Monster Tags /1931
| Nome | Tags |
|---|---|
| [ANY MONSTER] | construct, fast_movement |
| Primata Feral | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| Primata Selvagem | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| Primata Feral | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio |
| Primata Feral | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood |
| Testador | animal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
| Porco-Espinho Gigante | allows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
| Porco-Espinho Gigante | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
| Porco-Espinho Gigante | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster |
| Totem | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| Totem | construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| Canhão Morteiro | construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| Escavador do Cipoal | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| Espiral do Cipoal | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| Espiral do Cipoal | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider |
| Rhoa do Cipoal | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| Espírito Furioso | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| Perfurante | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | 1HSword_onhit_audio, construct, fast_movement |
| Miragem | 1HSword_onhit_audio, construct, immobile, red_blood |
| Miragem | 1HSword_onhit_audio, construct, immobile, red_blood |
| Miragem | 1HSword_onhit_audio, construct, immobile, red_blood |
| Miragem | 1HSword_onhit_audio, construct, immobile, red_blood |
| Miragem | 1HSword_onhit_audio, construct, immobile, red_blood |
| Miragem | 1HSword_onhit_audio, construct, immobile, red_blood |
| Clone | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, bone_armour, Conjurador, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
| Invisível | construct, Elemental_onhit_audio, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
| Núcleo Volátil | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| Núcleo Volátil | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
| Demônio | Conjurador, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Demônio | Conjurador, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Caranguejo de Coco | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Padre Sombrio | ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
| Salvador Ilusório | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Salvador Ilusório | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Salvador Ilusório | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Salvador Ilusório | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Salvador Ilusório | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Salvador Ilusório | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Núcleo Volátil | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| O Sinorvo | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| O Sinorvo | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Corvo Negro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| O Corvo Negro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| Espectro Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| Espectro Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| Espectro Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| Espectro Relampejante | allows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| Espectro Relampejante | allows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| O Carrasco | 2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement |
| Encarnação da Morte | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| O Carrasco | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| Encarnação da Morte | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| Taumaturgo de Ferro | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
| Guarda de Ferro | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| Lanceiro de Ferro | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Atirador de Ferro | allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
| Invisível | construct, Elemental_onhit_audio, very_slow_movement |
| Executor de Ferro | Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| O Devorador | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| O Devorador | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| Gorian, o Terremoto | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| Gorian, o Terremoto | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| Gorian, o Terremoto | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| O Devorador | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood |
| O Devorador | beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| Demônio | Beast_onhit_audio, very_slow_movement |
| Zumbi Fúngico | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Zumbi Fúngico | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Proliferador Fúngico | allows_inc_aoe, Conjurador, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Simulacro da Lama | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
| Simulacro da Lama | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
| Simulacro da Lama | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
| Simulacro da Lama | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
| Areia Viva | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| Areia Viva | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| Areia Viva | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| O Triturador Inchado | Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie |
| O Triturador Inchado | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Tierney, o Odioso | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Tierney, o Odioso | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Tierney, o Odioso | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Lachlann, Rebelde Ezomita | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Lachlann, Rebelde Ezomita | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Lachlann do Lamento Eterno | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| Lachlann do Lamento Eterno | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| Connal, o Atormentado | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| Connal, o Atormentado | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| Isabel, Esposa Enlutada | 2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead |
| Demônio | construct, Unarmed_onhit_audio, very_slow_movement |
| Calum, Criança Chorosa | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
| Torcall, Criança Chorona | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
| Caranguejo Espinhento | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Caranguejo Espinhento | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| Caranguejo Venenoso | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Matriarca dos Caranguejos Venenosos | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Matriarca dos Caranguejos Venenosos | allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Caranguejo Afiado | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| Caranguejo Afiado | allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| Afogado | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Afogado | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| Afogado | Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Afogado | 1HAxe_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Morto Desengonçado | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Morto Desengonçado | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| Diabrete Vil | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
| Diabrete Vil | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
| Diabrete Vil | allows_inc_aoe, Conjurador, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement |
| Beira, da Matilha Podre | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| Beira, da Matilha Podre | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| Riona, o Brado do Inverno | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| Riona, o Brado do Inverno | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| Gelida, Língua Congelada | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| Isolde da Mortalha Branca | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| Bruxa do Rio | allows_inc_aoe, Beast_onhit_audio, Conjurador, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
| Chocalho Fúngico | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Chocalho Fúngico | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Chocalho Fúngico | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Chocalho Fúngico | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Chocalho Fúngico | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Cascavel Miserável | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Cascavel Miserável | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Larva da Carne | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| Larva da Carne | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| Larva da Carne | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| Larva da Carne | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| A Rainha da Ninhada | allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement |
| Larva da Carne | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| Larva da Carne | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| Lobisomem da Matilha | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Lobisomem da Matilha | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Lobisomem Voraz | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
| Lobisomem da Matilha | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
| Lobisomem Voraz | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| Lobisomem da Corte | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| Lobisomem Predador | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Lobisomem Predador | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Predador Tentacular | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Perseguidor Faminto | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Perseguidor Faminto | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| O Rei da Ferrugem | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| O Rei da Ferrugem | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| Gozen, Lorde Rebelde da Ferrugem | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| Gozen, Lorde Rebelde da Ferrugem | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| Cortesã | allows_additional_projectiles, allows_inc_aoe, Conjurador, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| Cortesã | allows_additional_projectiles, allows_inc_aoe, Conjurador, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| Portador Sangrento | allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Cretino Sangrento | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Cretino Sangrento | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Coletor Sangrento | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Cavaleiro da Morte | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| Cavaleiro da Morte | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| Cavaleiro da Morte | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| Cavaleiro da Morte | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| Gárgula Demoníaco | 1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct |
| Mercenário Decrépito | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | 2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | 1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | 2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | 1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
| Corvo Apodrecido | beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement |
| Brutamontes do Cipoal | allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Carniçal Comandante | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Carniçal Comandante | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Xyclucian, o Quimera | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| Xilozoma, a Mandíbula da Fera | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| Xilozoma, a Fera Bocarra | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| Pilar de Pedra | construct, immobile, mud_blood, Unarmed_onhit_audio |
| Uxmal, o Lorde das Bestas | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| Uxmal, o Lorde das Bestas | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| Flagelo dos Céus | beast, Beast_onhit_audio, flying, immobile, red_blood |
| Filhote de Carne | beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement |
| Chetza, a Praga Alada | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Flagelo dos Céus | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Chetza, a Praga Alada | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Portador da Praga | beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement |
| Cria | beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio |
| Carniçal Furtivo | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| Carniçal Furtivo | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| Carniçal Furtivo | demon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio |
| Carniçal Furtivo | demon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio |
| Esqueleto Enferrujado | 1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Erguido | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Ezomita Antigo | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Ezomita Antigo | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Ezomita Antigo | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Ezomita Antigo | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Ezomita Antigo | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Ezomita Antigo | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Ezomita Antigo | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Ezomita Antigo | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
| Ezomita Antigo | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
| Ezomita Antigo | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Ezomita Antigo | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
| Ezomita Antigo | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
| Artilharia Fúngica | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
| Coveiro | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| Coveiro | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| Miserável Sobrecarregado | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
| Portador da Penitência | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
| Demônio da Mandíbula | amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio |
| Rastejante do Fosso | demon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Espreitador Ósseo | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
| Espreitador Ósseo | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
| Sentinela Tentacular | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Lobo Faminto | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio |
| Lobo Podre | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio |
| Lobo Podre | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
| Lobo Podre | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
| Lobo Fúngico | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement |
| Barulhento Ressuscitado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | Conjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | Conjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | Conjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | allows_additional_projectiles, Conjurador, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | allows_additional_projectiles, Conjurador, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | allows_additional_projectiles, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Barulhento Ressuscitado | allows_additional_projectiles, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Serpente Florescente | allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| Serpente Florescente | allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| Camponês Ressuscitado | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| Camponês Ressuscitado | 2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| Mortos Ardentes | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Mortos Ardentes | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| Mortos Ardentes | 2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie, necromancer_raisable |
| Símio do Cipoal | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED] Dog Trader | Arrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood |
| Azarian, o Filho Esquecido | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Hask, o Filho Caído | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Hask, o Filho Caído | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Zalmarath, o Colosso | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
| Vastweld, o Guardião Colossal | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
| Balestra Ressuscitada | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Balestra Ressuscitada | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
| [DNT-UNUSED] Lark | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
| Balbala, a Traidora | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| Pirasha, a Prisioneira Esquecida | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| Pirasha, a Prisioneira Esquecida | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| Espírito de Balbala | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| Espírito de Balbala | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| Demônio | 1HSword_onhit_audio, very_slow_movement |
| Golem Saltador | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| Golem Saltador | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio |
| Golem Saltador | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
| Golem Saltador | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
| Golem Saltador | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| Golem Saltador | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| Pedra Rastejante | allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode |
| Infestador Faridun | allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Espadachim Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Lanceiro Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Infantaria Pesada Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood |
| Dançarina das Lâminas Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Javelinista Faridun | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| Infantaria Faridun | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
| Neófito Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Recruta Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Lanceiro Faridun | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Infantaria Pesada Faridun | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Lanceira Faridun | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Dançarina das Lâminas Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Corta-vento Faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Javelinista Faridun | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
| Infantaria Faridun | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Neófito Faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Espadachim Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Espadachim Faridun | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Lanceiro Faridun | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Lanceiro Faridun | cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Infantaria Pesada Faridun | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Infantaria Pesada Faridun | cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Lanceira Faridun | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Lanceira Faridun | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Dançarina das Lâminas Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Dançarina das Lâminas Faridun | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Corta-vento Faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Corta-vento Faridun | cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Javelinista Faridun | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
| Infantaria Faridun | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Infantaria Faridun | cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Neófito Faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Recruta Faridun | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Rhex | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Rhex | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Rhex Blindado | allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast |
| Espadachim Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Lanceiro Faridun | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Infantaria Pesada Faridun | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Lanceira Faridun | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Dançarina das Lâminas Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Corta-vento Faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Javelinista Faridun | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| Infantaria Faridun | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
| Neófito Faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Recruta Faridun | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Açougueiro Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| Sekhema Asala | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
| Sekhema Asala | human, humanoid, medium_movement, red_blood |
| Jado | human, humanoid, medium_movement, red_blood |
| Saltador de Chyme | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| Saltador de Chyme | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| Peixe do Abismo | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| Uhtred, Traidor Ambicioso | Conjurador, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour |
| Esqueleto Espadachim Desenterrado | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable |
| Esqueleto Guerreiro Desenterrado | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable |
| Esqueleto Arqueiro Desenterrado | allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Zumbi Desenterrado | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Geleira Desenterrado | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Furioso Desenterrado | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, expedition_monster |
| Berserker Desenterrado | Conjurador, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Rastejador Desenterrado | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Invocador de Runas Desenterrado | Conjurador, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour |
| Soldado Desenterrado | 2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
| Ouriço Desenterrado | fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
| Acrobata Foice Negra Desenterrado | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement, expedition_monster |
| Cavaleiro do Sol | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour, expedition_monster |
| Cavaleiro das Runas | Conjurador, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, undead, ward_armour, expedition_monster |
| Padre do Cálice | 1HSword_onhit_audio, bone_armour, bones, Conjurador, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour, expedition_monster |
| Druida do Círculo Quebrado | bone_armour, Conjurador, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour, expedition_monster |
| Familiar Druida | animal_claw_weapon, beast, bone_armour, Claw_onhit_audio, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, undead |
| Mercenário Foice Negra | 1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster |
| Ostiário da Ordem | 1HSword_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster |
| Olroth, Origem da Queda | 1HSword_onhit_audio, Conjurador, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour |
| Olroth, Origem da Queda | 1HSword_onhit_audio, Conjurador, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour, pinnacle_boss |
| A Chama do Triskelion | Conjurador, construct, fire_affinity, is_unarmed, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| [DNT-UNUSED] Expedition Apparition Orb | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
| Dannig | 1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Gwennen | 1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Rog | 2HBluntWood_onhit_audio, bludgeoning_weapon, Conjurador, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
| Tujen | 2HBluntWood_onhit_audio, bludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
| Fogo Rastejante | bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Tornado | construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Pomar Volátil | Conjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Rocha Volátil | Conjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Rocha Volátil | Conjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Rocha Volátil | Conjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Rocha Volátil | Conjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Demônio | Conjurador, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| Demônio | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| Cristal Vivo | construct, immobile |
| Totem | Conjurador, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio |
| Ramos Esqueléticos | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Ramos Esqueléticos | allows_inc_aoe, Conjurador, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement |
| Trent | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Peregrino Sombrio | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
| Peregrino Sombrio | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
| Peregrino Sombrio | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
| Aracnídeo das Cinzas | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
| Peregrino Sombrio | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
| Espreitador do Cofre | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
| Espreitador do Cofre | allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
| Espreitador do Cofre | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio |
| Aranha-sabre | beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement |
| Besouro Adornado | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
| Besouro Adornado | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
| Besouro Manchado | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
| Besouro Manchado | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
| Escaravelho Adornado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
| Escaravelho Adornado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster |
| Escaravelho Manchado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
| Besouro Dourado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement |
| Besouro Dourado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement |
| O Nono Tesouro de Keth | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement |
| Besouro Adornado | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
| Besouro Adornado do Festival | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement |
| Brutamontes do Deserto | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
| Brutamontes Abandonado | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
| Roda de Carroça | construct, immobile, large_model |
| Roda de Carroça | 2HBluntMetal_onhit_audio, construct, immobile, large_model |
| Brutamontes Apodrecido | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
| Brutamontes Apodrecido | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
| Brutamontes do Pântano | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
| Mortos Arenosos | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Mortos Arenosos | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Mortos Arenosos | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Clã da Serpente | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast |
| Clã da Serpente | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster |
| Golem do Tremor | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Golem do Tremor | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| Golem do Tremor | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Golem do Tremor | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| Parede de Pedra | construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement |
| Jaularido, o Quebra-Terra | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Volkhar, o Natibrasa | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Magmanore, o Fundido | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Sulfirox, o Voltáxico | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Golem do Tremor | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Ekbab, Corcel Ancestral | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| O Colosso de Ossos | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| O Colosso Ósseo | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| O Colosso de Ossos | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| Demônio Hiena | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Demônio Hiena | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Catador do Clã do Sol | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Catador do Clã do Sol | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Esmagafúria | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
| Caedron, o Lorde das Hienas | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
| Caedron, o Lorde das Hienas | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
| Caranguejo Enxofrado | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
| Caranguejo Enxofrado | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
| Caranguejo Enxofrado | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
| Caranguejo Enxofrado | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
| Caranguejo Enxofrado | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
| Caranguejo Enxofrado | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
| Caranguejo Enxofrado | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
| Caranguejo Enxofrado | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
| Caranguejo Cáustico | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
| Caranguejo Cáustico | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
| Caranguejo Cáustico | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
| Caranguejo Cáustico | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
| Caranguejo Cáustico | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
| Caranguejo da Carapaça Betuminosa | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
| Caranguejo da Carapaça Betuminosa | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
| Mago Ressuscitado | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Mago Ressuscitado | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Mago Ressuscitado | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Turíbulo | 2HSharpMetal_onhit_audio, very_slow_movement |
| Turíbulo | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
| Abutre Regurgitador | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio |
| Jamanra, o Rei Erguido | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
| Ishtaroth, o Perene | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
| Ídolo Vil | construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio |
| Saltador do Penhasco | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
| Saltador do Penhasco | beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
| Servo do Horror | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Conjurador, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable |
| Servo do Horror | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Conjurador, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable |
| Lich Dessecado | allows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| Lich Dessecado | allows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| Lich Dessecado | allows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| Lich Dessecado | allows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| Lich Dessecado | allows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| Lich Ressecado | allows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| Lich Dessecado | allows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| Conjurador de Lich Dessecado | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
| Acólito de Mar | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio |
| Acólito de Mar | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio |
| Demônio Alado | allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| Formiga Rochosa | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
| Formiga Rochosa | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
| Formiga Rochosa | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
| Formiga Rochosa | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
| Formiga Rochosa | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
| Formiga Rochosa | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
| Fanático dos Homens Perdidos | allows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Zelote dos Perdidos | allows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Fanático dos Homens Perdidos | Conjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Zelote dos Perdidos | Conjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Fanático dos Homens Perdidos | allows_inc_aoe, Conjurador, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Fanático dos Homens Perdidos | Conjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Bruto dos Homens Perdidos | 2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Cobra Dourada | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
| Guarda Doméstico Ardura | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| Emal | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
| Tanim | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
| Soldado de Terracota | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement |
| Soldado de Terracota | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
| Soldado de Terracota | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| Soldado de Terracota | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| Soldado de Terracota | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
| Ceifador de Carniça | 2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement |
| Subjugador dos Homens Perdidos | 2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Osseodonte Trabalhador | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| Necromante dos Homens Perdidos | allows_additional_projectiles, Conjurador, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Lança-crânios | allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| Arranca-costelas | skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Rouba-dorsal | medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Xamã da Serpente | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast |
| Xamã da Serpente | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster |
| Kabala, Rainha Constritora | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Manassa, a Rainha Serpente | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Manassa, a Rainha Serpente | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Serpente Fascinante | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Cobra Dourada | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
| Parede de Ossos | bones, construct, Stab_onhit_audio, very_slow_movement |
| Iktab, o Senhor da Morte | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Senhor do Poço | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Senhor do Poço | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Senhor do Poço | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Iktab, o Senhor da Morte | Unarmed_onhit_audio, very_slow_movement |
| Iktab, o Senhor da Morte | immobile, Unarmed_onhit_audio |
| Maraketiano Ressuscitado | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Ressuscitado | cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Ressuscitado | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketiano Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
| Esqueleto da Areia | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Esqueleto da Areia | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Guerreiro da Areia | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Guerreiro da Areia | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Guerreiro da Areia | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Guerreiro da Areia | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Mago da Areia | allows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Mago da Areia | allows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Mago da Areia | allows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Catador de Raspas | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
| Catador de Raspas | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
| Catador de Raspas | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
| Catador de Raspas | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
| Gritador do Túmulo | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Gritador do Túmulo | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Gritador do Túmulo | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster |
| Magus Demônio | 1HSword_onhit_audio, demon, medium_movement, not_dex, not_str |
| Morcego Vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Morcego Vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Morcego Vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
| Morcego Vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
| Espírito da Areia | allows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead |
| Espírito da Areia | allows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| Espírito da Areia | allows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| [DNT] Water Djinn | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
| [DNT] Fire Djinn | Elemental, Fogo, humanoid, medium_movement, Unarmed_onhit_audio |
| [DNT] Sand Djinn | earth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio |
| Aparição de Vril | allows_additional_projectiles, allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
| Aparição de Vril | allows_additional_projectiles, allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode |
| Aparição de Vril | allows_additional_projectiles, allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
| Tor Gul, o Profanador | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
| Zar Wali, o Tirano de Ossos | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
| Zar Wali, o Tirano de Ossos | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
| Abutre Vil | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
| Abutre Vil | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
| Kinarha | 2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
| Mortos-Vivos Maraketh | melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Mortos-Vivos Maraketh | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Cadáver Corrompido | 2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement |
| Enxame da Praga | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Enxame da Praga | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Ninfa da Praga | allows_additional_projectiles, allows_inc_aoe, beast, Conjurador, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Ninfa da Praga | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Colhedor da Praga | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| Sorvessangue | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| Rasgapele | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| Colhedor da Praga | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| Colhedor da Praga | beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| Soldado da Ordem do Crepúsculo | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Soldado da Ordem do Crepúsculo | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| Oficial da Ordem do Crepúsculo | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| Oficial da Ordem do Crepúsculo | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
| Assassino da Ordem do Crepúsculo | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| Soldado da Ordem do Crepúsculo | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
| Oficial da Ordem do Crepúsculo | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| O Punido | 2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead |
| Espreitador das Dunas | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
| Espreitador das Dunas | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
| Espreitador das Dunas | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster |
| Horror Alado | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood |
| Horror Alado | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster |
| Fanático de Terracota | 2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement |
| Raven Harpy [DNT-UNUSED] | avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| Harpia Corvo [DNT] | avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| Rato Louva-a-Deus | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str |
| Rudja, a Engenheira Terrível | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| Vorrik, o Engenheiro Infernal | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| Vorrik, o Engenheiro Infernal | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| Zarokh, o Temporal | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
| Golem do Pântano | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Escravo Abatido do Brejo | humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| Plebeu Abatido do Brejo | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
| Plebeu Abatido do Brejo | 2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
| Plebeu Abatido do Brejo | humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| Draga Demônio | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Ínfero Dragador | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Dragaraiz | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Grudgelash, Espinho Vil | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Grudgelash, Espinho Vil | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Espreitador Orok | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Caçador Orok | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
| Perfurador Orok | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
| Cortador Orok | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Xamã Orok | allows_additional_projectiles, allows_inc_aoe, Conjurador, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Ranbu, o Xamã Pálido | allows_additional_projectiles, allows_inc_aoe, Conjurador, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Garkam, Marreta de Ranbu | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood |
| Espreitador Azak | 2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Lanceiro Azak | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
| Perfurador Azak | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
| Mestre de Cães Azak | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| Cortador Azak | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| Xamã Azak | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
| Xamã Azak | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
| Narag, a Palavra Vil | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio |
| Bruto Azak | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| Recruta Azak | allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood |
| Portador da Tocha Azak | fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio |
| Marreteiro Azak | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Parede de Ossos | bones, construct, not_dex, not_int, very_slow_movement |
| Efígie Selvagem | construct, very_slow_movement |
| Efígie Selvagem | construct, very_slow_movement |
| Vespa Rouba-sangue | beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Vespa Rouba-sangue | beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Rainha Rouba-sangue | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
| Armadilheiro da Tribo do Mar | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
| Civil da Tribo do Mar | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
| Conjurador da Tribo do Mar | humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Saltador da Tribo do Mar | humanoid, not_int, red_blood, slow_movement, Stab_onhit_audio |
| Adagueiro da Tribo do Mar | 1HSword_onhit_audio, humanoid, not_int, not_str, red_blood, very_slow_movement |
| Bolseiro da Tribo do Mar | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Arpoeiro da Tribo do Mar | fast_movement, humanoid, not_int, red_blood, Stab_onhit_audio |
| Lanceiro da Tribo do Mar | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
| Ave da Tribo do Mar | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
| Espreitador Pálido-Costurado | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
| Aberração Adornada | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
| Corcunda Batedor | humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio |
| Batedor Cabeça-Chata | 2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Cultivador de Cogumelos de Fogo | 1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement |
| Muda Amaldiçoada | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
| Formiga-leão Atacante | beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Mascador Mestiço | beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement |
| Mascador Mestiço | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
| Mascador Mestiço | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
| Esqueleto Guerreiro Vaal | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Esqueleto Escudeiro Vaal | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Esqueleto Sacerdote Vaal | allows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Esqueleto Arqueiro Vaal | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Esqueleto Guerreiro Vaal | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Esqueleto Escudeiro Vaal | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Esqueleto Sacerdote Vaal | allows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Esqueleto Arqueiro Vaal | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Explorador Malfadado | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Explorador Malfadado | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Explorador Malfadado | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Explorador Malfadado | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Quadrilha | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| [DNT-UNUSED] Just A Rock | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| Poderoso Punho de Prata | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Zekoa, o Esmaga Cabeças | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Zekoa, o Esmaga Cabeças | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Zekoa, o Esmaga-cabeça | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| O Abominável Yeti | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Ínfero Natigelado | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| O Ínfero Natigelado | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Formiga Ortiga | beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio |
| Mandíbulas Congeladas | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
| Brutamontes Enredado | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
| Cambaleante Gargantadecobra | beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| Cambaleante Entranhado | beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| Ninho de Cadáveres | 1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement |
| Cuspidor Rastejante | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| Cambaleante Constrito | beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
| Cuspidor Constrito | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
| Macaco Escorpião | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Macaco-escorpião | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Javali Presaterradora | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Javali Presaterradora | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Demônio | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| Vespa | beast, fast_movement, Stab_onhit_audio |
| [DNT-UNUSED] Spirit Turtle | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
| [DNT-UNUSED] Jade Hulk | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| [DNT-UNUSED] Spirit Caster | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED] Karui Warhorn | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Espirito Tartaruga Ancestral | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement |
| Brutamontes de Jade Ancestral | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement |
| Conjurador de Jade Ancestral | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| Trombeta de Guerra Ancestral | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement |
| Cultista Arqueiro | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| Cultista Dançarino da Adaga | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Cultista Bruxa | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| Cultista Guerreiro | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Cultista Guerreiro | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Cultista Guerreiro | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Cultista Bruto | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Lança-crânios | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| Arranca-costelas | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Rouba-dorsal | bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Totem da Aflição | construct, ghost_armour, immobile, is_unarmed, non_attacking |
| Quimera Espreitadora | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| Dragão do Rio | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Dragão do Rio | beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Dragonete-camaleão | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Dragão do Rio | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Dragão do Rio | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Rã Língua-Chicote | 2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
| Mandíbula Negra, o Remanescente | 2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| Oloton, o Implacável | 2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| Oloton, o Implacável | 2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| Oloton, o Impiedoso | 2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| Sanguinolência Torrencial, o Guardião | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| Sanguinolência Torrencial, o Guardião | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| Sanguinolência Torrencial, o Guardião | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| Ignagduk, a Bruxa do Pântano | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Brakka, a Bruxa Definhada | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Brakka, a Bruxa Definhada | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Ignatia, Juramentada da Chama | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Heldra da Pira Negra | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Sentinela de Pedra | 2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| Sentinela Fundida a Ouro | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| Sentinela Fundida a Ouro | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| Reconstrutor Enferrujado | 2HBluntMetal_onhit_audio, Conjurador, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
| Reconstrutor Enferrujado | 2HBluntMetal_onhit_audio, Conjurador, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
| Reconstrutor | 2HBluntMetal_onhit_audio, bludgeoning_weapon, Conjurador, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
| Construto Lâmina de Choque | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
| Golem Dyna Enferrujado | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
| Golem Dyna Enferrujado | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
| Construto Lâmina de Choque | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
| Sentinela Rastejante | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| Sentinela Rastejante | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| Sentinela Rastejante | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| Sentinela Rastejante | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| Macaco Construto | Conjurador, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal |
| Cabeça de Macaco Construto | Conjurador, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal |
| Rato Apodrecido | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| Rato Apodrecido | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| Sombra Espreitadora | allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead |
| Sombra Espreitadora | Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead |
| Dançarino da Lâmina Vaal Morto-Vivo | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
| Guarda Vaal Morto-Vivo | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
| Guarda Vaal Morto-Vivo | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
| Dançarino da Lâmina Vaal Morto-Vivo | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
| Guarda Vaal Morto-Vivo | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
| Guarda Vaal Morto-Vivo | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
| Sábio Imundo | 1HSword_onhit_audio, Conjurador, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Filhote Cabeça-Chata | humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| Ferreiro Imundo | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement |
| Marretador Imundo | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Lançador Imundo | allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Guerreiro Cabeça-Chata | humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
| Primogênito Imundo | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Víbora Napuatzi | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Víbora Napuatzi | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Lythara, a Lança Desgarrada | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| Morwyn, o Fratricida | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| Morwyn, o Fratricida | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| Servo da Víbora | beast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio |
| Legionário da Víbora | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Legionário da Víbora | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood |
| Legionário da Víbora | 1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood |
| Legionário da Víbora | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Legionário da Víbora | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Legionário da Víbora | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| Fanático Sangrento | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Fanático Sangrento | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Fanático Sangrento | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Fanático Caótico | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Caótico | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Caótico | 1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Gélido | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Gélido | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Gélido | 1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Ardente | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Ardente | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Empoderado | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Empoderado | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Porta Estandarte | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Porta Estandarte | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Sangrento | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Fanático Sangrento | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Fanático Caótico | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
| Fanático Caótico | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
| Fanático Caótico | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
| Fanático Gélido | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| Fanático Gélido | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| Fanático Gélido | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| Fanático Ardente | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
| Fanático Ardente | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
| Fanático Empoderado | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
| Fanático Empoderado | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
| Fanático Sangrento | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Sangrento | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Caótico | allows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Caótico | allows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Caótico | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Gélido | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Ardente | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Ardente | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Empoderado | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
| Fanático Empoderado | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
| Excorcista Vaal | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Guarda Vaal | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Guarda Vaal | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Guarda Vaal | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Guarda Vaal | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| Supervisor Vaal | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Supervisor Vaal | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Golias Vaal | allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Golias Vaal | allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Golias Vaal | allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Experimentalista Cirúrgico | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement |
| Mutaforma Vaal | 1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| Mutaforma Vaal | 1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| Mutaforma Vaal | 1HSword_onhit_audio, cannot_be_monolith, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| Mutaforma Vaal | 1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| Sacerdotisa Sangrenta | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood |
| Padre Sangrento | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood |
| Núcleo Volátil | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement |
| Executor Vaal | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Pesquisador Temporal Vaal | human, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio |
| Executor Vaal Morto-vivo | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead |
| Pesquisador Vaal | allows_additional_projectiles, allows_inc_aoe, Conjurador, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Jaguar Leal | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| Jaguar Familiar | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| Familiar Serpentino | beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio |
| Familiar Primordial | animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
| Serpente | beast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement |
| Alva | bludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement |
| Servi | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| Una | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| Oswald | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| O Encapuzado | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| Tujen | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| Dannig | 1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Ange | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| Lenhador Embalsamado Vaal | 1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead |
| Lanceiro Embalsamado Vaal | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
| Ladino Embalsamado Vaal | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
| Arqueiro Embalsamado Vaal | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead |
| Portador Embalsamado Vaal | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
| Portador Embalsamado Vaal | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
| Zangado Fundido a Ouro | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Zangado Fundido a Ouro | 2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Zangado Fundido a Ouro | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Zangado Fundido a Ouro | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement |
| Explorador Afogado | 1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Explorador Afogado | 1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Explorador Afogado | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Explorador Afogado | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Espectro Afogado | fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water |
| Portador Afogado | 2HBluntWood_onhit_audio, allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
| Portador Afogado | 2HBluntWood_onhit_audio, allows_inc_aoe, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
| Ferreiro Fundido a Ouro | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
| Rastejador Afogado | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
| Rastejador Afogado | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Elemental de Sangue | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
| [DNT-UNUSED] Liquid Elemental Blood | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Guarda Sanguinário | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
| Guarda Sanguinário | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
| Guarda Sanguinário | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
| Guarda Sanguinário | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
| Guarda Sanguinário | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
| Guarda Sanguinário | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
| Guarda Sanguinário | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
| Guarda Sanguinário | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
| Guarda Sanguinário | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
| Guarda Sanguinário | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
| Guarda Sanguinário | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
| Sacerdote do Sol | allows_additional_projectiles, Conjurador, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead |
| Sacerdote Sanguinário | 1HSword_onhit_audio, allows_additional_projectiles, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
| Sacerdote Sanguinário | 1HSword_onhit_audio, allows_additional_projectiles, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
| Kaazuli, Alto Sacerdote do Sol | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Tonqui, Vidente do Sol | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Tonqui, Vidente do Sol | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Construto Ciclônico | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
| Braços do Construto Ciclônico | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
| Morcego Feral | beast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood |
| Sentinela de Chamas | 2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged |
| Sentinela Flamejante | 2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged |
| Lenhador Vaal | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Lenhador Vaal | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Zelina, Sacerdotisa de Sangue | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement |
| Zolin, Sacerdote de Sangue | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
| Ytzara, Oráculo de Sangue | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Maztli Entalhacarne | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
| Anciã Imunda | Conjurador, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| A Rainha da Imundície | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| Yaota, a Repugnante | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| Yaota, a Repugnante | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| Yaota, a Repugnante | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| Maldição da Anciã | very_slow_movement |
| Maldição da Anciã | very_slow_movement |
| Maldição da Anciã | very_slow_movement |
| Maldição da Anciã | very_slow_movement |
| Maldição da Rainha da Imundície | very_slow_movement |
| Maldição da Rainha da Imundície | very_slow_movement |
| Maldição da Rainha da Imundície | very_slow_movement |
| Lodo Imundo | very_slow_movement |
| Lodo Repugnante | very_slow_movement |
| Pega-Almas Apodrecido | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Homem da Guerra | Conjurador, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water |
| Canhoneiro Apodrecido | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Granadeiro Apodrecido | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| Demolidor Apodrecido | allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead |
| Capitão Hartlin | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
| Malgor, o Nautilorde | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
| Canhão Fantasma | construct, slow_movement |
| Núcleo Volátil | construct, Unarmed_onhit_audio, very_slow_movement |
| Torrek da Frota Afogada | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
| Torrek da Frota Afogada | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
| Âncora Inchada | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| Ancoreiro Inchado | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| Amotinado Empalado | cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement |
| Esqueleto Apodrecido | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Esqueleto Apodrecido | allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Aprisionador Apodrecido | Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
| Atirador Apodrecido | allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Esqueleto Apodrecido | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Esqueleto Apodrecido | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Arqueiro Transcendental | allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal |
| Arqueiro Transcendental | Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal |
| Golias Transcendental | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Transcendental Brutal | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
| Transcendental com Escudo | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
| Espadachim Fundido | 1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood |
| Elite de Doryani | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
| Elite de Doryani | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
| Mina Saltitante | 2HBluntMetal_onhit_audio, Conjurador, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement |
| Colosso de Aço | 2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement |
| Guerreiro Transcendente | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
| Corte Transcendente | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
| Picanço Golias | allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Falcatrês | beast, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Gaivota Carniça | beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Gaivota Venenosa | allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Esqueleto Reciclado | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Esqueleto Saqueado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Corvo Shrike | allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| Gaivota Shrike | avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| Doryani, Taumaturgo Real | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Doryani, Taumaturgo Real | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Triunfo de Doryani | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
| Triunfo de Doryani | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
| Triunfo de Doryani | construct, mud_blood, not_dex, not_int, slow_movement |
| Raiva | animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity |
| Despeito | animal_claw_weapon, Conjurador, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio |
| Desgosto | animal_claw_weapon, Beast_onhit_audio, Conjurador, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
| Malícia | animal_claw_weapon, Conjurador, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| Fúria | Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
| Confusão | animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio |
| Omnifobia, Medo Manifestado | 1HSword_onhit_audio, Conjurador, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
| [DNT-UNUSED] Shipwreck Boss | 2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie |
| Núcleo Volátil | Conjurador, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
| Forca Barulhenta | 1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Torturador Eterno | 2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie |
| Necromante Espinhado | allows_inc_aoe, Conjurador, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| Forael, o Guarda-almas | allows_inc_aoe, Conjurador, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| Esqueleto Furtivo | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| Esqueleto Furtivo | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| Rato Consumido | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
| Rato Consumido | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
| Chocalhador Ressuscitado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Chocalhador Ressuscitado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Chocalhador Ressuscitado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Chocalhador Ressuscitado | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Chocalhador Ressuscitado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Chocalhador Ressuscitado | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Prisioneiro Eterno | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Prisioneiro Eterno | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Prisioneiro Eterno | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| Prisioneiro Eterno | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| Prisioneiro Eterno | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Esqueleto Espreitador | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| Quebra-mar Pálido | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Racha-mar Pálido | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Racha-mar Pálido | humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| Caminhante das Águas Pálido | cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Guarda Eterno | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
| Intendente Caído | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
| Tangmazu | human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio |
| Freya Hartlin | humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Abduzido Pálido | allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| Esqueleto com Coroa de Coral | bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Boca Bulbosa | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
| Boca de Pescador | Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement |
| Espreitador Viscoso | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
| Mektul, o Mestre da Forja | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
| Gulzal, A Fornalha Viva | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
| Gulzal, A Fornalha Viva | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
| O Prisioneiro | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
| O Horror Agrilhoado | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
| Espinho de Gelo | construct, immobile, Unarmed_onhit_audio |
| Demônio | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
| Tartaruga Elefante | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Caranguejo Espinhoso | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement |
| Rhoa Pedregoso | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| Rhoa Pedregoso Cativo | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| O Grande Branco | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Arenomoa | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| Goblin com Crânio | fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio |
| Goblin Selvagem | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
| Goblin com Crânio | humanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio |
| Goblin Selvagem | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
| Gigante Subjugado | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| Gigante Subjugado | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| Mimbok, o Escravizado | beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement |
| Goblin Portador de Lança | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| Goblin Portador de Lança | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
| Goblin Portador de Lança | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| Goblin Caminhante Alto | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio |
| Goblin Toca-Tambor | allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
| Goblin Toca-Tambor | humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio |
| Goblin Portador de Presas | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Goblin Portador de Presas | humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio |
| Goblin Xamã | allows_additional_projectiles, allows_inc_aoe, Conjurador, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood |
| Goblin Xamã | Conjurador, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
| Diabrete Derretido | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, Conjurador, cleaving_weapon, demon, Fogo, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio |
| A Besta Cega | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| A Presa Voraz | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| Krutog, Senhor dos Goblins | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| Brughor, o Insaciável | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| Goblin Prospector | fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio |
| Goblin Portador de Tocha | fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
| Raia Espinhosa | allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood |
| Caranguejo Gelatinoso Agitado | beast, Conjurador, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water |
| Caranguejo Gelatinoso Agitado | beast, Conjurador, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water |
| Água-viva Luminosa | beast, Conjurador, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water |
| Sereia Fantasmagórica | humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Boca Gigante | allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water |
| Peixe-espinha Luminoso | beast, Beast_onhit_audio, Conjurador, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood |
| Donzela do Salmouro | allows_additional_projectiles, beast, Beast_onhit_audio, Conjurador, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
| Adelina, Guardiã da Pérola | allows_additional_projectiles, beast, Beast_onhit_audio, Conjurador, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
| Predador Anfíbio | amphibian_beast, beast, Beast_onhit_audio, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Lagarto Guardião | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
| Lagarto Guardião | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
| Canalizador Ancestral | human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Canalizador Ancestral | allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Espírito Primal | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Espírito Primal | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Arqueiro Ancestral | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| Arqueiro Ancestral | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| Arqueiro Karui | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| Guardião Ancestral | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| Guardião Ancestral | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| Infantaria Karui | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Guerreiro Ancestral | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Guerreiro Ancestral | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Decapitador Ancestral | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Decapitador Ancestral | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Guerreiro Karui | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
| Cospe-fogo | allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement |
| Devastador Ngamahu | allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Demolidor da Casca Negra | allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Pescador de Lança | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| Maré Violenta | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| Traineira Tasalio | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| Pássaro do Trovão | allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Guarda da Tempestade | allows_inc_aoe, Conjurador, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood |
| Condutor da Tempestade | allows_inc_aoe, Conjurador, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
| Diamora, Canção da Morte | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| Syvora, a Filha das Profundezas | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| Diamora, Canção da Morte | demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED]Water Ball | Conjurador, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
| Máscara Ancestral | ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
| Porta-chifres Ancestral | 2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Porta-chifres Ancestral | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Tawhani, o Guardião Ancestral | construct, immobile, Unarmed_onhit_audio |
| Demônio | construct, immobile, Unarmed_onhit_audio |
| Demônio | construct, immobile, Unarmed_onhit_audio |
| Demônio | construct, immobile, Unarmed_onhit_audio |
| Yama, o Branco | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
| Yama, o Branco | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
| Yama, o Branco | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
| Vomitador da Febre Sangrenta | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Homem-gancho da Febre Sangrenta | 1HSword_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Lanceiro da Febre Sangrenta | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
| Mateiro da Febre Sangrenta | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
| Guerreiro da Febre Sangrenta | 2HSharpMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Homem-maça da Febre Sangrenta | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
| Pústula da Febre Sangrenta | construct, very_slow_movement |
| Incendiário da Febre Sangrenta | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
| Fera de Presas da Febre Sangrenta | allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| Sábia da Febre Sangrenta | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| Harano, o Esquartejador | 1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
| Parasita Blindado | beast, Claw_onhit_audio, insect, medium_movement, red_blood |
| Parasita Kreth | beast, Claw_onhit_audio, medium_movement, not_int, not_str, red_blood |
| Clã de Moreias | beast, Claw_onhit_audio, fast_movement, not_int, not_str |
| Louva-a-deus Infestado | beast, medium_movement, not_int, red_blood, Stab_onhit_audio |
| Polvo Infestado | beast, Claw_onhit_audio, medium_movement, red_blood |
| Tartaruga Infestada | beast, Claw_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Peixe-lanterna Infestado | beast, Beast_onhit_audio, medium_movement, not_int, not_str, red_blood |
| [DNT-UNUSED] Parasite Host | beast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| Empestador da Febre Sangrenta | allows_inc_aoe, Claw_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Tartaruga Guardiã | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
| Tartaruga Guardiã | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
| [DNT-UNUSED] Ant Carrier | beast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement |
| Espreitador da Praga | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
| Vagabundo Rancoroso | human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| Tavakai, o Caudilho | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
| Tavakai, o Caído | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| Tavakai, o Consumido | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Manoki, o Escolhido | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
| Manoki, o Delirante | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| Manoki, o Profanado | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Espírito Guerreiro | 1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement |
| Caminhante de Raízes | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
| Portador de Esporos | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Ceifador Fúngico | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Bosque Cultivado | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Bosque Cultivado | beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement |
| Esprigano Esqueleto | beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement |
| Bosque Cultivado | beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Esqueleto Spriggan | allows_inc_aoe, beast, Conjurador, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement |
| Conde Geonor | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
| Conde Geonor | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
| Conde Geonor | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
| Conde Geonor | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
| Geonor, o Lobo Pútrido | 1HSword_onhit_audio, beast, medium_movement, red_blood |
| Geonor, o Lobo Pútrido | 1HSword_onhit_audio, beast, medium_movement, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
| Demônio | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
| Lobisomem da Corte | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| Predador Tentacular | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
| Guarda Enlouquecido | 2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement |
| Juramentado da Ordem do Crepúsculo | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| Juramentado da Ordem do Crepúsculo | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| Juramentado da Ordem do Crepúsculo | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| Missionário Lorandis | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| Juramentado da Ordem do Crepúsculo | 2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement |
| Torvian, a Mão do Salvador | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Brakkus, o Colosso | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Twilight Order Officer [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| Clone [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| Arqueiro Fiel | 2HSharpMetal_onhit_audio, allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
| Arqueiro Fiel | 2HSharpMetal_onhit_audio, allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
| Guerreiro Fiel | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
| Guerreiro Fiel | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
| Machadeiro Virtuoso | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
| Machadeiro Virtuoso | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
| Invisível | bone_armour, Conjurador, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement |
| Monstro Primordial | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
| Besta Espantalho | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement |
| Jamanra, a Abominação | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Jamanra, a Abominação | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Cadáver Infestado | beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio |
| Espreitador Esquecido | demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Rastejador Esquecido | demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Sátiro Esquecido | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
| Cervo Esquecido | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
| Sátiro Esquecido | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
| [DNT-UNUSED] Mushroom Fungus | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
| O Gigante Perigoso | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
| Bruxa Atada à Roda | Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Zicoatl, Guardião do Núcleo | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| Tetzcatl, o Guardião Flamejante | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| Tetzcatl, o Guardião Flamejante | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| Tetzcatl, o Guardião Fulgurante | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| Draven, o Pretório Eterno | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| Draven, o Pretório Eterno | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| Tycho, Pretório Sombrio | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| Tycho, Pretório Sombrio | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| Draven, o Pretório Eterno | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| Alma Capturada | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Companheiro Lobo | beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio |
| Lobo Companheiro | beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio |
| Sacerdote da Ordem do Crepúsculo | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Sacerdote da Ordem do Crepúsculo | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Golem Tectônico | allows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Golem Tectônico | allows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Golem Vulcânico | allows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Golem Vulcânico | allows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Clone | Beast_onhit_audio, construct, fast_movement |
| Clone | Beast_onhit_audio, construct, fast_movement |
| Clone | construct, Elemental_onhit_audio, fast_movement |
| Clone | Beast_onhit_audio, construct, fast_movement |
| A Fúria Encarcerada | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, immobile |
| Invisível | 2HSharpMetal_onhit_audio, construct, immobile |
| Cão Raivoso | beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement |
| Vargir, o Cão Selvagem | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
| Cão Raivoso | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
| Companheiro Mercenário | human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio |
| Esqueleto Guerreiro | 1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Esqueleto Ceifador | 1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Esqueleto Brutamontes | 2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Esqueleto Arqueiro Atirador | bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead |
| Esqueleto Mago de Gelo | bone_armour, bones, Conjurador, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| Esqueleto Mago da Tempestade | bone_armour, bones, Conjurador, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| Esqueleto Incendiário | bone_armour, bones, Conjurador, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| Esqueleto Clérigo | bone_armour, bones, Conjurador, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| Zumbi Erguido | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Estaca de Oferenda | bones, construct, immobile, Unarmed_onhit_audio |
| Javali Volátil | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
| Javali Volátil | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
| Rastejador Faridun | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
| Rastejador Faridun | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
| Mineiro Abandonado | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Mineiro Abandonado | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Mineiro Abandonado | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| Mineiro Abandonado | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
| Mineiro Abandonado | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
| Mineiro Abandonado | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
| Mineiro Abandonado | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
| Candelário, o Ritual Vivo | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Candelário, o Rito Vivo | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Meltwax, Escárnio da Fé | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Meltwax, Escárnio da Fé | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Asinia, a Consorte do Pretório | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| Asinia, a Consorte do Pretório | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| Saphira, a Consorte Pavorosa | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| Saphira, a Consorte Horrenda | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| Muralha de Ossos | bones, construct, Stab_onhit_audio, very_slow_movement |
| Asinia, a Consorte do Pretório | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| Gigante Andarilho | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Gigante Andarilho | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Golias Andarilho | allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Golias Andarilho | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Cavaleiro Eterno | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Cavaleiro Eterno | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement |
| Cavaleiro Eterno | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Cavaleiro Eterno | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Cavaleiro-Gaunt | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Cavaleiro-Gaunt | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Rastejador de Ossos | bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead |
| Golias | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| Vulcânifúria | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| Golias | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| Golias | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement |
| L'im, o Empalador | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| Empalador Faridun | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| Empalador Faridun | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| Espírito Guerreiro Ancestral | 2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement |
| Totem | construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| Companheiro Rhoa | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
| Rhoa Companheiro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
| [DNT] Companion Bear | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| Caminhante de Urna | construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| Caminhante de Urna | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Caminhante de Urna | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Oradora Erguida | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
| Oradora Erguida | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
| Oradora Erguida | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
| Sapo Gigante Horrível | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Alva | bludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio |
| Guarda Podre | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| O Druida Pútrido | 2HBluntWood_onhit_audio, beast, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| O Fungo Demoníaco | 2HBluntWood_onhit_audio, beast, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| O Fungo Demoníaco | 2HBluntWood_onhit_audio, beast, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| O Druida Pútrido | 2HBluntWood_onhit_audio, beast, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| Demônio | 1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour |
| O Sarça-Espectral | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| Rootgrasp, a Floresta Odiosa | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| O Sarça-Espectral | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| Rootgrasp, a Floresta Odiosa | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| O Sarça-Espectral | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| Cipó Perigoso | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
| Cipó Nocivo | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
| Cipó Perigoso | 2HBluntWood_onhit_audio, construct, immobile |
| Pomar Volátil | Conjurador, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
| Pomar Volátil | Conjurador, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
| Areagne, Bruxa Esquecida | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Espírito Furioso | Claw_onhit_audio, Fogo, flying, medium_movement, skeleton, undead |
| Totem da Aflição | construct, immobile |
| O Rei nas Brumas | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
| O Rei nas Brumas | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio, pinnacle_boss |
| Fetiche Místico | construct, immobile, large_model, not_dex, not_str |
| O Rei nas Brumas | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| O Rei nas Brumas | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement, pinnacle_boss |
| O Rei nas Brumas | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| Sapo Explosivo | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Totem | construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| Mandíbula de Pedra | beast, Claw_onhit_audio, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, very_slow_movement |
| Lagarto Cascudo | beast, Claw_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
| Morcego Cerbérico | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
| Morcego Cerbérico | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
| Gorila de Pedra | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
| Gorila Rochoso | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
| Gigante Peludo | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
| Bahlak, o Vidente do Céu | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
| Bahlak, o Vidente do Céu | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
| Rakkar, a Garra Congelada | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
| Thraeven, Asa Invernal | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
| Rakkar, a Garra Congelada | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
| Rhoa Albino | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| Clone | 1HSword_onhit_audio, construct, fast_movement |
| Clone | 1HSword_onhit_audio, construct, fast_movement |
| Clone | 1HSword_onhit_audio, construct, fast_movement |
| Clone | 1HSword_onhit_audio, construct, fast_movement |
| Clone | 1HSword_onhit_audio, construct, fast_movement |
| Clone | 1HSword_onhit_audio, construct, fast_movement |
| [DNT-UNUSED] Scaled Abomination | 1HSword_onhit_audio, humanoid, immobile, red_blood |
| Benedictus, Arauto Primevo da Utopia | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
| Aurelian, o Grande Árbitro | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
| [DNT-UNUSED] Serpent Clan's Curse | very_slow_movement |
| Rafiq da Fonte Congelada | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
| Hadi do Rio Ardente | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
| Sigbert do Juramento Maculado | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
| Godwin do Credo Estilhaçado | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
| O Mestre das Provações | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Ashar, a Mãe da Areia | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| Karash, o Habitante das Dunas | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| Karash, o Habitante das Dunas | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| Demônio | demon, immobile, sanctum_monster, Unarmed_onhit_audio |
| [DNT-UNUSED] HoneyAnt | beast, insect, MonsterStab_onhit_audio, very_slow_movement |
| Cão Infernal | beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
| Invisível | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
| Aquilo que Odeia | allows_additional_projectiles, Conjurador, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio |
| Aquilo que Chicotea | allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Aquilo que Caça | Conjurador, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood |
| Aquilo que Rasga | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| Aquilo que Guarda | allows_additional_projectiles, Conjurador, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
| Aquilo que Arranha | animal_claw_weapon, beyond_demon, bone_armour, Conjurador, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| Omnifobia, Medo Manifestado | 1HSword_onhit_audio, demon, medium_movement, red_blood |
| Kosis, A Revelação | 1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement |
| Cólera | Claw_onhit_audio, demon, fast_movement |
| Rancor | Claw_onhit_audio, demon, medium_movement, not_dex, not_str |
| Nojo | Claw_onhit_audio, demon, very_slow_movement |
| Malícia | Claw_onhit_audio, demon, fast_movement, not_int, not_str |
| Fúria | demon, medium_movement, Unarmed_onhit_audio |
| Turbilhão | Claw_onhit_audio, demon, medium_movement |
| Demônio Manifestado | affliction_daemon, construct, immobile, Stab_onhit_audio |
| Demônio Manifestado | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
| Demônio Manifestado | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Núcleo Volátil | Conjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
| Núcleo Volátil | Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, Conjurador, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, Conjurador, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio | Conjurador, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| Demônio | Conjurador, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Zona da Morte Expansiva e Explosível | bone_armour, Conjurador, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Arma Esquerda | bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Arma Direita | bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Demônio | Conjurador, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
| Demônio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio | Conjurador, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | Conjurador, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Invisível | bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Núcleo Volátil | Conjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Demônio | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Aparição | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
| Omniteto | Constant_onhit_audio, construct, immobile, not_dex |
| Torreta | construct, immobile, mud_blood, Unarmed_onhit_audio |
| Aquilo que Controla | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, Conjurador, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
| Aquilo que Suspeita | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, Conjurador, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
| Aquilo que Agarra | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Aquilo que se Arrasta | Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood |
| Aquilo que Vigia | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Aquilo que Vigia | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Aquilo que Rasteja | allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
| Aquilo que Persegue | animal_claw_weapon, bone_armour, Conjurador, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
| Xesht, Nós Que Somos Um | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood, pinnacle_boss |
| Demônio | Conjurador, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| Demônio | Conjurador, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| Demônio | Conjurador, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
| Demônio | Conjurador, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
| Demônio | Conjurador, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Demônio | Conjurador, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Aquilo que Rasteja | demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| O Árbitro das Cinzas | Claw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement, pinnacle_boss |
| Invisível | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
| Servo Sauriano | Claw_onhit_audio, demon, not_dex, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
| Mugin, Gélimante | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
| Hunin, Trovomante | allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
| Ente Profanogênito | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Ente Profanogênito | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Ente Profanogênito | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Ente Cortabesta | demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
| Ente Ganchorror | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
| Ente Ganchorror | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
| Ente Fungomorfo | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Ente Fungomorfo | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Ente Spriggan | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Ente Spriggan | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Ente Sábio | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Ente Sábio | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Ente Místico | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Ente Místico | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Veado Esquecido | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
| Veado Esquecido | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
| Habitante Inominado | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Habitante Inominado | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Horror Inominado | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
| Horror Inominado | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
| Rastejador Inominado | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| Rastejador Inominado | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Verme Inominado | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| Verme Inominado | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| Escavador Inominado | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| Escavador Inominado | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| Brutamontes Inominado | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| Brutamontes Inominado | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| Diabrete Inominado | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Fogo Rastejante | bone_armour, Conjurador, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Cultista Arqueiro | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| Cultista Arqueiro | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| Cultista Dançarino da Adaga | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Cultista Dançarino da Adaga | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Cultista Bruxa | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| Cultista Bruxa | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| Cultista Guerreiro | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Cultista Guerreiro | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Cultista Guerreiro | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Cultista Guerreiro | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Cultista Guerreiro | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Cultista Guerreiro | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Cultista Bruto | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Cultista Bruto | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Lança-crânios | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| Arranca-costelas | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Escaravelho Volátil | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Diabrete | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood |
| Besta Demoníaca | beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Demônio Fantasma | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement |
| Harpia Demoníaca | beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Pastor Demoníaco | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
| A Mente Esquivadiça | Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
| Homúnculo Feroz | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
| Bruto Feroz | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
| Digestor Voraz | beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| Disforme Voraz | beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Ensanguentador Voraz | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Volátil Sanguiforme | Conjurador, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio |
| Triturador Voraz | beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| O Devorador de Carne | beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
| Invisível | demon, immobile, red_blood, Unarmed_onhit_audio |
| Querubim Pálido | beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio |
| Servo Pálido | beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement |
| Virtude Pálida | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| Anjo Pálido | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Serafim Pálido | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood |
| O Anjo Pálido | 1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement |
| Fanático do Caos | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement |
| Fanático do Caos | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| Fanático do Caos | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| Fanático do Caos | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| Fanático do Caos | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| Fanático do Caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
| Fanático do Caos | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| Fanático do Caos | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| Fanático do Caos | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| Fanático do Caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| Fanático do Caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| Fanático do Caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| Fanático do Caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático do Caos | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| Fanático do Caos | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Guarda Sanguinário | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
| Guarda Sanguinário | 2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood |
| Guarda Sanguinário | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
| Guarda Sanguinário | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
| Guarda Sanguinário | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
| Guarda Sanguinário | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
| Guarda Sanguinário | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
| Guarda Sanguinário | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
| Guarda Sanguinário | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
| Guarda Sanguinário | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
| Guarda Sanguinário | 1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | Conjurador, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Essência do Horror | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
| CipóEssênciadeCaos | construct, medium_movement, Unarmed_onhit_audio |
| Cascavel Ressurgida | bones, Conjurador, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| Cascavel Ressurgida | bones, Conjurador, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| Cascavel Ressurgida | bones, Conjurador, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| Muralha de Ossos | bones, construct, medium_movement, Unarmed_onhit_audio, undead |
| Demônio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Demônio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Demônio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Demônio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Demônio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Demônio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Demônio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Demônio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | MonsterBlunt_onhit_audio, red_blood, very_slow_movement |
| Demônio | beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| Portal Temporal de Essência | construct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio |
| Espírito de Fogo Enfurecido | Fogo, flying, slow_movement, Unarmed_onhit_audio, undead |
| Espírito da Tempestade Furioso | flying, slow_movement, Unarmed_onhit_audio, undead |
| Fanático Sangrento | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Fanático Gélido | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Sangrento | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Fanático Gélido | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| Fanático Sangrento | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| Lúmen Ritualístico | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Taua, o Impiedoso | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| Raok, o Sanguinário | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| Bronnach, o Caçador de Homens | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
| Adrienne, a Rosa Maligna | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood |
| Vasa, da Akhara da Morte | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| Ciara, a Tecelã de Maldições | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| Nyassa, a Mão Flamejante | Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood |
| Hesperia, a Tormenta Arcana | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| Ulfred, o Afligido | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| Drusian, o Artilheiro | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood |
| Sondar, Domador de Tempestades | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood |
| Doran, o Ágil | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood |
| Base Espiritual | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito da Coruja | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito da Serpente | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Primata | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Urso | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Javali | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Boi | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Lobo | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Cervo | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Gato | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Coelho | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito da Raposa | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito da Coruja | medium_movement, Unarmed_onhit_audio |
| Espírito do Gato | ghost, medium_movement, Snap_onhit_audio, undead |
| Espírito do Chefe Primata | beast, medium_movement, Unarmed_onhit_audio |
| Espírito do Primata | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito de Cervo | beast, Beast_onhit_audio, medium_movement |
| Akoya | human, humanoid, medium_movement, red_blood |
| Javali Volátil Espiritual | beast, karui, medium_movement, Unarmed_onhit_audio |
| Búfalo Espiritual | beast, fast_movement, Unarmed_onhit_audio, very_fast_movement |
| Vespa Colossal | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| Vespa-ninfa | allows_additional_projectiles, allows_inc_aoe, beast, Conjurador, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Vespa-ninfa | allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Vespa Alastradora | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Esmagarra | beast, crustacean_beast, medium_movement, not_dex, not_int |
| Monstruosidade Acorrentada | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| Sentina Sanguinolenta | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| Sentina Sanguinolenta | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| Foice Acorrentada | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| Cobra Acorrentada | demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int |
| Aranha Acorrentada | beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement |
| Agarrador Acorrentado | demon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement |
| Debulhador Acorrentado | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| Retorcido Acorrentado | beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
| Gancho Acorrentado | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
| Gancho Acorrentado | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, slow_movement |
| Espírito do Gato | beast, ghost, medium_movement, Snap_onhit_audio, undead |
| Delwyn | fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio |
| Arma Animada | construct, fast_movement |
| Esquadrão de Artilharia | ranged, Unarmed_onhit_audio, very_slow_movement |
| Enxame Voraz | beast, slow_movement, Unarmed_onhit_audio |
| Tavakai | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood |
| Makoru | human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood |
| Demônio | very_slow_movement |
| Demônio | very_slow_movement |
| Demônio | very_slow_movement |
| Espinhal Subterrâneo | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| Thane Wulfric | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| Varloch, o Senhor das Cinzas | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| Siora, Lâmina das Névoas | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Thariel, a Aparição Umbral | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Fúria Agrilhoada | Conjurador, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
| Fogo Insidioso | bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Dama Elswyth | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
| Avelyne, a Rosa Murcha | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
| Parede de Ossos | bones, construct, Stab_onhit_audio, very_slow_movement |
| Oswin, o Vigilante Pavoroso | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Veynar, o Fim Gelado | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Relâmpago Vivo | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement |
| [DNT] Corpse Beetle | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood |
| Vornas, a Chama Malévola | beast, Claw_onhit_audio, fast_movement, Fogo, mammal_beast, not_dex, not_int |
| Morvak, o Infernal | beast, Claw_onhit_audio, fast_movement, Fogo, mammal_beast, not_dex, not_int |
| Anundr, o Verme da Areia | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int |
| Anundr, o Verme da Areia | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int |
| Akthi, a Ferroada Final | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Azmadi, o Príncipe Fariduniano | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
| Zahmir, o Suserano Afiado | 2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement |
| Azmadi, o Príncipe Fariduniano | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
| Elzarah, o Senhor das Najas | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| Serath, o Escamoso | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| Braço de Areia | is_daemon, sand_blood, very_slow_movement |
| Probóscide Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
| Probóscide Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
| Receptáculo de Kulemak | abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement |
| Idiota Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| Idiota Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| Vestígio Sangue-negro | very_slow_movement |
| Elite Sangue-negro | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
| Elite Sangue-negro | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
| Elite Sangue-negro | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
| Ferida Bolhosa Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
| Ferida Bolhosa Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
| Colosso de Piche Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
| Colosso de Piche Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
| Abominação Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
| Abominação Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
| Vingalada Obscurecida | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
| Vingalada Obscurecida | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
| Moreia Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
| Moreia Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
| Serpente Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
| Serpente Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement |
| Serpente Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
| Guarda Fervoroso | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood |
| Quebra-Pilares Fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| Quebra-Pilares Fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| Escavador Fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| Corcel Fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| Abalador Fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| Igrulog, a Rainha Incubadora | abyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement |
| Lança-crânios | bones, construct, slow_movement |
| Range-costelas | bones, construct, skeleton, undead, very_slow_movement |
| Rapina-espinhas | bones, construct, medium_movement, skeleton, undead |
| Brutamontes Deslocado | cultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement |
| [DNT] IceFusedSkeletonInterlude | not_dex, not_int, skeleton, undead, very_slow_movement |
| Olho Cruel | abyssal, demon, medium_movement |
| Espreitador Obscurecido | abyssal, demon, medium_movement |
| Caminhante Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Caminhante Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Caminhante Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Estrangulador Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Estrangulador Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Estrangulador Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Larva de Carne | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
| Larva de Carne | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
| Larva Colossal | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
| Larva Colossal | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
| Larva Colossal | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
| Invisível | construct, slow_movement |
| Fungoide do Fosso | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
| Fungoide do Fosso | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
| Andarilho do Fosso | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
| Andarilho do Fosso | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
| Andarilho do Fosso | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
| Pastor do Fosso | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
| Tremulante Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Tremulante Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Tremulante Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Pastor do Fosso | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
| Andarilho do Fosso | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
| Pastor do Fosso | abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement |
| Primórdio do Fosso | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
| Primórdio do Fosso | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
| Primórdio do Fosso | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
| Cão do Fosso | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
| Cão do Fosso | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
| Cão do Fosso | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
| Cão do Fosso | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
| Cão do Fosso | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Rocha Volátil | slow_movement, Unarmed_onhit_audio |
| Rocha Volátil | slow_movement, Unarmed_onhit_audio |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Runa Sangue-negro | Unarmed_onhit_audio, very_slow_movement |
| Runa Obscurecida | Unarmed_onhit_audio, very_slow_movement |
| Runa do Fosso | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Aparição Abissal | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | very_slow_movement |
| Daímôn | very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Aparição Lich | slow_movement, Unarmed_onhit_audio |
| Daímôn | very_slow_movement |
| Daímôn | very_slow_movement |
| Daímôn | very_slow_movement |
| Daímôn | very_slow_movement |
| Parede de Ossos | construct, Stab_onhit_audio, very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Doryani | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| Vandroth, Escravista Sangue-negro | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
| Tasgul, Devorador de Luz | demon, humanoid, not_dex, slow_movement |
| Javali de Tawhoa | beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
| Tuatara de Tawhoa | beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast |
| Mística Tawhoa | allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood |
| Soldado de Pedra | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
| Naja Esquelética | beast, medium_movement, reptile_beast, skeleton, undead |
| Comissário de Kulemak | is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Monster Tags2 /1931
| Nome | Tags |
|---|---|
| [ANY MONSTER] | construct, fast_movement |
| Primata Feral | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| Primata Selvagem | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| Primata Feral | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio |
| Primata Feral | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood |
| Testador | animal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity |
| Porco-Espinho Gigante | allows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
| Porco-Espinho Gigante | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast |
| Porco-Espinho Gigante | allows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster |
| Totem | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| Totem | construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| Canhão Morteiro | construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| Escavador do Cipoal | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| Espiral do Cipoal | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| Espiral do Cipoal | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider |
| Rhoa do Cipoal | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| Espírito Furioso | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Duplicata | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| Perfurante | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | 1HSword_onhit_audio, construct, fast_movement |
| Miragem | 1HSword_onhit_audio, construct, immobile, red_blood |
| Miragem | 1HSword_onhit_audio, construct, immobile, red_blood |
| Miragem | 1HSword_onhit_audio, construct, immobile, red_blood |
| Miragem | 1HSword_onhit_audio, construct, immobile, red_blood |
| Miragem | 1HSword_onhit_audio, construct, immobile, red_blood |
| Miragem | 1HSword_onhit_audio, construct, immobile, red_blood |
| Clone | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Clone | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, bone_armour, Conjurador, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement |
| Invisível | construct, Elemental_onhit_audio, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
| Núcleo Volátil | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| Núcleo Volátil | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
| Demônio | Conjurador, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Demônio | Conjurador, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Caranguejo de Coco | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Clone | 1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement |
| Padre Sombrio | ghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
| Salvador Ilusório | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Salvador Ilusório | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Salvador Ilusório | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Salvador Ilusório | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Salvador Ilusório | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Salvador Ilusório | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement |
| Núcleo Volátil | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| O Sinorvo | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| O Sinorvo | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Corvo Negro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| O Corvo Negro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| Espectro Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| Espectro Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| Espectro Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| Espectro Relampejante | allows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| Espectro Relampejante | allows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| O Carrasco | 2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement |
| Encarnação da Morte | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| O Carrasco | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| Encarnação da Morte | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| Taumaturgo de Ferro | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
| Guarda de Ferro | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| Lanceiro de Ferro | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Atirador de Ferro | allows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
| Invisível | construct, Elemental_onhit_audio, very_slow_movement |
| Executor de Ferro | Claw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| O Devorador | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| O Devorador | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| Gorian, o Terremoto | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| Gorian, o Terremoto | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| Gorian, o Terremoto | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| O Devorador | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood |
| O Devorador | beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| Demônio | Beast_onhit_audio, very_slow_movement |
| Zumbi Fúngico | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Zumbi Fúngico | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Proliferador Fúngico | allows_inc_aoe, Conjurador, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Simulacro da Lama | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
| Simulacro da Lama | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
| Simulacro da Lama | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
| Simulacro da Lama | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
| Areia Viva | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| Areia Viva | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| Areia Viva | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| O Triturador Inchado | Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie |
| O Triturador Inchado | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Tierney, o Odioso | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Tierney, o Odioso | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Tierney, o Odioso | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Lachlann, Rebelde Ezomita | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Lachlann, Rebelde Ezomita | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Lachlann do Lamento Eterno | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| Lachlann do Lamento Eterno | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| Connal, o Atormentado | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| Connal, o Atormentado | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement |
| Isabel, Esposa Enlutada | 2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead |
| Demônio | construct, Unarmed_onhit_audio, very_slow_movement |
| Calum, Criança Chorosa | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
| Torcall, Criança Chorona | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
| Caranguejo Espinhento | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Caranguejo Espinhento | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| Caranguejo Venenoso | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Matriarca dos Caranguejos Venenosos | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Matriarca dos Caranguejos Venenosos | allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Caranguejo Afiado | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| Caranguejo Afiado | allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| Afogado | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Afogado | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| Afogado | Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Afogado | 1HAxe_onhit_audio, undead, very_slow_movement, zombie |
| Morto Desengonçado | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Morto Desengonçado | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| Diabrete Vil | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie |
| Diabrete Vil | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie |
| Diabrete Vil | allows_inc_aoe, Conjurador, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement |
| Beira, da Matilha Podre | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| Beira, da Matilha Podre | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| Riona, o Brado do Inverno | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| Riona, o Brado do Inverno | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| Gelida, Língua Congelada | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| Isolde da Mortalha Branca | 1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement |
| Bruxa do Rio | allows_inc_aoe, Beast_onhit_audio, Conjurador, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
| Chocalho Fúngico | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Chocalho Fúngico | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Chocalho Fúngico | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| Chocalho Fúngico | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Chocalho Fúngico | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| Cascavel Miserável | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Cascavel Miserável | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| Larva da Carne | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| Larva da Carne | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| Larva da Carne | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| Larva da Carne | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| A Rainha da Ninhada | allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement |
| Larva da Carne | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| Larva da Carne | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio |
| Lobisomem da Matilha | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Lobisomem da Matilha | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Lobisomem Voraz | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
| Lobisomem da Matilha | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
| Lobisomem Voraz | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| Lobisomem da Corte | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| Lobisomem Predador | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Lobisomem Predador | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Predador Tentacular | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Perseguidor Faminto | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Perseguidor Faminto | Claw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| O Rei da Ferrugem | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| O Rei da Ferrugem | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| Gozen, Lorde Rebelde da Ferrugem | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| Gozen, Lorde Rebelde da Ferrugem | 2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int |
| Cortesã | allows_additional_projectiles, allows_inc_aoe, Conjurador, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| Cortesã | allows_additional_projectiles, allows_inc_aoe, Conjurador, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| Portador Sangrento | allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Cretino Sangrento | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Cretino Sangrento | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Coletor Sangrento | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Cavaleiro da Morte | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| Cavaleiro da Morte | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| Cavaleiro da Morte | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| Cavaleiro da Morte | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement |
| Gárgula Demoníaco | 1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct |
| Mercenário Decrépito | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| Mercenário Decrépito | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| Mercenário Decrépito | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| Mercenário Decrépito | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| Mercenário Decrépito | 2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
| Mercenário Decrépito | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
| Mercenário Decrépito | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie |
| Mercenário Decrépito | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie |
| Mercenário Decrépito | 1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| Mercenário Decrépito | 2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| Mercenário Decrépito | 1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| Mercenário Decrépito | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
| Mercenário Decrépito | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
| Mercenário Decrépito | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
| Mercenário Decrépito | 1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
| Corvo Apodrecido | beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement |
| Brutamontes do Cipoal | allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Carniçal Comandante | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Carniçal Comandante | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Xyclucian, o Quimera | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| Xilozoma, a Mandíbula da Fera | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| Xilozoma, a Fera Bocarra | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| Pilar de Pedra | construct, immobile, mud_blood, Unarmed_onhit_audio |
| Uxmal, o Lorde das Bestas | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| Uxmal, o Lorde das Bestas | beast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement |
| Flagelo dos Céus | beast, Beast_onhit_audio, flying, immobile, red_blood |
| Filhote de Carne | beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement |
| Chetza, a Praga Alada | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Flagelo dos Céus | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Chetza, a Praga Alada | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Portador da Praga | beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement |
| Cria | beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio |
| Carniçal Furtivo | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| Carniçal Furtivo | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| Carniçal Furtivo | demon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio |
| Carniçal Furtivo | demon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio |
| Esqueleto Enferrujado | 1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement |
| Maraketiano Erguido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Maraketiano Erguido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Maraketiano Erguido | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Maraketiano Erguido | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Maraketiano Erguido | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Maraketiano Erguido | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Maraketiano Erguido | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Maraketiano Erguido | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| Maraketiano Erguido | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| Maraketiano Erguido | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement |
| Maraketiano Erguido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Maraketiano Erguido | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Maraketiano Erguido | 1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Maraketiano Erguido | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Maraketiano Erguido | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Maraketiano Erguido | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Maraketiano Erguido | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Maraketiano Erguido | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Maraketiano Erguido | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Maraketiano Erguido | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Ezomita Antigo | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Ezomita Antigo | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Ezomita Antigo | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| Ezomita Antigo | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| Ezomita Antigo | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Ezomita Antigo | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Ezomita Antigo | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Ezomita Antigo | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
| Ezomita Antigo | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
| Ezomita Antigo | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
| Ezomita Antigo | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
| Ezomita Antigo | 1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement |
| Artilharia Fúngica | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
| Coveiro | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| Coveiro | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| Miserável Sobrecarregado | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
| Portador da Penitência | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
| Demônio da Mandíbula | amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio |
| Rastejante do Fosso | demon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Espreitador Ósseo | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
| Espreitador Ósseo | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
| Sentinela Tentacular | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Lobo Faminto | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio |
| Lobo Podre | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio |
| Lobo Podre | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
| Lobo Podre | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
| Lobo Fúngico | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement |
| Barulhento Ressuscitado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Barulhento Ressuscitado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Barulhento Ressuscitado | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Barulhento Ressuscitado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Barulhento Ressuscitado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Barulhento Ressuscitado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Barulhento Ressuscitado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Barulhento Ressuscitado | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| Barulhento Ressuscitado | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| Barulhento Ressuscitado | 1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| Barulhento Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Barulhento Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Barulhento Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Barulhento Ressuscitado | Conjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Barulhento Ressuscitado | Conjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Barulhento Ressuscitado | Conjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Barulhento Ressuscitado | allows_additional_projectiles, Conjurador, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Barulhento Ressuscitado | allows_additional_projectiles, Conjurador, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Barulhento Ressuscitado | allows_additional_projectiles, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Barulhento Ressuscitado | allows_additional_projectiles, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Serpente Florescente | allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| Serpente Florescente | allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| Camponês Ressuscitado | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| Camponês Ressuscitado | 2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| Mortos Ardentes | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Mortos Ardentes | 1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| Mortos Ardentes | 2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie |
| Símio do Cipoal | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED] Dog Trader | Arrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood |
| Azarian, o Filho Esquecido | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Hask, o Filho Caído | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Hask, o Filho Caído | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Zalmarath, o Colosso | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
| Vastweld, o Guardião Colossal | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
| Balestra Ressuscitada | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Balestra Ressuscitada | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
| [DNT-UNUSED] Lark | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
| Balbala, a Traidora | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| Pirasha, a Prisioneira Esquecida | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| Pirasha, a Prisioneira Esquecida | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| Espírito de Balbala | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| Espírito de Balbala | 1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement |
| Demônio | 1HSword_onhit_audio, very_slow_movement |
| Golem Saltador | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| Golem Saltador | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio |
| Golem Saltador | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
| Golem Saltador | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
| Golem Saltador | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| Golem Saltador | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| Pedra Rastejante | allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode |
| Infestador Faridun | allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Espadachim Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Lanceiro Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Infantaria Pesada Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood |
| Dançarina das Lâminas Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Javelinista Faridun | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| Infantaria Faridun | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
| Neófito Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Recruta Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Lanceiro Faridun | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Infantaria Pesada Faridun | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Lanceira Faridun | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Dançarina das Lâminas Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Corta-vento Faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Javelinista Faridun | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
| Infantaria Faridun | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Neófito Faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Espadachim Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Espadachim Faridun | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Lanceiro Faridun | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Lanceiro Faridun | cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Infantaria Pesada Faridun | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Infantaria Pesada Faridun | cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Lanceira Faridun | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Lanceira Faridun | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Dançarina das Lâminas Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Dançarina das Lâminas Faridun | 1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Corta-vento Faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Corta-vento Faridun | cannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Javelinista Faridun | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
| Infantaria Faridun | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Infantaria Faridun | cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Neófito Faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Recruta Faridun | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Rhex | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Rhex | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Rhex Blindado | allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast |
| Espadachim Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Lanceiro Faridun | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Infantaria Pesada Faridun | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Lanceira Faridun | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Dançarina das Lâminas Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Corta-vento Faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Javelinista Faridun | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| Infantaria Faridun | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio |
| Neófito Faridun | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Recruta Faridun | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Açougueiro Faridun | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| Sekhema Asala | 1HSword_onhit_audio, human, humanoid, medium_movement, red_blood |
| Sekhema Asala | human, humanoid, medium_movement, red_blood |
| Jado | human, humanoid, medium_movement, red_blood |
| Saltador de Chyme | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| Saltador de Chyme | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| Peixe do Abismo | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| Uhtred, Traidor Ambicioso | Conjurador, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour |
| Esqueleto Espadachim Desenterrado | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Esqueleto Guerreiro Desenterrado | 1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Esqueleto Arqueiro Desenterrado | allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Zumbi Desenterrado | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Geleira Desenterrado | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Furioso Desenterrado | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Berserker Desenterrado | Conjurador, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Rastejador Desenterrado | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Invocador de Runas Desenterrado | Conjurador, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour |
| Soldado Desenterrado | 2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour |
| Ouriço Desenterrado | fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie |
| Acrobata Foice Negra Desenterrado | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement |
| Cavaleiro do Sol | 2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour |
| Cavaleiro das Runas | Conjurador, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, undead, ward_armour |
| Padre do Cálice | 1HSword_onhit_audio, bone_armour, bones, Conjurador, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
| Druida do Círculo Quebrado | bone_armour, Conjurador, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour |
| Familiar Druida | animal_claw_weapon, beast, bone_armour, Claw_onhit_audio, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, undead |
| Mercenário Foice Negra | 1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour |
| Ostiário da Ordem | 1HSword_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
| Olroth, Origem da Queda | 1HSword_onhit_audio, Conjurador, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour |
| Olroth, Origem da Queda | 1HSword_onhit_audio, Conjurador, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour |
| A Chama do Triskelion | Conjurador, construct, fire_affinity, is_unarmed, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| [DNT-UNUSED] Expedition Apparition Orb | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
| Dannig | 1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Gwennen | 1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Rog | 2HBluntWood_onhit_audio, bludgeoning_weapon, Conjurador, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
| Tujen | 2HBluntWood_onhit_audio, bludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
| Fogo Rastejante | bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Tornado | construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Pomar Volátil | Conjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Rocha Volátil | Conjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Rocha Volátil | Conjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Rocha Volátil | Conjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Rocha Volátil | Conjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Demônio | Conjurador, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| Demônio | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| Cristal Vivo | construct, immobile |
| Totem | Conjurador, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio |
| Ramos Esqueléticos | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Ramos Esqueléticos | allows_inc_aoe, Conjurador, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement |
| Trent | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Peregrino Sombrio | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
| Peregrino Sombrio | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
| Peregrino Sombrio | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
| Aracnídeo das Cinzas | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio |
| Peregrino Sombrio | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio |
| Espreitador do Cofre | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
| Espreitador do Cofre | allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
| Espreitador do Cofre | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio |
| Aranha-sabre | beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement |
| Besouro Adornado | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
| Besouro Adornado | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
| Besouro Manchado | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int |
| Besouro Manchado | allows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster |
| Escaravelho Adornado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
| Escaravelho Adornado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster |
| Escaravelho Manchado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
| Besouro Dourado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement |
| Besouro Dourado | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement |
| O Nono Tesouro de Keth | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement |
| Besouro Adornado | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int |
| Besouro Adornado do Festival | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement |
| Brutamontes do Deserto | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
| Brutamontes Abandonado | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
| Roda de Carroça | construct, immobile, large_model |
| Roda de Carroça | 2HBluntMetal_onhit_audio, construct, immobile, large_model |
| Brutamontes Apodrecido | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| Brutamontes Apodrecido | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| Brutamontes do Pântano | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| Mortos Arenosos | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Mortos Arenosos | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Mortos Arenosos | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Clã da Serpente | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast |
| Clã da Serpente | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster |
| Golem do Tremor | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Golem do Tremor | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| Golem do Tremor | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Golem do Tremor | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| Parede de Pedra | construct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement |
| Jaularido, o Quebra-Terra | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Volkhar, o Natibrasa | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Magmanore, o Fundido | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Sulfirox, o Voltáxico | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Golem do Tremor | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Ekbab, Corcel Ancestral | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| O Colosso de Ossos | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| O Colosso Ósseo | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| O Colosso de Ossos | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| Demônio Hiena | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Demônio Hiena | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Catador do Clã do Sol | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Catador do Clã do Sol | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Esmagafúria | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
| Caedron, o Lorde das Hienas | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
| Caedron, o Lorde das Hienas | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
| Caranguejo Enxofrado | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
| Caranguejo Enxofrado | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
| Caranguejo Enxofrado | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
| Caranguejo Enxofrado | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
| Caranguejo Enxofrado | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
| Caranguejo Enxofrado | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
| Caranguejo Enxofrado | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
| Caranguejo Enxofrado | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
| Caranguejo Cáustico | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
| Caranguejo Cáustico | allows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
| Caranguejo Cáustico | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
| Caranguejo Cáustico | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
| Caranguejo Cáustico | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement |
| Caranguejo da Carapaça Betuminosa | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
| Caranguejo da Carapaça Betuminosa | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity |
| Mago Ressuscitado | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Mago Ressuscitado | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Mago Ressuscitado | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Turíbulo | 2HSharpMetal_onhit_audio, very_slow_movement |
| Turíbulo | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
| Abutre Regurgitador | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio |
| Jamanra, o Rei Erguido | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
| Ishtaroth, o Perene | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood |
| Ídolo Vil | construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio |
| Saltador do Penhasco | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
| Saltador do Penhasco | beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
| Servo do Horror | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Conjurador, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead |
| Servo do Horror | 1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Conjurador, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead |
| Lich Dessecado | allows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
| Lich Dessecado | allows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
| Lich Dessecado | allows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
| Lich Dessecado | allows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
| Lich Dessecado | allows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
| Lich Ressecado | allows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
| Lich Dessecado | allows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
| Conjurador de Lich Dessecado | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
| Acólito de Mar | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio |
| Acólito de Mar | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio |
| Demônio Alado | allows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| Formiga Rochosa | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
| Formiga Rochosa | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
| Formiga Rochosa | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
| Formiga Rochosa | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
| Formiga Rochosa | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
| Formiga Rochosa | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
| Fanático dos Homens Perdidos | allows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Zelote dos Perdidos | allows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Fanático dos Homens Perdidos | Conjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Zelote dos Perdidos | Conjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Fanático dos Homens Perdidos | allows_inc_aoe, Conjurador, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Fanático dos Homens Perdidos | Conjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Bruto dos Homens Perdidos | 2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Cobra Dourada | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
| Guarda Doméstico Ardura | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| Emal | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
| Tanim | 1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement |
| Soldado de Terracota | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement |
| Soldado de Terracota | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
| Soldado de Terracota | 1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| Soldado de Terracota | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| Soldado de Terracota | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
| Ceifador de Carniça | 2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement |
| Subjugador dos Homens Perdidos | 2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Osseodonte Trabalhador | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| Necromante dos Homens Perdidos | allows_additional_projectiles, Conjurador, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Lança-crânios | allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| Arranca-costelas | skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Rouba-dorsal | medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Xamã da Serpente | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast |
| Xamã da Serpente | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster |
| Kabala, Rainha Constritora | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Manassa, a Rainha Serpente | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Manassa, a Rainha Serpente | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Serpente Fascinante | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Cobra Dourada | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
| Parede de Ossos | bones, construct, Stab_onhit_audio, very_slow_movement |
| Iktab, o Senhor da Morte | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Senhor do Poço | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Senhor do Poço | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Senhor do Poço | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Iktab, o Senhor da Morte | Unarmed_onhit_audio, very_slow_movement |
| Iktab, o Senhor da Morte | immobile, Unarmed_onhit_audio |
| Maraketiano Ressuscitado | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement |
| Maraketiano Ressuscitado | cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Maraketiano Ressuscitado | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement |
| Maraketiano Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Maraketiano Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Maraketiano Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
| Maraketiano Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
| Esqueleto da Areia | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Esqueleto da Areia | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Guerreiro da Areia | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Guerreiro da Areia | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Guerreiro da Areia | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Guerreiro da Areia | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Mago da Areia | allows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Mago da Areia | allows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Mago da Areia | allows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Catador de Raspas | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
| Catador de Raspas | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
| Catador de Raspas | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
| Catador de Raspas | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
| Gritador do Túmulo | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Gritador do Túmulo | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Gritador do Túmulo | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster |
| Magus Demônio | 1HSword_onhit_audio, demon, medium_movement, not_dex, not_str |
| Morcego Vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Morcego Vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Morcego Vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
| Morcego Vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
| Espírito da Areia | allows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead |
| Espírito da Areia | allows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| Espírito da Areia | allows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| [DNT] Water Djinn | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
| [DNT] Fire Djinn | Elemental, Fogo, humanoid, medium_movement, Unarmed_onhit_audio |
| [DNT] Sand Djinn | earth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio |
| Aparição de Vril | allows_additional_projectiles, allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
| Aparição de Vril | allows_additional_projectiles, allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode |
| Aparição de Vril | allows_additional_projectiles, allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode |
| Tor Gul, o Profanador | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
| Zar Wali, o Tirano de Ossos | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
| Zar Wali, o Tirano de Ossos | 2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement |
| Abutre Vil | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
| Abutre Vil | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
| Kinarha | 2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
| Mortos-Vivos Maraketh | melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Mortos-Vivos Maraketh | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Cadáver Corrompido | 2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement |
| Enxame da Praga | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Enxame da Praga | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Ninfa da Praga | allows_additional_projectiles, allows_inc_aoe, beast, Conjurador, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Ninfa da Praga | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Colhedor da Praga | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| Sorvessangue | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| Rasgapele | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| Colhedor da Praga | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| Colhedor da Praga | beast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| Soldado da Ordem do Crepúsculo | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Soldado da Ordem do Crepúsculo | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| Oficial da Ordem do Crepúsculo | 2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| Oficial da Ordem do Crepúsculo | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
| Assassino da Ordem do Crepúsculo | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| Soldado da Ordem do Crepúsculo | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
| Oficial da Ordem do Crepúsculo | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| O Punido | 2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead |
| Espreitador das Dunas | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
| Espreitador das Dunas | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
| Espreitador das Dunas | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster |
| Horror Alado | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood |
| Horror Alado | 2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster |
| Fanático de Terracota | 2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement |
| Raven Harpy [DNT-UNUSED] | avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| Harpia Corvo [DNT] | avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| Rato Louva-a-Deus | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str |
| Rudja, a Engenheira Terrível | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| Vorrik, o Engenheiro Infernal | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| Vorrik, o Engenheiro Infernal | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| Zarokh, o Temporal | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
| Golem do Pântano | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Escravo Abatido do Brejo | humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| Plebeu Abatido do Brejo | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
| Plebeu Abatido do Brejo | 2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
| Plebeu Abatido do Brejo | humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| Draga Demônio | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Ínfero Dragador | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Dragaraiz | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Grudgelash, Espinho Vil | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Grudgelash, Espinho Vil | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Espreitador Orok | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Caçador Orok | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
| Perfurador Orok | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
| Cortador Orok | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Xamã Orok | allows_additional_projectiles, allows_inc_aoe, Conjurador, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Ranbu, o Xamã Pálido | allows_additional_projectiles, allows_inc_aoe, Conjurador, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Garkam, Marreta de Ranbu | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood |
| Espreitador Azak | 2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Lanceiro Azak | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
| Perfurador Azak | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
| Mestre de Cães Azak | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| Cortador Azak | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| Xamã Azak | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
| Xamã Azak | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
| Narag, a Palavra Vil | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio |
| Bruto Azak | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| Recruta Azak | allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood |
| Portador da Tocha Azak | fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio |
| Marreteiro Azak | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Parede de Ossos | bones, construct, not_dex, not_int, very_slow_movement |
| Efígie Selvagem | construct, very_slow_movement |
| Efígie Selvagem | construct, very_slow_movement |
| Vespa Rouba-sangue | beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Vespa Rouba-sangue | beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Rainha Rouba-sangue | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
| Armadilheiro da Tribo do Mar | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
| Civil da Tribo do Mar | 1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood |
| Conjurador da Tribo do Mar | humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Saltador da Tribo do Mar | humanoid, not_int, red_blood, slow_movement, Stab_onhit_audio |
| Adagueiro da Tribo do Mar | 1HSword_onhit_audio, humanoid, not_int, not_str, red_blood, very_slow_movement |
| Bolseiro da Tribo do Mar | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Arpoeiro da Tribo do Mar | fast_movement, humanoid, not_int, red_blood, Stab_onhit_audio |
| Lanceiro da Tribo do Mar | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
| Ave da Tribo do Mar | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
| Espreitador Pálido-Costurado | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
| Aberração Adornada | 1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement |
| Corcunda Batedor | humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio |
| Batedor Cabeça-Chata | 2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Cultivador de Cogumelos de Fogo | 1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement |
| Muda Amaldiçoada | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
| Formiga-leão Atacante | beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Mascador Mestiço | beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement |
| Mascador Mestiço | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
| Mascador Mestiço | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
| Esqueleto Guerreiro Vaal | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement |
| Esqueleto Escudeiro Vaal | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| Esqueleto Sacerdote Vaal | allows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement |
| Esqueleto Arqueiro Vaal | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
| Esqueleto Guerreiro Vaal | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement |
| Esqueleto Escudeiro Vaal | 1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| Esqueleto Sacerdote Vaal | allows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement |
| Esqueleto Arqueiro Vaal | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
| Explorador Malfadado | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Explorador Malfadado | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Explorador Malfadado | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Explorador Malfadado | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Quadrilha | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| [DNT-UNUSED] Just A Rock | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| Poderoso Punho de Prata | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Zekoa, o Esmaga Cabeças | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Zekoa, o Esmaga Cabeças | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Zekoa, o Esmaga-cabeça | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| O Abominável Yeti | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Ínfero Natigelado | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| O Ínfero Natigelado | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Formiga Ortiga | beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio |
| Mandíbulas Congeladas | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
| Brutamontes Enredado | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
| Cambaleante Gargantadecobra | beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| Cambaleante Entranhado | beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| Ninho de Cadáveres | 1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement |
| Cuspidor Rastejante | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| Cambaleante Constrito | beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
| Cuspidor Constrito | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
| Macaco Escorpião | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Macaco-escorpião | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Javali Presaterradora | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Javali Presaterradora | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Demônio | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| Vespa | beast, fast_movement, Stab_onhit_audio |
| [DNT-UNUSED] Spirit Turtle | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
| [DNT-UNUSED] Jade Hulk | 2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| [DNT-UNUSED] Spirit Caster | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED] Karui Warhorn | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Espirito Tartaruga Ancestral | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement |
| Brutamontes de Jade Ancestral | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement |
| Conjurador de Jade Ancestral | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| Trombeta de Guerra Ancestral | 2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement |
| Cultista Arqueiro | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| Cultista Dançarino da Adaga | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Cultista Bruxa | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| Cultista Guerreiro | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Cultista Guerreiro | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Cultista Guerreiro | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Cultista Bruto | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Lança-crânios | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| Arranca-costelas | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Rouba-dorsal | bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Totem da Aflição | construct, ghost_armour, immobile, is_unarmed, non_attacking |
| Quimera Espreitadora | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| Dragão do Rio | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Dragão do Rio | beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Dragonete-camaleão | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Dragão do Rio | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Dragão do Rio | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Rã Língua-Chicote | 2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast |
| Mandíbula Negra, o Remanescente | 2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| Oloton, o Implacável | 2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| Oloton, o Implacável | 2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| Oloton, o Impiedoso | 2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement |
| Sanguinolência Torrencial, o Guardião | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| Sanguinolência Torrencial, o Guardião | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| Sanguinolência Torrencial, o Guardião | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| Ignagduk, a Bruxa do Pântano | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Brakka, a Bruxa Definhada | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Brakka, a Bruxa Definhada | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Ignatia, Juramentada da Chama | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Heldra da Pira Negra | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Sentinela de Pedra | 2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| Sentinela Fundida a Ouro | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| Sentinela Fundida a Ouro | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| Reconstrutor Enferrujado | 2HBluntMetal_onhit_audio, Conjurador, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
| Reconstrutor Enferrujado | 2HBluntMetal_onhit_audio, Conjurador, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
| Reconstrutor | 2HBluntMetal_onhit_audio, bludgeoning_weapon, Conjurador, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
| Construto Lâmina de Choque | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
| Golem Dyna Enferrujado | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
| Golem Dyna Enferrujado | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal |
| Construto Lâmina de Choque | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal |
| Sentinela Rastejante | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| Sentinela Rastejante | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| Sentinela Rastejante | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| Sentinela Rastejante | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| Macaco Construto | Conjurador, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal |
| Cabeça de Macaco Construto | Conjurador, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal |
| Rato Apodrecido | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| Rato Apodrecido | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| Sombra Espreitadora | allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead |
| Sombra Espreitadora | Claw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead |
| Dançarino da Lâmina Vaal Morto-Vivo | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
| Guarda Vaal Morto-Vivo | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
| Guarda Vaal Morto-Vivo | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
| Dançarino da Lâmina Vaal Morto-Vivo | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement |
| Guarda Vaal Morto-Vivo | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
| Guarda Vaal Morto-Vivo | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal |
| Sábio Imundo | 1HSword_onhit_audio, Conjurador, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Filhote Cabeça-Chata | humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| Ferreiro Imundo | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement |
| Marretador Imundo | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Lançador Imundo | allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Guerreiro Cabeça-Chata | humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
| Primogênito Imundo | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Víbora Napuatzi | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Víbora Napuatzi | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Lythara, a Lança Desgarrada | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| Morwyn, o Fratricida | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| Morwyn, o Fratricida | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| Servo da Víbora | beast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio |
| Legionário da Víbora | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Legionário da Víbora | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood |
| Legionário da Víbora | 1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood |
| Legionário da Víbora | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Legionário da Víbora | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Legionário da Víbora | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| Fanático Sangrento | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Fanático Sangrento | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Fanático Sangrento | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Fanático Caótico | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Caótico | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Caótico | 1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Gélido | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Gélido | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Gélido | 1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Ardente | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Ardente | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Empoderado | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Empoderado | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Porta Estandarte | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Porta Estandarte | 1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Sangrento | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Fanático Sangrento | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Fanático Caótico | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
| Fanático Caótico | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
| Fanático Caótico | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood |
| Fanático Gélido | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| Fanático Gélido | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| Fanático Gélido | 1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| Fanático Ardente | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
| Fanático Ardente | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood |
| Fanático Empoderado | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
| Fanático Empoderado | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood |
| Fanático Sangrento | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Sangrento | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Caótico | allows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Caótico | allows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Caótico | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Gélido | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Ardente | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Ardente | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Empoderado | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
| Fanático Empoderado | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement |
| Excorcista Vaal | Claw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Guarda Vaal | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Guarda Vaal | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Guarda Vaal | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Guarda Vaal | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| Supervisor Vaal | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Supervisor Vaal | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
| Golias Vaal | allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Golias Vaal | allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Golias Vaal | allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Experimentalista Cirúrgico | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement |
| Mutaforma Vaal | 1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| Mutaforma Vaal | 1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| Mutaforma Vaal | 1HSword_onhit_audio, cannot_be_monolith, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| Mutaforma Vaal | 1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood |
| Sacerdotisa Sangrenta | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood |
| Padre Sangrento | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood |
| Núcleo Volátil | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement |
| Executor Vaal | 2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Pesquisador Temporal Vaal | human, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio |
| Executor Vaal Morto-vivo | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead |
| Pesquisador Vaal | allows_additional_projectiles, allows_inc_aoe, Conjurador, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Jaguar Leal | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| Jaguar Familiar | beast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| Familiar Serpentino | beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio |
| Familiar Primordial | animal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
| Serpente | beast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement |
| Alva | bludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement |
| Servi | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| Una | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| Oswald | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| O Encapuzado | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| Tujen | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| Dannig | 1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
| Ange | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| Lenhador Embalsamado Vaal | 1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead |
| Lanceiro Embalsamado Vaal | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
| Ladino Embalsamado Vaal | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
| Arqueiro Embalsamado Vaal | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead |
| Portador Embalsamado Vaal | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
| Portador Embalsamado Vaal | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
| Zangado Fundido a Ouro | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Zangado Fundido a Ouro | 2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Zangado Fundido a Ouro | 2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Zangado Fundido a Ouro | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement |
| Explorador Afogado | 1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Explorador Afogado | 1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Explorador Afogado | 1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Explorador Afogado | 1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Espectro Afogado | fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water |
| Portador Afogado | 2HBluntWood_onhit_audio, allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
| Portador Afogado | 2HBluntWood_onhit_audio, allows_inc_aoe, melee_mod, physical_affinity, undead, very_slow_movement, zombie |
| Ferreiro Fundido a Ouro | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
| Rastejador Afogado | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
| Rastejador Afogado | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Elemental de Sangue | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
| [DNT-UNUSED] Liquid Elemental Blood | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Guarda Sanguinário | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
| Guarda Sanguinário | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
| Guarda Sanguinário | 2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
| Guarda Sanguinário | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
| Guarda Sanguinário | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood |
| Guarda Sanguinário | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
| Guarda Sanguinário | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
| Guarda Sanguinário | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
| Guarda Sanguinário | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio |
| Guarda Sanguinário | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
| Guarda Sanguinário | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood |
| Sacerdote do Sol | allows_additional_projectiles, Conjurador, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead |
| Sacerdote Sanguinário | 1HSword_onhit_audio, allows_additional_projectiles, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
| Sacerdote Sanguinário | 1HSword_onhit_audio, allows_additional_projectiles, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood |
| Kaazuli, Alto Sacerdote do Sol | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Tonqui, Vidente do Sol | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Tonqui, Vidente do Sol | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Construto Ciclônico | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
| Braços do Construto Ciclônico | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
| Morcego Feral | beast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood |
| Sentinela de Chamas | 2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged |
| Sentinela Flamejante | 2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged |
| Lenhador Vaal | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Lenhador Vaal | 2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood |
| Zelina, Sacerdotisa de Sangue | 1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement |
| Zolin, Sacerdote de Sangue | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
| Ytzara, Oráculo de Sangue | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Maztli Entalhacarne | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement |
| Anciã Imunda | Conjurador, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| A Rainha da Imundície | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| Yaota, a Repugnante | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| Yaota, a Repugnante | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| Yaota, a Repugnante | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement |
| Maldição da Anciã | very_slow_movement |
| Maldição da Anciã | very_slow_movement |
| Maldição da Anciã | very_slow_movement |
| Maldição da Anciã | very_slow_movement |
| Maldição da Rainha da Imundície | very_slow_movement |
| Maldição da Rainha da Imundície | very_slow_movement |
| Maldição da Rainha da Imundície | very_slow_movement |
| Lodo Imundo | very_slow_movement |
| Lodo Repugnante | very_slow_movement |
| Pega-Almas Apodrecido | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Homem da Guerra | Conjurador, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water |
| Canhoneiro Apodrecido | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Granadeiro Apodrecido | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| Demolidor Apodrecido | allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead |
| Capitão Hartlin | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
| Malgor, o Nautilorde | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
| Canhão Fantasma | construct, slow_movement |
| Núcleo Volátil | construct, Unarmed_onhit_audio, very_slow_movement |
| Torrek da Frota Afogada | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
| Torrek da Frota Afogada | 2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
| Âncora Inchada | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| Ancoreiro Inchado | 2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| Amotinado Empalado | cannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement |
| Esqueleto Apodrecido | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Esqueleto Apodrecido | allows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Aprisionador Apodrecido | Arrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
| Atirador Apodrecido | allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Esqueleto Apodrecido | 1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Esqueleto Apodrecido | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Arqueiro Transcendental | allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal |
| Arqueiro Transcendental | Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal |
| Golias Transcendental | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Transcendental Brutal | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
| Transcendental com Escudo | 1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood |
| Espadachim Fundido | 1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood |
| Elite de Doryani | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
| Elite de Doryani | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
| Mina Saltitante | 2HBluntMetal_onhit_audio, Conjurador, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement |
| Colosso de Aço | 2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement |
| Guerreiro Transcendente | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
| Corte Transcendente | 2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement |
| Picanço Golias | allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Falcatrês | beast, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Gaivota Carniça | beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Gaivota Venenosa | allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Esqueleto Reciclado | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Esqueleto Saqueado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Corvo Shrike | allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| Gaivota Shrike | avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| Doryani, Taumaturgo Real | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Doryani, Taumaturgo Real | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Triunfo de Doryani | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
| Triunfo de Doryani | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
| Triunfo de Doryani | construct, mud_blood, not_dex, not_int, slow_movement |
| Raiva | animal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity |
| Despeito | animal_claw_weapon, Conjurador, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio |
| Desgosto | animal_claw_weapon, Beast_onhit_audio, Conjurador, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement |
| Malícia | animal_claw_weapon, Conjurador, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| Fúria | Beast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity |
| Confusão | animal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio |
| Omnifobia, Medo Manifestado | 1HSword_onhit_audio, Conjurador, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon |
| [DNT-UNUSED] Shipwreck Boss | 2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie |
| Núcleo Volátil | Conjurador, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement |
| Forca Barulhenta | 1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Torturador Eterno | 2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie |
| Necromante Espinhado | allows_inc_aoe, Conjurador, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| Forael, o Guarda-almas | allows_inc_aoe, Conjurador, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| Esqueleto Furtivo | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Esqueleto Furtivo | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Rato Consumido | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead |
| Rato Consumido | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead |
| Chocalhador Ressuscitado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Chocalhador Ressuscitado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Chocalhador Ressuscitado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Chocalhador Ressuscitado | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Chocalhador Ressuscitado | 1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Chocalhador Ressuscitado | 1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Prisioneiro Eterno | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Prisioneiro Eterno | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Prisioneiro Eterno | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| Prisioneiro Eterno | 1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| Prisioneiro Eterno | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Esqueleto Espreitador | fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Quebra-mar Pálido | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Racha-mar Pálido | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Racha-mar Pálido | humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| Caminhante das Águas Pálido | cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Guarda Eterno | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
| Intendente Caído | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
| Tangmazu | human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio |
| Freya Hartlin | humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Abduzido Pálido | allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| Esqueleto com Coroa de Coral | bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Boca Bulbosa | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
| Boca de Pescador | Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement |
| Espreitador Viscoso | Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement |
| Mektul, o Mestre da Forja | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
| Gulzal, A Fornalha Viva | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
| Gulzal, A Fornalha Viva | 2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement |
| O Prisioneiro | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
| O Horror Agrilhoado | 1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead |
| Espinho de Gelo | construct, immobile, Unarmed_onhit_audio |
| Demônio | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
| Tartaruga Elefante | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Caranguejo Espinhoso | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement |
| Rhoa Pedregoso | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| Rhoa Pedregoso Cativo | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| O Grande Branco | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Arenomoa | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| Goblin com Crânio | fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio |
| Goblin Selvagem | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
| Goblin com Crânio | humanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio |
| Goblin Selvagem | fast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio |
| Gigante Subjugado | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| Gigante Subjugado | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| Mimbok, o Escravizado | beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement |
| Goblin Portador de Lança | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| Goblin Portador de Lança | humanoid, medium_movement, not_int, red_blood, Stab_onhit_audio |
| Goblin Portador de Lança | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| Goblin Caminhante Alto | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio |
| Goblin Toca-Tambor | allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
| Goblin Toca-Tambor | humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio |
| Goblin Portador de Presas | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Goblin Portador de Presas | humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio |
| Goblin Xamã | allows_additional_projectiles, allows_inc_aoe, Conjurador, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood |
| Goblin Xamã | Conjurador, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
| Diabrete Derretido | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, Conjurador, cleaving_weapon, demon, Fogo, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio |
| A Besta Cega | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| A Presa Voraz | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| Krutog, Senhor dos Goblins | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| Brughor, o Insaciável | 2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| Goblin Prospector | fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio |
| Goblin Portador de Tocha | fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
| Raia Espinhosa | allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood |
| Caranguejo Gelatinoso Agitado | beast, Conjurador, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water |
| Caranguejo Gelatinoso Agitado | beast, Conjurador, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water |
| Água-viva Luminosa | beast, Conjurador, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water |
| Sereia Fantasmagórica | humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Boca Gigante | allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water |
| Peixe-espinha Luminoso | beast, Beast_onhit_audio, Conjurador, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood |
| Donzela do Salmouro | allows_additional_projectiles, beast, Beast_onhit_audio, Conjurador, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
| Adelina, Guardiã da Pérola | allows_additional_projectiles, beast, Beast_onhit_audio, Conjurador, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood |
| Predador Anfíbio | amphibian_beast, beast, Beast_onhit_audio, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Lagarto Guardião | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
| Lagarto Guardião | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
| Canalizador Ancestral | human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Canalizador Ancestral | allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Espírito Primal | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Espírito Primal | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Arqueiro Ancestral | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| Arqueiro Ancestral | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| Arqueiro Karui | allows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio |
| Guardião Ancestral | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| Guardião Ancestral | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| Infantaria Karui | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Guerreiro Ancestral | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Guerreiro Ancestral | 2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Decapitador Ancestral | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Decapitador Ancestral | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Guerreiro Karui | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood |
| Cospe-fogo | allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement |
| Devastador Ngamahu | allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Demolidor da Casca Negra | allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Pescador de Lança | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| Maré Violenta | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| Traineira Tasalio | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| Pássaro do Trovão | allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement |
| Guarda da Tempestade | allows_inc_aoe, Conjurador, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood |
| Condutor da Tempestade | allows_inc_aoe, Conjurador, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
| Diamora, Canção da Morte | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| Syvora, a Filha das Profundezas | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| Diamora, Canção da Morte | demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED]Water Ball | Conjurador, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
| Máscara Ancestral | ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
| Porta-chifres Ancestral | 2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Porta-chifres Ancestral | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Tawhani, o Guardião Ancestral | construct, immobile, Unarmed_onhit_audio |
| Demônio | construct, immobile, Unarmed_onhit_audio |
| Demônio | construct, immobile, Unarmed_onhit_audio |
| Demônio | construct, immobile, Unarmed_onhit_audio |
| Yama, o Branco | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
| Yama, o Branco | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
| Yama, o Branco | 2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement |
| Vomitador da Febre Sangrenta | 2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Homem-gancho da Febre Sangrenta | 1HSword_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Lanceiro da Febre Sangrenta | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
| Mateiro da Febre Sangrenta | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
| Guerreiro da Febre Sangrenta | 2HSharpMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Homem-maça da Febre Sangrenta | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
| Pústula da Febre Sangrenta | construct, very_slow_movement |
| Incendiário da Febre Sangrenta | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
| Fera de Presas da Febre Sangrenta | allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| Sábia da Febre Sangrenta | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| Harano, o Esquartejador | 1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
| Parasita Blindado | beast, Claw_onhit_audio, insect, medium_movement, red_blood |
| Parasita Kreth | beast, Claw_onhit_audio, medium_movement, not_int, not_str, red_blood |
| Clã de Moreias | beast, Claw_onhit_audio, fast_movement, not_int, not_str |
| Louva-a-deus Infestado | beast, medium_movement, not_int, red_blood, Stab_onhit_audio |
| Polvo Infestado | beast, Claw_onhit_audio, medium_movement, red_blood |
| Tartaruga Infestada | beast, Claw_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Peixe-lanterna Infestado | beast, Beast_onhit_audio, medium_movement, not_int, not_str, red_blood |
| [DNT-UNUSED] Parasite Host | beast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| Empestador da Febre Sangrenta | allows_inc_aoe, Claw_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Tartaruga Guardiã | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
| Tartaruga Guardiã | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
| [DNT-UNUSED] Ant Carrier | beast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement |
| Espreitador da Praga | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
| Vagabundo Rancoroso | human, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| Tavakai, o Caudilho | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
| Tavakai, o Caído | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| Tavakai, o Consumido | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Manoki, o Escolhido | 2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement |
| Manoki, o Delirante | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement |
| Manoki, o Profanado | 2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Espírito Guerreiro | 1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement |
| Caminhante de Raízes | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
| Portador de Esporos | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Ceifador Fúngico | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Bosque Cultivado | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Bosque Cultivado | beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement |
| Esprigano Esqueleto | beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement |
| Bosque Cultivado | beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Esqueleto Spriggan | allows_inc_aoe, beast, Conjurador, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement |
| Conde Geonor | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
| Conde Geonor | 1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood |
| Conde Geonor | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
| Conde Geonor | 1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement |
| Geonor, o Lobo Pútrido | 1HSword_onhit_audio, beast, medium_movement, red_blood |
| Geonor, o Lobo Pútrido | 1HSword_onhit_audio, beast, medium_movement, red_blood |
| Demônio | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement |
| Lobisomem da Corte | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| Predador Tentacular | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
| Guarda Enlouquecido | 2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement |
| Juramentado da Ordem do Crepúsculo | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| Juramentado da Ordem do Crepúsculo | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| Juramentado da Ordem do Crepúsculo | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| Missionário Lorandis | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement |
| Juramentado da Ordem do Crepúsculo | 2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement |
| Torvian, a Mão do Salvador | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Brakkus, o Colosso | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Twilight Order Officer [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| Clone [DNT-UNUSED] | 2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| Arqueiro Fiel | 2HSharpMetal_onhit_audio, allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
| Arqueiro Fiel | 2HSharpMetal_onhit_audio, allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood |
| Guerreiro Fiel | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
| Guerreiro Fiel | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood |
| Machadeiro Virtuoso | 2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
| Machadeiro Virtuoso | 2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood |
| Invisível | bone_armour, Conjurador, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement |
| Monstro Primordial | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
| Besta Espantalho | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement |
| Jamanra, a Abominação | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Jamanra, a Abominação | 2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Cadáver Infestado | beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio |
| Espreitador Esquecido | demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Rastejador Esquecido | demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Sátiro Esquecido | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
| Cervo Esquecido | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
| Sátiro Esquecido | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton |
| [DNT-UNUSED] Mushroom Fungus | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
| O Gigante Perigoso | 2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement |
| Bruxa Atada à Roda | Claw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Zicoatl, Guardião do Núcleo | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| Tetzcatl, o Guardião Flamejante | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| Tetzcatl, o Guardião Flamejante | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| Tetzcatl, o Guardião Fulgurante | 2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement |
| Draven, o Pretório Eterno | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| Draven, o Pretório Eterno | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| Tycho, Pretório Sombrio | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| Tycho, Pretório Sombrio | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| Draven, o Pretório Eterno | 2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement |
| Alma Capturada | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Companheiro Lobo | beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio |
| Lobo Companheiro | beast, fast_movement, mammal_beast, not_int, Snap_onhit_audio |
| Sacerdote da Ordem do Crepúsculo | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Sacerdote da Ordem do Crepúsculo | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Golem Tectônico | allows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Golem Tectônico | allows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Golem Vulcânico | allows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Golem Vulcânico | allows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Clone | Beast_onhit_audio, construct, fast_movement |
| Clone | Beast_onhit_audio, construct, fast_movement |
| Clone | construct, Elemental_onhit_audio, fast_movement |
| Clone | Beast_onhit_audio, construct, fast_movement |
| A Fúria Encarcerada | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
| Invisível | 2HSharpMetal_onhit_audio, construct, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, immobile |
| Invisível | 2HSharpMetal_onhit_audio, construct, immobile |
| Cão Raivoso | beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement |
| Vargir, o Cão Selvagem | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
| Cão Raivoso | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
| Companheiro Mercenário | human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio |
| Esqueleto Guerreiro | 1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Esqueleto Ceifador | 1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Esqueleto Brutamontes | 2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Esqueleto Arqueiro Atirador | bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead |
| Esqueleto Mago de Gelo | bone_armour, bones, Conjurador, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| Esqueleto Mago da Tempestade | bone_armour, bones, Conjurador, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| Esqueleto Incendiário | bone_armour, bones, Conjurador, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| Esqueleto Clérigo | bone_armour, bones, Conjurador, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| Zumbi Erguido | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Estaca de Oferenda | bones, construct, immobile, Unarmed_onhit_audio |
| Javali Volátil | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
| Javali Volátil | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
| Rastejador Faridun | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
| Rastejador Faridun | Claw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie |
| Mineiro Abandonado | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Mineiro Abandonado | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Mineiro Abandonado | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| Mineiro Abandonado | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
| Mineiro Abandonado | 1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
| Mineiro Abandonado | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
| Mineiro Abandonado | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
| Candelário, o Ritual Vivo | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Candelário, o Rito Vivo | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Meltwax, Escárnio da Fé | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Meltwax, Escárnio da Fé | 2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Asinia, a Consorte do Pretório | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| Asinia, a Consorte do Pretório | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| Saphira, a Consorte Pavorosa | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| Saphira, a Consorte Horrenda | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| Muralha de Ossos | bones, construct, Stab_onhit_audio, very_slow_movement |
| Asinia, a Consorte do Pretório | 1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead |
| Gigante Andarilho | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Gigante Andarilho | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Golias Andarilho | allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Golias Andarilho | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Cavaleiro Eterno | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Cavaleiro Eterno | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement |
| Cavaleiro Eterno | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Cavaleiro Eterno | 2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Cavaleiro-Gaunt | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Cavaleiro-Gaunt | 1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Rastejador de Ossos | bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead |
| Golias | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| Vulcânifúria | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| Golias | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| Golias | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement |
| L'im, o Empalador | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| Empalador Faridun | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| Empalador Faridun | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| Espírito Guerreiro Ancestral | 2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement |
| Totem | construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| Companheiro Rhoa | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
| Rhoa Companheiro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
| [DNT] Companion Bear | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| Caminhante de Urna | construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| Caminhante de Urna | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Caminhante de Urna | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Oradora Erguida | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
| Oradora Erguida | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
| Oradora Erguida | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
| Sapo Gigante Horrível | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Alva | bludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio |
| Guarda Podre | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| O Druida Pútrido | 2HBluntWood_onhit_audio, beast, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| O Fungo Demoníaco | 2HBluntWood_onhit_audio, beast, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| O Fungo Demoníaco | 2HBluntWood_onhit_audio, beast, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| O Druida Pútrido | 2HBluntWood_onhit_audio, beast, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement |
| Demônio | 1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour |
| O Sarça-Espectral | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| Rootgrasp, a Floresta Odiosa | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| O Sarça-Espectral | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| Rootgrasp, a Floresta Odiosa | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| O Sarça-Espectral | 2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement |
| Cipó Perigoso | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
| Cipó Nocivo | 2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour |
| Cipó Perigoso | 2HBluntWood_onhit_audio, construct, immobile |
| Pomar Volátil | Conjurador, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
| Pomar Volátil | Conjurador, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
| Areagne, Bruxa Esquecida | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Espírito Furioso | Claw_onhit_audio, Fogo, flying, medium_movement, skeleton, undead |
| Totem da Aflição | construct, immobile |
| O Rei nas Brumas | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
| O Rei nas Brumas | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
| Fetiche Místico | construct, immobile, large_model, not_dex, not_str |
| O Rei nas Brumas | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| O Rei nas Brumas | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| O Rei nas Brumas | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| Sapo Explosivo | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Totem | construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| Mandíbula de Pedra | beast, Claw_onhit_audio, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, very_slow_movement |
| Lagarto Cascudo | beast, Claw_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
| Morcego Cerbérico | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
| Morcego Cerbérico | allows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement |
| Gorila de Pedra | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
| Gorila Rochoso | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
| Gigante Peludo | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
| Bahlak, o Vidente do Céu | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
| Bahlak, o Vidente do Céu | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
| Rakkar, a Garra Congelada | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
| Thraeven, Asa Invernal | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
| Rakkar, a Garra Congelada | beast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement |
| Rhoa Albino | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| Clone | 1HSword_onhit_audio, construct, fast_movement |
| Clone | 1HSword_onhit_audio, construct, fast_movement |
| Clone | 1HSword_onhit_audio, construct, fast_movement |
| Clone | 1HSword_onhit_audio, construct, fast_movement |
| Clone | 1HSword_onhit_audio, construct, fast_movement |
| Clone | 1HSword_onhit_audio, construct, fast_movement |
| [DNT-UNUSED] Scaled Abomination | 1HSword_onhit_audio, humanoid, immobile, red_blood |
| Benedictus, Arauto Primevo da Utopia | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
| Aurelian, o Grande Árbitro | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
| [DNT-UNUSED] Serpent Clan's Curse | very_slow_movement |
| Rafiq da Fonte Congelada | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
| Hadi do Rio Ardente | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
| Sigbert do Juramento Maculado | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
| Godwin do Credo Estilhaçado | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
| O Mestre das Provações | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Ashar, a Mãe da Areia | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| Karash, o Habitante das Dunas | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| Karash, o Habitante das Dunas | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| Demônio | demon, immobile, sanctum_monster, Unarmed_onhit_audio |
| [DNT-UNUSED] HoneyAnt | beast, insect, MonsterStab_onhit_audio, very_slow_movement |
| Cão Infernal | beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
| Invisível | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
| Aquilo que Odeia | allows_additional_projectiles, Conjurador, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio |
| Aquilo que Chicotea | allows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Aquilo que Caça | Conjurador, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood |
| Aquilo que Rasga | allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| Aquilo que Guarda | allows_additional_projectiles, Conjurador, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
| Aquilo que Arranha | animal_claw_weapon, beyond_demon, bone_armour, Conjurador, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| Omnifobia, Medo Manifestado | 1HSword_onhit_audio, demon, medium_movement, red_blood |
| Kosis, A Revelação | 1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement |
| Cólera | Claw_onhit_audio, demon, fast_movement |
| Rancor | Claw_onhit_audio, demon, medium_movement, not_dex, not_str |
| Nojo | Claw_onhit_audio, demon, very_slow_movement |
| Malícia | Claw_onhit_audio, demon, fast_movement, not_int, not_str |
| Fúria | demon, medium_movement, Unarmed_onhit_audio |
| Turbilhão | Claw_onhit_audio, demon, medium_movement |
| Demônio Manifestado | affliction_daemon, construct, immobile, Stab_onhit_audio |
| Demônio Manifestado | 1HSword_onhit_audio, affliction_daemon, construct, immobile |
| Demônio Manifestado | 2HBluntWood_onhit_audio, affliction_daemon, construct, immobile |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Núcleo Volátil | Conjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
| Núcleo Volátil | Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, Conjurador, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, Conjurador, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio | Conjurador, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| Demônio | Conjurador, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Zona da Morte Expansiva e Explosível | bone_armour, Conjurador, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Arma Esquerda | bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Arma Direita | bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Demônio | Conjurador, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
| Demônio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio | Conjurador, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | Conjurador, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Invisível | bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Núcleo Volátil | Conjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Demônio | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Aparição | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
| Omniteto | Constant_onhit_audio, construct, immobile, not_dex |
| Torreta | construct, immobile, mud_blood, Unarmed_onhit_audio |
| Aquilo que Controla | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, Conjurador, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood |
| Aquilo que Suspeita | 2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, Conjurador, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood |
| Aquilo que Agarra | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Aquilo que se Arrasta | Claw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood |
| Aquilo que Vigia | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Aquilo que Vigia | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Aquilo que Rasteja | allows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement |
| Aquilo que Persegue | animal_claw_weapon, bone_armour, Conjurador, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood |
| Xesht, Nós Que Somos Um | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood |
| Demônio | Conjurador, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| Demônio | Conjurador, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| Demônio | Conjurador, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
| Demônio | Conjurador, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
| Demônio | Conjurador, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Demônio | Conjurador, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Aquilo que Rasteja | demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| O Árbitro das Cinzas | Claw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement |
| Invisível | 2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement |
| Servo Sauriano | Claw_onhit_audio, demon, not_dex, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
| Mugin, Gélimante | allows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
| Hunin, Trovomante | allows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood |
| Ente Profanogênito | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Ente Profanogênito | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Ente Profanogênito | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Ente Cortabesta | demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
| Ente Ganchorror | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
| Ente Ganchorror | Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton |
| Ente Fungomorfo | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Ente Fungomorfo | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Ente Spriggan | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Ente Spriggan | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Ente Sábio | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Ente Sábio | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Ente Místico | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Ente Místico | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Veado Esquecido | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
| Veado Esquecido | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
| Habitante Inominado | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Habitante Inominado | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Horror Inominado | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
| Horror Inominado | beast, Claw_onhit_audio, fast_movement, not_int, red_blood |
| Rastejador Inominado | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| Rastejador Inominado | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Verme Inominado | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| Verme Inominado | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| Escavador Inominado | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| Escavador Inominado | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| Brutamontes Inominado | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| Brutamontes Inominado | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| Diabrete Inominado | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Fogo Rastejante | bone_armour, Conjurador, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Cultista Arqueiro | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| Cultista Arqueiro | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| Cultista Dançarino da Adaga | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Cultista Dançarino da Adaga | azmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Cultista Bruxa | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| Cultista Bruxa | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| Cultista Guerreiro | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Cultista Guerreiro | 1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Cultista Guerreiro | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Cultista Guerreiro | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Cultista Guerreiro | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Cultista Guerreiro | 1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Cultista Bruto | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Cultista Bruto | 2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Lança-crânios | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| Arranca-costelas | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Escaravelho Volátil | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Diabrete | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood |
| Besta Demoníaca | beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Demônio Fantasma | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement |
| Harpia Demoníaca | beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Pastor Demoníaco | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
| A Mente Esquivadiça | Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
| Homúnculo Feroz | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
| Bruto Feroz | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
| Digestor Voraz | beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| Disforme Voraz | beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Ensanguentador Voraz | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Volátil Sanguiforme | Conjurador, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio |
| Triturador Voraz | beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| O Devorador de Carne | beyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
| Invisível | demon, immobile, red_blood, Unarmed_onhit_audio |
| Querubim Pálido | beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio |
| Servo Pálido | beyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement |
| Virtude Pálida | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| Anjo Pálido | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Serafim Pálido | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood |
| O Anjo Pálido | 1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement |
| Fanático do Caos | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement |
| Fanático do Caos | 1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| Fanático do Caos | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| Fanático do Caos | 1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| Fanático do Caos | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| Fanático do Caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
| Fanático do Caos | 1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| Fanático do Caos | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| Fanático do Caos | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| Fanático do Caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| Fanático do Caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| Fanático do Caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| Fanático do Caos | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático do Caos | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| Fanático do Caos | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Guarda Sanguinário | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
| Guarda Sanguinário | 2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood |
| Guarda Sanguinário | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
| Guarda Sanguinário | 2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood |
| Guarda Sanguinário | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
| Guarda Sanguinário | cultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
| Guarda Sanguinário | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
| Guarda Sanguinário | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio |
| Guarda Sanguinário | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
| Guarda Sanguinário | 1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood |
| Guarda Sanguinário | 1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | Conjurador, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Essência do Horror | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
| CipóEssênciadeCaos | construct, medium_movement, Unarmed_onhit_audio |
| Cascavel Ressurgida | bones, Conjurador, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| Cascavel Ressurgida | bones, Conjurador, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| Cascavel Ressurgida | bones, Conjurador, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| Muralha de Ossos | bones, construct, medium_movement, Unarmed_onhit_audio, undead |
| Demônio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Demônio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Demônio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Demônio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Demônio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Demônio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Demônio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Demônio | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Demônio | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | Unarmed_onhit_audio, very_slow_movement |
| Demônio | MonsterBlunt_onhit_audio, red_blood, very_slow_movement |
| Demônio | beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| Portal Temporal de Essência | construct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio |
| Espírito de Fogo Enfurecido | Fogo, flying, slow_movement, Unarmed_onhit_audio, undead |
| Espírito da Tempestade Furioso | flying, slow_movement, Unarmed_onhit_audio, undead |
| Fanático Sangrento | 1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Fanático Gélido | 1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement |
| Fanático Sangrento | 1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood |
| Fanático Gélido | 1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood |
| Fanático Sangrento | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement |
| Fanático Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement |
| Lúmen Ritualístico | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Taua, o Impiedoso | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| Raok, o Sanguinário | 2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood |
| Bronnach, o Caçador de Homens | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
| Adrienne, a Rosa Maligna | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood |
| Vasa, da Akhara da Morte | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| Ciara, a Tecelã de Maldições | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| Nyassa, a Mão Flamejante | Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood |
| Hesperia, a Tormenta Arcana | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| Ulfred, o Afligido | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| Drusian, o Artilheiro | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood |
| Sondar, Domador de Tempestades | 2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood |
| Doran, o Ágil | 2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood |
| Base Espiritual | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito da Coruja | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito da Serpente | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Primata | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Urso | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Javali | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Boi | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Lobo | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Cervo | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Gato | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Coelho | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito da Raposa | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito da Coruja | medium_movement, Unarmed_onhit_audio |
| Espírito do Gato | ghost, medium_movement, Snap_onhit_audio, undead |
| Espírito do Chefe Primata | beast, medium_movement, Unarmed_onhit_audio |
| Espírito do Primata | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito de Cervo | beast, Beast_onhit_audio, medium_movement |
| Akoya | human, humanoid, medium_movement, red_blood |
| Javali Volátil Espiritual | beast, karui, medium_movement, Unarmed_onhit_audio |
| Búfalo Espiritual | beast, fast_movement, Unarmed_onhit_audio, very_fast_movement |
| Vespa Colossal | beast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement |
| Vespa-ninfa | allows_additional_projectiles, allows_inc_aoe, beast, Conjurador, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Vespa-ninfa | allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Vespa Alastradora | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Esmagarra | beast, crustacean_beast, medium_movement, not_dex, not_int |
| Monstruosidade Acorrentada | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| Sentina Sanguinolenta | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| Sentina Sanguinolenta | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| Foice Acorrentada | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| Cobra Acorrentada | demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int |
| Aranha Acorrentada | beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement |
| Agarrador Acorrentado | demon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement |
| Debulhador Acorrentado | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| Retorcido Acorrentado | beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
| Gancho Acorrentado | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement |
| Gancho Acorrentado | demon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, slow_movement |
| Espírito do Gato | beast, ghost, medium_movement, Snap_onhit_audio, undead |
| Delwyn | fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio |
| Arma Animada | construct, fast_movement |
| Esquadrão de Artilharia | ranged, Unarmed_onhit_audio, very_slow_movement |
| Enxame Voraz | beast, slow_movement, Unarmed_onhit_audio |
| Tavakai | 2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood |
| Makoru | human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood |
| Demônio | very_slow_movement |
| Demônio | very_slow_movement |
| Demônio | very_slow_movement |
| Espinhal Subterrâneo | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| Thane Wulfric | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| Varloch, o Senhor das Cinzas | 2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement |
| Siora, Lâmina das Névoas | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Thariel, a Aparição Umbral | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
| Fúria Agrilhoada | Conjurador, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
| Fogo Insidioso | bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Dama Elswyth | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
| Avelyne, a Rosa Murcha | 1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead |
| Parede de Ossos | bones, construct, Stab_onhit_audio, very_slow_movement |
| Oswin, o Vigilante Pavoroso | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Veynar, o Fim Gelado | 1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Relâmpago Vivo | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement |
| [DNT] Corpse Beetle | allows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood |
| Vornas, a Chama Malévola | beast, Claw_onhit_audio, fast_movement, Fogo, mammal_beast, not_dex, not_int |
| Morvak, o Infernal | beast, Claw_onhit_audio, fast_movement, Fogo, mammal_beast, not_dex, not_int |
| Anundr, o Verme da Areia | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int |
| Anundr, o Verme da Areia | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int |
| Akthi, a Ferroada Final | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Azmadi, o Príncipe Fariduniano | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
| Zahmir, o Suserano Afiado | 2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement |
| Azmadi, o Príncipe Fariduniano | 2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement |
| Elzarah, o Senhor das Najas | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| Serath, o Escamoso | 2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood |
| Braço de Areia | is_daemon, sand_blood, very_slow_movement |
| Probóscide Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
| Probóscide Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement |
| Receptáculo de Kulemak | abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement |
| Idiota Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| Idiota Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| Vestígio Sangue-negro | very_slow_movement |
| Elite Sangue-negro | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
| Elite Sangue-negro | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
| Elite Sangue-negro | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str |
| Ferida Bolhosa Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
| Ferida Bolhosa Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement |
| Colosso de Piche Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
| Colosso de Piche Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
| Abominação Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
| Abominação Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
| Vingalada Obscurecida | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
| Vingalada Obscurecida | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
| Moreia Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
| Moreia Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged |
| Serpente Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
| Serpente Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement |
| Serpente Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction |
| Guarda Fervoroso | 1HSword_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood |
| Quebra-Pilares Fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| Quebra-Pilares Fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| Escavador Fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| Corcel Fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| Abalador Fervoroso | 2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement |
| Igrulog, a Rainha Incubadora | abyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement |
| Lança-crânios | bones, construct, slow_movement |
| Range-costelas | bones, construct, skeleton, undead, very_slow_movement |
| Rapina-espinhas | bones, construct, medium_movement, skeleton, undead |
| Brutamontes Deslocado | cultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement |
| [DNT] IceFusedSkeletonInterlude | not_dex, not_int, skeleton, undead, very_slow_movement |
| Olho Cruel | abyssal, demon, medium_movement |
| Espreitador Obscurecido | abyssal, demon, medium_movement |
| Caminhante Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Caminhante Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Caminhante Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Estrangulador Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Estrangulador Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Estrangulador Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Larva de Carne | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
| Larva de Carne | abyssal, demon, insect, melee, slow_movement, Stab_onhit_audio |
| Larva Colossal | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
| Larva Colossal | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
| Larva Colossal | abyssal, demon, insect, medium_movement, melee, Stab_onhit_audio |
| Invisível | construct, slow_movement |
| Fungoide do Fosso | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
| Fungoide do Fosso | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
| Andarilho do Fosso | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
| Andarilho do Fosso | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
| Andarilho do Fosso | abyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement |
| Pastor do Fosso | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
| Tremulante Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Tremulante Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Tremulante Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Pastor do Fosso | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
| Andarilho do Fosso | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
| Pastor do Fosso | abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement |
| Primórdio do Fosso | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
| Primórdio do Fosso | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
| Primórdio do Fosso | abyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction |
| Cão do Fosso | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
| Cão do Fosso | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
| Cão do Fosso | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction |
| Cão do Fosso | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
| Cão do Fosso | abyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Rocha Volátil | slow_movement, Unarmed_onhit_audio |
| Rocha Volátil | slow_movement, Unarmed_onhit_audio |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Runa Sangue-negro | Unarmed_onhit_audio, very_slow_movement |
| Runa Obscurecida | Unarmed_onhit_audio, very_slow_movement |
| Runa do Fosso | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Aparição Abissal | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | very_slow_movement |
| Daímôn | very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Aparição Lich | slow_movement, Unarmed_onhit_audio |
| Daímôn | very_slow_movement |
| Daímôn | very_slow_movement |
| Daímôn | very_slow_movement |
| Daímôn | very_slow_movement |
| Parede de Ossos | construct, Stab_onhit_audio, very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Doryani | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
| Vandroth, Escravista Sangue-negro | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
| Tasgul, Devorador de Luz | demon, humanoid, not_dex, slow_movement |
| Javali de Tawhoa | beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
| Tuatara de Tawhoa | beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast |
| Mística Tawhoa | allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood |
| Soldado de Pedra | 1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement |
| Naja Esquelética | beast, medium_movement, reptile_beast, skeleton, undead |
| Comissário de Kulemak | is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
Chest Tags /12
| Nome | Tags |
|---|---|
| Cofre do Ferreiro | martial_strongbox |
| Caixa-forte do Ferreiro | martial_strongbox |
| Cofre Arcano | caster_strongbox |
| Caixa-forte Arcana | caster_strongbox |
| Cofre do Armadureiro | armourer_strongbox |
| Caixa-forte do Armeiro | armourer_strongbox |
| Cofre do Joalheiro | jeweller_strongbox |
| Caixa-forte do Joalheiro | jeweller_strongbox |
| Cofre do Pesquisador | currency_strongbox |
| Caixa-forte do Pesquisador | currency_strongbox |
| Cofre do Cartógrafo | waystone_strongbox |
| Caixa-forte do Cartógrafo | waystone_strongbox |
Card Tags /0
Divination Card drops have been associated with tags since patch 3.17.0. This is manually-entered Tag to Card associations, not datamined.
| Item | Tags | drop_level |
|---|
Monster Is Tags /19
| id | tags |
|---|---|
| IsSynthesisedMonster | synthesised_monster |
| IsCorruptedVaal | corrupted_vaal |
| HeistGuard | heist_guard |
| IsShaperMonster | shaper_monster |
| IsElderMonster | elder_monster |
| IsCrusaderMonster | crusader_monster |
| IsEyrieMonster | eyrie_monster |
| IsBasiliskMonster | basilisk_monster |
| IsAdjudicatorMonster | adjudicator_monster |
| IsAbyssMonster | abyssal |
| IsInfluenceMonster | influence_monster |
| IsBlightBoss | blight_boss |
| IsBreachCommander | breach_commander |
| IsBreachMonsterCold | breach_monster_cold |
| IsBreachMonsterFire | breach_monster_fire |
| IsBreachMonsterLightning | breach_monster_lightning |
| IsBreachMonsterPhysical | breach_monster_physical |
| IsBreachMonsterChaos | breach_monster_chaos |
| IsAfflictionDaemon | affliction_daemon |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.