Monster Tags /1823
| Nome | Tags |
|---|---|
| [ANY MONSTER|QUALQUER MONSTRO] | construct, fast_movement |
| Primata Selvagem | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| Primata Selvagem | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| Primata Selvagem | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio |
| Primata Alfa | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood |
| Testador | animal_claw_weapon, beast, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, Slice1HMetal_onhit_audio |
| Porco-espinho Gigante | allows_additional_projectiles, animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, Slice1HMetal_onhit_audio |
| Porco-espinho Gigante | allows_additional_projectiles, beast, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, Slice1HMetal_onhit_audio |
| Porco-espinho Gigante | allows_additional_projectiles, beast, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster, Slice1HMetal_onhit_audio |
| Totem | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| Totem | construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| Canhão Morteiro | construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| Espinhal Subterrâneo | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| Espiral Subterrânea | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| Espiral Subterrânea | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider |
| Rhoa do Espinhal | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| Espírito Furioso | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Duplicata | construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, Sword1H_onhit_audio, very_fast_movement |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| Temporário 1 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| Temporário 2 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| Temporário 3 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| Temporário 4 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| Imóvel | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab1HMetal_onhit_audio, very_slow_movement |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon, Sword1H_onhit_audio |
| Clone | construct, fast_movement, Sword1H_onhit_audio |
| Miragem | construct, immobile, red_blood, Sword1H_onhit_audio |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon, Sword1H_onhit_audio |
| Invisível | construct, Sword2H_onhit_audio, very_slow_movement |
| Invisível | bone_armour, Conjurador, cleaving_weapon, construct, is_unarmed, lightning_affinity, Sword2H_onhit_audio, very_slow_movement |
| Invisível | construct, Elemental_onhit_audio, very_slow_movement |
| Invisível | construct, very_slow_movement |
| Invisível | construct, sanctum_monster, Sword2H_onhit_audio, very_slow_movement |
| Núcleo Volátil | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| Núcleo Volátil | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
| Daímôn | Conjurador, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Caranguejo-coco | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, Sword1H_onhit_audio, very_slow_movement |
| Salvador Miragem | construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, Sword1H_onhit_audio, very_fast_movement |
| Núcleo Volátil | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| O Sinorvo | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| O Corvo Negro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| O Corvo Negro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| O Corvo Negro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| O Sinorvo | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| O Corvo Negro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| Espectro Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| Espectro Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| Espectro da Tempestade | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| Espectro Relampejante | allows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| Espectro Relampejante | allows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| O Carrasco | human, humanoid, red_blood, slow_movement, Sword2H_onhit_audio |
| O Carrasco | human, humanoid, red_blood, slow_movement, Sword2H_onhit_audio |
| Encarnação da Morte | human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword2H_onhit_audio |
| O Carrasco | human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword2H_onhit_audio |
| Encarnação da Morte | human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword2H_onhit_audio |
| Taumaturgo de Ferro | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
| Taumaturgo de Ferro | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
| Guarda de Ferro | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Lanceiro de Ferro | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Atirador de Elite de Ferro | allows_additional_projectiles, chaos_affinity, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Slice1HMetal_onhit_audio |
| Executor de Ferro | demon, humanoid, melee, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_slow_movement |
| O Devorador | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| O Devorador | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| Gorian, o Terremoto | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| Gorian, o Terremoto | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| O Devorador | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| Gorian, o Terremoto | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| O Devorador | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood |
| O Devorador | beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| Daímôn | Beast_onhit_audio, very_slow_movement |
| Zumbi Fúngico | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Zumbi Fúngico | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Proliferador Fúngico | allows_inc_aoe, Conjurador, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Proliferador Fúngico | allows_inc_aoe, Conjurador, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Simulacro da Lama | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
| Simulacro da Lama | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
| Simulacro da Lama | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
| Simulacro da Lama | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
| Areia Viva | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| Areia Viva | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| O Moleiro Inchado | Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie |
| Tierney, o Odioso | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Murtagh, o Inchado | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Colm, o Rancoroso | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Tierney, o Odioso | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Lachlann, Rebelde Ezomyta | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Lachlann, Rebelde Ezomyta | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Lachlann do Lamento Eterno | humanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| Lachlann do Lamento Eterno | humanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Lachlann do Lamento Eterno | humanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| Connal, o Atormentado | humanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| Connal, o Atormentado | humanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| Isabel, Esposa Enlutada | fast_movement, ghost, ghost_blood, Mace2HWood_onhit_audio, not_dex, not_str, undead |
| Daímôn | construct, Unarmed_onhit_audio, very_slow_movement |
| Calum, Criança Chorosa | ghost, ghost_blood, immobile, Mace2HWood_onhit_audio, not_str, undead |
| Torcall, Criança Chorona | ghost, ghost_blood, immobile, Mace2HWood_onhit_audio, not_str, undead |
| Caranguejo Espinhento | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Caranguejo Espinhento | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| Caranguejo Venenoso | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Matriarca dos Caranguejos Venenosos | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Matriarca dos Caranguejos Venenosos | allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Caranguejo-agulha | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| Caranguejo Afiado | allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| Afogado | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Afogado | Axe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| Afogado | Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Afogado | Axe1HMetal_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Morto Claudicante | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Morto Claudicante | Axe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| Morto Claudicante | Axe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| Morto Claudicante | Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Diabrete Vil | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
| Diabrete Vil | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
| Megera Vil | allows_inc_aoe, Conjurador, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, Slice1HMetal_onhit_audio, very_slow_movement |
| Beira da Matilha Podre | humanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Beira da Matilha Podre | humanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Riona, a Gargalhada do Inverno | humanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Riona, a Gargalhada do Inverno | humanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Gelida, a Língua-gélida | humanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Rael, a Mão Gelada | humanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Isolde da Mortalha Branca | humanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Isolde da Mortalha Branca | humanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Gelida, a Língua-gélida | humanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Megera do Rio | allows_inc_aoe, Beast_onhit_audio, Conjurador, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
| Disseminador Fúngico | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Disseminador Fúngico | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Disseminador Fúngico | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Disseminador Sórdido | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Disseminador Sórdido | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Larva da Carne | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab1HMetal_onhit_audio |
| Larva da Carne | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab1HMetal_onhit_audio |
| A Rainha da Ninhada | allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Larva da Carne | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab1HMetal_onhit_audio |
| Lobisomem da Matilha | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Lobisomem da Matilha | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Lobisomem Voraz | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
| Lobisomem da Matilha | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
| Lobisomem Voraz | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| Lobisomem Predador | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Lobisomem Predador | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Predador Tentacular | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Espreitador Faminto | demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Espreitador Faminto | demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| O Rei da Ferrugem | construct, fast_movement, not_dex, not_int, Sword2H_onhit_audio |
| O Rei da Ferrugem | construct, fast_movement, not_dex, not_int, Sword2H_onhit_audio |
| Gozen, Senhor da Ferrugem Rebelde | construct, fast_movement, not_dex, not_int, Sword2H_onhit_audio |
| Gozen, Senhor da Ferrugem Rebelde | construct, fast_movement, not_dex, not_int, Sword2H_onhit_audio |
| Cortesã | allows_additional_projectiles, allows_inc_aoe, Conjurador, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| Cortesã | allows_additional_projectiles, allows_inc_aoe, Conjurador, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| Carniceiro Sangrento | allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Cretino Sangrento | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Cretino Sangrento | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Coletor Sangrento | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Cavaleiro da Morte | allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, Sword2H_onhit_audio, very_slow_movement |
| Cavaleiro da Morte | allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, Sword2H_onhit_audio, very_slow_movement |
| Cavaleiro da Morte | allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, Sword2H_onhit_audio, very_slow_movement |
| Gárgula Demoníaca | construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct, Sword1H_onhit_audio |
| Gárgula Demoníaca | construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct, Sword1H_onhit_audio |
| Mercenário Decrépito | Axe1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | melee, not_dex, not_int, physical_affinity, slow_movement, Sword1H_onhit_audio, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | Axe1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | melee, not_dex, not_int, physical_affinity, slow_movement, Sword1H_onhit_audio, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, Sword1H_onhit_audio, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | fire_affinity, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | Axe1HMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
| Mercenário Decrépito | Axe1HMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable |
| Corvo Apodrecido | beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement |
| Brutamontes do Espinhal | allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Carniçal Comandante | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Xyclucian, a Quimera | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Xyclucian, a Quimera | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Xilozoma, a Fera Bocarra | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Xilozoma, a Fera Bocarra | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Xyclucian, a Quimera | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Xilozoma, a Fera Bocarra | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Pilar de Pedra | construct, immobile, mud_blood, Unarmed_onhit_audio |
| Uxmal, o Senhor das Feras | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Gressor-Kul, o Ápice | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Gressor-Kul, o Ápice | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Uxmal, o Senhor das Feras | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Gressor-Kul, o Ápice | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Flagelo dos Céus | beast, Beast_onhit_audio, flying, immobile, red_blood |
| Filhote de Carne | beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement |
| Chetza, a Praga Emplumada | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Flagelo dos Céus | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Flagelo dos Céus | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Chetza, a Praga Emplumada | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Chetza, a Praga Emplumada | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Flagelo dos Céus | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Chetza, a Praga Emplumada | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Filhote da Praga | beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement |
| Alevino | beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio |
| Carniçal Furtivo | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| Esqueleto Enferrujado | melee, monster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | Axe1HMetal_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | Axe1HMetal_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | Axe1HMetal_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | Axe1HMetal_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Ezomyta Antigo | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Ezomyta Antigo | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Ezomyta Antigo | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Ezomyta Antigo | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Ezomyta Antigo | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Ezomyta Antigo | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Ezomyta Antigo | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Ezomyta Antigo | monster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Ezomyta Antigo | monster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Ezomyta Antigo | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Ezomyta Antigo | monster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Ezomyta Antigo | monster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Artilharia Fúngica | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
| Coveiro | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| Miserável Problemático | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
| Portador da Penitência | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
| Mandíbula Demoníaca | amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio |
| Espreitador Ósseo | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
| Sentinela Tentacular | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Lobo Faminto | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio |
| Lobo Podre | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio |
| Lobo Podre | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
| Lobo Podre | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
| Lobo Fúngico | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement |
| Estalador Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | Conjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | Conjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | Conjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | allows_additional_projectiles, Conjurador, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | allows_additional_projectiles, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Serpente Exuberante | allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| Serpente Exuberante | allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| Peão Ressuscitado | Axe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| Peão Ressuscitado | Axe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| Peão Ressuscitado | melee, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Peão Ressuscitado | melee, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Morto Ardente | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Morto Ardente | Axe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| Morto Ardente | melee, physical_affinity, raises_dead, Sword2H_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Símio do Espinhal | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED] Dog Trader | Arrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood |
| Azarian, o Filho Esquecido | Axe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Azarian, o Filho Esquecido | Axe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Hask, o Filho Caído | Axe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Hask, o Filho Caído | Axe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Zalmarath, o Colosso | construct, humanoid, immobile, mud_blood, not_dex, not_int, Sword1H_onhit_audio, titan_boss |
| Zalmarath, o Colosso | construct, humanoid, medium_movement, mud_blood, not_dex, not_int, Sword1H_onhit_audio, titan_boss |
| Vastweld, o Guardião Colossal | construct, humanoid, immobile, mud_blood, not_dex, not_int, Sword1H_onhit_audio, titan_boss |
| Vastweld, o Guardião Colossal | construct, humanoid, medium_movement, mud_blood, not_dex, not_int, Sword1H_onhit_audio, titan_boss |
| Besteiro Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Besteiro Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
| Besteiro Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| [DNT-UNUSED] Lark | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
| Balbala, a Traidora | fast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement |
| Balbala, a Traidora | fast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement |
| Pirasha, a Prisioneira Esquecida | fast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement |
| Pirasha, a Prisioneira Esquecida | fast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement |
| Espírito de Balbala | fast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement |
| Espírito de Pirasha | fast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement |
| Daímôn | Sword1H_onhit_audio, very_slow_movement |
| Golem Rastejante | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| Golem Rastejante | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio |
| Golem Rastejante | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
| Golem Rastejante | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
| Golem Rastejante | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| Pedra Rastejante | allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode |
| Faridun Pestífero | allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Faridun Pestífero | allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Faridun Espadachim | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun Lanceiro | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun de Infantaria Pesado | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun Lanceira | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio |
| Faridun Dançarina das Lâminas | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun Arremessadora de Azagaias | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab1HMetal_onhit_audio |
| Faridun de Infantaria | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab1HMetal_onhit_audio |
| Faridun Neófito | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun Recruta | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun Espadachim | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun Lanceiro | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun Lanceiro | cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun de Infantaria Pesado | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun de Infantaria Pesado | cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun Lanceira | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun Lanceira | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun Dançarina das Lâminas | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun Dançarina das Lâminas | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun Corta-ventos | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Faridun Corta-ventos | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Faridun Arremessadora de Azagaias | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
| Faridun de Infantaria | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun de Infantaria | cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun Neófito | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Faridun Recruta | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword2H_onhit_audio |
| Rhex | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Rhex Blindado | allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast |
| Faridun Lanceiro | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun de Infantaria Pesado | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun Lanceira | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun Dançarina das Lâminas | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun Corta-ventos | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Faridun de Infantaria | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab1HMetal_onhit_audio |
| Faridun Matador | fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Sekhema Asala | human, humanoid, medium_movement, red_blood, Sword1H_onhit_audio |
| Sekhema Asala | human, humanoid, medium_movement, red_blood |
| Jado | human, humanoid, medium_movement, red_blood |
| Saltador de Chyme | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| Saltador de Chyme | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| Peixe do Abismo | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| Uhtred, Traidor Ambicioso | Conjurador, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour |
| Vorana, a Última a Cair | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour |
| Vorana Volátil | Conjurador, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement |
| Farrow | human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Farrow | human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Gwennen | fast_movement, human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio |
| Espadachim Descarnado Desenterrado | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Guerreiro Descarnado Desenterrado | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Guerreiro Descarnado Desenterrado | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Arqueiro Descarnado Desenterrado | allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Zumbi Desenterrado | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Porta-gelo Desenterrado | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Devastador Desenterrado | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Furioso Desenterrado | Conjurador, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Rastejante Desenterrado | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Invocador de Runas Desenterrado | Conjurador, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour |
| Soldado Desenterrado | cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, Sword2H_onhit_audio, undead, ward_armour |
| Ouriço Desenterrado | fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie, necromancer_raisable |
| Besteiro Foice Negra | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Cavaleiro do Sol | humanoid, Mace2HWood_onhit_audio, not_dex, not_int, undead, very_slow_movement, ward_armour |
| Cavaleiro do Sol | humanoid, Mace2HWood_onhit_audio, not_dex, not_int, undead, very_slow_movement, ward_armour |
| Cavaleiro Rúnico | Conjurador, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Unarmed_onhit_audio, undead, ward_armour |
| Sacerdote do Cálice | Beast_onhit_audio, bone_armour, bones, Conjurador, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
| Druida do Círculo Rompido | bone_armour, Conjurador, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour |
| Familiar Druídico | animal_claw_weapon, beast, bone_armour, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, Snap_onhit_audio, undead |
| Mercenário Foice Negra | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour |
| Ostiário da Ordem | bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, Sword2H_onhit_audio, undead, very_slow_movement, ward_armour |
| Olroth, Origem da Queda | Conjurador, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, Sword2H_onhit_audio, undead, ward_armour, pinnacle_boss |
| A Chama Triskelion | Conjurador, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement |
| Fogo Insidioso | bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Orbe da Aparição | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
| Dannig | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, Sword1H_onhit_audio |
| Gwennen | fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, Sword1H_onhit_audio |
| Rog | bludgeoning_weapon, Conjurador, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, Mace2HWood_onhit_audio, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
| Tujen | bludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
| Fogo Insidioso | bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Tornado | construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Daímôn | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Pomar Volátil | Conjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Daímôn | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Rocha Volátil | Conjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Volátil em Chamas | Conjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Daímôn | Conjurador, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| Cristal Vivo | construct, immobile |
| Totem | Conjurador, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio |
| Ramos Esqueléticos | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Ramos Esqueléticos | allows_inc_aoe, Conjurador, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement |
| Arvoroso | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour |
| Daímôn | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Andarilho Sombrio | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab1HMetal_onhit_audio |
| Andarilho Sombrio | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab1HMetal_onhit_audio |
| Andarilho Sombrio | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab1HMetal_onhit_audio |
| Aracnídeo das Cinzas | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab1HMetal_onhit_audio |
| Andarilho Sombrio | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab1HMetal_onhit_audio |
| Andarilho Sombrio | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab1HMetal_onhit_audio |
| Espreitadora do Cofre | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
| Espreitadora do Cofre | allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
| Espreitadora do Cofre | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio |
| Aranha-sabre | beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement |
| Besouro Adornado | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, Slice1HMetal_onhit_audio |
| Besouro Adornado | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, Slice1HMetal_onhit_audio |
| Besouro Manchado | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, Slice1HMetal_onhit_audio |
| Besouro Manchado | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, Slice1HMetal_onhit_audio |
| Escaravelho Adornado | allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, Sword2H_onhit_audio |
| Escaravelho Adornado | allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster, Sword2H_onhit_audio |
| Escaravelho Manchado | allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, Sword2H_onhit_audio |
| Besouro Áureo | allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, Sword2H_onhit_audio, very_slow_movement |
| Besouro Áureo | allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, Sword2H_onhit_audio, very_slow_movement |
| O Nono Tesouro de Keth | allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, Sword2H_onhit_audio, very_slow_movement |
| Besouro Adornado | allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, Slice1HMetal_onhit_audio |
| Besouro do Festival da Chuva | allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement, Sword2H_onhit_audio |
| Brutamontes do Deserto | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
| Brutamontes Abandonado | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
| Roda de Carroça | construct, immobile, large_model |
| Roda de Carroça | construct, immobile, large_model, Mace2HMetal_onhit_audio |
| Brutamontes Apodrecido | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
| Brutamontes Apodrecido | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
| Brutamontes do Brejo | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable |
| Morto Esfolado de Areia | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Morto Esfolado de Areia | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Clã da Serpente | allows_inc_aoe, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, Slice1HMetal_onhit_audio |
| Clã da Serpente | allows_inc_aoe, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster, Slice1HMetal_onhit_audio |
| Golem do Tremor | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Golem do Tremor | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| Golem do Tremor | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Parede de Pedra | construct, mud_blood, sanctum_monster, Stab1HMetal_onhit_audio, very_slow_movement |
| Jaularido, o Racha-terra | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Volkhar, o Natibrasa | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Volkhar, o Natibrasa | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Magmanore, o Fundido | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Sulfirox, o Voltáxico | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Ekbab, Corcel Ancestral | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| Ekbab, Corcel Ancestral | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| O Colosso Ósseo | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| O Colosso Ósseo | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| Hiena Demoníaca | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Catador do Clã do Sol | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Catador do Clã do Sol | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Rompe-fortes | beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio |
| Rompe-fortes | beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio |
| Caedron, o Senhor das Hienas | beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio |
| Caedron, o Senhor das Hienas | beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio |
| Rompe-fortes | beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio |
| Caedron, o Senhor das Hienas | beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio |
| Caranguejo de Enxofre | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| Caranguejo de Enxofre | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| Caranguejo de Enxofre | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| Caranguejo de Enxofre | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| Caranguejo de Enxofre | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio |
| Caranguejo de Enxofre | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio |
| Caranguejo Cáustico | allows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio |
| Caranguejo Cáustico | allows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio |
| Caranguejo Cáustico | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio |
| Caranguejo Cáustico | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio |
| Caranguejo Cáustico | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio |
| Caranguejo da Carapaça Betuminosa | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio |
| Caranguejo da Carapaça Betuminosa | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio |
| Mago Renascido | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Mago Renascido | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Mago Renascido | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Mago Renascido | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Turíbulo | Sword2H_onhit_audio, very_slow_movement |
| Turíbulo | sanctum_monster, Sword2H_onhit_audio, very_slow_movement |
| Abutre Regurgitador | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio |
| Jamanra, o Rei Renascido | fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood, Sword2H_onhit_audio |
| Jamanra, o Rei Renascido | fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood, Sword2H_onhit_audio |
| Ishtaroth, o Perene | fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood, Sword2H_onhit_audio |
| Ishtaroth, o Perene | fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood, Sword2H_onhit_audio |
| Ídolo Vil | construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio |
| Saltador do Despenhadeiro | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
| Saltador do Despenhadeiro | beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
| Servo Pavoroso | allows_additional_projectiles, bones, Conjurador, fire_affinity, Mace1HWood_onhit_audio, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable |
| Servo Pavoroso | allows_additional_projectiles, bones, Conjurador, fire_affinity, Mace1HWood_onhit_audio, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable |
| Lich Ressecado | allows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| Lich Ressecado | allows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| Lich Ressecado | allows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| Lich Ressecado | allows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| Lich Ressecado | allows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| Invocador de Lich Ressecado | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
| Acólito de Mar | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio |
| Acólito de Mar | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio |
| Ínfero Alado | allows_additional_projectiles, beast, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, Slice1HMetal_onhit_audio, very_slow_movement |
| Formiga Rochosa | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
| Formiga Rochosa | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
| Formiga Rochosa | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
| Zelote dos Perdidos | allows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Zelote dos Perdidos | Conjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Zelote dos Perdidos | Conjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Zelote dos Perdidos | allows_inc_aoe, Conjurador, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Bruto dos Perdidos | cultist, human, humanoid, Mace2HWood_onhit_audio, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Naja Áurea | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
| Guarda Doméstico Ardura | fast_movement, human, humanoid, not_int, red_blood, Sword1H_onhit_audio |
| Emal | human, humanoid, not_int, red_blood, slow_movement, Sword1H_onhit_audio |
| Tanim | human, humanoid, not_int, red_blood, slow_movement, Sword1H_onhit_audio |
| Soldado de Terracota | construct, Mace1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, very_slow_movement |
| Soldado de Terracota | construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, Sword1H_onhit_audio, very_slow_movement |
| Soldado de Terracota | construct, Mace1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, very_slow_movement |
| Soldado de Terracota | construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, Sword1H_onhit_audio, very_slow_movement |
| Soldado de Terracota | construct, Mace1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| Soldado de Terracota | construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, Sword1H_onhit_audio, very_slow_movement |
| Soldado de Terracota | construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, Sword1H_onhit_audio, very_slow_movement |
| Soldado de Terracota | construct, Mace1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| Ceifador Carniceiro | construct, fast_movement, lightning_affinity, Mace2HWood_onhit_audio, melee, not_dex, not_int, skeleton, undead, very_fast_movement |
| Subjugador dos Perdidos | cultist, fast_movement, human, humanoid, Mace2HWood_onhit_audio, melee, not_int, physical_affinity, red_blood |
| Osseodonto Servil | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| Osseodonto Servil | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| Necromante dos Perdidos | allows_additional_projectiles, Conjurador, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Lança-crânios | allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| Range-costelas | skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Rapina-espinhas | medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Xamã da Serpente | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast |
| Xamã da Serpente | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster |
| Kabala, Rainha Constritora | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Manassa, a Rainha Serpente | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Manassa, a Rainha Serpente | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Manassa, a Rainha Serpente | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Serpente Fascinante | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Xamã da Serpente | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast |
| Naja Áurea | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
| Parede de Ossos | bones, construct, Stab1HMetal_onhit_audio, very_slow_movement |
| Iktab, o Senhor da Morte | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Iktab, o Senhor da Morte | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Senhor do Fosso | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Senhor do Fosso | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Senhor do Fosso | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Iktab, o Senhor da Morte | Unarmed_onhit_audio, very_slow_movement |
| Iktab, o Senhor da Morte | immobile, Unarmed_onhit_audio |
| Maraketh Renascido | cannot_be_monolith, melee, monster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
| Maraketh Renascido | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable |
| Esqueleto de Carne Arenosa | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Guerreiro de Carne Arenosa | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Guerreiro de Carne Arenosa | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Guerreiro de Carne Arenosa | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Mago de Carne Arenosa | allows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Mago de Carne Arenosa | allows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Mago de Carne Arenosa | allows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Catador Raspador | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
| Catador Raspador | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
| Catador Raspador | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
| Catador Raspador | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
| Catador Raspador | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
| Guincho do Túmulo | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Guincho do Túmulo | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster |
| Mago Demoníaco | demon, medium_movement, not_dex, not_str, Sword1H_onhit_audio |
| Morcego Vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Morcego Vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Morcego Vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
| Morcego Vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
| Espírito da Areia | allows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead |
| Espírito da Areia | allows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| Espírito da Areia | allows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| Navira, a Última Miragem | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
| Ruzhan, a Espada Fulgurante | Elemental, Fogo, humanoid, medium_movement, Unarmed_onhit_audio |
| Kelari, as Areias Maculadas | earth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio |
| Aparição de Vril | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, Slice1HMetal_onhit_audio, uses_suicide_explode |
| Aparição de Vril | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, Slice1HMetal_onhit_audio, uses_suicide_explode |
| Aparição de Vril | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, Slice1HMetal_onhit_audio, uses_suicide_explode |
| Tor Gul, o Profanador | bones, Mace2HWood_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
| Tor Gul, o Profanador | bones, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, skeleton, undead |
| Zar Wali, o Tirano Ósseo | bones, Mace2HWood_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
| Zar Wali, o Tirano Ósseo | bones, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, skeleton, undead |
| Abutre Vil | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
| Abutre Vil | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
| Abutre Vil | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
| Kinarha | construct, fast_movement, Mace2HWood_onhit_audio, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
| Morto-vivo Maraketh | melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Morto-vivo Maraketh | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Cadáver Corrompido | demon, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement |
| Cadáver Corrompido | demon, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement |
| Enxame Infestador | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Enxame Infestador | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Ninfa Infestadora | allows_additional_projectiles, allows_inc_aoe, beast, Conjurador, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Ninfa Infestadora | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Colhedor Infestador | beast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement |
| Sorvessangue | beast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement |
| Rasgapele | beast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement |
| Colhedor Infestador | beast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement |
| Colhedor Infestador | beast, cannot_be_monolith, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement |
| Soldado da Ordem do Crepúsculo | allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Soldado da Ordem do Crepúsculo | human, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio |
| Oficial da Ordem do Crepúsculo | allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio |
| Oficial da Ordem do Crepúsculo | fast_movement, human, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio |
| Soldado da Ordem do Crepúsculo | allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Oficial da Ordem do Crepúsculo | allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio |
| Supervisor do Crepúsculo | cultist, fast_movement, human, humanoid, red_blood, Unarmed_onhit_audio |
| O Punido | bones, Mace2HWood_onhit_audio, medium_movement, skeleton, undead |
| Espreitador das Dunas | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
| Espreitador das Dunas | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
| Espreitador das Dunas | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster |
| Horror Alado | allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, Sword2H_onhit_audio |
| Horror Alado | allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster, Sword2H_onhit_audio |
| Fanático de Terracota | allows_inc_aoe, chaos_affinity, construct, Mace2HWood_onhit_audio, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement |
| WIP Harpia Corvo | avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| Rato Predador | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str |
| Rudja, Engenheira Pavorosa | allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword1H_onhit_audio |
| Rudja, Engenheira Pavorosa | allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword1H_onhit_audio |
| Vorrik, a Engenheira Infernal | allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword1H_onhit_audio |
| Vorrik, a Engenheira Infernal | allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword1H_onhit_audio |
| Zarokh, o Temporal | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
| Zarokh, o Temporal | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
| Golem do Pântano | allows_inc_aoe, construct, earth_elemental, humanoid, Mace2HWood_onhit_audio, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Escravo do Brejo | humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| Plebe do Brejo | Axe1HMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
| Plebe do Brejo | humanoid, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| Plebe do Brejo | humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| Ínfero Dragador | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Ínfero Dragador | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Dragaraiz | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Dragaraiz | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Grudgelash, Espinho Vil | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Grudgelash, Espinho Vil | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Caçador Orok | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
| Furador Orok | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
| Degolador Orok | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Xamã Orok | allows_additional_projectiles, allows_inc_aoe, Conjurador, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Ranbu, o Xamã Pálido | allows_additional_projectiles, allows_inc_aoe, Conjurador, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Garkam, Marreta de Ranbu | allows_inc_aoe, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood |
| Espreitador Azak | allows_inc_aoe, fast_movement, human, humanoid, Mace2HWood_onhit_audio, melee, not_int, physical_affinity, red_blood |
| Lanceiro Azak | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
| Furador Azak | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
| Mestre de Cães Azak | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| Degolador Azak | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Xamã Azak | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
| Xamã Azak | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
| Narag da Palavra Vil | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio |
| Xamã Azak | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
| Bruto Azak | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| Recruta Azak | allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood |
| Portador da Tocha Azak | fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio |
| Malhador Azak | allows_inc_aoe, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Malhador Azak | allows_inc_aoe, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Parede de Ossos | bones, construct, not_dex, not_int, very_slow_movement |
| Efígie Selvagem | construct, very_slow_movement |
| Vespa Rouba-sangue | beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Vespa Rouba-sangue | beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Rainha Rouba-sangue | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
| Armadilheiro da Tribo do Mar | fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| Civil da Tribo do Mar | fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| Conjurador da Tribo do Mar | humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Saltador da Tribo do Mar | humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| Adagueiro da Tribo do Mar | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Bolseiro da Tribo do Mar | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Arpoeiro da Tribo do Mar | fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| Lanceiro da Tribo do Mar | humanoid, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
| Ave da Tribo do Mar | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
| Espreitador Pálido Costurado | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, vaal, very_fast_movement |
| Deformidade Adornada | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, vaal, very_fast_movement |
| Batedor Corcunda | humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio |
| Batedor Simplório | humanoid, Mace2HWood_onhit_audio, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Pirocultivador de Cogumelos | humanoid, not_dex, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Pirocultivador de Cogumelos | humanoid, not_dex, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Muda Amaldiçoada | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
| Formiga-leão Atacante | beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Formiga-leão Atacante | beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Mestiço Ruminante | beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement |
| Mestiço Ruminante | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
| Guerreiro Descarnado Vaal | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Escudeiro Descarnado Vaal | Axe1HMetal_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Sacerdote Descarnado Vaal | allows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Arqueiro Descarnado Vaal | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable |
| Escudeiro Descarnado Vaal | Axe1HMetal_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable |
| Sacerdote Descarnado Vaal | allows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Explorador Malfadado | humanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Explorador Malfadado | humanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Explorador Malfadado | humanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Explorador Malfadado | humanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Explorador Malfadado | humanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Explorador Malfadado | humanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Quadrilha | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Quadrilla | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| [DNT-UNUSED] Just A Rock | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| Punho de Prata Poderoso | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Punho de Prata Poderoso | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Zekoa, o Esmaga-cabeça | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Zekoa, o Esmaga-cabeça | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Zekoa, o Esmaga-cabeça | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Punho de Prata Poderoso | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Zekoa, o Esmaga-cabeça | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| O Abominável Yeti | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Abominável Yeti | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Ínfero Natigelado | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| O Ínfero Natigelado | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| O Abominável Yeti | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| O Ínfero Natigelado | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Formiga Urtiga | beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio |
| Mandíbulas Congeladas | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
| Brutamontes Enredado | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
| Brutamontes Enredado | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
| Tremulante Garganta-de-serpente | beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| Tremulante Entranhado | beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| Cuspidora Rastejante | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| Tremulante Constrito | beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
| Cuspidor Constrito | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
| Macaco-escorpião | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Macaco-escorpião | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Javali Presatroz | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Javali Presatroz | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Daímôn | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| Vespa | beast, fast_movement, Stab1HMetal_onhit_audio |
| [DNT-UNUSED] Spirit Turtle | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, Mace2HWood_onhit_audio, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
| [DNT-UNUSED] Jade Hulk | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, Mace2HWood_onhit_audio, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| [DNT-UNUSED] Spirit Caster | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED] Karui Warhorn | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, Mace2HWood_onhit_audio, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Espirito Tartaruga Ancestral | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement |
| Brutamontes de Jade Ancestral | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement |
| Conjurador de Jade Ancestral | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| Trombeta de Guerra Ancestral | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, Mace2HWood_onhit_audio, medium_height, melee, not_int, physical_affinity, very_slow_movement |
| Arqueira Cultista | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| Dançarina da Adaga Cultista | azmeri_cultist_monster, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Bruxa Cultista | allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, Mace2HWood_onhit_audio, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| Bruxa Cultista | allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, Mace2HWood_onhit_audio, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| Guerreiro Cultista | Axe1HMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Guerreiro Cultista | Axe1HMetal_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Guerreiro Cultista | Axe1HMetal_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Bruto Cultista | azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Lança-crânios | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| Range-costelas | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Rapina-espinhas | bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Totem da Aflição | construct, ghost_armour, immobile, is_unarmed, non_attacking |
| Quimera Espreitadora | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| Dragonete do Rio | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Dragonete do Rio | beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Dragonete-camaleão | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Dragonete do Rio | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Bocarra Negra, o Remanescente | construct, Fogo, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement |
| Bocarra Negra, o Remanescente | construct, Fogo, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement |
| Oloton, o Impiedoso | construct, Fogo, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement |
| Oloton, o Impiedoso | construct, Fogo, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement |
| Oloton, o Impiedoso | construct, Fogo, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement |
| Sanguinolência Torrencial, o Guardião | construct, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| Sanguinolência Torrencial, o Guardião | construct, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| Sanguinolência Torrencial, o Guardião | construct, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| Ignagduk, a Bruxa do Pântano | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Ignagduk, a Bruxa do Pântano | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Brakka, a Bruxa Velha | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Brakka, a Bruxa Velha | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Ignatia, a Jurada pela Chama | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Elvara, a Chama Selvagem | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Heldra da Pira Negra | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Heldra da Pira Negra | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Ignatia, a Jurada pela Chama | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Sentinela de Pedra | allows_inc_aoe, cannot_be_monolith, construct, Mace2HWood_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| Sentinela de Pedra | allows_inc_aoe, cannot_be_monolith, construct, Mace2HWood_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| Sentinela Fundida a Ouro | allows_inc_aoe, cannot_be_monolith, construct, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| Sentinela Fundida a Ouro | allows_inc_aoe, cannot_be_monolith, construct, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| Sentinela Fundida a Ouro | allows_inc_aoe, cannot_be_monolith, construct, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| Reconstrutor Enferrujado | Conjurador, construct, golem, lightning_affinity, Mace2HMetal_onhit_audio, monster_barely_moves, not_dex, vaal, very_slow_movement |
| Reconstrutor Enferrujado | Conjurador, construct, golem, lightning_affinity, Mace2HMetal_onhit_audio, monster_barely_moves, not_dex, vaal, very_slow_movement |
| Reconstrutor | bludgeoning_weapon, Conjurador, construct, golem, is_unarmed, lightning_affinity, Mace2HMetal_onhit_audio, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
| Construto Lâmina de Choque | allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, vaal |
| Golem Dyna Enferrujado | allows_inc_aoe, cannot_be_monolith, Conjurador, construct, golem, lightning_affinity, Mace2HMetal_onhit_audio, medium_movement, melee, mud_blood, not_dex, vaal |
| Construto Lâmina de Choque | allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, vaal |
| Sentinela Rastejante | allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, Mace2HMetal_onhit_audio, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| Sentinela Rastejante | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, Mace2HMetal_onhit_audio, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| Sentinela Rastejante | allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, Mace2HMetal_onhit_audio, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| Macaco Construto | Conjurador, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, Slice1HMetal_onhit_audio, vaal |
| Cabeça de Macaco Construto | Conjurador, construct, golem, immobile, is_unarmed, metal_armour, not_dex, Slice1HMetal_onhit_audio, vaal |
| Rato Apodrecido | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| Rato Apodrecido | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| Penumbra Espreitadora | allows_inc_aoe, Conjurador, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, Slice1HMetal_onhit_audio, undead |
| Penumbra Espreitadora | fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, Slice1HMetal_onhit_audio, undead |
| Dançarino das Lâminas Vaal Morto-Vivo | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, undead, vaal, very_fast_movement |
| Guarda Vaal Morto-Vivo | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
| Guarda Vaal Morto-Vivo | allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, Sword2H_onhit_audio, undead, vaal |
| Guarda Vaal Morto-Vivo | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
| Sábio Imundo | Conjurador, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Filhote Simplório | humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| Ferreiro Imundo | allows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, melee, physical_affinity, ranged, red_blood, slow_movement |
| Malhador Imundo | humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Arremessador Imundo | allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Guerreiro Simplório | humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
| Primogênito Imundo | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Víbora Napuatzi | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Víbora Napuatzi | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Víbora Napuatzi | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Lythara, a Lança Desgarrada | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| Lythara, a Lança Desgarrada | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| Morwyn, o Fratricida | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| Morwyn, o Fratricida | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| Rainha nas Brumas | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| Servo da Víbora | beast, fast_movement, not_int, not_str, reptile_beast, Stab1HMetal_onhit_audio |
| Legionário da Víbora | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood |
| Legionário da Víbora | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Sword1H_onhit_audio |
| Legionário da Víbora | human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio |
| Legionário da Víbora | human, humanoid, medium_movement, not_dex, not_int, red_blood, Sword2H_onhit_audio |
| Fanático Sangrento | cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Sangrento | cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Caótico | chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Caótico | cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Gélido | cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Gélido | cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Gélido | cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Gélido | cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Ardente | cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Ardente | cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Potencializado | cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Potencializado | cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Porta-estandarte | cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Porta-estandarte | cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Sangrento | allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Fanático Sangrento | allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Fanático Caótico | allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Caótico | allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Caótico | allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Gélido | allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Gélido | allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Gélido | allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Ardente | allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Ardente | allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Potencializado | allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Potencializado | allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Sangrento | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático Sangrento | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático Caótico | allows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático Caótico | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático Gélido | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático Ardente | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático Potencializado | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, Mace2HWood_onhit_audio, melee, not_str, red_blood, very_fast_movement |
| Escoriador Vaal | human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_slow_movement |
| Guarda Vaal | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Guarda Vaal | human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Guarda Vaal | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| Supervisor Vaal | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Gigante Vaal | allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Gigante Vaal | allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Gigante Vaal | allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Experimentalista Cirúrgico | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Mutaforma Vaal | Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood, Sword1H_onhit_audio |
| Mutaforma Vaal | Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood, Sword1H_onhit_audio |
| Mutaforma Vaal | cannot_be_monolith, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood, Sword1H_onhit_audio |
| Mutaforma Vaal | Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood, Sword1H_onhit_audio |
| Sacerdotisa Sangrenta | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio |
| Sacerdotisa Sangrenta | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio |
| Sacerdote Sangrento | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio |
| Núcleo Volátil | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement |
| Executor Vaal | human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Pesquisador Vaal | allows_additional_projectiles, allows_inc_aoe, Conjurador, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Jaguar Leal | beast, medium_movement, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Jaguar Familiar | beast, medium_movement, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Familiar Serpentino | beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab1HMetal_onhit_audio |
| Familiar Primal | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, Slice1HMetal_onhit_audio, small_height |
| Serpente | beast, not_int, not_str, red_blood, reptile_beast, Stab1HMetal_onhit_audio, very_slow_movement |
| Alva | bludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Servi | human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Una | human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Oswald | human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| O Encapuzado | human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Tujen | human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Dannig | has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, Sword1H_onhit_audio |
| Ange | human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Lenhador Embalsamado Vaal | humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio, undead |
| Lanceiro Embalsamado Vaal | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab1HMetal_onhit_audio, undead |
| Ladino Embalsamado Vaal | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab1HMetal_onhit_audio, undead |
| Arqueiro Embalsamado Vaal | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead |
| Portador Embalsamado Vaal | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
| Portador Embalsamado Vaal | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
| Tremulante Fundido a Ouro | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Sword2H_onhit_audio, undead, very_slow_movement |
| Tremulante Fundido a Ouro | bones, humanoid, Mace2HWood_onhit_audio, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Tremulante Fundido a Ouro | bones, humanoid, Mace2HWood_onhit_audio, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Tremulante Fundido a Ouro | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab1HMetal_onhit_audio, undead, very_slow_movement |
| Explorador Afogado | humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Explorador Afogado | Axe1HMetal_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Explorador Afogado | humanoid, melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Explorador Afogado | Axe1HMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Espectro Afogado | fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water |
| Portador Afogado | allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Ferreiro Fundido a Ouro | allows_inc_aoe, construct, fast_movement, humanoid, Mace2HWood_onhit_audio, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
| Rastejante Afogado | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
| Rastejante Afogado | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
| Elemental de Sangue | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
| [DNT-UNUSED] Liquid Elemental Blood | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
| Guarda do Rito de Sangue | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Sword2H_onhit_audio |
| Guarda do Rito de Sangue | allows_inc_aoe, cultist, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
| Guarda do Rito de Sangue | allows_inc_aoe, cultist, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
| Guarda do Rito de Sangue | cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood, Sword2H_onhit_audio |
| Guarda do Rito de Sangue | cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood, Sword2H_onhit_audio |
| Guarda do Rito de Sangue | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, FlailMetal_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
| Guarda do Rito de Sangue | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, FlailMetal_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
| Guarda do Rito de Sangue | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab1HMetal_onhit_audio |
| Guarda do Rito de Sangue | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Sword1H_onhit_audio |
| Sacerdote do Sol | allows_additional_projectiles, Conjurador, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead |
| Sacerdote do Rito de Sangue | allows_additional_projectiles, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Ketzuli, Sumo Sacerdote do Sol | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Ketzuli, Sumo Sacerdote do Sol | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Tonqui, Vidente do Sol | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Tonqui, Vidente do Sol | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Construto Ciclônico | construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage, Sword2H_onhit_audio |
| Armas do Construto Ciclônico | construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage, Sword2H_onhit_audio |
| Morcego Feral | beast, fast_movement, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio |
| Sentinela Flamejante | construct, fire_affinity, Mace2HMetal_onhit_audio, medium_movement, mud_blood, not_dex, ranged |
| Lenhador Vaal | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, Sword2H_onhit_audio |
| Lenhador Vaal | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, Sword2H_onhit_audio |
| Zelina, Sacerdotisa de Sangue | fast_movement, human, humanoid, not_int, not_str, red_blood, Sword1H_onhit_audio, vaal, very_fast_movement |
| Zolin, Sacerdote de Sangue | fast_movement, human, humanoid, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement |
| Ytzara, Oráculo de Sangue | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Maztli Entalhacarne | fast_movement, human, humanoid, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement |
| Ytzara, Oráculo de Sangue | fast_movement, human, humanoid, not_int, not_str, red_blood, Sword1H_onhit_audio, vaal, very_fast_movement |
| Maztli Entalhacarne | fast_movement, human, humanoid, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement |
| Bruxa Velha Imunda | Conjurador, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Bruxa Velha Imunda | Conjurador, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| A Rainha da Imundície | allows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement |
| A Rainha da Imundície | allows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement |
| Yaota, a Repugnante | allows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement |
| Yaota, a Repugnante | allows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement |
| Yaota, a Repugnante | allows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement |
| Maldição da Bruxa Velha | very_slow_movement |
| Maldição da Rainha da Imundície | very_slow_movement |
| Pega-almas Podre | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Pega-almas Podre | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Homem da Guerra | Conjurador, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water |
| Canhoneiro Podre | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Canhoneiro Podre | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Granadeiro Podre | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| Demolidor Podre | allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead |
| Capitão Hartlin | Mace2HWood_onhit_audio, not_dex, slow_movement, undead, zombie |
| Capitão Hartlin | Mace2HWood_onhit_audio, not_dex, slow_movement, undead, zombie |
| Malgor, o Nautilorde | Mace2HWood_onhit_audio, not_dex, slow_movement, undead, zombie |
| Canhão Fantasma | construct, slow_movement |
| Núcleo Volátil | construct, Unarmed_onhit_audio, very_slow_movement |
| Torrek da Frota Afogada | Mace2HWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
| Torrek da Frota Afogada | Mace2HWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
| Ancoreiro Inchado | humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| Amotinado Empalado | cannot_be_monolith, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement |
| Esqueleto da Podridão Marinha | melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Arpoeiro da Podridão Marinha | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Enredador da Podridão Marinha | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Atirador de Elite da Podridão Marinha | allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Esqueleto da Podridão Marinha | melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Esqueleto da Podridão Marinha | Axe1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Arqueiro Transcendental | allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal |
| Arqueiro Transcendental | Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal |
| Gigante Transcendental | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Transcendental Brutal | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, Mace2HWood_onhit_audio, medium_movement, not_dex, ranged, red_blood |
| Transcendental Brutal | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, Mace2HWood_onhit_audio, medium_movement, not_dex, ranged, red_blood |
| Transcendental Protegido | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood, Sword1H_onhit_audio |
| Espadachim Fundido | construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood, Sword1H_onhit_audio |
| Elite de Doryani | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
| Elite de Doryani | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
| Mina Rastejante | Conjurador, construct, fast_movement, golem, is_unarmed, Mace2HMetal_onhit_audio, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement |
| Guerreiro Transcendental | construct, fast_movement, humanoid, melee, physical_affinity, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement |
| Cortador Transcendental | construct, fast_movement, humanoid, melee, physical_affinity, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement |
| Guincho Gigante | allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Falcatrês | beast, Beast_onhit_audio, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Gaivota Carniceira | beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Gaivota Cuspenosa | allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Esqueleto Reciclado | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Esqueleto Saqueado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Guincho-corvo | allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| Guincho-gaivota | avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| Doryani, o Taumaturgo Real | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Doryani, o Taumaturgo Real | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Doryani, o Taumaturgo Real | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Triunfo de Doryani | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
| Triunfo de Doryani | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Triunfo de Doryani | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
| Triunfo de Doryani | construct, mud_blood, not_dex, not_int, slow_movement |
| Omnifobia, Manifestação do Medo | Conjurador, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon, Sword1H_onhit_audio |
| Forca Barulhenta | allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Torturador Eterno | fast_movement, humanoid, melee, not_int, physical_affinity, Sword2H_onhit_audio, undead, zombie |
| Necromante Espinhento | allows_inc_aoe, Conjurador, flying, not_dex, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| Forael, o Guarda-almas | allows_inc_aoe, Conjurador, flying, not_dex, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| Necromante Espinhento | allows_inc_aoe, Conjurador, flying, not_dex, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| Esqueleto Espreitador | bones, fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| Esqueleto Espreitador | bones, fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable |
| Rato Devorado | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
| Rato Devorado | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
| Rato Devorado | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable |
| Estalador Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Estalador Renascido | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Prisioneiro Eterno | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Prisioneiro Eterno | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Prisioneiro Eterno | Axe1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable |
| Prisioneiro Eterno | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| Esqueleto Espreitador | bones, fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Quebra-mar Pálido | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Racha-salmoura Pálido | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Racha-salmoura Pálido | humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| Caminhante das Águas Pálido | cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Guarda Eterno | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, undead, very_fast_movement |
| Intendente Caído | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, undead, very_fast_movement |
| Tangmazu | human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio |
| Freya Hartlin | humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Raptor Pálido | allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| Esqueleto com Coroa de Coral | bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable |
| Bocarra Bulbosa | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
| Bocarra Pescadora | Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement |
| Espreitador Pegajoso | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, undead, very_fast_movement |
| Mektul, o Mestre da Forja | fast_movement, humanoid, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement |
| Gulzal, A Fornalha Viva | fast_movement, humanoid, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement |
| Gulzal, A Fornalha Viva | fast_movement, humanoid, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement |
| O Prisioneiro | human, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio, undead |
| O Prisioneiro | human, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio, undead |
| O Horror Agrilhoado | human, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio, undead |
| O Horror Agrilhoado | human, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio, undead |
| Estaca de Gelo | construct, immobile, Unarmed_onhit_audio |
| Daímôn | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab1HMetal_onhit_audio, very_slow_movement |
| Quelônio-elefante | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Rastejante Espinhento | allows_inc_aoe, beast, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, Slice1HMetal_onhit_audio, very_slow_movement |
| Rhoa Corcova Rochosa | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| Rhoa Corcova Rochosa Cativo | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| O Grande Branco | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Grande Branco | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Arenomoa | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Arenomoa | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Grande Branco | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Arenomoa | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| Goblin com Crânio | fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab1HMetal_onhit_audio |
| Goblin Feral | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio |
| Goblin com Crânio | humanoid, medium_movement, not_dex, not_int, red_blood, Stab1HMetal_onhit_audio |
| Goblin Feral | fast_movement, humanoid, not_int, not_str, red_blood, Stab1HMetal_onhit_audio |
| Gigante Subjugado | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| Gigante Subjugado | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| Mimbok, o Escravizado | beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement |
| Goblin Porta-lança | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab1HMetal_onhit_audio |
| Goblin Porta-lança | humanoid, medium_movement, not_int, red_blood, Stab1HMetal_onhit_audio |
| Goblin Porta-lança | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab1HMetal_onhit_audio |
| Goblin Caminhalto | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio |
| Goblin Tamborista | allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
| Goblin Tamborista | humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio |
| Goblin Porta-presas | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Goblin Porta-presas | humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio |
| Goblin Xamã | allows_additional_projectiles, allows_inc_aoe, Conjurador, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood |
| Goblin Xamã | Conjurador, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
| Diabrete Derretido | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, Conjurador, cleaving_weapon, demon, Fogo, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio |
| A Fera Cega | beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| A Fera Cega | beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| A Presa Voraz | beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| A Presa Voraz | beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| A Presa Voraz | beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| O Bruto Cego | beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| O Malhador Cego | beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| Krutog, o Senhor da Família | humanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Krutog, o Senhor da Família | humanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Brughor, o Insaciável | humanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Brughor, o Insaciável | humanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Goblin Prospector | fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio |
| Goblin Portador de Tocha | fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
| Raia Espinhosa | allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood |
| Gelatinosiri Rastejante | beast, Conjurador, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water |
| Gelatinosiri Rastejante | beast, Conjurador, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water |
| Água-viva Luminosa | beast, Conjurador, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water |
| Sereia Medonha | humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Boca Gigante | allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water |
| Peixe-espinha Luminoso | beast, Beast_onhit_audio, Conjurador, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood |
| Donzela da Salmoura | allows_additional_projectiles, beast, Conjurador, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Adelina, Guardiã da Pérola | allows_additional_projectiles, beast, Conjurador, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Espreitador Anfíbio | amphibian_beast, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Lagarto Guardião | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
| Canalizador Ancestral | human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Canalizador Ancestral | allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Espírito Primal | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Arqueiro Ancestral | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
| Arqueiro Ancestral | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
| Guardião Ancestral | Axe1HMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| Guardião Ancestral | Axe1HMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| Guerreiro Ancestral | allows_inc_aoe, Axe2HMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Decapitador Ancestral | human, humanoid, Mace1HStone_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Decapitador Ancestral | human, humanoid, Mace1HStone_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Cospe-fogo | allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement |
| Devastador Ngamahu | allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Demolidor da Casca Negra | allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Pescador de Lança | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| Maré Violenta | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| Traineira Tasalio | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| Diamora, Canção da Morte | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| Diamora, Canção da Morte | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| Syvora, a Filha das Profundezas | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| Diamora, Canção da Morte | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| Diamora, Canção da Morte | demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED]Water Ball | Conjurador, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
| Máscara Ancestral | ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
| Porta-chifres Ancestral | human, humanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| Porta-chifres Ancestral | allows_inc_aoe, human, humanoid, Mace2HWood_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Tawhani, o Guardião Ancestral | construct, immobile, Unarmed_onhit_audio |
| Daímôn | construct, immobile, Unarmed_onhit_audio |
| Yama, o Branco | humanoid, Mace2HWood_onhit_audio, not_str, red_blood, very_slow_movement |
| Yama, o Branco | humanoid, Mace2HWood_onhit_audio, not_str, red_blood, very_slow_movement |
| Vomitador da Febre Sangrenta | allows_inc_aoe, human, humanoid, karui, Mace2HWood_onhit_audio, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Homem-gancho da Febre Sangrenta | human, humanoid, karui, Mace2HStone_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Lanceiro da Febre Sangrenta | fast_movement, human, humanoid, karui, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| Mateiro da Febre Sangrenta | Axe1HMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
| Guerreiro da Febre Sangrenta | Axe2HMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Homem-maça da Febre Sangrenta | Axe1HMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
| Pústula da Febre Sangrenta | construct, very_slow_movement |
| Incendiário da Febre Sangrenta | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, MonsterBlunt_onhit_audio, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
| Fera de Presas da Febre Sangrenta | allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| Sábia da Febre Sangrenta | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, Conjurador, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Harano, o Esquartejador | Axe1HMetal_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
| Parasita Blindado | beast, insect, MonsterStab_onhit_audio, red_blood, very_slow_movement |
| Parasita Kreth | beast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| Clã de Moreias | beast, fast_movement, not_int, not_str, Unarmed_onhit_audio |
| Louva-a-deus Infestado | beast, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio |
| Polvo Infestado | beast, Beast_onhit_audio, medium_movement, red_blood |
| Tartaruga Infestada | beast, medium_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
| Peixe-lanterna Infestado | beast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| [DNT-UNUSED] Parasite Host | beast, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_slow_movement |
| Louva-a-deus Infestado | beast, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio |
| Polvo Infestado | beast, Beast_onhit_audio, medium_movement, red_blood |
| Peixe-lanterna Infestado | beast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| Empestador da Febre Sangrenta | allows_inc_aoe, human, humanoid, karui, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Tartaruga Guardiã | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
| [DNT-UNUSED] Ant Carrier | beast, fast_movement, insect, not_dex, not_int, slow_movement, Stab1HMetal_onhit_audio |
| Espreitador da Praga | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
| Tavakai, o Caudilho | human, humanoid, karui, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Tavakai, o Caído | human, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| Tavakai, o Consumido | human, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| Manoki, o Escolhido | human, humanoid, karui, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Manoki, o Delirante | human, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| Manoki, o Profanado | human, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| Manoki, o Profanado | human, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| Espírito Guerreiro | human, humanoid, Mace1HStone_onhit_audio, not_dex, not_int, very_slow_movement |
| Porta-esporos | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Ceifador Fúngico | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Bosque Cultivado | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Bosque Cultivado | beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement |
| Ramos Esqueléticos | beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement |
| Bosque Cultivado | beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| [DNT-UNUSED] Judgement Bird | beast, medium_movement, not_int, not_str, red_blood, Stab1HMetal_onhit_audio |
| Conde Geonor | fast_movement, human, humanoid, not_dex, not_int, red_blood, Sword1H_onhit_audio |
| Conde Geonor | fast_movement, human, humanoid, not_dex, not_int, red_blood, Sword1H_onhit_audio, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
| Conde Geonor | beast, human, humanoid, not_int, red_blood, slow_movement, Sword1H_onhit_audio |
| Conde Geonor | beast, human, humanoid, not_int, red_blood, slow_movement, Sword1H_onhit_audio, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
| Geonor, o Lobo Pútrido | demon, medium_movement, red_blood, Sword1H_onhit_audio |
| Geonor, o Lobo Pútrido | demon, medium_movement, red_blood, Sword1H_onhit_audio, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
| Geonor, o Lobo Pútrido | demon, medium_movement, red_blood, Sword1H_onhit_audio, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods |
| Lobisomem da Corte | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| Predador Tentacular | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
| Guarda Enlouquecido | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, Sword2H_onhit_audio, undead, very_slow_movement |
| Juramentado da Ordem do Crepúsculo | allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Juramentado da Ordem do Crepúsculo | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Missionário Lorandis | allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Juramentado da Ordem do Crepúsculo | human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, red_blood, very_slow_movement |
| Torvian, a Mão do Salvador | human, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Brakkus, o Colosso | human, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Brakkus, o Colosso | human, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Clone [DNT-UNUSED] | fast_movement, human, humanoid, not_int, red_blood, Sword2H_onhit_audio |
| Arqueiro Fiel | allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Arqueiro Fiel | allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Guerreiro Fiel | allows_inc_aoe, fast_movement, human, humanoid, karui, Mace2HMetal_onhit_audio, melee, not_int, physical_affinity, red_blood |
| Guerreiro Fiel | allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, Mace2HMetal_onhit_audio, melee, not_int, physical_affinity, red_blood |
| Machadeiro Virtuoso | allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood, Sword2H_onhit_audio |
| Machadeiro Virtuoso | allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood, Sword2H_onhit_audio |
| Invisível | bone_armour, Conjurador, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement |
| Besta Espantalho | allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Besta Espantalho | allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Jamanra, a Abominação | human, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Jamanra, a Abominação | human, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Jamanra, a Abominação | human, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Cadáver Infestado | beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio |
| Espreitador Esquecido | demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Rastejante Esquecido | demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Sátiro Esquecido | demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton, Slice1HMetal_onhit_audio |
| Monstruosidade Parasitária | beast, Mace2HWood_onhit_audio, not_dex, not_int, very_slow_movement |
| O Gigante Perigoso | beast, Mace2HWood_onhit_audio, not_dex, not_int, very_slow_movement |
| Megera Atada à Roda | humanoid, melee, not_dex, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_slow_movement |
| Zicoatl, Guardião do Núcleo | allows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement |
| Zicoatl, Guardião do Núcleo | allows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement |
| Tetzcatl, o Guardião Fulgurante | allows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement |
| Tetzcatl, o Guardião Fulgurante | allows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement |
| Tetzcatl, o Guardião Fulgurante | allows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement |
| Draven, o Pretor Eterno | ghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement |
| Draven, o Pretor Eterno | ghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement |
| Tycho, o Pretor Sombrio | ghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement |
| Tycho, o Pretor Sombrio | ghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement |
| Draven, o Pretor Eterno | ghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement |
| Alma Capturada | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Alma Capturada | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Companheiro Lobo | beast, fast_movement, mammal_beast, not_int, not_str, Snap_onhit_audio |
| Lobo Companheiro | beast, fast_movement, mammal_beast, not_int, not_str, Snap_onhit_audio |
| Lobo Azmeri | beast, mammal_beast, medium_movement, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Companheira de Alcateia | beast, Beast_onhit_audio, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Corvo da Névoa | allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| Sacerdote da Ordem do Crepúsculo | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Sacerdote da Ordem do Crepúsculo | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Golem Tectônico | allows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Golem Tectônico | allows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Golem Vulcânico | allows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Clone | Beast_onhit_audio, construct, fast_movement |
| Clone | construct, Elemental_onhit_audio, fast_movement |
| O Furor Confinado | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
| Invisível | construct, immobile, Sword2H_onhit_audio |
| Phanos, Último Discípulo de Auria | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
| Malhador Esquecido | Beast_onhit_audio, demon, not_dex, not_int, slow_movement |
| Fendido Esquecido | demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
| Brutalizador Esquecido | demon, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, skeleton, undead |
| Cervo Esquecido | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
| Sátiro Esquecido | demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton, Slice1HMetal_onhit_audio |
| Cão Raivoso | beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement |
| Vargir, o Vira-lata Feral | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
| Cão Raivoso | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
| Companheiro Mercenário | human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio |
| Guerreiro Descarnado | bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead |
| Aniquilador Descarnado | Axe1HMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Brutamontes Descarnado | bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, Mace2HMetal_onhit_audio, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Franco-atirador Descarnado | bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab1HMetal_onhit_audio, undead |
| Mago da Geada Descarnado | bone_armour, bones, Conjurador, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| Mago da Tempestade Descarnado | bone_armour, bones, Conjurador, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| Incendiário Descarnado | bone_armour, bones, Conjurador, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| Clérigo Descarnado | bone_armour, bones, Conjurador, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| Zumbi Renascido | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Estaca de Oferenda | bones, construct, immobile, Unarmed_onhit_audio |
| Javali Volátil | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
| Javali Volátil | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
| Rastejante Faridun | fast_movement, humanoid, melee, not_int, physical_affinity, Slice1HMetal_onhit_audio, undead, very_fast_movement, zombie |
| Andarilho de Cadáver Faridun | fast_movement, humanoid, red_blood, SpearMetal_onhit_audio, undead, zombie |
| Mineiro Abandonado | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Mineiro Abandonado | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Mineiro Abandonado | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| Mineiro Abandonado | Axe1HMetal_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
| Mineiro Abandonado | Axe1HMetal_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
| Mineiro Abandonado | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
| Candelário, o Ritual Vivo | construct, mud_blood, not_dex, not_int, slow_movement, stone_construct, Sword2H_onhit_audio |
| Candelário, o Ritual Vivo | construct, mud_blood, not_dex, not_int, slow_movement, stone_construct, Sword2H_onhit_audio |
| Cererretido, Escárnio da Fé | construct, mud_blood, not_dex, not_int, slow_movement, stone_construct, Sword2H_onhit_audio |
| Cererretido, Escárnio da Fé | construct, mud_blood, not_dex, not_int, slow_movement, stone_construct, Sword2H_onhit_audio |
| Asinia, a Consorte do Pretor | ghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead |
| Asinia, a Consorte do Pretor | ghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead |
| Saphira, a Consorte Pavorosa | ghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead |
| Saphira, a Consorte Pavorosa | ghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead |
| Asinia, a Consorte do Pretor | ghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead |
| Gigante Ambulante | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Gigante Ambulante | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Gigante Ambulante | allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Cavaleiro Eterno | allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, Sword2H_onhit_audio, undead, very_slow_movement |
| Cavaleiro Eterno | allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, Sword2H_onhit_audio, undead, very_slow_movement |
| Cavaleiro Eterno | allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, Sword2H_onhit_audio, undead, very_slow_movement |
| Cavaleiro Esquálido | bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Rastejante de Ossos | bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead |
| Golias | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| Vulcânifúria | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| Golias | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| Golias | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement |
| L'im, a Empaladora | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| Empaladora Faridun | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| Espírito Guerreiro Ancestral | construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, Mace2HMetal_onhit_audio, medium_height, non_attacking, slashing_weapon, very_fast_movement |
| Totem | construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| Companheiro Rhoa | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
| Rhoa Companheiro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
| Espírito de Urso Selvagem | beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| Caminhante de Urna | construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| Caminhante de Urna | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Caminhante de Urna | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Contadora de Histórias Renascida | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
| Contadora de Histórias Renascida | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
| Contadora de Histórias Renascida | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
| Sapo Gigante Horrível | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Consequência Sombria | amphibian_beast, beast, red_blood, slow_movement, Unarmed_onhit_audio |
| Aparição Instável | ghost, red_blood, Unarmed_onhit_audio, undead, very_fast_movement |
| Alva | bludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab1HMetal_onhit_audio |
| Guarda Apodrecido | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable |
| O Druida Apodrecido | Conjurador, large_model, Mace2HWood_onhit_audio, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie |
| O Druida Apodrecido | Conjurador, large_model, Mace2HWood_onhit_audio, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie |
| O Gigante Fúngico | Conjurador, large_model, Mace2HWood_onhit_audio, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie |
| O Gigante Fúngico | Conjurador, large_model, Mace2HWood_onhit_audio, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie |
| Daímôn | construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, Sword1H_onhit_audio, wood_armour |
| O Sarça-espectral | construct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement |
| O Sarça-espectral | construct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement |
| Raiztritora, a Floresta Odiosa | construct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement |
| Raiztritora, a Floresta Odiosa | construct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement |
| O Sarça-espectral | construct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement |
| Cipó Cruel | animal_claw_weapon, construct, immobile, is_unarmed, Mace2HWood_onhit_audio, melee, physical_affinity, wood_armour |
| Cipó Cruel | construct, immobile, Mace2HWood_onhit_audio |
| Pomar Volátil | Conjurador, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
| Pomar Volátil | Conjurador, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
| Areagne, a Bruxa Esquecida | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Espírito Furioso | Fogo, flying, medium_movement, skeleton, Slice1HMetal_onhit_audio, undead |
| Totem da Aflição | construct, immobile |
| O Rei nas Brumas | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
| O Rei nas Brumas | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio, pinnacle_boss |
| Fetiche Místico | construct, immobile, large_model, not_dex, not_str |
| O Rei nas Brumas | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| O Rei nas Brumas | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement, pinnacle_boss |
| O Rei nas Brumas | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| Sapo Explosivo | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Totem | construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| Bocarrochosa Petulante | beast, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Lagarto Cascudo | beast, Beast_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
| Morcego Cerbérico | allows_inc_aoe, beast, mammal_beast, melee, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Morcego Cerbérico | allows_inc_aoe, beast, mammal_beast, melee, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Gorila Rochoso | allows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
| Gigante com Crista | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
| Bahlak, o Vidente do Céu | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| Bahlak, o Vidente do Céu | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| Bahlak, o Vidente do Céu | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| Rakkar, a Garra Congelada | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| Rakkar, a Garra Congelada | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| Thraeven, Asa Invernal | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| Thraeven, Asa Invernal | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| Thraeven, Asa Invernal | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| Rhoa Albino | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| [DNT-UNUSED] Scaled Abomination | humanoid, immobile, red_blood, Sword1H_onhit_audio |
| Benedictus, Arauto Primevo da Utopia | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
| Aurelian, o Grande Árbitro | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
| Aurelian, o Grande Árbitro | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
| [DNT-UNUSED] Serpent Clan's Curse | very_slow_movement |
| Rafiq da Nascente Congelada | construct, Mace2HWood_onhit_audio, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
| Hadi do Rio Ardente | construct, Mace2HWood_onhit_audio, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
| Sigbert do Juramento Maculado | construct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement |
| Godwin do Credo Estilhaçado | construct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement |
| Rafiq da Nascente Congelada | construct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement |
| Hadi do Rio Ardente | construct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement |
| Sigbert do Juramento Maculado | construct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement |
| Godwin do Credo Estilhaçado | construct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement |
| O Mestre das Provações | humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| O Mestre das Provações | humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Ashar, a Mãe da Areia | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| Karash, o Habitante das Dunas | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| Karash, o Habitante das Dunas | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| Ashar, a Mãe da Areia | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| Karash, o Habitante das Dunas | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| Daímôn | demon, immobile, sanctum_monster, Unarmed_onhit_audio |
| [DNT-UNUSED] HoneyAnt | beast, insect, MonsterStab_onhit_audio, very_slow_movement |
| Cão Infernal | beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
| Aquilo que Odeia | allows_additional_projectiles, Conjurador, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab1HMetal_onhit_audio |
| Aquilo que Fustiga | allows_inc_aoe, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_slow_movement |
| Aquilo que Caça | Conjurador, chaos_affinity, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood, Slice1HMetal_onhit_audio |
| Aquilo que Retalha | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Aquilo que Guarda | allows_additional_projectiles, Conjurador, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
| Aquilo que Arranha | animal_claw_weapon, beyond_demon, bone_armour, Conjurador, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Omnifobia, Manifestação do Medo | demon, medium_movement, red_blood, Sword1H_onhit_audio |
| Kosis, A Revelação | demon, fast_movement, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Kosis, A Revelação | demon, fast_movement, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fúria | demon, fast_movement, Slice1HMetal_onhit_audio |
| Rancor | demon, medium_movement, not_dex, not_str, Slice1HMetal_onhit_audio |
| Desgosto | demon, Slice1HMetal_onhit_audio, very_slow_movement |
| Malícia | demon, fast_movement, not_int, not_str, Slice1HMetal_onhit_audio |
| Furor | demon, medium_movement, Unarmed_onhit_audio |
| Desordem | demon, medium_movement, Slice1HMetal_onhit_audio |
| Demônio Manifestado | affliction_daemon, construct, immobile, Stab1HMetal_onhit_audio |
| Demônio Manifestado | affliction_daemon, construct, immobile, Sword1H_onhit_audio |
| Demônio Manifestado | affliction_daemon, construct, immobile, Mace2HWood_onhit_audio |
| [DNT] DeliriumDemonUniqueFear | affliction_daemon, construct, immobile |
| [DNT] DeliriumDemonUniqueSuffering | affliction_daemon, construct, immobile |
| [DNT] DeliriumDemonUniqueIsolation | affliction_daemon, construct, immobile |
| Daímôn | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Conjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Núcleo Volátil | Conjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
| Núcleo Volátil | Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Daímôn | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, Conjurador, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, Conjurador, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Daímôn | Conjurador, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| Zona da Morte Expansiva e Explosível | bone_armour, Conjurador, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Arma Esquerda | bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Arma Direita | bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Conjurador, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
| Daímôn | Conjurador, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Invisível | bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio |
| Núcleo Volátil | Conjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio |
| Daímôn | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Regressado | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
| Omniteto | Constant_onhit_audio, construct, immobile, not_dex |
| Torreta | construct, immobile, mud_blood, Unarmed_onhit_audio |
| Aquilo que Controla | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, Conjurador, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood, Slice1HMetal_onhit_audio |
| Aquilo que Suspeita | beyond_demon, bludgeoning_weapon, Conjurador, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, Mace2HWood_onhit_audio, not_dex, not_str, ranged, red_blood |
| Aquilo que Agarra | demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Aquilo que Rasteja | demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Aquilo que Observa | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Aquilo que Observa | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Aquilo que Insidia | allows_additional_projectiles, demon, humanoid, lightning_affinity, melee, ranged, red_blood, Slice1HMetal_onhit_audio, very_slow_movement |
| Aquilo que Espreita | animal_claw_weapon, bone_armour, Conjurador, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood, Slice1HMetal_onhit_audio |
| Vruun, Marechal de Xesht | demon, fast_movement, MonsterBlunt_onhit_audio, red_blood |
| Sino de Carne | construct, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Daímôn | demon, MonsterBlunt_onhit_audio, red_blood, very_fast_movement |
| Xesht, Somos Um | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood, pinnacle_boss |
| Daímôn | Conjurador, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| Daímôn | Conjurador, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
| Daímôn | Conjurador, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Aquilo que Rasteja | demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| O Árbitro das Cinzas | demon, humanoid, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_slow_movement, pinnacle_boss |
| O Árbitro das Cinzas | demon, humanoid, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_slow_movement, pinnacle_boss |
| O Árbitro da Divindade | demon, humanoid, not_dex, red_blood, slow_movement, StaffMetal_onhit_audio, pinnacle_boss |
| O Árbitro da Divindade | demon, humanoid, not_dex, red_blood, slow_movement, StaffMetal_onhit_audio, pinnacle_boss |
| Daímôn | demon, humanoid, not_dex, not_int, very_slow_movement |
| Daímôn | demon, humanoid, very_slow_movement |
| Aspecto da Divindade | demon, humanoid, red_blood, StaffMetal_onhit_audio, very_slow_movement |
| Servo Sauriano | demon, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Mugin, Portador do Gelo | allows_inc_aoe, beast, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood, Slice1HMetal_onhit_audio |
| Hunin Convoca-tempestades | allows_inc_aoe, beast, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, Slice1HMetal_onhit_audio |
| Arvoroso Profanogênito | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Arvoroso Profanogênito | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Arvoroso Profanogênito | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Arvoroso Partefera | demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
| Arvoroso Ganchorror | demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton, Slice1HMetal_onhit_audio |
| Arvoroso Fungastador | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Vergônteo Arvoroso | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Arvoroso Sábio | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Arvoroso Místico | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Habitante Inominado | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Horror Inominado | beast, fast_movement, not_int, red_blood, Slice1HMetal_onhit_audio |
| Espreitador Inominado | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| Verme Inominado | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| Escavador Inominado | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| Brutamontes Inominado | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| Diabrete Inominado | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Fogo Insidioso | bone_armour, Conjurador, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Arqueira Cultista | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| Dançarina da Adaga Cultista | azmeri_cultist_monster, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Lança-crânios | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| Escaravelho Volátil | allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood, Sword2H_onhit_audio |
| Diabrete Demoníaco | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood |
| Fera Demoníaca | beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Carniçal Terrível Demoníaco | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement |
| Harpia Demoníaca | beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Pastor Demoníaco | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
| A Mente Esquiva | Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
| Homúnculo Voraz | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
| Bruto Voraz | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
| Digestor Voraz | beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| Deformado Voraz | beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Hemoformador Voraz | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Volátil Hemoformado | Conjurador, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio |
| Triturador Voraz | beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| O Devorador de Carne | beyond_demon, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Invisível | demon, immobile, red_blood, Unarmed_onhit_audio |
| Querubim Pálido | beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio |
| Servidor Pálido | beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Virtude Pálida | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| Anjo Pálido | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Serafim Pálido | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood |
| O Anjo Pálido | beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, Mace1HMetal_onhit_audio, not_dex, not_str, red_blood, very_fast_movement |
| Fanático do Caos | cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático do Caos | chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático do Caos | cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático do Caos | cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático do Caos | cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Sword1H_onhit_audio |
| Fanático do Caos | allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio |
| Fanático do Caos | allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio |
| Fanático do Caos | allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio |
| Fanático do Caos | allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, Mace2HWood_onhit_audio, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| Guarda do Rito de Sangue | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Sword2H_onhit_audio |
| Guarda do Rito de Sangue | cultist, human, humanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood |
| Guarda do Rito de Sangue | cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood, Sword2H_onhit_audio |
| Guarda do Rito de Sangue | cultist, FlailMetal_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
| Guarda do Rito de Sangue | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio |
| Guarda do Rito de Sangue | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio |
| Sacerdote do Rito de Sangue | Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio |
| Daímôn | Conjurador, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Essência de Horror | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour |
| CipóEssênciadeCaos | construct, medium_movement, Unarmed_onhit_audio |
| Estalador Renascido | bones, Conjurador, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| Estalador Renascido | bones, Conjurador, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| Estalador Renascido | bones, Conjurador, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| Parede de Ossos | bones, construct, medium_movement, Unarmed_onhit_audio, undead |
| Daímôn | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Espírito do Fogo Enfurecido | Fogo, flying, slow_movement, Unarmed_onhit_audio, undead |
| Fanático Sangrento | cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Gélido | cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Sangrento | allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Fanático Gélido | allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Sangrento | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Lúmen Ritualístico | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Taua, o Implacável | human, humanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Raok, o Sanguinário | human, humanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Bronnach, a Caçadora de Humanos | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
| Adrienne, a Rosa Maligna | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood |
| Nisha, a Feroz | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
| Izel, a Escolhida de Atziri | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
| Vasa, da Akhara da Morte | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| Ciara, a Tece-maldições | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| Nyassa, a Mão Flamejante | Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood |
| Hesperia, a Tempestade Arcana | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| Ulfred, o Aflito | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| Drusian, o Artilheiro | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood |
| Sondar, o Controla-tempestades | human, humanoid, Mace2HWood_onhit_audio, medium_movement, not_str, red_blood |
| Doran, o Hábil | fast_movement, human, humanoid, Mace2HWood_onhit_audio, not_str, red_blood |
| Base Espiritual | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito da Coruja | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito da Serpente | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Primata | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Urso | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Javali | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Boi | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Lobo | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Cervo | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Gato | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Coelho | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito da Raposa | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito da Coruja | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito da Coruja | medium_movement, Unarmed_onhit_audio |
| Espírito da Serpente | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Primata | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Urso | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Javali | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Boi | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Lobo | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Cervo | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Gato | ghost, medium_movement, Snap_onhit_audio, undead |
| Espírito do Coelho | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Caudilho Primata | beast, medium_movement, Unarmed_onhit_audio |
| Espírito do Primata | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito de Cervo | beast, Beast_onhit_audio, medium_movement |
| Javali Espiritual Volátil | beast, karui, medium_movement, Unarmed_onhit_audio |
| Búfalo Espiritual | beast, fast_movement, Unarmed_onhit_audio, very_fast_movement |
| Vespa Colossal | beast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement |
| Vespa-ninfa | allows_additional_projectiles, allows_inc_aoe, beast, Conjurador, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Vespa-ninfa | allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Vespa Alastradora | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Esmagarra | beast, crustacean_beast, medium_movement, not_dex, not_int |
| Monstruosidade Acorrentada | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood, sanctified_monster |
| Sentina Sanguinolenta | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| Sentina Sanguinolenta | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| Foice Acorrentada | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster, very_slow_movement |
| Cobra Acorrentada | demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster |
| Aranha Acorrentada | beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster, spider, very_fast_movement |
| Agarrador Acorrentado | demon, MonsterStab_onhit_audio, mud_blood, not_int, sanctified_monster, slow_movement |
| Debulhador Acorrentado | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster, very_slow_movement |
| Retorcido Acorrentado | beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, sanctified_monster, very_slow_movement |
| Gancho Acorrentado | demon, mud_blood, not_int, not_str, sanctified_monster, Slice1HMetal_onhit_audio, very_slow_movement |
| Gancho Acorrentado | demon, mud_blood, not_int, not_str, sanctified_monster, Slice1HMetal_onhit_audio, slow_movement |
| Espírito do Gato | beast, ghost, medium_movement, Snap_onhit_audio, undead |
| Centopeia do Precursor | construct, mud_blood, not_dex, not_int, precursor_monster, Slice1HMetal_onhit_audio, slow_movement |
| Delwyn | fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio |
| Arma Animada | construct, fast_movement |
| Esquadrão de Artilharia | ranged, Unarmed_onhit_audio, very_slow_movement |
| Aquilo que foi Esh | demon, flying, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Aquilo que foi Esh | demon, flying, humanoid, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Caos Volátil | Conjurador, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement |
| Eletricidade Volátil | Conjurador, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement |
| Enxame Voraz | beast, slow_movement, Unarmed_onhit_audio |
| [DNT] Azmerian Wisp Swarm | beast, Unarmed_onhit_audio, very_fast_movement |
| Aquilo que foi Tul | demon, humanoid, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Aquilo que foi Tul | demon, humanoid, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Tavakai | human, humanoid, medium_movement, red_blood, Sword2H_onhit_audio |
| Makoru | human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood |
| Demônio | very_slow_movement |
| Thane Wulfric | humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, undead, very_slow_movement |
| Varloch, o Senhor das Cinzas | humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, undead, very_slow_movement |
| Varloch, o Senhor das Cinzas | humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, undead, very_slow_movement |
| Thane Wulfric | humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, undead, very_slow_movement |
| Siora, Lâmina das Névoas | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement |
| Siora, Lâmina das Névoas | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement |
| Thariel, a Aparição Umbral | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement |
| Thariel, a Aparição Umbral | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement |
| Fúria Agrilhoada | Conjurador, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
| Dama Elswyth | humanoid, not_dex, red_blood, skeleton, slow_movement, Sword1H_onhit_audio, undead |
| Avelyne, a Rosa Murcha | humanoid, not_dex, red_blood, skeleton, slow_movement, Sword1H_onhit_audio, undead |
| Avelyne, a Rosa Murcha | humanoid, not_dex, red_blood, skeleton, slow_movement, Sword1H_onhit_audio, undead |
| Oswin, o Vigilante Pavoroso | Axe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Oswin, o Vigilante Pavoroso | Axe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Veynar, o Fim Gelado | Axe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Veynar, o Fim Gelado | Axe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Relâmpago Vivo | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement |
| Besouro de Cadáver | allows_inc_aoe, beast, insect, sand_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Vornas, a Chama Malévola | beast, fast_movement, Fogo, mammal_beast, not_dex, not_int, Slice1HMetal_onhit_audio |
| Vornas, a Chama Malévola | beast, fast_movement, Fogo, mammal_beast, not_dex, not_int, Slice1HMetal_onhit_audio |
| Morvak, o Infernal | beast, fast_movement, Fogo, mammal_beast, not_dex, not_int, Slice1HMetal_onhit_audio |
| Morvak, o Infernal | beast, fast_movement, Fogo, mammal_beast, not_dex, not_int, Slice1HMetal_onhit_audio |
| Anundr, o Verme da Areia | beast, mammal_beast, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio |
| Anundr, o Verme da Areia | beast, mammal_beast, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio |
| Anundr, o Verme da Areia | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int |
| Anundr, o Verme da Areia | beast, mammal_beast, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio |
| Anundr, o Verme da Areia | beast, mammal_beast, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio |
| Akthi, a Ferroada Final | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Akthi, a Ferroada Final | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Akthi, a Ferroada Final | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Anub, a Pinata | humanoid, insect, medium_movement, red_blood |
| Azmadi, o Príncipe Faridun | human, humanoid, not_int, sand_blood, Sword2H_onhit_audio, very_fast_movement |
| Zahmir, o Suserano Afiado | human, humanoid, sand_blood, Sword2H_onhit_audio, very_fast_movement |
| Zahmir, o Suserano Afiado | human, humanoid, sand_blood, Sword2H_onhit_audio, very_fast_movement |
| Azmadi, o Príncipe Faridun | human, humanoid, not_int, sand_blood, Sword2H_onhit_audio, very_fast_movement |
| Zahmir, o Suserano Afiado | human, humanoid, not_int, sand_blood, Sword2H_onhit_audio, very_fast_movement |
| Elzarah, o Senhor das Najas | humanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Elzarah, o Senhor das Najas | humanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Serath, o Escamoso | humanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Serath, o Escamoso | humanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Braço de Areia | is_daemon, sand_blood, very_slow_movement |
| Probóscide Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| Probóscide Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| Probóscide Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| Receptáculo de Kulemak | abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement |
| Idiota Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| Vestígio Sangue-negro | very_slow_movement |
| Elite Sangue-negro | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio |
| Ferida Bolhosa Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio |
| Colosso de Piche Sangue-negro | abyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
| Colosso de Piche Sangue-negro | abyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
| Abominação Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
| Abominação Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
| Vingalada Obscurecida | abyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio |
| Vingalada Obscurecida | abyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio |
| Moreia Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| Moreia Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| Moreia Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| Serpente Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, Slice1HMetal_onhit_audio |
| Serpente Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, Slice1HMetal_onhit_audio |
| Serpente Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, Slice1HMetal_onhit_audio |
| Guarda Fervoroso | allows_inc_aoe, fast_movement, humanoid, lightning_affinity, Mace1HStone_onhit_audio, melee, physical_affinity, red_blood |
| Quebra-Pilares Fervoroso | allows_inc_aoe, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement |
| Quebra-Pilares Fervoroso | allows_inc_aoe, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement |
| Escavador Fervoroso | allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement |
| Corcel Fervoroso | allows_inc_aoe, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement |
| Abalador Fervoroso | allows_inc_aoe, humanoid, lightning_affinity, Mace1HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement |
| Igrulog, a Rainha Incubadora | abyssal, allows_additional_projectiles, allows_inc_aoe, beast, demon, insect, physical_affinity, pit_faction, Slice1HMetal_onhit_audio, very_slow_movement |
| Lança-crânios | bones, construct, slow_movement, Unarmed_onhit_audio |
| Range-costelas | bones, construct, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Rapina-espinhas | bones, construct, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| Olho Cruel | abyssal, demon, medium_movement, Unarmed_onhit_audio |
| Espreitador Obscurecido | abyssal, demon, medium_movement, Unarmed_onhit_audio |
| Caminhante Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Estrangulador Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Estrangulador Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Larva de Carne | abyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio |
| Larva de Carne | abyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio |
| Larva da Carne | abyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio |
| Larva Colossal | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
| Larva Colossal | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
| Invisível | construct, slow_movement |
| Fungoide do Fosso | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
| Andarilho do Fosso | abyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement |
| Pastor do Fosso | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio |
| Tremulante Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Tremulante Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Pastor do Fosso | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
| Andarilho do Fosso | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio |
| Pastor do Fosso | abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement |
| Primórdio do Fosso | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio |
| Cão do Fosso | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio |
| Cão do Fosso | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio |
| Cão do Fosso | abyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement |
| Cão do Fosso | abyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Rocha Volátil | slow_movement, Unarmed_onhit_audio |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Runa Sangue-negro | Unarmed_onhit_audio, very_slow_movement |
| Runa Obscurecida | Unarmed_onhit_audio, very_slow_movement |
| Runa do Fosso | Unarmed_onhit_audio, very_slow_movement |
| Aparição Abissal | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | very_slow_movement |
| Aparição Lich | slow_movement, Unarmed_onhit_audio |
| Daímôn | very_slow_movement |
| Parede de Ossos | construct, Stab1HMetal_onhit_audio, very_slow_movement |
| Doryani | human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Vandroth, Escravista Sangue-negro | demon, humanoid, Mace1HStone_onhit_audio, not_dex, not_int, very_slow_movement |
| Vandroth, Escravista Sangue-negro | demon, humanoid, Mace1HStone_onhit_audio, not_dex, not_int, very_slow_movement |
| Tasgul, Devorador de Luz | demon, humanoid, not_dex, slow_movement |
| Tasgul, Devorador de Luz | demon, humanoid, not_dex, slow_movement |
| Javali de Tawhoa | beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
| Tuatara de Tawhoa | beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast |
| Mística Tawhoa | allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood |
| Soldado de Pedra | construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, Sword1H_onhit_audio, very_slow_movement |
| Naja Esquelética | beast, medium_movement, reptile_beast, skeleton, undead |
| Comissário de Kulemak | is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| A Aberração | Beast_onhit_audio, demon, expedition_monster, medium_movement, not_dex, not_int, spider |
| [DNT] VerisiumWall | expedition_monster, medium_movement |
| Teia de Verísio | construct, expedition_monster, medium_movement |
| O Bodach | demon, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| O Corvo Trapaceiro | fast_movement, human, humanoid, not_dex, Unarmed_onhit_audio, pinnacle_boss |
| Desgosto | demon, Slice1HMetal_onhit_audio, very_fast_movement |
| Furor | demon, Slice1HMetal_onhit_audio, very_fast_movement |
| Malícia | demon, Slice1HMetal_onhit_audio, very_fast_movement |
| Fúria | demon, Slice1HMetal_onhit_audio, very_fast_movement |
| Rancor | demon, Slice1HMetal_onhit_audio, very_fast_movement |
| Poste de Treinamento | construct, very_slow_movement |
| Lenhador Embalsamado Vaal | humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio, undead |
| Ladino Embalsamado Vaal | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab1HMetal_onhit_audio, undead |
| Furioso Embalsamado Vaal | fast_movement, humanoid, red_blood, Sword2H_onhit_audio, undead |
| Guerreiro Embalsamado Vaal | humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio, undead |
| Mago Embalsamado Vaal | fast_movement, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead |
| Coztic, a Mão Criadora | allows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_forgehand, Mace2HWood_onhit_audio, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
| Cualli, Ferreiro Kamasano | fast_movement, humanoid, incursion_rare_forgemaster, incursion_unique_forgemaster, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement |
| Cualli, Ferreiro Kamasano | fast_movement, humanoid, incursion_rare_forgemaster, incursion_unique_forgemaster, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement |
| Micata, a Refeita | allows_additional_projectiles, allows_inc_aoe, humanoid, incursion_unique_queen_flesh_surgeon, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement |
| Micata, a Refeita | allows_additional_projectiles, allows_inc_aoe, humanoid, incursion_unique_queen_flesh_surgeon, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement |
| Pakteni, Cirurgião da Carne | allows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_flesh_surgeon, incursion_t3_rare_flesh_surgeon, melee, mud_blood, not_dex, not_int, physical_affinity, Unarmed_onhit_audio |
| Triunfo da Imitação | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| Fanático Sangrento | allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Xolotl, Comandante Real | construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_past, incursion_unique_commander_past, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement |
| Xolotl, Comandante Real | construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_past, incursion_unique_commander_past, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement |
| Xolotl, o Esquecido | construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_present, incursion_unique_commander_present, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement |
| Xolotl, o Esquecido | construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_present, incursion_unique_commander_present, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement |
| Gigante Vaal | allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Supervisor Vaal | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Temoc, Supervisor de Treinamento | allows_inc_aoe, fast_movement, human, humanoid, incursion_rare_drill_sergeant, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Arqueiro Transcendental | allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal |
| Gigante Transcendental | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Transcendental Protegido | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood, Sword1H_onhit_audio |
| Espadachim Fundido | construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood, Sword1H_onhit_audio |
| Canhão Transcendental | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
| Estourador Transcendental | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
| Cortador Transcendental | construct, fast_movement, humanoid, melee, physical_affinity, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement |
| Legionário da Víbora | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword2H_onhit_audio |
| Legionário da Víbora | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood |
| Legionário da Víbora | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Sword1H_onhit_audio |
| Xalapa, Mestre-espião | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, incursion_rare_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio |
| Xalapa, Mestre-espião | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, incursion_unique_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio |
| Construto Vaal | construct, Mace2HMetal_onhit_audio, medium_movement, mud_blood, not_dex |
| Reconstrutor | bludgeoning_weapon, Conjurador, construct, golem, is_unarmed, lightning_affinity, Mace2HMetal_onhit_audio, metal_armour, monster_barely_moves, not_dex, vaal, very_slow_movement |
| Menmek, o Construto Guardião | allows_inc_aoe, construct, incursion_unique_statue_boss, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement |
| Gigante Vaal | allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Primata Experimental | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| Javali Experimental | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Naja Experimental | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| Kulka, Taumaturgo Vaal | human, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Kulka, Taumaturgo Vaal | human, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Doryani | human, humanoid, medium_movement, not_str, red_blood, Stab1HMetal_onhit_audio |
| Huitzil, Sacerdote de Sangue Real | fast_movement, human, humanoid, incursion_rare_blood_priest, incursion_unique_blood_priest, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement |
| Huitzil, Sacerdote de Sangue Real | fast_movement, human, humanoid, incursion_rare_blood_priest, incursion_unique_blood_priest, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement |
| Sacerdote Sangrento | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio |
| Lenhador Vaal | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, Sword2H_onhit_audio |
| Experimentalista Cirúrgico | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Atziri, a Rainha Vermelha | cultist, demon, humanoid, not_dex, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| Atziri, a Rainha Vermelha | cultist, demon, humanoid, immobile, not_dex, SpearMetal_onhit_audio |
| Acólito Real | cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, uses_suicide_explode, very_fast_movement |
| Atziri, a Serpente Caída | cultist, demon, humanoid, not_dex, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| Atziri, a Serpente Caída | cultist, demon, humanoid, not_dex, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| Xipocado, o Arquiteto Real | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Xipocado, o Arquiteto Real | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Visão | very_slow_movement |
| Sargento Quadrilla | beast, fast_movement, humanoid, incursion_unique_quadrilla, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Sargento Quadrilla | beast, fast_movement, humanoid, incursion_unique_quadrilla, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Abominação Corrompida | humanoid, incursion_unique_fused_skeleton, not_dex, not_int, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Sentinela Real | construct, humanoid, incursion_unique_sentinel, mud_blood, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Colosso Real | construct, humanoid, incursion_unique_colossus, mud_blood, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Sumo Sacerdote | humanoid, incursion_unique_sun_priest, medium_movement, not_str, red_blood, Unarmed_onhit_audio |
| Fera Desacorrentada | beast, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| Fera Desacorrentada | beast, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| Soldado Dezzic | beast, expedition_monster, insect, not_dex, not_int, physical_affinity, slow_movement, Stab1HMetal_onhit_audio |
| Bombardeiro Dezzic | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, expedition_monster, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
| Inseto Explosivo Dezzic | beast, expedition_monster, insect, MonsterStab_onhit_audio, physical_affinity, slow_movement |
| Atormentador Dezzic | beast, expedition_monster, fast_movement, insect, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| Habita-crânio Krell | beast, expedition_monster, fire_affinity, not_dex, not_int, Slice1HMetal_onhit_audio, slow_movement, spider |
| Corta-carne Krell | beast, expedition_monster, fire_affinity, insect, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio |
| Rasga-garganta Krell | demon, expedition_monster, fast_movement, fire_affinity, not_int, Slice1HMetal_onhit_audio, spider |
| Pescador Cecaeliano | beast, crustacean_beast, expedition_monster, lightning_affinity, MonsterStab_onhit_audio, not_dex, very_slow_movement |
| Devastador Cecaeliano | beast, crustacean_beast, expedition_monster, lightning_affinity, MonsterStab_onhit_audio, not_dex, slow_movement |
| Caranguejo Cecaeliano | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, expedition_monster, lightning_affinity, melee, MonsterStab_onhit_audio, not_dex, ranged, slow_movement |
| Tremulante Fundido a Ouro | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Sword2H_onhit_audio, undead, very_slow_movement |
| Tremulante Fundido a Ouro | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab1HMetal_onhit_audio, undead, very_slow_movement |
| Tremulante Fundido a Ouro | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Invocador Estrelouco | fast_movement, humanoid, not_str, red_blood, Unarmed_onhit_audio |
| Massa Óssea Fundida a Ouro | bones, medium_movement, not_dex, not_int, Sword2H_onhit_audio, undead |
| Estreberrão, o Ferreiro | fast_movement, humanoid, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement |
| Devorador Ylth | beast, cold_affinity, expedition_monster, MonsterStab_onhit_audio, not_int, not_str, slow_movement |
| Agarrador Ylth | beast, cold_affinity, crustacean_beast, expedition_monster, medium_movement, MonsterStab_onhit_audio, not_int, not_str |
| Regurgitador Ylth | beast, cold_affinity, expedition_monster, not_dex, not_int, Slice1HMetal_onhit_audio, very_slow_movement |
| Profanador Estrelado | beast, expedition_monster, insect, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio |
| Colhedor Estrelado | beast, expedition_monster, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement |
| Lâmina Orgânica Estrelada | demon, expedition_monster, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement |
| Pinça Orgânica Estrelada | demon, expedition_monster, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement |
| Ceifador Orgânico Estrelado | demon, expedition_monster, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement |
| Sem Rosto Estrelado | demon, expedition_monster, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement |
| Ninfa Estrelada | allows_additional_projectiles, allows_inc_aoe, beast, Conjurador, expedition_monster, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, slow_movement |
| Besouro da Ninhada Estrelado | allows_inc_aoe, beast, Beast_onhit_audio, expedition_monster, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
| Grotesco Estrelado | demon, expedition_monster, humanoid, melee, not_int, physical_affinity, slow_movement, Sword1H_onhit_audio |
| Escultura Estrelada | demon, expedition_monster, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, Sword1H_onhit_audio |
| Daímôn | brequel_encounter_skill_daemon, immobile, Unarmed_onhit_audio |
| A Prole Impossível | expedition_monster, flying, humanoid, medium_movement |
| Verísio Volátil Arrefecedor | construct, very_slow_movement |
| Verísio Volátil Engolfante | construct, very_slow_movement |
| Verísio Volátil Enfurecedor | construct, very_slow_movement |
| O Amalgamita | beast, expedition_monster, insect, Unarmed_onhit_audio, very_slow_movement |
| Conspiração do Corvo | ranged, Unarmed_onhit_audio, very_slow_movement |
| [DNT] Spirit Vessel | beast, mammal_beast, medium_movement |
| Furor Puro | demon, fast_movement, not_dex, not_int |
| Fúria Pura | demon, not_int, slow_movement |
| Desgosto Puro | demon, not_dex, not_int, very_fast_movement |
| Malícia Pura | demon, not_str, very_fast_movement |
| Rancor Puro | demon, not_dex, not_str, very_fast_movement |
| Subsunção | demon, not_dex, very_fast_movement |
| Phyx, Sentinela da Centelha | construct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio |
| Phyx, Sentinela da Centelha | construct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio |
| Clone de Phyx | construct, fast_movement, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Phya, Sentinela do Berço | construct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio |
| Phya, Sentinela do Berço | construct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio |
| Separador Precursor | construct, insect, medium_movement, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio |
| Extrator Precursor | construct, insect, medium_movement, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio |
| Refinador Precursor | construct, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio, very_slow_movement |
| Deslocador Precursor | construct, immobile, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio |
| Ailith | demon, medium_movement, red_blood, Unarmed_onhit_audio |
| Sentinela de Verísio | Conjurador, construct, expedition_monster, fast_movement, ranged, Unarmed_onhit_audio |
| Vorana, a Última a Cair | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour |
| Daímôn | Stab1HMetal_onhit_audio, very_slow_movement |
| Perfurador Precursor | construct, mud_blood, not_dex, not_int, precursor_monster, slow_movement |
| Refrator Precursor | construct, mud_blood, not_dex, not_int, precursor_monster, slow_movement |
| Esferador Precursor | construct, mud_blood, not_dex, precursor_monster, very_slow_movement |
| N/D | construct, mud_blood, not_int, very_slow_movement |
| Fabricador Precursor | construct, mud_blood, not_dex, not_int, precursor_monster, slow_movement |
| Uhtred, o Bebedor Estelar | Conjurador, cold_affinity, demon, flying, humanoid, is_unarmed, light_armour, medium_movement, not_dex, ranged, red_blood, ward_armour |
| Núcleo Volátil | Conjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Espírito do Abismo | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Núcleo Volátil | Conjurador, construct, fast_movement, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode |
| Gwendolyn Albright | fast_movement, human, humanoid, red_blood, Sword1H_onhit_audio |
| Sebastian Carroway | fast_movement, human, humanoid, red_blood, Sword1H_onhit_audio |
| Caçador de Tesouros | fast_movement, human, humanoid, red_blood, Sword1H_onhit_audio |
| Styrn, Cavaleiro Caído de Aldur | human, humanoid, Mace1HMetal_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| Styrn, Cavaleiro Caído de Aldur | human, humanoid, Mace1HMetal_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| Medved, o Vidente Caído | Axe1HMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_fast_movement |
| Zelote dos Perdidos | Conjurador, cultist, human, humanoid, not_dex, not_str, Unarmed_onhit_audio, very_slow_movement |
| Relocador Precursor | construct, precursor_monster, Unarmed_onhit_audio, very_fast_movement |
| Invisível | slow_movement, Unarmed_onhit_audio |
| Cria do Cometa de Verísio | beast, crustacean_beast, expedition_monster, medium_movement, MonsterStab_onhit_audio, not_int, not_str |
| Núcleo Mordaz | construct, extra_small_height, fast_movement, ghost_armour, is_unarmed, melee, physical_affinity |
| [DNT] TheBeastPhase3 | not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Manifestação de Verísio | allows_additional_projectiles, allows_inc_aoe, cold_affinity, construct, extra_extra_small_height, fast_movement, ghost, is_unarmed, melee, Slice1HMetal_onhit_audio |
| Conjurador Vinculado à Salvaguarda | fast_movement, humanoid, not_str, red_blood, Unarmed_onhit_audio |
Monster Tags2 /1823
| Nome | Tags |
|---|---|
| [ANY MONSTER|QUALQUER MONSTRO] | construct, fast_movement |
| Primata Selvagem | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| Primata Selvagem | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| Primata Selvagem | animal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio |
| Primata Alfa | beast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood |
| Testador | animal_claw_weapon, beast, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, Slice1HMetal_onhit_audio |
| Porco-espinho Gigante | allows_additional_projectiles, animal_claw_weapon, beast, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, Slice1HMetal_onhit_audio |
| Porco-espinho Gigante | allows_additional_projectiles, beast, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, Slice1HMetal_onhit_audio |
| Porco-espinho Gigante | allows_additional_projectiles, beast, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster, Slice1HMetal_onhit_audio |
| Totem | construct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| Totem | construct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| Canhão Morteiro | construct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio |
| Espinhal Subterrâneo | allows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| Espiral Subterrânea | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| Espiral Subterrânea | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider |
| Rhoa do Espinhal | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| Espírito Furioso | bone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Duplicata | construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, Sword1H_onhit_audio, very_fast_movement |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| Temporário 1 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| Temporário 2 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| Temporário 3 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| Temporário 4 | construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio |
| Imóvel | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab1HMetal_onhit_audio, very_slow_movement |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon, Sword1H_onhit_audio |
| Clone | construct, fast_movement, Sword1H_onhit_audio |
| Miragem | construct, immobile, red_blood, Sword1H_onhit_audio |
| Clone | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon, Sword1H_onhit_audio |
| Invisível | construct, Sword2H_onhit_audio, very_slow_movement |
| Invisível | bone_armour, Conjurador, cleaving_weapon, construct, is_unarmed, lightning_affinity, Sword2H_onhit_audio, very_slow_movement |
| Invisível | construct, Elemental_onhit_audio, very_slow_movement |
| Invisível | construct, very_slow_movement |
| Invisível | construct, sanctum_monster, Sword2H_onhit_audio, very_slow_movement |
| Núcleo Volátil | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| Núcleo Volátil | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height |
| Daímôn | Conjurador, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Caranguejo-coco | beast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Clone | construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, Sword1H_onhit_audio, very_slow_movement |
| Salvador Miragem | construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, Sword1H_onhit_audio, very_fast_movement |
| Núcleo Volátil | construct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement |
| O Sinorvo | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| O Corvo Negro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| O Corvo Negro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| O Corvo Negro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| O Sinorvo | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| O Corvo Negro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood |
| Espectro Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| Espectro Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| Espectro da Tempestade | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| Espectro Relampejante | allows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| Espectro Relampejante | allows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead |
| O Carrasco | human, humanoid, red_blood, slow_movement, Sword2H_onhit_audio |
| O Carrasco | human, humanoid, red_blood, slow_movement, Sword2H_onhit_audio |
| Encarnação da Morte | human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword2H_onhit_audio |
| O Carrasco | human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword2H_onhit_audio |
| Encarnação da Morte | human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword2H_onhit_audio |
| Taumaturgo de Ferro | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
| Taumaturgo de Ferro | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
| Guarda de Ferro | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Lanceiro de Ferro | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Atirador de Elite de Ferro | allows_additional_projectiles, chaos_affinity, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Slice1HMetal_onhit_audio |
| Executor de Ferro | demon, humanoid, melee, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_slow_movement |
| O Devorador | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| O Devorador | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| Gorian, o Terremoto | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| Gorian, o Terremoto | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| O Devorador | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| Gorian, o Terremoto | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| O Devorador | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood |
| O Devorador | beast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| Daímôn | Beast_onhit_audio, very_slow_movement |
| Zumbi Fúngico | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Zumbi Fúngico | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Proliferador Fúngico | allows_inc_aoe, Conjurador, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Proliferador Fúngico | allows_inc_aoe, Conjurador, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Simulacro da Lama | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
| Simulacro da Lama | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
| Simulacro da Lama | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
| Simulacro da Lama | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
| Areia Viva | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| Areia Viva | allows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement |
| O Moleiro Inchado | Beast_onhit_audio, red_blood, undead, very_slow_movement, zombie |
| Tierney, o Odioso | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Murtagh, o Inchado | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Colm, o Rancoroso | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Tierney, o Odioso | Beast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie |
| Lachlann, Rebelde Ezomyta | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Lachlann, Rebelde Ezomyta | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Lachlann do Lamento Eterno | humanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| Lachlann do Lamento Eterno | humanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Lachlann do Lamento Eterno | humanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| Connal, o Atormentado | humanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| Connal, o Atormentado | humanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| Isabel, Esposa Enlutada | fast_movement, ghost, ghost_blood, Mace2HWood_onhit_audio, not_dex, not_str, undead |
| Daímôn | construct, Unarmed_onhit_audio, very_slow_movement |
| Calum, Criança Chorosa | ghost, ghost_blood, immobile, Mace2HWood_onhit_audio, not_str, undead |
| Torcall, Criança Chorona | ghost, ghost_blood, immobile, Mace2HWood_onhit_audio, not_str, undead |
| Caranguejo Espinhento | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Caranguejo Espinhento | allows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| Caranguejo Venenoso | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Matriarca dos Caranguejos Venenosos | allows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Matriarca dos Caranguejos Venenosos | allows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement |
| Caranguejo-agulha | allows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| Caranguejo Afiado | allows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement |
| Afogado | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Afogado | Axe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| Afogado | Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Afogado | Axe1HMetal_onhit_audio, undead, very_slow_movement, zombie |
| Morto Claudicante | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Morto Claudicante | Axe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| Morto Claudicante | Axe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| Morto Claudicante | Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Diabrete Vil | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie |
| Diabrete Vil | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie |
| Megera Vil | allows_inc_aoe, Conjurador, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, Slice1HMetal_onhit_audio, very_slow_movement |
| Beira da Matilha Podre | humanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Beira da Matilha Podre | humanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Riona, a Gargalhada do Inverno | humanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Riona, a Gargalhada do Inverno | humanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Gelida, a Língua-gélida | humanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Rael, a Mão Gelada | humanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Isolde da Mortalha Branca | humanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Isolde da Mortalha Branca | humanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Gelida, a Língua-gélida | humanoid, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Megera do Rio | allows_inc_aoe, Beast_onhit_audio, Conjurador, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement |
| Disseminador Fúngico | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Disseminador Fúngico | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Disseminador Fúngico | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Disseminador Sórdido | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Disseminador Sórdido | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Larva da Carne | beast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab1HMetal_onhit_audio |
| Larva da Carne | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab1HMetal_onhit_audio |
| A Rainha da Ninhada | allows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Larva da Carne | beast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab1HMetal_onhit_audio |
| Lobisomem da Matilha | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Lobisomem da Matilha | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Lobisomem Voraz | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
| Lobisomem da Matilha | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
| Lobisomem Voraz | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| Lobisomem Predador | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Lobisomem Predador | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Predador Tentacular | beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Espreitador Faminto | demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Espreitador Faminto | demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| O Rei da Ferrugem | construct, fast_movement, not_dex, not_int, Sword2H_onhit_audio |
| O Rei da Ferrugem | construct, fast_movement, not_dex, not_int, Sword2H_onhit_audio |
| Gozen, Senhor da Ferrugem Rebelde | construct, fast_movement, not_dex, not_int, Sword2H_onhit_audio |
| Gozen, Senhor da Ferrugem Rebelde | construct, fast_movement, not_dex, not_int, Sword2H_onhit_audio |
| Cortesã | allows_additional_projectiles, allows_inc_aoe, Conjurador, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| Cortesã | allows_additional_projectiles, allows_inc_aoe, Conjurador, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| Carniceiro Sangrento | allows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Cretino Sangrento | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Cretino Sangrento | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Coletor Sangrento | allows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Cavaleiro da Morte | allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, Sword2H_onhit_audio, very_slow_movement |
| Cavaleiro da Morte | allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, Sword2H_onhit_audio, very_slow_movement |
| Cavaleiro da Morte | allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, Sword2H_onhit_audio, very_slow_movement |
| Gárgula Demoníaca | construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct, Sword1H_onhit_audio |
| Gárgula Demoníaca | construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct, Sword1H_onhit_audio |
| Mercenário Decrépito | Axe1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| Mercenário Decrépito | melee, not_dex, not_int, physical_affinity, slow_movement, Sword1H_onhit_audio, undead, zombie |
| Mercenário Decrépito | Axe1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| Mercenário Decrépito | melee, not_dex, not_int, physical_affinity, slow_movement, Sword1H_onhit_audio, undead, zombie |
| Mercenário Decrépito | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie |
| Mercenário Decrépito | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie |
| Mercenário Decrépito | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie |
| Mercenário Decrépito | fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, Sword1H_onhit_audio, undead, zombie |
| Mercenário Decrépito | fire_affinity, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| Mercenário Decrépito | Axe1HMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie |
| Mercenário Decrépito | Arrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
| Mercenário Decrépito | Axe1HMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie |
| Corvo Apodrecido | beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement |
| Brutamontes do Espinhal | allows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Carniçal Comandante | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Xyclucian, a Quimera | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Xyclucian, a Quimera | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Xilozoma, a Fera Bocarra | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Xilozoma, a Fera Bocarra | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Xyclucian, a Quimera | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Xilozoma, a Fera Bocarra | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Pilar de Pedra | construct, immobile, mud_blood, Unarmed_onhit_audio |
| Uxmal, o Senhor das Feras | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Gressor-Kul, o Ápice | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Gressor-Kul, o Ápice | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Uxmal, o Senhor das Feras | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Gressor-Kul, o Ápice | beast, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio, slow_movement |
| Flagelo dos Céus | beast, Beast_onhit_audio, flying, immobile, red_blood |
| Filhote de Carne | beast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement |
| Chetza, a Praga Emplumada | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Flagelo dos Céus | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Flagelo dos Céus | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Chetza, a Praga Emplumada | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Chetza, a Praga Emplumada | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Flagelo dos Céus | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Chetza, a Praga Emplumada | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
| Filhote da Praga | beast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement |
| Alevino | beast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio |
| Carniçal Furtivo | demon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| Esqueleto Enferrujado | melee, monster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Maraketh Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Maraketh Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Maraketh Renascido | Axe1HMetal_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Maraketh Renascido | Axe1HMetal_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Maraketh Renascido | Axe1HMetal_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Maraketh Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Maraketh Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Maraketh Renascido | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Maraketh Renascido | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Maraketh Renascido | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Maraketh Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Maraketh Renascido | Axe1HMetal_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Maraketh Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Maraketh Renascido | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Maraketh Renascido | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Ezomyta Antigo | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Ezomyta Antigo | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Ezomyta Antigo | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Ezomyta Antigo | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Ezomyta Antigo | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Ezomyta Antigo | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Ezomyta Antigo | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Ezomyta Antigo | monster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Ezomyta Antigo | monster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Ezomyta Antigo | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
| Ezomyta Antigo | monster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Ezomyta Antigo | monster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Artilharia Fúngica | allows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement |
| Coveiro | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| Miserável Problemático | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
| Portador da Penitência | allows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement |
| Mandíbula Demoníaca | amphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio |
| Espreitador Ósseo | allows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead |
| Sentinela Tentacular | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Lobo Faminto | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio |
| Lobo Podre | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio |
| Lobo Podre | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
| Lobo Podre | beast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio |
| Lobo Fúngico | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement |
| Estalador Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Estalador Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Estalador Renascido | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Estalador Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Estalador Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Estalador Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Estalador Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Estalador Renascido | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Estalador Renascido | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Estalador Renascido | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Estalador Renascido | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Estalador Renascido | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Estalador Renascido | Conjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Estalador Renascido | Conjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Estalador Renascido | Conjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Estalador Renascido | allows_additional_projectiles, Conjurador, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Estalador Renascido | allows_additional_projectiles, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Serpente Exuberante | allows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| Serpente Exuberante | allows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| Peão Ressuscitado | Axe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| Peão Ressuscitado | Axe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| Peão Ressuscitado | melee, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement, zombie |
| Peão Ressuscitado | melee, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement, zombie |
| Morto Ardente | melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Morto Ardente | Axe1HMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie |
| Morto Ardente | melee, physical_affinity, raises_dead, Sword2H_onhit_audio, undead, very_slow_movement, zombie |
| Símio do Espinhal | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED] Dog Trader | Arrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood |
| Azarian, o Filho Esquecido | Axe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Azarian, o Filho Esquecido | Axe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Hask, o Filho Caído | Axe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Hask, o Filho Caído | Axe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Zalmarath, o Colosso | construct, humanoid, immobile, mud_blood, not_dex, not_int, Sword1H_onhit_audio, titan_boss |
| Zalmarath, o Colosso | construct, humanoid, medium_movement, mud_blood, not_dex, not_int, Sword1H_onhit_audio, titan_boss |
| Vastweld, o Guardião Colossal | construct, humanoid, immobile, mud_blood, not_dex, not_int, Sword1H_onhit_audio, titan_boss |
| Vastweld, o Guardião Colossal | construct, humanoid, medium_movement, mud_blood, not_dex, not_int, Sword1H_onhit_audio, titan_boss |
| Besteiro Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Besteiro Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
| Besteiro Ressuscitado | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| [DNT-UNUSED] Lark | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
| Balbala, a Traidora | fast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement |
| Balbala, a Traidora | fast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement |
| Pirasha, a Prisioneira Esquecida | fast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement |
| Pirasha, a Prisioneira Esquecida | fast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement |
| Espírito de Balbala | fast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement |
| Espírito de Pirasha | fast_movement, ghost, humanoid, not_int, not_str, Sword1H_onhit_audio, undead, very_fast_movement |
| Daímôn | Sword1H_onhit_audio, very_slow_movement |
| Golem Rastejante | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| Golem Rastejante | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio |
| Golem Rastejante | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
| Golem Rastejante | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode |
| Golem Rastejante | cannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio |
| Pedra Rastejante | allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode |
| Faridun Pestífero | allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Faridun Pestífero | allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Faridun Espadachim | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun Lanceiro | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun de Infantaria Pesado | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun Lanceira | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio |
| Faridun Dançarina das Lâminas | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun Arremessadora de Azagaias | allows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab1HMetal_onhit_audio |
| Faridun de Infantaria | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab1HMetal_onhit_audio |
| Faridun Neófito | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun Recruta | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun Espadachim | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun Lanceiro | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun Lanceiro | cannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun de Infantaria Pesado | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun de Infantaria Pesado | cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun Lanceira | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun Lanceira | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun Dançarina das Lâminas | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun Dançarina das Lâminas | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun Corta-ventos | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Faridun Corta-ventos | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Faridun Arremessadora de Azagaias | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio |
| Faridun de Infantaria | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun de Infantaria | cannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun Neófito | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Faridun Recruta | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword2H_onhit_audio |
| Rhex | allows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
| Rhex Blindado | allows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast |
| Faridun Lanceiro | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun de Infantaria Pesado | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun Lanceira | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Faridun Dançarina das Lâminas | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Faridun Corta-ventos | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Faridun de Infantaria | human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab1HMetal_onhit_audio |
| Faridun Matador | fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Sekhema Asala | human, humanoid, medium_movement, red_blood, Sword1H_onhit_audio |
| Sekhema Asala | human, humanoid, medium_movement, red_blood |
| Jado | human, humanoid, medium_movement, red_blood |
| Saltador de Chyme | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| Saltador de Chyme | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| Peixe do Abismo | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
| Uhtred, Traidor Ambicioso | Conjurador, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour |
| Vorana, a Última a Cair | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour |
| Vorana Volátil | Conjurador, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement |
| Farrow | human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Farrow | human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Gwennen | fast_movement, human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio |
| Espadachim Descarnado Desenterrado | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement |
| Guerreiro Descarnado Desenterrado | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement |
| Guerreiro Descarnado Desenterrado | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement |
| Arqueiro Descarnado Desenterrado | allows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement |
| Zumbi Desenterrado | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Porta-gelo Desenterrado | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Devastador Desenterrado | cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Furioso Desenterrado | Conjurador, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Rastejante Desenterrado | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Invocador de Runas Desenterrado | Conjurador, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour |
| Soldado Desenterrado | cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, Sword2H_onhit_audio, undead, ward_armour |
| Ouriço Desenterrado | fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie |
| Besteiro Foice Negra | allows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Cavaleiro do Sol | humanoid, Mace2HWood_onhit_audio, not_dex, not_int, undead, very_slow_movement, ward_armour |
| Cavaleiro do Sol | humanoid, Mace2HWood_onhit_audio, not_dex, not_int, undead, very_slow_movement, ward_armour |
| Cavaleiro Rúnico | Conjurador, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Unarmed_onhit_audio, undead, ward_armour |
| Sacerdote do Cálice | Beast_onhit_audio, bone_armour, bones, Conjurador, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour |
| Druida do Círculo Rompido | bone_armour, Conjurador, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour |
| Familiar Druídico | animal_claw_weapon, beast, bone_armour, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, Snap_onhit_audio, undead |
| Mercenário Foice Negra | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour |
| Ostiário da Ordem | bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, Sword2H_onhit_audio, undead, very_slow_movement, ward_armour |
| Olroth, Origem da Queda | Conjurador, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, Sword2H_onhit_audio, undead, ward_armour |
| A Chama Triskelion | Conjurador, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement |
| Fogo Insidioso | bone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Orbe da Aparição | construct, fast_movement, ghost_armour, is_unarmed, non_attacking |
| Dannig | fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, Sword1H_onhit_audio |
| Gwennen | fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, Sword1H_onhit_audio |
| Rog | bludgeoning_weapon, Conjurador, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, Mace2HWood_onhit_audio, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
| Tujen | bludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
| Fogo Insidioso | bone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Tornado | construct, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
| Daímôn | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Pomar Volátil | Conjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Daímôn | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Rocha Volátil | Conjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Volátil em Chamas | Conjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Daímôn | Conjurador, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| Cristal Vivo | construct, immobile |
| Totem | Conjurador, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio |
| Ramos Esqueléticos | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Ramos Esqueléticos | allows_inc_aoe, Conjurador, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement |
| Arvoroso | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour |
| Daímôn | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Andarilho Sombrio | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab1HMetal_onhit_audio |
| Andarilho Sombrio | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab1HMetal_onhit_audio |
| Andarilho Sombrio | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab1HMetal_onhit_audio |
| Aracnídeo das Cinzas | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab1HMetal_onhit_audio |
| Andarilho Sombrio | allows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab1HMetal_onhit_audio |
| Andarilho Sombrio | allows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab1HMetal_onhit_audio |
| Espreitadora do Cofre | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
| Espreitadora do Cofre | allows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio |
| Espreitadora do Cofre | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio |
| Aranha-sabre | beast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement |
| Besouro Adornado | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, Slice1HMetal_onhit_audio |
| Besouro Adornado | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, Slice1HMetal_onhit_audio |
| Besouro Manchado | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, Slice1HMetal_onhit_audio |
| Besouro Manchado | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, Slice1HMetal_onhit_audio |
| Escaravelho Adornado | allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, Sword2H_onhit_audio |
| Escaravelho Adornado | allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster, Sword2H_onhit_audio |
| Escaravelho Manchado | allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, Sword2H_onhit_audio |
| Besouro Áureo | allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, Sword2H_onhit_audio, very_slow_movement |
| Besouro Áureo | allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, Sword2H_onhit_audio, very_slow_movement |
| O Nono Tesouro de Keth | allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, Sword2H_onhit_audio, very_slow_movement |
| Besouro Adornado | allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, Slice1HMetal_onhit_audio |
| Besouro do Festival da Chuva | allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement, Sword2H_onhit_audio |
| Brutamontes do Deserto | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
| Brutamontes Abandonado | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
| Roda de Carroça | construct, immobile, large_model |
| Roda de Carroça | construct, immobile, large_model, Mace2HMetal_onhit_audio |
| Brutamontes Apodrecido | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| Brutamontes Apodrecido | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| Brutamontes do Brejo | allows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement |
| Morto Esfolado de Areia | humanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Morto Esfolado de Areia | humanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Clã da Serpente | allows_inc_aoe, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, Slice1HMetal_onhit_audio |
| Clã da Serpente | allows_inc_aoe, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster, Slice1HMetal_onhit_audio |
| Golem do Tremor | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Golem do Tremor | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| Golem do Tremor | allows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Parede de Pedra | construct, mud_blood, sanctum_monster, Stab1HMetal_onhit_audio, very_slow_movement |
| Jaularido, o Racha-terra | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Volkhar, o Natibrasa | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Volkhar, o Natibrasa | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Magmanore, o Fundido | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Sulfirox, o Voltáxico | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct |
| Ekbab, Corcel Ancestral | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| Ekbab, Corcel Ancestral | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| O Colosso Ósseo | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| O Colosso Ósseo | beast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead |
| Hiena Demoníaca | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Catador do Clã do Sol | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Catador do Clã do Sol | allows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Rompe-fortes | beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio |
| Rompe-fortes | beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio |
| Caedron, o Senhor das Hienas | beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio |
| Caedron, o Senhor das Hienas | beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio |
| Rompe-fortes | beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio |
| Caedron, o Senhor das Hienas | beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio |
| Caranguejo de Enxofre | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| Caranguejo de Enxofre | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| Caranguejo de Enxofre | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| Caranguejo de Enxofre | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio |
| Caranguejo de Enxofre | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio |
| Caranguejo de Enxofre | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio |
| Caranguejo Cáustico | allows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio |
| Caranguejo Cáustico | allows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio |
| Caranguejo Cáustico | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio |
| Caranguejo Cáustico | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio |
| Caranguejo Cáustico | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio |
| Caranguejo da Carapaça Betuminosa | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio |
| Caranguejo da Carapaça Betuminosa | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio |
| Mago Renascido | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Mago Renascido | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Mago Renascido | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Mago Renascido | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Turíbulo | Sword2H_onhit_audio, very_slow_movement |
| Turíbulo | sanctum_monster, Sword2H_onhit_audio, very_slow_movement |
| Abutre Regurgitador | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio |
| Jamanra, o Rei Renascido | fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood, Sword2H_onhit_audio |
| Jamanra, o Rei Renascido | fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood, Sword2H_onhit_audio |
| Ishtaroth, o Perene | fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood, Sword2H_onhit_audio |
| Ishtaroth, o Perene | fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood, Sword2H_onhit_audio |
| Ídolo Vil | construct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio |
| Saltador do Despenhadeiro | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
| Saltador do Despenhadeiro | beast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement |
| Servo Pavoroso | allows_additional_projectiles, bones, Conjurador, fire_affinity, Mace1HWood_onhit_audio, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead |
| Servo Pavoroso | allows_additional_projectiles, bones, Conjurador, fire_affinity, Mace1HWood_onhit_audio, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead |
| Lich Ressecado | allows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
| Lich Ressecado | allows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
| Lich Ressecado | allows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
| Lich Ressecado | allows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
| Lich Ressecado | allows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead |
| Invocador de Lich Ressecado | bones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead |
| Acólito de Mar | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio |
| Acólito de Mar | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio |
| Ínfero Alado | allows_additional_projectiles, beast, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, Slice1HMetal_onhit_audio, very_slow_movement |
| Formiga Rochosa | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity |
| Formiga Rochosa | Beast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster |
| Formiga Rochosa | Beast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity |
| Zelote dos Perdidos | allows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Zelote dos Perdidos | Conjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Zelote dos Perdidos | Conjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Zelote dos Perdidos | allows_inc_aoe, Conjurador, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Bruto dos Perdidos | cultist, human, humanoid, Mace2HWood_onhit_audio, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Naja Áurea | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
| Guarda Doméstico Ardura | fast_movement, human, humanoid, not_int, red_blood, Sword1H_onhit_audio |
| Emal | human, humanoid, not_int, red_blood, slow_movement, Sword1H_onhit_audio |
| Tanim | human, humanoid, not_int, red_blood, slow_movement, Sword1H_onhit_audio |
| Soldado de Terracota | construct, Mace1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, very_slow_movement |
| Soldado de Terracota | construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, Sword1H_onhit_audio, very_slow_movement |
| Soldado de Terracota | construct, Mace1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, very_slow_movement |
| Soldado de Terracota | construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, Sword1H_onhit_audio, very_slow_movement |
| Soldado de Terracota | construct, Mace1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| Soldado de Terracota | construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, Sword1H_onhit_audio, very_slow_movement |
| Soldado de Terracota | construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, Sword1H_onhit_audio, very_slow_movement |
| Soldado de Terracota | construct, Mace1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement |
| Ceifador Carniceiro | construct, fast_movement, lightning_affinity, Mace2HWood_onhit_audio, melee, not_dex, not_int, skeleton, undead, very_fast_movement |
| Subjugador dos Perdidos | cultist, fast_movement, human, humanoid, Mace2HWood_onhit_audio, melee, not_int, physical_affinity, red_blood |
| Osseodonto Servil | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| Osseodonto Servil | beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| Necromante dos Perdidos | allows_additional_projectiles, Conjurador, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Lança-crânios | allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| Range-costelas | skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Rapina-espinhas | medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Xamã da Serpente | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast |
| Xamã da Serpente | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster |
| Kabala, Rainha Constritora | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Manassa, a Rainha Serpente | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Manassa, a Rainha Serpente | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Manassa, a Rainha Serpente | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Serpente Fascinante | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
| Xamã da Serpente | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast |
| Naja Áurea | beast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement |
| Parede de Ossos | bones, construct, Stab1HMetal_onhit_audio, very_slow_movement |
| Iktab, o Senhor da Morte | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Iktab, o Senhor da Morte | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Senhor do Fosso | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Senhor do Fosso | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Senhor do Fosso | Conjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Iktab, o Senhor da Morte | Unarmed_onhit_audio, very_slow_movement |
| Iktab, o Senhor da Morte | immobile, Unarmed_onhit_audio |
| Maraketh Renascido | cannot_be_monolith, melee, monster_barely_moves, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Maraketh Renascido | cannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Maraketh Renascido | cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Maraketh Renascido | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Maraketh Renascido | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Maraketh Renascido | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
| Maraketh Renascido | allows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement |
| Esqueleto de Carne Arenosa | monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Guerreiro de Carne Arenosa | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Guerreiro de Carne Arenosa | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Guerreiro de Carne Arenosa | melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Mago de Carne Arenosa | allows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Mago de Carne Arenosa | allows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Mago de Carne Arenosa | allows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Catador Raspador | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
| Catador Raspador | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
| Catador Raspador | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
| Catador Raspador | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
| Catador Raspador | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
| Guincho do Túmulo | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Guincho do Túmulo | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster |
| Mago Demoníaco | demon, medium_movement, not_dex, not_str, Sword1H_onhit_audio |
| Morcego Vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Morcego Vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Morcego Vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
| Morcego Vespertino | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement |
| Espírito da Areia | allows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead |
| Espírito da Areia | allows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| Espírito da Areia | allows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
| Navira, a Última Miragem | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
| Ruzhan, a Espada Fulgurante | Elemental, Fogo, humanoid, medium_movement, Unarmed_onhit_audio |
| Kelari, as Areias Maculadas | earth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio |
| Aparição de Vril | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, Slice1HMetal_onhit_audio, uses_suicide_explode |
| Aparição de Vril | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, Slice1HMetal_onhit_audio, uses_suicide_explode |
| Aparição de Vril | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, Slice1HMetal_onhit_audio, uses_suicide_explode |
| Tor Gul, o Profanador | bones, Mace2HWood_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
| Tor Gul, o Profanador | bones, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, skeleton, undead |
| Zar Wali, o Tirano Ósseo | bones, Mace2HWood_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement |
| Zar Wali, o Tirano Ósseo | bones, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, skeleton, undead |
| Abutre Vil | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
| Abutre Vil | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
| Abutre Vil | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood |
| Kinarha | construct, fast_movement, Mace2HWood_onhit_audio, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
| Morto-vivo Maraketh | melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Morto-vivo Maraketh | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Cadáver Corrompido | demon, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement |
| Cadáver Corrompido | demon, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement |
| Enxame Infestador | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Enxame Infestador | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Ninfa Infestadora | allows_additional_projectiles, allows_inc_aoe, beast, Conjurador, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Ninfa Infestadora | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Colhedor Infestador | beast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement |
| Sorvessangue | beast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement |
| Rasgapele | beast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement |
| Colhedor Infestador | beast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement |
| Colhedor Infestador | beast, cannot_be_monolith, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement |
| Soldado da Ordem do Crepúsculo | allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Soldado da Ordem do Crepúsculo | human, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio |
| Oficial da Ordem do Crepúsculo | allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio |
| Oficial da Ordem do Crepúsculo | fast_movement, human, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio |
| Soldado da Ordem do Crepúsculo | allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Oficial da Ordem do Crepúsculo | allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio |
| Supervisor do Crepúsculo | cultist, fast_movement, human, humanoid, red_blood, Unarmed_onhit_audio |
| O Punido | bones, Mace2HWood_onhit_audio, medium_movement, skeleton, undead |
| Espreitador das Dunas | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
| Espreitador das Dunas | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity |
| Espreitador das Dunas | allows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster |
| Horror Alado | allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, Sword2H_onhit_audio |
| Horror Alado | allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster, Sword2H_onhit_audio |
| Fanático de Terracota | allows_inc_aoe, chaos_affinity, construct, Mace2HWood_onhit_audio, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement |
| WIP Harpia Corvo | avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| Rato Predador | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str |
| Rudja, Engenheira Pavorosa | allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword1H_onhit_audio |
| Rudja, Engenheira Pavorosa | allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword1H_onhit_audio |
| Vorrik, a Engenheira Infernal | allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword1H_onhit_audio |
| Vorrik, a Engenheira Infernal | allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement, Sword1H_onhit_audio |
| Zarokh, o Temporal | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
| Zarokh, o Temporal | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
| Golem do Pântano | allows_inc_aoe, construct, earth_elemental, humanoid, Mace2HWood_onhit_audio, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement |
| Escravo do Brejo | humanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| Plebe do Brejo | Axe1HMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie |
| Plebe do Brejo | humanoid, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| Plebe do Brejo | humanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| Ínfero Dragador | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Ínfero Dragador | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Dragaraiz | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Dragaraiz | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Grudgelash, Espinho Vil | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Grudgelash, Espinho Vil | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
| Caçador Orok | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
| Furador Orok | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
| Degolador Orok | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Xamã Orok | allows_additional_projectiles, allows_inc_aoe, Conjurador, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Ranbu, o Xamã Pálido | allows_additional_projectiles, allows_inc_aoe, Conjurador, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Garkam, Marreta de Ranbu | allows_inc_aoe, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood |
| Espreitador Azak | allows_inc_aoe, fast_movement, human, humanoid, Mace2HWood_onhit_audio, melee, not_int, physical_affinity, red_blood |
| Lanceiro Azak | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement |
| Furador Azak | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
| Mestre de Cães Azak | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| Degolador Azak | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Xamã Azak | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
| Xamã Azak | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
| Narag da Palavra Vil | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio |
| Xamã Azak | allows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
| Bruto Azak | human, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| Recruta Azak | allows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood |
| Portador da Tocha Azak | fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio |
| Malhador Azak | allows_inc_aoe, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Malhador Azak | allows_inc_aoe, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Parede de Ossos | bones, construct, not_dex, not_int, very_slow_movement |
| Efígie Selvagem | construct, very_slow_movement |
| Vespa Rouba-sangue | beast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Vespa Rouba-sangue | beast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Rainha Rouba-sangue | allows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
| Armadilheiro da Tribo do Mar | fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| Civil da Tribo do Mar | fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| Conjurador da Tribo do Mar | humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Saltador da Tribo do Mar | humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio |
| Adagueiro da Tribo do Mar | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Bolseiro da Tribo do Mar | humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Arpoeiro da Tribo do Mar | fast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio |
| Lanceiro da Tribo do Mar | humanoid, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
| Ave da Tribo do Mar | fast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio |
| Espreitador Pálido Costurado | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, vaal, very_fast_movement |
| Deformidade Adornada | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, vaal, very_fast_movement |
| Batedor Corcunda | humanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio |
| Batedor Simplório | humanoid, Mace2HWood_onhit_audio, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Pirocultivador de Cogumelos | humanoid, not_dex, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Pirocultivador de Cogumelos | humanoid, not_dex, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Muda Amaldiçoada | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
| Formiga-leão Atacante | beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Formiga-leão Atacante | beast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Mestiço Ruminante | beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement |
| Mestiço Ruminante | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
| Guerreiro Descarnado Vaal | melee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement |
| Escudeiro Descarnado Vaal | Axe1HMetal_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| Sacerdote Descarnado Vaal | allows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement |
| Arqueiro Descarnado Vaal | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement |
| Escudeiro Descarnado Vaal | Axe1HMetal_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement |
| Sacerdote Descarnado Vaal | allows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement |
| Explorador Malfadado | humanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Explorador Malfadado | humanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Explorador Malfadado | humanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Explorador Malfadado | humanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Explorador Malfadado | humanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Explorador Malfadado | humanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Quadrilha | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Quadrilla | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| [DNT-UNUSED] Just A Rock | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| Punho de Prata Poderoso | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Punho de Prata Poderoso | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Zekoa, o Esmaga-cabeça | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Zekoa, o Esmaga-cabeça | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Zekoa, o Esmaga-cabeça | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Punho de Prata Poderoso | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Zekoa, o Esmaga-cabeça | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| O Abominável Yeti | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Abominável Yeti | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Ínfero Natigelado | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| O Ínfero Natigelado | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| O Abominável Yeti | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| O Ínfero Natigelado | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Formiga Urtiga | beast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio |
| Mandíbulas Congeladas | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
| Brutamontes Enredado | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
| Brutamontes Enredado | beast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement |
| Tremulante Garganta-de-serpente | beast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| Tremulante Entranhado | beast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| Cuspidora Rastejante | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| Tremulante Constrito | beast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
| Cuspidor Constrito | allows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement |
| Macaco-escorpião | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Macaco-escorpião | beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Javali Presatroz | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Javali Presatroz | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Daímôn | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| Vespa | beast, fast_movement, Stab1HMetal_onhit_audio |
| [DNT-UNUSED] Spirit Turtle | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, Mace2HWood_onhit_audio, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement |
| [DNT-UNUSED] Jade Hulk | beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, Mace2HWood_onhit_audio, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| [DNT-UNUSED] Spirit Caster | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED] Karui Warhorn | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, Mace2HWood_onhit_audio, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement |
| Espirito Tartaruga Ancestral | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement |
| Brutamontes de Jade Ancestral | beast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement |
| Conjurador de Jade Ancestral | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio |
| Trombeta de Guerra Ancestral | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, Mace2HWood_onhit_audio, medium_height, melee, not_int, physical_affinity, very_slow_movement |
| Arqueira Cultista | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| Dançarina da Adaga Cultista | azmeri_cultist_monster, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Bruxa Cultista | allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, Mace2HWood_onhit_audio, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| Bruxa Cultista | allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, Mace2HWood_onhit_audio, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement |
| Guerreiro Cultista | Axe1HMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Guerreiro Cultista | Axe1HMetal_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement |
| Guerreiro Cultista | Axe1HMetal_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Bruto Cultista | azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Lança-crânios | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| Range-costelas | bones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Rapina-espinhas | bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Totem da Aflição | construct, ghost_armour, immobile, is_unarmed, non_attacking |
| Quimera Espreitadora | beast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| Dragonete do Rio | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Dragonete do Rio | beast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Dragonete-camaleão | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Dragonete do Rio | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Bocarra Negra, o Remanescente | construct, Fogo, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement |
| Bocarra Negra, o Remanescente | construct, Fogo, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement |
| Oloton, o Impiedoso | construct, Fogo, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement |
| Oloton, o Impiedoso | construct, Fogo, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement |
| Oloton, o Impiedoso | construct, Fogo, fire_affinity, humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement |
| Sanguinolência Torrencial, o Guardião | construct, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| Sanguinolência Torrencial, o Guardião | construct, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| Sanguinolência Torrencial, o Guardião | construct, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement |
| Ignagduk, a Bruxa do Pântano | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Ignagduk, a Bruxa do Pântano | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Brakka, a Bruxa Velha | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Brakka, a Bruxa Velha | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Ignatia, a Jurada pela Chama | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Elvara, a Chama Selvagem | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Heldra da Pira Negra | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Heldra da Pira Negra | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Ignatia, a Jurada pela Chama | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Sentinela de Pedra | allows_inc_aoe, cannot_be_monolith, construct, Mace2HWood_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| Sentinela de Pedra | allows_inc_aoe, cannot_be_monolith, construct, Mace2HWood_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| Sentinela Fundida a Ouro | allows_inc_aoe, cannot_be_monolith, construct, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| Sentinela Fundida a Ouro | allows_inc_aoe, cannot_be_monolith, construct, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| Sentinela Fundida a Ouro | allows_inc_aoe, cannot_be_monolith, construct, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement |
| Reconstrutor Enferrujado | Conjurador, construct, golem, lightning_affinity, Mace2HMetal_onhit_audio, monster_barely_moves, not_dex, vaal, very_slow_movement |
| Reconstrutor Enferrujado | Conjurador, construct, golem, lightning_affinity, Mace2HMetal_onhit_audio, monster_barely_moves, not_dex, vaal, very_slow_movement |
| Reconstrutor | bludgeoning_weapon, Conjurador, construct, golem, is_unarmed, lightning_affinity, Mace2HMetal_onhit_audio, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
| Construto Lâmina de Choque | allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, vaal |
| Golem Dyna Enferrujado | allows_inc_aoe, cannot_be_monolith, Conjurador, construct, golem, lightning_affinity, Mace2HMetal_onhit_audio, medium_movement, melee, mud_blood, not_dex, vaal |
| Construto Lâmina de Choque | allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, Mace2HMetal_onhit_audio, melee, mud_blood, not_dex, vaal |
| Sentinela Rastejante | allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, Mace2HMetal_onhit_audio, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| Sentinela Rastejante | allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, Mace2HMetal_onhit_audio, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| Sentinela Rastejante | allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, Mace2HMetal_onhit_audio, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal |
| Macaco Construto | Conjurador, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, Slice1HMetal_onhit_audio, vaal |
| Cabeça de Macaco Construto | Conjurador, construct, golem, immobile, is_unarmed, metal_armour, not_dex, Slice1HMetal_onhit_audio, vaal |
| Rato Apodrecido | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| Rato Apodrecido | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| Penumbra Espreitadora | allows_inc_aoe, Conjurador, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, Slice1HMetal_onhit_audio, undead |
| Penumbra Espreitadora | fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, Slice1HMetal_onhit_audio, undead |
| Dançarino das Lâminas Vaal Morto-Vivo | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, undead, vaal, very_fast_movement |
| Guarda Vaal Morto-Vivo | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
| Guarda Vaal Morto-Vivo | allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, Sword2H_onhit_audio, undead, vaal |
| Guarda Vaal Morto-Vivo | allows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal |
| Sábio Imundo | Conjurador, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Filhote Simplório | humanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| Ferreiro Imundo | allows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, melee, physical_affinity, ranged, red_blood, slow_movement |
| Malhador Imundo | humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Arremessador Imundo | allows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Guerreiro Simplório | humanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
| Primogênito Imundo | allows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Víbora Napuatzi | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Víbora Napuatzi | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Víbora Napuatzi | allows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Lythara, a Lança Desgarrada | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| Lythara, a Lança Desgarrada | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| Morwyn, o Fratricida | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| Morwyn, o Fratricida | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| Rainha nas Brumas | human, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement |
| Servo da Víbora | beast, fast_movement, not_int, not_str, reptile_beast, Stab1HMetal_onhit_audio |
| Legionário da Víbora | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood |
| Legionário da Víbora | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Sword1H_onhit_audio |
| Legionário da Víbora | human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio |
| Legionário da Víbora | human, humanoid, medium_movement, not_dex, not_int, red_blood, Sword2H_onhit_audio |
| Fanático Sangrento | cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Sangrento | cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Caótico | chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Caótico | cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Gélido | cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Gélido | cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Gélido | cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Gélido | cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Ardente | cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Ardente | cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Potencializado | cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Potencializado | cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Porta-estandarte | cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Porta-estandarte | cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Sangrento | allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Fanático Sangrento | allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Fanático Caótico | allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Caótico | allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Caótico | allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Gélido | allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Gélido | allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Gélido | allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Ardente | allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Ardente | allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Potencializado | allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Potencializado | allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Sangrento | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático Sangrento | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático Caótico | allows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático Caótico | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático Gélido | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático Ardente | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático Potencializado | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, Mace2HWood_onhit_audio, melee, not_str, red_blood, very_fast_movement |
| Escoriador Vaal | human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_slow_movement |
| Guarda Vaal | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Guarda Vaal | human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Guarda Vaal | allows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement |
| Supervisor Vaal | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Gigante Vaal | allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Gigante Vaal | allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Gigante Vaal | allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Experimentalista Cirúrgico | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Mutaforma Vaal | Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood, Sword1H_onhit_audio |
| Mutaforma Vaal | Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood, Sword1H_onhit_audio |
| Mutaforma Vaal | cannot_be_monolith, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood, Sword1H_onhit_audio |
| Mutaforma Vaal | Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood, Sword1H_onhit_audio |
| Sacerdotisa Sangrenta | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio |
| Sacerdotisa Sangrenta | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio |
| Sacerdote Sangrento | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio |
| Núcleo Volátil | construct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement |
| Executor Vaal | human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Pesquisador Vaal | allows_additional_projectiles, allows_inc_aoe, Conjurador, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Jaguar Leal | beast, medium_movement, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Jaguar Familiar | beast, medium_movement, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Familiar Serpentino | beast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab1HMetal_onhit_audio |
| Familiar Primal | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, Slice1HMetal_onhit_audio, small_height |
| Serpente | beast, not_int, not_str, red_blood, reptile_beast, Stab1HMetal_onhit_audio, very_slow_movement |
| Alva | bludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Servi | human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Una | human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Oswald | human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| O Encapuzado | human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Tujen | human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Dannig | has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon, Sword1H_onhit_audio |
| Ange | human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Lenhador Embalsamado Vaal | humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio, undead |
| Lanceiro Embalsamado Vaal | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab1HMetal_onhit_audio, undead |
| Ladino Embalsamado Vaal | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab1HMetal_onhit_audio, undead |
| Arqueiro Embalsamado Vaal | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead |
| Portador Embalsamado Vaal | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
| Portador Embalsamado Vaal | aura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead |
| Tremulante Fundido a Ouro | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Sword2H_onhit_audio, undead, very_slow_movement |
| Tremulante Fundido a Ouro | bones, humanoid, Mace2HWood_onhit_audio, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Tremulante Fundido a Ouro | bones, humanoid, Mace2HWood_onhit_audio, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Tremulante Fundido a Ouro | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab1HMetal_onhit_audio, undead, very_slow_movement |
| Explorador Afogado | humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Explorador Afogado | Axe1HMetal_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Explorador Afogado | humanoid, melee, monster_barely_moves, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Explorador Afogado | Axe1HMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement |
| Espectro Afogado | fast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water |
| Portador Afogado | allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Ferreiro Fundido a Ouro | allows_inc_aoe, construct, fast_movement, humanoid, Mace2HWood_onhit_audio, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
| Rastejante Afogado | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
| Rastejante Afogado | humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement |
| Elemental de Sangue | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
| [DNT-UNUSED] Liquid Elemental Blood | construct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental |
| Guarda do Rito de Sangue | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Sword2H_onhit_audio |
| Guarda do Rito de Sangue | allows_inc_aoe, cultist, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
| Guarda do Rito de Sangue | allows_inc_aoe, cultist, human, humanoid, Mace2HWood_onhit_audio, medium_movement, melee, not_dex, not_int, physical_damage, red_blood |
| Guarda do Rito de Sangue | cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood, Sword2H_onhit_audio |
| Guarda do Rito de Sangue | cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood, Sword2H_onhit_audio |
| Guarda do Rito de Sangue | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, FlailMetal_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
| Guarda do Rito de Sangue | allows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, FlailMetal_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement |
| Guarda do Rito de Sangue | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab1HMetal_onhit_audio |
| Guarda do Rito de Sangue | cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Sword1H_onhit_audio |
| Sacerdote do Sol | allows_additional_projectiles, Conjurador, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead |
| Sacerdote do Rito de Sangue | allows_additional_projectiles, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Ketzuli, Sumo Sacerdote do Sol | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Ketzuli, Sumo Sacerdote do Sol | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Tonqui, Vidente do Sol | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Tonqui, Vidente do Sol | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Construto Ciclônico | construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage, Sword2H_onhit_audio |
| Armas do Construto Ciclônico | construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage, Sword2H_onhit_audio |
| Morcego Feral | beast, fast_movement, flying, mammal_beast, red_blood, Slice1HMetal_onhit_audio |
| Sentinela Flamejante | construct, fire_affinity, Mace2HMetal_onhit_audio, medium_movement, mud_blood, not_dex, ranged |
| Lenhador Vaal | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, Sword2H_onhit_audio |
| Lenhador Vaal | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, Sword2H_onhit_audio |
| Zelina, Sacerdotisa de Sangue | fast_movement, human, humanoid, not_int, not_str, red_blood, Sword1H_onhit_audio, vaal, very_fast_movement |
| Zolin, Sacerdote de Sangue | fast_movement, human, humanoid, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement |
| Ytzara, Oráculo de Sangue | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Maztli Entalhacarne | fast_movement, human, humanoid, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement |
| Ytzara, Oráculo de Sangue | fast_movement, human, humanoid, not_int, not_str, red_blood, Sword1H_onhit_audio, vaal, very_fast_movement |
| Maztli Entalhacarne | fast_movement, human, humanoid, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement |
| Bruxa Velha Imunda | Conjurador, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Bruxa Velha Imunda | Conjurador, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| A Rainha da Imundície | allows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement |
| A Rainha da Imundície | allows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement |
| Yaota, a Repugnante | allows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement |
| Yaota, a Repugnante | allows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement |
| Yaota, a Repugnante | allows_additional_projectiles, allows_inc_aoe, humanoid, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement |
| Maldição da Bruxa Velha | very_slow_movement |
| Maldição da Rainha da Imundície | very_slow_movement |
| Pega-almas Podre | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Pega-almas Podre | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Homem da Guerra | Conjurador, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water |
| Canhoneiro Podre | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Canhoneiro Podre | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Granadeiro Podre | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| Demolidor Podre | allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead |
| Capitão Hartlin | Mace2HWood_onhit_audio, not_dex, slow_movement, undead, zombie |
| Capitão Hartlin | Mace2HWood_onhit_audio, not_dex, slow_movement, undead, zombie |
| Malgor, o Nautilorde | Mace2HWood_onhit_audio, not_dex, slow_movement, undead, zombie |
| Canhão Fantasma | construct, slow_movement |
| Núcleo Volátil | construct, Unarmed_onhit_audio, very_slow_movement |
| Torrek da Frota Afogada | Mace2HWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
| Torrek da Frota Afogada | Mace2HWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie |
| Ancoreiro Inchado | humanoid, Mace2HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| Amotinado Empalado | cannot_be_monolith, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement |
| Esqueleto da Podridão Marinha | melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Arpoeiro da Podridão Marinha | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Enredador da Podridão Marinha | allows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Atirador de Elite da Podridão Marinha | allows_additional_projectiles, Arrow_onhit_audio, cold_affinity, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement |
| Esqueleto da Podridão Marinha | melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Esqueleto da Podridão Marinha | Axe1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
| Arqueiro Transcendental | allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal |
| Arqueiro Transcendental | Arrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal |
| Gigante Transcendental | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Transcendental Brutal | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, Mace2HWood_onhit_audio, medium_movement, not_dex, ranged, red_blood |
| Transcendental Brutal | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, Mace2HWood_onhit_audio, medium_movement, not_dex, ranged, red_blood |
| Transcendental Protegido | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood, Sword1H_onhit_audio |
| Espadachim Fundido | construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood, Sword1H_onhit_audio |
| Elite de Doryani | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
| Elite de Doryani | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
| Mina Rastejante | Conjurador, construct, fast_movement, golem, is_unarmed, Mace2HMetal_onhit_audio, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement |
| Guerreiro Transcendental | construct, fast_movement, humanoid, melee, physical_affinity, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement |
| Cortador Transcendental | construct, fast_movement, humanoid, melee, physical_affinity, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement |
| Guincho Gigante | allows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Falcatrês | beast, Beast_onhit_audio, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood |
| Gaivota Carniceira | beast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Gaivota Cuspenosa | allows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Esqueleto Reciclado | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Esqueleto Saqueado | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Guincho-corvo | allows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| Guincho-gaivota | avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio |
| Doryani, o Taumaturgo Real | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Doryani, o Taumaturgo Real | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Doryani, o Taumaturgo Real | human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Triunfo de Doryani | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
| Triunfo de Doryani | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Triunfo de Doryani | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement |
| Triunfo de Doryani | construct, mud_blood, not_dex, not_int, slow_movement |
| Omnifobia, Manifestação do Medo | Conjurador, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon, Sword1H_onhit_audio |
| Forca Barulhenta | allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Torturador Eterno | fast_movement, humanoid, melee, not_int, physical_affinity, Sword2H_onhit_audio, undead, zombie |
| Necromante Espinhento | allows_inc_aoe, Conjurador, flying, not_dex, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| Forael, o Guarda-almas | allows_inc_aoe, Conjurador, flying, not_dex, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| Necromante Espinhento | allows_inc_aoe, Conjurador, flying, not_dex, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead |
| Esqueleto Espreitador | bones, fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Esqueleto Espreitador | bones, fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Rato Devorado | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead |
| Rato Devorado | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead |
| Rato Devorado | beast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead |
| Estalador Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Estalador Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Estalador Renascido | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Estalador Renascido | melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Estalador Renascido | cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Prisioneiro Eterno | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Prisioneiro Eterno | melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Prisioneiro Eterno | Axe1HMetal_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| Prisioneiro Eterno | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Esqueleto Espreitador | bones, fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
| Quebra-mar Pálido | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Racha-salmoura Pálido | allows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Racha-salmoura Pálido | humanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie |
| Caminhante das Águas Pálido | cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Guarda Eterno | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, undead, very_fast_movement |
| Intendente Caído | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, undead, very_fast_movement |
| Tangmazu | human, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio |
| Freya Hartlin | humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Raptor Pálido | allows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie |
| Esqueleto com Coroa de Coral | bones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Bocarra Bulbosa | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
| Bocarra Pescadora | Beast_onhit_audio, melee, physical_affinity, undead, very_slow_movement |
| Espreitador Pegajoso | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, undead, very_fast_movement |
| Mektul, o Mestre da Forja | fast_movement, humanoid, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement |
| Gulzal, A Fornalha Viva | fast_movement, humanoid, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement |
| Gulzal, A Fornalha Viva | fast_movement, humanoid, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement |
| O Prisioneiro | human, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio, undead |
| O Prisioneiro | human, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio, undead |
| O Horror Agrilhoado | human, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio, undead |
| O Horror Agrilhoado | human, humanoid, medium_movement, not_dex, not_int, red_blood, Sword1H_onhit_audio, undead |
| Estaca de Gelo | construct, immobile, Unarmed_onhit_audio |
| Daímôn | elder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab1HMetal_onhit_audio, very_slow_movement |
| Quelônio-elefante | allows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Rastejante Espinhento | allows_inc_aoe, beast, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, Slice1HMetal_onhit_audio, very_slow_movement |
| Rhoa Corcova Rochosa | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| Rhoa Corcova Rochosa Cativo | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| O Grande Branco | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Grande Branco | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Arenomoa | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Arenomoa | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Grande Branco | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| O Arenomoa | beast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| Goblin com Crânio | fast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab1HMetal_onhit_audio |
| Goblin Feral | fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio |
| Goblin com Crânio | humanoid, medium_movement, not_dex, not_int, red_blood, Stab1HMetal_onhit_audio |
| Goblin Feral | fast_movement, humanoid, not_int, not_str, red_blood, Stab1HMetal_onhit_audio |
| Gigante Subjugado | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| Gigante Subjugado | beast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement |
| Mimbok, o Escravizado | beast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement |
| Goblin Porta-lança | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab1HMetal_onhit_audio |
| Goblin Porta-lança | humanoid, medium_movement, not_int, red_blood, Stab1HMetal_onhit_audio |
| Goblin Porta-lança | allows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab1HMetal_onhit_audio |
| Goblin Caminhalto | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio |
| Goblin Tamborista | allows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
| Goblin Tamborista | humanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio |
| Goblin Porta-presas | humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Goblin Porta-presas | humanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio |
| Goblin Xamã | allows_additional_projectiles, allows_inc_aoe, Conjurador, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood |
| Goblin Xamã | Conjurador, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
| Diabrete Derretido | allows_additional_projectiles, allows_inc_aoe, avian_beast, beast, Conjurador, cleaving_weapon, demon, Fogo, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio |
| A Fera Cega | beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| A Fera Cega | beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| A Presa Voraz | beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| A Presa Voraz | beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| A Presa Voraz | beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| O Bruto Cego | beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| O Malhador Cego | beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| Krutog, o Senhor da Família | humanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Krutog, o Senhor da Família | humanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Brughor, o Insaciável | humanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Brughor, o Insaciável | humanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Goblin Prospector | fast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio |
| Goblin Portador de Tocha | fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
| Raia Espinhosa | allows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood |
| Gelatinosiri Rastejante | beast, Conjurador, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water |
| Gelatinosiri Rastejante | beast, Conjurador, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water |
| Água-viva Luminosa | beast, Conjurador, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water |
| Sereia Medonha | humanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Boca Gigante | allows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water |
| Peixe-espinha Luminoso | beast, Beast_onhit_audio, Conjurador, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood |
| Donzela da Salmoura | allows_additional_projectiles, beast, Conjurador, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Adelina, Guardiã da Pérola | allows_additional_projectiles, beast, Conjurador, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Espreitador Anfíbio | amphibian_beast, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Lagarto Guardião | allows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio |
| Canalizador Ancestral | human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Canalizador Ancestral | allows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Espírito Primal | allows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Arqueiro Ancestral | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
| Arqueiro Ancestral | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood |
| Guardião Ancestral | Axe1HMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| Guardião Ancestral | Axe1HMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood |
| Guerreiro Ancestral | allows_inc_aoe, Axe2HMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Decapitador Ancestral | human, humanoid, Mace1HStone_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Decapitador Ancestral | human, humanoid, Mace1HStone_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Cospe-fogo | allows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement |
| Devastador Ngamahu | allows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Demolidor da Casca Negra | allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Pescador de Lança | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| Maré Violenta | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| Traineira Tasalio | fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
| Diamora, Canção da Morte | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| Diamora, Canção da Morte | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| Syvora, a Filha das Profundezas | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| Diamora, Canção da Morte | Beast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood |
| Diamora, Canção da Morte | demon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| [DNT-UNUSED]Water Ball | Conjurador, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement |
| Máscara Ancestral | ghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead |
| Porta-chifres Ancestral | human, humanoid, Mace2HWood_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| Porta-chifres Ancestral | allows_inc_aoe, human, humanoid, Mace2HWood_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Tawhani, o Guardião Ancestral | construct, immobile, Unarmed_onhit_audio |
| Daímôn | construct, immobile, Unarmed_onhit_audio |
| Yama, o Branco | humanoid, Mace2HWood_onhit_audio, not_str, red_blood, very_slow_movement |
| Yama, o Branco | humanoid, Mace2HWood_onhit_audio, not_str, red_blood, very_slow_movement |
| Vomitador da Febre Sangrenta | allows_inc_aoe, human, humanoid, karui, Mace2HWood_onhit_audio, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Homem-gancho da Febre Sangrenta | human, humanoid, karui, Mace2HStone_onhit_audio, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Lanceiro da Febre Sangrenta | fast_movement, human, humanoid, karui, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| Mateiro da Febre Sangrenta | Axe1HMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
| Guerreiro da Febre Sangrenta | Axe2HMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Homem-maça da Febre Sangrenta | Axe1HMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood |
| Pústula da Febre Sangrenta | construct, very_slow_movement |
| Incendiário da Febre Sangrenta | allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, MonsterBlunt_onhit_audio, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
| Fera de Presas da Febre Sangrenta | allows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood |
| Sábia da Febre Sangrenta | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, Conjurador, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Harano, o Esquartejador | Axe1HMetal_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood |
| Parasita Blindado | beast, insect, MonsterStab_onhit_audio, red_blood, very_slow_movement |
| Parasita Kreth | beast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| Clã de Moreias | beast, fast_movement, not_int, not_str, Unarmed_onhit_audio |
| Louva-a-deus Infestado | beast, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio |
| Polvo Infestado | beast, Beast_onhit_audio, medium_movement, red_blood |
| Tartaruga Infestada | beast, medium_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
| Peixe-lanterna Infestado | beast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| [DNT-UNUSED] Parasite Host | beast, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_slow_movement |
| Louva-a-deus Infestado | beast, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio |
| Polvo Infestado | beast, Beast_onhit_audio, medium_movement, red_blood |
| Peixe-lanterna Infestado | beast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| Empestador da Febre Sangrenta | allows_inc_aoe, human, humanoid, karui, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement |
| Tartaruga Guardiã | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
| [DNT-UNUSED] Ant Carrier | beast, fast_movement, insect, not_dex, not_int, slow_movement, Stab1HMetal_onhit_audio |
| Espreitador da Praga | beast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement |
| Tavakai, o Caudilho | human, humanoid, karui, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Tavakai, o Caído | human, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| Tavakai, o Consumido | human, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| Manoki, o Escolhido | human, humanoid, karui, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Manoki, o Delirante | human, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| Manoki, o Profanado | human, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| Manoki, o Profanado | human, humanoid, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| Espírito Guerreiro | human, humanoid, Mace1HStone_onhit_audio, not_dex, not_int, very_slow_movement |
| Porta-esporos | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Ceifador Fúngico | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Bosque Cultivado | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Bosque Cultivado | beast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement |
| Ramos Esqueléticos | beast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement |
| Bosque Cultivado | beast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| [DNT-UNUSED] Judgement Bird | beast, medium_movement, not_int, not_str, red_blood, Stab1HMetal_onhit_audio |
| Conde Geonor | fast_movement, human, humanoid, not_dex, not_int, red_blood, Sword1H_onhit_audio |
| Conde Geonor | fast_movement, human, humanoid, not_dex, not_int, red_blood, Sword1H_onhit_audio |
| Conde Geonor | beast, human, humanoid, not_int, red_blood, slow_movement, Sword1H_onhit_audio |
| Conde Geonor | beast, human, humanoid, not_int, red_blood, slow_movement, Sword1H_onhit_audio |
| Geonor, o Lobo Pútrido | demon, medium_movement, red_blood, Sword1H_onhit_audio |
| Geonor, o Lobo Pútrido | demon, medium_movement, red_blood, Sword1H_onhit_audio |
| Geonor, o Lobo Pútrido | demon, medium_movement, red_blood, Sword1H_onhit_audio |
| Lobisomem da Corte | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
| Predador Tentacular | beast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood |
| Guarda Enlouquecido | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, Sword2H_onhit_audio, undead, very_slow_movement |
| Juramentado da Ordem do Crepúsculo | allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Juramentado da Ordem do Crepúsculo | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Missionário Lorandis | allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, physical_affinity, red_blood, very_slow_movement |
| Juramentado da Ordem do Crepúsculo | human, humanoid, Mace2HWood_onhit_audio, not_dex, not_str, red_blood, very_slow_movement |
| Torvian, a Mão do Salvador | human, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Brakkus, o Colosso | human, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Brakkus, o Colosso | human, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Clone [DNT-UNUSED] | fast_movement, human, humanoid, not_int, red_blood, Sword2H_onhit_audio |
| Arqueiro Fiel | allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Arqueiro Fiel | allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Guerreiro Fiel | allows_inc_aoe, fast_movement, human, humanoid, karui, Mace2HMetal_onhit_audio, melee, not_int, physical_affinity, red_blood |
| Guerreiro Fiel | allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, Mace2HMetal_onhit_audio, melee, not_int, physical_affinity, red_blood |
| Machadeiro Virtuoso | allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood, Sword2H_onhit_audio |
| Machadeiro Virtuoso | allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood, Sword2H_onhit_audio |
| Invisível | bone_armour, Conjurador, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement |
| Besta Espantalho | allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Besta Espantalho | allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Jamanra, a Abominação | human, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Jamanra, a Abominação | human, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Jamanra, a Abominação | human, humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Assistente do Rei | sand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Cadáver Infestado | beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio |
| Espreitador Esquecido | demon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Rastejante Esquecido | demon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Sátiro Esquecido | demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton, Slice1HMetal_onhit_audio |
| Monstruosidade Parasitária | beast, Mace2HWood_onhit_audio, not_dex, not_int, very_slow_movement |
| O Gigante Perigoso | beast, Mace2HWood_onhit_audio, not_dex, not_int, very_slow_movement |
| Megera Atada à Roda | humanoid, melee, not_dex, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_slow_movement |
| Zicoatl, Guardião do Núcleo | allows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement |
| Zicoatl, Guardião do Núcleo | allows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement |
| Tetzcatl, o Guardião Fulgurante | allows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement |
| Tetzcatl, o Guardião Fulgurante | allows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement |
| Tetzcatl, o Guardião Fulgurante | allows_inc_aoe, construct, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement |
| Draven, o Pretor Eterno | ghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement |
| Draven, o Pretor Eterno | ghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement |
| Tycho, o Pretor Sombrio | ghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement |
| Tycho, o Pretor Sombrio | ghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement |
| Draven, o Pretor Eterno | ghost_blood, humanoid, not_dex, not_int, Sword2H_onhit_audio, undead, very_slow_movement |
| Alma Capturada | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Alma Capturada | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Companheiro Lobo | beast, fast_movement, mammal_beast, not_int, not_str, Snap_onhit_audio |
| Lobo Companheiro | beast, fast_movement, mammal_beast, not_int, not_str, Snap_onhit_audio |
| Lobo Azmeri | beast, mammal_beast, medium_movement, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Companheira de Alcateia | beast, Beast_onhit_audio, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement |
| Corvo da Névoa | allows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood |
| Sacerdote da Ordem do Crepúsculo | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Sacerdote da Ordem do Crepúsculo | allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Golem Tectônico | allows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Golem Tectônico | allows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Golem Vulcânico | allows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
| Clone | Beast_onhit_audio, construct, fast_movement |
| Clone | construct, Elemental_onhit_audio, fast_movement |
| O Furor Confinado | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
| Invisível | construct, immobile, Sword2H_onhit_audio |
| Phanos, Último Discípulo de Auria | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
| Malhador Esquecido | Beast_onhit_audio, demon, not_dex, not_int, slow_movement |
| Fendido Esquecido | demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
| Brutalizador Esquecido | demon, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, skeleton, undead |
| Cervo Esquecido | beast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton |
| Sátiro Esquecido | demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton, Slice1HMetal_onhit_audio |
| Cão Raivoso | beast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement |
| Vargir, o Vira-lata Feral | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
| Cão Raivoso | beast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement |
| Companheiro Mercenário | human, humanoid, medium_movement, red_blood, Unarmed_onhit_audio |
| Guerreiro Descarnado | bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead |
| Aniquilador Descarnado | Axe1HMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Brutamontes Descarnado | bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, Mace2HMetal_onhit_audio, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
| Franco-atirador Descarnado | bone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab1HMetal_onhit_audio, undead |
| Mago da Geada Descarnado | bone_armour, bones, Conjurador, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| Mago da Tempestade Descarnado | bone_armour, bones, Conjurador, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| Incendiário Descarnado | bone_armour, bones, Conjurador, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| Clérigo Descarnado | bone_armour, bones, Conjurador, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
| Zumbi Renascido | animal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Estaca de Oferenda | bones, construct, immobile, Unarmed_onhit_audio |
| Javali Volátil | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
| Javali Volátil | beast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood |
| Rastejante Faridun | fast_movement, humanoid, melee, not_int, physical_affinity, Slice1HMetal_onhit_audio, undead, very_fast_movement, zombie |
| Andarilho de Cadáver Faridun | fast_movement, humanoid, red_blood, SpearMetal_onhit_audio, undead, zombie |
| Mineiro Abandonado | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Mineiro Abandonado | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Mineiro Abandonado | allows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie |
| Mineiro Abandonado | Axe1HMetal_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
| Mineiro Abandonado | Axe1HMetal_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie |
| Mineiro Abandonado | fast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie |
| Candelário, o Ritual Vivo | construct, mud_blood, not_dex, not_int, slow_movement, stone_construct, Sword2H_onhit_audio |
| Candelário, o Ritual Vivo | construct, mud_blood, not_dex, not_int, slow_movement, stone_construct, Sword2H_onhit_audio |
| Cererretido, Escárnio da Fé | construct, mud_blood, not_dex, not_int, slow_movement, stone_construct, Sword2H_onhit_audio |
| Cererretido, Escárnio da Fé | construct, mud_blood, not_dex, not_int, slow_movement, stone_construct, Sword2H_onhit_audio |
| Asinia, a Consorte do Pretor | ghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead |
| Asinia, a Consorte do Pretor | ghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead |
| Saphira, a Consorte Pavorosa | ghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead |
| Saphira, a Consorte Pavorosa | ghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead |
| Asinia, a Consorte do Pretor | ghost_blood, humanoid, not_dex, skeleton, slow_movement, Sword1H_onhit_audio, undead |
| Gigante Ambulante | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Gigante Ambulante | allows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Gigante Ambulante | allows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Cavaleiro Eterno | allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, Sword2H_onhit_audio, undead, very_slow_movement |
| Cavaleiro Eterno | allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, Sword2H_onhit_audio, undead, very_slow_movement |
| Cavaleiro Eterno | allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, Sword2H_onhit_audio, undead, very_slow_movement |
| Cavaleiro Esquálido | bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, Sword1H_onhit_audio, undead, very_slow_movement |
| Rastejante de Ossos | bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead |
| Golias | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| Vulcânifúria | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| Golias | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement |
| Golias | allows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement |
| L'im, a Empaladora | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| Empaladora Faridun | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| Espírito Guerreiro Ancestral | construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, Mace2HMetal_onhit_audio, medium_height, non_attacking, slashing_weapon, very_fast_movement |
| Totem | construct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| Companheiro Rhoa | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
| Rhoa Companheiro | beast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood |
| Espírito de Urso Selvagem | beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| Caminhante de Urna | construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| Caminhante de Urna | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Caminhante de Urna | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Contadora de Histórias Renascida | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement |
| Contadora de Histórias Renascida | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
| Contadora de Histórias Renascida | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement |
| Sapo Gigante Horrível | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Consequência Sombria | amphibian_beast, beast, red_blood, slow_movement, Unarmed_onhit_audio |
| Aparição Instável | ghost, red_blood, Unarmed_onhit_audio, undead, very_fast_movement |
| Alva | bludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab1HMetal_onhit_audio |
| Guarda Apodrecido | not_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| O Druida Apodrecido | Conjurador, large_model, Mace2HWood_onhit_audio, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie |
| O Druida Apodrecido | Conjurador, large_model, Mace2HWood_onhit_audio, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie |
| O Gigante Fúngico | Conjurador, large_model, Mace2HWood_onhit_audio, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie |
| O Gigante Fúngico | Conjurador, large_model, Mace2HWood_onhit_audio, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie |
| Daímôn | construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, Sword1H_onhit_audio, wood_armour |
| O Sarça-espectral | construct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement |
| O Sarça-espectral | construct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement |
| Raiztritora, a Floresta Odiosa | construct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement |
| Raiztritora, a Floresta Odiosa | construct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement |
| O Sarça-espectral | construct, large_model, Mace2HWood_onhit_audio, not_dex, not_int, slow_movement |
| Cipó Cruel | animal_claw_weapon, construct, immobile, is_unarmed, Mace2HWood_onhit_audio, melee, physical_affinity, wood_armour |
| Cipó Cruel | construct, immobile, Mace2HWood_onhit_audio |
| Pomar Volátil | Conjurador, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
| Pomar Volátil | Conjurador, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
| Areagne, a Bruxa Esquecida | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Espírito Furioso | Fogo, flying, medium_movement, skeleton, Slice1HMetal_onhit_audio, undead |
| Totem da Aflição | construct, immobile |
| O Rei nas Brumas | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
| O Rei nas Brumas | cultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio |
| Fetiche Místico | construct, immobile, large_model, not_dex, not_str |
| O Rei nas Brumas | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| O Rei nas Brumas | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| O Rei nas Brumas | demon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement |
| Sapo Explosivo | amphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Totem | construct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| Bocarrochosa Petulante | beast, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Lagarto Cascudo | beast, Beast_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood |
| Morcego Cerbérico | allows_inc_aoe, beast, mammal_beast, melee, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Morcego Cerbérico | allows_inc_aoe, beast, mammal_beast, melee, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Gorila Rochoso | allows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood |
| Gigante com Crista | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
| Bahlak, o Vidente do Céu | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| Bahlak, o Vidente do Céu | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| Bahlak, o Vidente do Céu | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| Rakkar, a Garra Congelada | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| Rakkar, a Garra Congelada | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| Thraeven, Asa Invernal | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| Thraeven, Asa Invernal | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| Thraeven, Asa Invernal | beast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement |
| Rhoa Albino | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| [DNT-UNUSED] Scaled Abomination | humanoid, immobile, red_blood, Sword1H_onhit_audio |
| Benedictus, Arauto Primevo da Utopia | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
| Aurelian, o Grande Árbitro | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
| Aurelian, o Grande Árbitro | human, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio |
| [DNT-UNUSED] Serpent Clan's Curse | very_slow_movement |
| Rafiq da Nascente Congelada | construct, Mace2HWood_onhit_audio, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
| Hadi do Rio Ardente | construct, Mace2HWood_onhit_audio, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
| Sigbert do Juramento Maculado | construct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement |
| Godwin do Credo Estilhaçado | construct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement |
| Rafiq da Nascente Congelada | construct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement |
| Hadi do Rio Ardente | construct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement |
| Sigbert do Juramento Maculado | construct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement |
| Godwin do Credo Estilhaçado | construct, Mace2HWood_onhit_audio, not_dex, not_int, stone_construct, very_slow_movement |
| O Mestre das Provações | humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| O Mestre das Provações | humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, very_slow_movement |
| Ashar, a Mãe da Areia | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| Karash, o Habitante das Dunas | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| Karash, o Habitante das Dunas | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| Ashar, a Mãe da Areia | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| Karash, o Habitante das Dunas | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement |
| Daímôn | demon, immobile, sanctum_monster, Unarmed_onhit_audio |
| [DNT-UNUSED] HoneyAnt | beast, insect, MonsterStab_onhit_audio, very_slow_movement |
| Cão Infernal | beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
| Aquilo que Odeia | allows_additional_projectiles, Conjurador, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab1HMetal_onhit_audio |
| Aquilo que Fustiga | allows_inc_aoe, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_slow_movement |
| Aquilo que Caça | Conjurador, chaos_affinity, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood, Slice1HMetal_onhit_audio |
| Aquilo que Retalha | allows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Aquilo que Guarda | allows_additional_projectiles, Conjurador, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood |
| Aquilo que Arranha | animal_claw_weapon, beyond_demon, bone_armour, Conjurador, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Omnifobia, Manifestação do Medo | demon, medium_movement, red_blood, Sword1H_onhit_audio |
| Kosis, A Revelação | demon, fast_movement, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Kosis, A Revelação | demon, fast_movement, not_dex, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fúria | demon, fast_movement, Slice1HMetal_onhit_audio |
| Rancor | demon, medium_movement, not_dex, not_str, Slice1HMetal_onhit_audio |
| Desgosto | demon, Slice1HMetal_onhit_audio, very_slow_movement |
| Malícia | demon, fast_movement, not_int, not_str, Slice1HMetal_onhit_audio |
| Furor | demon, medium_movement, Unarmed_onhit_audio |
| Desordem | demon, medium_movement, Slice1HMetal_onhit_audio |
| Demônio Manifestado | affliction_daemon, construct, immobile, Stab1HMetal_onhit_audio |
| Demônio Manifestado | affliction_daemon, construct, immobile, Sword1H_onhit_audio |
| Demônio Manifestado | affliction_daemon, construct, immobile, Mace2HWood_onhit_audio |
| [DNT] DeliriumDemonUniqueFear | affliction_daemon, construct, immobile |
| [DNT] DeliriumDemonUniqueSuffering | affliction_daemon, construct, immobile |
| [DNT] DeliriumDemonUniqueIsolation | affliction_daemon, construct, immobile |
| Daímôn | ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | ghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Conjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Núcleo Volátil | Conjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
| Núcleo Volátil | Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Daímôn | ghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, Conjurador, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, Conjurador, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio |
| Demônio Manifestado | affliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio |
| Daímôn | Conjurador, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| Zona da Morte Expansiva e Explosível | bone_armour, Conjurador, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Arma Esquerda | bone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Arma Direita | bone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Conjurador, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio |
| Daímôn | Conjurador, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Invisível | bone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio |
| Núcleo Volátil | Conjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio |
| Daímôn | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Daímôn | Constant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
| Regressado | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
| Omniteto | Constant_onhit_audio, construct, immobile, not_dex |
| Torreta | construct, immobile, mud_blood, Unarmed_onhit_audio |
| Aquilo que Controla | allows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, Conjurador, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood, Slice1HMetal_onhit_audio |
| Aquilo que Suspeita | beyond_demon, bludgeoning_weapon, Conjurador, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, Mace2HWood_onhit_audio, not_dex, not_str, ranged, red_blood |
| Aquilo que Agarra | demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Aquilo que Rasteja | demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Aquilo que Observa | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Aquilo que Observa | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement |
| Aquilo que Insidia | allows_additional_projectiles, demon, humanoid, lightning_affinity, melee, ranged, red_blood, Slice1HMetal_onhit_audio, very_slow_movement |
| Aquilo que Espreita | animal_claw_weapon, bone_armour, Conjurador, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood, Slice1HMetal_onhit_audio |
| Vruun, Marechal de Xesht | demon, fast_movement, MonsterBlunt_onhit_audio, red_blood |
| Sino de Carne | construct, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Daímôn | demon, MonsterBlunt_onhit_audio, red_blood, very_fast_movement |
| Xesht, Somos Um | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood |
| Daímôn | Conjurador, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio |
| Daímôn | Conjurador, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement |
| Daímôn | Conjurador, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio |
| Aquilo que Rasteja | demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement |
| O Árbitro das Cinzas | demon, humanoid, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_slow_movement |
| O Árbitro das Cinzas | demon, humanoid, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_slow_movement |
| O Árbitro da Divindade | demon, humanoid, not_dex, red_blood, slow_movement, StaffMetal_onhit_audio |
| O Árbitro da Divindade | demon, humanoid, not_dex, red_blood, slow_movement, StaffMetal_onhit_audio |
| Daímôn | demon, humanoid, not_dex, not_int, very_slow_movement |
| Daímôn | demon, humanoid, very_slow_movement |
| Aspecto da Divindade | demon, humanoid, red_blood, StaffMetal_onhit_audio, very_slow_movement |
| Servo Sauriano | demon, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Mugin, Portador do Gelo | allows_inc_aoe, beast, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood, Slice1HMetal_onhit_audio |
| Hunin Convoca-tempestades | allows_inc_aoe, beast, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, Slice1HMetal_onhit_audio |
| Arvoroso Profanogênito | allows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Arvoroso Profanogênito | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Arvoroso Profanogênito | allows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Arvoroso Partefera | demon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood |
| Arvoroso Ganchorror | demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton, Slice1HMetal_onhit_audio |
| Arvoroso Fungastador | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Vergônteo Arvoroso | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Arvoroso Sábio | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Arvoroso Místico | animal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour |
| Habitante Inominado | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
| Horror Inominado | beast, fast_movement, not_int, red_blood, Slice1HMetal_onhit_audio |
| Espreitador Inominado | beast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood |
| Verme Inominado | beast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead |
| Escavador Inominado | beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider |
| Brutamontes Inominado | beast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
| Diabrete Inominado | beast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio |
| Fogo Insidioso | bone_armour, Conjurador, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Arqueira Cultista | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood |
| Dançarina da Adaga Cultista | azmeri_cultist_monster, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio |
| Lança-crânios | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
| Escaravelho Volátil | allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood, Sword2H_onhit_audio |
| Diabrete Demoníaco | beyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood |
| Fera Demoníaca | beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Carniçal Terrível Demoníaco | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement |
| Harpia Demoníaca | beyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Pastor Demoníaco | beyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio |
| A Mente Esquiva | Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
| Homúnculo Voraz | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
| Bruto Voraz | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio |
| Digestor Voraz | beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| Deformado Voraz | beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Hemoformador Voraz | beyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Volátil Hemoformado | Conjurador, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio |
| Triturador Voraz | beyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement |
| O Devorador de Carne | beyond_demon, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Invisível | demon, immobile, red_blood, Unarmed_onhit_audio |
| Querubim Pálido | beyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio |
| Servidor Pálido | beyond_demon, demon, fast_movement, not_int, not_str, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Virtude Pálida | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
| Anjo Pálido | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Serafim Pálido | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood |
| O Anjo Pálido | beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, Mace1HMetal_onhit_audio, not_dex, not_str, red_blood, very_fast_movement |
| Fanático do Caos | cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático do Caos | chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático do Caos | cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático do Caos | cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático do Caos | cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Sword1H_onhit_audio |
| Fanático do Caos | allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio |
| Fanático do Caos | allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio |
| Fanático do Caos | allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio |
| Fanático do Caos | allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático do Caos | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, Mace2HWood_onhit_audio, not_str, quest_null_monster_mods, red_blood, very_fast_movement |
| Guarda do Rito de Sangue | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Sword2H_onhit_audio |
| Guarda do Rito de Sangue | cultist, human, humanoid, Mace2HWood_onhit_audio, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood |
| Guarda do Rito de Sangue | cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood, Sword2H_onhit_audio |
| Guarda do Rito de Sangue | cultist, FlailMetal_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement |
| Guarda do Rito de Sangue | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab1HMetal_onhit_audio |
| Guarda do Rito de Sangue | cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio |
| Sacerdote do Rito de Sangue | Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood, Sword1H_onhit_audio |
| Daímôn | Conjurador, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Essência de Horror | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour |
| CipóEssênciadeCaos | construct, medium_movement, Unarmed_onhit_audio |
| Estalador Renascido | bones, Conjurador, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| Estalador Renascido | bones, Conjurador, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| Estalador Renascido | bones, Conjurador, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| Parede de Ossos | bones, construct, medium_movement, Unarmed_onhit_audio, undead |
| Daímôn | sanctum_monster, Unarmed_onhit_audio, very_slow_movement |
| Espírito do Fogo Enfurecido | Fogo, flying, slow_movement, Unarmed_onhit_audio, undead |
| Fanático Sangrento | cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Gélido | cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio, very_fast_movement |
| Fanático Sangrento | allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Fanático Gélido | allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, Sword1H_onhit_audio |
| Fanático Sangrento | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Fanático Gélido | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab1HMetal_onhit_audio, very_fast_movement |
| Lúmen Ritualístico | ghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement |
| Taua, o Implacável | human, humanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Raok, o Sanguinário | human, humanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Bronnach, a Caçadora de Humanos | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
| Adrienne, a Rosa Maligna | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood |
| Nisha, a Feroz | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
| Izel, a Escolhida de Atziri | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood |
| Vasa, da Akhara da Morte | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| Ciara, a Tece-maldições | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| Nyassa, a Mão Flamejante | Elemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood |
| Hesperia, a Tempestade Arcana | Elemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood |
| Ulfred, o Aflito | Arrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood |
| Drusian, o Artilheiro | Arrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood |
| Sondar, o Controla-tempestades | human, humanoid, Mace2HWood_onhit_audio, medium_movement, not_str, red_blood |
| Doran, o Hábil | fast_movement, human, humanoid, Mace2HWood_onhit_audio, not_str, red_blood |
| Base Espiritual | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito da Coruja | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito da Serpente | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Primata | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Urso | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Javali | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Boi | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Lobo | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Cervo | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Gato | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Coelho | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito da Raposa | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito da Coruja | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito da Coruja | medium_movement, Unarmed_onhit_audio |
| Espírito da Serpente | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Primata | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Urso | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Javali | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Boi | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Lobo | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Cervo | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Gato | ghost, medium_movement, Snap_onhit_audio, undead |
| Espírito do Coelho | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito do Caudilho Primata | beast, medium_movement, Unarmed_onhit_audio |
| Espírito do Primata | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Espírito de Cervo | beast, Beast_onhit_audio, medium_movement |
| Javali Espiritual Volátil | beast, karui, medium_movement, Unarmed_onhit_audio |
| Búfalo Espiritual | beast, fast_movement, Unarmed_onhit_audio, very_fast_movement |
| Vespa Colossal | beast, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement |
| Vespa-ninfa | allows_additional_projectiles, allows_inc_aoe, beast, Conjurador, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Vespa-ninfa | allows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement |
| Vespa Alastradora | beast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement |
| Esmagarra | beast, crustacean_beast, medium_movement, not_dex, not_int |
| Monstruosidade Acorrentada | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood, sanctified_monster |
| Sentina Sanguinolenta | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| Sentina Sanguinolenta | demon, medium_movement, MonsterBlunt_onhit_audio, mud_blood |
| Foice Acorrentada | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster, very_slow_movement |
| Cobra Acorrentada | demon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster |
| Aranha Acorrentada | beast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster, spider, very_fast_movement |
| Agarrador Acorrentado | demon, MonsterStab_onhit_audio, mud_blood, not_int, sanctified_monster, slow_movement |
| Debulhador Acorrentado | demon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster, very_slow_movement |
| Retorcido Acorrentado | beast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, sanctified_monster, very_slow_movement |
| Gancho Acorrentado | demon, mud_blood, not_int, not_str, sanctified_monster, Slice1HMetal_onhit_audio, very_slow_movement |
| Gancho Acorrentado | demon, mud_blood, not_int, not_str, sanctified_monster, Slice1HMetal_onhit_audio, slow_movement |
| Espírito do Gato | beast, ghost, medium_movement, Snap_onhit_audio, undead |
| Centopeia do Precursor | construct, mud_blood, not_dex, not_int, precursor_monster, Slice1HMetal_onhit_audio, slow_movement |
| Delwyn | fast_movement, human, humanoid, red_blood, SpearWood_onhit_audio |
| Arma Animada | construct, fast_movement |
| Esquadrão de Artilharia | ranged, Unarmed_onhit_audio, very_slow_movement |
| Aquilo que foi Esh | demon, flying, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Aquilo que foi Esh | demon, flying, humanoid, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Caos Volátil | Conjurador, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement |
| Eletricidade Volátil | Conjurador, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement |
| Enxame Voraz | beast, slow_movement, Unarmed_onhit_audio |
| [DNT] Azmerian Wisp Swarm | beast, Unarmed_onhit_audio, very_fast_movement |
| Aquilo que foi Tul | demon, humanoid, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Aquilo que foi Tul | demon, humanoid, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Tavakai | human, humanoid, medium_movement, red_blood, Sword2H_onhit_audio |
| Makoru | human, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood |
| Demônio | very_slow_movement |
| Thane Wulfric | humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, undead, very_slow_movement |
| Varloch, o Senhor das Cinzas | humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, undead, very_slow_movement |
| Varloch, o Senhor das Cinzas | humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, undead, very_slow_movement |
| Thane Wulfric | humanoid, not_dex, not_int, red_blood, Sword2H_onhit_audio, undead, very_slow_movement |
| Siora, Lâmina das Névoas | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement |
| Siora, Lâmina das Névoas | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement |
| Thariel, a Aparição Umbral | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement |
| Thariel, a Aparição Umbral | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement |
| Fúria Agrilhoada | Conjurador, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
| Dama Elswyth | humanoid, not_dex, red_blood, skeleton, slow_movement, Sword1H_onhit_audio, undead |
| Avelyne, a Rosa Murcha | humanoid, not_dex, red_blood, skeleton, slow_movement, Sword1H_onhit_audio, undead |
| Avelyne, a Rosa Murcha | humanoid, not_dex, red_blood, skeleton, slow_movement, Sword1H_onhit_audio, undead |
| Oswin, o Vigilante Pavoroso | Axe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Oswin, o Vigilante Pavoroso | Axe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Veynar, o Fim Gelado | Axe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Veynar, o Fim Gelado | Axe1HMetal_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement |
| Relâmpago Vivo | construct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement |
| Besouro de Cadáver | allows_inc_aoe, beast, insect, sand_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| Vornas, a Chama Malévola | beast, fast_movement, Fogo, mammal_beast, not_dex, not_int, Slice1HMetal_onhit_audio |
| Vornas, a Chama Malévola | beast, fast_movement, Fogo, mammal_beast, not_dex, not_int, Slice1HMetal_onhit_audio |
| Morvak, o Infernal | beast, fast_movement, Fogo, mammal_beast, not_dex, not_int, Slice1HMetal_onhit_audio |
| Morvak, o Infernal | beast, fast_movement, Fogo, mammal_beast, not_dex, not_int, Slice1HMetal_onhit_audio |
| Anundr, o Verme da Areia | beast, mammal_beast, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio |
| Anundr, o Verme da Areia | beast, mammal_beast, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio |
| Anundr, o Verme da Areia | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int |
| Anundr, o Verme da Areia | beast, mammal_beast, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio |
| Anundr, o Verme da Areia | beast, mammal_beast, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio |
| Akthi, a Ferroada Final | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Akthi, a Ferroada Final | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Akthi, a Ferroada Final | beast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Anub, a Pinata | humanoid, insect, medium_movement, red_blood |
| Azmadi, o Príncipe Faridun | human, humanoid, not_int, sand_blood, Sword2H_onhit_audio, very_fast_movement |
| Zahmir, o Suserano Afiado | human, humanoid, sand_blood, Sword2H_onhit_audio, very_fast_movement |
| Zahmir, o Suserano Afiado | human, humanoid, sand_blood, Sword2H_onhit_audio, very_fast_movement |
| Azmadi, o Príncipe Faridun | human, humanoid, not_int, sand_blood, Sword2H_onhit_audio, very_fast_movement |
| Zahmir, o Suserano Afiado | human, humanoid, not_int, sand_blood, Sword2H_onhit_audio, very_fast_movement |
| Elzarah, o Senhor das Najas | humanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Elzarah, o Senhor das Najas | humanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Serath, o Escamoso | humanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Serath, o Escamoso | humanoid, Mace2HMetal_onhit_audio, medium_movement, not_dex, not_int, red_blood |
| Braço de Areia | is_daemon, sand_blood, very_slow_movement |
| Probóscide Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| Probóscide Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| Probóscide Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| Receptáculo de Kulemak | abyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement |
| Idiota Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio |
| Vestígio Sangue-negro | very_slow_movement |
| Elite Sangue-negro | abyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio |
| Ferida Bolhosa Sangue-negro | abyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio |
| Colosso de Piche Sangue-negro | abyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
| Colosso de Piche Sangue-negro | abyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement |
| Abominação Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
| Abominação Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int |
| Vingalada Obscurecida | abyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio |
| Vingalada Obscurecida | abyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio |
| Moreia Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| Moreia Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| Moreia Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio |
| Serpente Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, Slice1HMetal_onhit_audio |
| Serpente Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, Slice1HMetal_onhit_audio |
| Serpente Obscurecida | abyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, Slice1HMetal_onhit_audio |
| Guarda Fervoroso | allows_inc_aoe, fast_movement, humanoid, lightning_affinity, Mace1HStone_onhit_audio, melee, physical_affinity, red_blood |
| Quebra-Pilares Fervoroso | allows_inc_aoe, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement |
| Quebra-Pilares Fervoroso | allows_inc_aoe, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement |
| Escavador Fervoroso | allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement |
| Corcel Fervoroso | allows_inc_aoe, humanoid, lightning_affinity, Mace2HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement |
| Abalador Fervoroso | allows_inc_aoe, humanoid, lightning_affinity, Mace1HMetal_onhit_audio, melee, physical_affinity, red_blood, very_slow_movement |
| Igrulog, a Rainha Incubadora | abyssal, allows_additional_projectiles, allows_inc_aoe, beast, demon, insect, physical_affinity, pit_faction, Slice1HMetal_onhit_audio, very_slow_movement |
| Lança-crânios | bones, construct, slow_movement, Unarmed_onhit_audio |
| Range-costelas | bones, construct, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Rapina-espinhas | bones, construct, medium_movement, skeleton, Unarmed_onhit_audio, undead |
| Olho Cruel | abyssal, demon, medium_movement, Unarmed_onhit_audio |
| Espreitador Obscurecido | abyssal, demon, medium_movement, Unarmed_onhit_audio |
| Caminhante Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Estrangulador Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Estrangulador Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Larva de Carne | abyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio |
| Larva de Carne | abyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio |
| Larva da Carne | abyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio |
| Larva Colossal | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
| Larva Colossal | abyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio |
| Invisível | construct, slow_movement |
| Fungoide do Fosso | abyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement |
| Andarilho do Fosso | abyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement |
| Pastor do Fosso | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio |
| Tremulante Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Tremulante Abissal | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
| Pastor do Fosso | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement |
| Andarilho do Fosso | abyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio |
| Pastor do Fosso | abyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement |
| Primórdio do Fosso | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio |
| Cão do Fosso | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio |
| Cão do Fosso | abyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio |
| Cão do Fosso | abyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement |
| Cão do Fosso | abyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Rocha Volátil | slow_movement, Unarmed_onhit_audio |
| Daímôn | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement |
| Runa Sangue-negro | Unarmed_onhit_audio, very_slow_movement |
| Runa Obscurecida | Unarmed_onhit_audio, very_slow_movement |
| Runa do Fosso | Unarmed_onhit_audio, very_slow_movement |
| Aparição Abissal | Unarmed_onhit_audio, very_slow_movement |
| Daímôn | very_slow_movement |
| Aparição Lich | slow_movement, Unarmed_onhit_audio |
| Daímôn | very_slow_movement |
| Parede de Ossos | construct, Stab1HMetal_onhit_audio, very_slow_movement |
| Doryani | human, humanoid, not_str, red_blood, Stab1HMetal_onhit_audio, very_slow_movement |
| Vandroth, Escravista Sangue-negro | demon, humanoid, Mace1HStone_onhit_audio, not_dex, not_int, very_slow_movement |
| Vandroth, Escravista Sangue-negro | demon, humanoid, Mace1HStone_onhit_audio, not_dex, not_int, very_slow_movement |
| Tasgul, Devorador de Luz | demon, humanoid, not_dex, slow_movement |
| Tasgul, Devorador de Luz | demon, humanoid, not_dex, slow_movement |
| Javali de Tawhoa | beast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio |
| Tuatara de Tawhoa | beast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast |
| Mística Tawhoa | allows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood |
| Soldado de Pedra | construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, Sword1H_onhit_audio, very_slow_movement |
| Naja Esquelética | beast, medium_movement, reptile_beast, skeleton, undead |
| Comissário de Kulemak | is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement |
| A Aberração | Beast_onhit_audio, demon, expedition_monster, medium_movement, not_dex, not_int, spider |
| [DNT] VerisiumWall | expedition_monster, medium_movement |
| Teia de Verísio | construct, expedition_monster, medium_movement |
| O Bodach | demon, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio, very_fast_movement |
| O Corvo Trapaceiro | fast_movement, human, humanoid, not_dex, Unarmed_onhit_audio |
| Desgosto | demon, Slice1HMetal_onhit_audio, very_fast_movement |
| Furor | demon, Slice1HMetal_onhit_audio, very_fast_movement |
| Malícia | demon, Slice1HMetal_onhit_audio, very_fast_movement |
| Fúria | demon, Slice1HMetal_onhit_audio, very_fast_movement |
| Rancor | demon, Slice1HMetal_onhit_audio, very_fast_movement |
| Poste de Treinamento | construct, very_slow_movement |
| Lenhador Embalsamado Vaal | humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio, undead |
| Ladino Embalsamado Vaal | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab1HMetal_onhit_audio, undead |
| Furioso Embalsamado Vaal | fast_movement, humanoid, red_blood, Sword2H_onhit_audio, undead |
| Guerreiro Embalsamado Vaal | humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, Sword1H_onhit_audio, undead |
| Mago Embalsamado Vaal | fast_movement, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead |
| Coztic, a Mão Criadora | allows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_forgehand, Mace2HWood_onhit_audio, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
| Cualli, Ferreiro Kamasano | fast_movement, humanoid, incursion_rare_forgemaster, incursion_unique_forgemaster, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement |
| Cualli, Ferreiro Kamasano | fast_movement, humanoid, incursion_rare_forgemaster, incursion_unique_forgemaster, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement |
| Micata, a Refeita | allows_additional_projectiles, allows_inc_aoe, humanoid, incursion_unique_queen_flesh_surgeon, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement |
| Micata, a Refeita | allows_additional_projectiles, allows_inc_aoe, humanoid, incursion_unique_queen_flesh_surgeon, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement |
| Pakteni, Cirurgião da Carne | allows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_flesh_surgeon, incursion_t3_rare_flesh_surgeon, melee, mud_blood, not_dex, not_int, physical_affinity, Unarmed_onhit_audio |
| Triunfo da Imitação | construct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement |
| Fanático Sangrento | allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio |
| Xolotl, Comandante Real | construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_past, incursion_unique_commander_past, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement |
| Xolotl, Comandante Real | construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_past, incursion_unique_commander_past, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement |
| Xolotl, o Esquecido | construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_present, incursion_unique_commander_present, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement |
| Xolotl, o Esquecido | construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_present, incursion_unique_commander_present, Mace2HMetal_onhit_audio, melee, not_dex, not_int, vaal, very_slow_movement |
| Gigante Vaal | allows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Supervisor Vaal | allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Temoc, Supervisor de Treinamento | allows_inc_aoe, fast_movement, human, humanoid, incursion_rare_drill_sergeant, melee, not_int, physical_affinity, red_blood, Sword1H_onhit_audio |
| Arqueiro Transcendental | allows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal |
| Gigante Transcendental | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio |
| Transcendental Protegido | allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood, Sword1H_onhit_audio |
| Espadachim Fundido | construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood, Sword1H_onhit_audio |
| Canhão Transcendental | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio |
| Estourador Transcendental | allows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio |
| Cortador Transcendental | construct, fast_movement, humanoid, melee, physical_affinity, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement |
| Legionário da Víbora | fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, Sword2H_onhit_audio |
| Legionário da Víbora | allows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood |
| Legionário da Víbora | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Sword1H_onhit_audio |
| Xalapa, Mestre-espião | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, incursion_rare_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio |
| Xalapa, Mestre-espião | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, incursion_unique_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio |
| Construto Vaal | construct, Mace2HMetal_onhit_audio, medium_movement, mud_blood, not_dex |
| Reconstrutor | bludgeoning_weapon, Conjurador, construct, golem, is_unarmed, lightning_affinity, Mace2HMetal_onhit_audio, metal_armour, monster_barely_moves, not_dex, vaal, very_slow_movement |
| Menmek, o Construto Guardião | allows_inc_aoe, construct, incursion_unique_statue_boss, lightning_affinity, Mace2HMetal_onhit_audio, not_dex, very_slow_movement |
| Gigante Vaal | allows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Primata Experimental | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| Javali Experimental | beast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood |
| Naja Experimental | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| Kulka, Taumaturgo Vaal | human, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Kulka, Taumaturgo Vaal | human, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Doryani | human, humanoid, medium_movement, not_str, red_blood, Stab1HMetal_onhit_audio |
| Huitzil, Sacerdote de Sangue Real | fast_movement, human, humanoid, incursion_rare_blood_priest, incursion_unique_blood_priest, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement |
| Huitzil, Sacerdote de Sangue Real | fast_movement, human, humanoid, incursion_rare_blood_priest, incursion_unique_blood_priest, not_str, red_blood, Sword2H_onhit_audio, vaal, very_fast_movement |
| Sacerdote Sangrento | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood, Sword1H_onhit_audio |
| Lenhador Vaal | allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, Sword2H_onhit_audio |
| Experimentalista Cirúrgico | allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_str, red_blood, Sword1H_onhit_audio, very_slow_movement |
| Atziri, a Rainha Vermelha | cultist, demon, humanoid, not_dex, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| Atziri, a Rainha Vermelha | cultist, demon, humanoid, immobile, not_dex, SpearMetal_onhit_audio |
| Acólito Real | cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Sword1H_onhit_audio, uses_suicide_explode, very_fast_movement |
| Atziri, a Serpente Caída | cultist, demon, humanoid, not_dex, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| Atziri, a Serpente Caída | cultist, demon, humanoid, not_dex, red_blood, SpearMetal_onhit_audio, very_slow_movement |
| Xipocado, o Arquiteto Real | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Xipocado, o Arquiteto Real | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Visão | very_slow_movement |
| Sargento Quadrilla | beast, fast_movement, humanoid, incursion_unique_quadrilla, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Sargento Quadrilla | beast, fast_movement, humanoid, incursion_unique_quadrilla, Mace2HStone_onhit_audio, not_dex, not_int, red_blood, very_fast_movement |
| Abominação Corrompida | humanoid, incursion_unique_fused_skeleton, not_dex, not_int, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Sentinela Real | construct, humanoid, incursion_unique_sentinel, mud_blood, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Colosso Real | construct, humanoid, incursion_unique_colossus, mud_blood, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
| Sumo Sacerdote | humanoid, incursion_unique_sun_priest, medium_movement, not_str, red_blood, Unarmed_onhit_audio |
| Fera Desacorrentada | beast, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| Fera Desacorrentada | beast, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| Soldado Dezzic | beast, expedition_monster, insect, not_dex, not_int, physical_affinity, slow_movement, Stab1HMetal_onhit_audio |
| Bombardeiro Dezzic | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, expedition_monster, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
| Inseto Explosivo Dezzic | beast, expedition_monster, insect, MonsterStab_onhit_audio, physical_affinity, slow_movement |
| Atormentador Dezzic | beast, expedition_monster, fast_movement, insect, not_int, not_str, physical_affinity, Unarmed_onhit_audio |
| Habita-crânio Krell | beast, expedition_monster, fire_affinity, not_dex, not_int, Slice1HMetal_onhit_audio, slow_movement, spider |
| Corta-carne Krell | beast, expedition_monster, fire_affinity, insect, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio |
| Rasga-garganta Krell | demon, expedition_monster, fast_movement, fire_affinity, not_int, Slice1HMetal_onhit_audio, spider |
| Pescador Cecaeliano | beast, crustacean_beast, expedition_monster, lightning_affinity, MonsterStab_onhit_audio, not_dex, very_slow_movement |
| Devastador Cecaeliano | beast, crustacean_beast, expedition_monster, lightning_affinity, MonsterStab_onhit_audio, not_dex, slow_movement |
| Caranguejo Cecaeliano | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, expedition_monster, lightning_affinity, melee, MonsterStab_onhit_audio, not_dex, ranged, slow_movement |
| Tremulante Fundido a Ouro | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Sword2H_onhit_audio, undead, very_slow_movement |
| Tremulante Fundido a Ouro | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab1HMetal_onhit_audio, undead, very_slow_movement |
| Tremulante Fundido a Ouro | bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement |
| Invocador Estrelouco | fast_movement, humanoid, not_str, red_blood, Unarmed_onhit_audio |
| Massa Óssea Fundida a Ouro | bones, medium_movement, not_dex, not_int, Sword2H_onhit_audio, undead |
| Estreberrão, o Ferreiro | fast_movement, humanoid, Mace2HWood_onhit_audio, mud_blood, not_dex, not_int, very_fast_movement |
| Devorador Ylth | beast, cold_affinity, expedition_monster, MonsterStab_onhit_audio, not_int, not_str, slow_movement |
| Agarrador Ylth | beast, cold_affinity, crustacean_beast, expedition_monster, medium_movement, MonsterStab_onhit_audio, not_int, not_str |
| Regurgitador Ylth | beast, cold_affinity, expedition_monster, not_dex, not_int, Slice1HMetal_onhit_audio, very_slow_movement |
| Profanador Estrelado | beast, expedition_monster, insect, medium_movement, not_dex, not_int, Slice1HMetal_onhit_audio |
| Colhedor Estrelado | beast, expedition_monster, fast_movement, insect, melee, physical_affinity, Slice1HMetal_onhit_audio, very_fast_movement |
| Lâmina Orgânica Estrelada | demon, expedition_monster, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement |
| Pinça Orgânica Estrelada | demon, expedition_monster, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement |
| Ceifador Orgânico Estrelado | demon, expedition_monster, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement |
| Sem Rosto Estrelado | demon, expedition_monster, melee, monster_barely_moves, physical_affinity, Sword2H_onhit_audio, undead, very_slow_movement |
| Ninfa Estrelada | allows_additional_projectiles, allows_inc_aoe, beast, Conjurador, expedition_monster, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, slow_movement |
| Besouro da Ninhada Estrelado | allows_inc_aoe, beast, Beast_onhit_audio, expedition_monster, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement |
| Grotesco Estrelado | demon, expedition_monster, humanoid, melee, not_int, physical_affinity, slow_movement, Sword1H_onhit_audio |
| Escultura Estrelada | demon, expedition_monster, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, Sword1H_onhit_audio |
| Daímôn | brequel_encounter_skill_daemon, immobile, Unarmed_onhit_audio |
| A Prole Impossível | expedition_monster, flying, humanoid, medium_movement |
| Verísio Volátil Arrefecedor | construct, very_slow_movement |
| Verísio Volátil Engolfante | construct, very_slow_movement |
| Verísio Volátil Enfurecedor | construct, very_slow_movement |
| O Amalgamita | beast, expedition_monster, insect, Unarmed_onhit_audio, very_slow_movement |
| Conspiração do Corvo | ranged, Unarmed_onhit_audio, very_slow_movement |
| [DNT] Spirit Vessel | beast, mammal_beast, medium_movement |
| Furor Puro | demon, fast_movement, not_dex, not_int |
| Fúria Pura | demon, not_int, slow_movement |
| Desgosto Puro | demon, not_dex, not_int, very_fast_movement |
| Malícia Pura | demon, not_str, very_fast_movement |
| Rancor Puro | demon, not_dex, not_str, very_fast_movement |
| Subsunção | demon, not_dex, very_fast_movement |
| Phyx, Sentinela da Centelha | construct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio |
| Phyx, Sentinela da Centelha | construct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio |
| Clone de Phyx | construct, fast_movement, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Phya, Sentinela do Berço | construct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio |
| Phya, Sentinela do Berço | construct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio |
| Separador Precursor | construct, insect, medium_movement, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio |
| Extrator Precursor | construct, insect, medium_movement, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio |
| Refinador Precursor | construct, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio, very_slow_movement |
| Deslocador Precursor | construct, immobile, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio |
| Ailith | demon, medium_movement, red_blood, Unarmed_onhit_audio |
| Sentinela de Verísio | Conjurador, construct, expedition_monster, fast_movement, ranged, Unarmed_onhit_audio |
| Vorana, a Última a Cair | bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, Sword1H_onhit_audio, undead, very_slow_movement, ward_armour |
| Daímôn | Stab1HMetal_onhit_audio, very_slow_movement |
| Perfurador Precursor | construct, mud_blood, not_dex, not_int, precursor_monster, slow_movement |
| Refrator Precursor | construct, mud_blood, not_dex, not_int, precursor_monster, slow_movement |
| Esferador Precursor | construct, mud_blood, not_dex, precursor_monster, very_slow_movement |
| N/D | construct, mud_blood, not_int, very_slow_movement |
| Fabricador Precursor | construct, mud_blood, not_dex, not_int, precursor_monster, slow_movement |
| Uhtred, o Bebedor Estelar | Conjurador, cold_affinity, demon, flying, humanoid, is_unarmed, light_armour, medium_movement, not_dex, ranged, red_blood, ward_armour |
| Núcleo Volátil | Conjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, very_slow_movement |
| Espírito do Abismo | ghost, medium_movement, Unarmed_onhit_audio, undead |
| Núcleo Volátil | Conjurador, construct, fast_movement, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode |
| Gwendolyn Albright | fast_movement, human, humanoid, red_blood, Sword1H_onhit_audio |
| Sebastian Carroway | fast_movement, human, humanoid, red_blood, Sword1H_onhit_audio |
| Caçador de Tesouros | fast_movement, human, humanoid, red_blood, Sword1H_onhit_audio |
| Styrn, Cavaleiro Caído de Aldur | human, humanoid, Mace1HMetal_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| Styrn, Cavaleiro Caído de Aldur | human, humanoid, Mace1HMetal_onhit_audio, not_dex, not_int, red_blood, very_slow_movement |
| Medved, o Vidente Caído | Axe1HMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_fast_movement |
| Zelote dos Perdidos | Conjurador, cultist, human, humanoid, not_dex, not_str, Unarmed_onhit_audio, very_slow_movement |
| Relocador Precursor | construct, precursor_monster, Unarmed_onhit_audio, very_fast_movement |
| Invisível | slow_movement, Unarmed_onhit_audio |
| Cria do Cometa de Verísio | beast, crustacean_beast, expedition_monster, medium_movement, MonsterStab_onhit_audio, not_int, not_str |
| Núcleo Mordaz | construct, extra_small_height, fast_movement, ghost_armour, is_unarmed, melee, physical_affinity |
| [DNT] TheBeastPhase3 | not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement |
| Manifestação de Verísio | allows_additional_projectiles, allows_inc_aoe, cold_affinity, construct, extra_extra_small_height, fast_movement, ghost, is_unarmed, melee, Slice1HMetal_onhit_audio |
| Conjurador Vinculado à Salvaguarda | fast_movement, humanoid, not_str, red_blood, Unarmed_onhit_audio |
Chest Tags /17
| Nome | Tags |
|---|---|
| Caixa-forte do Ferreiro | martial_strongbox, strongbox |
| Caixa-forte Arcana | caster_strongbox, strongbox |
| Caixa-forte do Armeiro | armourer_strongbox, strongbox |
| Caixa-forte do Joalheiro | jeweller_strongbox, strongbox |
| Caixa-forte do Pesquisador | currency_strongbox, strongbox |
| Caixa-forte do Cartógrafo | waystone_strongbox, strongbox |
| Caixa-forte Grande | basic_strongbox, strongbox |
| Caixa-forte | basic_strongbox, strongbox |
| Caixa-forte Ornada | basic_strongbox, strongbox |
| Corrupção Solidificada | strongbox |
| Caixa-forte do Cofre Abissal | currency_strongbox, strongbox |
| Caixa-forte do Depósito de Armas Abissal | martial_strongbox, caster_strongbox, strongbox |
| Caixa-forte do Arsenal Abissal | armourer_strongbox, strongbox |
| Caixa-forte do Estoque Abissal | jeweller_strongbox, strongbox |
| Caixa-forte do Repositório Abissal | basic_strongbox, strongbox |
| Cofre de Atziri | atziri_final_chest |
| Baú Vaal | vaal_beacon_chest |
Card Tags /0
Divination Card drops have been associated with tags since patch 3.17.0. This is manually-entered Tag to Card associations, not datamined.
| Item | Tags | drop_level |
|---|
Monster Is Tags /32
| id | tags |
|---|---|
| IsSynthesisedMonster | synthesised_monster |
| IsCorruptedVaal | corrupted_vaal |
| HeistGuard | heist_guard |
| IsShaperMonster | shaper_monster |
| IsElderMonster | elder_monster |
| IsCrusaderMonster | crusader_monster |
| IsEyrieMonster | eyrie_monster |
| IsBasiliskMonster | basilisk_monster |
| IsAdjudicatorMonster | adjudicator_monster |
| IsAbyssMonster | abyssal |
| IsInfluenceMonster | influence_monster |
| IsBlightBoss | blight_boss |
| IsBreachCommander | breach_commander |
| IsBreachMonsterCold | breach_monster_cold |
| IsBreachMonsterFire | breach_monster_fire |
| IsBreachMonsterLightning | breach_monster_lightning |
| IsBreachMonsterPhysical | breach_monster_physical |
| IsBreachMonsterChaos | breach_monster_chaos |
| IsAfflictionDaemon | affliction_daemon |
| IsHumanoidMonster | humanoid |
| IsBeastMonster | beast |
| IsConstructMonster | construct |
| IsVaalMonster | vaal |
| IsKaruiMonster | karui |
| IsEzomyteMonster | ezomyte |
| IsFaridunMonster | faridun |
| IsMarakethMonster | maraketh |
| IsUndeadMonster | undead |
| IsRareMonsterMinion | rare_monster_pack |
| IsSanctifiedMonster | sanctified_monster |
| IsStrongboxMonster | strongbox_monster |
| IsBreachSkillDaemon | brequel_encounter_skill_daemon |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












