Monster Tags /1887
名稱Tags
[任意怪物]construct, fast_movement
野性靈長類animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
野性靈長類animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
野性靈長類animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio
靈長類幻獸beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood
測試蟲animal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity
針背巨獸allows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
針背巨獸allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
針背巨獸allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster
圖騰construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
圖騰construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
迫擊砲construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
刺荊地穴掘者allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
尖塔地穴掘者allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
尖塔地穴掘者allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider
刺荊恐喙鳥beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
憤怒狂靈bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
惡魔Unarmed_onhit_audio, very_slow_movement
複生體1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
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基座 1construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
基座 2construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
基座 3construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
基座 4construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
謀聊elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
複製體1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
複製之體1HSword_onhit_audio, construct, fast_movement
幻影之體1HSword_onhit_audio, construct, immobile, red_blood
複製體1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
複製體1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
複製體1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
複製體1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, bone_armour, 法術, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement
隱形construct, Elemental_onhit_audio, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
核息construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
核息construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height
惡魔法術, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔法術, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
椰香香蟹beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio
複製體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製之體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製之體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製之體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製之體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製之體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
暗影祭司ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
幻影救世主1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
核息construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
鴉鈴beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
鴉鈴beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
黑鴉beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
黑鴉beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
冰霜惡靈allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
冰霜惡靈allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead
冰霜惡靈allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
雷電惡靈allows_additional_projectiles, allows_inc_aoe, 法術, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
雷電惡靈allows_additional_projectiles, allows_inc_aoe, 法術, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
劊子手2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement
死亡化身2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
劊子手2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
死亡化身2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
鐵之大奇術師allows_additional_projectiles, allows_inc_aoe, 法術, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood
鍛鐵守衛allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
鍛鐵長矛兵allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
鍛鐵神槍手allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
隱形construct, Elemental_onhit_audio, very_slow_movement
鍛鐵執行官Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement
吞噬獸beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
吞噬獸beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
移動大地.戈里安beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
移動大地.戈里安beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
移動大地.戈里安beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
吞噬獸beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood
吞噬獸beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
惡魔Beast_onhit_audio, very_slow_movement
真菌殭屍allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
真菌殭屍allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
真菌散播者allows_inc_aoe, 法術, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie
泥濘虛像construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
泥濘虛像allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
泥濘虛像cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
泥濘虛像allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
砂靈allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
砂靈allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
砂靈allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
浮腫米勒Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie
浮腫米勒Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
憎恨之靈.提爾尼Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
膨脹者.默塔格Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
怨毒者.柯姆Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
憎恨之靈.提爾尼Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
艾茲麥叛軍.拉克朗human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
艾茲麥叛軍.拉克朗human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
無盡悲歌的拉克朗2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
無盡悲歌的拉克朗2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
苦難之靈.康納爾2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
苦難之靈.康納爾2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
悼靈之妻.伊莎貝爾2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead
惡魔construct, Unarmed_onhit_audio, very_slow_movement
啼泣的孩子.卡隆2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
哭泣的孩子.托科2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
尖刺蟹allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
尖刺蟹allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
毒蟹allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
毒蟹之母allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
毒蟹之母allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
飛刺蟹allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
飛刺蟹allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
浮屍melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
浮屍1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
浮屍Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
浮屍1HAxe_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
戕伐亡靈melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
戕伐亡靈1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
惡毒小鬼allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie, necromancer_raisable
惡毒小鬼fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie, necromancer_raisable
惡毒女巫allows_inc_aoe, 法術, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement
腐敗獸群.貝伊拉1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
腐敗獸群.貝伊拉1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
寒冬之嘲.梨歐娜1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
寒冬之嘲.梨歐娜1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
冰霜之舌.蓋利達1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
白色幽影.伊索德1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
河之女巫allows_inc_aoe, Beast_onhit_audio, 法術, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement
真菌骷髏monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
真菌骷髏1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
真菌骷髏1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
真菌骷髏1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
真菌骷髏1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
悲淒骷髏1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
悲淒骷髏1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
血肉孵化者beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
血肉孵化者beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
血肉孵化者allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
血肉孵化者allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
種裔女王allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement
血肉孵化者beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
血肉孵化者beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
群行狼人beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
群行狼人beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
貪婪狼人beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood
群行狼人beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
貪婪狼人beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
渴望狼人beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
狼人竊賊beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
狼人竊賊beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
觸手竊賊beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
饑餓懼靈Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
饑餓懼靈Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
鐵鏽之王2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
鐵鏽之王2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
反叛鐵鏽之王.葛森2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
反叛鐵鏽之王.葛森2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
花魁allows_additional_projectiles, allows_inc_aoe, 法術, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
花魁allows_additional_projectiles, allows_inc_aoe, 法術, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
鮮血負載者allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
鮮血侏儒allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
鮮血侏儒allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
鮮血收集者allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
死亡騎士2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
死亡騎士2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
死亡騎士2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
死亡騎士2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
石像惡魔1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct
衰朽傭兵1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
衰朽傭兵1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
衰朽傭兵1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
衰朽傭兵1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
衰朽傭兵2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
衰朽傭兵Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
衰朽傭兵allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie, necromancer_raisable
衰朽傭兵allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie, necromancer_raisable
衰朽傭兵1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
衰朽傭兵2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
衰朽傭兵1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
衰朽傭兵Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
衰朽傭兵1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
衰朽傭兵1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
腐敗之鴉beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement
刺荊巨獸allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
活屍指揮官allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
活屍指揮官allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
龍蜥.欽路錫安beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
裂齒獸.席羅佐瑪beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
裂齒獸.席羅佐瑪beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
石柱construct, immobile, mud_blood, Unarmed_onhit_audio
獸王.烏克斯莫beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
巔峰者.葛雷索庫beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
天之禍殃beast, Beast_onhit_audio, flying, immobile, red_blood
人體玩偶beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement
羽毛瘟疫.切札beast, Beast_onhit_audio, flying, red_blood, very_slow_movement
天之禍殃beast, Beast_onhit_audio, flying, red_blood, very_slow_movement
羽毛瘟疫.切札beast, Beast_onhit_audio, flying, red_blood, very_slow_movement
瘟疫者beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
幼蛛beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio
狡猾活屍demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
狡猾活屍demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
狡猾活屍demon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio
狡猾活屍demon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio
鏽斑骷髏1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
遠古艾茲麥人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
遠古艾茲麥人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
遠古艾茲麥人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
遠古艾茲麥人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
遠古艾茲麥人allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
遠古艾茲麥人allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
遠古艾茲麥人allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
遠古艾茲麥人1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
遠古艾茲麥人1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
遠古艾茲麥人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
遠古艾茲麥人1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
遠古艾茲麥人1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
真菌火炮allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement
送葬者allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
送葬者allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
重擔的惡棍allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
懺悔者allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
裂齒惡魔amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio
巨坑食腐蟲demon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
骷髏之影allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
骷髏之影allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
觸手守望allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
饑餓之狼beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio
腐爛之狼beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio
腐爛之狼beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
腐爛之狼beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
真菌之狼beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement
喚起的骷髏melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的骷髏melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的骷髏monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的骷髏melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的骷髏1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的骷髏1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的骷髏1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的骷髏1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的骷髏1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的骷髏1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的骷髏allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的骷髏allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的骷髏allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的骷髏法術, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的骷髏法術, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的骷髏法術, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的骷髏allows_additional_projectiles, 法術, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的骷髏allows_additional_projectiles, 法術, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的骷髏allows_additional_projectiles, 法術, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的骷髏allows_additional_projectiles, 法術, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
綻放蝮蛇allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
綻放蝮蛇allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
喚起的農工1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
喚起的農工2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
燃燒亡者melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
燃燒亡者1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
燃燒亡者2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie, necromancer_raisable
刺荊狂猿beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Dog TraderArrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood
遺忘之子.阿薩里恩1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
墮落之子.哈斯克1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
墮落之子.哈斯克1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
巨像.札爾瑪拉斯1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
巨型守衛者.瓦斯威德1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
喚起的鋼弩手allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的鋼弩手allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
[DNT-UNUSED] Larkfast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio
叛徒芭芭拉1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
被遺忘的囚犯.帕拉薩1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
被遺忘的囚犯.帕拉薩1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
芭芭拉的精魂1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
帕拉薩之魂1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
惡魔1HSword_onhit_audio, very_slow_movement
疾跑魔像cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
疾跑魔像cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio
疾跑魔像allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
疾跑魔像allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
疾跑魔像cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
疾跑魔像cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
飛掠之石allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode
法里登疫源allows_additional_projectiles, allows_inc_aoe, 法術, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
法里登劍士1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
法里登長矛士1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
法里登重步兵1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood
法里登舞劍者1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登標槍士allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
法里登步兵human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
法里登新兵1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登訓練兵1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登長矛士fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登重步兵fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登長矛女士fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登舞劍者1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登破風士Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登標槍士allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
法里登步兵human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登新兵Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登劍士1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
法里登劍士1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
法里登長矛士fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登長矛士cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登重步兵fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登重步兵cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登長矛女士fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登長矛女士cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登舞劍者1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登舞劍者1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登破風士Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登破風士cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登標槍士allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
法里登步兵human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登步兵cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登新兵Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登訓練兵2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
雛鳥allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
雛鳥allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
裝甲雛鳥allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast
法里登劍士1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
法里登長矛士fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登重步兵fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登長矛女士fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登舞劍者1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登破風士Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登標槍士allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
法里登步兵human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
法里登新兵Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登訓練兵2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登屠斧1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
絲克瑪.阿薩拉1HSword_onhit_audio, human, humanoid, medium_movement, red_blood
絲克瑪.阿薩拉human, humanoid, medium_movement, red_blood
賈多human, humanoid, medium_movement, red_blood
食糜沙蛛allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
食糜沙蛛allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
深淵之魚allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
貪婪叛徒.烏特雷法術, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour
出土的骷髏劍士1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable
出土的骷髏戰士1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable
出土的骷髏弓手allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
出土的殭屍flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
出土的冰封埋屍flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
出土的狂暴者cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, expedition_monster
出土的暴徒法術, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
出土的爬行屍flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
出土的魔符術士法術, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour
出土的士兵2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour
出土的亡靈fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie, necromancer_raisable
黑鐮弩兵allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, expedition_monster
豔陽騎士2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour, expedition_monster
魔符騎士法術, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Unarmed_onhit_audio, undead, ward_armour, expedition_monster
聖杯牧師Beast_onhit_audio, bone_armour, bones, 法術, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour, expedition_monster
破碎環之德魯伊bone_armour, 法術, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour, expedition_monster
德魯伊近親animal_claw_weapon, beast, bone_armour, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, Snap_onhit_audio, undead
黑鐮傭兵1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster
秩序看守2HSharpMetal_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster
失落起源.奧爾羅斯1HSword_onhit_audio, 法術, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour
失落起源.奧爾羅斯2HSharpMetal_onhit_audio, 法術, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour, pinnacle_boss
三曲烈焰法術, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement
[DNT-UNUSED] Expedition Apparition Orbconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking
丹尼格1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
關南1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
羅格2HBluntWood_onhit_audio, bludgeoning_weapon, 法術, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement
圖貞2HBluntWood_onhit_audio, bludgeoning_weapon, 法術, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood
潛伏之炎bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio
龍捲風construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
果息法術, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
易爆岩石法術, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
惡魔法術, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
惡魔extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
活水晶construct, immobile
圖騰法術, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio
骷髏保衛者animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
骷髏保衛者allows_inc_aoe, 法術, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement
樹人animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
漆黑疾行者allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
漆黑疾行者allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
漆黑疾行者allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
灰覆蜘蛛allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
漆黑疾行者allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
寶庫潛伏者allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
寶庫潛伏者allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
寶庫潛伏者allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio
軍刀毒蛛beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement
華麗甲蟲allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
華麗甲蟲allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
玷污甲蟲allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
玷污甲蟲allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
華麗聖甲蟲2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
華麗聖甲蟲2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster
玷污聖甲蟲2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
金輝甲蟲2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement
金輝甲蟲2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement
凱斯的第九寶藏2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement
華麗甲蟲allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
雨祭甲蟲2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement
沙漠巨獸allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
遺忘巨獸allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
車輪construct, immobile, large_model
車輪2HBluntMetal_onhit_audio, construct, immobile, large_model
腐敗巨獸allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable
腐敗巨獸allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable
沼澤巨獸allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable
砂拂亡者humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
砂拂亡者humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
砂拂亡者humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
蝮蛇部落allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast
蝮蛇部落allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster
震地魔像allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
震地魔像allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
震地魔像allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
震地魔像allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
石牆construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement
大地粉碎者.魔籠construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
燼裔.沃克哈爾construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
熔岩.麥格瑪諾爾construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
魔痕.索斐洛克斯construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
震地魔像allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
遠古之蹄.埃克巴勃beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
骨之巨像beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
骨之巨像beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
惡魔土狼beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
惡魔土狼beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
太陽部落食腐者allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
太陽部落食腐者allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
撕裂者2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
土狼領主.凱爾壯2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
土狼領主.凱爾壯2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
硫石蟹allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
硫石蟹allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
硫石蟹allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
硫石蟹allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
硫石蟹allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
硫石蟹allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio
硫石蟹allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio
硫石蟹allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio
腐蝕之蟹allows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio
腐蝕之蟹allows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio
腐蝕之蟹allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
腐蝕之蟹allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
腐蝕之蟹allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
炎背蟹allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio
炎背蟹allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio
喚起的賢者allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
喚起的賢者allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
喚起的賢者allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
香爐2HSharpMetal_onhit_audio, very_slow_movement
香爐2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement
反芻禿鷹allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio
崛起之王.賈嫚拉2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
長生者.伊許塔洛2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
惡毒魔偶construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio
崖行獸beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
崖行獸beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
恐懼服侍1HBluntWood_onhit_audio, allows_additional_projectiles, bones, 法術, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable
恐懼服侍1HBluntWood_onhit_audio, allows_additional_projectiles, bones, 法術, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable
乾燥巫妖allows_additional_projectiles, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
乾燥巫妖allows_additional_projectiles, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
乾燥巫妖allows_additional_projectiles, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
乾燥巫妖allows_additional_projectiles, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
乾燥巫妖allows_additional_projectiles, allows_inc_aoe, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
乾燥巫妖allows_additional_projectiles, allows_inc_aoe, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
乾燥巫妖allows_additional_projectiles, allows_inc_aoe, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
乾燥巫妖召喚師bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
腐敗信徒allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio
腐敗信徒allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio
魔翼獸allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
石垣蟻Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
石垣蟻Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
石垣蟻Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
石垣蟻Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
石垣蟻Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
石垣蟻Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
迷失狂熱者allows_inc_aoe, 法術, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
迷失狂熱者allows_inc_aoe, 法術, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
迷失狂熱者法術, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
迷失狂熱者法術, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
迷失狂熱者allows_inc_aoe, 法術, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
迷失巨獸2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
金耀眼鏡蛇beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
阿杜拉家園守衛1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
艾瑪爾1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
塔尼姆1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
赤陶士兵1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement
赤陶士兵1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
赤陶士兵1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
赤陶士兵1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
赤陶士兵1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
腐屍奪魂鐮2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement
迷失征服者2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
歐席頓苦工beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
迷失死靈法師allows_additional_projectiles, 法術, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
骷髏射手allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
肋骨震動者skeleton, Unarmed_onhit_audio, undead, very_slow_movement
脊椎搶奪者medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
蝮蛇薩滿allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast
蝮蛇薩滿allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster
異界.干擾女王.卡巴拉allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
巨蛇女王.瑪娜莎allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
巨蛇女王.瑪娜莎allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
巨蛇女王.瑪娜莎allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
迷人蝮蛇allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
金耀眼鏡蛇beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
骨牆bones, construct, Stab_onhit_audio, very_slow_movement
死亡領主.伊克塔法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
深坑之王法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
深坑之王法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
深坑之王法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
死亡領主.伊克塔Unarmed_onhit_audio, very_slow_movement
死亡領主.伊克塔immobile, Unarmed_onhit_audio
喚起的馬拉克斯人1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
喚起的馬拉克斯人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
砂之骷髏monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
砂之骷髏monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
砂之戰士melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
砂之戰士melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
砂之戰士melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
砂之戰士melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
砂之法師allows_additional_projectiles, 法術, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
砂之法師allows_additional_projectiles, 法術, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
砂之法師allows_additional_projectiles, 法術, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
鼓噪食腐者allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
鼓噪食腐者allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement
鼓噪食腐者allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged
鼓噪食腐者allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster
墓室尖嘯者allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
墓室尖嘯者allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
墓室尖嘯者allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster
惡魔瑪格思1HSword_onhit_audio, demon, medium_movement, not_dex, not_str
晚霞蝙蝠allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
晚霞蝙蝠allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
晚霞蝙蝠allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
晚霞蝙蝠allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
砂之精魂allows_additional_projectiles, 法術, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead
砂之精魂allows_additional_projectiles, 法術, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
砂之精魂allows_additional_projectiles, 法術, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
[DNT] Water Djinnhumanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental
[DNT] Fire Djinn元素, 火焰, humanoid, medium_movement, Unarmed_onhit_audio
[DNT] Sand Djinnearth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio
維利幻影allows_additional_projectiles, allows_inc_aoe, 法術, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
維利幻影allows_additional_projectiles, allows_inc_aoe, 法術, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode
維利幻影allows_additional_projectiles, allows_inc_aoe, 法術, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
玷汙者托爾.谷爾2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
骨之暴君.札瓦里2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
骨之暴君.札瓦里2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
惡魔禿鷹allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
惡魔禿鷹allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
奇納哈2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged
不死的馬拉克斯melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
不死的馬拉克斯cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
受汙染屍體2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
疫源蟲群beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
疫源蟲群beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
疫源幼蟲allows_additional_projectiles, allows_inc_aoe, beast, 法術, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
疫源幼蟲allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
疫源收割者beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
鮮血吞噬beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
血肉穿刺beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
疫源收割者beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
疫源收割者beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
黎明教團士兵1HSword_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
黎明教團士兵1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
黎明教團軍官2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
黎明教團軍官2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
黎明教團刺客fast_movement, human, humanoid, not_int, red_blood, Unarmed_onhit_audio
黎明教團士兵1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood
黎明教團軍官2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
受懲罰者2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead
沙丘潛伏者allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
沙丘潛伏者allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
沙丘潛伏者allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster
幽懼之翼2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood
幽懼之翼2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster
赤陶狂信者2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement
Raven Harpy [DNT-UNUSED]avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
Raven Harpy [DNT-UNUSED]avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
鐮鼠allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str
恐懼工程師.魯賈1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
煉獄工程師.沃黎克1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
煉獄工程師.沃黎克1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
時空之靈.澤洛克construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
沼地魔像2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
沼澤殞命的奴隸humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
沼澤殞命的百姓1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
沼澤殞命的百姓2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
沼澤殞命的百姓humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
清淤獸allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
清淤獸allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
根淤allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
惡棘者.葛局拉許allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
惡棘者.葛局拉許allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
歐洛克懼靈2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
歐洛克狩獵者allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
歐洛克穿軀者fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
歐洛克割喉者Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
歐洛克薩滿allows_additional_projectiles, allows_inc_aoe, 法術, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
蒼白薩滿.蘭布allows_additional_projectiles, allows_inc_aoe, 法術, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
蘭布的重錘.加坎2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood
阿札克懼靈2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
阿札克擲矛者allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
阿札克穿軀者fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
阿札克混種大師human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
阿札克割喉者Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
阿札克薩滿allows_additional_projectiles, allows_inc_aoe, 法術, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
阿札克薩滿allows_additional_projectiles, allows_inc_aoe, 法術, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
惡言的納瑞格allows_additional_projectiles, allows_inc_aoe, 法術, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio
阿札克野蠻人human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
阿札克幼雛allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood
阿札克持炬者fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio
阿札克重錘手2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
骨牆bones, construct, not_dex, not_int, very_slow_movement
暴行雕像construct, very_slow_movement
竊血黃蜂beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
竊血黃蜂beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
竊血之后allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
海族陷捕手fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio
海族村民fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio
海族施法者humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
海族躍擊者humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
海族執匕者humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
海族持袋者humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
海族魚叉手fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio
海族叉魚者humanoid, medium_movement, not_int, red_blood, Unarmed_onhit_audio
海族鳥禽fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio
蒼白縫合懼靈1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
華麗的古靈實驗者1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
駝背的持棍者humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio
平頭族持棍者2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
火菇培育者1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement
滅魂樹苗allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement
蟻蛉衝鋒者beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
啃咬混種獸beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement
啃咬混種獸beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
啃咬混種獸beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
瓦爾骷髏戰士melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable
瓦爾骷髏侍從1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
瓦爾骷髏牧師allows_additional_projectiles, allows_inc_aoe, 法術, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable
瓦爾骷髏弓手allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
瓦爾骷髏戰士melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable
瓦爾骷髏侍從1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
瓦爾骷髏牧師allows_additional_projectiles, allows_inc_aoe, 法術, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable
瓦爾骷髏弓手allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
不幸的探索者1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
不幸的探索者1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
不幸的探索者1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
不幸的探索者1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
不幸的探索者1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
四手巨獸allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
[DNT-UNUSED] Just A Rockconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
神威銀拳beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
碎顱者.澤寇亞beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
碎顱者.澤寇亞beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
碎顱者.澤寇亞beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
怪異雪獸beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
霜裔惡魔beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
霜裔惡魔beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
叮刺蟻beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio
凍結之顎beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement
纏繞巨獸beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement
蛇吻跛屍beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
臟腑跛屍beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
屍巢1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement
爬行噴吐者allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement
拘束跛屍beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
拘束噴吐者allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
蠍猴beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
蠍猴beast, Claw_onhit_audio, fast_movement, melee, not_int, not_str, physical_affinity, red_blood
恐牙野豬beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
恐牙野豬beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
惡魔extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
黃蜂beast, fast_movement, Stab_onhit_audio
[DNT-UNUSED] Spirit Turtle2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
[DNT-UNUSED] Jade Hulk2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
[DNT-UNUSED] Spirit Casterbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Karui Warhorn2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
先祖靈龜beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement
先祖玉獸beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement
先祖玉法師bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio
先祖戰角2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement
邪教射手allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
邪教匕首舞者azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
邪教女巫2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 法術, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
邪教戰士1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
邪教戰士1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
邪教戰士1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
邪教暴徒2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
骷髏射手allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
肋骨震動者bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
脊椎搶奪者bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
禁咒圖騰construct, ghost_armour, immobile, is_unarmed, non_attacking
潛行龍蜥beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement
河川飛龍beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
河川飛龍beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
變色飛龍beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
河川飛龍beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
河川飛龍beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
笞舌蛙2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast
遺忘的黑顎2HBluntMetal_onhit_audio, construct, 火焰, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
無情者.歐羅頓2HBluntMetal_onhit_audio, construct, 火焰, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
無情者.歐羅頓2HBluntMetal_onhit_audio, construct, 火焰, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
無情者.歐羅頓2HBluntMetal_onhit_audio, construct, 火焰, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
守護者.風暴血獸2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
守護者.風暴血獸2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
守護者.風暴血獸2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
沼澤女巫.尹娜杜克2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
凋零老嫗.布拉卡2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
凋零老嫗.布拉卡2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
烈焰之誓.伊娜提亞allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
漆黑燃焰.希爾德菈allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
磐石守望2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
盤石哨兵2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
熔金守望2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
熔金守望2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
鏽斑重構者2HBluntMetal_onhit_audio, 法術, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
鏽斑重構者2HBluntMetal_onhit_audio, 法術, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
重構者2HBluntMetal_onhit_audio, bludgeoning_weapon, 法術, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal
石刃創造物2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
鏽斑魔像2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
鏽斑魔像2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
石刃創造物2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
潛行守望2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
潛行守望2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
潛行守望2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
潛行守望2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
人造猴子法術, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal
人造猴頭法術, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal
腐鼠beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
腐鼠beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
潛行影魅allows_inc_aoe, 法術, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead
潛行影魅Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead
不死瓦爾舞劍師1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
不死瓦爾守衛allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
不死瓦爾守衛2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
不死瓦爾舞劍師1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
不死瓦爾守衛allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
不死瓦爾守衛2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
惡靈哲人1HSword_onhit_audio, 法術, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
平頭族幼體humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
惡靈鐵匠2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement
惡靈重錘1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
骯髒愚者allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
平頭族戰士humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
骯髒的初始之子allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
邪魔毒蛇納普阿茲allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
邪魔毒蛇納普阿茲allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
迷失長矛.萊塔拉human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
滅親者.莫溫恩human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
滅親者.莫溫恩human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
邪魔毒蛇服侍beast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio
邪魔毒蛇軍團2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
邪魔毒蛇軍團allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood
邪魔毒蛇軍團1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood
邪魔毒蛇軍團2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
邪魔毒蛇軍團2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
邪魔毒蛇軍團2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
鮮血狂熱者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
鮮血狂熱者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
鮮血狂熱者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
混沌狂熱者1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
混沌狂熱者1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
混沌狂熱者1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
極寒狂熱者1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
極寒狂熱者1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
極寒狂熱者1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
熾炎狂熱者1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
熾炎狂熱者1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
強化狂熱者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
強化狂熱者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
持旗狂熱者1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
持旗狂熱者1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
鮮血狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
鮮血狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
極寒狂熱者1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
極寒狂熱者1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
極寒狂熱者1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
熾炎狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
熾炎狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
強化狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
強化狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
鮮血狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
鮮血狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
極寒狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
極寒狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
極寒狂熱者allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 法術, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
熾炎狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
熾炎狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
強化狂熱者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
強化狂熱者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
瓦爾責難者Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
瓦爾守衛allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
瓦爾守衛2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
瓦爾守衛2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
瓦爾守衛allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
瓦爾監督者1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
瓦爾監督者1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
瓦爾巨獸allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
瓦爾巨獸allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
瓦爾巨獸allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
外科實驗專家1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement
瓦爾變形者1HSword_onhit_audio, 法術, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
瓦爾變形者1HSword_onhit_audio, 法術, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
瓦爾變形者1HSword_onhit_audio, cannot_be_monolith, 法術, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
瓦爾變形者1HSword_onhit_audio, 法術, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
鮮血女祭司1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood
血腥祭司1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood
核息construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement
瓦爾執行官2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
瓦爾時空研究者human, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio
不死的瓦爾執行官2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead
瓦爾研究者allows_additional_projectiles, allows_inc_aoe, 法術, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
忠誠獵豹beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
獵豹近親beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
蝮蛇近親beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio
原始近親animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height
蟒蛇beast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement
艾瓦bludgeoning_weapon, 法術, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement
瑟維human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
烏娜human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
奧斯瓦德human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
黑衣幽魂human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
圖貞human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
丹尼格1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
安潔human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
瓦爾永生斧鉞士1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead
瓦爾永生長矛士fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
瓦爾永生盜賊fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
瓦爾永生弓手allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead
瓦爾永生搬運者aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
瓦爾永生搬運者aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
熔金跛屍2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
熔金跛屍2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
熔金跛屍2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
熔金跛屍bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement
探索者浮屍1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
探索者浮屍1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
探索者浮屍1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
探索者浮屍1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
浮屍幽魂fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water
搬運者浮屍allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
搬運者浮屍allows_inc_aoe, melee_mod, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
熔金鐵匠2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
浮屍食腐蟲fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
浮屍食腐蟲humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
血元素construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
[DNT-UNUSED] Liquid Elemental Bloodconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
血祭軍衛2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
血祭軍衛2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
血祭軍衛2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
血祭軍衛2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
血祭軍衛2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
血祭軍衛allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
血祭軍衛allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
血祭軍衛cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
血祭軍衛cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
血祭軍衛1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
血祭軍衛1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
豔陽牧師allows_additional_projectiles, 法術, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead
血祭牧師1HSword_onhit_audio, allows_additional_projectiles, 法術, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
血祭牧師1HSword_onhit_audio, allows_additional_projectiles, 法術, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
豔陽神聖主教.凱亞祖利allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
烈日先知.桐桂allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
烈日先知.桐桂allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
風暴創造物2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
風暴創造物手臂2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
野性蝙蝠beast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood
火炎哨兵2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
瓦爾斧鉞士2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
瓦爾斧鉞士2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
鮮血女祭司.澤莉娜1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement
鮮血祭司.佐林2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
鮮血先知.伊查拉1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
血肉塑造者.馬茲里2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
骯髒的老嫗法術, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
污垢女王2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
憎惡者.亞歐塔2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
憎惡者.亞歐塔2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
憎惡者.亞歐塔2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
老嫗的詛咒very_slow_movement
污垢女王的詛咒very_slow_movement
骯髒穢物very_slow_movement
噁心穢物very_slow_movement
腐朽的靈魂捕捉者allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie
戰艦法術, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water
腐朽的砲手allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
腐朽的擲彈手allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
腐朽的破壞者allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead
哈特林統帥2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
深海領主.瑪爾戈2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
鬼魂砲construct, slow_movement
核息construct, Unarmed_onhit_audio, very_slow_movement
沉溺艦隊.托雷克2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
沉溺艦隊.托雷克2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
浮腫錨手2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
浮腫錨手2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
刺穿的水手cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement
海蝕骷髏1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
海蝕魚叉手allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
海蝕誘捕手Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement
海蝕狙擊手allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
海蝕骷髏1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
海蝕骷髏1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
超越者弓手allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal
超越者弓手Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal
巨大超凡者allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
殘暴超越者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
持盾超凡者1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
融合劍士1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood
多里亞尼的精英戰士allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio
多里亞尼的精英戰士allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio
疾速地雷2HBluntMetal_onhit_audio, 法術, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement
鋼鐵巨獸2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement
戰士超凡者2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
斬刃超凡者2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
巨型伯勞鳥allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
食人伯勞鳥beast, Beast_onhit_audio, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
食腐反芻鳥beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡涎反芻鳥allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
拼湊骷髏cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
拼湊骷髏melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
漆黑伯勞鳥allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
反芻伯勞鳥avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
皇家奇術師.多里亞尼human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
皇家奇術師.多里亞尼human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
多里亞尼的凱旋construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
多里亞尼的凱旋construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
多里亞尼的凱旋construct, mud_blood, not_dex, not_int, slow_movement
怒火animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity
怨恨animal_claw_weapon, 法術, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio
厭惡animal_claw_weapon, Beast_onhit_audio, 法術, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement
絕滅恨惡animal_claw_weapon, 法術, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
憤恨Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity
動亂animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio
恐懼造物.歐姆弗畢亞1HSword_onhit_audio, 法術, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon
[DNT-UNUSED] Shipwreck Boss2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie
核息法術, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement
焦躁絞刑架1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
永恆施刑者2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie
刺脊死靈法師allows_inc_aoe, 法術, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
靈魂看守者.弗瑞爾allows_inc_aoe, 法術, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
潛行骷髏fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
潛行骷髏fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
遭啃食的鼠屍beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable
遭啃食的鼠屍beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable
遭啃食的鼠屍beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable
喚起的骷髏melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的骷髏melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的骷髏melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的骷髏cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的骷髏melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
喚起的骷髏cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
永恆牢犯melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
永恆牢犯melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
永恆牢犯1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
永恆牢犯1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
永恆牢犯not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
潛行骷髏fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
蒼白滅潮者allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
蒼白斬潮者allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
蒼白斬潮者humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
蒼白步潮者cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
永恆軍衛Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
墮落軍需官Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
湯馬祖human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio
芙雷雅.哈特林humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
蒼白誘拐者allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
珊瑚冠骷髏bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
球莖裂齒獸cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead
裂齒鮟鱇魚Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement
洞窟懼靈Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
冶煉師範.梅克圖2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
活熔爐.古爾札2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
活熔爐.古爾札 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
囚犯1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
被束縛的恐懼1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
冰棘construct, immobile, Unarmed_onhit_audio
惡魔elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
象龜allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
棘刺潛伏allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement
岩背恐喙鳥beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
被捕獲的岩背恐喙鳥beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
大白鯊beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
沙行者beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
骷髏族裔fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio
野性族裔fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
骷髏族裔humanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio
野性族裔fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio
遭制服的巨靈beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
遭制服的巨靈beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
受奴役者.密柏克beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement
長矛族裔allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
長矛族裔humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio
長矛族裔allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
長行族裔humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio
戰鼓族裔allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
戰鼓族裔humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio
曲牙族裔humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
曲牙族裔humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio
巫者族裔allows_additional_projectiles, allows_inc_aoe, 法術, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood
巫者族裔法術, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood
熔岩惡魔allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, 法術, cleaving_weapon, demon, 火焰, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio
眼盲巨獸beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
貪婪利牙beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
金氏領主.克魯托克2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
無饜者.布魯高2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
探勘族裔fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio
持炬者族裔fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
刺魟allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood
疾跑毒蟹beast, 法術, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water
疾跑毒蟹beast, 法術, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water
鮮明水母beast, 法術, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water
幽暗海妖humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
巨大裂齒獸allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water
鮮明棘魚beast, Beast_onhit_audio, 法術, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood
鹽風少女allows_additional_projectiles, beast, 法術, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
珍珠守護者.艾德莉娜allows_additional_projectiles, beast, 法術, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
兩棲徘徊者amphibian_beast, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
守護蜥蜴allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
守護蜥蜴allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
先祖引導者human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
先祖引導者allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
原始魂靈allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
原始魂靈allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
先祖弓手allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
先祖弓手allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
卡魯弓箭手allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
先祖守護者fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
先祖守護者fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
卡魯步兵fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
先祖戰士allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
先祖戰士allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
先祖斬顱者human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
先祖斬顱者human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
卡魯戰士human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
吐火人allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement
努葛瑪呼劫毀者allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
黑木爆破手allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
叉魚者allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
激流allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
塔薩里奧拖網者fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
雷電之鳥allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement
風暴守衛allows_inc_aoe, 法術, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood
風暴導體allows_inc_aoe, 法術, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
擊殺死亡之謠.黛莫拉Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
深邃之女.希沃亞Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
擊殺死亡之謠.黛莫拉demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
[DNT-UNUSED]Water Ball法術, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
先祖假面ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
先祖號角手2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
先祖號角手2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
先祖守護者陶哈尼construct, immobile, Unarmed_onhit_audio
惡魔construct, immobile, Unarmed_onhit_audio
惡魔construct, immobile, Unarmed_onhit_audio
惡魔construct, immobile, Unarmed_onhit_audio
白之亞瑪2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
白之亞瑪2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
白之亞瑪2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
血熱酒息者2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement
血熱鐵鉤手2HBluntStone_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
血熱長矛手fast_movement, human, humanoid, karui, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood
血熱斧鉞士fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
血熱戰士human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
血熱錘手fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
血熱膿包construct, very_slow_movement
血熱縱火狂allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
血熱牙獸allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
血熱女智者allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
削肉者.哈拉諾1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood
裝甲寄生獸beast, insect, medium_movement, MonsterStab_onhit_audio, red_blood
克雷什寄生獸beast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
海鰻部落beast, fast_movement, not_int, not_str, Unarmed_onhit_audio
染疫魟魚beast, medium_movement, not_int, red_blood, Unarmed_onhit_audio
染疫章魚beast, Beast_onhit_audio, medium_movement, red_blood
染疫海龜beast, medium_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
染疫安康魚beast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
[DNT-UNUSED] Parasite Hostbeast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
血熱瘟疫散播者allows_inc_aoe, human, humanoid, karui, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
守護之龜allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
守護之龜allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
[DNT-UNUSED] Ant Carrierbeast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement
凋落懼靈beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
殘酷遊民human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
酋長.塔瓦凱2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
墮落者.塔瓦凱2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
被吞噬者.塔瓦凱2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
選召者.瑪諾奇2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
染疫者.瑪諾奇2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
玷汙者.瑪諾奇2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
戰士精神1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement
根行者beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
播孢者beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
真菌掠奪者beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
培育密園beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
培育密園beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement
骷髏保衛者beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement
培育密園beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement
骷髏保衛者allows_inc_aoe, beast, 法術, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement
吉恩諾伯爵1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
吉恩諾伯爵1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
吉恩諾伯爵1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement
吉恩諾伯爵1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
腐敗巨狼.吉恩諾1HSword_onhit_audio, beast, medium_movement, red_blood
腐敗巨狼.吉恩諾1HSword_onhit_audio, beast, medium_movement, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
惡魔elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
渴望狼人beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
觸手竊賊beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
瘋狂軍衛2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement
黎明教團宣誓者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
黎明教團宣誓者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 法術, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
黎明教團宣誓者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
傳道士羅蘭迪斯2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
黎明教團宣誓者2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
救贖者之手.托維安2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
勇士.布拉克斯2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
Twilight Order Officer [DNT-UNUSED]2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Clone [DNT-UNUSED]2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
忠誠的弓箭手allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
忠誠的弓箭手allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
忠誠的戰士2HBluntMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
忠誠的戰士2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
正義的執斧者2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
正義的執斧者2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
隱形bone_armour, 法術, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement
原始怪物beast, Claw_onhit_audio, fast_movement, not_int, red_blood
稻草人之獸2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement
憎惡者.賈嫚拉2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
憎惡者.賈嫚拉2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
國王的侍從sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
受感染的死屍beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio
被遺忘的懼靈demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
被遺忘的食腐蟲demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement
被遺忘的薩特Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
被遺忘的靈鹿beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
被遺忘的薩特Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
[DNT-UNUSED] Mushroom Fungus2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
劇毒巨獸2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
輪縛女巫Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
核心守衛.茲科亞特2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
熾烈衛士.特茲卡特2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
熾烈衛士.特茲卡特2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
熾烈衛士.特茲卡特2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
熾烈衛士.特茲卡特2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
永恆政務官.德雷文2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
永恆政務官.德雷文2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
暗黑執政官.泰科2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
暗黑執政官.泰科2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
永恆政務官.德雷文2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
奪取之魂ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement
狼盟友beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio
黎明教團祭司allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
黎明教團祭司allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
震波魔像allows_inc_aoe, construct, 火焰, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
震波魔像allows_inc_aoe, construct, 火焰, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
火山魔像allows_inc_aoe, construct, 火焰, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
火山魔像allows_inc_aoe, construct, 火焰, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
複製之體Beast_onhit_audio, construct, fast_movement
複製之體Beast_onhit_audio, construct, fast_movement
複製之體construct, Elemental_onhit_audio, fast_movement
複製之體Beast_onhit_audio, construct, fast_movement
禁錮之怒demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, immobile
隱形2HSharpMetal_onhit_audio, construct, immobile
瘋犬beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement
瘋犬.瓦吉爾beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
瘋犬beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
傭兵盟友human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio
骷髏戰士1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
骷髏掠奪者1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
骷髏巨獸2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
骷髏狙擊手bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead
骷髏霜寒法師bone_armour, bones, 法術, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
骷髏風暴法師bone_armour, bones, 法術, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
骷髏縱火者bone_armour, bones, 法術, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
骷髏牧師bone_armour, bones, 法術, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
再生腐屍animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
惡魔Unarmed_onhit_audio, very_slow_movement
奉獻棘刺bones, construct, immobile, Unarmed_onhit_audio
易爆野豬beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
易爆野豬beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
法里登潛伏者Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
法里登潛伏者Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
遺落的礦工allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
遺落的礦工allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
遺落的礦工allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
遺落的礦工1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
遺落的礦工1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
遺落的礦工fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
遺落的礦工fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
存活儀式.燭光2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
存活儀式.燭光2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
信仰之嘲.融蠟2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
信仰之嘲.融蠟2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
政務官配偶.阿席妮雅1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
政務官配偶.阿席妮雅1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
恐懼之伴.賽菲菈1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
恐懼之伴.賽菲菈1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
政務官配偶.阿席妮雅1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
行走巨獸allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
行走巨獸allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
行走巨獸allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
行走巨獸allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
永恆騎士2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
永恆騎士2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement
永恆騎士2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
永恆騎士2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
孱弱騎士1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
孱弱騎士1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
白骨食腐蟲bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead
邪獸allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
熔火剛靈allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
邪獸allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
邪獸allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement
刺客利姆allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement
法里登穿刺者allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
法里登刺客allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
先祖戰士精魂2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement
圖騰construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
恐喙鳥盟友beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
[DNT] Companion Bearbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
罈行者construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement
罈行者construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
罈行者construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
喚起的說書女allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement
喚起的說書女allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
喚起的說書女allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
巨大醜蟾蜍amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
艾瓦bludgeoning_weapon, 法術, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio
腐朽軍衛not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
腐敗的德魯伊2HBluntWood_onhit_audio, beast, 法術, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
真菌巨靈2HBluntWood_onhit_audio, beast, 法術, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
真菌巨靈2HBluntWood_onhit_audio, beast, 法術, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
腐敗的德魯伊2HBluntWood_onhit_audio, beast, 法術, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
惡魔1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour
荊棘懼怪2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
森林之憎.根爪2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
荊棘懼怪2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
森林之憎.根爪2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
兇惡的藤蔓2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
兇惡的藤蔓2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
兇惡的藤蔓2HBluntWood_onhit_audio, construct, immobile
果息法術, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
果息法術, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
忘卻女巫.阿瑞涅ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
憤怒狂靈Claw_onhit_audio, 火焰, flying, medium_movement, skeleton, undead
禁咒圖騰construct, immobile
迷霧之王cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio
迷霧之王cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio, pinnacle_boss
神秘物品construct, immobile, large_model, not_dex, not_str
迷霧之王demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
迷霧之王demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement, pinnacle_boss
迷霧之王demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
爆炸蟾蜍amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
圖騰construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
暴躁石喉beast, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
鱗甲蜥蜴beast, Beast_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
地獄三頭蝙蝠allows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
地獄三頭蝙蝠allows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
石膚猩猩allows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
石膚猩猩allows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
冠毛巨獸allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement
混沌禿鷹.伊薩穆坎beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
天空先知.巴拉克beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
凍結之爪.拉卡爾beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
寒冬之翼.瑟雷文beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
凍結之爪.拉卡爾beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
白毛恐喙beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
複製之體1HSword_onhit_audio, construct, fast_movement
複製之體1HSword_onhit_audio, construct, fast_movement
複製之體1HSword_onhit_audio, construct, fast_movement
複製之體1HSword_onhit_audio, construct, fast_movement
複製之體1HSword_onhit_audio, construct, fast_movement
複製之體1HSword_onhit_audio, construct, fast_movement
[DNT-UNUSED] Scaled Abomination1HSword_onhit_audio, humanoid, immobile, red_blood
烏托邦的第一使者.本篤特斯human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
大裁決者.奧瑞利安human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
[DNT-UNUSED] Serpent Clan's Cursevery_slow_movement
凍結之泉.拉霏2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
火炎之河.哈迪2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
玷污誓言.席格伯特2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
破碎教則.戈德溫2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
試煉大師2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement
流沙之母.艾夏beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
沙丘居民.卡拉許beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
沙丘居民.卡拉許beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
惡魔demon, immobile, sanctum_monster, Unarmed_onhit_audio
[DNT-UNUSED] HoneyAntbeast, insect, MonsterStab_onhit_audio, very_slow_movement
獄炎獵犬beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio
惡魔的2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
抑制的恐懼allows_additional_projectiles, 法術, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio
閉鎖者allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
領主的凝視法術, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood
載體allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
軀殼allows_additional_projectiles, 法術, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood
使徒animal_claw_weapon, beyond_demon, bone_armour, 法術, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement
恐懼造物.歐姆弗畢亞1HSword_onhit_audio, demon, medium_movement, red_blood
天譴啟示.科賽斯1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement
怒火Claw_onhit_audio, demon, fast_movement
怨恨Claw_onhit_audio, demon, medium_movement, not_dex, not_str
厭惡Claw_onhit_audio, demon, very_slow_movement
絕滅恨惡Claw_onhit_audio, demon, fast_movement, not_int, not_str
憤恨demon, medium_movement, Unarmed_onhit_audio
動亂Claw_onhit_audio, demon, medium_movement
創造惡魔affliction_daemon, construct, immobile, Stab_onhit_audio
創造惡魔1HSword_onhit_audio, affliction_daemon, construct, immobile
創造惡魔2HBluntWood_onhit_audio, affliction_daemon, construct, immobile
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
核息法術, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
核息法術, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio
創造惡魔affliction_daemon, 法術, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
惡魔ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
惡魔ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
惡魔ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
惡魔ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
惡魔ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
創造惡魔affliction_daemon, 法術, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
創造惡魔affliction_daemon, 法術, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
創造惡魔affliction_daemon, 法術, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
創造惡魔affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
惡魔法術, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
惡魔法術, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
擴展爆炸性死亡區域bone_armour, 法術, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement
左武器bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement
右武器bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔法術, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio
惡魔ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
惡魔ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
惡魔ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
惡魔法術, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔法術, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
隱形bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio
惡魔的ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔的ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
核息法術, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
惡魔Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
復仇邪靈ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement
全能Constant_onhit_audio, construct, immobile, not_dex
砲塔construct, immobile, mud_blood, Unarmed_onhit_audio
操偶師allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, 法術, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood
牧人2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, 法術, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood
健臂Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
侍從Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood
領主之握allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
監視者allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
剝皮者allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement
雷霆之握animal_claw_weapon, bone_armour, 法術, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood
萬眾歸一.烈許demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood, pinnacle_boss
惡魔的法術, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
惡魔的法術, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
惡魔法術, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
惡魔法術, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
惡魔法術, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
惡魔法術, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
爬行者demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
灰燼仲裁者Claw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement, pinnacle_boss
惡魔的2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
蜥蜴奴僕demon, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
冰霜使者.瑪金allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood
風暴呼喚者.胡寧allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood
樹人汙穢族裔allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
樹人汙穢族裔allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
樹人汙穢族裔allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
樹人分裂獸demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
樹人鉤爪恐獸Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
樹人恐鉤Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
樹人真菌劫掠者beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
樹人真菌劫掠者beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
樹人妖精animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
樹人保衛者animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
樹人賢者animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
樹人賢者animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
樹人秘巫animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
樹人秘巫animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
被遺忘的靈鹿beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
無名居者allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
無名居者allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
無名恐懼物beast, Claw_onhit_audio, fast_movement, not_int, red_blood
無名恐懼beast, Claw_onhit_audio, fast_movement, not_int, red_blood
無名潛伏者beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
無名潛伏者beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
惡魔Unarmed_onhit_audio, very_slow_movement
無名害蟲beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
無名害蟲beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
無名掘地獸beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
無名掘地者beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
無名巨怪beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
無名巨怪beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
無名小鬼beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
潛伏之炎bone_armour, 法術, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
邪教射手allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
邪教射手allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
邪教匕首舞者azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
邪教匕首舞者azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
邪教女巫2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 法術, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
邪教女巫2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 法術, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
邪教戰士1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
邪教戰士1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
邪教戰士1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
邪教戰士1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
邪教戰士1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
邪教戰士1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
邪教暴徒2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
邪教暴徒2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
骷髏射手allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
肋骨震動者bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
易爆聖甲蟲2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔小鬼beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood
惡魔野獸beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
惡魔鬼魂beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement
惡魔鷹身beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
惡魔牧人beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio
疾速之心Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
貪婪生化人beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
貪婪野蠻人beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
貪婪消化beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood
貪婪怪胎beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
貪婪血塑者beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
血塑易爆物法術, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio
貪婪剝離beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement
血肉吞噬者beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
隱形demon, immobile, red_blood, Unarmed_onhit_audio
蒼白小天使beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio
蒼白僕從beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement
蒼白美德beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
蒼白天使beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
蒼白六翼天使beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood
蒼白天使1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement
混沌狂熱者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement
混沌狂熱者1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
混沌狂熱者1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
混沌狂熱者1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
混沌狂熱者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
血祭軍衛2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
血祭軍衛2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood
血祭軍衛2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
血祭軍衛2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
血祭軍衛cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
血祭軍衛cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
血祭軍衛cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
血祭軍衛cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
血祭軍衛1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
血祭軍衛1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
血祭牧師1HSword_onhit_audio, 法術, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔法術, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
極恐精髓1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
混沌精髓藤蔓construct, medium_movement, Unarmed_onhit_audio
喚起的骷髏bones, 法術, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
喚起的骷髏bones, 法術, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
喚起的骷髏bones, 法術, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
骨牆bones, construct, medium_movement, Unarmed_onhit_audio, undead
惡魔sanctum_monster, Unarmed_onhit_audio, very_slow_movement
惡魔sanctum_monster, Unarmed_onhit_audio, very_slow_movement
惡魔sanctum_monster, Unarmed_onhit_audio, very_slow_movement
惡魔sanctum_monster, Unarmed_onhit_audio, very_slow_movement
惡魔sanctum_monster, Unarmed_onhit_audio, very_slow_movement
惡魔sanctum_monster, Unarmed_onhit_audio, very_slow_movement
惡魔sanctum_monster, Unarmed_onhit_audio, very_slow_movement
惡魔sanctum_monster, Unarmed_onhit_audio, very_slow_movement
惡魔sanctum_monster, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔MonsterBlunt_onhit_audio, red_blood, very_slow_movement
精髓時空之門construct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio
狂怒火靈火焰, flying, slow_movement, Unarmed_onhit_audio, undead
雷怒狂靈flying, slow_movement, Unarmed_onhit_audio, undead
瓦爾信徒1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
瓦爾信徒1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
瓦爾信徒1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
瓦爾信徒1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
瓦爾信徒allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
瓦爾冰匠allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
祭祀妖精ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
莽撞者.塔瓦2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
嗜血者.勞克2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
人形獵殺者.布隆納克Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
惡行玫瑰.愛德莉妮Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood
死亡血脈.瓦沙Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
織咒士.席亞拉Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
烈火之手.尼亞薩Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood
秘能風暴.赫斯佩尼亞Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
受折磨者.烏爾弗雷德Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
砲手.德盧席安Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood
風暴束縛者.松達2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood
迅敏者.多蘭2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood
靈魂基體ghost, medium_movement, Unarmed_onhit_audio, undead
貓頭鷹之魂ghost, medium_movement, Unarmed_onhit_audio, undead
蝮蛇之魂ghost, medium_movement, Unarmed_onhit_audio, undead
猿猴之魂ghost, medium_movement, Unarmed_onhit_audio, undead
熊之魂ghost, medium_movement, Unarmed_onhit_audio, undead
野豬之魂ghost, medium_movement, Unarmed_onhit_audio, undead
公牛之魂ghost, medium_movement, Unarmed_onhit_audio, undead
狼之魂ghost, medium_movement, Unarmed_onhit_audio, undead
公鹿之魂ghost, medium_movement, Unarmed_onhit_audio, undead
貓之魂ghost, medium_movement, Unarmed_onhit_audio, undead
兔之魂ghost, medium_movement, Unarmed_onhit_audio, undead
狐狸之魂ghost, medium_movement, Unarmed_onhit_audio, undead
貓頭鷹之魂medium_movement, Unarmed_onhit_audio
貓之魂ghost, medium_movement, Snap_onhit_audio, undead
猿猴酋長靈魂beast, medium_movement, Unarmed_onhit_audio
猿猴靈魂ghost, medium_movement, Unarmed_onhit_audio, undead
雄鹿之魂beast, Beast_onhit_audio, medium_movement
艾古亞human, humanoid, medium_movement, red_blood
易怒靈豬beast, karui, medium_movement, Unarmed_onhit_audio
靈牛beast, fast_movement, Unarmed_onhit_audio, very_fast_movement
巨型黃蜂beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
黃蜂幼蟲allows_additional_projectiles, allows_inc_aoe, beast, 法術, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
黃蜂幼蟲allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
蜂擁的黃蜂beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
裂爪beast, crustacean_beast, medium_movement, not_dex, not_int
被束縛的怪物demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
淤積鮮血demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
淤積鮮血demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
被束縛的鐮刀demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
被束縛的蛇demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int
被束縛的蜘蛛beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement
被束縛的抓奪者demon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement
被束縛的錘打者demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
被束縛的蠕動者beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement
被束縛的勾索Claw_onhit_audio, demon, mud_blood, not_int, not_str, very_slow_movement
被束縛的勾索Claw_onhit_audio, demon, mud_blood, not_int, not_str, slow_movement
貓之魂beast, ghost, medium_movement, Snap_onhit_audio, undead
德爾溫fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio
幻化武器construct, fast_movement
砲火小隊ranged, Unarmed_onhit_audio, very_slow_movement
貪婪蟲群beast, slow_movement, Unarmed_onhit_audio
塔瓦凱2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood
瑪寇魯human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood
惡魔very_slow_movement
惡魔very_slow_movement
惡魔very_slow_movement
刺荊地穴掘者allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
沃夫里克領主2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
灰燼領主.瓦爾洛奇2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
迷霧之刃.希奧拉1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
幽暗凶靈.薩瑞爾1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
被束縛的凶靈法術, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
潛伏之炎bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
艾兒薇絲女士1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
凋零玫瑰.艾維琳1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
恐懼典獄長.歐斯溫1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
霜禍.維納1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
復甦閃電construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement
[DNT] Corpse Beetleallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood
墮炎.沃納斯beast, Claw_onhit_audio, fast_movement, 火焰, mammal_beast, not_dex, not_int
煉獄之怒.莫瓦克beast, Claw_onhit_audio, fast_movement, 火焰, mammal_beast, not_dex, not_int
沙蟲.艾能德beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int
沙蟲.艾能德beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int
最終之刺.艾克提beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
法里登王子.亞茲馬迪2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
刀鋒之主.札米爾2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement
法里登王子.亞茲馬迪2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
眼鏡蛇領主.艾爾札拉2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
覆鱗者.澤拉斯2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
沙塵武裝is_daemon, sand_blood, very_slow_movement
黑血者之吻abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
黑血者之吻abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
骷髏馬克的容器abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement
黑血者侏儒abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
黑血者侏儒abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
黑血痕跡very_slow_movement
黑血者精英abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
黑血者精英abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
黑血者熾泡abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio
黑血者熾泡abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio
黑血者烏油巨人abyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
黑血者烏油巨人abyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
黯光者憎惡體abyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
黯光者憎惡體abyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
黯光者復仇之翼abyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio
黯光者復仇之翼abyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio
黯光者之鰻abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio
黯光者之鰻abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio
黯光者蝮蛇abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
黯光者蝮蛇abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement
黯光者蝮蛇abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
狂熱守衛1HBluntStone_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood
狂熱毀柱者2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
狂熱毀柱者2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
狂熱挖掘者2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
狂熱獵手2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
狂熱電擊衛者1HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
培育之后.伊古蘿葛abyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement
骷髏射手bones, construct, slow_movement, Unarmed_onhit_audio
肋骨震動者bones, construct, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
脊椎搶奪者bones, construct, medium_movement, skeleton, Unarmed_onhit_audio, undead
流浪蠻族cultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement
[DNT] IceFusedSkeletonInterludenot_dex, not_int, skeleton, undead, very_slow_movement
惡臭之眼abyssal, demon, medium_movement, Unarmed_onhit_audio
黯光懼靈abyssal, demon, medium_movement, Unarmed_onhit_audio
深淵行者abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
深淵行者abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
深淵扼殺者abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
深淵扼殺者abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
血肉孵化者abyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio
血肉孵化者abyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio
巨型孵化者abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio
巨型孵化者abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio
巨型孵化者abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio
隱形construct, slow_movement
巨坑之菌abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
巨坑之菌abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
巨坑疾行者abyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement
巨坑疾行者abyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement
巨坑領航者abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio
深淵跛屍abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
深淵跛屍abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
巨坑領航者abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
巨坑領航者abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
巨坑疾行者abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio
巨坑領航者abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement
巨坑原基abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio
巨坑原基abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio
巨坑原基abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio
巨坑獵犬abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
巨坑獵犬abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
巨坑獵犬abyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement
巨坑獵犬abyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
易爆岩石slow_movement, Unarmed_onhit_audio
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
黑血符文Unarmed_onhit_audio, very_slow_movement
黯光符文Unarmed_onhit_audio, very_slow_movement
巨坑符文Unarmed_onhit_audio, very_slow_movement
惡魔very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
深淵幻象Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔very_slow_movement
惡魔very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
巫妖的幻象slow_movement, Unarmed_onhit_audio
惡魔very_slow_movement
惡魔very_slow_movement
惡魔very_slow_movement
惡魔very_slow_movement
骨牆construct, Stab_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
多里亞尼human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
黑血奴役者.凡德羅斯1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement
光芒吞噬者.塔仕古爾demon, humanoid, not_dex, slow_movement
塔赫亞的野豬beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
塔赫亞的圖瓦塔拉beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast
塔赫亞神秘者allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood
石兵1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
骷髏眼鏡蛇beast, medium_movement, reptile_beast, skeleton, undead
骷髏馬克的管家is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Monster Tags2 /1887
名稱Tags
[任意怪物]construct, fast_movement
野性靈長類animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
野性靈長類animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
野性靈長類animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio
靈長類幻獸beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood
測試蟲animal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity
針背巨獸allows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
針背巨獸allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
針背巨獸allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster
圖騰construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
圖騰construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
迫擊砲construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
刺荊地穴掘者allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
尖塔地穴掘者allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
尖塔地穴掘者allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider
刺荊恐喙鳥beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
憤怒狂靈bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
惡魔Unarmed_onhit_audio, very_slow_movement
複生體1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
基座 1construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
基座 2construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
基座 3construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
基座 4construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
謀聊elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
複製體1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
複製之體1HSword_onhit_audio, construct, fast_movement
幻影之體1HSword_onhit_audio, construct, immobile, red_blood
複製體1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
複製體1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
複製體1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
複製體1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, bone_armour, 法術, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement
隱形construct, Elemental_onhit_audio, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
核息construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
核息construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height
惡魔法術, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔法術, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
椰香香蟹beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio
複製體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製之體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製之體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製之體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製之體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
複製之體1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
暗影祭司ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
幻影救世主1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
核息construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
鴉鈴beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
鴉鈴beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
黑鴉beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
黑鴉beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
冰霜惡靈allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
冰霜惡靈allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead
冰霜惡靈allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
雷電惡靈allows_additional_projectiles, allows_inc_aoe, 法術, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
雷電惡靈allows_additional_projectiles, allows_inc_aoe, 法術, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
劊子手2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement
死亡化身2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
劊子手2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
死亡化身2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
鐵之大奇術師allows_additional_projectiles, allows_inc_aoe, 法術, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood
鍛鐵守衛allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
鍛鐵長矛兵allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
鍛鐵神槍手allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
隱形construct, Elemental_onhit_audio, very_slow_movement
鍛鐵執行官Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement
吞噬獸beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
吞噬獸beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
移動大地.戈里安beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
移動大地.戈里安beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
移動大地.戈里安beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
吞噬獸beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood
吞噬獸beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
惡魔Beast_onhit_audio, very_slow_movement
真菌殭屍allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
真菌殭屍allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
真菌散播者allows_inc_aoe, 法術, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie
泥濘虛像construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
泥濘虛像allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
泥濘虛像cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
泥濘虛像allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
砂靈allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
砂靈allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
砂靈allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
浮腫米勒Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie
浮腫米勒Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
憎恨之靈.提爾尼Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
膨脹者.默塔格Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
怨毒者.柯姆Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
憎恨之靈.提爾尼Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
艾茲麥叛軍.拉克朗human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
艾茲麥叛軍.拉克朗human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
無盡悲歌的拉克朗2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
無盡悲歌的拉克朗2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
苦難之靈.康納爾2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
苦難之靈.康納爾2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
悼靈之妻.伊莎貝爾2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead
惡魔construct, Unarmed_onhit_audio, very_slow_movement
啼泣的孩子.卡隆2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
哭泣的孩子.托科2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
尖刺蟹allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
尖刺蟹allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
毒蟹allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
毒蟹之母allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
毒蟹之母allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
飛刺蟹allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
飛刺蟹allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
浮屍melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
浮屍1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
浮屍Unarmed_onhit_audio, undead, very_slow_movement, zombie
浮屍1HAxe_onhit_audio, undead, very_slow_movement, zombie
戕伐亡靈melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
戕伐亡靈1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
惡毒小鬼allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie
惡毒小鬼fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie
惡毒女巫allows_inc_aoe, 法術, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement
腐敗獸群.貝伊拉1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
腐敗獸群.貝伊拉1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
寒冬之嘲.梨歐娜1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
寒冬之嘲.梨歐娜1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
冰霜之舌.蓋利達1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
白色幽影.伊索德1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
河之女巫allows_inc_aoe, Beast_onhit_audio, 法術, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement
真菌骷髏monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
真菌骷髏1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
真菌骷髏1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
真菌骷髏1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
真菌骷髏1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
悲淒骷髏1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
悲淒骷髏1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
血肉孵化者beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
血肉孵化者beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
血肉孵化者allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
血肉孵化者allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
種裔女王allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement
血肉孵化者beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
血肉孵化者beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
群行狼人beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
群行狼人beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
貪婪狼人beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood
群行狼人beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
貪婪狼人beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
渴望狼人beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
狼人竊賊beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
狼人竊賊beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
觸手竊賊beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
饑餓懼靈Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
饑餓懼靈Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
鐵鏽之王2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
鐵鏽之王2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
反叛鐵鏽之王.葛森2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
反叛鐵鏽之王.葛森2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
花魁allows_additional_projectiles, allows_inc_aoe, 法術, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
花魁allows_additional_projectiles, allows_inc_aoe, 法術, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
鮮血負載者allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
鮮血侏儒allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
鮮血侏儒allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
鮮血收集者allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
死亡騎士2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
死亡騎士2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
死亡騎士2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
死亡騎士2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
石像惡魔1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct
衰朽傭兵1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
衰朽傭兵1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
衰朽傭兵1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
衰朽傭兵1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
衰朽傭兵2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
衰朽傭兵Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
衰朽傭兵allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie
衰朽傭兵allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie
衰朽傭兵1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
衰朽傭兵2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
衰朽傭兵1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
衰朽傭兵Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
衰朽傭兵1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
衰朽傭兵1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
腐敗之鴉beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement
刺荊巨獸allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
活屍指揮官allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
活屍指揮官allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
龍蜥.欽路錫安beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
裂齒獸.席羅佐瑪beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
裂齒獸.席羅佐瑪beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
石柱construct, immobile, mud_blood, Unarmed_onhit_audio
獸王.烏克斯莫beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
巔峰者.葛雷索庫beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
天之禍殃beast, Beast_onhit_audio, flying, immobile, red_blood
人體玩偶beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement
羽毛瘟疫.切札beast, Beast_onhit_audio, flying, red_blood, very_slow_movement
天之禍殃beast, Beast_onhit_audio, flying, red_blood, very_slow_movement
羽毛瘟疫.切札beast, Beast_onhit_audio, flying, red_blood, very_slow_movement
瘟疫者beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
幼蛛beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio
狡猾活屍demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
狡猾活屍demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
狡猾活屍demon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio
狡猾活屍demon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio
鏽斑骷髏1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement
喚起的馬拉克斯人melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的馬拉克斯人melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的馬拉克斯人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
喚起的馬拉克斯人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
喚起的馬拉克斯人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
喚起的馬拉克斯人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
喚起的馬拉克斯人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
喚起的馬拉克斯人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
喚起的馬拉克斯人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
喚起的馬拉克斯人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement
喚起的馬拉克斯人melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的馬拉克斯人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
喚起的馬拉克斯人1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
喚起的馬拉克斯人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
喚起的馬拉克斯人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
喚起的馬拉克斯人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
喚起的馬拉克斯人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
喚起的馬拉克斯人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
喚起的馬拉克斯人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
喚起的馬拉克斯人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
遠古艾茲麥人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
遠古艾茲麥人1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
遠古艾茲麥人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
遠古艾茲麥人1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
遠古艾茲麥人allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
遠古艾茲麥人allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
遠古艾茲麥人allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
遠古艾茲麥人1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
遠古艾茲麥人1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
遠古艾茲麥人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement
遠古艾茲麥人1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
遠古艾茲麥人1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
真菌火炮allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement
送葬者allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
送葬者allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
重擔的惡棍allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
懺悔者allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
裂齒惡魔amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio
巨坑食腐蟲demon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
骷髏之影allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
骷髏之影allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
觸手守望allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
饑餓之狼beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio
腐爛之狼beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio
腐爛之狼beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
腐爛之狼beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
真菌之狼beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement
喚起的骷髏melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的骷髏melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的骷髏monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的骷髏melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的骷髏1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
喚起的骷髏1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
喚起的骷髏1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
喚起的骷髏1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
喚起的骷髏1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
喚起的骷髏1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
喚起的骷髏allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
喚起的骷髏allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
喚起的骷髏allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
喚起的骷髏法術, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的骷髏法術, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的骷髏法術, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的骷髏allows_additional_projectiles, 法術, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的骷髏allows_additional_projectiles, 法術, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的骷髏allows_additional_projectiles, 法術, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的骷髏allows_additional_projectiles, 法術, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
綻放蝮蛇allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
綻放蝮蛇allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
喚起的農工1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
喚起的農工2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
燃燒亡者melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
燃燒亡者1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
燃燒亡者2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie
刺荊狂猿beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Dog TraderArrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood
遺忘之子.阿薩里恩1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
墮落之子.哈斯克1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
墮落之子.哈斯克1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
巨像.札爾瑪拉斯1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
巨型守衛者.瓦斯威德1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
喚起的鋼弩手allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
喚起的鋼弩手allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement
[DNT-UNUSED] Larkfast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio
叛徒芭芭拉1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
被遺忘的囚犯.帕拉薩1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
被遺忘的囚犯.帕拉薩1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
芭芭拉的精魂1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
帕拉薩之魂1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
惡魔1HSword_onhit_audio, very_slow_movement
疾跑魔像cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
疾跑魔像cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio
疾跑魔像allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
疾跑魔像allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
疾跑魔像cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
疾跑魔像cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
飛掠之石allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode
法里登疫源allows_additional_projectiles, allows_inc_aoe, 法術, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
法里登劍士1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
法里登長矛士1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
法里登重步兵1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood
法里登舞劍者1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登標槍士allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
法里登步兵human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
法里登新兵1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登訓練兵1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登長矛士fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登重步兵fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登長矛女士fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登舞劍者1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登破風士Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登標槍士allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
法里登步兵human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登新兵Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登劍士1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
法里登劍士1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
法里登長矛士fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登長矛士cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登重步兵fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登重步兵cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登長矛女士fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登長矛女士cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登舞劍者1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登舞劍者1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登破風士Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登破風士cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登標槍士allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
法里登步兵human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登步兵cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登新兵Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登訓練兵2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
雛鳥allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
雛鳥allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
裝甲雛鳥allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast
法里登劍士1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
法里登長矛士fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登重步兵fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登長矛女士fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
法里登舞劍者1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登破風士Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登標槍士allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
法里登步兵human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
法里登新兵Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登訓練兵2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
法里登屠斧1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
絲克瑪.阿薩拉1HSword_onhit_audio, human, humanoid, medium_movement, red_blood
絲克瑪.阿薩拉human, humanoid, medium_movement, red_blood
賈多human, humanoid, medium_movement, red_blood
食糜沙蛛allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
食糜沙蛛allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
深淵之魚allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
貪婪叛徒.烏特雷法術, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour
出土的骷髏劍士1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
出土的骷髏戰士1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
出土的骷髏弓手allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
出土的殭屍flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
出土的冰封埋屍flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
出土的狂暴者cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
出土的暴徒法術, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
出土的爬行屍flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
出土的魔符術士法術, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour
出土的士兵2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour
出土的亡靈fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie
黑鐮弩兵allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
豔陽騎士2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour
魔符騎士法術, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Unarmed_onhit_audio, undead, ward_armour
聖杯牧師Beast_onhit_audio, bone_armour, bones, 法術, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour
破碎環之德魯伊bone_armour, 法術, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour
德魯伊近親animal_claw_weapon, beast, bone_armour, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, Snap_onhit_audio, undead
黑鐮傭兵1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour
秩序看守2HSharpMetal_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
失落起源.奧爾羅斯1HSword_onhit_audio, 法術, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour
失落起源.奧爾羅斯2HSharpMetal_onhit_audio, 法術, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour
三曲烈焰法術, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement
[DNT-UNUSED] Expedition Apparition Orbconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking
丹尼格1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
關南1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
羅格2HBluntWood_onhit_audio, bludgeoning_weapon, 法術, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement
圖貞2HBluntWood_onhit_audio, bludgeoning_weapon, 法術, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood
潛伏之炎bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio
龍捲風construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
果息法術, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
易爆岩石法術, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
惡魔法術, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
惡魔extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
活水晶construct, immobile
圖騰法術, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio
骷髏保衛者animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
骷髏保衛者allows_inc_aoe, 法術, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement
樹人animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
漆黑疾行者allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
漆黑疾行者allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
漆黑疾行者allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
灰覆蜘蛛allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
漆黑疾行者allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
寶庫潛伏者allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
寶庫潛伏者allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
寶庫潛伏者allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio
軍刀毒蛛beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement
華麗甲蟲allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
華麗甲蟲allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
玷污甲蟲allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
玷污甲蟲allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
華麗聖甲蟲2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
華麗聖甲蟲2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster
玷污聖甲蟲2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
金輝甲蟲2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement
金輝甲蟲2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement
凱斯的第九寶藏2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement
華麗甲蟲allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
雨祭甲蟲2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement
沙漠巨獸allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
遺忘巨獸allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
車輪construct, immobile, large_model
車輪2HBluntMetal_onhit_audio, construct, immobile, large_model
腐敗巨獸allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement
腐敗巨獸allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement
沼澤巨獸allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement
砂拂亡者humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
砂拂亡者humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
砂拂亡者humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
蝮蛇部落allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast
蝮蛇部落allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster
震地魔像allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
震地魔像allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
震地魔像allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
震地魔像allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
石牆construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement
大地粉碎者.魔籠construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
燼裔.沃克哈爾construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
熔岩.麥格瑪諾爾construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
魔痕.索斐洛克斯construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
震地魔像allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
遠古之蹄.埃克巴勃beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
骨之巨像beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
骨之巨像beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
惡魔土狼beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
惡魔土狼beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
太陽部落食腐者allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
太陽部落食腐者allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
撕裂者2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
土狼領主.凱爾壯2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
土狼領主.凱爾壯2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
硫石蟹allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
硫石蟹allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
硫石蟹allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
硫石蟹allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
硫石蟹allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
硫石蟹allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio
硫石蟹allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio
硫石蟹allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, 火焰, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio
腐蝕之蟹allows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio
腐蝕之蟹allows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio
腐蝕之蟹allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
腐蝕之蟹allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
腐蝕之蟹allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
炎背蟹allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio
炎背蟹allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio
喚起的賢者allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
喚起的賢者allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
喚起的賢者allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
香爐2HSharpMetal_onhit_audio, very_slow_movement
香爐2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement
反芻禿鷹allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio
崛起之王.賈嫚拉2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
長生者.伊許塔洛2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
惡毒魔偶construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio
崖行獸beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
崖行獸beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
恐懼服侍1HBluntWood_onhit_audio, allows_additional_projectiles, bones, 法術, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead
恐懼服侍1HBluntWood_onhit_audio, allows_additional_projectiles, bones, 法術, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead
乾燥巫妖allows_additional_projectiles, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
乾燥巫妖allows_additional_projectiles, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
乾燥巫妖allows_additional_projectiles, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
乾燥巫妖allows_additional_projectiles, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
乾燥巫妖allows_additional_projectiles, allows_inc_aoe, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
乾燥巫妖allows_additional_projectiles, allows_inc_aoe, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
乾燥巫妖allows_additional_projectiles, allows_inc_aoe, bones, 法術, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
乾燥巫妖召喚師bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
腐敗信徒allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio
腐敗信徒allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio
魔翼獸allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
石垣蟻Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
石垣蟻Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
石垣蟻Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
石垣蟻Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
石垣蟻Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
石垣蟻Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
迷失狂熱者allows_inc_aoe, 法術, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
迷失狂熱者allows_inc_aoe, 法術, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
迷失狂熱者法術, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
迷失狂熱者法術, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
迷失狂熱者allows_inc_aoe, 法術, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
迷失巨獸2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
金耀眼鏡蛇beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
阿杜拉家園守衛1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
艾瑪爾1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
塔尼姆1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
赤陶士兵1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement
赤陶士兵1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
赤陶士兵1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
赤陶士兵1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
赤陶士兵1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
腐屍奪魂鐮2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement
迷失征服者2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
歐席頓苦工beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
迷失死靈法師allows_additional_projectiles, 法術, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
骷髏射手allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
肋骨震動者skeleton, Unarmed_onhit_audio, undead, very_slow_movement
脊椎搶奪者medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
蝮蛇薩滿allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast
蝮蛇薩滿allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster
異界.干擾女王.卡巴拉allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
巨蛇女王.瑪娜莎allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
巨蛇女王.瑪娜莎allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
巨蛇女王.瑪娜莎allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
迷人蝮蛇allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, 法術, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
金耀眼鏡蛇beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
骨牆bones, construct, Stab_onhit_audio, very_slow_movement
死亡領主.伊克塔法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
深坑之王法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
深坑之王法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
深坑之王法術, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
死亡領主.伊克塔Unarmed_onhit_audio, very_slow_movement
死亡領主.伊克塔immobile, Unarmed_onhit_audio
喚起的馬拉克斯人1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement
喚起的馬拉克斯人cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的馬拉克斯人1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement
喚起的馬拉克斯人allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
喚起的馬拉克斯人allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement
喚起的馬拉克斯人allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement
砂之骷髏monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
砂之骷髏monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
砂之戰士melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
砂之戰士melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
砂之戰士melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
砂之戰士melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
砂之法師allows_additional_projectiles, 法術, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
砂之法師allows_additional_projectiles, 法術, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
砂之法師allows_additional_projectiles, 法術, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
鼓噪食腐者allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
鼓噪食腐者allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement
鼓噪食腐者allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged
鼓噪食腐者allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster
墓室尖嘯者allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
墓室尖嘯者allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
墓室尖嘯者allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster
惡魔瑪格思1HSword_onhit_audio, demon, medium_movement, not_dex, not_str
晚霞蝙蝠allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
晚霞蝙蝠allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
晚霞蝙蝠allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
晚霞蝙蝠allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
砂之精魂allows_additional_projectiles, 法術, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead
砂之精魂allows_additional_projectiles, 法術, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
砂之精魂allows_additional_projectiles, 法術, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
[DNT] Water Djinnhumanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental
[DNT] Fire Djinn元素, 火焰, humanoid, medium_movement, Unarmed_onhit_audio
[DNT] Sand Djinnearth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio
維利幻影allows_additional_projectiles, allows_inc_aoe, 法術, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
維利幻影allows_additional_projectiles, allows_inc_aoe, 法術, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode
維利幻影allows_additional_projectiles, allows_inc_aoe, 法術, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
玷汙者托爾.谷爾2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
骨之暴君.札瓦里2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
骨之暴君.札瓦里2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
惡魔禿鷹allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
惡魔禿鷹allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
奇納哈2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged
不死的馬拉克斯melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
不死的馬拉克斯cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
受汙染屍體2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
疫源蟲群beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
疫源蟲群beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
疫源幼蟲allows_additional_projectiles, allows_inc_aoe, beast, 法術, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
疫源幼蟲allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
疫源收割者beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
鮮血吞噬beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
血肉穿刺beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
疫源收割者beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
疫源收割者beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
黎明教團士兵1HSword_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
黎明教團士兵1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
黎明教團軍官2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
黎明教團軍官2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
黎明教團刺客fast_movement, human, humanoid, not_int, red_blood, Unarmed_onhit_audio
黎明教團士兵1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood
黎明教團軍官2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
受懲罰者2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead
沙丘潛伏者allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
沙丘潛伏者allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
沙丘潛伏者allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster
幽懼之翼2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood
幽懼之翼2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster
赤陶狂信者2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement
Raven Harpy [DNT-UNUSED]avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
Raven Harpy [DNT-UNUSED]avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
鐮鼠allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str
恐懼工程師.魯賈1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
煉獄工程師.沃黎克1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
煉獄工程師.沃黎克1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
時空之靈.澤洛克construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
沼地魔像2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
沼澤殞命的奴隸humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
沼澤殞命的百姓1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
沼澤殞命的百姓2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
沼澤殞命的百姓humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
清淤獸allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
清淤獸allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
根淤allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
惡棘者.葛局拉許allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
惡棘者.葛局拉許allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, 法術, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
歐洛克懼靈2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
歐洛克狩獵者allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
歐洛克穿軀者fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
歐洛克割喉者Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
歐洛克薩滿allows_additional_projectiles, allows_inc_aoe, 法術, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
蒼白薩滿.蘭布allows_additional_projectiles, allows_inc_aoe, 法術, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
蘭布的重錘.加坎2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood
阿札克懼靈2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
阿札克擲矛者allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
阿札克穿軀者fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
阿札克混種大師human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
阿札克割喉者Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
阿札克薩滿allows_additional_projectiles, allows_inc_aoe, 法術, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
阿札克薩滿allows_additional_projectiles, allows_inc_aoe, 法術, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
惡言的納瑞格allows_additional_projectiles, allows_inc_aoe, 法術, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio
阿札克野蠻人human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
阿札克幼雛allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood
阿札克持炬者fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio
阿札克重錘手2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
骨牆bones, construct, not_dex, not_int, very_slow_movement
暴行雕像construct, very_slow_movement
竊血黃蜂beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
竊血黃蜂beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
竊血之后allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
海族陷捕手fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio
海族村民fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio
海族施法者humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
海族躍擊者humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
海族執匕者humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
海族持袋者humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
海族魚叉手fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio
海族叉魚者humanoid, medium_movement, not_int, red_blood, Unarmed_onhit_audio
海族鳥禽fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio
蒼白縫合懼靈1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
華麗的古靈實驗者1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
駝背的持棍者humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio
平頭族持棍者2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
火菇培育者1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement
滅魂樹苗allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement
蟻蛉衝鋒者beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
啃咬混種獸beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement
啃咬混種獸beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
啃咬混種獸beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
瓦爾骷髏戰士melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement
瓦爾骷髏侍從1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
瓦爾骷髏牧師allows_additional_projectiles, allows_inc_aoe, 法術, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement
瓦爾骷髏弓手allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement
瓦爾骷髏戰士melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement
瓦爾骷髏侍從1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
瓦爾骷髏牧師allows_additional_projectiles, allows_inc_aoe, 法術, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement
瓦爾骷髏弓手allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement
不幸的探索者1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
不幸的探索者1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
不幸的探索者1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
不幸的探索者1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
不幸的探索者1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
四手巨獸allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
[DNT-UNUSED] Just A Rockconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
神威銀拳beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
碎顱者.澤寇亞beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
碎顱者.澤寇亞beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
碎顱者.澤寇亞beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
怪異雪獸beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
霜裔惡魔beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
霜裔惡魔beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
叮刺蟻beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio
凍結之顎beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement
纏繞巨獸beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement
蛇吻跛屍beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
臟腑跛屍beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
屍巢1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement
爬行噴吐者allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement
拘束跛屍beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
拘束噴吐者allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
蠍猴beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
蠍猴beast, Claw_onhit_audio, fast_movement, melee, not_int, not_str, physical_affinity, red_blood
恐牙野豬beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
恐牙野豬beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
惡魔extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
黃蜂beast, fast_movement, Stab_onhit_audio
[DNT-UNUSED] Spirit Turtle2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
[DNT-UNUSED] Jade Hulk2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
[DNT-UNUSED] Spirit Casterbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Karui Warhorn2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
先祖靈龜beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement
先祖玉獸beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement
先祖玉法師bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio
先祖戰角2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement
邪教射手allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
邪教匕首舞者azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
邪教女巫2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 法術, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
邪教戰士1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
邪教戰士1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
邪教戰士1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
邪教暴徒2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
骷髏射手allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
肋骨震動者bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
脊椎搶奪者bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
禁咒圖騰construct, ghost_armour, immobile, is_unarmed, non_attacking
潛行龍蜥beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement
河川飛龍beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
河川飛龍beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
變色飛龍beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
河川飛龍beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
河川飛龍beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
笞舌蛙2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast
遺忘的黑顎2HBluntMetal_onhit_audio, construct, 火焰, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
無情者.歐羅頓2HBluntMetal_onhit_audio, construct, 火焰, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
無情者.歐羅頓2HBluntMetal_onhit_audio, construct, 火焰, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
無情者.歐羅頓2HBluntMetal_onhit_audio, construct, 火焰, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
守護者.風暴血獸2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
守護者.風暴血獸2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
守護者.風暴血獸2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
沼澤女巫.尹娜杜克2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
凋零老嫗.布拉卡2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
凋零老嫗.布拉卡2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
烈焰之誓.伊娜提亞allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
漆黑燃焰.希爾德菈allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
磐石守望2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
盤石哨兵2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
熔金守望2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
熔金守望2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
鏽斑重構者2HBluntMetal_onhit_audio, 法術, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
鏽斑重構者2HBluntMetal_onhit_audio, 法術, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
重構者2HBluntMetal_onhit_audio, bludgeoning_weapon, 法術, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal
石刃創造物2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
鏽斑魔像2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
鏽斑魔像2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
石刃創造物2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
潛行守望2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
潛行守望2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
潛行守望2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
潛行守望2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, 法術, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
人造猴子法術, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal
人造猴頭法術, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal
腐鼠beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
腐鼠beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
潛行影魅allows_inc_aoe, 法術, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead
潛行影魅Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead
不死瓦爾舞劍師1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
不死瓦爾守衛allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
不死瓦爾守衛2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
不死瓦爾舞劍師1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
不死瓦爾守衛allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
不死瓦爾守衛2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
惡靈哲人1HSword_onhit_audio, 法術, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
平頭族幼體humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
惡靈鐵匠2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement
惡靈重錘1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
骯髒愚者allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
平頭族戰士humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
骯髒的初始之子allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
邪魔毒蛇納普阿茲allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
邪魔毒蛇納普阿茲allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
迷失長矛.萊塔拉human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
滅親者.莫溫恩human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
滅親者.莫溫恩human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
邪魔毒蛇服侍beast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio
邪魔毒蛇軍團2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
邪魔毒蛇軍團allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood
邪魔毒蛇軍團1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood
邪魔毒蛇軍團2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
邪魔毒蛇軍團2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
邪魔毒蛇軍團2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
鮮血狂熱者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
鮮血狂熱者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
鮮血狂熱者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
混沌狂熱者1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
混沌狂熱者1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
混沌狂熱者1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
極寒狂熱者1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
極寒狂熱者1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
極寒狂熱者1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
熾炎狂熱者1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
熾炎狂熱者1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
強化狂熱者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
強化狂熱者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
持旗狂熱者1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
持旗狂熱者1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
鮮血狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
鮮血狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
極寒狂熱者1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
極寒狂熱者1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
極寒狂熱者1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
熾炎狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
熾炎狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
強化狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
強化狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
鮮血狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
鮮血狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
極寒狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
極寒狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
極寒狂熱者allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 法術, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
熾炎狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
熾炎狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
強化狂熱者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
強化狂熱者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
瓦爾責難者Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
瓦爾守衛allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
瓦爾守衛2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
瓦爾守衛2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
瓦爾守衛allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
瓦爾監督者1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
瓦爾監督者1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
瓦爾巨獸allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
瓦爾巨獸allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
瓦爾巨獸allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
外科實驗專家1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement
瓦爾變形者1HSword_onhit_audio, 法術, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
瓦爾變形者1HSword_onhit_audio, 法術, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
瓦爾變形者1HSword_onhit_audio, cannot_be_monolith, 法術, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
瓦爾變形者1HSword_onhit_audio, 法術, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
鮮血女祭司1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood
血腥祭司1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood
核息construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement
瓦爾執行官2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
瓦爾時空研究者human, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio
不死的瓦爾執行官2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead
瓦爾研究者allows_additional_projectiles, allows_inc_aoe, 法術, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
忠誠獵豹beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
獵豹近親beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
蝮蛇近親beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio
原始近親animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height
蟒蛇beast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement
艾瓦bludgeoning_weapon, 法術, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement
瑟維human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
烏娜human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
奧斯瓦德human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
黑衣幽魂human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
圖貞human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
丹尼格1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
安潔human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
瓦爾永生斧鉞士1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead
瓦爾永生長矛士fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
瓦爾永生盜賊fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
瓦爾永生弓手allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead
瓦爾永生搬運者aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
瓦爾永生搬運者aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
熔金跛屍2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
熔金跛屍2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
熔金跛屍2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
熔金跛屍bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement
探索者浮屍1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
探索者浮屍1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
探索者浮屍1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
探索者浮屍1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
浮屍幽魂fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water
搬運者浮屍allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
搬運者浮屍allows_inc_aoe, melee_mod, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
熔金鐵匠2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
浮屍食腐蟲fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
浮屍食腐蟲humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
血元素construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
[DNT-UNUSED] Liquid Elemental Bloodconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
血祭軍衛2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
血祭軍衛2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
血祭軍衛2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
血祭軍衛2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
血祭軍衛2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
血祭軍衛allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
血祭軍衛allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
血祭軍衛cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
血祭軍衛cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
血祭軍衛1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
血祭軍衛1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
豔陽牧師allows_additional_projectiles, 法術, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead
血祭牧師1HSword_onhit_audio, allows_additional_projectiles, 法術, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
血祭牧師1HSword_onhit_audio, allows_additional_projectiles, 法術, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
豔陽神聖主教.凱亞祖利allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
烈日先知.桐桂allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
烈日先知.桐桂allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
風暴創造物2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
風暴創造物手臂2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
野性蝙蝠beast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood
火炎哨兵2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
瓦爾斧鉞士2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
瓦爾斧鉞士2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
鮮血女祭司.澤莉娜1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement
鮮血祭司.佐林2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
鮮血先知.伊查拉1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
血肉塑造者.馬茲里2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
骯髒的老嫗法術, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
污垢女王2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
憎惡者.亞歐塔2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
憎惡者.亞歐塔2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
憎惡者.亞歐塔2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
老嫗的詛咒very_slow_movement
污垢女王的詛咒very_slow_movement
骯髒穢物very_slow_movement
噁心穢物very_slow_movement
腐朽的靈魂捕捉者allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie
戰艦法術, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water
腐朽的砲手allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
腐朽的擲彈手allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
腐朽的破壞者allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead
哈特林統帥2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
深海領主.瑪爾戈2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
鬼魂砲construct, slow_movement
核息construct, Unarmed_onhit_audio, very_slow_movement
沉溺艦隊.托雷克2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
沉溺艦隊.托雷克2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
浮腫錨手2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
浮腫錨手2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
刺穿的水手cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement
海蝕骷髏1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
海蝕魚叉手allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
海蝕誘捕手Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement
海蝕狙擊手allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
海蝕骷髏1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
海蝕骷髏1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
超越者弓手allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal
超越者弓手Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal
巨大超凡者allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
殘暴超越者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
持盾超凡者1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
融合劍士1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood
多里亞尼的精英戰士allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio
多里亞尼的精英戰士allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio
疾速地雷2HBluntMetal_onhit_audio, 法術, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement
鋼鐵巨獸2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement
戰士超凡者2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
斬刃超凡者2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
巨型伯勞鳥allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
食人伯勞鳥beast, Beast_onhit_audio, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
食腐反芻鳥beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡涎反芻鳥allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
拼湊骷髏cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
拼湊骷髏melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
漆黑伯勞鳥allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
反芻伯勞鳥avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
皇家奇術師.多里亞尼human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
皇家奇術師.多里亞尼human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
多里亞尼的凱旋construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
多里亞尼的凱旋construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
多里亞尼的凱旋construct, mud_blood, not_dex, not_int, slow_movement
怒火animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity
怨恨animal_claw_weapon, 法術, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio
厭惡animal_claw_weapon, Beast_onhit_audio, 法術, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement
絕滅恨惡animal_claw_weapon, 法術, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
憤恨Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity
動亂animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio
恐懼造物.歐姆弗畢亞1HSword_onhit_audio, 法術, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon
[DNT-UNUSED] Shipwreck Boss2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie
核息法術, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement
焦躁絞刑架1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
永恆施刑者2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie
刺脊死靈法師allows_inc_aoe, 法術, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
靈魂看守者.弗瑞爾allows_inc_aoe, 法術, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
潛行骷髏fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
潛行骷髏fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
遭啃食的鼠屍beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead
遭啃食的鼠屍beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead
遭啃食的鼠屍beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead
喚起的骷髏melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的骷髏melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的骷髏melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的骷髏cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的骷髏melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
喚起的骷髏cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
永恆牢犯melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
永恆牢犯melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
永恆牢犯1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
永恆牢犯1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
永恆牢犯not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie
潛行骷髏fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
蒼白滅潮者allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
蒼白斬潮者allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
蒼白斬潮者humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
蒼白步潮者cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
永恆軍衛Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
墮落軍需官Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
湯馬祖human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio
芙雷雅.哈特林humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
蒼白誘拐者allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
珊瑚冠骷髏bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
球莖裂齒獸cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead
裂齒鮟鱇魚Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement
洞窟懼靈Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
冶煉師範.梅克圖2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
活熔爐.古爾札2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
活熔爐.古爾札 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
囚犯1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
被束縛的恐懼1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
冰棘construct, immobile, Unarmed_onhit_audio
惡魔elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
象龜allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
棘刺潛伏allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement
岩背恐喙鳥beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
被捕獲的岩背恐喙鳥beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
大白鯊beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
沙行者beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
骷髏族裔fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio
野性族裔fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
骷髏族裔humanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio
野性族裔fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio
遭制服的巨靈beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
遭制服的巨靈beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
受奴役者.密柏克beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement
長矛族裔allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
長矛族裔humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio
長矛族裔allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
長行族裔humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio
戰鼓族裔allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
戰鼓族裔humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio
曲牙族裔humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
曲牙族裔humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio
巫者族裔allows_additional_projectiles, allows_inc_aoe, 法術, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood
巫者族裔法術, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood
熔岩惡魔allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, 法術, cleaving_weapon, demon, 火焰, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio
眼盲巨獸beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
貪婪利牙beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
金氏領主.克魯托克2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
無饜者.布魯高2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
探勘族裔fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio
持炬者族裔fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
刺魟allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood
疾跑毒蟹beast, 法術, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water
疾跑毒蟹beast, 法術, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water
鮮明水母beast, 法術, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water
幽暗海妖humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
巨大裂齒獸allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water
鮮明棘魚beast, Beast_onhit_audio, 法術, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood
鹽風少女allows_additional_projectiles, beast, 法術, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
珍珠守護者.艾德莉娜allows_additional_projectiles, beast, 法術, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
兩棲徘徊者amphibian_beast, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
守護蜥蜴allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
守護蜥蜴allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
先祖引導者human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
先祖引導者allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
原始魂靈allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
原始魂靈allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
先祖弓手allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
先祖弓手allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
卡魯弓箭手allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
先祖守護者fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
先祖守護者fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
卡魯步兵fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
先祖戰士allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
先祖戰士allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
先祖斬顱者human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
先祖斬顱者human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
卡魯戰士human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
吐火人allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement
努葛瑪呼劫毀者allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
黑木爆破手allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
叉魚者allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
激流allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
塔薩里奧拖網者fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
雷電之鳥allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement
風暴守衛allows_inc_aoe, 法術, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood
風暴導體allows_inc_aoe, 法術, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
擊殺死亡之謠.黛莫拉Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
深邃之女.希沃亞Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
擊殺死亡之謠.黛莫拉demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
[DNT-UNUSED]Water Ball法術, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
先祖假面ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
先祖號角手2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
先祖號角手2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
先祖守護者陶哈尼construct, immobile, Unarmed_onhit_audio
惡魔construct, immobile, Unarmed_onhit_audio
惡魔construct, immobile, Unarmed_onhit_audio
惡魔construct, immobile, Unarmed_onhit_audio
白之亞瑪2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
白之亞瑪2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
白之亞瑪2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
血熱酒息者2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement
血熱鐵鉤手2HBluntStone_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
血熱長矛手fast_movement, human, humanoid, karui, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood
血熱斧鉞士fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
血熱戰士human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
血熱錘手fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio
血熱膿包construct, very_slow_movement
血熱縱火狂allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
血熱牙獸allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
血熱女智者allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
削肉者.哈拉諾1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood
裝甲寄生獸beast, insect, medium_movement, MonsterStab_onhit_audio, red_blood
克雷什寄生獸beast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
海鰻部落beast, fast_movement, not_int, not_str, Unarmed_onhit_audio
染疫魟魚beast, medium_movement, not_int, red_blood, Unarmed_onhit_audio
染疫章魚beast, Beast_onhit_audio, medium_movement, red_blood
染疫海龜beast, medium_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
染疫安康魚beast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
[DNT-UNUSED] Parasite Hostbeast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
血熱瘟疫散播者allows_inc_aoe, human, humanoid, karui, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
守護之龜allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
守護之龜allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
[DNT-UNUSED] Ant Carrierbeast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement
凋落懼靈beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
殘酷遊民human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
酋長.塔瓦凱2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
墮落者.塔瓦凱2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
被吞噬者.塔瓦凱2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
選召者.瑪諾奇2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
染疫者.瑪諾奇2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
玷汙者.瑪諾奇2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
戰士精神1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement
根行者beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
播孢者beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
真菌掠奪者beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
培育密園beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
培育密園beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement
骷髏保衛者beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement
培育密園beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement
骷髏保衛者allows_inc_aoe, beast, 法術, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement
吉恩諾伯爵1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
吉恩諾伯爵1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
吉恩諾伯爵1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement
吉恩諾伯爵1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement
腐敗巨狼.吉恩諾1HSword_onhit_audio, beast, medium_movement, red_blood
腐敗巨狼.吉恩諾1HSword_onhit_audio, beast, medium_movement, red_blood
惡魔elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
渴望狼人beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
觸手竊賊beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
瘋狂軍衛2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement
黎明教團宣誓者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
黎明教團宣誓者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 法術, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
黎明教團宣誓者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
傳道士羅蘭迪斯2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
黎明教團宣誓者2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
救贖者之手.托維安2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
勇士.布拉克斯2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
Twilight Order Officer [DNT-UNUSED]2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Clone [DNT-UNUSED]2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
忠誠的弓箭手allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
忠誠的弓箭手allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
忠誠的戰士2HBluntMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
忠誠的戰士2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
正義的執斧者2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
正義的執斧者2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
隱形bone_armour, 法術, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement
原始怪物beast, Claw_onhit_audio, fast_movement, not_int, red_blood
稻草人之獸2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement
憎惡者.賈嫚拉2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
憎惡者.賈嫚拉2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
國王的侍從sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
受感染的死屍beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio
被遺忘的懼靈demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
被遺忘的食腐蟲demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement
被遺忘的薩特Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
被遺忘的靈鹿beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
被遺忘的薩特Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
[DNT-UNUSED] Mushroom Fungus2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
劇毒巨獸2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
輪縛女巫Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
核心守衛.茲科亞特2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
熾烈衛士.特茲卡特2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
熾烈衛士.特茲卡特2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
熾烈衛士.特茲卡特2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
熾烈衛士.特茲卡特2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
永恆政務官.德雷文2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
永恆政務官.德雷文2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
暗黑執政官.泰科2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
暗黑執政官.泰科2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
永恆政務官.德雷文2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
奪取之魂ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement
狼盟友beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio
黎明教團祭司allows_additional_projectiles, allows_inc_aoe, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
黎明教團祭司allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, 法術, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
震波魔像allows_inc_aoe, construct, 火焰, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
震波魔像allows_inc_aoe, construct, 火焰, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
火山魔像allows_inc_aoe, construct, 火焰, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
火山魔像allows_inc_aoe, construct, 火焰, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
複製之體Beast_onhit_audio, construct, fast_movement
複製之體Beast_onhit_audio, construct, fast_movement
複製之體construct, Elemental_onhit_audio, fast_movement
複製之體Beast_onhit_audio, construct, fast_movement
禁錮之怒demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
隱形2HSharpMetal_onhit_audio, construct, very_slow_movement
隱形2HSharpMetal_onhit_audio, construct, immobile
隱形2HSharpMetal_onhit_audio, construct, immobile
瘋犬beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement
瘋犬.瓦吉爾beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
瘋犬beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
傭兵盟友human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio
骷髏戰士1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
骷髏掠奪者1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
骷髏巨獸2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
骷髏狙擊手bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead
骷髏霜寒法師bone_armour, bones, 法術, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
骷髏風暴法師bone_armour, bones, 法術, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
骷髏縱火者bone_armour, bones, 法術, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
骷髏牧師bone_armour, bones, 法術, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
再生腐屍animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
惡魔Unarmed_onhit_audio, very_slow_movement
奉獻棘刺bones, construct, immobile, Unarmed_onhit_audio
易爆野豬beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
易爆野豬beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
法里登潛伏者Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
法里登潛伏者Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
遺落的礦工allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
遺落的礦工allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
遺落的礦工allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
遺落的礦工1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
遺落的礦工1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
遺落的礦工fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
遺落的礦工fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
存活儀式.燭光2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
存活儀式.燭光2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
信仰之嘲.融蠟2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
信仰之嘲.融蠟2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
政務官配偶.阿席妮雅1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
政務官配偶.阿席妮雅1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
恐懼之伴.賽菲菈1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
恐懼之伴.賽菲菈1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
政務官配偶.阿席妮雅1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
行走巨獸allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
行走巨獸allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
行走巨獸allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
行走巨獸allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
永恆騎士2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
永恆騎士2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement
永恆騎士2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
永恆騎士2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
孱弱騎士1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
孱弱騎士1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
白骨食腐蟲bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead
邪獸allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
熔火剛靈allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
邪獸allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
邪獸allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement
刺客利姆allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement
法里登穿刺者allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
法里登刺客allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
先祖戰士精魂2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement
圖騰construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
恐喙鳥盟友beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
[DNT] Companion Bearbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
罈行者construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement
罈行者construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
罈行者construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
喚起的說書女allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement
喚起的說書女allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
喚起的說書女allows_additional_projectiles, allows_inc_aoe, 法術, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
巨大醜蟾蜍amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
艾瓦bludgeoning_weapon, 法術, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio
腐朽軍衛not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie
腐敗的德魯伊2HBluntWood_onhit_audio, beast, 法術, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
真菌巨靈2HBluntWood_onhit_audio, beast, 法術, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
真菌巨靈2HBluntWood_onhit_audio, beast, 法術, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
腐敗的德魯伊2HBluntWood_onhit_audio, beast, 法術, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
惡魔1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour
荊棘懼怪2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
森林之憎.根爪2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
荊棘懼怪2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
森林之憎.根爪2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
兇惡的藤蔓2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
兇惡的藤蔓2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
兇惡的藤蔓2HBluntWood_onhit_audio, construct, immobile
果息法術, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
果息法術, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
忘卻女巫.阿瑞涅ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
憤怒狂靈Claw_onhit_audio, 火焰, flying, medium_movement, skeleton, undead
禁咒圖騰construct, immobile
迷霧之王cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio
迷霧之王cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio
神秘物品construct, immobile, large_model, not_dex, not_str
迷霧之王demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
迷霧之王demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
迷霧之王demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
爆炸蟾蜍amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
圖騰construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
暴躁石喉beast, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
鱗甲蜥蜴beast, Beast_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
地獄三頭蝙蝠allows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
地獄三頭蝙蝠allows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
石膚猩猩allows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
石膚猩猩allows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
冠毛巨獸allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement
混沌禿鷹.伊薩穆坎beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
天空先知.巴拉克beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
凍結之爪.拉卡爾beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
寒冬之翼.瑟雷文beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
凍結之爪.拉卡爾beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
白毛恐喙beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
複製之體1HSword_onhit_audio, construct, fast_movement
複製之體1HSword_onhit_audio, construct, fast_movement
複製之體1HSword_onhit_audio, construct, fast_movement
複製之體1HSword_onhit_audio, construct, fast_movement
複製之體1HSword_onhit_audio, construct, fast_movement
複製之體1HSword_onhit_audio, construct, fast_movement
[DNT-UNUSED] Scaled Abomination1HSword_onhit_audio, humanoid, immobile, red_blood
烏托邦的第一使者.本篤特斯human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
大裁決者.奧瑞利安human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
[DNT-UNUSED] Serpent Clan's Cursevery_slow_movement
凍結之泉.拉霏2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
火炎之河.哈迪2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
玷污誓言.席格伯特2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
破碎教則.戈德溫2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
試煉大師2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement
流沙之母.艾夏beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
沙丘居民.卡拉許beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
沙丘居民.卡拉許beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
惡魔demon, immobile, sanctum_monster, Unarmed_onhit_audio
[DNT-UNUSED] HoneyAntbeast, insect, MonsterStab_onhit_audio, very_slow_movement
獄炎獵犬beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio
惡魔的2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
抑制的恐懼allows_additional_projectiles, 法術, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio
閉鎖者allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
領主的凝視法術, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood
載體allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
軀殼allows_additional_projectiles, 法術, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood
使徒animal_claw_weapon, beyond_demon, bone_armour, 法術, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement
恐懼造物.歐姆弗畢亞1HSword_onhit_audio, demon, medium_movement, red_blood
天譴啟示.科賽斯1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement
怒火Claw_onhit_audio, demon, fast_movement
怨恨Claw_onhit_audio, demon, medium_movement, not_dex, not_str
厭惡Claw_onhit_audio, demon, very_slow_movement
絕滅恨惡Claw_onhit_audio, demon, fast_movement, not_int, not_str
憤恨demon, medium_movement, Unarmed_onhit_audio
動亂Claw_onhit_audio, demon, medium_movement
創造惡魔affliction_daemon, construct, immobile, Stab_onhit_audio
創造惡魔1HSword_onhit_audio, affliction_daemon, construct, immobile
創造惡魔2HBluntWood_onhit_audio, affliction_daemon, construct, immobile
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔法術, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
核息法術, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
核息法術, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio
創造惡魔affliction_daemon, 法術, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
惡魔ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
惡魔ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
惡魔ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
惡魔ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
惡魔ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
創造惡魔affliction_daemon, 法術, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
創造惡魔affliction_daemon, 法術, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
創造惡魔affliction_daemon, 法術, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
創造惡魔affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
惡魔法術, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
惡魔法術, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
擴展爆炸性死亡區域bone_armour, 法術, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement
左武器bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement
右武器bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
惡魔法術, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio
惡魔ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
惡魔ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
惡魔ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
惡魔法術, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔法術, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
隱形bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio
惡魔的ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔的ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
核息法術, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
惡魔Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
復仇邪靈ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement
全能Constant_onhit_audio, construct, immobile, not_dex
砲塔construct, immobile, mud_blood, Unarmed_onhit_audio
操偶師allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, 法術, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood
牧人2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, 法術, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood
健臂Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
侍從Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood
領主之握allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
監視者allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
剝皮者allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement
雷霆之握animal_claw_weapon, bone_armour, 法術, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood
萬眾歸一.烈許demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood
惡魔的法術, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
惡魔的法術, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
惡魔法術, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
惡魔法術, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
惡魔法術, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
惡魔法術, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
爬行者demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
灰燼仲裁者Claw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement
惡魔的2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
蜥蜴奴僕demon, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
冰霜使者.瑪金allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood
風暴呼喚者.胡寧allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood
樹人汙穢族裔allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
樹人汙穢族裔allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
樹人汙穢族裔allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
樹人分裂獸demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
樹人鉤爪恐獸Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
樹人恐鉤Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
樹人真菌劫掠者beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
樹人真菌劫掠者beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
樹人妖精animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
樹人保衛者animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
樹人賢者animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
樹人賢者animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
樹人秘巫animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
樹人秘巫animal_claw_weapon, 法術, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
被遺忘的靈鹿beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
無名居者allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
無名居者allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
無名恐懼物beast, Claw_onhit_audio, fast_movement, not_int, red_blood
無名恐懼beast, Claw_onhit_audio, fast_movement, not_int, red_blood
無名潛伏者beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
無名潛伏者beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
惡魔Unarmed_onhit_audio, very_slow_movement
無名害蟲beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
無名害蟲beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
無名掘地獸beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
無名掘地者beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
無名巨怪beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
無名巨怪beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
無名小鬼beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
潛伏之炎bone_armour, 法術, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
邪教射手allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
邪教射手allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
邪教匕首舞者azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
邪教匕首舞者azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
邪教女巫2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 法術, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
邪教女巫2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, 法術, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
邪教戰士1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
邪教戰士1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
邪教戰士1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
邪教戰士1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
邪教戰士1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
邪教戰士1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
邪教暴徒2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
邪教暴徒2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
骷髏射手allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
肋骨震動者bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
易爆聖甲蟲2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔小鬼beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood
惡魔野獸beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
惡魔鬼魂beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement
惡魔鷹身beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
惡魔牧人beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio
疾速之心Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
貪婪生化人beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
貪婪野蠻人beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
貪婪消化beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood
貪婪怪胎beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
貪婪血塑者beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
血塑易爆物法術, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio
貪婪剝離beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement
血肉吞噬者beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
隱形demon, immobile, red_blood, Unarmed_onhit_audio
蒼白小天使beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio
蒼白僕從beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement
蒼白美德beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
蒼白天使beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
蒼白六翼天使beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood
蒼白天使1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement
混沌狂熱者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement
混沌狂熱者1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
混沌狂熱者1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
混沌狂熱者1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
混沌狂熱者1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌狂熱者1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
混沌狂熱者2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
血祭軍衛2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
血祭軍衛2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood
血祭軍衛2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
血祭軍衛2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
血祭軍衛cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
血祭軍衛cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
血祭軍衛cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
血祭軍衛cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
血祭軍衛1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
血祭軍衛1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
血祭牧師1HSword_onhit_audio, 法術, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔法術, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
極恐精髓1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
混沌精髓藤蔓construct, medium_movement, Unarmed_onhit_audio
喚起的骷髏bones, 法術, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
喚起的骷髏bones, 法術, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
喚起的骷髏bones, 法術, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
骨牆bones, construct, medium_movement, Unarmed_onhit_audio, undead
惡魔sanctum_monster, Unarmed_onhit_audio, very_slow_movement
惡魔sanctum_monster, Unarmed_onhit_audio, very_slow_movement
惡魔sanctum_monster, Unarmed_onhit_audio, very_slow_movement
惡魔sanctum_monster, Unarmed_onhit_audio, very_slow_movement
惡魔sanctum_monster, Unarmed_onhit_audio, very_slow_movement
惡魔sanctum_monster, Unarmed_onhit_audio, very_slow_movement
惡魔sanctum_monster, Unarmed_onhit_audio, very_slow_movement
惡魔sanctum_monster, Unarmed_onhit_audio, very_slow_movement
惡魔sanctum_monster, Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔MonsterBlunt_onhit_audio, red_blood, very_slow_movement
精髓時空之門construct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio
狂怒火靈火焰, flying, slow_movement, Unarmed_onhit_audio, undead
雷怒狂靈flying, slow_movement, Unarmed_onhit_audio, undead
瓦爾信徒1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
瓦爾信徒1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
瓦爾信徒1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
瓦爾信徒1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
瓦爾信徒allows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
瓦爾冰匠allows_additional_projectiles, allows_inc_aoe, 法術, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
祭祀妖精ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
莽撞者.塔瓦2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
嗜血者.勞克2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
人形獵殺者.布隆納克Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
惡行玫瑰.愛德莉妮Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood
死亡血脈.瓦沙Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
織咒士.席亞拉Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
烈火之手.尼亞薩Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood
秘能風暴.赫斯佩尼亞Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
受折磨者.烏爾弗雷德Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
砲手.德盧席安Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood
風暴束縛者.松達2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood
迅敏者.多蘭2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood
靈魂基體ghost, medium_movement, Unarmed_onhit_audio, undead
貓頭鷹之魂ghost, medium_movement, Unarmed_onhit_audio, undead
蝮蛇之魂ghost, medium_movement, Unarmed_onhit_audio, undead
猿猴之魂ghost, medium_movement, Unarmed_onhit_audio, undead
熊之魂ghost, medium_movement, Unarmed_onhit_audio, undead
野豬之魂ghost, medium_movement, Unarmed_onhit_audio, undead
公牛之魂ghost, medium_movement, Unarmed_onhit_audio, undead
狼之魂ghost, medium_movement, Unarmed_onhit_audio, undead
公鹿之魂ghost, medium_movement, Unarmed_onhit_audio, undead
貓之魂ghost, medium_movement, Unarmed_onhit_audio, undead
兔之魂ghost, medium_movement, Unarmed_onhit_audio, undead
狐狸之魂ghost, medium_movement, Unarmed_onhit_audio, undead
貓頭鷹之魂medium_movement, Unarmed_onhit_audio
貓之魂ghost, medium_movement, Snap_onhit_audio, undead
猿猴酋長靈魂beast, medium_movement, Unarmed_onhit_audio
猿猴靈魂ghost, medium_movement, Unarmed_onhit_audio, undead
雄鹿之魂beast, Beast_onhit_audio, medium_movement
艾古亞human, humanoid, medium_movement, red_blood
易怒靈豬beast, karui, medium_movement, Unarmed_onhit_audio
靈牛beast, fast_movement, Unarmed_onhit_audio, very_fast_movement
巨型黃蜂beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
黃蜂幼蟲allows_additional_projectiles, allows_inc_aoe, beast, 法術, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
黃蜂幼蟲allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
蜂擁的黃蜂beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
裂爪beast, crustacean_beast, medium_movement, not_dex, not_int
被束縛的怪物demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
淤積鮮血demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
淤積鮮血demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
被束縛的鐮刀demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
被束縛的蛇demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int
被束縛的蜘蛛beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement
被束縛的抓奪者demon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement
被束縛的錘打者demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
被束縛的蠕動者beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement
被束縛的勾索Claw_onhit_audio, demon, mud_blood, not_int, not_str, very_slow_movement
被束縛的勾索Claw_onhit_audio, demon, mud_blood, not_int, not_str, slow_movement
貓之魂beast, ghost, medium_movement, Snap_onhit_audio, undead
德爾溫fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio
幻化武器construct, fast_movement
砲火小隊ranged, Unarmed_onhit_audio, very_slow_movement
貪婪蟲群beast, slow_movement, Unarmed_onhit_audio
塔瓦凱2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood
瑪寇魯human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood
惡魔very_slow_movement
惡魔very_slow_movement
惡魔very_slow_movement
刺荊地穴掘者allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
沃夫里克領主2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
灰燼領主.瓦爾洛奇2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
迷霧之刃.希奧拉1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
幽暗凶靈.薩瑞爾1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
被束縛的凶靈法術, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
潛伏之炎bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
艾兒薇絲女士1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
凋零玫瑰.艾維琳1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
恐懼典獄長.歐斯溫1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
霜禍.維納1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
復甦閃電construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement
[DNT] Corpse Beetleallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood
墮炎.沃納斯beast, Claw_onhit_audio, fast_movement, 火焰, mammal_beast, not_dex, not_int
煉獄之怒.莫瓦克beast, Claw_onhit_audio, fast_movement, 火焰, mammal_beast, not_dex, not_int
沙蟲.艾能德beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int
沙蟲.艾能德beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int
最終之刺.艾克提beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
法里登王子.亞茲馬迪2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
刀鋒之主.札米爾2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement
法里登王子.亞茲馬迪2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
眼鏡蛇領主.艾爾札拉2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
覆鱗者.澤拉斯2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
沙塵武裝is_daemon, sand_blood, very_slow_movement
黑血者之吻abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
黑血者之吻abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
骷髏馬克的容器abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement
黑血者侏儒abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
黑血者侏儒abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
黑血痕跡very_slow_movement
黑血者精英abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
黑血者精英abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
黑血者熾泡abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio
黑血者熾泡abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio
黑血者烏油巨人abyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
黑血者烏油巨人abyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
黯光者憎惡體abyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
黯光者憎惡體abyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
黯光者復仇之翼abyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio
黯光者復仇之翼abyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio
黯光者之鰻abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio
黯光者之鰻abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio
黯光者蝮蛇abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
黯光者蝮蛇abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement
黯光者蝮蛇abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
狂熱守衛1HBluntStone_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood
狂熱毀柱者2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
狂熱毀柱者2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
狂熱挖掘者2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
狂熱獵手2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
狂熱電擊衛者1HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
培育之后.伊古蘿葛abyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement
骷髏射手bones, construct, slow_movement, Unarmed_onhit_audio
肋骨震動者bones, construct, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
脊椎搶奪者bones, construct, medium_movement, skeleton, Unarmed_onhit_audio, undead
流浪蠻族cultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement
[DNT] IceFusedSkeletonInterludenot_dex, not_int, skeleton, undead, very_slow_movement
惡臭之眼abyssal, demon, medium_movement, Unarmed_onhit_audio
黯光懼靈abyssal, demon, medium_movement, Unarmed_onhit_audio
深淵行者abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
深淵行者abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
深淵扼殺者abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
深淵扼殺者abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
血肉孵化者abyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio
血肉孵化者abyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio
巨型孵化者abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio
巨型孵化者abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio
巨型孵化者abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio
隱形construct, slow_movement
巨坑之菌abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
巨坑之菌abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
巨坑疾行者abyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement
巨坑疾行者abyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement
巨坑領航者abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio
深淵跛屍abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
深淵跛屍abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
巨坑領航者abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
巨坑領航者abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
巨坑疾行者abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio
巨坑領航者abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement
巨坑原基abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio
巨坑原基abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio
巨坑原基abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio
巨坑獵犬abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
巨坑獵犬abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
巨坑獵犬abyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement
巨坑獵犬abyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
易爆岩石slow_movement, Unarmed_onhit_audio
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
黑血符文Unarmed_onhit_audio, very_slow_movement
黯光符文Unarmed_onhit_audio, very_slow_movement
巨坑符文Unarmed_onhit_audio, very_slow_movement
惡魔very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
深淵幻象Unarmed_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
惡魔very_slow_movement
惡魔very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
巫妖的幻象slow_movement, Unarmed_onhit_audio
惡魔very_slow_movement
惡魔very_slow_movement
惡魔very_slow_movement
惡魔very_slow_movement
骨牆construct, Stab_onhit_audio, very_slow_movement
惡魔Unarmed_onhit_audio, very_slow_movement
多里亞尼human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
黑血奴役者.凡德羅斯1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement
光芒吞噬者.塔仕古爾demon, humanoid, not_dex, slow_movement
塔赫亞的野豬beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
塔赫亞的圖瓦塔拉beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast
塔赫亞神秘者allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood
石兵1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
骷髏眼鏡蛇beast, medium_movement, reptile_beast, skeleton, undead
骷髏馬克的管家is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Chest Tags /6
名稱Tags
鐵匠的保險箱martial_strongbox
秘術保險箱caster_strongbox
護甲鍛造師的保險箱armourer_strongbox
工匠的保險箱jeweller_strongbox
研究者的保險箱currency_strongbox
製圖師的保險箱waystone_strongbox
Card Tags /0
Divination Card drops have been associated with tags since patch 3.17.0. This is manually-entered Tag to Card associations, not datamined.
物品Tagsdrop_level
Monster Is Tags /19
idtags
IsSynthesisedMonstersynthesised_monster
IsCorruptedVaalcorrupted_vaal
HeistGuardheist_guard
IsShaperMonstershaper_monster
IsElderMonsterelder_monster
IsCrusaderMonstercrusader_monster
IsEyrieMonstereyrie_monster
IsBasiliskMonsterbasilisk_monster
IsAdjudicatorMonsteradjudicator_monster
IsAbyssMonsterabyssal
IsInfluenceMonsterinfluence_monster
IsBlightBossblight_boss
IsBreachCommanderbreach_commander
IsBreachMonsterColdbreach_monster_cold
IsBreachMonsterFirebreach_monster_fire
IsBreachMonsterLightningbreach_monster_lightning
IsBreachMonsterPhysicalbreach_monster_physical
IsBreachMonsterChaosbreach_monster_chaos
IsAfflictionDaemonaffliction_daemon
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