement |
| 黑血者之吻 | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| 黑血者之吻 | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| 骷髏馬克的容器 | abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement |
| 黑血者侏儒 | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| 黑血者侏儒 | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| 黑血痕跡 | very_slow_movement |
| 黑血者精英 | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio |
| 黑血者精英 | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio |
| 黑血者熾泡 | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio |
| 黑血者熾泡 | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio |
| 黑血者烏油巨人 | abyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
| 黑血者烏油巨人 | abyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
| 黯光者憎惡體 | abyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
| 黯光者憎惡體 | abyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
| 黯光者復仇之翼 | abyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio |
| 黯光者復仇之翼 | abyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio |
| 黯光者之鰻 | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| 黯光者之鰻 | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| 黯光者蝮蛇 | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
| 黯光者蝮蛇 | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement |
| 黯光者蝮蛇 | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
| 狂熱守衛 | 1HBluntStone_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood |
| 狂熱毀柱者 | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 狂熱毀柱者 | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 狂熱挖掘者 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 狂熱獵手 | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 狂熱電擊衛者 | 1HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 培育之后.伊古蘿葛 | abyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement |
| 骷髏射手 | bones, construct, slow_movement, Unarmed_onhit_audio |
| 肋骨震動者 | bones, construct, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 脊椎搶奪者 | bones, construct, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| 流浪蠻族 | cultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement |
| [DNT] IceFusedSkeletonInterlude | not_dex, not_int, skeleton, undead, very_slow_movement |
| 惡臭之眼 | abyssal, demon, medium_movement, Unarmed_onhit_audio |
| 黯光懼靈 | abyssal, demon, medium_movement, Unarmed_onhit_audio |
| 深淵行者 | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| 深淵行者 | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| 深淵扼殺者 | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| 深淵扼殺者 | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| 血肉孵化者 | abyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio |
| 血肉孵化者 | abyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio |
| 巨型孵化者 | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
| 巨型孵化者 | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
| 巨型孵化者 | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
| 隱形 | construct, slow_movement |
| 巨坑之菌 | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
| 巨坑之菌 | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
| 巨坑疾行者 | abyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement |
| 巨坑疾行者 | abyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement |
| 巨坑領航者 | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio |
| 深淵跛屍 | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| 深淵跛屍 | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| 巨坑領航者 | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
| 巨坑領航者 | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
| 巨坑疾行者 | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio |
| 巨坑領航者 | abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement |
| 巨坑原基 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio |
| 巨坑原基 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio |
| 巨坑原基 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio |
| 巨坑獵犬 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio |
| 巨坑獵犬 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio |
| 巨坑獵犬 | abyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement |
| 巨坑獵犬 | abyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 易爆岩石 | slow_movement, Unarmed_onhit_audio |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 黑血符文 | Unarmed_onhit_audio, very_slow_movement |
| 黯光符文 | Unarmed_onhit_audio, very_slow_movement |
| 巨坑符文 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 深淵幻象 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | very_slow_movement |
| 惡魔 | very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 巫妖的幻象 | slow_movement, Unarmed_onhit_audio |
| 惡魔 | very_slow_movement |
| 惡魔 | very_slow_movement |
| 惡魔 | very_slow_movement |
| 惡魔 | very_slow_movement |
| 骨牆 | construct, Stab_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 多里亞尼 | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| 黑血奴役者.凡德羅斯 | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
| 光芒吞噬者.塔仕古爾 | demon, humanoid, not_dex, slow_movement |
| 塔赫亞的野豬 | beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
| 塔赫亞的圖瓦塔拉 | beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast |
| 塔赫亞神秘者 | allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood |
| 石兵 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
| 骷髏眼鏡蛇 | beast, medium_movement, reptile_beast, skeleton, undead |
| 骷髏馬克的管家 | is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Monster Tags2 /1887
| 名稱 | Tags |
|---|---|
| [任意怪物] | construct, fast_movement |
| 野性靈長類 | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| 野性靈長類 | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| 野性靈長類 | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio |
| 靈長類幻獸 | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood |
| 測試蟲 | animal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
| 針背巨獸 | allows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
| 針背巨獸 | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
| 針背巨獸 | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster |
| 圖騰 | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| 圖騰 | construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| 迫擊砲 | construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| 刺荊地穴掘者 | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| 尖塔地穴掘者 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| 尖塔地穴掘者 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider |
| 刺荊恐喙鳥 | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| 憤怒狂靈 | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 複生體 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| 基座 1 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| 基座 2 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| 基座 3 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| 基座 4 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| 謀聊 | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
| 複製體 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| 複製之體 | 1HSword_onhit_audio, construct, fast_movement |
| 幻影之體 | 1HSword_onhit_audio, construct, immobile, red_blood |
| 複製體 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| 複製體 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| 複製體 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| 複製體 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, bone_armour, 法術, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
| 隱形 | construct, Elemental_onhit_audio, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
| 核息 | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| 核息 | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
| 惡魔 | 法術, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 椰香香蟹 | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio |
| 複製體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製之體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製之體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製之體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製之體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 複製之體 | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| 暗影祭司 | ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
| 幻影救世主 | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| 核息 | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| 鴉鈴 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| 鴉鈴 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| 黑鴉 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| 黑鴉 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| 冰霜惡靈 | allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| 冰霜惡靈 | allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| 冰霜惡靈 | allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| 雷電惡靈 | allows_additional_projectiles, allows_inc_aoe, 法術, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| 雷電惡靈 | allows_additional_projectiles, allows_inc_aoe, 法術, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| 劊子手 | 2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement |
| 死亡化身 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 劊子手 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 死亡化身 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 鐵之大奇術師 | allows_additional_projectiles, allows_inc_aoe, 法術, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
| 鍛鐵守衛 | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| 鍛鐵長矛兵 | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 鍛鐵神槍手 | allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
| 隱形 | construct, Elemental_onhit_audio, very_slow_movement |
| 鍛鐵執行官 | Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| 吞噬獸 | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 吞噬獸 | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 移動大地.戈里安 | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 移動大地.戈里安 | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 移動大地.戈里安 | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 吞噬獸 | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood |
| 吞噬獸 | beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| 惡魔 | Beast_onhit_audio, very_slow_movement |
| 真菌殭屍 | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 真菌殭屍 | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 真菌散播者 | allows_inc_aoe, 法術, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 泥濘虛像 | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
| 泥濘虛像 | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
| 泥濘虛像 | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
| 泥濘虛像 | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
| 砂靈 | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| 砂靈 | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| 砂靈 | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| 浮腫米勒 | Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie |
| 浮腫米勒 | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| 憎恨之靈.提爾尼 | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| 膨脹者.默塔格 | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| 怨毒者.柯姆 | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| 憎恨之靈.提爾尼 | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| 艾茲麥叛軍.拉克朗 | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 艾茲麥叛軍.拉克朗 | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 無盡悲歌的拉克朗 | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| 無盡悲歌的拉克朗 | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| 苦難之靈.康納爾 | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| 苦難之靈.康納爾 | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| 悼靈之妻.伊莎貝爾 | 2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead |
| 惡魔 | construct, Unarmed_onhit_audio, very_slow_movement |
| 啼泣的孩子.卡隆 | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
| 哭泣的孩子.托科 | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
| 尖刺蟹 | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| 尖刺蟹 | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| 毒蟹 | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| 毒蟹之母 | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| 毒蟹之母 | allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| 飛刺蟹 | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| 飛刺蟹 | allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| 浮屍 | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 浮屍 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| 浮屍 | Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 浮屍 | 1HAxe_onhit_audio, undead, very_slow_movement, zombie |
| 戕伐亡靈 | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 戕伐亡靈 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| 惡毒小鬼 | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie |
| 惡毒小鬼 | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie |
| 惡毒女巫 | allows_inc_aoe, 法術, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement |
| 腐敗獸群.貝伊拉 | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 腐敗獸群.貝伊拉 | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 寒冬之嘲.梨歐娜 | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 寒冬之嘲.梨歐娜 | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 冰霜之舌.蓋利達 | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 白色幽影.伊索德 | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| 河之女巫 | allows_inc_aoe, Beast_onhit_audio, 法術, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
| 真菌骷髏 | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 真菌骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 真菌骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| 真菌骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 真菌骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| 悲淒骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 悲淒骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| 血肉孵化者 | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| 血肉孵化者 | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| 血肉孵化者 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| 血肉孵化者 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| 種裔女王 | allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement |
| 血肉孵化者 | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| 血肉孵化者 | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| 群行狼人 | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| 群行狼人 | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| 貪婪狼人 | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
| 群行狼人 | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
| 貪婪狼人 | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| 渴望狼人 | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| 狼人竊賊 | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| 狼人竊賊 | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| 觸手竊賊 | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| 饑餓懼靈 | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 饑餓懼靈 | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 鐵鏽之王 | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| 鐵鏽之王 | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| 反叛鐵鏽之王.葛森 | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| 反叛鐵鏽之王.葛森 | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| 花魁 | allows_additional_projectiles, allows_inc_aoe, 法術, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| 花魁 | allows_additional_projectiles, allows_inc_aoe, 法術, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| 鮮血負載者 | allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 鮮血侏儒 | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 鮮血侏儒 | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 鮮血收集者 | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 死亡騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| 死亡騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| 死亡騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| 死亡騎士 | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| 石像惡魔 | 1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct |
| 衰朽傭兵 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| 衰朽傭兵 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| 衰朽傭兵 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| 衰朽傭兵 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| 衰朽傭兵 | 2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
| 衰朽傭兵 | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
| 衰朽傭兵 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie |
| 衰朽傭兵 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie |
| 衰朽傭兵 | 1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| 衰朽傭兵 | 2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| 衰朽傭兵 | 1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| 衰朽傭兵 | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
| 衰朽傭兵 | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
| 衰朽傭兵 | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
| 腐敗之鴉 | beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement |
| 刺荊巨獸 | allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| 活屍指揮官 | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| 活屍指揮官 | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| 龍蜥.欽路錫安 | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 裂齒獸.席羅佐瑪 | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 裂齒獸.席羅佐瑪 | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 石柱 | construct, immobile, mud_blood, Unarmed_onhit_audio |
| 獸王.烏克斯莫 | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 巔峰者.葛雷索庫 | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| 天之禍殃 | beast, Beast_onhit_audio, flying, immobile, red_blood |
| 人體玩偶 | beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement |
| 羽毛瘟疫.切札 | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| 天之禍殃 | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| 羽毛瘟疫.切札 | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| 瘟疫者 | beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement |
| 幼蛛 | beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio |
| 狡猾活屍 | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| 狡猾活屍 | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| 狡猾活屍 | demon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio |
| 狡猾活屍 | demon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio |
| 鏽斑骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的馬拉克斯人 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的馬拉克斯人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的馬拉克斯人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 遠古艾茲麥人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 遠古艾茲麥人 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 遠古艾茲麥人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| 遠古艾茲麥人 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| 遠古艾茲麥人 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 遠古艾茲麥人 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 遠古艾茲麥人 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 遠古艾茲麥人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
| 遠古艾茲麥人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
| 遠古艾茲麥人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
| 遠古艾茲麥人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
| 遠古艾茲麥人 | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
| 真菌火炮 | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
| 送葬者 | allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| 送葬者 | allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| 重擔的惡棍 | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
| 懺悔者 | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
| 裂齒惡魔 | amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio |
| 巨坑食腐蟲 | demon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 骷髏之影 | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
| 骷髏之影 | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
| 觸手守望 | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 饑餓之狼 | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio |
| 腐爛之狼 | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio |
| 腐爛之狼 | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
| 腐爛之狼 | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
| 真菌之狼 | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement |
| 喚起的骷髏 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的骷髏 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的骷髏 | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的骷髏 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 喚起的骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 喚起的骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 喚起的骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| 喚起的骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| 喚起的骷髏 | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| 喚起的骷髏 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 喚起的骷髏 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 喚起的骷髏 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 喚起的骷髏 | 法術, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的骷髏 | 法術, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的骷髏 | 法術, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的骷髏 | allows_additional_projectiles, 法術, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的骷髏 | allows_additional_projectiles, 法術, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的骷髏 | allows_additional_projectiles, 法術, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的骷髏 | allows_additional_projectiles, 法術, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 綻放蝮蛇 | allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| 綻放蝮蛇 | allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| 喚起的農工 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| 喚起的農工 | 2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| 燃燒亡者 | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 燃燒亡者 | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| 燃燒亡者 | 2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie |
| 刺荊狂猿 | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED] Dog Trader | Arrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood |
| 遺忘之子.阿薩里恩 | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 墮落之子.哈斯克 | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 墮落之子.哈斯克 | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 巨像.札爾瑪拉斯 | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
| 巨型守衛者.瓦斯威德 | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
| 喚起的鋼弩手 | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 喚起的鋼弩手 | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
| [DNT-UNUSED] Lark | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
| 叛徒芭芭拉 | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| 被遺忘的囚犯.帕拉薩 | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| 被遺忘的囚犯.帕拉薩 | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| 芭芭拉的精魂 | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| 帕拉薩之魂 | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| 惡魔 | 1HSword_onhit_audio, very_slow_movement |
| 疾跑魔像 | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| 疾跑魔像 | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio |
| 疾跑魔像 | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
| 疾跑魔像 | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
| 疾跑魔像 | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| 疾跑魔像 | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| 飛掠之石 | allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode |
| 法里登疫源 | allows_additional_projectiles, allows_inc_aoe, 法術, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 法里登劍士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 法里登長矛士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 法里登重步兵 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood |
| 法里登舞劍者 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登標槍士 | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| 法里登步兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
| 法里登新兵 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登訓練兵 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登長矛士 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登重步兵 | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登長矛女士 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登舞劍者 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登破風士 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登標槍士 | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
| 法里登步兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登新兵 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登劍士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 法里登劍士 | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 法里登長矛士 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登長矛士 | cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登重步兵 | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登重步兵 | cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登長矛女士 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登長矛女士 | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登舞劍者 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登舞劍者 | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登破風士 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登破風士 | cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登標槍士 | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
| 法里登步兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登步兵 | cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登新兵 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登訓練兵 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 雛鳥 | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| 雛鳥 | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| 裝甲雛鳥 | allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast |
| 法里登劍士 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 法里登長矛士 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登重步兵 | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登長矛女士 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 法里登舞劍者 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登破風士 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登標槍士 | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| 法里登步兵 | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
| 法里登新兵 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登訓練兵 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 法里登屠斧 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| 絲克瑪.阿薩拉 | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
| 絲克瑪.阿薩拉 | human, humanoid, medium_movement, red_blood |
| 賈多 | human, humanoid, medium_movement, red_blood |
| 食糜沙蛛 | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| 食糜沙蛛 | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| 深淵之魚 | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| 貪婪叛徒.烏特雷 | 法術, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour |
| 出土的骷髏劍士 | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| 出土的骷髏戰士 | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| 出土的骷髏弓手 | allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| 出土的殭屍 | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 出土的冰封埋屍 | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 出土的狂暴者 | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 出土的暴徒 | 法術, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 出土的爬行屍 | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 出土的魔符術士 | 法術, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour |
| 出土的士兵 | 2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
| 出土的亡靈 | fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie |
| 黑鐮弩兵 | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 豔陽騎士 | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour |
| 魔符騎士 | 法術, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Unarmed_onhit_audio, undead, ward_armour |
| 聖杯牧師 | Beast_onhit_audio, bone_armour, bones, 法術, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
| 破碎環之德魯伊 | bone_armour, 法術, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour |
| 德魯伊近親 | animal_claw_weapon, beast, bone_armour, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, Snap_onhit_audio, undead |
| 黑鐮傭兵 | 1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour |
| 秩序看守 | 2HSharpMetal_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
| 失落起源.奧爾羅斯 | 1HSword_onhit_audio, 法術, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour |
| 失落起源.奧爾羅斯 | 2HSharpMetal_onhit_audio, 法術, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour |
| 三曲烈焰 | 法術, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement |
| [DNT-UNUSED] Expedition Apparition Orb | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
| 丹尼格 | 1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| 關南 | 1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| 羅格 | 2HBluntWood_onhit_audio, bludgeoning_weapon, 法術, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
| 圖貞 | 2HBluntWood_onhit_audio, bludgeoning_weapon, 法術, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
| 潛伏之炎 | bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio |
| 龍捲風 | construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 果息 | 法術, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 易爆岩石 | 法術, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| 惡魔 | 法術, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| 活水晶 | construct, immobile |
| 圖騰 | 法術, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio |
| 骷髏保衛者 | animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| 骷髏保衛者 | allows_inc_aoe, 法術, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement |
| 樹人 | animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 漆黑疾行者 | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
| 漆黑疾行者 | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
| 漆黑疾行者 | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
| 灰覆蜘蛛 | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
| 漆黑疾行者 | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
| 寶庫潛伏者 | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
| 寶庫潛伏者 | allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
| 寶庫潛伏者 | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio |
| 軍刀毒蛛 | beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement |
| 華麗甲蟲 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
| 華麗甲蟲 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
| 玷污甲蟲 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
| 玷污甲蟲 | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
| 華麗聖甲蟲 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
| 華麗聖甲蟲 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster |
| 玷污聖甲蟲 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
| 金輝甲蟲 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement |
| 金輝甲蟲 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement |
| 凱斯的第九寶藏 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement |
| 華麗甲蟲 | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
| 雨祭甲蟲 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement |
| 沙漠巨獸 | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
| 遺忘巨獸 | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
| 車輪 | construct, immobile, large_model |
| 車輪 | 2HBluntMetal_onhit_audio, construct, immobile, large_model |
| 腐敗巨獸 | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| 腐敗巨獸 | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| 沼澤巨獸 | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| 砂拂亡者 | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 砂拂亡者 | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 砂拂亡者 | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 蝮蛇部落 | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast |
| 蝮蛇部落 | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster |
| 震地魔像 | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| 震地魔像 | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| 震地魔像 | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| 震地魔像 | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| 石牆 | construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement |
| 大地粉碎者.魔籠 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 燼裔.沃克哈爾 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 熔岩.麥格瑪諾爾 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 魔痕.索斐洛克斯 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 震地魔像 | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| 遠古之蹄.埃克巴勃 | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| 骨之巨像 | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| 骨之巨像 | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| 惡魔土狼 | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 惡魔土狼 | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 太陽部落食腐者 | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 太陽部落食腐者 | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 撕裂者 | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
| 土狼領主.凱爾壯 | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
| 土狼領主.凱爾壯 | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
| 硫石蟹 | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| 硫石蟹 | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| 硫石蟹 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| 硫石蟹 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| 硫石蟹 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| 硫石蟹 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio |
| 硫石蟹 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio |
| 硫石蟹 | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio |
| 腐蝕之蟹 | allows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio |
| 腐蝕之蟹 | allows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio |
| 腐蝕之蟹 | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio |
| 腐蝕之蟹 | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio |
| 腐蝕之蟹 | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio |
| 炎背蟹 | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio |
| 炎背蟹 | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio |
| 喚起的賢者 | allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的賢者 | allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的賢者 | allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| 香爐 | 2HSharpMetal_onhit_audio, very_slow_movement |
| 香爐 | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
| 反芻禿鷹 | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio |
| 崛起之王.賈嫚拉 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
| 長生者.伊許塔洛 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
| 惡毒魔偶 | construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio |
| 崖行獸 | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
| 崖行獸 | beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
| 恐懼服侍 | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, 法術, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead |
| 恐懼服侍 | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, 法術, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead |
| 乾燥巫妖 | allows_additional_projectiles, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
| 乾燥巫妖 | allows_additional_projectiles, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
| 乾燥巫妖 | allows_additional_projectiles, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
| 乾燥巫妖 | allows_additional_projectiles, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
| 乾燥巫妖 | allows_additional_projectiles, allows_inc_aoe, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
| 乾燥巫妖 | allows_additional_projectiles, allows_inc_aoe, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
| 乾燥巫妖 | allows_additional_projectiles, allows_inc_aoe, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
| 乾燥巫妖召喚師 | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
| 腐敗信徒 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio |
| 腐敗信徒 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio |
| 魔翼獸 | allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| 石垣蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
| 石垣蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
| 石垣蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
| 石垣蟻 | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
| 石垣蟻 | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
| 石垣蟻 | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
| 迷失狂熱者 | allows_inc_aoe, 法術, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 迷失狂熱者 | allows_inc_aoe, 法術, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 迷失狂熱者 | 法術, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 迷失狂熱者 | 法術, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 迷失狂熱者 | allows_inc_aoe, 法術, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 迷失巨獸 | 2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 金耀眼鏡蛇 | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
| 阿杜拉家園守衛 | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| 艾瑪爾 | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
| 塔尼姆 | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
| 赤陶士兵 | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement |
| 赤陶士兵 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
| 赤陶士兵 | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| 赤陶士兵 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| 赤陶士兵 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
| 腐屍奪魂鐮 | 2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement |
| 迷失征服者 | 2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 歐席頓苦工 | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| 迷失死靈法師 | allows_additional_projectiles, 法術, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 骷髏射手 | allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| 肋骨震動者 | skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 脊椎搶奪者 | medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| 蝮蛇薩滿 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast |
| 蝮蛇薩滿 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster |
| 異界.干擾女王.卡巴拉 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| 巨蛇女王.瑪娜莎 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| 巨蛇女王.瑪娜莎 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| 巨蛇女王.瑪娜莎 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| 迷人蝮蛇 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| 金耀眼鏡蛇 | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
| 骨牆 | bones, construct, Stab_onhit_audio, very_slow_movement |
| 死亡領主.伊克塔 | 法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 深坑之王 | 法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 深坑之王 | 法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 深坑之王 | 法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 死亡領主.伊克塔 | Unarmed_onhit_audio, very_slow_movement |
| 死亡領主.伊克塔 | immobile, Unarmed_onhit_audio |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的馬拉克斯人 | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
| 喚起的馬拉克斯人 | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
| 砂之骷髏 | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 砂之骷髏 | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 砂之戰士 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 砂之戰士 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 砂之戰士 | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 砂之戰士 | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 砂之法師 | allows_additional_projectiles, 法術, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 砂之法師 | allows_additional_projectiles, 法術, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 砂之法師 | allows_additional_projectiles, 法術, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 鼓噪食腐者 | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
| 鼓噪食腐者 | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
| 鼓噪食腐者 | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
| 鼓噪食腐者 | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
| 墓室尖嘯者 | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 墓室尖嘯者 | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 墓室尖嘯者 | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster |
| 惡魔瑪格思 | 1HSword_onhit_audio, demon, medium_movement, not_dex, not_str |
| 晚霞蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 晚霞蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 晚霞蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
| 晚霞蝙蝠 | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
| 砂之精魂 | allows_additional_projectiles, 法術, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead |
| 砂之精魂 | allows_additional_projectiles, 法術, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| 砂之精魂 | allows_additional_projectiles, 法術, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| [DNT] Water Djinn | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
| [DNT] Fire Djinn | 元素, 火焰, humanoid, medium_movement, Unarmed_onhit_audio |
| [DNT] Sand Djinn | earth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio |
| 維利幻影 | allows_additional_projectiles, allows_inc_aoe, 法術, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
| 維利幻影 | allows_additional_projectiles, allows_inc_aoe, 法術, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode |
| 維利幻影 | allows_additional_projectiles, allows_inc_aoe, 法術, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
| 玷汙者托爾.谷爾 | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
| 骨之暴君.札瓦里 | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
| 骨之暴君.札瓦里 | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
| 惡魔禿鷹 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
| 惡魔禿鷹 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
| 奇納哈 | 2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
| 不死的馬拉克斯 | melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 不死的馬拉克斯 | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 受汙染屍體 | 2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement |
| 疫源蟲群 | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| 疫源蟲群 | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| 疫源幼蟲 | allows_additional_projectiles, allows_inc_aoe, beast, 法術, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 疫源幼蟲 | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 疫源收割者 | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| 鮮血吞噬 | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| 血肉穿刺 | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| 疫源收割者 | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| 疫源收割者 | beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| 黎明教團士兵 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 黎明教團士兵 | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| 黎明教團軍官 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| 黎明教團軍官 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
| 黎明教團刺客 | fast_movement, human, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| 黎明教團士兵 | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
| 黎明教團軍官 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| 受懲罰者 | 2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead |
| 沙丘潛伏者 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
| 沙丘潛伏者 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
| 沙丘潛伏者 | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster |
| 幽懼之翼 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood |
| 幽懼之翼 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster |
| 赤陶狂信者 | 2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement |
| Raven Harpy [DNT-UNUSED] | avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| Raven Harpy [DNT-UNUSED] | avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| 鐮鼠 | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str |
| 恐懼工程師.魯賈 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 煉獄工程師.沃黎克 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 煉獄工程師.沃黎克 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 時空之靈.澤洛克 | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
| 沼地魔像 | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| 沼澤殞命的奴隸 | humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| 沼澤殞命的百姓 | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
| 沼澤殞命的百姓 | 2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
| 沼澤殞命的百姓 | humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| 清淤獸 | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| 清淤獸 | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| 根淤 | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| 惡棘者.葛局拉許 | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| 惡棘者.葛局拉許 | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| 歐洛克懼靈 | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 歐洛克狩獵者 | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
| 歐洛克穿軀者 | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
| 歐洛克割喉者 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 歐洛克薩滿 | allows_additional_projectiles, allows_inc_aoe, 法術, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 蒼白薩滿.蘭布 | allows_additional_projectiles, allows_inc_aoe, 法術, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 蘭布的重錘.加坎 | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood |
| 阿札克懼靈 | 2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 阿札克擲矛者 | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
| 阿札克穿軀者 | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
| 阿札克混種大師 | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| 阿札克割喉者 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| 阿札克薩滿 | allows_additional_projectiles, allows_inc_aoe, 法術, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
| 阿札克薩滿 | allows_additional_projectiles, allows_inc_aoe, 法術, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
| 惡言的納瑞格 | allows_additional_projectiles, allows_inc_aoe, 法術, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio |
| 阿札克野蠻人 | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| 阿札克幼雛 | allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood |
| 阿札克持炬者 | fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio |
| 阿札克重錘手 | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 骨牆 | bones, construct, not_dex, not_int, very_slow_movement |
| 暴行雕像 | construct, very_slow_movement |
| 竊血黃蜂 | beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 竊血黃蜂 | beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 竊血之后 | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
| 海族陷捕手 | fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| 海族村民 | fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| 海族施法者 | humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 海族躍擊者 | humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| 海族執匕者 | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 海族持袋者 | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 海族魚叉手 | fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| 海族叉魚者 | humanoid, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
| 海族鳥禽 | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
| 蒼白縫合懼靈 | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
| 華麗的古靈實驗者 | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
| 駝背的持棍者 | humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio |
| 平頭族持棍者 | 2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| 火菇培育者 | 1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement |
| 滅魂樹苗 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
| 蟻蛉衝鋒者 | beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| 啃咬混種獸 | beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement |
| 啃咬混種獸 | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
| 啃咬混種獸 | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
| 瓦爾骷髏戰士 | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement |
| 瓦爾骷髏侍從 | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| 瓦爾骷髏牧師 | allows_additional_projectiles, allows_inc_aoe, 法術, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement |
| 瓦爾骷髏弓手 | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
| 瓦爾骷髏戰士 | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement |
| 瓦爾骷髏侍從 | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| 瓦爾骷髏牧師 | allows_additional_projectiles, allows_inc_aoe, 法術, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement |
| 瓦爾骷髏弓手 | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
| 不幸的探索者 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 不幸的探索者 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 不幸的探索者 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 不幸的探索者 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 不幸的探索者 | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 四手巨獸 | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| [DNT-UNUSED] Just A Rock | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| 神威銀拳 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 碎顱者.澤寇亞 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 碎顱者.澤寇亞 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 碎顱者.澤寇亞 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 怪異雪獸 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| 霜裔惡魔 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 霜裔惡魔 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 叮刺蟻 | beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio |
| 凍結之顎 | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
| 纏繞巨獸 | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
| 蛇吻跛屍 | beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| 臟腑跛屍 | beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| 屍巢 | 1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement |
| 爬行噴吐者 | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| 拘束跛屍 | beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
| 拘束噴吐者 | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
| 蠍猴 | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 蠍猴 | beast, Claw_onhit_audio, fast_movement, melee, not_int, not_str, physical_affinity, red_blood |
| 恐牙野豬 | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| 恐牙野豬 | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| 惡魔 | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| 黃蜂 | beast, fast_movement, Stab_onhit_audio |
| [DNT-UNUSED] Spirit Turtle | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
| [DNT-UNUSED] Jade Hulk | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| [DNT-UNUSED] Spirit Caster | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED] Karui Warhorn | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| 先祖靈龜 | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement |
| 先祖玉獸 | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement |
| 先祖玉法師 | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| 先祖戰角 | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement |
| 邪教射手 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| 邪教匕首舞者 | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 邪教女巫 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 法術, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| 邪教戰士 | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| 邪教戰士 | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| 邪教戰士 | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 邪教暴徒 | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 骷髏射手 | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| 肋骨震動者 | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 脊椎搶奪者 | bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| 禁咒圖騰 | construct, ghost_armour, immobile, is_unarmed, non_attacking |
| 潛行龍蜥 | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| 河川飛龍 | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| 河川飛龍 | beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| 變色飛龍 | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| 河川飛龍 | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| 河川飛龍 | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| 笞舌蛙 | 2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
| 遺忘的黑顎 | 2HBluntMetal_onhit_audio, construct, 火焰, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| 無情者.歐羅頓 | 2HBluntMetal_onhit_audio, construct, 火焰, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| 無情者.歐羅頓 | 2HBluntMetal_onhit_audio, construct, 火焰, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| 無情者.歐羅頓 | 2HBluntMetal_onhit_audio, construct, 火焰, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| 守護者.風暴血獸 | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| 守護者.風暴血獸 | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| 守護者.風暴血獸 | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| 沼澤女巫.尹娜杜克 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| 凋零老嫗.布拉卡 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| 凋零老嫗.布拉卡 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| 烈焰之誓.伊娜提亞 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 漆黑燃焰.希爾德菈 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 磐石守望 | 2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| 盤石哨兵 | 2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| 熔金守望 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| 熔金守望 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| 鏽斑重構者 | 2HBluntMetal_onhit_audio, 法術, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
| 鏽斑重構者 | 2HBluntMetal_onhit_audio, 法術, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
| 重構者 | 2HBluntMetal_onhit_audio, bludgeoning_weapon, 法術, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
| 石刃創造物 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
| 鏽斑魔像 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
| 鏽斑魔像 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
| 石刃創造物 | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
| 潛行守望 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| 潛行守望 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| 潛行守望 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| 潛行守望 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| 人造猴子 | 法術, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal |
| 人造猴頭 | 法術, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal |
| 腐鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| 腐鼠 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| 潛行影魅 | allows_inc_aoe, 法術, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead |
| 潛行影魅 | Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead |
| 不死瓦爾舞劍師 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
| 不死瓦爾守衛 | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
| 不死瓦爾守衛 | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
| 不死瓦爾舞劍師 | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
| 不死瓦爾守衛 | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
| 不死瓦爾守衛 | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
| 惡靈哲人 | 1HSword_onhit_audio, 法術, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| 平頭族幼體 | humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| 惡靈鐵匠 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement |
| 惡靈重錘 | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 骯髒愚者 | allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 平頭族戰士 | humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
| 骯髒的初始之子 | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 邪魔毒蛇納普阿茲 | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 邪魔毒蛇納普阿茲 | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 迷失長矛.萊塔拉 | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| 滅親者.莫溫恩 | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| 滅親者.莫溫恩 | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| 邪魔毒蛇服侍 | beast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio |
| 邪魔毒蛇軍團 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 邪魔毒蛇軍團 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood |
| 邪魔毒蛇軍團 | 1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood |
| 邪魔毒蛇軍團 | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 邪魔毒蛇軍團 | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 邪魔毒蛇軍團 | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| 鮮血狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 鮮血狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 鮮血狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 混沌狂熱者 | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 混沌狂熱者 | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 混沌狂熱者 | 1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 極寒狂熱者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 極寒狂熱者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 極寒狂熱者 | 1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 熾炎狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 熾炎狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 強化狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
| 強化狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
| 持旗狂熱者 | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 持旗狂熱者 | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 鮮血狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 鮮血狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
| 極寒狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| 極寒狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| 極寒狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| 熾炎狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
| 熾炎狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
| 強化狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
| 強化狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
| 鮮血狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
| 鮮血狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 極寒狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 極寒狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 極寒狂熱者 | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 法術, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 熾炎狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 熾炎狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 強化狂熱者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
| 強化狂熱者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
| 瓦爾責難者 | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| 瓦爾守衛 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 瓦爾守衛 | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| 瓦爾守衛 | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| 瓦爾守衛 | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| 瓦爾監督者 | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 瓦爾監督者 | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| 瓦爾巨獸 | allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 瓦爾巨獸 | allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 瓦爾巨獸 | allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 外科實驗專家 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement |
| 瓦爾變形者 | 1HSword_onhit_audio, 法術, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| 瓦爾變形者 | 1HSword_onhit_audio, 法術, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| 瓦爾變形者 | 1HSword_onhit_audio, cannot_be_monolith, 法術, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| 瓦爾變形者 | 1HSword_onhit_audio, 法術, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| 鮮血女祭司 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood |
| 血腥祭司 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood |
| 核息 | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement |
| 瓦爾執行官 | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 瓦爾時空研究者 | human, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio |
| 不死的瓦爾執行官 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead |
| 瓦爾研究者 | allows_additional_projectiles, allows_inc_aoe, 法術, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 忠誠獵豹 | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| 獵豹近親 | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| 蝮蛇近親 | beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio |
| 原始近親 | animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
| 蟒蛇 | beast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement |
| 艾瓦 | bludgeoning_weapon, 法術, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement |
| 瑟維 | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| 烏娜 | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| 奧斯瓦德 | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| 黑衣幽魂 | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| 圖貞 | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| 丹尼格 | 1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| 安潔 | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| 瓦爾永生斧鉞士 | 1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead |
| 瓦爾永生長矛士 | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
| 瓦爾永生盜賊 | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
| 瓦爾永生弓手 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead |
| 瓦爾永生搬運者 | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
| 瓦爾永生搬運者 | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
| 熔金跛屍 | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 熔金跛屍 | 2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 熔金跛屍 | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 熔金跛屍 | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement |
| 探索者浮屍 | 1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 探索者浮屍 | 1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 探索者浮屍 | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 探索者浮屍 | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| 浮屍幽魂 | fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water |
| 搬運者浮屍 | allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 搬運者浮屍 | allows_inc_aoe, melee_mod, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 熔金鐵匠 | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
| 浮屍食腐蟲 | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
| 浮屍食腐蟲 | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 血元素 | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
| [DNT-UNUSED] Liquid Elemental Blood | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 血祭軍衛 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
| 血祭軍衛 | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
| 血祭軍衛 | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
| 血祭軍衛 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
| 血祭軍衛 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
| 血祭軍衛 | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
| 血祭軍衛 | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
| 血祭軍衛 | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
| 血祭軍衛 | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
| 血祭軍衛 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
| 血祭軍衛 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
| 豔陽牧師 | allows_additional_projectiles, 法術, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead |
| 血祭牧師 | 1HSword_onhit_audio, allows_additional_projectiles, 法術, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
| 血祭牧師 | 1HSword_onhit_audio, allows_additional_projectiles, 法術, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
| 豔陽神聖主教.凱亞祖利 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 烈日先知.桐桂 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 烈日先知.桐桂 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 風暴創造物 | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
| 風暴創造物手臂 | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
| 野性蝙蝠 | beast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood |
| 火炎哨兵 | 2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged |
| 瓦爾斧鉞士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| 瓦爾斧鉞士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| 鮮血女祭司.澤莉娜 | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement |
| 鮮血祭司.佐林 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
| 鮮血先知.伊查拉 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| 血肉塑造者.馬茲里 | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
| 骯髒的老嫗 | 法術, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 污垢女王 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| 憎惡者.亞歐塔 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| 憎惡者.亞歐塔 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| 憎惡者.亞歐塔 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| 老嫗的詛咒 | very_slow_movement |
| 污垢女王的詛咒 | very_slow_movement |
| 骯髒穢物 | very_slow_movement |
| 噁心穢物 | very_slow_movement |
| 腐朽的靈魂捕捉者 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 戰艦 | 法術, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water |
| 腐朽的砲手 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 腐朽的擲彈手 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| 腐朽的破壞者 | allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead |
| 哈特林統帥 | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
| 深海領主.瑪爾戈 | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
| 鬼魂砲 | construct, slow_movement |
| 核息 | construct, Unarmed_onhit_audio, very_slow_movement |
| 沉溺艦隊.托雷克 | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
| 沉溺艦隊.托雷克 | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
| 浮腫錨手 | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| 浮腫錨手 | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| 刺穿的水手 | cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement |
| 海蝕骷髏 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 海蝕魚叉手 | allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 海蝕誘捕手 | Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
| 海蝕狙擊手 | allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| 海蝕骷髏 | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 海蝕骷髏 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 超越者弓手 | allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal |
| 超越者弓手 | Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal |
| 巨大超凡者 | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 殘暴超越者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
| 持盾超凡者 | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
| 融合劍士 | 1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood |
| 多里亞尼的精英戰士 | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
| 多里亞尼的精英戰士 | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
| 疾速地雷 | 2HBluntMetal_onhit_audio, 法術, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement |
| 鋼鐵巨獸 | 2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement |
| 戰士超凡者 | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
| 斬刃超凡者 | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
| 巨型伯勞鳥 | allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| 食人伯勞鳥 | beast, Beast_onhit_audio, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| 食腐反芻鳥 | beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡涎反芻鳥 | allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 拼湊骷髏 | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 拼湊骷髏 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 漆黑伯勞鳥 | allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| 反芻伯勞鳥 | avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| 皇家奇術師.多里亞尼 | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 皇家奇術師.多里亞尼 | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 多里亞尼的凱旋 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
| 多里亞尼的凱旋 | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
| 多里亞尼的凱旋 | construct, mud_blood, not_dex, not_int, slow_movement |
| 怒火 | animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity |
| 怨恨 | animal_claw_weapon, 法術, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio |
| 厭惡 | animal_claw_weapon, Beast_onhit_audio, 法術, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
| 絕滅恨惡 | animal_claw_weapon, 法術, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| 憤恨 | Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
| 動亂 | animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio |
| 恐懼造物.歐姆弗畢亞 | 1HSword_onhit_audio, 法術, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
| [DNT-UNUSED] Shipwreck Boss | 2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie |
| 核息 | 法術, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
| 焦躁絞刑架 | 1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 永恆施刑者 | 2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie |
| 刺脊死靈法師 | allows_inc_aoe, 法術, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| 靈魂看守者.弗瑞爾 | allows_inc_aoe, 法術, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| 潛行骷髏 | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| 潛行骷髏 | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| 遭啃食的鼠屍 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead |
| 遭啃食的鼠屍 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead |
| 遭啃食的鼠屍 | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead |
| 喚起的骷髏 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的骷髏 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的骷髏 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的骷髏 | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的骷髏 | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的骷髏 | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 永恆牢犯 | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 永恆牢犯 | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 永恆牢犯 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| 永恆牢犯 | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| 永恆牢犯 | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 潛行骷髏 | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| 蒼白滅潮者 | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 蒼白斬潮者 | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 蒼白斬潮者 | humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| 蒼白步潮者 | cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 永恆軍衛 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
| 墮落軍需官 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
| 湯馬祖 | human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio |
| 芙雷雅.哈特林 | humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 蒼白誘拐者 | allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| 珊瑚冠骷髏 | bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 球莖裂齒獸 | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
| 裂齒鮟鱇魚 | Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement |
| 洞窟懼靈 | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
| 冶煉師範.梅克圖 | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
| 活熔爐.古爾札 | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
| 活熔爐.古爾札 | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
| 囚犯 | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
| 被束縛的恐懼 | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
| 冰棘 | construct, immobile, Unarmed_onhit_audio |
| 惡魔 | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
| 象龜 | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| 棘刺潛伏 | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement |
| 岩背恐喙鳥 | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| 被捕獲的岩背恐喙鳥 | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| 大白鯊 | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| 沙行者 | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| 骷髏族裔 | fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio |
| 野性族裔 | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
| 骷髏族裔 | humanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio |
| 野性族裔 | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
| 遭制服的巨靈 | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| 遭制服的巨靈 | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| 受奴役者.密柏克 | beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement |
| 長矛族裔 | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| 長矛族裔 | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
| 長矛族裔 | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| 長行族裔 | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio |
| 戰鼓族裔 | allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
| 戰鼓族裔 | humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio |
| 曲牙族裔 | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| 曲牙族裔 | humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio |
| 巫者族裔 | allows_additional_projectiles, allows_inc_aoe, 法術, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood |
| 巫者族裔 | 法術, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
| 熔岩惡魔 | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, 法術, cleaving_weapon, demon, 火焰, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio |
| 眼盲巨獸 | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 貪婪利牙 | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 金氏領主.克魯托克 | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| 無饜者.布魯高 | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| 探勘族裔 | fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio |
| 持炬者族裔 | fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
| 刺魟 | allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood |
| 疾跑毒蟹 | beast, 法術, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water |
| 疾跑毒蟹 | beast, 法術, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water |
| 鮮明水母 | beast, 法術, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water |
| 幽暗海妖 | humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 巨大裂齒獸 | allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water |
| 鮮明棘魚 | beast, Beast_onhit_audio, 法術, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood |
| 鹽風少女 | allows_additional_projectiles, beast, 法術, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 珍珠守護者.艾德莉娜 | allows_additional_projectiles, beast, 法術, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 兩棲徘徊者 | amphibian_beast, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 守護蜥蜴 | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
| 守護蜥蜴 | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
| 先祖引導者 | human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 先祖引導者 | allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 原始魂靈 | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| 原始魂靈 | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| 先祖弓手 | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 先祖弓手 | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 卡魯弓箭手 | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 先祖守護者 | fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 先祖守護者 | fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 卡魯步兵 | fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 先祖戰士 | allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 先祖戰士 | allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 先祖斬顱者 | human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 先祖斬顱者 | human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 卡魯戰士 | human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 吐火人 | allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement |
| 努葛瑪呼劫毀者 | allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 黑木爆破手 | allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 叉魚者 | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| 激流 | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| 塔薩里奧拖網者 | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| 雷電之鳥 | allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement |
| 風暴守衛 | allows_inc_aoe, 法術, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood |
| 風暴導體 | allows_inc_aoe, 法術, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
| 擊殺死亡之謠.黛莫拉 | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| 深邃之女.希沃亞 | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| 擊殺死亡之謠.黛莫拉 | demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED]Water Ball | 法術, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
| 先祖假面 | ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
| 先祖號角手 | 2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 先祖號角手 | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 先祖守護者陶哈尼 | construct, immobile, Unarmed_onhit_audio |
| 惡魔 | construct, immobile, Unarmed_onhit_audio |
| 惡魔 | construct, immobile, Unarmed_onhit_audio |
| 惡魔 | construct, immobile, Unarmed_onhit_audio |
| 白之亞瑪 | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
| 白之亞瑪 | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
| 白之亞瑪 | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
| 血熱酒息者 | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| 血熱鐵鉤手 | 2HBluntStone_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 血熱長矛手 | fast_movement, human, humanoid, karui, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| 血熱斧鉞士 | fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 血熱戰士 | human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 血熱錘手 | fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio |
| 血熱膿包 | construct, very_slow_movement |
| 血熱縱火狂 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 血熱牙獸 | allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| 血熱女智者 | allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| 削肉者.哈拉諾 | 1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
| 裝甲寄生獸 | beast, insect, medium_movement, MonsterStab_onhit_audio, red_blood |
| 克雷什寄生獸 | beast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| 海鰻部落 | beast, fast_movement, not_int, not_str, Unarmed_onhit_audio |
| 染疫魟魚 | beast, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
| 染疫章魚 | beast, Beast_onhit_audio, medium_movement, red_blood |
| 染疫海龜 | beast, medium_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
| 染疫安康魚 | beast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| [DNT-UNUSED] Parasite Host | beast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| 血熱瘟疫散播者 | allows_inc_aoe, human, humanoid, karui, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| 守護之龜 | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
| 守護之龜 | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
| [DNT-UNUSED] Ant Carrier | beast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement |
| 凋落懼靈 | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
| 殘酷遊民 | human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| 酋長.塔瓦凱 | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
| 墮落者.塔瓦凱 | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 被吞噬者.塔瓦凱 | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 選召者.瑪諾奇 | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
| 染疫者.瑪諾奇 | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| 玷汙者.瑪諾奇 | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 戰士精神 | 1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement |
| 根行者 | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
| 播孢者 | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| 真菌掠奪者 | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| 培育密園 | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| 培育密園 | beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement |
| 骷髏保衛者 | beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement |
| 培育密園 | beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 骷髏保衛者 | allows_inc_aoe, beast, 法術, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement |
| 吉恩諾伯爵 | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
| 吉恩諾伯爵 | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
| 吉恩諾伯爵 | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
| 吉恩諾伯爵 | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
| 腐敗巨狼.吉恩諾 | 1HSword_onhit_audio, beast, medium_movement, red_blood |
| 腐敗巨狼.吉恩諾 | 1HSword_onhit_audio, beast, medium_movement, red_blood |
| 惡魔 | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
| 渴望狼人 | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| 觸手竊賊 | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
| 瘋狂軍衛 | 2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement |
| 黎明教團宣誓者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| 黎明教團宣誓者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 法術, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| 黎明教團宣誓者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| 傳道士羅蘭迪斯 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| 黎明教團宣誓者 | 2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement |
| 救贖者之手.托維安 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 勇士.布拉克斯 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Twilight Order Officer [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| Clone [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| 忠誠的弓箭手 | allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 忠誠的弓箭手 | allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| 忠誠的戰士 | 2HBluntMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
| 忠誠的戰士 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
| 正義的執斧者 | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
| 正義的執斧者 | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
| 隱形 | bone_armour, 法術, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement |
| 原始怪物 | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
| 稻草人之獸 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement |
| 憎惡者.賈嫚拉 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 憎惡者.賈嫚拉 | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 國王的侍從 | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 受感染的死屍 | beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio |
| 被遺忘的懼靈 | demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 被遺忘的食腐蟲 | demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 被遺忘的薩特 | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
| 被遺忘的靈鹿 | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
| 被遺忘的薩特 | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
| [DNT-UNUSED] Mushroom Fungus | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
| 劇毒巨獸 | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
| 輪縛女巫 | Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| 核心守衛.茲科亞特 | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 熾烈衛士.特茲卡特 | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 熾烈衛士.特茲卡特 | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 熾烈衛士.特茲卡特 | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 熾烈衛士.特茲卡特 | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| 永恆政務官.德雷文 | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 永恆政務官.德雷文 | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 暗黑執政官.泰科 | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 暗黑執政官.泰科 | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 永恆政務官.德雷文 | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| 奪取之魂 | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| 狼盟友 | beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio |
| 黎明教團祭司 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 黎明教團祭司 | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 震波魔像 | allows_inc_aoe, construct, 火焰, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| 震波魔像 | allows_inc_aoe, construct, 火焰, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| 火山魔像 | allows_inc_aoe, construct, 火焰, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| 火山魔像 | allows_inc_aoe, construct, 火焰, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| 複製之體 | Beast_onhit_audio, construct, fast_movement |
| 複製之體 | Beast_onhit_audio, construct, fast_movement |
| 複製之體 | construct, Elemental_onhit_audio, fast_movement |
| 複製之體 | Beast_onhit_audio, construct, fast_movement |
| 禁錮之怒 | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
| 隱形 | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| 隱形 | 2HSharpMetal_onhit_audio, construct, immobile |
| 隱形 | 2HSharpMetal_onhit_audio, construct, immobile |
| 瘋犬 | beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement |
| 瘋犬.瓦吉爾 | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
| 瘋犬 | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
| 傭兵盟友 | human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio |
| 骷髏戰士 | 1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| 骷髏掠奪者 | 1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| 骷髏巨獸 | 2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| 骷髏狙擊手 | bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead |
| 骷髏霜寒法師 | bone_armour, bones, 法術, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| 骷髏風暴法師 | bone_armour, bones, 法術, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| 骷髏縱火者 | bone_armour, bones, 法術, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| 骷髏牧師 | bone_armour, bones, 法術, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| 再生腐屍 | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 奉獻棘刺 | bones, construct, immobile, Unarmed_onhit_audio |
| 易爆野豬 | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
| 易爆野豬 | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
| 法里登潛伏者 | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
| 法里登潛伏者 | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
| 遺落的礦工 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 遺落的礦工 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 遺落的礦工 | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| 遺落的礦工 | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
| 遺落的礦工 | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
| 遺落的礦工 | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
| 遺落的礦工 | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
| 存活儀式.燭光 | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 存活儀式.燭光 | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 信仰之嘲.融蠟 | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 信仰之嘲.融蠟 | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| 政務官配偶.阿席妮雅 | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 政務官配偶.阿席妮雅 | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 恐懼之伴.賽菲菈 | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 恐懼之伴.賽菲菈 | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 政務官配偶.阿席妮雅 | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| 行走巨獸 | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 行走巨獸 | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 行走巨獸 | allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 行走巨獸 | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 永恆騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 永恆騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement |
| 永恆騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 永恆騎士 | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 孱弱騎士 | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 孱弱騎士 | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| 白骨食腐蟲 | bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead |
| 邪獸 | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| 熔火剛靈 | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| 邪獸 | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| 邪獸 | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement |
| 刺客利姆 | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| 法里登穿刺者 | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| 法里登刺客 | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| 先祖戰士精魂 | 2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement |
| 圖騰 | construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| 恐喙鳥盟友 | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
| [DNT] Companion Bear | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| 罈行者 | construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| 罈行者 | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| 罈行者 | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| 喚起的說書女 | allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
| 喚起的說書女 | allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
| 喚起的說書女 | allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
| 巨大醜蟾蜍 | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 艾瓦 | bludgeoning_weapon, 法術, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio |
| 腐朽軍衛 | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 腐敗的德魯伊 | 2HBluntWood_onhit_audio, beast, 法術, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| 真菌巨靈 | 2HBluntWood_onhit_audio, beast, 法術, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| 真菌巨靈 | 2HBluntWood_onhit_audio, beast, 法術, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| 腐敗的德魯伊 | 2HBluntWood_onhit_audio, beast, 法術, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| 惡魔 | 1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour |
| 荊棘懼怪 | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| 森林之憎.根爪 | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| 荊棘懼怪 | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| 森林之憎.根爪 | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| 兇惡的藤蔓 | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
| 兇惡的藤蔓 | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
| 兇惡的藤蔓 | 2HBluntWood_onhit_audio, construct, immobile |
| 果息 | 法術, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
| 果息 | 法術, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
| 忘卻女巫.阿瑞涅 | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| 憤怒狂靈 | Claw_onhit_audio, 火焰, flying, medium_movement, skeleton, undead |
| 禁咒圖騰 | construct, immobile |
| 迷霧之王 | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
| 迷霧之王 | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
| 神秘物品 | construct, immobile, large_model, not_dex, not_str |
| 迷霧之王 | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| 迷霧之王 | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| 迷霧之王 | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| 爆炸蟾蜍 | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 圖騰 | construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| 暴躁石喉 | beast, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 鱗甲蜥蜴 | beast, Beast_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
| 地獄三頭蝙蝠 | allows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 地獄三頭蝙蝠 | allows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 石膚猩猩 | allows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
| 石膚猩猩 | allows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
| 冠毛巨獸 | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
| 混沌禿鷹.伊薩穆坎 | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| 天空先知.巴拉克 | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| 凍結之爪.拉卡爾 | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| 寒冬之翼.瑟雷文 | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| 凍結之爪.拉卡爾 | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| 白毛恐喙 | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| 複製之體 | 1HSword_onhit_audio, construct, fast_movement |
| 複製之體 | 1HSword_onhit_audio, construct, fast_movement |
| 複製之體 | 1HSword_onhit_audio, construct, fast_movement |
| 複製之體 | 1HSword_onhit_audio, construct, fast_movement |
| 複製之體 | 1HSword_onhit_audio, construct, fast_movement |
| 複製之體 | 1HSword_onhit_audio, construct, fast_movement |
| [DNT-UNUSED] Scaled Abomination | 1HSword_onhit_audio, humanoid, immobile, red_blood |
| 烏托邦的第一使者.本篤特斯 | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
| 大裁決者.奧瑞利安 | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
| [DNT-UNUSED] Serpent Clan's Curse | very_slow_movement |
| 凍結之泉.拉霏 | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
| 火炎之河.哈迪 | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
| 玷污誓言.席格伯特 | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
| 破碎教則.戈德溫 | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
| 試煉大師 | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 流沙之母.艾夏 | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| 沙丘居民.卡拉許 | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| 沙丘居民.卡拉許 | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| 惡魔 | demon, immobile, sanctum_monster, Unarmed_onhit_audio |
| [DNT-UNUSED] HoneyAnt | beast, insect, MonsterStab_onhit_audio, very_slow_movement |
| 獄炎獵犬 | beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
| 惡魔的 | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
| 抑制的恐懼 | allows_additional_projectiles, 法術, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio |
| 閉鎖者 | allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 領主的凝視 | 法術, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood |
| 載體 | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| 軀殼 | allows_additional_projectiles, 法術, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
| 使徒 | animal_claw_weapon, beyond_demon, bone_armour, 法術, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| 恐懼造物.歐姆弗畢亞 | 1HSword_onhit_audio, demon, medium_movement, red_blood |
| 天譴啟示.科賽斯 | 1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement |
| 怒火 | Claw_onhit_audio, demon, fast_movement |
| 怨恨 | Claw_onhit_audio, demon, medium_movement, not_dex, not_str |
| 厭惡 | Claw_onhit_audio, demon, very_slow_movement |
| 絕滅恨惡 | Claw_onhit_audio, demon, fast_movement, not_int, not_str |
| 憤恨 | demon, medium_movement, Unarmed_onhit_audio |
| 動亂 | Claw_onhit_audio, demon, medium_movement |
| 創造惡魔 | affliction_daemon, construct, immobile, Stab_onhit_audio |
| 創造惡魔 | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
| 創造惡魔 | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 核息 | 法術, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
| 核息 | 法術, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio |
| 創造惡魔 | affliction_daemon, 法術, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 創造惡魔 | affliction_daemon, 法術, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
| 創造惡魔 | affliction_daemon, 法術, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
| 創造惡魔 | affliction_daemon, 法術, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
| 創造惡魔 | affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 惡魔 | 法術, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| 惡魔 | 法術, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 擴展爆炸性死亡區域 | bone_armour, 法術, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 左武器 | bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 右武器 | bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| 惡魔 | 法術, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 隱形 | bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio |
| 惡魔的 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔的 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 核息 | 法術, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| 惡魔 | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 復仇邪靈 | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
| 全能 | Constant_onhit_audio, construct, immobile, not_dex |
| 砲塔 | construct, immobile, mud_blood, Unarmed_onhit_audio |
| 操偶師 | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, 法術, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
| 牧人 | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, 法術, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
| 健臂 | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 侍從 | Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood |
| 領主之握 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| 監視者 | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| 剝皮者 | allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
| 雷霆之握 | animal_claw_weapon, bone_armour, 法術, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
| 萬眾歸一.烈許 | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood |
| 惡魔的 | 法術, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| 惡魔的 | 法術, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| 惡魔 | 法術, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
| 惡魔 | 法術, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
| 惡魔 | 法術, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
| 惡魔 | 法術, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
| 爬行者 | demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| 灰燼仲裁者 | Claw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| 惡魔的 | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
| 蜥蜴奴僕 | demon, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement |
| 冰霜使者.瑪金 | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
| 風暴呼喚者.胡寧 | allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
| 樹人汙穢族裔 | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 樹人汙穢族裔 | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 樹人汙穢族裔 | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| 樹人分裂獸 | demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
| 樹人鉤爪恐獸 | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
| 樹人恐鉤 | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
| 樹人真菌劫掠者 | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| 樹人真菌劫掠者 | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| 樹人妖精 | animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| 樹人保衛者 | animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| 樹人賢者 | animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| 樹人賢者 | animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| 樹人秘巫 | animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| 樹人秘巫 | animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| 被遺忘的靈鹿 | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
| 無名居者 | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 無名居者 | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| 無名恐懼物 | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
| 無名恐懼 | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
| 無名潛伏者 | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| 無名潛伏者 | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 無名害蟲 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| 無名害蟲 | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| 無名掘地獸 | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| 無名掘地者 | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| 無名巨怪 | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| 無名巨怪 | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| 無名小鬼 | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 潛伏之炎 | bone_armour, 法術, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 邪教射手 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| 邪教射手 | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| 邪教匕首舞者 | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 邪教匕首舞者 | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 邪教女巫 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 法術, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| 邪教女巫 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 法術, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| 邪教戰士 | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| 邪教戰士 | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| 邪教戰士 | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| 邪教戰士 | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| 邪教戰士 | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 邪教戰士 | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 邪教暴徒 | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 邪教暴徒 | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| 骷髏射手 | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| 肋骨震動者 | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 易爆聖甲蟲 | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔小鬼 | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood |
| 惡魔野獸 | beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 惡魔鬼魂 | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement |
| 惡魔鷹身 | beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 惡魔牧人 | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
| 疾速之心 | Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
| 貪婪生化人 | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
| 貪婪野蠻人 | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
| 貪婪消化 | beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| 貪婪怪胎 | beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 貪婪血塑者 | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| 血塑易爆物 | 法術, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio |
| 貪婪剝離 | beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| 血肉吞噬者 | beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
| 隱形 | demon, immobile, red_blood, Unarmed_onhit_audio |
| 蒼白小天使 | beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio |
| 蒼白僕從 | beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement |
| 蒼白美德 | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| 蒼白天使 | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| 蒼白六翼天使 | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood |
| 蒼白天使 | 1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement |
| 混沌狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌狂熱者 | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌狂熱者 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌狂熱者 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌狂熱者 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| 混沌狂熱者 | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 血祭軍衛 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
| 血祭軍衛 | 2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood |
| 血祭軍衛 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
| 血祭軍衛 | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
| 血祭軍衛 | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
| 血祭軍衛 | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
| 血祭軍衛 | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
| 血祭軍衛 | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
| 血祭軍衛 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
| 血祭軍衛 | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
| 血祭牧師 | 1HSword_onhit_audio, 法術, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | 法術, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 極恐精髓 | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
| 混沌精髓藤蔓 | construct, medium_movement, Unarmed_onhit_audio |
| 喚起的骷髏 | bones, 法術, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| 喚起的骷髏 | bones, 法術, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| 喚起的骷髏 | bones, 法術, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| 骨牆 | bones, construct, medium_movement, Unarmed_onhit_audio, undead |
| 惡魔 | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | MonsterBlunt_onhit_audio, red_blood, very_slow_movement |
| 精髓時空之門 | construct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio |
| 狂怒火靈 | 火焰, flying, slow_movement, Unarmed_onhit_audio, undead |
| 雷怒狂靈 | flying, slow_movement, Unarmed_onhit_audio, undead |
| 瓦爾信徒 | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| 瓦爾信徒 | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| 瓦爾信徒 | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| 瓦爾信徒 | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| 瓦爾信徒 | allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
| 瓦爾冰匠 | allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| 祭祀妖精 | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 莽撞者.塔瓦 | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| 嗜血者.勞克 | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| 人形獵殺者.布隆納克 | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
| 惡行玫瑰.愛德莉妮 | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood |
| 死亡血脈.瓦沙 | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| 織咒士.席亞拉 | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| 烈火之手.尼亞薩 | Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood |
| 秘能風暴.赫斯佩尼亞 | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| 受折磨者.烏爾弗雷德 | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| 砲手.德盧席安 | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood |
| 風暴束縛者.松達 | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood |
| 迅敏者.多蘭 | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood |
| 靈魂基體 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 貓頭鷹之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 蝮蛇之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 猿猴之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 熊之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 野豬之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 公牛之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 狼之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 公鹿之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 貓之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 兔之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 狐狸之魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 貓頭鷹之魂 | medium_movement, Unarmed_onhit_audio |
| 貓之魂 | ghost, medium_movement, Snap_onhit_audio, undead |
| 猿猴酋長靈魂 | beast, medium_movement, Unarmed_onhit_audio |
| 猿猴靈魂 | ghost, medium_movement, Unarmed_onhit_audio, undead |
| 雄鹿之魂 | beast, Beast_onhit_audio, medium_movement |
| 艾古亞 | human, humanoid, medium_movement, red_blood |
| 易怒靈豬 | beast, karui, medium_movement, Unarmed_onhit_audio |
| 靈牛 | beast, fast_movement, Unarmed_onhit_audio, very_fast_movement |
| 巨型黃蜂 | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| 黃蜂幼蟲 | allows_additional_projectiles, allows_inc_aoe, beast, 法術, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 黃蜂幼蟲 | allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| 蜂擁的黃蜂 | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| 裂爪 | beast, crustacean_beast, medium_movement, not_dex, not_int |
| 被束縛的怪物 | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| 淤積鮮血 | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| 淤積鮮血 | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| 被束縛的鐮刀 | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| 被束縛的蛇 | demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int |
| 被束縛的蜘蛛 | beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement |
| 被束縛的抓奪者 | demon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement |
| 被束縛的錘打者 | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| 被束縛的蠕動者 | beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
| 被束縛的勾索 | Claw_onhit_audio, demon, mud_blood, not_int, not_str, very_slow_movement |
| 被束縛的勾索 | Claw_onhit_audio, demon, mud_blood, not_int, not_str, slow_movement |
| 貓之魂 | beast, ghost, medium_movement, Snap_onhit_audio, undead |
| 德爾溫 | fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio |
| 幻化武器 | construct, fast_movement |
| 砲火小隊 | ranged, Unarmed_onhit_audio, very_slow_movement |
| 貪婪蟲群 | beast, slow_movement, Unarmed_onhit_audio |
| 塔瓦凱 | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood |
| 瑪寇魯 | human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood |
| 惡魔 | very_slow_movement |
| 惡魔 | very_slow_movement |
| 惡魔 | very_slow_movement |
| 刺荊地穴掘者 | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| 沃夫里克領主 | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| 灰燼領主.瓦爾洛奇 | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| 迷霧之刃.希奧拉 | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| 幽暗凶靈.薩瑞爾 | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| 被束縛的凶靈 | 法術, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
| 潛伏之炎 | bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| 艾兒薇絲女士 | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
| 凋零玫瑰.艾維琳 | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
| 恐懼典獄長.歐斯溫 | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 霜禍.維納 | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| 復甦閃電 | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement |
| [DNT] Corpse Beetle | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood |
| 墮炎.沃納斯 | beast, Claw_onhit_audio, fast_movement, 火焰, mammal_beast, not_dex, not_int |
| 煉獄之怒.莫瓦克 | beast, Claw_onhit_audio, fast_movement, 火焰, mammal_beast, not_dex, not_int |
| 沙蟲.艾能德 | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int |
| 沙蟲.艾能德 | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int |
| 最終之刺.艾克提 | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| 法里登王子.亞茲馬迪 | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
| 刀鋒之主.札米爾 | 2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement |
| 法里登王子.亞茲馬迪 | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
| 眼鏡蛇領主.艾爾札拉 | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| 覆鱗者.澤拉斯 | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| 沙塵武裝 | is_daemon, sand_blood, very_slow_movement |
| 黑血者之吻 | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| 黑血者之吻 | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| 骷髏馬克的容器 | abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement |
| 黑血者侏儒 | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| 黑血者侏儒 | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| 黑血痕跡 | very_slow_movement |
| 黑血者精英 | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio |
| 黑血者精英 | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio |
| 黑血者熾泡 | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio |
| 黑血者熾泡 | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio |
| 黑血者烏油巨人 | abyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
| 黑血者烏油巨人 | abyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
| 黯光者憎惡體 | abyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
| 黯光者憎惡體 | abyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
| 黯光者復仇之翼 | abyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio |
| 黯光者復仇之翼 | abyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio |
| 黯光者之鰻 | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| 黯光者之鰻 | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| 黯光者蝮蛇 | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
| 黯光者蝮蛇 | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement |
| 黯光者蝮蛇 | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
| 狂熱守衛 | 1HBluntStone_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood |
| 狂熱毀柱者 | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 狂熱毀柱者 | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 狂熱挖掘者 | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 狂熱獵手 | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 狂熱電擊衛者 | 1HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| 培育之后.伊古蘿葛 | abyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement |
| 骷髏射手 | bones, construct, slow_movement, Unarmed_onhit_audio |
| 肋骨震動者 | bones, construct, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| 脊椎搶奪者 | bones, construct, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| 流浪蠻族 | cultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement |
| [DNT] IceFusedSkeletonInterlude | not_dex, not_int, skeleton, undead, very_slow_movement |
| 惡臭之眼 | abyssal, demon, medium_movement, Unarmed_onhit_audio |
| 黯光懼靈 | abyssal, demon, medium_movement, Unarmed_onhit_audio |
| 深淵行者 | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| 深淵行者 | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| 深淵扼殺者 | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| 深淵扼殺者 | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| 血肉孵化者 | abyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio |
| 血肉孵化者 | abyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio |
| 巨型孵化者 | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
| 巨型孵化者 | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
| 巨型孵化者 | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
| 隱形 | construct, slow_movement |
| 巨坑之菌 | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
| 巨坑之菌 | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
| 巨坑疾行者 | abyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement |
| 巨坑疾行者 | abyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement |
| 巨坑領航者 | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio |
| 深淵跛屍 | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| 深淵跛屍 | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| 巨坑領航者 | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
| 巨坑領航者 | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
| 巨坑疾行者 | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio |
| 巨坑領航者 | abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement |
| 巨坑原基 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio |
| 巨坑原基 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio |
| 巨坑原基 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio |
| 巨坑獵犬 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio |
| 巨坑獵犬 | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio |
| 巨坑獵犬 | abyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement |
| 巨坑獵犬 | abyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 易爆岩石 | slow_movement, Unarmed_onhit_audio |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 黑血符文 | Unarmed_onhit_audio, very_slow_movement |
| 黯光符文 | Unarmed_onhit_audio, very_slow_movement |
| 巨坑符文 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 深淵幻象 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 惡魔 | very_slow_movement |
| 惡魔 | very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 巫妖的幻象 | slow_movement, Unarmed_onhit_audio |
| 惡魔 | very_slow_movement |
| 惡魔 | very_slow_movement |
| 惡魔 | very_slow_movement |
| 惡魔 | very_slow_movement |
| 骨牆 | construct, Stab_onhit_audio, very_slow_movement |
| 惡魔 | Unarmed_onhit_audio, very_slow_movement |
| 多里亞尼 | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| 黑血奴役者.凡德羅斯 | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
| 光芒吞噬者.塔仕古爾 | demon, humanoid, not_dex, slow_movement |
| 塔赫亞的野豬 | beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
| 塔赫亞的圖瓦塔拉 | beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast |
| 塔赫亞神秘者 | allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood |
| 石兵 | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
| 骷髏眼鏡蛇 | beast, medium_movement, reptile_beast, skeleton, undead |
| 骷髏馬克的管家 | is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Card Tags /0
Divination Card drops have been associated with tags since patch 3.17.0. This is manually-entered Tag to Card associations, not datamined.
| 物品 | Tags | drop_level |
|---|
Monster Is Tags /19
| id | tags |
|---|---|
| IsSynthesisedMonster | synthesised_monster |
| IsCorruptedVaal | corrupted_vaal |
| HeistGuard | heist_guard |
| IsShaperMonster | shaper_monster |
| IsElderMonster | elder_monster |
| IsCrusaderMonster | crusader_monster |
| IsEyrieMonster | eyrie_monster |
| IsBasiliskMonster | basilisk_monster |
| IsAdjudicatorMonster | adjudicator_monster |
| IsAbyssMonster | abyssal |
| IsInfluenceMonster | influence_monster |
| IsBlightBoss | blight_boss |
| IsBreachCommander | breach_commander |
| IsBreachMonsterCold | breach_monster_cold |
| IsBreachMonsterFire | breach_monster_fire |
| IsBreachMonsterLightning | breach_monster_lightning |
| IsBreachMonsterPhysical | breach_monster_physical |
| IsBreachMonsterChaos | breach_monster_chaos |
| IsAfflictionDaemon | affliction_daemon |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.