Monster Tags /1931
NomeTags
[ANY MONSTER]construct, fast_movement
Primata Feralanimal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
Primata Selvagemanimal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
Primata Feralanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio
Primata Feralbeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood
Testadoranimal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity
Porco-Espinho Giganteallows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
Porco-Espinho Giganteallows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
Porco-Espinho Giganteallows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster
Totemconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Totemconstruct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Canhão Morteiroconstruct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Escavador do Cipoalallows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Espiral do Cipoalallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Espiral do Cipoalallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider
Rhoa do Cipoalbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
Espírito Furiosobone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
DemônioUnarmed_onhit_audio, very_slow_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Perfuranteelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, bone_armour, Conjurador, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement
Invisívelconstruct, Elemental_onhit_audio, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
Núcleo Volátilconstruct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
Núcleo Volátilconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height
DemônioConjurador, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DemônioConjurador, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Caranguejo de Cocobeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Padre Sombrioghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
Salvador Ilusório1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Ilusório1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Ilusório1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Ilusório1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Ilusório1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Ilusório1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Núcleo Volátilconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
O Sinorvobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
O Sinorvobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
O Corvo Negrobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
O Corvo Negrobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
Espectro Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Espectro Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead
Espectro Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Espectro Relampejanteallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Espectro Relampejanteallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
O Carrasco2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement
Encarnação da Morte2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
O Carrasco2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
Encarnação da Morte2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
Taumaturgo de Ferroallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood
Guarda de Ferroallows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
Lanceiro de Ferroallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Atirador de Ferroallows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
Invisívelconstruct, Elemental_onhit_audio, very_slow_movement
Executor de FerroClaw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement
O Devoradorbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
O Devoradorbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, o Terremotobeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, o Terremotobeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, o Terremotobeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
O Devoradorbeast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood
O Devoradorbeast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
DemônioBeast_onhit_audio, very_slow_movement
Zumbi Fúngicoallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Zumbi Fúngicoallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Proliferador Fúngicoallows_inc_aoe, Conjurador, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Simulacro da Lamaconstruct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
Simulacro da Lamaallows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
Simulacro da Lamacannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
Simulacro da Lamaallows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
Areia Vivaallows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
Areia Vivaallows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
Areia Vivaallows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
O Triturador InchadoBeast_onhit_audio, red_blood, undead, very_slow_movement, zombie
O Triturador InchadoBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Tierney, o OdiosoBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Tierney, o OdiosoBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Tierney, o OdiosoBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Lachlann, Rebelde Ezomitahuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Lachlann, Rebelde Ezomitahuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Lachlann do Lamento Eterno2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
Lachlann do Lamento Eterno2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
Connal, o Atormentado2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
Connal, o Atormentado2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
Isabel, Esposa Enlutada2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead
Demônioconstruct, Unarmed_onhit_audio, very_slow_movement
Calum, Criança Chorosa2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
Torcall, Criança Chorona2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
Caranguejo Espinhentoallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Caranguejo Espinhentoallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Caranguejo Venenosoallows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Matriarca dos Caranguejos Venenososallows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Matriarca dos Caranguejos Venenososallows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Caranguejo Afiadoallows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Caranguejo Afiadoallows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Afogadomelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Afogado1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
AfogadoUnarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Afogado1HAxe_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Morto Desengonçadomelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Morto Desengonçado1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Diabrete Vilallows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie, necromancer_raisable
Diabrete Vilfast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie, necromancer_raisable
Diabrete Vilallows_inc_aoe, Conjurador, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement
Beira, da Matilha Podre1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Beira, da Matilha Podre1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Riona, o Brado do Inverno1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Riona, o Brado do Inverno1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Gelida, Língua Congelada1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Isolde da Mortalha Branca1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Bruxa do Rioallows_inc_aoe, Beast_onhit_audio, Conjurador, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement
Chocalho Fúngicomonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Chocalho Fúngico1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Chocalho Fúngico1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Chocalho Fúngico1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Chocalho Fúngico1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Cascavel Miserável1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Cascavel Miserável1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Larva da Carnebeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Larva da Carnebeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Larva da Carneallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
Larva da Carneallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
A Rainha da Ninhadaallows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement
Larva da Carnebeast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Larva da Carnebeast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Lobisomem da Matilhabeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Lobisomem da Matilhabeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Lobisomem Vorazbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood
Lobisomem da Matilhabeast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
Lobisomem Vorazbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
Lobisomem da Cortebeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
Lobisomem Predadorbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Lobisomem Predadorbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Predador Tentacularbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Perseguidor FamintoClaw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Perseguidor FamintoClaw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
O Rei da Ferrugem2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
O Rei da Ferrugem2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
Gozen, Lorde Rebelde da Ferrugem2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
Gozen, Lorde Rebelde da Ferrugem2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
Cortesãallows_additional_projectiles, allows_inc_aoe, Conjurador, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
Cortesãallows_additional_projectiles, allows_inc_aoe, Conjurador, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
Portador Sangrentoallows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Cretino Sangrentoallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Cretino Sangrentoallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Coletor Sangrentoallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Cavaleiro da Morte2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
Cavaleiro da Morte2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
Cavaleiro da Morte2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
Cavaleiro da Morte2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
Gárgula Demoníaco1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct
Mercenário Decrépito1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
Mercenário DecrépitoArrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépitoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépitoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
Mercenário DecrépitoArrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
Corvo Apodrecidobeast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement
Brutamontes do Cipoalallows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Carniçal Comandanteallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Carniçal Comandanteallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Xyclucian, o Quimerabeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Xilozoma, a Mandíbula da Ferabeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Xilozoma, a Fera Bocarrabeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Pilar de Pedraconstruct, immobile, mud_blood, Unarmed_onhit_audio
Uxmal, o Lorde das Bestasbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Uxmal, o Lorde das Bestasbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Flagelo dos Céusbeast, Beast_onhit_audio, flying, immobile, red_blood
Filhote de Carnebeast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement
Chetza, a Praga Aladabeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Flagelo dos Céusbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Chetza, a Praga Aladabeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Portador da Pragabeast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
Criabeast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio
Carniçal Furtivodemon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
Carniçal Furtivodemon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
Carniçal Furtivodemon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio
Carniçal Furtivodemon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio
Esqueleto Enferrujado1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Erguidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomita Antigo1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomita Antigo1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomita Antigo1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomita Antigo1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomita Antigoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomita Antigoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomita Antigoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomita Antigo1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomita Antigo1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomita Antigoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomita Antigo1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomita Antigo1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
Artilharia Fúngicaallows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement
Coveiroallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
Coveiroallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
Miserável Sobrecarregadoallows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
Portador da Penitênciaallows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
Demônio da Mandíbulaamphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio
Rastejante do Fossodemon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Espreitador Ósseoallows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
Espreitador Ósseoallows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
Sentinela Tentacularallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Lobo Famintobeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio
Lobo Podrebeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio
Lobo Podrebeast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
Lobo Podrebeast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
Lobo Fúngicobeast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement
Barulhento Ressuscitadomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Barulhento Ressuscitadomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Barulhento Ressuscitadomonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Barulhento Ressuscitadomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Barulhento Ressuscitado1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Barulhento Ressuscitado1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Barulhento Ressuscitado1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Barulhento Ressuscitado1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Barulhento Ressuscitado1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Barulhento Ressuscitado1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Barulhento Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Barulhento Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Barulhento Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Barulhento RessuscitadoConjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Barulhento RessuscitadoConjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Barulhento RessuscitadoConjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Barulhento Ressuscitadoallows_additional_projectiles, Conjurador, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Barulhento Ressuscitadoallows_additional_projectiles, Conjurador, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Barulhento Ressuscitadoallows_additional_projectiles, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Barulhento Ressuscitadoallows_additional_projectiles, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Serpente Florescenteallows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
Serpente Florescenteallows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
Camponês Ressuscitado1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Camponês Ressuscitado2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Mortos Ardentesmelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Mortos Ardentes1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Mortos Ardentes2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie, necromancer_raisable
Símio do Cipoalbeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Dog TraderArrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood
Azarian, o Filho Esquecido1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Hask, o Filho Caído1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Hask, o Filho Caído1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Zalmarath, o Colosso1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
Vastweld, o Guardião Colossal1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
Balestra Ressuscitadaallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Balestra Ressuscitadaallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
[DNT-UNUSED] Larkfast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio
Balbala, a Traidora1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Pirasha, a Prisioneira Esquecida1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Pirasha, a Prisioneira Esquecida1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Espírito de Balbala1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Espírito de Balbala1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Demônio1HSword_onhit_audio, very_slow_movement
Golem Saltadorcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Golem Saltadorcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio
Golem Saltadorallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
Golem Saltadorallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
Golem Saltadorcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Golem Saltadorcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Pedra Rastejanteallows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode
Infestador Faridunallows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Espadachim Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Lanceiro Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Infantaria Pesada Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood
Dançarina das Lâminas Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Javelinista Faridunallows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
Infantaria Faridunhuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
Neófito Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Recruta Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Lanceiro Faridunfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Infantaria Pesada Faridunfast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Lanceira Faridunfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Dançarina das Lâminas Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Corta-vento FaridunClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Javelinista Faridunallows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
Infantaria Faridunhuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Neófito FaridunClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Espadachim Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Espadachim Faridun1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Lanceiro Faridunfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Lanceiro Fariduncannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Infantaria Pesada Faridunfast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Infantaria Pesada Fariduncannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Lanceira Faridunfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Lanceira Fariduncannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Dançarina das Lâminas Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Dançarina das Lâminas Faridun1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Corta-vento FaridunClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Corta-vento Fariduncannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Javelinista Faridunallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
Infantaria Faridunhuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Infantaria Fariduncannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Neófito FaridunClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Recruta Faridun2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Rhexallows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhexallows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhex Blindadoallows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast
Espadachim Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Lanceiro Faridunfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Infantaria Pesada Faridunfast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Lanceira Faridunfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Dançarina das Lâminas Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Corta-vento FaridunClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Javelinista Faridunallows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
Infantaria Faridunhuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
Neófito FaridunClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Recruta Faridun2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Açougueiro Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Sekhema Asala1HSword_onhit_audio, human, humanoid, medium_movement, red_blood
Sekhema Asalahuman, humanoid, medium_movement, red_blood
Jadohuman, humanoid, medium_movement, red_blood
Saltador de Chymeallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Saltador de Chymeallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Peixe do Abismoallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Uhtred, Traidor AmbiciosoConjurador, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour
Esqueleto Espadachim Desenterrado1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable
Esqueleto Guerreiro Desenterrado1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable
Esqueleto Arqueiro Desenterradoallows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Zumbi Desenterradoflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Geleira Desenterradoflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Furioso Desenterradocold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, expedition_monster
Berserker DesenterradoConjurador, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Rastejador Desenterradoflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Invocador de Runas DesenterradoConjurador, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour
Soldado Desenterrado2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour
Ouriço Desenterradofast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie, necromancer_raisable
Acrobata Foice Negra Desenterradoallows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement, expedition_monster
Cavaleiro do Sol2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour, expedition_monster
Cavaleiro das RunasConjurador, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, undead, ward_armour, expedition_monster
Padre do Cálice1HSword_onhit_audio, bone_armour, bones, Conjurador, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour, expedition_monster
Druida do Círculo Quebradobone_armour, Conjurador, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour, expedition_monster
Familiar Druidaanimal_claw_weapon, beast, bone_armour, Claw_onhit_audio, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, undead
Mercenário Foice Negra1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster
Ostiário da Ordem1HSword_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour, expedition_monster
Olroth, Origem da Queda1HSword_onhit_audio, Conjurador, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour
Olroth, Origem da Queda1HSword_onhit_audio, Conjurador, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour, pinnacle_boss
A Chama do TriskelionConjurador, construct, fire_affinity, is_unarmed, stone_armour, Unarmed_onhit_audio, very_slow_movement
[DNT-UNUSED] Expedition Apparition Orbconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking
Dannig1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Gwennen1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Rog2HBluntWood_onhit_audio, bludgeoning_weapon, Conjurador, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement
Tujen2HBluntWood_onhit_audio, bludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood
Fogo Rastejantebone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio
Tornadoconstruct, ghost_armour, is_unarmed, non_attacking, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Rocha VolátilConjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Rocha VolátilConjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Rocha VolátilConjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Rocha VolátilConjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
DemônioConjurador, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Demônioextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Cristal Vivoconstruct, immobile
TotemConjurador, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio
Ramos Esqueléticosanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Ramos Esqueléticosallows_inc_aoe, Conjurador, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement
Trentanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Peregrino Sombrioallows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
Peregrino Sombrioallows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
Peregrino Sombrioallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
Aracnídeo das Cinzasallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
Peregrino Sombrioallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
Espreitador do Cofreallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
Espreitador do Cofreallows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
Espreitador do Cofreallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio
Aranha-sabrebeast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement
Besouro Adornadoallows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
Besouro Adornadoallows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
Besouro Manchadoallows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
Besouro Manchadoallows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
Escaravelho Adornado2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
Escaravelho Adornado2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster
Escaravelho Manchado2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
Besouro Dourado2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement
Besouro Dourado2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement
O Nono Tesouro de Keth2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement
Besouro Adornadoallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
Besouro Adornado do Festival2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement
Brutamontes do Desertoallows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
Brutamontes Abandonadoallows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
Roda de Carroçaconstruct, immobile, large_model
Roda de Carroça2HBluntMetal_onhit_audio, construct, immobile, large_model
Brutamontes Apodrecidoallows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable
Brutamontes Apodrecidoallows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable
Brutamontes do Pântanoallows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable
Mortos Arenososhumanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Mortos Arenososhumanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Mortos Arenososhumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Clã da Serpenteallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast
Clã da Serpenteallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Parede de Pedraconstruct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement
Jaularido, o Quebra-Terraconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Volkhar, o Natibrasaconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Magmanore, o Fundidoconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Sulfirox, o Voltáxicoconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Ekbab, Corcel Ancestralbeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
O Colosso de Ossosbeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
O Colosso Ósseobeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
O Colosso de Ossosbeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
Demônio Hienabeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Demônio Hienabeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Catador do Clã do Solallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
Catador do Clã do Solallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
Esmagafúria2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Caedron, o Lorde das Hienas2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Caedron, o Lorde das Hienas2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Caranguejo Enxofradoallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
Caranguejo Enxofradoallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
Caranguejo Enxofradoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
Caranguejo Enxofradoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
Caranguejo Enxofradoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
Caranguejo Enxofradoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement
Caranguejo Enxofradoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement
Caranguejo Enxofradoallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement
Caranguejo Cáusticoallows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
Caranguejo Cáusticoallows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
Caranguejo Cáusticoallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement
Caranguejo Cáusticoallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement
Caranguejo Cáusticoallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement
Caranguejo da Carapaça Betuminosaallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity
Caranguejo da Carapaça Betuminosaallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity
Mago Ressuscitadoallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Mago Ressuscitadoallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Mago Ressuscitadoallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Turíbulo2HSharpMetal_onhit_audio, very_slow_movement
Turíbulo2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement
Abutre Regurgitadorallows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio
Jamanra, o Rei Erguido2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
Ishtaroth, o Perene2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
Ídolo Vilconstruct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio
Saltador do Penhascobeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
Saltador do Penhascobeast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
Servo do Horror1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Conjurador, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable
Servo do Horror1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Conjurador, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable
Lich Dessecadoallows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Lich Dessecadoallows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Lich Dessecadoallows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Lich Dessecadoallows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Lich Dessecadoallows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Lich Ressecadoallows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Lich Dessecadoallows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Conjurador de Lich Dessecadobones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
Acólito de Marallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio
Acólito de Marallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio
Demônio Aladoallows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
Formiga RochosaBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
Formiga RochosaBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
Formiga RochosaBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
Formiga RochosaBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
Formiga RochosaBeast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
Formiga RochosaBeast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
Fanático dos Homens Perdidosallows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Zelote dos Perdidosallows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Fanático dos Homens PerdidosConjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Zelote dos PerdidosConjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Fanático dos Homens Perdidosallows_inc_aoe, Conjurador, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Fanático dos Homens PerdidosConjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Bruto dos Homens Perdidos2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Cobra Douradabeast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
Guarda Doméstico Ardura1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Emal1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
Tanim1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
Ceifador de Carniça2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement
Subjugador dos Homens Perdidos2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Osseodonte Trabalhadorbeast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Necromante dos Homens Perdidosallows_additional_projectiles, Conjurador, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Lança-crâniosallows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Arranca-costelasskeleton, Unarmed_onhit_audio, undead, very_slow_movement
Rouba-dorsalmedium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Xamã da Serpenteallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast
Xamã da Serpenteallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster
Kabala, Rainha Constritoraallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Manassa, a Rainha Serpenteallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Manassa, a Rainha Serpenteallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Serpente Fascinanteallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Cobra Douradabeast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
Parede de Ossosbones, construct, Stab_onhit_audio, very_slow_movement
Iktab, o Senhor da MorteConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Senhor do PoçoConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Senhor do PoçoConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Senhor do PoçoConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Iktab, o Senhor da MorteUnarmed_onhit_audio, very_slow_movement
Iktab, o Senhor da Morteimmobile, Unarmed_onhit_audio
Maraketiano Ressuscitado1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Ressuscitadocannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Maraketiano Ressuscitado1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketiano Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
Esqueleto da Areiamonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Esqueleto da Areiamonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Guerreiro da Areiamelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Guerreiro da Areiamelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Guerreiro da Areiamelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Guerreiro da Areiamelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Mago da Areiaallows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Mago da Areiaallows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Mago da Areiaallows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Catador de Raspasallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
Catador de Raspasallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement
Catador de Raspasallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged
Catador de Raspasallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster
Gritador do Túmuloallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Gritador do Túmuloallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Gritador do Túmuloallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster
Magus Demônio1HSword_onhit_audio, demon, medium_movement, not_dex, not_str
Morcego Vespertinoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Morcego Vespertinoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Morcego Vespertinoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
Morcego Vespertinoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
Espírito da Areiaallows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead
Espírito da Areiaallows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
Espírito da Areiaallows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
[DNT] Water Djinnhumanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental
[DNT] Fire DjinnElemental, Fogo, humanoid, medium_movement, Unarmed_onhit_audio
[DNT] Sand Djinnearth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio
Aparição de Vrilallows_additional_projectiles, allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
Aparição de Vrilallows_additional_projectiles, allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode
Aparição de Vrilallows_additional_projectiles, allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
Tor Gul, o Profanador2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
Zar Wali, o Tirano de Ossos2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
Zar Wali, o Tirano de Ossos2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
Abutre Vilallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
Abutre Vilallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
Kinarha2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged
Mortos-Vivos Marakethmelee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Mortos-Vivos Marakethcannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Cadáver Corrompido2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Enxame da Pragabeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Enxame da Pragabeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Ninfa da Pragaallows_additional_projectiles, allows_inc_aoe, beast, Conjurador, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Ninfa da Pragaallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Colhedor da Pragabeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Sorvessanguebeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Rasgapelebeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Colhedor da Pragabeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Colhedor da Pragabeast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Soldado da Ordem do Crepúsculo2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Soldado da Ordem do Crepúsculo2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
Oficial da Ordem do Crepúsculo2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Oficial da Ordem do Crepúsculo2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
Assassino da Ordem do Crepúsculo1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Soldado da Ordem do Crepúsculo2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood
Oficial da Ordem do Crepúsculo2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
O Punido2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead
Espreitador das Dunasallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
Espreitador das Dunasallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
Espreitador das Dunasallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster
Horror Alado2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood
Horror Alado2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster
Fanático de Terracota2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement
Raven Harpy [DNT-UNUSED]avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
Harpia Corvo [DNT]avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
Rato Louva-a-Deusallows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str
Rudja, a Engenheira Terrível1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
Vorrik, o Engenheiro Infernal1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
Vorrik, o Engenheiro Infernal1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
Zarokh, o Temporalconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
Golem do Pântano2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Escravo Abatido do Brejohumanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Plebeu Abatido do Brejo1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
Plebeu Abatido do Brejo2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
Plebeu Abatido do Brejohumanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Draga Demônioallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Ínfero Dragadorallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Dragaraizallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Grudgelash, Espinho Vilallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Grudgelash, Espinho Vilallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Espreitador Orok2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Caçador Orokallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
Perfurador Orokfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
Cortador OrokClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Xamã Orokallows_additional_projectiles, allows_inc_aoe, Conjurador, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Ranbu, o Xamã Pálidoallows_additional_projectiles, allows_inc_aoe, Conjurador, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Garkam, Marreta de Ranbu2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood
Espreitador Azak2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Lanceiro Azakallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
Perfurador Azakfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
Mestre de Cães Azakhuman, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
Cortador AzakClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
Xamã Azakallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
Xamã Azakallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
Narag, a Palavra Vilallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio
Bruto Azakhuman, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
Recruta Azakallows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood
Portador da Tocha Azakfast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio
Marreteiro Azak2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Parede de Ossosbones, construct, not_dex, not_int, very_slow_movement
Efígie Selvagemconstruct, very_slow_movement
Efígie Selvagemconstruct, very_slow_movement
Vespa Rouba-sanguebeast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Vespa Rouba-sanguebeast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Rainha Rouba-sangueallows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
Armadilheiro da Tribo do Mar1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood
Civil da Tribo do Mar1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood
Conjurador da Tribo do Marhumanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Saltador da Tribo do Marhumanoid, not_int, red_blood, slow_movement, Stab_onhit_audio
Adagueiro da Tribo do Mar1HSword_onhit_audio, humanoid, not_int, not_str, red_blood, very_slow_movement
Bolseiro da Tribo do Marhumanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Arpoeiro da Tribo do Marfast_movement, humanoid, not_int, red_blood, Stab_onhit_audio
Lanceiro da Tribo do Marhumanoid, medium_movement, not_int, red_blood, Stab_onhit_audio
Ave da Tribo do Marfast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio
Espreitador Pálido-Costurado1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
Aberração Adornada1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
Corcunda Batedorhumanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio
Batedor Cabeça-Chata2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Cultivador de Cogumelos de Fogo1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement
Muda Amaldiçoadaallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement
Formiga-leão Atacantebeast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Mascador Mestiçobeast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement
Mascador Mestiçobeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
Mascador Mestiçobeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
Esqueleto Guerreiro Vaalmelee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable
Esqueleto Escudeiro Vaal1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Esqueleto Sacerdote Vaalallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable
Esqueleto Arqueiro Vaalallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Esqueleto Guerreiro Vaalmelee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable
Esqueleto Escudeiro Vaal1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Esqueleto Sacerdote Vaalallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable
Esqueleto Arqueiro Vaalallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Quadrilhaallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
[DNT-UNUSED] Just A Rockconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
Poderoso Punho de Pratabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, o Esmaga Cabeçasbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, o Esmaga Cabeçasbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, o Esmaga-cabeçabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
O Abominável Yetibeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
O Ínfero Natigeladobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
O Ínfero Natigeladobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Formiga Ortigabeast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio
Mandíbulas Congeladasbeast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement
Brutamontes Enredadobeast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement
Cambaleante Gargantadecobrabeast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Cambaleante Entranhadobeast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Ninho de Cadáveres1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement
Cuspidor Rastejanteallows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Cambaleante Constritobeast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
Cuspidor Constritoallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
Macaco Escorpiãobeast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Macaco-escorpiãobeast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Javali Presaterradorabeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Javali Presaterradorabeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Demônioextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Vespabeast, fast_movement, Stab_onhit_audio
[DNT-UNUSED] Spirit Turtle2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
[DNT-UNUSED] Jade Hulk2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
[DNT-UNUSED] Spirit Casterbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Karui Warhorn2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Espirito Tartaruga Ancestralbeast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement
Brutamontes de Jade Ancestralbeast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement
Conjurador de Jade Ancestralbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio
Trombeta de Guerra Ancestral2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement
Cultista Arqueiroallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
Cultista Dançarino da Adagaazmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Cultista Bruxa2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
Cultista Guerreiro1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Cultista Guerreiro1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Cultista Guerreiro1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Cultista Bruto2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Lança-crâniosallows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Arranca-costelasbones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Rouba-dorsalbones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Totem da Afliçãoconstruct, ghost_armour, immobile, is_unarmed, non_attacking
Quimera Espreitadorabeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement
Dragão do Riobeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Dragão do Riobeast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Dragonete-camaleãobeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Dragão do Riobeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Dragão do Riobeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Rã Língua-Chicote2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast
Mandíbula Negra, o Remanescente2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
Oloton, o Implacável2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
Oloton, o Implacável2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
Oloton, o Impiedoso2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
Sanguinolência Torrencial, o Guardião2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
Sanguinolência Torrencial, o Guardião2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
Sanguinolência Torrencial, o Guardião2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
Ignagduk, a Bruxa do Pântano2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Brakka, a Bruxa Definhada2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Brakka, a Bruxa Definhada2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Ignatia, Juramentada da Chamaallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Heldra da Pira Negraallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Sentinela de Pedra2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela Fundida a Ouro2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela Fundida a Ouro2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Reconstrutor Enferrujado2HBluntMetal_onhit_audio, Conjurador, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
Reconstrutor Enferrujado2HBluntMetal_onhit_audio, Conjurador, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
Reconstrutor2HBluntMetal_onhit_audio, bludgeoning_weapon, Conjurador, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal
Construto Lâmina de Choque2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
Golem Dyna Enferrujado2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
Golem Dyna Enferrujado2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
Construto Lâmina de Choque2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Macaco ConstrutoConjurador, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal
Cabeça de Macaco ConstrutoConjurador, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal
Rato Apodrecidobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Rato Apodrecidobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Sombra Espreitadoraallows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead
Sombra EspreitadoraClaw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead
Dançarino da Lâmina Vaal Morto-Vivo1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
Guarda Vaal Morto-Vivoallows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
Guarda Vaal Morto-Vivo2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
Dançarino da Lâmina Vaal Morto-Vivo1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
Guarda Vaal Morto-Vivoallows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
Guarda Vaal Morto-Vivo2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
Sábio Imundo1HSword_onhit_audio, Conjurador, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Filhote Cabeça-Chatahumanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Ferreiro Imundo2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement
Marretador Imundo1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Lançador Imundoallows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Guerreiro Cabeça-Chatahumanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
Primogênito Imundoallows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Víbora Napuatziallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Víbora Napuatziallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Lythara, a Lança Desgarradahuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Morwyn, o Fratricidahuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Morwyn, o Fratricidahuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Servo da Víborabeast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio
Legionário da Víbora2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Legionário da Víboraallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood
Legionário da Víbora1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Caótico1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Caótico1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Caótico1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Ardente1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Ardente1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Empoderado1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Empoderado1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Porta Estandarte1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Porta Estandarte1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Fanático Sangrento1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Fanático Caótico1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
Fanático Caótico1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
Fanático Caótico1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Ardente1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
Fanático Ardente1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
Fanático Empoderado1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
Fanático Empoderado1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
Fanático Sangrentoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Sangrentoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Caóticoallows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Caóticoallows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Caóticoallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Ardenteallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Ardenteallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Empoderado2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
Fanático Empoderado2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
Excorcista VaalClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Guarda Vaalallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Guarda Vaal2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Guarda Vaal2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Guarda Vaalallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
Supervisor Vaal1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Supervisor Vaal1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Golias Vaalallows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Golias Vaalallows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Golias Vaalallows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Experimentalista Cirúrgico1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement
Mutaforma Vaal1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
Mutaforma Vaal1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
Mutaforma Vaal1HSword_onhit_audio, cannot_be_monolith, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
Mutaforma Vaal1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
Sacerdotisa Sangrenta1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood
Padre Sangrento1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood
Núcleo Volátilconstruct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement
Executor Vaal2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Pesquisador Temporal Vaalhuman, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio
Executor Vaal Morto-vivo2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead
Pesquisador Vaalallows_additional_projectiles, allows_inc_aoe, Conjurador, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Jaguar Lealbeast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
Jaguar Familiarbeast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
Familiar Serpentinobeast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio
Familiar Primordialanimal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height
Serpentebeast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement
Alvabludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement
Servihuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Unahuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Oswaldhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
O Encapuzadohuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Tujenhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Dannig1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Angehuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Lenhador Embalsamado Vaal1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead
Lanceiro Embalsamado Vaalfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
Ladino Embalsamado Vaalfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
Arqueiro Embalsamado Vaalallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead
Portador Embalsamado Vaalaura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
Portador Embalsamado Vaalaura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
Zangado Fundido a Ouro2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Zangado Fundido a Ouro2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Zangado Fundido a Ouro2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Zangado Fundido a Ourobones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement
Explorador Afogado1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Explorador Afogado1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Explorador Afogado1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Explorador Afogado1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Espectro Afogadofast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water
Portador Afogado2HBluntWood_onhit_audio, allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, undead, very_slow_movement, zombie
Portador Afogado2HBluntWood_onhit_audio, allows_inc_aoe, melee_mod, physical_affinity, undead, very_slow_movement, zombie
Ferreiro Fundido a Ouro2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
Rastejador Afogadofast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
Rastejador Afogadohumanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Elemental de Sangueconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
[DNT-UNUSED] Liquid Elemental Bloodconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
Guarda Sanguinário2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
Guarda Sanguinário2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
Guarda Sanguinário2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
Guarda Sanguinário2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
Guarda Sanguinário2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
Guarda Sanguinárioallows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
Guarda Sanguinárioallows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
Guarda Sanguináriocultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
Guarda Sanguináriocultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
Guarda Sanguinário1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
Guarda Sanguinário1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
Sacerdote do Solallows_additional_projectiles, Conjurador, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead
Sacerdote Sanguinário1HSword_onhit_audio, allows_additional_projectiles, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
Sacerdote Sanguinário1HSword_onhit_audio, allows_additional_projectiles, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
Kaazuli, Alto Sacerdote do Solallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Tonqui, Vidente do Solallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Tonqui, Vidente do Solallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Braços do Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Morcego Feralbeast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood
Sentinela de Chamas2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
Sentinela Flamejante2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
Lenhador Vaal2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
Lenhador Vaal2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
Zelina, Sacerdotisa de Sangue1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement
Zolin, Sacerdote de Sangue2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
Ytzara, Oráculo de Sangue1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
Maztli Entalhacarne2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
Anciã ImundaConjurador, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
A Rainha da Imundície2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
Yaota, a Repugnante2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
Yaota, a Repugnante2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
Yaota, a Repugnante2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
Maldição da Anciãvery_slow_movement
Maldição da Anciãvery_slow_movement
Maldição da Anciãvery_slow_movement
Maldição da Anciãvery_slow_movement
Maldição da Rainha da Imundícievery_slow_movement
Maldição da Rainha da Imundícievery_slow_movement
Maldição da Rainha da Imundícievery_slow_movement
Lodo Imundovery_slow_movement
Lodo Repugnantevery_slow_movement
Pega-Almas Apodrecidoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Homem da GuerraConjurador, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water
Canhoneiro Apodrecidoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Granadeiro Apodrecidoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Demolidor Apodrecidoallows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead
Capitão Hartlin2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
Malgor, o Nautilorde2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
Canhão Fantasmaconstruct, slow_movement
Núcleo Volátilconstruct, Unarmed_onhit_audio, very_slow_movement
Torrek da Frota Afogada2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
Torrek da Frota Afogada2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
Âncora Inchada2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Ancoreiro Inchado2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Amotinado Empaladocannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement
Esqueleto Apodrecido1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Esqueleto Apodrecidoallows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Aprisionador ApodrecidoArrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement
Atirador Apodrecidoallows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Esqueleto Apodrecido1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Esqueleto Apodrecido1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Arqueiro Transcendentalallows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal
Arqueiro TranscendentalArrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal
Golias Transcendentalallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Transcendental Brutal2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
Transcendental com Escudo1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
Espadachim Fundido1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood
Elite de Doryaniallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio
Elite de Doryaniallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio
Mina Saltitante2HBluntMetal_onhit_audio, Conjurador, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement
Colosso de Aço2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement
Guerreiro Transcendente2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
Corte Transcendente2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
Picanço Goliasallows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Falcatrêsbeast, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Gaivota Carniçabeast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Gaivota Venenosaallows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Esqueleto Recicladocannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Esqueleto Saqueadomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Corvo Shrikeallows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Gaivota Shrikeavian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Doryani, Taumaturgo Realhuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Doryani, Taumaturgo Realhuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Triunfo de Doryaniconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
Triunfo de Doryaniconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
Triunfo de Doryaniconstruct, mud_blood, not_dex, not_int, slow_movement
Raivaanimal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity
Despeitoanimal_claw_weapon, Conjurador, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio
Desgostoanimal_claw_weapon, Beast_onhit_audio, Conjurador, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement
Malíciaanimal_claw_weapon, Conjurador, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
FúriaBeast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity
Confusãoanimal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio
Omnifobia, Medo Manifestado1HSword_onhit_audio, Conjurador, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon
[DNT-UNUSED] Shipwreck Boss2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie
Núcleo VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement
Forca Barulhenta1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Torturador Eterno2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie
Necromante Espinhadoallows_inc_aoe, Conjurador, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
Forael, o Guarda-almasallows_inc_aoe, Conjurador, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
Esqueleto Furtivofast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Esqueleto Furtivofast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Rato Consumidobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable
Rato Consumidobeast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable
Chocalhador Ressuscitadomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Chocalhador Ressuscitadomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Chocalhador Ressuscitado1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Chocalhador Ressuscitado1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Chocalhador Ressuscitado1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Chocalhador Ressuscitado1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Prisioneiro Eternomelee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Prisioneiro Eternomelee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Prisioneiro Eterno1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Prisioneiro Eterno1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Prisioneiro Eternonot_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Esqueleto Espreitadorfast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Quebra-mar Pálidoallows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Racha-mar Pálidoallows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Racha-mar Pálidohumanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Caminhante das Águas Pálidocold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Guarda EternoClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
Intendente CaídoClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
Tangmazuhuman, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio
Freya Hartlinhumanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Abduzido Pálidoallows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Esqueleto com Coroa de Coralbones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Boca Bulbosacold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead
Boca de PescadorBeast_onhit_audio, melee, physical_affinity, undead, very_slow_movement
Espreitador ViscosoClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
Mektul, o Mestre da Forja2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
Gulzal, A Fornalha Viva2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
Gulzal, A Fornalha Viva2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
O Prisioneiro1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
O Horror Agrilhoado1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
Espinho de Geloconstruct, immobile, Unarmed_onhit_audio
Demônioelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
Tartaruga Elefanteallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Caranguejo Espinhosoallows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement
Rhoa Pedregosobeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
Rhoa Pedregoso Cativobeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
O Grande Brancobeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
O Arenomoabeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Goblin com Crâniofast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio
Goblin Selvagemfast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
Goblin com Crâniohumanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio
Goblin Selvagemfast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio
Gigante Subjugadobeast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Gigante Subjugadobeast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Mimbok, o Escravizadobeast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement
Goblin Portador de Lançaallows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
Goblin Portador de Lançahumanoid, medium_movement, not_int, red_blood, Stab_onhit_audio
Goblin Portador de Lançaallows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
Goblin Caminhante Altohumanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio
Goblin Toca-Tamborallows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
Goblin Toca-Tamborhumanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio
Goblin Portador de Presashumanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Goblin Portador de Presashumanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio
Goblin Xamãallows_additional_projectiles, allows_inc_aoe, Conjurador, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood
Goblin XamãConjurador, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood
Diabrete Derretidoallows_additional_projectiles, allows_inc_aoe, avian_beast, beast, Conjurador, cleaving_weapon, demon, Fogo, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio
A Besta Cegabeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
A Presa Vorazbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Krutog, Senhor dos Goblins2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Brughor, o Insaciável2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Goblin Prospectorfast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio
Goblin Portador de Tochafast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
Raia Espinhosaallows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood
Caranguejo Gelatinoso Agitadobeast, Conjurador, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water
Caranguejo Gelatinoso Agitadobeast, Conjurador, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water
Água-viva Luminosabeast, Conjurador, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water
Sereia Fantasmagóricahumanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Boca Giganteallows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water
Peixe-espinha Luminosobeast, Beast_onhit_audio, Conjurador, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood
Donzela do Salmouroallows_additional_projectiles, beast, Beast_onhit_audio, Conjurador, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood
Adelina, Guardiã da Pérolaallows_additional_projectiles, beast, Beast_onhit_audio, Conjurador, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood
Predador Anfíbioamphibian_beast, beast, Beast_onhit_audio, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Lagarto Guardiãoallows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
Lagarto Guardiãoallows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
Canalizador Ancestralhuman, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Canalizador Ancestralallows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Espírito Primalallows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
Espírito Primalallows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
Arqueiro Ancestralallows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
Arqueiro Ancestralallows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
Arqueiro Karuiallows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
Guardião Ancestral2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Guardião Ancestral2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Infantaria Karui2HSharpMetal_onhit_audio, fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Guerreiro Ancestral2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Guerreiro Ancestral2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Decapitador Ancestral2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Decapitador Ancestral2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Guerreiro Karui2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood
Cospe-fogoallows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement
Devastador Ngamahuallows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Demolidor da Casca Negraallows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Pescador de Lançaallows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Maré Violentaallows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Traineira Tasaliofast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Pássaro do Trovãoallows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement
Guarda da Tempestadeallows_inc_aoe, Conjurador, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood
Condutor da Tempestadeallows_inc_aoe, Conjurador, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
Diamora, Canção da MorteBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Syvora, a Filha das ProfundezasBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Diamora, Canção da Mortedemon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
[DNT-UNUSED]Water BallConjurador, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
Máscara Ancestralghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
Porta-chifres Ancestral2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Porta-chifres Ancestral2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Tawhani, o Guardião Ancestralconstruct, immobile, Unarmed_onhit_audio
Demônioconstruct, immobile, Unarmed_onhit_audio
Demônioconstruct, immobile, Unarmed_onhit_audio
Demônioconstruct, immobile, Unarmed_onhit_audio
Yama, o Branco2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
Yama, o Branco2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
Yama, o Branco2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
Vomitador da Febre Sangrenta2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement
Homem-gancho da Febre Sangrenta1HSword_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Lanceiro da Febre Sangrentafast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
Mateiro da Febre Sangrenta2HSharpMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
Guerreiro da Febre Sangrenta2HSharpMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Homem-maça da Febre Sangrenta2HBluntWood_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
Pústula da Febre Sangrentaconstruct, very_slow_movement
Incendiário da Febre Sangrenta2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, very_slow_movement
Fera de Presas da Febre Sangrentaallows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
Sábia da Febre Sangrentaallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Harano, o Esquartejador1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood
Parasita Blindadobeast, Claw_onhit_audio, insect, medium_movement, red_blood
Parasita Krethbeast, Claw_onhit_audio, medium_movement, not_int, not_str, red_blood
Clã de Moreiasbeast, Claw_onhit_audio, fast_movement, not_int, not_str
Louva-a-deus Infestadobeast, medium_movement, not_int, red_blood, Stab_onhit_audio
Polvo Infestadobeast, Claw_onhit_audio, medium_movement, red_blood
Tartaruga Infestadabeast, Claw_onhit_audio, medium_movement, not_dex, not_int, red_blood
Peixe-lanterna Infestadobeast, Beast_onhit_audio, medium_movement, not_int, not_str, red_blood
[DNT-UNUSED] Parasite Hostbeast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
Empestador da Febre Sangrentaallows_inc_aoe, Claw_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Tartaruga Guardiãallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
Tartaruga Guardiãallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
[DNT-UNUSED] Ant Carrierbeast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement
Espreitador da Pragabeast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
Vagabundo Rancorosohuman, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
Tavakai, o Caudilho2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
Tavakai, o Caído2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
Tavakai, o Consumido2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Manoki, o Escolhido2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
Manoki, o Delirante2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
Manoki, o Profanado2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Espírito Guerreiro1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement
Caminhante de Raízesbeast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
Portador de Esporosbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Ceifador Fúngicobeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Bosque Cultivadobeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Bosque Cultivadobeast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement
Esprigano Esqueletobeast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement
Bosque Cultivadobeast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Esqueleto Sprigganallows_inc_aoe, beast, Conjurador, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement
Conde Geonor1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
Conde Geonor1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
Conde Geonor1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement
Conde Geonor1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
Geonor, o Lobo Pútrido1HSword_onhit_audio, beast, medium_movement, red_blood
Geonor, o Lobo Pútrido1HSword_onhit_audio, beast, medium_movement, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
Demônioelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
Lobisomem da Cortebeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
Predador Tentacularbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
Guarda Enlouquecido2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Missionário Lorandis2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
Torvian, a Mão do Salvador2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Brakkus, o Colosso2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Twilight Order Officer [DNT-UNUSED]2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Clone [DNT-UNUSED]2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Arqueiro Fiel2HSharpMetal_onhit_audio, allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood
Arqueiro Fiel2HSharpMetal_onhit_audio, allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood
Guerreiro Fiel2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
Guerreiro Fiel2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
Machadeiro Virtuoso2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
Machadeiro Virtuoso2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
Invisívelbone_armour, Conjurador, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement
Monstro Primordialbeast, Claw_onhit_audio, fast_movement, not_int, red_blood
Besta Espantalho2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement
Jamanra, a Abominação2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Jamanra, a Abominação2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Cadáver Infestadobeast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio
Espreitador Esquecidodemon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Rastejador Esquecidodemon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement
Sátiro EsquecidoClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
Cervo Esquecidobeast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
Sátiro EsquecidoClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
[DNT-UNUSED] Mushroom Fungus2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
O Gigante Perigoso2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
Bruxa Atada à RodaClaw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Zicoatl, Guardião do Núcleo2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
Tetzcatl, o Guardião Flamejante2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
Tetzcatl, o Guardião Flamejante2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
Tetzcatl, o Guardião Fulgurante2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
Draven, o Pretório Eterno2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
Draven, o Pretório Eterno2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
Tycho, Pretório Sombrio2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
Tycho, Pretório Sombrio2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
Draven, o Pretório Eterno2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
Alma Capturadaghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement
Companheiro Lobobeast, fast_movement, mammal_beast, not_int, Snap_onhit_audio
Lobo Companheirobeast, fast_movement, mammal_beast, not_int, Snap_onhit_audio
Sacerdote da Ordem do Crepúsculoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Sacerdote da Ordem do Crepúsculoallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Golem Tectônicoallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem Tectônicoallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem Vulcânicoallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem Vulcânicoallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
CloneBeast_onhit_audio, construct, fast_movement
CloneBeast_onhit_audio, construct, fast_movement
Cloneconstruct, Elemental_onhit_audio, fast_movement
CloneBeast_onhit_audio, construct, fast_movement
A Fúria Encarceradademon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, immobile
Invisível2HSharpMetal_onhit_audio, construct, immobile
Cão Raivosobeast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement
Vargir, o Cão Selvagembeast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
Cão Raivosobeast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
Companheiro Mercenáriohuman, humanoid, medium_movement, red_blood, Unarmed_onhit_audio
Esqueleto Guerreiro1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Esqueleto Ceifador1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Esqueleto Brutamontes2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Esqueleto Arqueiro Atiradorbone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead
Esqueleto Mago de Gelobone_armour, bones, Conjurador, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Esqueleto Mago da Tempestadebone_armour, bones, Conjurador, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Esqueleto Incendiáriobone_armour, bones, Conjurador, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Esqueleto Clérigobone_armour, bones, Conjurador, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Zumbi Erguidoanimal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
DemônioUnarmed_onhit_audio, very_slow_movement
Estaca de Oferendabones, construct, immobile, Unarmed_onhit_audio
Javali Volátilbeast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
Javali Volátilbeast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
Rastejador FaridunClaw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
Rastejador FaridunClaw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
Mineiro Abandonadoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Mineiro Abandonadoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Mineiro Abandonadoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
Mineiro Abandonado1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
Mineiro Abandonado1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
Mineiro Abandonadofast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
Mineiro Abandonadofast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
Candelário, o Ritual Vivo2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
Candelário, o Rito Vivo2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
Meltwax, Escárnio da Fé2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
Meltwax, Escárnio da Fé2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
Asinia, a Consorte do Pretório1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Asinia, a Consorte do Pretório1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Saphira, a Consorte Pavorosa1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Saphira, a Consorte Horrenda1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Muralha de Ossosbones, construct, Stab_onhit_audio, very_slow_movement
Asinia, a Consorte do Pretório1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Gigante Andarilhoallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Gigante Andarilhoallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Golias Andarilhoallows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Golias Andarilhoallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Cavaleiro Eterno2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cavaleiro Eterno2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement
Cavaleiro Eterno2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cavaleiro Eterno2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cavaleiro-Gaunt1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cavaleiro-Gaunt1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Rastejador de Ossosbones, medium_movement, MonsterStab_onhit_audio, skeleton, undead
Goliasallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Vulcânifúriaallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Goliasallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Goliasallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement
L'im, o Empaladorallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement
Empalador Faridunallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
Empalador Faridunallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
Espírito Guerreiro Ancestral2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement
Totemconstruct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Companheiro Rhoabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
Rhoa Companheirobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
[DNT] Companion Bearbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Caminhante de Urnaconstruct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement
Caminhante de Urnaconstruct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Caminhante de Urnaconstruct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Oradora Erguidaallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement
Oradora Erguidaallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
Oradora Erguidaallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
Sapo Gigante Horrívelamphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Alvabludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio
Guarda Podrenot_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
O Druida Pútrido2HBluntWood_onhit_audio, beast, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
O Fungo Demoníaco2HBluntWood_onhit_audio, beast, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
O Fungo Demoníaco2HBluntWood_onhit_audio, beast, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
O Druida Pútrido2HBluntWood_onhit_audio, beast, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
Demônio1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour
O Sarça-Espectral2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
Rootgrasp, a Floresta Odiosa2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
O Sarça-Espectral2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
Rootgrasp, a Floresta Odiosa2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
O Sarça-Espectral2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
Cipó Perigoso2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
Cipó Nocivo2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
Cipó Perigoso2HBluntWood_onhit_audio, construct, immobile
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
Areagne, Bruxa Esquecidaghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Espírito FuriosoClaw_onhit_audio, Fogo, flying, medium_movement, skeleton, undead
Totem da Afliçãoconstruct, immobile
O Rei nas Brumascultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio
O Rei nas Brumascultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio, pinnacle_boss
Fetiche Místicoconstruct, immobile, large_model, not_dex, not_str
O Rei nas Brumasdemon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
O Rei nas Brumasdemon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement, pinnacle_boss
O Rei nas Brumasdemon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
Sapo Explosivoamphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Totemconstruct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Mandíbula de Pedrabeast, Claw_onhit_audio, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, very_slow_movement
Lagarto Cascudobeast, Claw_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
Morcego Cerbéricoallows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement
Morcego Cerbéricoallows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement
Gorila de Pedraallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
Gorila Rochosoallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
Gigante Peludoallows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement
Bahlak, o Vidente do Céubeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
Bahlak, o Vidente do Céubeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
Rakkar, a Garra Congeladabeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
Thraeven, Asa Invernalbeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
Rakkar, a Garra Congeladabeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
Rhoa Albinobeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
[DNT-UNUSED] Scaled Abomination1HSword_onhit_audio, humanoid, immobile, red_blood
Benedictus, Arauto Primevo da Utopiahuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
Aurelian, o Grande Árbitrohuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
[DNT-UNUSED] Serpent Clan's Cursevery_slow_movement
Rafiq da Fonte Congelada2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
Hadi do Rio Ardente2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
Sigbert do Juramento Maculado2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
Godwin do Credo Estilhaçado2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
O Mestre das Provações2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement
Ashar, a Mãe da Areiabeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Karash, o Habitante das Dunasbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Karash, o Habitante das Dunasbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Demôniodemon, immobile, sanctum_monster, Unarmed_onhit_audio
[DNT-UNUSED] HoneyAntbeast, insect, MonsterStab_onhit_audio, very_slow_movement
Cão Infernalbeast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio
Invisível2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
Aquilo que Odeiaallows_additional_projectiles, Conjurador, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio
Aquilo que Chicoteaallows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Aquilo que CaçaConjurador, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood
Aquilo que Rasgaallows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
Aquilo que Guardaallows_additional_projectiles, Conjurador, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood
Aquilo que Arranhaanimal_claw_weapon, beyond_demon, bone_armour, Conjurador, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement
Omnifobia, Medo Manifestado1HSword_onhit_audio, demon, medium_movement, red_blood
Kosis, A Revelação1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement
CóleraClaw_onhit_audio, demon, fast_movement
RancorClaw_onhit_audio, demon, medium_movement, not_dex, not_str
NojoClaw_onhit_audio, demon, very_slow_movement
MalíciaClaw_onhit_audio, demon, fast_movement, not_int, not_str
Fúriademon, medium_movement, Unarmed_onhit_audio
TurbilhãoClaw_onhit_audio, demon, medium_movement
Demônio Manifestadoaffliction_daemon, construct, immobile, Stab_onhit_audio
Demônio Manifestado1HSword_onhit_audio, affliction_daemon, construct, immobile
Demônio Manifestado2HBluntWood_onhit_audio, affliction_daemon, construct, immobile
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Núcleo VolátilConjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
Núcleo VolátilConjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônioghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônioghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônioghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônioghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônioghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
DemônioConjurador, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
DemônioConjurador, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Zona da Morte Expansiva e Explosívelbone_armour, Conjurador, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Arma Esquerdabone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Arma Direitabone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DemônioConjurador, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio
Demônioghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônioghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônioghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
DemônioConjurador, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DemônioConjurador, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Invisívelbone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Núcleo VolátilConjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
DemônioConstant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DemônioConstant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Apariçãoghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement
OmnitetoConstant_onhit_audio, construct, immobile, not_dex
Torretaconstruct, immobile, mud_blood, Unarmed_onhit_audio
Aquilo que Controlaallows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, Conjurador, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood
Aquilo que Suspeita2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, Conjurador, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood
Aquilo que AgarraClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Aquilo que se ArrastaClaw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood
Aquilo que Vigiaallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
Aquilo que Vigiaallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
Aquilo que Rastejaallows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement
Aquilo que Persegueanimal_claw_weapon, bone_armour, Conjurador, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood
Xesht, Nós Que Somos Umdemon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood, pinnacle_boss
DemônioConjurador, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
DemônioConjurador, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
DemônioConjurador, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
DemônioConjurador, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
DemônioConjurador, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
DemônioConjurador, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
Aquilo que Rastejademon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
O Árbitro das CinzasClaw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement, pinnacle_boss
Invisível2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
Servo SaurianoClaw_onhit_audio, demon, not_dex, not_str, quest_null_monster_mods, red_blood, very_slow_movement
Mugin, Gélimanteallows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood
Hunin, Trovomanteallows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood
Ente Profanogênitoallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Ente Profanogênitoallows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Ente Profanogênitoallows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Ente Cortabestademon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
Ente GanchorrorClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
Ente GanchorrorClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
Ente Fungomorfobeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Ente Fungomorfobeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Ente Spriggananimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Ente Spriggananimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Ente Sábioanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Ente Sábioanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Ente Místicoanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Ente Místicoanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Veado Esquecidobeast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
Veado Esquecidobeast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
Habitante Inominadoallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Habitante Inominadoallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Horror Inominadobeast, Claw_onhit_audio, fast_movement, not_int, red_blood
Horror Inominadobeast, Claw_onhit_audio, fast_movement, not_int, red_blood
Rastejador Inominadobeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
Rastejador Inominadobeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
DemônioUnarmed_onhit_audio, very_slow_movement
Verme Inominadobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Verme Inominadobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Escavador Inominadobeast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Escavador Inominadobeast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Brutamontes Inominadobeast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Brutamontes Inominadobeast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Diabrete Inominadobeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
Fogo Rastejantebone_armour, Conjurador, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
Cultista Arqueiroallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
Cultista Arqueiroallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
Cultista Dançarino da Adagaazmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Cultista Dançarino da Adagaazmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Cultista Bruxa2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
Cultista Bruxa2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
Cultista Guerreiro1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Cultista Guerreiro1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Cultista Guerreiro1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Cultista Guerreiro1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Cultista Guerreiro1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Cultista Guerreiro1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Cultista Bruto2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Cultista Bruto2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Lança-crâniosallows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Arranca-costelasbones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Escaravelho Volátil2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
Diabretebeyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood
Besta Demoníacabeyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Demônio Fantasmabeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement
Harpia Demoníacabeyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Pastor Demoníacobeyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio
A Mente EsquivadiçaBeast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
Homúnculo Ferozbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
Bruto Ferozbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
Digestor Vorazbeyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood
Disforme Vorazbeyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Ensanguentador Vorazbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Volátil SanguiformeConjurador, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio
Triturador Vorazbeyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement
O Devorador de Carnebeyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
Invisíveldemon, immobile, red_blood, Unarmed_onhit_audio
Querubim Pálidobeyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio
Servo Pálidobeyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement
Virtude Pálidabeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
Anjo Pálidobeyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Serafim Pálidobeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood
O Anjo Pálido1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caos2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
Guarda Sanguinário2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
Guarda Sanguinário2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood
Guarda Sanguinário2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
Guarda Sanguinário2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
Guarda Sanguináriocultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
Guarda Sanguináriocultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
Guarda Sanguináriocultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
Guarda Sanguináriocultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
Guarda Sanguinário1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
Guarda Sanguinário1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
Guarda Sanguinário1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DemônioConjurador, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Essência do Horror1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
CipóEssênciadeCaosconstruct, medium_movement, Unarmed_onhit_audio
Cascavel Ressurgidabones, Conjurador, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
Cascavel Ressurgidabones, Conjurador, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
Cascavel Ressurgidabones, Conjurador, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
Muralha de Ossosbones, construct, medium_movement, Unarmed_onhit_audio, undead
Demôniosanctum_monster, Unarmed_onhit_audio, very_slow_movement
Demôniosanctum_monster, Unarmed_onhit_audio, very_slow_movement
Demôniosanctum_monster, Unarmed_onhit_audio, very_slow_movement
Demôniosanctum_monster, Unarmed_onhit_audio, very_slow_movement
Demôniosanctum_monster, Unarmed_onhit_audio, very_slow_movement
Demôniosanctum_monster, Unarmed_onhit_audio, very_slow_movement
Demôniosanctum_monster, Unarmed_onhit_audio, very_slow_movement
Demôniosanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioMonsterBlunt_onhit_audio, red_blood, very_slow_movement
Demôniobeast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Portal Temporal de Essênciaconstruct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio
Espírito de Fogo EnfurecidoFogo, flying, slow_movement, Unarmed_onhit_audio, undead
Espírito da Tempestade Furiosoflying, slow_movement, Unarmed_onhit_audio, undead
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Sangrentoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Lúmen Ritualísticoghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Taua, o Impiedoso2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
Raok, o Sanguinário2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
Bronnach, o Caçador de HomensArrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
Adrienne, a Rosa MalignaArrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood
Vasa, da Akhara da MorteElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
Ciara, a Tecelã de MaldiçõesElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
Nyassa, a Mão FlamejanteElemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood
Hesperia, a Tormenta ArcanaElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
Ulfred, o AfligidoArrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Drusian, o ArtilheiroArrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood
Sondar, Domador de Tempestades2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood
Doran, o Ágil2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood
Base Espiritualghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Corujaghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Serpenteghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Primataghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Ursoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Javalighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Boighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Loboghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Cervoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Gatoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Coelhoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Raposaghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Corujamedium_movement, Unarmed_onhit_audio
Espírito do Gatoghost, medium_movement, Snap_onhit_audio, undead
Espírito do Chefe Primatabeast, medium_movement, Unarmed_onhit_audio
Espírito do Primataghost, medium_movement, Unarmed_onhit_audio, undead
Espírito de Cervobeast, Beast_onhit_audio, medium_movement
Akoyahuman, humanoid, medium_movement, red_blood
Javali Volátil Espiritualbeast, karui, medium_movement, Unarmed_onhit_audio
Búfalo Espiritualbeast, fast_movement, Unarmed_onhit_audio, very_fast_movement
Vespa Colossalbeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Vespa-ninfaallows_additional_projectiles, allows_inc_aoe, beast, Conjurador, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Vespa-ninfaallows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Vespa Alastradorabeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Esmagarrabeast, crustacean_beast, medium_movement, not_dex, not_int
Monstruosidade Acorrentadademon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
Sentina Sanguinolentademon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
Sentina Sanguinolentademon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
Foice Acorrentadademon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
Cobra Acorrentadademon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int
Aranha Acorrentadabeast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement
Agarrador Acorrentadodemon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement
Debulhador Acorrentadodemon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
Retorcido Acorrentadobeast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement
Gancho Acorrentadodemon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement
Gancho Acorrentadodemon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, slow_movement
Espírito do Gatobeast, ghost, medium_movement, Snap_onhit_audio, undead
Delwynfast_movement, human, humanoid, red_blood, SpearWood_onhit_audio
Arma Animadaconstruct, fast_movement
Esquadrão de Artilhariaranged, Unarmed_onhit_audio, very_slow_movement
Enxame Vorazbeast, slow_movement, Unarmed_onhit_audio
Tavakai2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood
Makoruhuman, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood
Demôniovery_slow_movement
Demôniovery_slow_movement
Demôniovery_slow_movement
Espinhal Subterrâneoallows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Thane Wulfric2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
Varloch, o Senhor das Cinzas2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
Siora, Lâmina das Névoas1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Thariel, a Aparição Umbral1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Fúria AgrilhoadaConjurador, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
Fogo Insidiosobone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Dama Elswyth1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
Avelyne, a Rosa Murcha1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
Parede de Ossosbones, construct, Stab_onhit_audio, very_slow_movement
Oswin, o Vigilante Pavoroso1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Veynar, o Fim Gelado1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Relâmpago Vivoconstruct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement
[DNT] Corpse Beetleallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood
Vornas, a Chama Malévolabeast, Claw_onhit_audio, fast_movement, Fogo, mammal_beast, not_dex, not_int
Morvak, o Infernalbeast, Claw_onhit_audio, fast_movement, Fogo, mammal_beast, not_dex, not_int
Anundr, o Verme da Areiabeast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int
Anundr, o Verme da Areiabeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int
Akthi, a Ferroada Finalbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Azmadi, o Príncipe Fariduniano2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
Zahmir, o Suserano Afiado2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement
Azmadi, o Príncipe Fariduniano2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
Elzarah, o Senhor das Najas2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Serath, o Escamoso2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Braço de Areiais_daemon, sand_blood, very_slow_movement
Probóscide Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement
Probóscide Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement
Receptáculo de Kulemakabyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement
Idiota Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Idiota Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Vestígio Sangue-negrovery_slow_movement
Elite Sangue-negroabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
Elite Sangue-negroabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
Elite Sangue-negroabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
Ferida Bolhosa Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement
Ferida Bolhosa Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement
Colosso de Piche Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
Colosso de Piche Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
Abominação Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
Abominação Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
Vingalada Obscurecidaabyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
Vingalada Obscurecidaabyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
Moreia Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged
Moreia Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged
Serpente Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction
Serpente Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement
Serpente Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction
Guarda Fervoroso1HSword_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood
Quebra-Pilares Fervoroso2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Quebra-Pilares Fervoroso2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Escavador Fervoroso2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Corcel Fervoroso2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Abalador Fervoroso2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Igrulog, a Rainha Incubadoraabyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement
Lança-crâniosbones, construct, slow_movement
Range-costelasbones, construct, skeleton, undead, very_slow_movement
Rapina-espinhasbones, construct, medium_movement, skeleton, undead
Brutamontes Deslocadocultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement
[DNT] IceFusedSkeletonInterludenot_dex, not_int, skeleton, undead, very_slow_movement
Olho Cruelabyssal, demon, medium_movement
Espreitador Obscurecidoabyssal, demon, medium_movement
Caminhante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Caminhante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Caminhante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Estrangulador Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Estrangulador Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Estrangulador Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Larva de Carneabyssal, demon, insect, melee, slow_movement, Stab_onhit_audio
Larva de Carneabyssal, demon, insect, melee, slow_movement, Stab_onhit_audio
Larva Colossalabyssal, demon, insect, medium_movement, melee, Stab_onhit_audio
Larva Colossalabyssal, demon, insect, medium_movement, melee, Stab_onhit_audio
Larva Colossalabyssal, demon, insect, medium_movement, melee, Stab_onhit_audio
Invisívelconstruct, slow_movement
Fungoide do Fossoabyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
Fungoide do Fossoabyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
Andarilho do Fossoabyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement
Andarilho do Fossoabyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement
Andarilho do Fossoabyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement
Pastor do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
Tremulante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Tremulante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Tremulante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Pastor do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
Andarilho do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
Pastor do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement
Primórdio do Fossoabyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction
Primórdio do Fossoabyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction
Primórdio do Fossoabyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction
Cão do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
Cão do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
Cão do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
Cão do Fossoabyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement
Cão do Fossoabyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Rocha Volátilslow_movement, Unarmed_onhit_audio
Rocha Volátilslow_movement, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Runa Sangue-negroUnarmed_onhit_audio, very_slow_movement
Runa ObscurecidaUnarmed_onhit_audio, very_slow_movement
Runa do FossoUnarmed_onhit_audio, very_slow_movement
Daímônvery_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Aparição AbissalUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Aparição Lichslow_movement, Unarmed_onhit_audio
Daímônvery_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
Parede de Ossosconstruct, Stab_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Doryanihuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Vandroth, Escravista Sangue-negro1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement
Tasgul, Devorador de Luzdemon, humanoid, not_dex, slow_movement
Javali de Tawhoabeast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
Tuatara de Tawhoabeast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast
Mística Tawhoaallows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood
Soldado de Pedra1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
Naja Esqueléticabeast, medium_movement, reptile_beast, skeleton, undead
Comissário de Kulemakis_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Monster Tags2 /1931
NomeTags
[ANY MONSTER]construct, fast_movement
Primata Feralanimal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
Primata Selvagemanimal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
Primata Feralanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio
Primata Feralbeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood
Testadoranimal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity
Porco-Espinho Giganteallows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
Porco-Espinho Giganteallows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
Porco-Espinho Giganteallows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster
Totemconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Totemconstruct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Canhão Morteiroconstruct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Escavador do Cipoalallows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Espiral do Cipoalallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Espiral do Cipoalallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider
Rhoa do Cipoalbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
Espírito Furiosobone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
DemônioUnarmed_onhit_audio, very_slow_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Perfuranteelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, bone_armour, Conjurador, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement
Invisívelconstruct, Elemental_onhit_audio, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
Núcleo Volátilconstruct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
Núcleo Volátilconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height
DemônioConjurador, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DemônioConjurador, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Caranguejo de Cocobeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Padre Sombrioghost, ghost_blood, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
Salvador Ilusório1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Ilusório1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Ilusório1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Ilusório1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Ilusório1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Ilusório1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Núcleo Volátilconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
O Sinorvobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
O Sinorvobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
O Corvo Negrobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
O Corvo Negrobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
Espectro Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Espectro Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead
Espectro Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Espectro Relampejanteallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Espectro Relampejanteallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
O Carrasco2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement
Encarnação da Morte2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
O Carrasco2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
Encarnação da Morte2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
Taumaturgo de Ferroallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood
Guarda de Ferroallows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
Lanceiro de Ferroallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Atirador de Ferroallows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
Invisívelconstruct, Elemental_onhit_audio, very_slow_movement
Executor de FerroClaw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement
O Devoradorbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
O Devoradorbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, o Terremotobeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, o Terremotobeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, o Terremotobeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
O Devoradorbeast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood
O Devoradorbeast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
DemônioBeast_onhit_audio, very_slow_movement
Zumbi Fúngicoallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Zumbi Fúngicoallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Proliferador Fúngicoallows_inc_aoe, Conjurador, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Simulacro da Lamaconstruct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
Simulacro da Lamaallows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
Simulacro da Lamacannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
Simulacro da Lamaallows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
Areia Vivaallows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
Areia Vivaallows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
Areia Vivaallows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
O Triturador InchadoBeast_onhit_audio, red_blood, undead, very_slow_movement, zombie
O Triturador InchadoBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Tierney, o OdiosoBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Tierney, o OdiosoBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Tierney, o OdiosoBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Lachlann, Rebelde Ezomitahuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Lachlann, Rebelde Ezomitahuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Lachlann do Lamento Eterno2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
Lachlann do Lamento Eterno2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
Connal, o Atormentado2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
Connal, o Atormentado2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
Isabel, Esposa Enlutada2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead
Demônioconstruct, Unarmed_onhit_audio, very_slow_movement
Calum, Criança Chorosa2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
Torcall, Criança Chorona2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
Caranguejo Espinhentoallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Caranguejo Espinhentoallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Caranguejo Venenosoallows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Matriarca dos Caranguejos Venenososallows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Matriarca dos Caranguejos Venenososallows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Caranguejo Afiadoallows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Caranguejo Afiadoallows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Afogadomelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Afogado1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
AfogadoUnarmed_onhit_audio, undead, very_slow_movement, zombie
Afogado1HAxe_onhit_audio, undead, very_slow_movement, zombie
Morto Desengonçadomelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Morto Desengonçado1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
Diabrete Vilallows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie
Diabrete Vilfast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie
Diabrete Vilallows_inc_aoe, Conjurador, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement
Beira, da Matilha Podre1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Beira, da Matilha Podre1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Riona, o Brado do Inverno1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Riona, o Brado do Inverno1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Gelida, Língua Congelada1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Isolde da Mortalha Branca1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Bruxa do Rioallows_inc_aoe, Beast_onhit_audio, Conjurador, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement
Chocalho Fúngicomonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Chocalho Fúngico1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Chocalho Fúngico1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Chocalho Fúngico1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Chocalho Fúngico1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Cascavel Miserável1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Cascavel Miserável1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Larva da Carnebeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Larva da Carnebeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Larva da Carneallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
Larva da Carneallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
A Rainha da Ninhadaallows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement
Larva da Carnebeast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Larva da Carnebeast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Lobisomem da Matilhabeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Lobisomem da Matilhabeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Lobisomem Vorazbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood
Lobisomem da Matilhabeast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
Lobisomem Vorazbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
Lobisomem da Cortebeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
Lobisomem Predadorbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Lobisomem Predadorbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Predador Tentacularbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Perseguidor FamintoClaw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Perseguidor FamintoClaw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
O Rei da Ferrugem2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
O Rei da Ferrugem2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
Gozen, Lorde Rebelde da Ferrugem2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
Gozen, Lorde Rebelde da Ferrugem2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
Cortesãallows_additional_projectiles, allows_inc_aoe, Conjurador, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
Cortesãallows_additional_projectiles, allows_inc_aoe, Conjurador, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
Portador Sangrentoallows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Cretino Sangrentoallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Cretino Sangrentoallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Coletor Sangrentoallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Cavaleiro da Morte2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
Cavaleiro da Morte2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
Cavaleiro da Morte2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
Cavaleiro da Morte2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
Gárgula Demoníaco1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct
Mercenário Decrépito1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
Mercenário Decrépito1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
Mercenário Decrépito1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
Mercenário Decrépito1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
Mercenário Decrépito2HBluntMetal_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
Mercenário DecrépitoArrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
Mercenário Decrépitoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie
Mercenário Decrépitoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie
Mercenário Decrépito1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
Mercenário Decrépito2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
Mercenário Decrépito1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
Mercenário DecrépitoArrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
Mercenário Decrépito1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
Mercenário Decrépito1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
Mercenário Decrépito1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
Corvo Apodrecidobeast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement
Brutamontes do Cipoalallows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Carniçal Comandanteallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Carniçal Comandanteallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Xyclucian, o Quimerabeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Xilozoma, a Mandíbula da Ferabeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Xilozoma, a Fera Bocarrabeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Pilar de Pedraconstruct, immobile, mud_blood, Unarmed_onhit_audio
Uxmal, o Lorde das Bestasbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Uxmal, o Lorde das Bestasbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Flagelo dos Céusbeast, Beast_onhit_audio, flying, immobile, red_blood
Filhote de Carnebeast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement
Chetza, a Praga Aladabeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Flagelo dos Céusbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Chetza, a Praga Aladabeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Portador da Pragabeast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
Criabeast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio
Carniçal Furtivodemon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
Carniçal Furtivodemon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
Carniçal Furtivodemon, humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio
Carniçal Furtivodemon, humanoid, medium_movement, not_int, not_str, Stab_onhit_audio
Esqueleto Enferrujado1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement
Maraketiano Erguidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Maraketiano Erguidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Maraketiano Erguido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketiano Erguido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketiano Erguido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketiano Erguido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketiano Erguido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketiano Erguido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Maraketiano Erguido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Maraketiano Erguido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement
Maraketiano Erguidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Maraketiano Erguido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketiano Erguido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketiano Erguido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketiano Erguido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketiano Erguido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketiano Erguidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Maraketiano Erguidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Maraketiano Erguidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Maraketiano Erguidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Ezomita Antigo1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Ezomita Antigo1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Ezomita Antigo1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Ezomita Antigo1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Ezomita Antigoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Ezomita Antigoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Ezomita Antigoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Ezomita Antigo1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
Ezomita Antigo1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
Ezomita Antigoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement
Ezomita Antigo1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
Ezomita Antigo1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
Artilharia Fúngicaallows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement
Coveiroallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
Coveiroallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
Miserável Sobrecarregadoallows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
Portador da Penitênciaallows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
Demônio da Mandíbulaamphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio
Rastejante do Fossodemon, human, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Espreitador Ósseoallows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
Espreitador Ósseoallows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
Sentinela Tentacularallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Lobo Famintobeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio
Lobo Podrebeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio
Lobo Podrebeast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
Lobo Podrebeast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
Lobo Fúngicobeast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement
Barulhento Ressuscitadomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Barulhento Ressuscitadomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Barulhento Ressuscitadomonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Barulhento Ressuscitadomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Barulhento Ressuscitado1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Barulhento Ressuscitado1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Barulhento Ressuscitado1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Barulhento Ressuscitado1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Barulhento Ressuscitado1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Barulhento Ressuscitado1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Barulhento Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Barulhento Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Barulhento Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Barulhento RessuscitadoConjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Barulhento RessuscitadoConjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Barulhento RessuscitadoConjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Barulhento Ressuscitadoallows_additional_projectiles, Conjurador, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Barulhento Ressuscitadoallows_additional_projectiles, Conjurador, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Barulhento Ressuscitadoallows_additional_projectiles, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Barulhento Ressuscitadoallows_additional_projectiles, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Serpente Florescenteallows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
Serpente Florescenteallows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
Camponês Ressuscitado1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
Camponês Ressuscitado2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
Mortos Ardentesmelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Mortos Ardentes1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
Mortos Ardentes2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie
Símio do Cipoalbeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Dog TraderArrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood
Azarian, o Filho Esquecido1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Hask, o Filho Caído1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Hask, o Filho Caído1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Zalmarath, o Colosso1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
Vastweld, o Guardião Colossal1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
Balestra Ressuscitadaallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Balestra Ressuscitadaallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement
[DNT-UNUSED] Larkfast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio
Balbala, a Traidora1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Pirasha, a Prisioneira Esquecida1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Pirasha, a Prisioneira Esquecida1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Espírito de Balbala1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Espírito de Balbala1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Demônio1HSword_onhit_audio, very_slow_movement
Golem Saltadorcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Golem Saltadorcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio
Golem Saltadorallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
Golem Saltadorallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
Golem Saltadorcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Golem Saltadorcannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Pedra Rastejanteallows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode
Infestador Faridunallows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Espadachim Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Lanceiro Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Infantaria Pesada Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood
Dançarina das Lâminas Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Javelinista Faridunallows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
Infantaria Faridunhuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
Neófito Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Recruta Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Lanceiro Faridunfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Infantaria Pesada Faridunfast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Lanceira Faridunfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Dançarina das Lâminas Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Corta-vento FaridunClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Javelinista Faridunallows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
Infantaria Faridunhuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Neófito FaridunClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Espadachim Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Espadachim Faridun1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Lanceiro Faridunfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Lanceiro Fariduncannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Infantaria Pesada Faridunfast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Infantaria Pesada Fariduncannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Lanceira Faridunfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Lanceira Fariduncannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Dançarina das Lâminas Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Dançarina das Lâminas Faridun1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Corta-vento FaridunClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Corta-vento Fariduncannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Javelinista Faridunallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
Infantaria Faridunhuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Infantaria Fariduncannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Neófito FaridunClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Recruta Faridun2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Rhexallows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhexallows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhex Blindadoallows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast
Espadachim Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Lanceiro Faridunfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Infantaria Pesada Faridunfast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Lanceira Faridunfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Dançarina das Lâminas Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Corta-vento FaridunClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Javelinista Faridunallows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
Infantaria Faridunhuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
Neófito FaridunClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Recruta Faridun2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Açougueiro Faridun1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Sekhema Asala1HSword_onhit_audio, human, humanoid, medium_movement, red_blood
Sekhema Asalahuman, humanoid, medium_movement, red_blood
Jadohuman, humanoid, medium_movement, red_blood
Saltador de Chymeallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Saltador de Chymeallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Peixe do Abismoallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Uhtred, Traidor AmbiciosoConjurador, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour
Esqueleto Espadachim Desenterrado1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Esqueleto Guerreiro Desenterrado1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Esqueleto Arqueiro Desenterradoallows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Zumbi Desenterradoflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Geleira Desenterradoflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Furioso Desenterradocold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Berserker DesenterradoConjurador, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Rastejador Desenterradoflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Invocador de Runas DesenterradoConjurador, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour
Soldado Desenterrado2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour
Ouriço Desenterradofast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie
Acrobata Foice Negra Desenterradoallows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead, very_slow_movement
Cavaleiro do Sol2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour
Cavaleiro das RunasConjurador, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, undead, ward_armour
Padre do Cálice1HSword_onhit_audio, bone_armour, bones, Conjurador, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour
Druida do Círculo Quebradobone_armour, Conjurador, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour
Familiar Druidaanimal_claw_weapon, beast, bone_armour, Claw_onhit_audio, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, undead
Mercenário Foice Negra1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour
Ostiário da Ordem1HSword_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
Olroth, Origem da Queda1HSword_onhit_audio, Conjurador, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, melee, not_dex, not_int, physical_affinity, slashing_weapon, slow_movement, undead, ward_armour
Olroth, Origem da Queda1HSword_onhit_audio, Conjurador, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour
A Chama do TriskelionConjurador, construct, fire_affinity, is_unarmed, stone_armour, Unarmed_onhit_audio, very_slow_movement
[DNT-UNUSED] Expedition Apparition Orbconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking
Dannig1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Gwennen1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Rog2HBluntWood_onhit_audio, bludgeoning_weapon, Conjurador, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement
Tujen2HBluntWood_onhit_audio, bludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood
Fogo Rastejantebone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio
Tornadoconstruct, ghost_armour, is_unarmed, non_attacking, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Rocha VolátilConjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Rocha VolátilConjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Rocha VolátilConjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Rocha VolátilConjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
DemônioConjurador, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Demônioextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Cristal Vivoconstruct, immobile
TotemConjurador, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio
Ramos Esqueléticosanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Ramos Esqueléticosallows_inc_aoe, Conjurador, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement
Trentanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Peregrino Sombrioallows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
Peregrino Sombrioallows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
Peregrino Sombrioallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
Aracnídeo das Cinzasallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
Peregrino Sombrioallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
Espreitador do Cofreallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
Espreitador do Cofreallows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
Espreitador do Cofreallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio
Aranha-sabrebeast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement
Besouro Adornadoallows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
Besouro Adornadoallows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
Besouro Manchadoallows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
Besouro Manchadoallows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
Escaravelho Adornado2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
Escaravelho Adornado2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster
Escaravelho Manchado2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
Besouro Dourado2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement
Besouro Dourado2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement
O Nono Tesouro de Keth2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement
Besouro Adornadoallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
Besouro Adornado do Festival2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement
Brutamontes do Desertoallows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
Brutamontes Abandonadoallows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
Roda de Carroçaconstruct, immobile, large_model
Roda de Carroça2HBluntMetal_onhit_audio, construct, immobile, large_model
Brutamontes Apodrecidoallows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement
Brutamontes Apodrecidoallows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement
Brutamontes do Pântanoallows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement
Mortos Arenososhumanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Mortos Arenososhumanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Mortos Arenososhumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Clã da Serpenteallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast
Clã da Serpenteallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Parede de Pedraconstruct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement
Jaularido, o Quebra-Terraconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Volkhar, o Natibrasaconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Magmanore, o Fundidoconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Sulfirox, o Voltáxicoconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Ekbab, Corcel Ancestralbeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
O Colosso de Ossosbeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
O Colosso Ósseobeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
O Colosso de Ossosbeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
Demônio Hienabeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Demônio Hienabeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Catador do Clã do Solallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
Catador do Clã do Solallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
Esmagafúria2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Caedron, o Lorde das Hienas2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Caedron, o Lorde das Hienas2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Caranguejo Enxofradoallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
Caranguejo Enxofradoallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
Caranguejo Enxofradoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
Caranguejo Enxofradoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
Caranguejo Enxofradoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement
Caranguejo Enxofradoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement
Caranguejo Enxofradoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement
Caranguejo Enxofradoallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement
Caranguejo Cáusticoallows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
Caranguejo Cáusticoallows_additional_projectiles, beast, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
Caranguejo Cáusticoallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement
Caranguejo Cáusticoallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement
Caranguejo Cáusticoallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, slow_movement
Caranguejo da Carapaça Betuminosaallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity
Caranguejo da Carapaça Betuminosaallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity
Mago Ressuscitadoallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Mago Ressuscitadoallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Mago Ressuscitadoallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Turíbulo2HSharpMetal_onhit_audio, very_slow_movement
Turíbulo2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement
Abutre Regurgitadorallows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio
Jamanra, o Rei Erguido2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
Ishtaroth, o Perene2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
Ídolo Vilconstruct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio
Saltador do Penhascobeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
Saltador do Penhascobeast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
Servo do Horror1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Conjurador, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead
Servo do Horror1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Conjurador, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead
Lich Dessecadoallows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
Lich Dessecadoallows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
Lich Dessecadoallows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
Lich Dessecadoallows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
Lich Dessecadoallows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
Lich Ressecadoallows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
Lich Dessecadoallows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
Conjurador de Lich Dessecadobones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
Acólito de Marallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio
Acólito de Marallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio
Demônio Aladoallows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
Formiga RochosaBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
Formiga RochosaBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
Formiga RochosaBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
Formiga RochosaBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
Formiga RochosaBeast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
Formiga RochosaBeast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
Fanático dos Homens Perdidosallows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Zelote dos Perdidosallows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Fanático dos Homens PerdidosConjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Zelote dos PerdidosConjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Fanático dos Homens Perdidosallows_inc_aoe, Conjurador, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Fanático dos Homens PerdidosConjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Bruto dos Homens Perdidos2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Cobra Douradabeast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
Guarda Doméstico Ardura1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Emal1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
Tanim1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
Ceifador de Carniça2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement
Subjugador dos Homens Perdidos2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Osseodonte Trabalhadorbeast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Necromante dos Homens Perdidosallows_additional_projectiles, Conjurador, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Lança-crâniosallows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Arranca-costelasskeleton, Unarmed_onhit_audio, undead, very_slow_movement
Rouba-dorsalmedium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Xamã da Serpenteallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast
Xamã da Serpenteallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster
Kabala, Rainha Constritoraallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Manassa, a Rainha Serpenteallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Manassa, a Rainha Serpenteallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Serpente Fascinanteallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Cobra Douradabeast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
Parede de Ossosbones, construct, Stab_onhit_audio, very_slow_movement
Iktab, o Senhor da MorteConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Senhor do PoçoConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Senhor do PoçoConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Senhor do PoçoConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Iktab, o Senhor da MorteUnarmed_onhit_audio, very_slow_movement
Iktab, o Senhor da Morteimmobile, Unarmed_onhit_audio
Maraketiano Ressuscitado1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement
Maraketiano Ressuscitadocannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Maraketiano Ressuscitado1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement
Maraketiano Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Maraketiano Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Maraketiano Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement
Maraketiano Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement
Esqueleto da Areiamonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Esqueleto da Areiamonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Guerreiro da Areiamelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Guerreiro da Areiamelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Guerreiro da Areiamelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Guerreiro da Areiamelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Mago da Areiaallows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Mago da Areiaallows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Mago da Areiaallows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Catador de Raspasallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
Catador de Raspasallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement
Catador de Raspasallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged
Catador de Raspasallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster
Gritador do Túmuloallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Gritador do Túmuloallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Gritador do Túmuloallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster
Magus Demônio1HSword_onhit_audio, demon, medium_movement, not_dex, not_str
Morcego Vespertinoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Morcego Vespertinoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Morcego Vespertinoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
Morcego Vespertinoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
Espírito da Areiaallows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead
Espírito da Areiaallows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
Espírito da Areiaallows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
[DNT] Water Djinnhumanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental
[DNT] Fire DjinnElemental, Fogo, humanoid, medium_movement, Unarmed_onhit_audio
[DNT] Sand Djinnearth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio
Aparição de Vrilallows_additional_projectiles, allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
Aparição de Vrilallows_additional_projectiles, allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode
Aparição de Vrilallows_additional_projectiles, allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
Tor Gul, o Profanador2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
Zar Wali, o Tirano de Ossos2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
Zar Wali, o Tirano de Ossos2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
Abutre Vilallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
Abutre Vilallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
Kinarha2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged
Mortos-Vivos Marakethmelee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Mortos-Vivos Marakethcannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Cadáver Corrompido2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Enxame da Pragabeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Enxame da Pragabeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Ninfa da Pragaallows_additional_projectiles, allows_inc_aoe, beast, Conjurador, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Ninfa da Pragaallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Colhedor da Pragabeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Sorvessanguebeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Rasgapelebeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Colhedor da Pragabeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Colhedor da Pragabeast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Soldado da Ordem do Crepúsculo2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Soldado da Ordem do Crepúsculo2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
Oficial da Ordem do Crepúsculo2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Oficial da Ordem do Crepúsculo2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
Assassino da Ordem do Crepúsculo1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Soldado da Ordem do Crepúsculo2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood
Oficial da Ordem do Crepúsculo2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
O Punido2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead
Espreitador das Dunasallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
Espreitador das Dunasallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
Espreitador das Dunasallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster
Horror Alado2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood
Horror Alado2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster
Fanático de Terracota2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement
Raven Harpy [DNT-UNUSED]avian_beast, beast, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
Harpia Corvo [DNT]avian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
Rato Louva-a-Deusallows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str
Rudja, a Engenheira Terrível1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
Vorrik, o Engenheiro Infernal1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
Vorrik, o Engenheiro Infernal1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
Zarokh, o Temporalconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
Golem do Pântano2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Escravo Abatido do Brejohumanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Plebeu Abatido do Brejo1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
Plebeu Abatido do Brejo2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
Plebeu Abatido do Brejohumanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Draga Demônioallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Ínfero Dragadorallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Dragaraizallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Grudgelash, Espinho Vilallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Grudgelash, Espinho Vilallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Espreitador Orok2HBluntWood_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Caçador Orokallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
Perfurador Orokfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
Cortador OrokClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Xamã Orokallows_additional_projectiles, allows_inc_aoe, Conjurador, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Ranbu, o Xamã Pálidoallows_additional_projectiles, allows_inc_aoe, Conjurador, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Garkam, Marreta de Ranbu2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood
Espreitador Azak2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Lanceiro Azakallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
Perfurador Azakfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
Mestre de Cães Azakhuman, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
Cortador AzakClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
Xamã Azakallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
Xamã Azakallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
Narag, a Palavra Vilallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio
Bruto Azakhuman, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
Recruta Azakallows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood
Portador da Tocha Azakfast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio
Marreteiro Azak2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Parede de Ossosbones, construct, not_dex, not_int, very_slow_movement
Efígie Selvagemconstruct, very_slow_movement
Efígie Selvagemconstruct, very_slow_movement
Vespa Rouba-sanguebeast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Vespa Rouba-sanguebeast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Rainha Rouba-sangueallows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
Armadilheiro da Tribo do Mar1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood
Civil da Tribo do Mar1HSword_onhit_audio, fast_movement, humanoid, not_int, red_blood
Conjurador da Tribo do Marhumanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Saltador da Tribo do Marhumanoid, not_int, red_blood, slow_movement, Stab_onhit_audio
Adagueiro da Tribo do Mar1HSword_onhit_audio, humanoid, not_int, not_str, red_blood, very_slow_movement
Bolseiro da Tribo do Marhumanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Arpoeiro da Tribo do Marfast_movement, humanoid, not_int, red_blood, Stab_onhit_audio
Lanceiro da Tribo do Marhumanoid, medium_movement, not_int, red_blood, Stab_onhit_audio
Ave da Tribo do Marfast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio
Espreitador Pálido-Costurado1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
Aberração Adornada1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
Corcunda Batedorhumanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio
Batedor Cabeça-Chata2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Cultivador de Cogumelos de Fogo1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement
Muda Amaldiçoadaallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement
Formiga-leão Atacantebeast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Mascador Mestiçobeast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement
Mascador Mestiçobeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
Mascador Mestiçobeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
Esqueleto Guerreiro Vaalmelee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement
Esqueleto Escudeiro Vaal1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Esqueleto Sacerdote Vaalallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement
Esqueleto Arqueiro Vaalallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement
Esqueleto Guerreiro Vaalmelee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement
Esqueleto Escudeiro Vaal1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Esqueleto Sacerdote Vaalallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement
Esqueleto Arqueiro Vaalallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Quadrilhaallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
[DNT-UNUSED] Just A Rockconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
Poderoso Punho de Pratabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, o Esmaga Cabeçasbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, o Esmaga Cabeçasbeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, o Esmaga-cabeçabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
O Abominável Yetibeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
O Ínfero Natigeladobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
O Ínfero Natigeladobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Formiga Ortigabeast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio
Mandíbulas Congeladasbeast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement
Brutamontes Enredadobeast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement
Cambaleante Gargantadecobrabeast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Cambaleante Entranhadobeast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Ninho de Cadáveres1HSword_onhit_audio, beast, not_dex, not_int, red_blood, reptile_beast, slow_movement
Cuspidor Rastejanteallows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Cambaleante Constritobeast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
Cuspidor Constritoallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
Macaco Escorpiãobeast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Macaco-escorpiãobeast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Javali Presaterradorabeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Javali Presaterradorabeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Demônioextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Vespabeast, fast_movement, Stab_onhit_audio
[DNT-UNUSED] Spirit Turtle2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
[DNT-UNUSED] Jade Hulk2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
[DNT-UNUSED] Spirit Casterbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Karui Warhorn2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Espirito Tartaruga Ancestralbeast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement
Brutamontes de Jade Ancestralbeast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement
Conjurador de Jade Ancestralbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio
Trombeta de Guerra Ancestral2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement
Cultista Arqueiroallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
Cultista Dançarino da Adagaazmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Cultista Bruxa2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
Cultista Guerreiro1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Cultista Guerreiro1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Cultista Guerreiro1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Cultista Bruto2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Lança-crâniosallows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Arranca-costelasbones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Rouba-dorsalbones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Totem da Afliçãoconstruct, ghost_armour, immobile, is_unarmed, non_attacking
Quimera Espreitadorabeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement
Dragão do Riobeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Dragão do Riobeast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Dragonete-camaleãobeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Dragão do Riobeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Dragão do Riobeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Rã Língua-Chicote2HBluntMetal_onhit_audio, beast, medium_movement, not_int, not_str, red_blood, reptile_beast
Mandíbula Negra, o Remanescente2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
Oloton, o Implacável2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
Oloton, o Implacável2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
Oloton, o Impiedoso2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
Sanguinolência Torrencial, o Guardião2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
Sanguinolência Torrencial, o Guardião2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
Sanguinolência Torrencial, o Guardião2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
Ignagduk, a Bruxa do Pântano2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Brakka, a Bruxa Definhada2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Brakka, a Bruxa Definhada2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Ignatia, Juramentada da Chamaallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Heldra da Pira Negraallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Sentinela de Pedra2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela Fundida a Ouro2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela Fundida a Ouro2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Reconstrutor Enferrujado2HBluntMetal_onhit_audio, Conjurador, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
Reconstrutor Enferrujado2HBluntMetal_onhit_audio, Conjurador, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
Reconstrutor2HBluntMetal_onhit_audio, bludgeoning_weapon, Conjurador, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal
Construto Lâmina de Choque2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
Golem Dyna Enferrujado2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
Golem Dyna Enferrujado2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
Construto Lâmina de Choque2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Macaco ConstrutoConjurador, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal
Cabeça de Macaco ConstrutoConjurador, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal
Rato Apodrecidobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Rato Apodrecidobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Sombra Espreitadoraallows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead
Sombra EspreitadoraClaw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead
Dançarino da Lâmina Vaal Morto-Vivo1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
Guarda Vaal Morto-Vivoallows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
Guarda Vaal Morto-Vivo2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
Dançarino da Lâmina Vaal Morto-Vivo1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
Guarda Vaal Morto-Vivoallows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
Guarda Vaal Morto-Vivo2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
Sábio Imundo1HSword_onhit_audio, Conjurador, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Filhote Cabeça-Chatahumanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Ferreiro Imundo2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement
Marretador Imundo1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Lançador Imundoallows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Guerreiro Cabeça-Chatahumanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
Primogênito Imundoallows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Víbora Napuatziallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Víbora Napuatziallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Lythara, a Lança Desgarradahuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Morwyn, o Fratricidahuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Morwyn, o Fratricidahuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Servo da Víborabeast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio
Legionário da Víbora2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Legionário da Víboraallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood
Legionário da Víbora1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Caótico1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Caótico1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Caótico1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Ardente1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Ardente1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Empoderado1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Empoderado1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Porta Estandarte1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Porta Estandarte1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Fanático Sangrento1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Fanático Caótico1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
Fanático Caótico1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
Fanático Caótico1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Ardente1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
Fanático Ardente1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
Fanático Empoderado1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
Fanático Empoderado1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
Fanático Sangrentoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Sangrentoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Caóticoallows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Caóticoallows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Caóticoallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Ardenteallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Ardenteallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Empoderado2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
Fanático Empoderado2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
Excorcista VaalClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Guarda Vaalallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Guarda Vaal2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Guarda Vaal2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Guarda Vaalallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
Supervisor Vaal1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Supervisor Vaal1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Golias Vaalallows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Golias Vaalallows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Golias Vaalallows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Experimentalista Cirúrgico1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement
Mutaforma Vaal1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
Mutaforma Vaal1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
Mutaforma Vaal1HSword_onhit_audio, cannot_be_monolith, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
Mutaforma Vaal1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
Sacerdotisa Sangrenta1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood
Padre Sangrento1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood
Núcleo Volátilconstruct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement
Executor Vaal2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Pesquisador Temporal Vaalhuman, humanoid, medium_movement, not_str, red_blood, Unarmed_onhit_audio
Executor Vaal Morto-vivo2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, undead
Pesquisador Vaalallows_additional_projectiles, allows_inc_aoe, Conjurador, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Jaguar Lealbeast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
Jaguar Familiarbeast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
Familiar Serpentinobeast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio
Familiar Primordialanimal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height
Serpentebeast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement
Alvabludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement
Servihuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Unahuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Oswaldhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
O Encapuzadohuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Tujenhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Dannig1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Angehuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Lenhador Embalsamado Vaal1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead
Lanceiro Embalsamado Vaalfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
Ladino Embalsamado Vaalfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
Arqueiro Embalsamado Vaalallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead
Portador Embalsamado Vaalaura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
Portador Embalsamado Vaalaura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
Zangado Fundido a Ouro2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Zangado Fundido a Ouro2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Zangado Fundido a Ouro2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Zangado Fundido a Ourobones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement
Explorador Afogado1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Explorador Afogado1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Explorador Afogado1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Explorador Afogado1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Espectro Afogadofast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water
Portador Afogado2HBluntWood_onhit_audio, allows_inc_aoe, fire_affinity, melee_mod, physical_affinity, undead, very_slow_movement, zombie
Portador Afogado2HBluntWood_onhit_audio, allows_inc_aoe, melee_mod, physical_affinity, undead, very_slow_movement, zombie
Ferreiro Fundido a Ouro2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
Rastejador Afogadofast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
Rastejador Afogadohumanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Elemental de Sangueconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
[DNT-UNUSED] Liquid Elemental Bloodconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
Guarda Sanguinário2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
Guarda Sanguinário2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
Guarda Sanguinário2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
Guarda Sanguinário2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
Guarda Sanguinário2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
Guarda Sanguinárioallows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
Guarda Sanguinárioallows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
Guarda Sanguináriocultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
Guarda Sanguináriocultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
Guarda Sanguinário1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
Guarda Sanguinário1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
Sacerdote do Solallows_additional_projectiles, Conjurador, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead
Sacerdote Sanguinário1HSword_onhit_audio, allows_additional_projectiles, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
Sacerdote Sanguinário1HSword_onhit_audio, allows_additional_projectiles, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
Kaazuli, Alto Sacerdote do Solallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Tonqui, Vidente do Solallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Tonqui, Vidente do Solallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Braços do Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Morcego Feralbeast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood
Sentinela de Chamas2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
Sentinela Flamejante2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
Lenhador Vaal2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
Lenhador Vaal2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
Zelina, Sacerdotisa de Sangue1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement
Zolin, Sacerdote de Sangue2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
Ytzara, Oráculo de Sangue1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
Maztli Entalhacarne2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
Anciã ImundaConjurador, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
A Rainha da Imundície2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
Yaota, a Repugnante2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
Yaota, a Repugnante2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
Yaota, a Repugnante2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
Maldição da Anciãvery_slow_movement
Maldição da Anciãvery_slow_movement
Maldição da Anciãvery_slow_movement
Maldição da Anciãvery_slow_movement
Maldição da Rainha da Imundícievery_slow_movement
Maldição da Rainha da Imundícievery_slow_movement
Maldição da Rainha da Imundícievery_slow_movement
Lodo Imundovery_slow_movement
Lodo Repugnantevery_slow_movement
Pega-Almas Apodrecidoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Homem da GuerraConjurador, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water
Canhoneiro Apodrecidoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Granadeiro Apodrecidoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Demolidor Apodrecidoallows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead
Capitão Hartlin2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
Malgor, o Nautilorde2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
Canhão Fantasmaconstruct, slow_movement
Núcleo Volátilconstruct, Unarmed_onhit_audio, very_slow_movement
Torrek da Frota Afogada2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
Torrek da Frota Afogada2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
Âncora Inchada2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Ancoreiro Inchado2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Amotinado Empaladocannot_be_monolith, fast_movement, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement
Esqueleto Apodrecido1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Esqueleto Apodrecidoallows_additional_projectiles, Arrow_onhit_audio, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Aprisionador ApodrecidoArrow_onhit_audio, not_dex, not_int, skeleton, undead, very_slow_movement
Atirador Apodrecidoallows_additional_projectiles, Arrow_onhit_audio, cold_affinity, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Esqueleto Apodrecido1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Esqueleto Apodrecido1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Arqueiro Transcendentalallows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal
Arqueiro TranscendentalArrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal
Golias Transcendentalallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Transcendental Brutal2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
Transcendental com Escudo1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
Espadachim Fundido1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood
Elite de Doryaniallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio
Elite de Doryaniallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio
Mina Saltitante2HBluntMetal_onhit_audio, Conjurador, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement
Colosso de Aço2HBluntMetal_onhit_audio, construct, not_dex, not_int, very_slow_movement
Guerreiro Transcendente2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
Corte Transcendente2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
Picanço Goliasallows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Falcatrêsbeast, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Gaivota Carniçabeast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Gaivota Venenosaallows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Esqueleto Recicladocannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Esqueleto Saqueadomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Corvo Shrikeallows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Gaivota Shrikeavian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Doryani, Taumaturgo Realhuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Doryani, Taumaturgo Realhuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Triunfo de Doryaniconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
Triunfo de Doryaniconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
Triunfo de Doryaniconstruct, mud_blood, not_dex, not_int, slow_movement
Raivaanimal_claw_weapon, Beast_onhit_audio, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity
Despeitoanimal_claw_weapon, Conjurador, demon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, not_str, ranged, Unarmed_onhit_audio
Desgostoanimal_claw_weapon, Beast_onhit_audio, Conjurador, chaos_affinity, demon, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_int, physical_affinity, ranged, very_slow_movement
Malíciaanimal_claw_weapon, Conjurador, cold_affinity, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
FúriaBeast_onhit_audio, demon, flesh_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity
Confusãoanimal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_int, physical_affinity, Unarmed_onhit_audio
Omnifobia, Medo Manifestado1HSword_onhit_audio, Conjurador, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon
[DNT-UNUSED] Shipwreck Boss2HSharpMetal_onhit_audio, not_str, red_blood, undead, very_slow_movement, zombie
Núcleo VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, very_slow_movement
Forca Barulhenta1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Torturador Eterno2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie
Necromante Espinhadoallows_inc_aoe, Conjurador, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
Forael, o Guarda-almasallows_inc_aoe, Conjurador, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
Esqueleto Furtivofast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Esqueleto Furtivofast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Rato Consumidobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead
Rato Consumidobeast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead
Chocalhador Ressuscitadomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Chocalhador Ressuscitadomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Chocalhador Ressuscitado1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Chocalhador Ressuscitado1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Chocalhador Ressuscitado1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Chocalhador Ressuscitado1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Prisioneiro Eternomelee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Prisioneiro Eternomelee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Prisioneiro Eterno1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Prisioneiro Eterno1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Prisioneiro Eternonot_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Esqueleto Espreitadorfast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Quebra-mar Pálidoallows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Racha-mar Pálidoallows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Racha-mar Pálidohumanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Caminhante das Águas Pálidocold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Guarda EternoClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
Intendente CaídoClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
Tangmazuhuman, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio
Freya Hartlinhumanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Abduzido Pálidoallows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Esqueleto com Coroa de Coralbones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Boca Bulbosacold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead
Boca de PescadorBeast_onhit_audio, melee, physical_affinity, undead, very_slow_movement
Espreitador ViscosoClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
Mektul, o Mestre da Forja2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
Gulzal, A Fornalha Viva2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
Gulzal, A Fornalha Viva2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
O Prisioneiro1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
O Horror Agrilhoado1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
Espinho de Geloconstruct, immobile, Unarmed_onhit_audio
Demônioelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
Tartaruga Elefanteallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Caranguejo Espinhosoallows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement
Rhoa Pedregosobeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
Rhoa Pedregoso Cativobeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
O Grande Brancobeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
O Arenomoabeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Goblin com Crâniofast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio
Goblin Selvagemfast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
Goblin com Crâniohumanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio
Goblin Selvagemfast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio
Gigante Subjugadobeast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Gigante Subjugadobeast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Mimbok, o Escravizadobeast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement
Goblin Portador de Lançaallows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
Goblin Portador de Lançahumanoid, medium_movement, not_int, red_blood, Stab_onhit_audio
Goblin Portador de Lançaallows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
Goblin Caminhante Altohumanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio
Goblin Toca-Tamborallows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
Goblin Toca-Tamborhumanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio
Goblin Portador de Presashumanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Goblin Portador de Presashumanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio
Goblin Xamãallows_additional_projectiles, allows_inc_aoe, Conjurador, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood
Goblin XamãConjurador, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood
Diabrete Derretidoallows_additional_projectiles, allows_inc_aoe, avian_beast, beast, Conjurador, cleaving_weapon, demon, Fogo, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio
A Besta Cegabeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
A Presa Vorazbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Krutog, Senhor dos Goblins2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Brughor, o Insaciável2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Goblin Prospectorfast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio
Goblin Portador de Tochafast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
Raia Espinhosaallows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood
Caranguejo Gelatinoso Agitadobeast, Conjurador, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water
Caranguejo Gelatinoso Agitadobeast, Conjurador, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water
Água-viva Luminosabeast, Conjurador, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water
Sereia Fantasmagóricahumanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Boca Giganteallows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water
Peixe-espinha Luminosobeast, Beast_onhit_audio, Conjurador, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood
Donzela do Salmouroallows_additional_projectiles, beast, Beast_onhit_audio, Conjurador, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood
Adelina, Guardiã da Pérolaallows_additional_projectiles, beast, Beast_onhit_audio, Conjurador, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood
Predador Anfíbioamphibian_beast, beast, Beast_onhit_audio, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Lagarto Guardiãoallows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
Lagarto Guardiãoallows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
Canalizador Ancestralhuman, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Canalizador Ancestralallows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Espírito Primalallows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
Espírito Primalallows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
Arqueiro Ancestralallows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
Arqueiro Ancestralallows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
Arqueiro Karuiallows_additional_projectiles, allows_inc_aoe, human, humanoid, medium_movement, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
Guardião Ancestral2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Guardião Ancestral2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Infantaria Karui2HSharpMetal_onhit_audio, fast_movement, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Guerreiro Ancestral2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Guerreiro Ancestral2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Decapitador Ancestral2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Decapitador Ancestral2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Guerreiro Karui2HBluntWood_onhit_audio, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood
Cospe-fogoallows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement
Devastador Ngamahuallows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Demolidor da Casca Negraallows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Pescador de Lançaallows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Maré Violentaallows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Traineira Tasaliofast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Pássaro do Trovãoallows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood, slow_movement
Guarda da Tempestadeallows_inc_aoe, Conjurador, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood
Condutor da Tempestadeallows_inc_aoe, Conjurador, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood
Diamora, Canção da MorteBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Syvora, a Filha das ProfundezasBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Diamora, Canção da Mortedemon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
[DNT-UNUSED]Water BallConjurador, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
Máscara Ancestralghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
Porta-chifres Ancestral2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Porta-chifres Ancestral2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Tawhani, o Guardião Ancestralconstruct, immobile, Unarmed_onhit_audio
Demônioconstruct, immobile, Unarmed_onhit_audio
Demônioconstruct, immobile, Unarmed_onhit_audio
Demônioconstruct, immobile, Unarmed_onhit_audio
Yama, o Branco2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
Yama, o Branco2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
Yama, o Branco2HBluntWood_onhit_audio, beast, mammal_beast, not_str, red_blood, very_slow_movement
Vomitador da Febre Sangrenta2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement
Homem-gancho da Febre Sangrenta1HSword_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Lanceiro da Febre Sangrentafast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
Mateiro da Febre Sangrenta2HSharpMetal_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
Guerreiro da Febre Sangrenta2HSharpMetal_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Homem-maça da Febre Sangrenta2HBluntWood_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
Pústula da Febre Sangrentaconstruct, very_slow_movement
Incendiário da Febre Sangrenta2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, not_int, physical_affinity, ranged, red_blood, very_slow_movement
Fera de Presas da Febre Sangrentaallows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
Sábia da Febre Sangrentaallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Harano, o Esquartejador1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood
Parasita Blindadobeast, Claw_onhit_audio, insect, medium_movement, red_blood
Parasita Krethbeast, Claw_onhit_audio, medium_movement, not_int, not_str, red_blood
Clã de Moreiasbeast, Claw_onhit_audio, fast_movement, not_int, not_str
Louva-a-deus Infestadobeast, medium_movement, not_int, red_blood, Stab_onhit_audio
Polvo Infestadobeast, Claw_onhit_audio, medium_movement, red_blood
Tartaruga Infestadabeast, Claw_onhit_audio, medium_movement, not_dex, not_int, red_blood
Peixe-lanterna Infestadobeast, Beast_onhit_audio, medium_movement, not_int, not_str, red_blood
[DNT-UNUSED] Parasite Hostbeast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
Empestador da Febre Sangrentaallows_inc_aoe, Claw_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Tartaruga Guardiãallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
Tartaruga Guardiãallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
[DNT-UNUSED] Ant Carrierbeast, fast_movement, insect, not_dex, not_int, Stab_onhit_audio, very_fast_movement
Espreitador da Pragabeast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
Vagabundo Rancorosohuman, humanoid, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
Tavakai, o Caudilho2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
Tavakai, o Caído2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
Tavakai, o Consumido2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Manoki, o Escolhido2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
Manoki, o Delirante2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
Manoki, o Profanado2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Espírito Guerreiro1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement
Caminhante de Raízesbeast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
Portador de Esporosbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Ceifador Fúngicobeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Bosque Cultivadobeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Bosque Cultivadobeast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement
Esprigano Esqueletobeast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement
Bosque Cultivadobeast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Esqueleto Sprigganallows_inc_aoe, beast, Conjurador, humanoid, insect, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, very_slow_movement
Conde Geonor1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
Conde Geonor1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
Conde Geonor1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement
Conde Geonor1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement
Geonor, o Lobo Pútrido1HSword_onhit_audio, beast, medium_movement, red_blood
Geonor, o Lobo Pútrido1HSword_onhit_audio, beast, medium_movement, red_blood
Demônioelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
Lobisomem da Cortebeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
Predador Tentacularbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
Guarda Enlouquecido2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Missionário Lorandis2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
Torvian, a Mão do Salvador2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Brakkus, o Colosso2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Twilight Order Officer [DNT-UNUSED]2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Clone [DNT-UNUSED]2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Arqueiro Fiel2HSharpMetal_onhit_audio, allows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood
Arqueiro Fiel2HSharpMetal_onhit_audio, allows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood
Guerreiro Fiel2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
Guerreiro Fiel2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
Machadeiro Virtuoso2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
Machadeiro Virtuoso2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
Invisívelbone_armour, Conjurador, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement
Monstro Primordialbeast, Claw_onhit_audio, fast_movement, not_int, red_blood
Besta Espantalho2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement
Jamanra, a Abominação2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Jamanra, a Abominação2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Cadáver Infestadobeast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio
Espreitador Esquecidodemon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Rastejador Esquecidodemon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement
Sátiro EsquecidoClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
Cervo Esquecidobeast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
Sátiro EsquecidoClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
[DNT-UNUSED] Mushroom Fungus2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
O Gigante Perigoso2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
Bruxa Atada à RodaClaw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Zicoatl, Guardião do Núcleo2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
Tetzcatl, o Guardião Flamejante2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
Tetzcatl, o Guardião Flamejante2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
Tetzcatl, o Guardião Fulgurante2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
Draven, o Pretório Eterno2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
Draven, o Pretório Eterno2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
Tycho, Pretório Sombrio2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
Tycho, Pretório Sombrio2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
Draven, o Pretório Eterno2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
Alma Capturadaghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement
Companheiro Lobobeast, fast_movement, mammal_beast, not_int, Snap_onhit_audio
Lobo Companheirobeast, fast_movement, mammal_beast, not_int, Snap_onhit_audio
Sacerdote da Ordem do Crepúsculoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Sacerdote da Ordem do Crepúsculoallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Golem Tectônicoallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem Tectônicoallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem Vulcânicoallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem Vulcânicoallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
CloneBeast_onhit_audio, construct, fast_movement
CloneBeast_onhit_audio, construct, fast_movement
Cloneconstruct, Elemental_onhit_audio, fast_movement
CloneBeast_onhit_audio, construct, fast_movement
A Fúria Encarceradademon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, immobile
Invisível2HSharpMetal_onhit_audio, construct, immobile
Cão Raivosobeast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement
Vargir, o Cão Selvagembeast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
Cão Raivosobeast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
Companheiro Mercenáriohuman, humanoid, medium_movement, red_blood, Unarmed_onhit_audio
Esqueleto Guerreiro1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Esqueleto Ceifador1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Esqueleto Brutamontes2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Esqueleto Arqueiro Atiradorbone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead
Esqueleto Mago de Gelobone_armour, bones, Conjurador, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Esqueleto Mago da Tempestadebone_armour, bones, Conjurador, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Esqueleto Incendiáriobone_armour, bones, Conjurador, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Esqueleto Clérigobone_armour, bones, Conjurador, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Zumbi Erguidoanimal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
DemônioUnarmed_onhit_audio, very_slow_movement
Estaca de Oferendabones, construct, immobile, Unarmed_onhit_audio
Javali Volátilbeast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
Javali Volátilbeast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
Rastejador FaridunClaw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
Rastejador FaridunClaw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
Mineiro Abandonadoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Mineiro Abandonadoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Mineiro Abandonadoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
Mineiro Abandonado1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
Mineiro Abandonado1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
Mineiro Abandonadofast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
Mineiro Abandonadofast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
Candelário, o Ritual Vivo2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
Candelário, o Rito Vivo2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
Meltwax, Escárnio da Fé2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
Meltwax, Escárnio da Fé2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
Asinia, a Consorte do Pretório1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Asinia, a Consorte do Pretório1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Saphira, a Consorte Pavorosa1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Saphira, a Consorte Horrenda1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Muralha de Ossosbones, construct, Stab_onhit_audio, very_slow_movement
Asinia, a Consorte do Pretório1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Gigante Andarilhoallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Gigante Andarilhoallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Golias Andarilhoallows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Golias Andarilhoallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Cavaleiro Eterno2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cavaleiro Eterno2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement
Cavaleiro Eterno2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cavaleiro Eterno2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cavaleiro-Gaunt1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cavaleiro-Gaunt1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Rastejador de Ossosbones, medium_movement, MonsterStab_onhit_audio, skeleton, undead
Goliasallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Vulcânifúriaallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Goliasallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Goliasallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement
L'im, o Empaladorallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement
Empalador Faridunallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
Empalador Faridunallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
Espírito Guerreiro Ancestral2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement
Totemconstruct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Companheiro Rhoabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
Rhoa Companheirobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
[DNT] Companion Bearbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Caminhante de Urnaconstruct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement
Caminhante de Urnaconstruct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Caminhante de Urnaconstruct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Oradora Erguidaallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement
Oradora Erguidaallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
Oradora Erguidaallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
Sapo Gigante Horrívelamphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Alvabludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio
Guarda Podrenot_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie
O Druida Pútrido2HBluntWood_onhit_audio, beast, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
O Fungo Demoníaco2HBluntWood_onhit_audio, beast, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
O Fungo Demoníaco2HBluntWood_onhit_audio, beast, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
O Druida Pútrido2HBluntWood_onhit_audio, beast, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, very_slow_movement
Demônio1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour
O Sarça-Espectral2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
Rootgrasp, a Floresta Odiosa2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
O Sarça-Espectral2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
Rootgrasp, a Floresta Odiosa2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
O Sarça-Espectral2HBluntWood_onhit_audio, beast, large_model, not_dex, not_int, slow_movement
Cipó Perigoso2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
Cipó Nocivo2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
Cipó Perigoso2HBluntWood_onhit_audio, construct, immobile
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
Areagne, Bruxa Esquecidaghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Espírito FuriosoClaw_onhit_audio, Fogo, flying, medium_movement, skeleton, undead
Totem da Afliçãoconstruct, immobile
O Rei nas Brumascultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio
O Rei nas Brumascultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio
Fetiche Místicoconstruct, immobile, large_model, not_dex, not_str
O Rei nas Brumasdemon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
O Rei nas Brumasdemon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
O Rei nas Brumasdemon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
Sapo Explosivoamphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Totemconstruct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Mandíbula de Pedrabeast, Claw_onhit_audio, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, very_slow_movement
Lagarto Cascudobeast, Claw_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
Morcego Cerbéricoallows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement
Morcego Cerbéricoallows_inc_aoe, beast, Claw_onhit_audio, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, very_slow_movement
Gorila de Pedraallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
Gorila Rochosoallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, melee, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
Gigante Peludoallows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement
Bahlak, o Vidente do Céubeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
Bahlak, o Vidente do Céubeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
Rakkar, a Garra Congeladabeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
Thraeven, Asa Invernalbeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
Rakkar, a Garra Congeladabeast, Claw_onhit_audio, flying, not_str, red_blood, slow_movement
Rhoa Albinobeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
[DNT-UNUSED] Scaled Abomination1HSword_onhit_audio, humanoid, immobile, red_blood
Benedictus, Arauto Primevo da Utopiahuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
Aurelian, o Grande Árbitrohuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
[DNT-UNUSED] Serpent Clan's Cursevery_slow_movement
Rafiq da Fonte Congelada2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
Hadi do Rio Ardente2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
Sigbert do Juramento Maculado2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
Godwin do Credo Estilhaçado2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
O Mestre das Provações2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement
Ashar, a Mãe da Areiabeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Karash, o Habitante das Dunasbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Karash, o Habitante das Dunasbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Demôniodemon, immobile, sanctum_monster, Unarmed_onhit_audio
[DNT-UNUSED] HoneyAntbeast, insect, MonsterStab_onhit_audio, very_slow_movement
Cão Infernalbeast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio
Invisível2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
Aquilo que Odeiaallows_additional_projectiles, Conjurador, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio
Aquilo que Chicoteaallows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Aquilo que CaçaConjurador, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood
Aquilo que Rasgaallows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
Aquilo que Guardaallows_additional_projectiles, Conjurador, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood
Aquilo que Arranhaanimal_claw_weapon, beyond_demon, bone_armour, Conjurador, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement
Omnifobia, Medo Manifestado1HSword_onhit_audio, demon, medium_movement, red_blood
Kosis, A Revelação1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement
CóleraClaw_onhit_audio, demon, fast_movement
RancorClaw_onhit_audio, demon, medium_movement, not_dex, not_str
NojoClaw_onhit_audio, demon, very_slow_movement
MalíciaClaw_onhit_audio, demon, fast_movement, not_int, not_str
Fúriademon, medium_movement, Unarmed_onhit_audio
TurbilhãoClaw_onhit_audio, demon, medium_movement
Demônio Manifestadoaffliction_daemon, construct, immobile, Stab_onhit_audio
Demônio Manifestado1HSword_onhit_audio, affliction_daemon, construct, immobile
Demônio Manifestado2HBluntWood_onhit_audio, affliction_daemon, construct, immobile
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Núcleo VolátilConjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
Núcleo VolátilConjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônioghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônioghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônioghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônioghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônioghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
DemônioConjurador, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
DemônioConjurador, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Zona da Morte Expansiva e Explosívelbone_armour, Conjurador, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Arma Esquerdabone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Arma Direitabone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DemônioConjurador, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio
Demônioghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônioghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônioghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
DemônioConjurador, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DemônioConjurador, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Invisívelbone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Núcleo VolátilConjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
DemônioConstant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DemônioConstant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Apariçãoghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement
OmnitetoConstant_onhit_audio, construct, immobile, not_dex
Torretaconstruct, immobile, mud_blood, Unarmed_onhit_audio
Aquilo que Controlaallows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, Conjurador, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood
Aquilo que Suspeita2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, Conjurador, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood
Aquilo que AgarraClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Aquilo que se ArrastaClaw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood
Aquilo que Vigiaallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
Aquilo que Vigiaallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
Aquilo que Rastejaallows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement
Aquilo que Persegueanimal_claw_weapon, bone_armour, Conjurador, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood
Xesht, Nós Que Somos Umdemon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood
DemônioConjurador, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
DemônioConjurador, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
DemônioConjurador, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
DemônioConjurador, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
DemônioConjurador, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
DemônioConjurador, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
Aquilo que Rastejademon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
O Árbitro das CinzasClaw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
Servo SaurianoClaw_onhit_audio, demon, not_dex, not_str, quest_null_monster_mods, red_blood, very_slow_movement
Mugin, Gélimanteallows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood
Hunin, Trovomanteallows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood
Ente Profanogênitoallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Ente Profanogênitoallows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Ente Profanogênitoallows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Ente Cortabestademon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
Ente GanchorrorClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
Ente GanchorrorClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
Ente Fungomorfobeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Ente Fungomorfobeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Ente Spriggananimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Ente Spriggananimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Ente Sábioanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Ente Sábioanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Ente Místicoanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Ente Místicoanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Veado Esquecidobeast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
Veado Esquecidobeast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
Habitante Inominadoallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Habitante Inominadoallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Horror Inominadobeast, Claw_onhit_audio, fast_movement, not_int, red_blood
Horror Inominadobeast, Claw_onhit_audio, fast_movement, not_int, red_blood
Rastejador Inominadobeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
Rastejador Inominadobeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
DemônioUnarmed_onhit_audio, very_slow_movement
Verme Inominadobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Verme Inominadobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Escavador Inominadobeast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Escavador Inominadobeast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Brutamontes Inominadobeast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Brutamontes Inominadobeast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Diabrete Inominadobeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
Fogo Rastejantebone_armour, Conjurador, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
Cultista Arqueiroallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
Cultista Arqueiroallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
Cultista Dançarino da Adagaazmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Cultista Dançarino da Adagaazmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Cultista Bruxa2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
Cultista Bruxa2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
Cultista Guerreiro1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Cultista Guerreiro1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Cultista Guerreiro1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Cultista Guerreiro1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Cultista Guerreiro1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Cultista Guerreiro1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Cultista Bruto2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Cultista Bruto2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Lança-crâniosallows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Arranca-costelasbones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Escaravelho Volátil2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
Diabretebeyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood
Besta Demoníacabeyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Demônio Fantasmabeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement
Harpia Demoníacabeyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Pastor Demoníacobeyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio
A Mente EsquivadiçaBeast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
Homúnculo Ferozbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
Bruto Ferozbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
Digestor Vorazbeyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood
Disforme Vorazbeyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Ensanguentador Vorazbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Volátil SanguiformeConjurador, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio
Triturador Vorazbeyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement
O Devorador de Carnebeyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
Invisíveldemon, immobile, red_blood, Unarmed_onhit_audio
Querubim Pálidobeyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio
Servo Pálidobeyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement
Virtude Pálidabeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
Anjo Pálidobeyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Serafim Pálidobeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood
O Anjo Pálido1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_str, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caos2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
Guarda Sanguinário2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
Guarda Sanguinário2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood
Guarda Sanguinário2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
Guarda Sanguinário2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
Guarda Sanguináriocultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
Guarda Sanguináriocultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
Guarda Sanguináriocultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
Guarda Sanguináriocultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
Guarda Sanguinário1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
Guarda Sanguinário1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
Guarda Sanguinário1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DemônioConjurador, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Essência do Horror1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
CipóEssênciadeCaosconstruct, medium_movement, Unarmed_onhit_audio
Cascavel Ressurgidabones, Conjurador, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
Cascavel Ressurgidabones, Conjurador, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
Cascavel Ressurgidabones, Conjurador, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
Muralha de Ossosbones, construct, medium_movement, Unarmed_onhit_audio, undead
Demôniosanctum_monster, Unarmed_onhit_audio, very_slow_movement
Demôniosanctum_monster, Unarmed_onhit_audio, very_slow_movement
Demôniosanctum_monster, Unarmed_onhit_audio, very_slow_movement
Demôniosanctum_monster, Unarmed_onhit_audio, very_slow_movement
Demôniosanctum_monster, Unarmed_onhit_audio, very_slow_movement
Demôniosanctum_monster, Unarmed_onhit_audio, very_slow_movement
Demôniosanctum_monster, Unarmed_onhit_audio, very_slow_movement
Demôniosanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Demônioghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioUnarmed_onhit_audio, very_slow_movement
DemônioMonsterBlunt_onhit_audio, red_blood, very_slow_movement
Demôniobeast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Portal Temporal de Essênciaconstruct, ghost_armour, is_unarmed, medium_movement, Unarmed_onhit_audio
Espírito de Fogo EnfurecidoFogo, flying, slow_movement, Unarmed_onhit_audio, undead
Espírito da Tempestade Furiosoflying, slow_movement, Unarmed_onhit_audio, undead
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Sangrentoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Lúmen Ritualísticoghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Taua, o Impiedoso2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
Raok, o Sanguinário2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
Bronnach, o Caçador de HomensArrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
Adrienne, a Rosa MalignaArrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood
Vasa, da Akhara da MorteElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
Ciara, a Tecelã de MaldiçõesElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
Nyassa, a Mão FlamejanteElemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood
Hesperia, a Tormenta ArcanaElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
Ulfred, o AfligidoArrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Drusian, o ArtilheiroArrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood
Sondar, Domador de Tempestades2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood
Doran, o Ágil2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood
Base Espiritualghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Corujaghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Serpenteghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Primataghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Ursoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Javalighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Boighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Loboghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Cervoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Gatoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Coelhoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Raposaghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Corujamedium_movement, Unarmed_onhit_audio
Espírito do Gatoghost, medium_movement, Snap_onhit_audio, undead
Espírito do Chefe Primatabeast, medium_movement, Unarmed_onhit_audio
Espírito do Primataghost, medium_movement, Unarmed_onhit_audio, undead
Espírito de Cervobeast, Beast_onhit_audio, medium_movement
Akoyahuman, humanoid, medium_movement, red_blood
Javali Volátil Espiritualbeast, karui, medium_movement, Unarmed_onhit_audio
Búfalo Espiritualbeast, fast_movement, Unarmed_onhit_audio, very_fast_movement
Vespa Colossalbeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Vespa-ninfaallows_additional_projectiles, allows_inc_aoe, beast, Conjurador, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Vespa-ninfaallows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Vespa Alastradorabeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Esmagarrabeast, crustacean_beast, medium_movement, not_dex, not_int
Monstruosidade Acorrentadademon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
Sentina Sanguinolentademon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
Sentina Sanguinolentademon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
Foice Acorrentadademon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
Cobra Acorrentadademon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int
Aranha Acorrentadabeast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, spider, very_fast_movement
Agarrador Acorrentadodemon, MonsterStab_onhit_audio, mud_blood, not_int, slow_movement
Debulhador Acorrentadodemon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
Retorcido Acorrentadobeast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement
Gancho Acorrentadodemon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, very_slow_movement
Gancho Acorrentadodemon, MonsterStab_onhit_audio, mud_blood, not_int, not_str, slow_movement
Espírito do Gatobeast, ghost, medium_movement, Snap_onhit_audio, undead
Delwynfast_movement, human, humanoid, red_blood, SpearWood_onhit_audio
Arma Animadaconstruct, fast_movement
Esquadrão de Artilhariaranged, Unarmed_onhit_audio, very_slow_movement
Enxame Vorazbeast, slow_movement, Unarmed_onhit_audio
Tavakai2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood
Makoruhuman, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood
Demôniovery_slow_movement
Demôniovery_slow_movement
Demôniovery_slow_movement
Espinhal Subterrâneoallows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Thane Wulfric2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
Varloch, o Senhor das Cinzas2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
Siora, Lâmina das Névoas1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Thariel, a Aparição Umbral1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Fúria AgrilhoadaConjurador, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
Fogo Insidiosobone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Dama Elswyth1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
Avelyne, a Rosa Murcha1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
Parede de Ossosbones, construct, Stab_onhit_audio, very_slow_movement
Oswin, o Vigilante Pavoroso1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Veynar, o Fim Gelado1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Relâmpago Vivoconstruct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement
[DNT] Corpse Beetleallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, not_dex, not_int, sand_blood
Vornas, a Chama Malévolabeast, Claw_onhit_audio, fast_movement, Fogo, mammal_beast, not_dex, not_int
Morvak, o Infernalbeast, Claw_onhit_audio, fast_movement, Fogo, mammal_beast, not_dex, not_int
Anundr, o Verme da Areiabeast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int
Anundr, o Verme da Areiabeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int
Akthi, a Ferroada Finalbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Azmadi, o Príncipe Fariduniano2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
Zahmir, o Suserano Afiado2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement
Azmadi, o Príncipe Fariduniano2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
Elzarah, o Senhor das Najas2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Serath, o Escamoso2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Braço de Areiais_daemon, sand_blood, very_slow_movement
Probóscide Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement
Probóscide Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement
Receptáculo de Kulemakabyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement
Idiota Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Idiota Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Vestígio Sangue-negrovery_slow_movement
Elite Sangue-negroabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
Elite Sangue-negroabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
Elite Sangue-negroabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str
Ferida Bolhosa Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement
Ferida Bolhosa Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement
Colosso de Piche Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
Colosso de Piche Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
Abominação Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
Abominação Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
Vingalada Obscurecidaabyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
Vingalada Obscurecidaabyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
Moreia Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged
Moreia Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged
Serpente Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction
Serpente Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fire_affinity, lightless_faction, medium_movement
Serpente Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction
Guarda Fervoroso1HSword_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood
Quebra-Pilares Fervoroso2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Quebra-Pilares Fervoroso2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Escavador Fervoroso2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Corcel Fervoroso2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Abalador Fervoroso2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Igrulog, a Rainha Incubadoraabyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement
Lança-crâniosbones, construct, slow_movement
Range-costelasbones, construct, skeleton, undead, very_slow_movement
Rapina-espinhasbones, construct, medium_movement, skeleton, undead
Brutamontes Deslocadocultist, humanoid, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement
[DNT] IceFusedSkeletonInterludenot_dex, not_int, skeleton, undead, very_slow_movement
Olho Cruelabyssal, demon, medium_movement
Espreitador Obscurecidoabyssal, demon, medium_movement
Caminhante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Caminhante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Caminhante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Estrangulador Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Estrangulador Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Estrangulador Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Larva de Carneabyssal, demon, insect, melee, slow_movement, Stab_onhit_audio
Larva de Carneabyssal, demon, insect, melee, slow_movement, Stab_onhit_audio
Larva Colossalabyssal, demon, insect, medium_movement, melee, Stab_onhit_audio
Larva Colossalabyssal, demon, insect, medium_movement, melee, Stab_onhit_audio
Larva Colossalabyssal, demon, insect, medium_movement, melee, Stab_onhit_audio
Invisívelconstruct, slow_movement
Fungoide do Fossoabyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
Fungoide do Fossoabyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
Andarilho do Fossoabyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement
Andarilho do Fossoabyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement
Andarilho do Fossoabyssal, allows_additional_projectiles, demon, lightning_affinity, MonsterStab_onhit_audio, not_dex, not_int, pit_faction, ranged, very_fast_movement
Pastor do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
Tremulante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Tremulante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Tremulante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Pastor do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
Andarilho do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
Pastor do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement
Primórdio do Fossoabyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction
Primórdio do Fossoabyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction
Primórdio do Fossoabyssal, Claw_onhit_audio, demon, medium_movement, melee, not_int, not_str, pit_faction
Cão do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
Cão do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
Cão do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction
Cão do Fossoabyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement
Cão do Fossoabyssal, demon, melee, not_int, not_str, pit_faction, very_fast_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Rocha Volátilslow_movement, Unarmed_onhit_audio
Rocha Volátilslow_movement, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Runa Sangue-negroUnarmed_onhit_audio, very_slow_movement
Runa ObscurecidaUnarmed_onhit_audio, very_slow_movement
Runa do FossoUnarmed_onhit_audio, very_slow_movement
Daímônvery_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Aparição AbissalUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Aparição Lichslow_movement, Unarmed_onhit_audio
Daímônvery_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
Parede de Ossosconstruct, Stab_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Doryanihuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Vandroth, Escravista Sangue-negro1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement
Tasgul, Devorador de Luzdemon, humanoid, not_dex, slow_movement
Javali de Tawhoabeast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
Tuatara de Tawhoabeast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast
Mística Tawhoaallows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood
Soldado de Pedra1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
Naja Esqueléticabeast, medium_movement, reptile_beast, skeleton, undead
Comissário de Kulemakis_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Chest Tags /12
NomeTags
Cofre do Ferreiromartial_strongbox
Caixa-forte do Ferreiromartial_strongbox
Cofre Arcanocaster_strongbox
Caixa-forte Arcanacaster_strongbox
Cofre do Armadureiroarmourer_strongbox
Caixa-forte do Armeiroarmourer_strongbox
Cofre do Joalheirojeweller_strongbox
Caixa-forte do Joalheirojeweller_strongbox
Cofre do Pesquisadorcurrency_strongbox
Caixa-forte do Pesquisadorcurrency_strongbox
Cofre do Cartógrafowaystone_strongbox
Caixa-forte do Cartógrafowaystone_strongbox
Card Tags /0
Divination Card drops have been associated with tags since patch 3.17.0. This is manually-entered Tag to Card associations, not datamined.
ItemTagsdrop_level
Monster Is Tags /19
idtags
IsSynthesisedMonstersynthesised_monster
IsCorruptedVaalcorrupted_vaal
HeistGuardheist_guard
IsShaperMonstershaper_monster
IsElderMonsterelder_monster
IsCrusaderMonstercrusader_monster
IsEyrieMonstereyrie_monster
IsBasiliskMonsterbasilisk_monster
IsAdjudicatorMonsteradjudicator_monster
IsAbyssMonsterabyssal
IsInfluenceMonsterinfluence_monster
IsBlightBossblight_boss
IsBreachCommanderbreach_commander
IsBreachMonsterColdbreach_monster_cold
IsBreachMonsterFirebreach_monster_fire
IsBreachMonsterLightningbreach_monster_lightning
IsBreachMonsterPhysicalbreach_monster_physical
IsBreachMonsterChaosbreach_monster_chaos
IsAfflictionDaemonaffliction_daemon
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.