IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Monster Tags /2661
NomeTags
[ANY MONSTER|QUALQUER MONSTRO]construct, fast_movement
Primata Selvagemanimal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
Primata Selvagemanimal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
Primata Selvagemanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio
Primata Alfabeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood
Testadoranimal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity
Porco-espinho Giganteallows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
Porco-espinho Giganteallows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
Porco-espinho Giganteallows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster
Totemconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Totemconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Totemconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Totemconstruct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Totemconstruct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Totemconstruct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Totemconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Totemconstruct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Canhão Morteiroconstruct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Espinhal Subterrâneoallows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Espinhal Subterrâneoallows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Espiral Subterrâneaallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Espiral Subterrâneaallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider
Rhoa do Espinhalbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
Espírito Furiosobone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
DaímônUnarmed_onhit_audio, very_slow_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
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-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Temporário 1construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Temporário 2construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Temporário 3construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Temporário 4construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Imóvelelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, bone_armour, Conjurador, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisívelconstruct, Elemental_onhit_audio, very_slow_movement
Invisívelconstruct, Elemental_onhit_audio, very_slow_movement
Invisívelconstruct, Elemental_onhit_audio, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisívelconstruct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
Núcleo Volátilconstruct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
Núcleo Volátilconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height
DaímônConjurador, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Caranguejo-cocobeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Salvador Miragem1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Miragem1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Miragem1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Miragem1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Miragem1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Miragem1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Núcleo Volátilconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
Núcleo Volátilconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
O Sinorvobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
O Corvo Negrobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
O Corvo Negrobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
O Corvo Negrobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
O Sinorvobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
O Corvo Negrobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
Espectro Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Espectro Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Espectro Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead
Espectro Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Espectro da Tempestadeallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Espectro Relampejanteallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Espectro Relampejanteallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Espectro Relampejanteallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
O Carrasco2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement
Encarnação da Morte2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
O Carrasco2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
Encarnação da Morte2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
Taumaturgo de Ferroallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood
Taumaturgo de Ferroallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood
Guarda de Ferroallows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
Lanceiro de Ferroallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Atirador de Elite de Ferroallows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
Invisívelconstruct, Elemental_onhit_audio, very_slow_movement
Executor de FerroClaw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement
O Devoradorbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, o Terremotobeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, o Terremotobeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, o Terremotobeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, o Terremotobeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, the Moving Earthbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
O Devoradorbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, o Terremotobeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
O Devoradorbeast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood
O Devoradorbeast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood
O Devoradorbeast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
DaímônBeast_onhit_audio, very_slow_movement
Zumbi Fúngicoallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Zumbi Fúngicoallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Proliferador Fúngicoallows_inc_aoe, Conjurador, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Proliferador Fúngicoallows_inc_aoe, Conjurador, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Simulacro da Lamaconstruct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
Simulacro da Lamaallows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
Simulacro da Lamacannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
Simulacro da Lamaallows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
Areia Vivaallows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
Areia Vivaallows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
Areia Vivaallows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
O Moleiro InchadoBeast_onhit_audio, red_blood, undead, very_slow_movement, zombie
Tierney, o OdiosoBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Murtagh, o InchadoBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Colm, o RancorosoBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Tierney, o OdiosoBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Lachlann, Rebelde Ezomytahuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Lachlann, Rebelde Ezomytahuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Lachlann, Rebelde Ezomytahuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Lachlann do Lamento Eterno2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
Lachlann do Lamento Eterno2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
Connal, o Atormentado2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
Connal, o Atormentado2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
Isabel, Esposa Enlutada2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead
Daímônconstruct, Unarmed_onhit_audio, very_slow_movement
Isabel, Esposa Enlutada2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead
Calum, Criança Chorosa2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
Torcall, Criança Chorona2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
Caranguejo Espinhentoallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Caranguejo Espinhentoallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Caranguejo Espinhentoallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Caranguejo Venenosoallows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Matriarca dos Caranguejos Venenososallows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Matriarca dos Caranguejos Venenososallows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Caranguejo-agulhaallows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Caranguejo Afiadoallows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Afogadomelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Afogadomelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Afogado1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Afogado1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
AfogadoUnarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
AfogadoUnarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Afogado1HAxe_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Afogado1HAxe_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Morto Claudicantemelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Morto Claudicantemelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Morto Claudicante1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Morto Claudicante1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Morto ClaudicanteUnarmed_onhit_audio, undead, very_slow_movement, zombie
Diabrete Vilallows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie, necromancer_raisable
Diabrete Vilfast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie, necromancer_raisable
Megera Vilallows_inc_aoe, Conjurador, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement
Beira da Matilha Podre1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Riona, a Gargalhada do Inverno1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Riona, a Gargalhada do Inverno1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Gelida, a Língua-gélida1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Rael, a Mão Gelada1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Isolde da Mortalha Branca1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Gelida, a Língua-gélida1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Megera do Rioallows_inc_aoe, Beast_onhit_audio, Conjurador, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement
Disseminador Fúngico1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Disseminador Fúngico1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Disseminador Fúngico1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Disseminador Fúngico1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Disseminador Sórdido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Disseminador Sórdido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Larva da Carnebeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Larva da Carnebeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Larva da Carnebeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Larva da Carneallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
Larva da Carneallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
Larva da Carneallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
A Rainha da Ninhadaallows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement
Larva da Carnebeast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Larva da Carnebeast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Lobisomem da Matilhabeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Lobisomem da Matilhabeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Lobisomem Vorazbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood
Lobisomem da Matilhabeast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
Lobisomem Vorazbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
Lobisomem Predadorbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Lobisomem Predadorbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Predador Tentacularbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Lobisomem Predadorbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Espreitador FamintoClaw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Espreitador FamintoClaw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
O Rei da Ferrugem2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
Gozen, Senhor da Ferrugem Rebelde2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
Gozen, Senhor da Ferrugem Rebelde2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
Cortesãallows_additional_projectiles, allows_inc_aoe, Conjurador, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
Cortesãallows_additional_projectiles, allows_inc_aoe, Conjurador, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
Carniceiro Sangrentoallows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Cretino Sangrentoallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Cretino Sangrentoallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Coletor Sangrentoallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Cavaleiro da Morte2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
Cavaleiro da Morte2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
Cavaleiro da Morte2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
Cavaleiro da Morte2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
Gárgula Demoníaca1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct
Gárgula Demoníaca1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct
Mercenário Decrépito1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépitoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépitoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépitoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie, necromancer_raisable
Mercenário DecrépitoArrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
Mercenário DecrépitoArrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
Mercenário Decrépito1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie, necromancer_raisable
Corvo Apodrecidobeast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement
Brutamontes do Espinhalallows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Carniçal Comandanteallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Carniçal Comandanteallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Xyclucian, a Quimerabeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Xilozoma, a Fera Bocarrabeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Xilozoma, a Fera Bocarrabeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Xyclucian, a Quimerabeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Xilozoma, a Fera Bocarrabeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Pilar de Pedraconstruct, immobile, mud_blood, Unarmed_onhit_audio
Uxmal, o Senhor das Ferasbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Gressor-Kul, o Ápicebeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Gressor-Kul, o Ápicebeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Uxmal, o Senhor das Ferasbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Gressor-Kul, o Ápicebeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Flagelo dos Céusbeast, Beast_onhit_audio, flying, immobile, red_blood
Filhote de Carnebeast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement
Chetza, a Praga Emplumadabeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Flagelo dos Céusbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Chetza, a Praga Emplumadabeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Chetza, a Praga Emplumadabeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Flagelo dos Céusbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Chetza, a Praga Emplumadabeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Filhote da Pragabeast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
Filhote da Pragabeast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
Filhote da Pragabeast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
Alevinobeast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio
Carniçal Furtivodemon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
Carniçal Furtivodemon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
Esqueleto Enferrujado1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Maraketh Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Maraketh Renascido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Maraketh Renascido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomyta Antigo1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomyta Antigo1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomyta Antigo1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomyta Antigo1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomyta Antigoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomyta Antigoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomyta Antigoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomyta Antigoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomyta Antigo1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomyta Antigo1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomyta Antigoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomyta Antigo1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
Ezomyta Antigo1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
Artilharia Fúngicaallows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement
Coveiroallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
Miserável Problemáticoallows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
Portador da Penitênciaallows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
Mandíbula Demoníacaamphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio
Espreitador Ósseoallows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
Espreitador Ósseoallows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
Sentinela Tentacularallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Lobo Famintobeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio
Lobo Famintobeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio
Lobo Podrebeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio
Lobo Podrebeast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
Lobo Podrebeast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
Lobo Podrebeast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
Lobo Fúngicobeast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement
Estalador Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Estalador Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Estalador Renascidomonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Estalador Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Estalador Renascido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Estalador Renascido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Estalador Renascido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Estalador Renascido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Estalador Renascido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Estalador Renascido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Estalador Renascidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Estalador Renascidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Estalador RenascidoConjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Estalador RenascidoConjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Estalador RenascidoConjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Estalador Renascidoallows_additional_projectiles, Conjurador, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Estalador Renascidoallows_additional_projectiles, Conjurador, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Estalador Renascidoallows_additional_projectiles, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Estalador Renascidoallows_additional_projectiles, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Serpente Exuberanteallows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
Serpente Exuberanteallows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
Peão Ressuscitado1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Peão Ressuscitado1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Peão Ressuscitado2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Peão Ressuscitado2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Peão Ressuscitado2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Morto Ardentemelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Morto Ardente1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Morto Ardente2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie, necromancer_raisable
Símio do Espinhalbeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
[DNT-UNUSED] Dog TraderArrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood
Azarian, o Filho Esquecido1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Hask, o Filho Caído1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Hask, o Filho Caído1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Zalmarath, o Colosso1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
Vastweld, o Guardião Colossal1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
Vastweld, o Guardião Colossal1HSword_onhit_audio, construct, humanoid, medium_movement, mud_blood, not_dex, not_int, titan_boss
Besteiro Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Besteiro Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
Besteiro Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
[DNT-UNUSED] Larkfast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio
Balbala, a Traidora1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Pirasha, a Prisioneira Esquecida1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Pirasha, a Prisioneira Esquecida1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Espírito de Balbala1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Espírito de Pirasha1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Daímôn1HSword_onhit_audio, very_slow_movement
Daímôn1HSword_onhit_audio, very_slow_movement
Golem Rastejantecannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Golem Rastejantecannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio
Golem Rastejanteallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
Golem Rastejanteallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
Golem Rastejantecannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Golem Rastejantecannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Golem Rastejantecannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Golem Rastejantecannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Pedra Rastejanteallows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode
Faridun Pestíferoallows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Faridun Pestíferoallows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Faridun Espadachim1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Faridun Lanceiro1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Faridun de Infantaria Pesado1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood
Faridun Lanceirafast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
Faridun Dançarina das Lâminas1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Arremessadora de Azagaiasallows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
Faridun de Infantariahuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
Faridun Neófito1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Recruta1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Espadachim1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Faridun Espadachim1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Faridun Lanceirofast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun Lanceirocannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun de Infantaria Pesadofast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun de Infantaria Pesadocannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun Lanceirafast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun Lanceiracannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun Dançarina das Lâminas1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Dançarina das Lâminas1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Corta-ventosClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Corta-ventoscannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Arremessadora de Azagaiasallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
Faridun de Infantariahuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun de Infantariacannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun NeófitoClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Recruta2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Rhexallows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhexallows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhex Blindadoallows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast
Faridun Espadachim1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Faridun Lanceirofast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun de Infantaria Pesadofast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun Lanceirafast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun Dançarina das Lâminas1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Corta-ventosClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Arremessadora de Azagaiasallows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
Faridun de Infantariahuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
Faridun NeófitoClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Recruta2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Matador1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Sekhema Asala1HSword_onhit_audio, human, humanoid, medium_movement, red_blood
Sekhema Asala1HSword_onhit_audio, human, humanoid, medium_movement, red_blood
Sekhema Asalahuman, humanoid, medium_movement, red_blood
Sekhema Asalahuman, humanoid, medium_movement, red_blood
Jadohuman, humanoid, medium_movement, red_blood
Saltador de Chymeallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Saltador de Chymeallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Peixe do Abismoallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Uhtred, Traidor AmbiciosoConjurador, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour
Vorana, a Última a Cair1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
Vorana VolátilConjurador, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement
Farrowhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Farrowhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Gwennenfast_movement, human, humanoid, not_str, red_blood, Stab_onhit_audio
Espadachim Descarnado Desenterrado1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable
Guerreiro Descarnado Desenterrado1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable
Guerreiro Descarnado Desenterrado1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, necromancer_raisable
Arqueiro Descarnado Desenterradoallows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Zumbi Desenterradoflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Porta-gelo Desenterradoflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Devastador Desenterradocold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Furioso DesenterradoConjurador, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Zumbi Desenterradoflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Rastejante Desenterradoflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Invocador de Runas DesenterradoConjurador, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour
Soldado Desenterrado2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour
Ouriço Desenterradofast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie, necromancer_raisable
Besteiro Foice Negraallows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Cavaleiro do Sol2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour
Cavaleiro do Sol2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour
Cavaleiro RúnicoConjurador, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Unarmed_onhit_audio, undead, ward_armour
Sacerdote do CáliceBeast_onhit_audio, bone_armour, bones, Conjurador, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour
Druida do Círculo Rompidobone_armour, Conjurador, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour
Familiar Druídicoanimal_claw_weapon, beast, bone_armour, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, Snap_onhit_audio, undead
Mercenário Foice Negra1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour
Ostiário da Ordem2HSharpMetal_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
Olroth, Origem da Queda2HSharpMetal_onhit_audio, Conjurador, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour, pinnacle_boss
A Chama TriskelionConjurador, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement
Fogo Insidiosobone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Orbe da Apariçãoconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking
Dannig1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Gwennen1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Rog2HBluntWood_onhit_audio, bludgeoning_weapon, Conjurador, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement
Tujen2HBluntWood_onhit_audio, bludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood
Fogo Insidiosobone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio
Tornadoconstruct, ghost_armour, is_unarmed, non_attacking, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Rocha VolátilConjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Rocha VolátilConjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Rocha VolátilConjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Volátil em ChamasConjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Rocha VolátilConjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
DaímônConjurador, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Daímônextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Cristal Vivoconstruct, immobile
TotemConjurador, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio
Ramos Esqueléticosanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Ramos Esqueléticosallows_inc_aoe, Conjurador, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement
Arvorosoanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Andarilho Sombrioallows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
Andarilho Sombrioallows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
Andarilho Sombrioallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
Aracnídeo das Cinzasallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
Andarilho Sombrioallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
Andarilho Sombrioallows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
Espreitadora do Cofreallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
Espreitadora do Cofreallows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
Espreitadora do Cofreallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio
Aranha-sabrebeast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement
Besouro Adornadoallows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
Besouro Adornadoallows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
Besouro Manchadoallows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
Besouro Manchadoallows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
Escaravelho Adornado2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
Escaravelho Adornado2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster
Escaravelho Manchado2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
Besouro Áureo2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement
Besouro Áureo2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement
O Nono Tesouro de Keth2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement
Besouro Adornadoallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
Besouro do Festival da Chuva2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement
Brutamontes do Desertoallows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
Brutamontes Abandonadoallows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
Roda de Carroçaconstruct, immobile, large_model
Brutamontes do Desertoallows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
Roda de Carroça2HBluntMetal_onhit_audio, construct, immobile, large_model
Brutamontes Apodrecidoallows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable
Brutamontes Apodrecidoallows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable
Brutamontes do Brejoallows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement, necromancer_raisable
Morto Esfolado de Areiahumanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Morto Esfolado de Areiahumanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Morto Esfolado de Areiahumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Morto Esfolado de Areiahumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Morto Esfolado de Areiahumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Morto Esfolado de Areiahumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Clã da Serpenteallows_inc_aoe, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast
Clã da Serpenteallows_inc_aoe, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Parede de Pedraconstruct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement
Jaularido, o Racha-terraconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Volkhar, o Natibrasaconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Volkhar, o Natibrasaconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Magmanore, o Fundidoconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Sulfirox, o Voltáxicoconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Ekbab, Corcel Ancestralbeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
O Colosso Ósseobeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
O Colosso Ósseobeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
Hiena Demoníacabeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Hiena Demoníacabeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Hiena Demoníacabeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Hiena Demoníacabeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Catador do Clã do Solallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
Catador do Clã do Solallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
Catador do Clã do Solallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
Catador do Clã do Solallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
Rompe-fortes2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Caedron, o Senhor das Hienas2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Caedron, o Senhor das Hienas2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Rompe-fortes2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Caedron, o Senhor das Hienas2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Caranguejo de Enxofreallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Caranguejo de Enxofreallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Caranguejo de Enxofreallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Caranguejo de Enxofreallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Caranguejo de Enxofreallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Caranguejo de Enxofreallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Caranguejo de Enxofreallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio
Caranguejo de Enxofreallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio
Caranguejo Cáusticoallows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio
Caranguejo Cáusticoallows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio
Caranguejo Cáusticoallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
Caranguejo Cáusticoallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
Caranguejo Cáusticoallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
Caranguejo Cáusticoallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
Caranguejo da Carapaça Betuminosaallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio
Caranguejo da Carapaça Betuminosaallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio
Mago Renascidoallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Mago Renascidoallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Mago Renascidoallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Mago Renascidoallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Turíbulo2HSharpMetal_onhit_audio, very_slow_movement
Turíbulo2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement
Turíbulo2HSharpMetal_onhit_audio, very_slow_movement
Abutre Regurgitadorallows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio
Jamanra, o Rei Renascido2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
Ishtaroth, o Perene2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
Ishtaroth, o Perene2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
Ídolo Vilconstruct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio
Saltador do Despenhadeirobeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
Saltador do Despenhadeirobeast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
Servo Pavoroso1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Conjurador, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable
Servo Pavoroso1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Conjurador, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead, necromancer_raisable
Lich Ressecadoallows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Lich Ressecadoallows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Lich Ressecadoallows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Lich Ressecadoallows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Lich Ressecadoallows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Lich Ressecadoallows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Lich Ressecadoallows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Lich Ressecadoallows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Invocador de Lich Ressecadobones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
Acólito de Marallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio
Acólito de Marallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio
Acólito de Marallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio
Ínfero Aladoallows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
Formiga RochosaBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
Formiga RochosaBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
Formiga RochosaBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
Formiga RochosaBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
Formiga RochosaBeast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
Formiga RochosaBeast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
Zelote dos Perdidosallows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Zelote dos Perdidosallows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Zelote dos PerdidosConjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Zelote dos PerdidosConjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Zelote dos Perdidosallows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Zelote dos Perdidosallows_inc_aoe, Conjurador, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Zelote dos PerdidosConjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Bruto dos Perdidos2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Naja Áureabeast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
Guarda Doméstico Ardura1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Emal1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
Tanim1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
Ceifador Carniceiro2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement
Subjugador dos Perdidos2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Osseodonto Servilbeast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Osseodonto Servilbeast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Necromante dos Perdidosallows_additional_projectiles, Conjurador, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Lança-crâniosallows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Range-costelasskeleton, Unarmed_onhit_audio, undead, very_slow_movement
Rapina-espinhasmedium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Xamã da Serpenteallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast
Xamã da Serpenteallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster
Kabala, Rainha Constritoraallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Manassa, a Rainha Serpenteallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Manassa, a Rainha Serpenteallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Manassa, a Rainha Serpenteallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Serpente Fascinanteallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Xamã da Serpenteallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast
Naja Áureabeast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
Naja Áureabeast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
Parede de Ossosbones, construct, Stab_onhit_audio, very_slow_movement
Iktab, o Senhor da MorteConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Senhor do FossoConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Senhor do FossoConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Senhor do FossoConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Iktab, o Senhor da MorteUnarmed_onhit_audio, very_slow_movement
Iktab, o Senhor da Morteimmobile, Unarmed_onhit_audio
Iktab, o Senhor da MorteUnarmed_onhit_audio, very_slow_movement
Maraketh Renascido1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascidocannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Maraketh Renascido1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascidoallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascidoallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascidoallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
Maraketh Renascidoallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement, necromancer_raisable
Esqueleto de Carne Arenosamonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Esqueleto de Carne Arenosamonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Guerreiro de Carne Arenosamelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Guerreiro de Carne Arenosamelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Guerreiro de Carne Arenosamelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Guerreiro de Carne Arenosamelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Mago de Carne Arenosaallows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Mago de Carne Arenosaallows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Mago de Carne Arenosaallows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Catador Raspadorallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
Catador Raspadorallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
Catador Raspadorallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement
Catador Raspadorallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged
Catador Raspadorallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster
Guincho do Túmuloallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Guincho do Túmuloallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Guincho do Túmuloallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster
Mago Demoníaco1HSword_onhit_audio, demon, medium_movement, not_dex, not_str
Morcego Vespertinoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Morcego Vespertinoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Morcego Vespertinoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
Morcego Vespertinoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
Espírito da Areiaallows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead
Espírito da Areiaallows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
Espírito da Areiaallows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
Navira, a Última Miragemhumanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental
Ruzhan, a Espada FulguranteElemental, Fogo, humanoid, medium_movement, Unarmed_onhit_audio
Kelari, as Areias Maculadasearth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio
Aparição de Vrilallows_additional_projectiles, allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
Aparição de Vrilallows_additional_projectiles, allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode
Aparição de Vrilallows_additional_projectiles, allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
Tor Gul, o Profanador2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
Zar Wali, o Tirano Ósseo2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
Zar Wali, o Tirano Ósseo2HBluntWood_onhit_audio, bones, medium_movement, not_dex, not_int, skeleton, undead
Abutre Vilallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
Abutre Vilallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
Abutre Vilallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
Abutre Vilallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
Kinarha2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged
Kinarha2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged
Morto-vivo Marakethmelee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Morto-vivo Marakethcannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Cadáver Corrompido2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Cadáver Corrompido2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Cadáver Corrompido2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Cadáver Corrompido2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Enxame Infestadorbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Enxame Infestadorbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Ninfa Infestadoraallows_additional_projectiles, allows_inc_aoe, beast, Conjurador, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Ninfa Infestadoraallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Colhedor Infestadorbeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Sorvessanguebeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Rasgapelebeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Colhedor Infestadorbeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Colhedor Infestadorbeast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Soldado da Ordem do Crepúsculo1HSword_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Soldado da Ordem do Crepúsculo1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
Oficial da Ordem do Crepúsculo2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Oficial da Ordem do Crepúsculo2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
Oficial da Ordem do Crepúsculo2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Soldado da Ordem do Crepúsculo1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood
Oficial da Ordem do Crepúsculo2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Supervisor do Crepúsculocultist, fast_movement, human, humanoid, red_blood, Unarmed_onhit_audio
O Punido2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead
Espreitador das Dunasallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
Espreitador das Dunasallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
Espreitador das Dunasallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster
Horror Alado2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood
Horror Alado2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster
Horror Alado2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood
Fanático de Terracota2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement
WIP Harpia Corvoavian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
Rato Predadorallows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str
Rudja, Engenheira Pavorosa1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
Vorrik, a Engenheira Infernal1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
Vorrik, a Engenheira Infernal1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
Zarokh, o Temporalconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
Zarokh, o Temporalconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
Golem do Pântano2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Escravo do Brejohumanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Plebe do Brejo1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
Plebe do Brejo2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
Plebe do Brejohumanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Ínfero Dragadorallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Ínfero Dragadorallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Dragaraizallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Grudgelash, Espinho Vilallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Grudgelash, Espinho Vilallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Caçador Orokallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
Furador Orokfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
Degolador OrokClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Xamã Orokallows_additional_projectiles, allows_inc_aoe, Conjurador, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Ranbu, o Xamã Pálidoallows_additional_projectiles, allows_inc_aoe, Conjurador, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Garkam, Marreta de Ranbu2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood
Espreitador Azak2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Lanceiro Azakallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
Furador Azakfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
Mestre de Cães Azakhuman, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
Degolador AzakClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
Xamã Azakallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
Xamã Azakallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
Narag da Palavra Vilallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio
Xamã Azakallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
Bruto Azakhuman, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
Recruta Azakallows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood
Portador da Tocha Azakfast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio
Malhador Azak2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Malhador Azak2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Parede de Ossosbones, construct, not_dex, not_int, very_slow_movement
Efígie Selvagemconstruct, very_slow_movement
Efígie Selvagemconstruct, very_slow_movement
Vespa Rouba-sanguebeast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Vespa Rouba-sanguebeast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Rainha Rouba-sangueallows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
Rainha Rouba-sangueallows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
Armadilheiro da Tribo do Marfast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio
Civil da Tribo do Marfast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio
Conjurador da Tribo do Marhumanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Saltador da Tribo do Marhumanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
Adagueiro da Tribo do Marhumanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Bolseiro da Tribo do Marhumanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Arpoeiro da Tribo do Marfast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio
Lanceiro da Tribo do Marhumanoid, medium_movement, not_int, red_blood, Unarmed_onhit_audio
Ave da Tribo do Marfast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio
Espreitador Pálido Costurado1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
Deformidade Adornada1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
Batedor Corcundahumanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio
Batedor Simplório2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Pirocultivador de Cogumelos1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement
Pirocultivador de Cogumelos1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement
Muda Amaldiçoadaallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement
Formiga-leão Atacantebeast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Formiga-leão Atacantebeast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Mestiço Ruminantebeast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement
Mestiço Ruminantebeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
Mestiço Ruminantebeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
Guerreiro Descarnado Vaalmelee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable
Escudeiro Descarnado Vaal1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Sacerdote Descarnado Vaalallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable
Arqueiro Descarnado Vaalallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Guerreiro Descarnado Vaalmelee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement, necromancer_raisable
Escudeiro Descarnado Vaal1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Sacerdote Descarnado Vaalallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement, necromancer_raisable
Arqueiro Descarnado Vaalallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Quadrilhaallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Quadrillaallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
[DNT-UNUSED] Just A Rockconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
Punho de Prata Poderosobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, o Esmaga-cabeçabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, o Esmaga-cabeçabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, o Esmaga-cabeçabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Punho de Prata Poderosobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, o Esmaga-cabeçabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
O Abominável Yetibeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
O Ínfero Natigeladobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
O Ínfero Natigeladobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
O Abominável Yetibeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
O Ínfero Natigeladobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Formiga Urtigabeast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio
Mandíbulas Congeladasbeast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement
Formiga Urtigabeast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio
Brutamontes Enredadobeast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement
Brutamontes Enredadobeast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement
Tremulante Garganta-de-serpentebeast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Tremulante Entranhadobeast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Cuspidora Rastejanteallows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Tremulante Constritobeast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
Cuspidor Constritoallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
Macaco-escorpiãobeast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Macaco-escorpiãobeast, Claw_onhit_audio, fast_movement, melee, not_int, not_str, physical_affinity, red_blood
Javali Presatrozbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Javali Presatrozbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Daímônextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Vespabeast, fast_movement, Stab_onhit_audio
[DNT-UNUSED] Spirit Turtle2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
[DNT-UNUSED] Jade Hulk2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
[DNT-UNUSED] Spirit Casterbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Karui Warhorn2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Espirito Tartaruga Ancestralbeast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement
Brutamontes de Jade Ancestralbeast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement
Conjurador de Jade Ancestralbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio
Trombeta de Guerra Ancestral2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement
Arqueira Cultistaallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
Dançarina da Adaga Cultistaazmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Bruxa Cultista2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
Bruxa Cultista2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Bruto Cultista2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Lança-crâniosallows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Range-costelasbones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Rapina-espinhasbones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Totem da Afliçãoconstruct, ghost_armour, immobile, is_unarmed, non_attacking
Quimera Espreitadorabeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement
Dragonete do Riobeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Dragonete do Riobeast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Dragonete-camaleãobeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Dragonete do Riobeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Dragonete do Riobeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Bocarra Negra, o Remanescente2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
Oloton, o Impiedoso2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
Oloton, o Impiedoso2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
Oloton, o Impiedoso2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
Sanguinolência Torrencial, o Guardião2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
Sanguinolência Torrencial, o Guardião2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
Sanguinolência Torrencial, o Guardião2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
Ignagduk, a Bruxa do Pântano2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Brakka, a Bruxa Velha2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Brakka, a Bruxa Velha2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Ignatia, a Jurada pela Chamaallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Elvara, a Chama Selvagemallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Heldra da Pira Negraallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Ignatia, a Jurada pela Chama2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Sentinela de Pedra2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela de Pedra2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela de Pedra2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela de Pedra2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela de Pedra2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela de Pedra2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela Fundida a Ouro2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela Fundida a Ouro2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela Fundida a Ouro2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Reconstrutor Enferrujado2HBluntMetal_onhit_audio, Conjurador, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
Reconstrutor Enferrujado2HBluntMetal_onhit_audio, Conjurador, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
Reconstrutor2HBluntMetal_onhit_audio, bludgeoning_weapon, Conjurador, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal
Construto Lâmina de Choque2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
Golem Dyna Enferrujado2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
Golem Dyna Enferrujado2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
Construto Lâmina de Choque2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
Golem Dyna Enferrujado2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
Construto Lâmina de Choque2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Macaco ConstrutoConjurador, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal
Cabeça de Macaco ConstrutoConjurador, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal
Rato Apodrecidobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Rato Apodrecidobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Penumbra Espreitadoraallows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead
Penumbra EspreitadoraClaw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead
Penumbra Espreitadoraallows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead
Dançarino das Lâminas Vaal Morto-Vivo1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
Guarda Vaal Morto-Vivoallows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
Guarda Vaal Morto-Vivo2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
Dançarino das Lâminas Vaal Morto-Vivo1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
Guarda Vaal Morto-Vivoallows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
Guarda Vaal Morto-Vivo2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
Sábio Imundo1HSword_onhit_audio, Conjurador, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Filhote Simplóriohumanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Ferreiro Imundo2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement
Malhador Imundo1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Arremessador Imundoallows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Guerreiro Simplóriohumanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
Primogênito Imundoallows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Víbora Napuatziallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Víbora Napuatziallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Víbora Napuatziallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Lythara, a Lança Desgarradahuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Morwyn, o Fratricidahuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Morwyn, o Fratricidahuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Rainha nas Brumashuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Servo da Víborabeast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio
Legionário da Víboraallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood
Legionário da Víbora1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Caótico1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Caótico1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Caótico1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Ardente1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Ardente1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Potencializado1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Potencializado1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Porta-estandarte1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Porta-estandarte1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Porta-estandarte1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Fanático Sangrento1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Fanático Caótico1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
Fanático Caótico1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
Fanático Caótico1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Ardente1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
Fanático Ardente1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
Fanático Potencializado1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
Fanático Potencializado1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
Fanático Sangrentoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Sangrentoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Caóticoallows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Caóticoallows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Caóticoallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Ardenteallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Ardenteallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Potencializado2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
Fanático Potencializado2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
Escoriador VaalClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Guarda Vaalallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Guarda Vaal2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Guarda Vaal2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Guarda Vaalallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
Supervisor Vaal1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Supervisor Vaal1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Supervisor Vaal1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Gigante Vaalallows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Gigante Vaalallows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Gigante Vaalallows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Experimentalista Cirúrgico1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement
Mutaforma Vaal1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
Mutaforma Vaal1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
Mutaforma Vaal1HSword_onhit_audio, cannot_be_monolith, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
Mutaforma Vaal1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
Sacerdotisa Sangrenta1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood
Sacerdotisa Sangrenta1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood
Sacerdote Sangrento1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood
Núcleo Volátilconstruct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement
Executor Vaal2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Pesquisador Vaalallows_additional_projectiles, allows_inc_aoe, Conjurador, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Jaguar Lealbeast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
Jaguar Familiarbeast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
Familiar Serpentinobeast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio
Familiar Primalanimal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height
Serpentebeast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement
Alvabludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement
Servihuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Servihuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Unahuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Unahuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Oswaldhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
O Encapuzadohuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
O Encapuzadohuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
O Encapuzadohuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
O Encapuzadohuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Tujenhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Dannig1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Angehuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Lenhador Embalsamado Vaal1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead
Lanceiro Embalsamado Vaalfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
Ladino Embalsamado Vaalfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
Arqueiro Embalsamado Vaalallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead
Portador Embalsamado Vaalaura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
Portador Embalsamado Vaalaura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
Tremulante Fundido a Ouro2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Tremulante Fundido a Ouro2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Tremulante Fundido a Ouro2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Tremulante Fundido a Ourobones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement
Explorador Afogado1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Explorador Afogado1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Explorador Afogado1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Explorador Afogado1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Espectro Afogadofast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water
Portador Afogadoallows_inc_aoe, fire_affinity, melee_mod, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Ferreiro Fundido a Ouro2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
Ferreiro Fundido a Ouro2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
Rastejante Afogadofast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
Rastejante Afogadohumanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Elemental de Sangueconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
[DNT-UNUSED] Liquid Elemental Bloodconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Guarda do Rito de Sangue2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
Guarda do Rito de Sangue2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
Guarda do Rito de Sangue2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
Guarda do Rito de Sangue2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
Guarda do Rito de Sangue2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
Guarda do Rito de Sangueallows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
Guarda do Rito de Sangueallows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
Guarda do Rito de Sanguecultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
Guarda do Rito de Sanguecultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
Guarda do Rito de Sangue1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
Guarda do Rito de Sangue1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
Sacerdote do Solallows_additional_projectiles, Conjurador, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead
Sacerdote do Solallows_additional_projectiles, Conjurador, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead
Sacerdote do Rito de Sangue1HSword_onhit_audio, allows_additional_projectiles, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
Sacerdote do Rito de Sangue1HSword_onhit_audio, allows_additional_projectiles, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
Ketzuli, Sumo Sacerdote do Solallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Tonqui, Vidente do Solallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Tonqui, Vidente do Solallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Armas do Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Armas do Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Morcego Feralbeast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood
Sentinela Flamejante2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
Sentinela Flamejante2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
Sentinela Flamejante2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
Lenhador Vaal2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
Lenhador Vaal2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
Zelina, Sacerdotisa de Sangue1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement
Zolin, Sacerdote de Sangue2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
Ytzara, Oráculo de Sangue1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
Maztli Entalhacarne2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
Ytzara, Oráculo de Sangue1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement
Maztli Entalhacarne2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
Bruxa Velha ImundaConjurador, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Bruxa Velha ImundaConjurador, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
A Rainha da Imundície2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
Yaota, a Repugnante2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
Yaota, a Repugnante2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
Yaota, a Repugnante2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
Maldição da Bruxa Velhavery_slow_movement
Maldição da Bruxa Velhavery_slow_movement
Maldição da Bruxa Velhavery_slow_movement
Maldição da Bruxa Velhavery_slow_movement
Maldição da Rainha da Imundícievery_slow_movement
Maldição da Rainha da Imundícievery_slow_movement
Maldição da Rainha da Imundícievery_slow_movement
Pega-almas Podreallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Pega-almas Podreallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Homem da GuerraConjurador, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water
Canhoneiro Podreallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Canhoneiro Podreallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Granadeiro Podreallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Demolidor Podreallows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead
Capitão Hartlin2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
Malgor, o Nautilorde2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
Canhão Fantasmaconstruct, slow_movement
Núcleo Volátilconstruct, Unarmed_onhit_audio, very_slow_movement
Torrek da Frota Afogada2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
Torrek da Frota Afogada2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
Ancoreiro Inchado2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Amotinado Empaladocannot_be_monolith, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement
Esqueleto da Podridão Marinha1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Arpoeiro da Podridão Marinhaallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Enredador da Podridão Marinhaallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Atirador de Elite da Podridão Marinhaallows_additional_projectiles, Arrow_onhit_audio, cold_affinity, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Esqueleto da Podridão Marinha1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Esqueleto da Podridão Marinha1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Arqueiro Transcendentalallows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal
Arqueiro TranscendentalArrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal
Gigante Transcendentalallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Transcendental Brutal2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
Transcendental Brutal2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
Transcendental Protegido1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
Espadachim Fundido1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood
Elite de Doryaniallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio
Elite de Doryaniallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio
Mina Rastejante2HBluntMetal_onhit_audio, Conjurador, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement
Guerreiro Transcendental2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
Cortador Transcendental2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
Guincho Giganteallows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Guincho Giganteallows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Falcatrêsbeast, Beast_onhit_audio, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Gaivota Carniceirabeast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Gaivota Cuspenosaallows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Esqueleto Recicladocannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Esqueleto Saqueadomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Guincho-corvoallows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Guincho-gaivotaavian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Doryani, o Taumaturgo Realhuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Doryani, o Taumaturgo Realhuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Doryani, o Taumaturgo Realhuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Triunfo de Doryaniconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
Triunfo de Doryaniconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Triunfo de Doryaniconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
Triunfo de Doryaniconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
Triunfo de Doryaniconstruct, mud_blood, not_dex, not_int, slow_movement
Omnifobia, Manifestação do Medo1HSword_onhit_audio, Conjurador, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon
Forca Barulhenta1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Torturador Eterno2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie
Necromante Espinhentoallows_inc_aoe, Conjurador, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
Forael, o Guarda-almasallows_inc_aoe, Conjurador, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
Necromante Espinhentoallows_inc_aoe, Conjurador, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
Esqueleto Espreitadorbones, fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Esqueleto Espreitadorbones, fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, necromancer_raisable
Rato Devoradobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable
Rato Devoradobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable
Rato Devoradobeast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead, necromancer_raisable
Estalador Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Estalador Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Estalador Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Estalador Renascidocannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Estalador Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Estalador Renascidocannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Prisioneiro Eternomelee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Prisioneiro Eternomelee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Prisioneiro Eterno1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Prisioneiro Eterno1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie, necromancer_raisable
Prisioneiro Eternonot_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Esqueleto Espreitadorbones, fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Quebra-mar Pálidoallows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Racha-salmoura Pálidoallows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Racha-salmoura Pálidohumanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Caminhante das Águas Pálidocold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Guarda EternoClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
Intendente CaídoClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
Tangmazuhuman, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio
Freya Hartlinhumanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Raptor Pálidoallows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Raptor Pálidoallows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Esqueleto com Coroa de Coralbones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, necromancer_raisable
Bocarra Bulbosacold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead
Bocarra PescadoraBeast_onhit_audio, melee, physical_affinity, undead, very_slow_movement
Espreitador PegajosoClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
Mektul, o Mestre da Forja2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
Gulzal, A Fornalha Viva2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
Gulzal, A Fornalha Viva2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
O Prisioneiro1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
O Horror Agrilhoado1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
Estaca de Geloconstruct, immobile, Unarmed_onhit_audio
Daímônelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
Quelônio-elefanteallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Rastejante Espinhentoallows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement
Rastejante Espinhentoallows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement
Rhoa Corcova Rochosabeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
Rhoa Corcova Rochosa Cativobeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
O Grande Brancobeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
O Arenomoabeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
O Arenomoabeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
O Grande Brancobeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
O Arenomoabeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Goblin com Crâniofast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio
Goblin Feralfast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
Goblin com Crâniohumanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio
Goblin Feralfast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio
Gigante Subjugadobeast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Gigante Subjugadobeast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Mimbok, o Escravizadobeast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement
Goblin Porta-lançaallows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
Goblin Porta-lançahumanoid, medium_movement, not_int, red_blood, Stab_onhit_audio
Goblin Porta-lançahumanoid, medium_movement, not_int, red_blood, Stab_onhit_audio
Goblin Porta-lançaallows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
Goblin Caminhaltohumanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio
Goblin Tamboristaallows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
Goblin Tamboristahumanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio
Goblin Porta-presashumanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Goblin Porta-presashumanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio
Goblin Porta-presashumanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio
Goblin Xamãallows_additional_projectiles, allows_inc_aoe, Conjurador, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood
Goblin XamãConjurador, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood
Goblin XamãConjurador, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood
Goblin Xamãallows_additional_projectiles, allows_inc_aoe, Conjurador, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood
Diabrete Derretidoallows_additional_projectiles, allows_inc_aoe, avian_beast, beast, Conjurador, cleaving_weapon, demon, Fogo, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio
A Fera Cegabeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
A Presa Vorazbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
A Presa Vorazbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
A Presa Vorazbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
O Bruto Cegobeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
O Malhador Cegobeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Krutog, o Senhor da Família2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Brughor, o Insaciável2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Brughor, o Insaciável2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Goblin Prospectorfast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio
Goblin Portador de Tochafast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
Raia Espinhosaallows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood
Raia Espinhosaallows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood
Gelatinosiri Rastejantebeast, Conjurador, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water
Gelatinosiri Rastejantebeast, Conjurador, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water
Água-viva Luminosabeast, Conjurador, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water
Sereia Medonhahumanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Boca Giganteallows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water
Peixe-espinha Luminosobeast, Beast_onhit_audio, Conjurador, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood
Donzela da Salmouraallows_additional_projectiles, beast, Conjurador, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Adelina, Guardiã da Pérolaallows_additional_projectiles, beast, Conjurador, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Espreitador Anfíbioamphibian_beast, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Lagarto Guardiãoallows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
Lagarto Guardiãoallows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
Canalizador Ancestralhuman, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Canalizador Ancestralallows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Canalizador Ancestralhuman, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Espírito Primalallows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
Espírito Primalallows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
Arqueiro Ancestralallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
Arqueiro Ancestralallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
Arqueiro Ancestralallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
Arqueiro Ancestralallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
Guardião Ancestral1HAxe_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Guardião Ancestral1HAxe_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Guardião Ancestral1HAxe_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Guerreiro Ancestral2HAxe_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Guerreiro Ancestral2HAxe_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Guerreiro Ancestral2HAxe_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Decapitador Ancestral1HBluntStone_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Decapitador Ancestral1HBluntStone_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Decapitador Ancestral1HBluntStone_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Cospe-fogoallows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement
Devastador Ngamahuallows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Demolidor da Casca Negraallows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Pescador de Lançaallows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Maré Violentaallows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Núcleo Volátilconstruct, Unarmed_onhit_audio, very_slow_movement
Traineira Tasaliofast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Diamora, Canção da MorteBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Syvora, a Filha das ProfundezasBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Diamora, Canção da MorteBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Diamora, Canção da Mortedemon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
[DNT-UNUSED]Water BallConjurador, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
Máscara Ancestralghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
Porta-chifres Ancestral2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Porta-chifres Ancestral2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Porta-chifres Ancestral2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Tawhani, o Guardião Ancestralconstruct, immobile, Unarmed_onhit_audio
Daímônconstruct, immobile, Unarmed_onhit_audio
Daímônconstruct, immobile, Unarmed_onhit_audio
Daímônconstruct, immobile, Unarmed_onhit_audio
Yama, o Branco2HBluntWood_onhit_audio, humanoid, not_str, red_blood, very_slow_movement
Yama, o Branco2HBluntWood_onhit_audio, humanoid, not_str, red_blood, very_slow_movement
Yama, o Branco2HBluntWood_onhit_audio, humanoid, not_str, red_blood, very_slow_movement
Yama, o Branco2HBluntWood_onhit_audio, humanoid, not_str, red_blood, very_slow_movement
Vomitador da Febre Sangrenta2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement
Vomitador da Febre Sangrenta2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement
Homem-gancho da Febre Sangrenta2HBluntStone_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Lanceiro da Febre Sangrentafast_movement, human, humanoid, karui, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood
Lanceiro da Febre Sangrentafast_movement, human, humanoid, karui, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood
Lanceiro da Febre Sangrentafast_movement, human, humanoid, karui, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood
Mateiro da Febre Sangrenta1HAxe_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
Guerreiro da Febre Sangrenta2HAxe_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Homem-maça da Febre Sangrenta1HAxe_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
Pústula da Febre Sangrentaconstruct, very_slow_movement
Incendiário da Febre Sangrentaallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, MonsterBlunt_onhit_audio, not_int, physical_affinity, ranged, red_blood, very_slow_movement
Fera de Presas da Febre Sangrentaallows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
Sábia da Febre Sangrentaallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, Conjurador, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
Sábia da Febre Sangrentaallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, Conjurador, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
Harano, o Esquartejador1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood
Harano, o Esquartejador1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood
Parasita Blindadobeast, insect, MonsterStab_onhit_audio, red_blood, very_slow_movement
Parasita Krethbeast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
Clã de Moreiasbeast, fast_movement, not_int, not_str, Unarmed_onhit_audio
Louva-a-deus Infestadobeast, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio
Polvo Infestadobeast, Beast_onhit_audio, medium_movement, red_blood
Tartaruga Infestadabeast, medium_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
Peixe-lanterna Infestadobeast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
[DNT-UNUSED] Parasite Hostbeast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
Louva-a-deus Infestadobeast, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio
Polvo Infestadobeast, Beast_onhit_audio, medium_movement, red_blood
Tartaruga Infestadabeast, medium_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
Peixe-lanterna Infestadobeast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
Empestador da Febre Sangrentaallows_inc_aoe, human, humanoid, karui, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
Tartaruga Guardiãallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
Tartaruga Guardiãallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
Tartaruga Guardiãallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
[DNT-UNUSED] Ant Carrierbeast, fast_movement, insect, not_dex, not_int, slow_movement, Stab_onhit_audio
Espreitador da Pragabeast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
Tavakai, o Caudilho2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
Tavakai, o Caído2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
Tavakai, o Consumido2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Manoki, o Escolhido2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
Manoki, o Delirante2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
Manoki, o Profanado2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Manoki, o Profanado2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Espírito Guerreiro1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement
Porta-esporosbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Ceifador Fúngicobeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Bosque Cultivadobeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Bosque Cultivadobeast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement
Ramos Esqueléticosbeast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement
Bosque Cultivadobeast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement
[DNT-UNUSED] Judgement Birdbeast, medium_movement, not_int, not_str, red_blood, Stab_onhit_audio
Conde Geonor1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
Conde Geonor1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
Conde Geonor1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement
Conde Geonor1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
Geonor, o Lobo Pútrido1HSword_onhit_audio, demon, medium_movement, red_blood
Geonor, o Lobo Pútrido1HSword_onhit_audio, demon, medium_movement, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
DaímônUnarmed_onhit_audio, very_slow_movement
Geonor, o Lobo Pútrido1HSword_onhit_audio, demon, medium_movement, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
Geonor, o Lobo Pútrido1HSword_onhit_audio, demon, medium_movement, red_blood, no_fire_spell_mods, no_lightning_spell_mods, no_chaos_spell_mods
Daímônelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
Lobisomem da Cortebeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
Predador Tentacularbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
Guarda Enlouquecido2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement
Guarda Enlouquecido2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement
Guarda Enlouquecido2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Missionário Lorandis2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
Torvian, a Mão do Salvador2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Brakkus, o Colosso2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Brakkus, o Colosso2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Clone [DNT-UNUSED]2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Arqueiro Fielallows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Arqueiro Fielallows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Guerreiro Fiel2HBluntMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
Guerreiro Fiel2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
Machadeiro Virtuoso2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
Machadeiro Virtuoso2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
Invisívelbone_armour, Conjurador, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement
Besta Espantalho2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement
Besta Espantalho2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement
Jamanra, a Abominação2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Jamanra, a Abominação2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Jamanra, a Abominação2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Jamanra, a Abominação2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Cadáver Infestadobeast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio
Espreitador Esquecidodemon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Rastejante Esquecidodemon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement
Sátiro EsquecidoClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
Sátiro EsquecidoClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
Gigante Fúngico2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
O Gigante Perigoso2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
Megera Atada à RodaClaw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Zicoatl, Guardião do Núcleo2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
Tetzcatl, o Guardião Fulgurante2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
Tetzcatl, o Guardião Fulgurante2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
Tetzcatl, o Guardião Fulgurante2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
Tetzcatl, o Guardião Fulgurante2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
Draven, o Pretor Eterno2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
Tycho, o Pretor Sombrio2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
Tycho, o Pretor Sombrio2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
Draven, o Pretor Eterno2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
Alma Capturadaghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement
Alma Capturadaghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement
Companheiro Lobobeast, fast_movement, mammal_beast, not_int, not_str, Snap_onhit_audio
Companheiro Lobobeast, fast_movement, mammal_beast, not_int, not_str, Snap_onhit_audio
Lobo Companheirobeast, fast_movement, mammal_beast, not_int, not_str, Snap_onhit_audio
Lobo Azmeri1HSword_onhit_audio, beast, mammal_beast, medium_movement, not_int, not_str, red_blood
Companheira de Alcateiabeast, Beast_onhit_audio, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Corvo da Névoaallows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood
Sacerdote da Ordem do Crepúsculoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Sacerdote da Ordem do Crepúsculoallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Golem Tectônicoallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem Tectônicoallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem Vulcânicoallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem Vulcânicoallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem Vulcânicoallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
CloneBeast_onhit_audio, construct, fast_movement
CloneBeast_onhit_audio, construct, fast_movement
Cloneconstruct, Elemental_onhit_audio, fast_movement
CloneBeast_onhit_audio, construct, fast_movement
O Furor Confinadodemon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, immobile
Invisível2HSharpMetal_onhit_audio, construct, immobile
Phanos, Último Discípulo de Auriademon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, immobile
Invisível2HSharpMetal_onhit_audio, construct, immobile
Malhador EsquecidoBeast_onhit_audio, demon, not_dex, not_int, slow_movement
Fendido Esquecidodemon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
Brutalizador Esquecidodemon, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, skeleton, undead
Rastejante Esquecidodemon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement
Espreitador Esquecidodemon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Cervo Esquecidobeast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
Sátiro EsquecidoClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
Cão Raivosobeast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement
Vargir, o Vira-lata Feralbeast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
Cão Raivosobeast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
Companheiro Mercenáriohuman, humanoid, medium_movement, red_blood, Unarmed_onhit_audio
Guerreiro Descarnado1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Aniquilador Descarnado1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Brutamontes Descarnado2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Franco-atirador Descarnadobone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead
Mago da Geada Descarnadobone_armour, bones, Conjurador, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Mago da Tempestade Descarnadobone_armour, bones, Conjurador, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Incendiário Descarnadobone_armour, bones, Conjurador, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Clérigo Descarnadobone_armour, bones, Conjurador, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Zumbi Renascidoanimal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Estaca de Oferendabones, construct, immobile, Unarmed_onhit_audio
Javali Volátilbeast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
Javali Volátilbeast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
Rastejante FaridunClaw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
Rastejante FaridunClaw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
Andarilho de Cadáver Faridunfast_movement, humanoid, red_blood, SpearMetal_onhit_audio, undead, zombie
Mineiro Abandonadoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Mineiro Abandonadoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Mineiro Abandonadoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
Mineiro Abandonadoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Mineiro Abandonado1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
Mineiro Abandonado1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
Mineiro Abandonadofast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
Mineiro Abandonadofast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
Candelário, o Ritual Vivo2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
Candelário, o Ritual Vivo2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
Cererretido, Escárnio da Fé2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
Cererretido, Escárnio da Fé2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
Asinia, a Consorte do Pretor1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Saphira, a Consorte Pavorosa1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Saphira, a Consorte Pavorosa1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Parede de Ossosbones, construct, Stab_onhit_audio, very_slow_movement
Asinia, a Consorte do Pretor1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Gigante Ambulanteallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Gigante Ambulanteallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Gigante Ambulanteallows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Gigante Ambulanteallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Cavaleiro Eterno2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cavaleiro Eterno2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement
Cavaleiro Eterno2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cavaleiro Eterno2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cavaleiro Eterno2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cavaleiro Esquálido1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cavaleiro Esquálido1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Rastejante de Ossosbones, medium_movement, MonsterStab_onhit_audio, skeleton, undead
Goliasallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Vulcânifúriaallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Goliasallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Goliasallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement
L'im, a Empaladoraallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement
Empaladora Faridunallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
Empaladora Faridunallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
Espírito Guerreiro Ancestral2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement
Totemconstruct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Companheiro Rhoabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
Companheiro Rhoabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
Companheiro Rhoabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
Rhoa Companheirobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
Rhoa Companheirobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
Espírito de Urso Selvagembeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Caminhante de Urnaconstruct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement
Caminhante de Urnaconstruct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Caminhante de Urnaconstruct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Caminhante de Urnaconstruct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement
Contadora de Histórias Renascidaallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement
Contadora de Histórias Renascidaallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
Contadora de Histórias Renascidaallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
Contadora de Histórias Renascidaallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement
Sapo Gigante Horrívelamphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Consequência Sombriaamphibian_beast, beast, red_blood, slow_movement, Unarmed_onhit_audio
[DNT] Shrieking Spiritghost, red_blood, Unarmed_onhit_audio, undead, very_fast_movement
Alvabludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio
Guarda Apodrecidonot_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
Guarda Apodrecidonot_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie, necromancer_raisable
O Druida Apodrecido2HBluntWood_onhit_audio, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie
O Gigante Fúngico2HBluntWood_onhit_audio, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie
O Gigante Fúngico2HBluntWood_onhit_audio, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie
Daímôn1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour
O Sarça-espectral2HBluntWood_onhit_audio, construct, large_model, not_dex, not_int, slow_movement
Raiztritora, a Floresta Odiosa2HBluntWood_onhit_audio, construct, large_model, not_dex, not_int, slow_movement
Raiztritora, a Floresta Odiosa2HBluntWood_onhit_audio, construct, large_model, not_dex, not_int, slow_movement
O Sarça-espectral2HBluntWood_onhit_audio, construct, large_model, not_dex, not_int, slow_movement
Cipó Cruel2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
Cipó Cruel2HBluntWood_onhit_audio, construct, immobile
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
Areagne, a Bruxa Esquecidaghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Espírito FuriosoClaw_onhit_audio, Fogo, flying, medium_movement, skeleton, undead
Totem da Afliçãoconstruct, immobile
O Rei nas Brumascultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio
O Rei nas Brumascultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio, pinnacle_boss
Fetiche Místicoconstruct, immobile, large_model, not_dex, not_str
O Rei nas Brumasdemon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
O Rei nas Brumasdemon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement, pinnacle_boss
O Rei nas Brumasdemon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
Sapo Explosivoamphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Totemconstruct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Totemconstruct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Bocarrochosa Petulantebeast, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
Bocarrochosa Petulantebeast, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
Lagarto Cascudobeast, Beast_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
Lagarto Cascudobeast, Beast_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
Morcego Cerbéricoallows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Morcego Cerbéricoallows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Morcego Cerbéricoallows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Gorila Rochosoallows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
Gorila Rochosoallows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
Gorila Rochosoallows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
Gigante com Cristaallows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement
Gigante com Cristaallows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement
Bahlak, o Vidente do Céubeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Bahlak, o Vidente do Céubeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Bahlak, o Vidente do Céubeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Bahlak, o Vidente do Céubeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Rakkar, a Garra Congeladabeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Thraeven, Asa Invernalbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Rakkar, a Garra Congeladabeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Rakkar, a Garra Congeladabeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Thraeven, Asa Invernalbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Rhoa Albinobeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
[DNT-UNUSED] Scaled Abomination1HSword_onhit_audio, humanoid, immobile, red_blood
Benedictus, Arauto Primevo da Utopiahuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
Aurelian, o Grande Árbitrohuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
Aurelian, o Grande Árbitrohuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
[DNT-UNUSED] Serpent Clan's Cursevery_slow_movement
Rafiq da Nascente Congelada2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
Hadi do Rio Ardente2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
Sigbert do Juramento Maculado2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
Godwin do Credo Estilhaçado2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
Rafiq da Nascente Congelada2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
Hadi do Rio Ardente2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
Sigbert do Juramento Maculado2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
Godwin do Credo Estilhaçado2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
O Mestre das Provações2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement
O Mestre das Provações2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement
Ashar, a Mãe da Areiabeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Karash, o Habitante das Dunasbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Karash, o Habitante das Dunasbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Ashar, a Mãe da Areiabeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Karash, o Habitante das Dunasbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Daímôndemon, immobile, sanctum_monster, Unarmed_onhit_audio
[DNT-UNUSED] HoneyAntbeast, insect, MonsterStab_onhit_audio, very_slow_movement
Cão Infernalbeast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio
Invisível2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
Aquilo que Odeiaallows_additional_projectiles, Conjurador, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio
Aquilo que Fustigaallows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Aquilo que CaçaConjurador, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood
Invisívelconstruct, Elemental_onhit_audio, very_slow_movement
Aquilo que Retalhaallows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
Aquilo que Guardaallows_additional_projectiles, Conjurador, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood
Aquilo que Arranhaanimal_claw_weapon, beyond_demon, bone_armour, Conjurador, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement
Omnifobia, Manifestação do Medo1HSword_onhit_audio, Conjurador, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon
Omnifobia, Manifestação do Medo1HSword_onhit_audio, demon, medium_movement, red_blood
Kosis, A Revelação1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement
Kosis, A Revelação1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement
FúriaClaw_onhit_audio, demon, fast_movement
FúriaClaw_onhit_audio, demon, fast_movement
RancorClaw_onhit_audio, demon, medium_movement, not_dex, not_str
RancorClaw_onhit_audio, demon, medium_movement, not_dex, not_str
DesgostoClaw_onhit_audio, demon, very_slow_movement
DesgostoClaw_onhit_audio, demon, very_slow_movement
MalíciaClaw_onhit_audio, demon, fast_movement, not_int, not_str
Furordemon, medium_movement, Unarmed_onhit_audio
Furordemon, medium_movement, Unarmed_onhit_audio
DesordemClaw_onhit_audio, demon, medium_movement
DesordemClaw_onhit_audio, demon, medium_movement
Demônio Manifestadoaffliction_daemon, construct, immobile, Stab_onhit_audio
Demônio Manifestado1HSword_onhit_audio, affliction_daemon, construct, immobile
Demônio Manifestado1HSword_onhit_audio, affliction_daemon, construct, immobile
Demônio Manifestado2HBluntWood_onhit_audio, affliction_daemon, construct, immobile
Demônio Manifestadoaffliction_daemon, construct, immobile, Stab_onhit_audio
Demônio Manifestado1HSword_onhit_audio, affliction_daemon, construct, immobile
Demônio Manifestado1HSword_onhit_audio, affliction_daemon, construct, immobile
Demônio Manifestado2HBluntWood_onhit_audio, affliction_daemon, construct, immobile
[DNT] DeliriumDemonUniqueFearaffliction_daemon, construct, immobile
[DNT] DeliriumDemonUniqueSufferingaffliction_daemon, construct, immobile
[DNT] DeliriumDemonUniqueIsolationaffliction_daemon, construct, immobile
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Núcleo VolátilConjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
Núcleo VolátilConjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
Daímônghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Daímônghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Daímônghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Daímônghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Daímônghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
DaímônConjurador, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
DaímônConjurador, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Zona da Morte Expansiva e Explosívelbone_armour, Conjurador, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Arma Esquerdabone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Arma Direitabone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio
Daímônghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Daímônghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Daímônghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
DaímônConjurador, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Invisívelbone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Núcleo VolátilConjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio
Núcleo VolátilConjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
DaímônConstant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DaímônConstant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Regressadoghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement
Regressadoghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement
Regressadoghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement
OmnitetoConstant_onhit_audio, construct, immobile, not_dex
OmnitetoConstant_onhit_audio, construct, immobile, not_dex
OmnitetoConstant_onhit_audio, construct, immobile, not_dex
Torretaconstruct, immobile, mud_blood, Unarmed_onhit_audio
Torretaconstruct, immobile, mud_blood, Unarmed_onhit_audio
Torretaconstruct, immobile, mud_blood, Unarmed_onhit_audio
Torretaconstruct, immobile, mud_blood, Unarmed_onhit_audio
Torretaconstruct, immobile, mud_blood, Unarmed_onhit_audio
Aquilo que Controlaallows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, Conjurador, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood
Aquilo que Suspeita2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, Conjurador, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood
Aquilo que AgarraClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Aquilo que RastejaClaw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood
Aquilo que Observaallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
Aquilo que Observaallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
Aquilo que Insidiaallows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement
Aquilo que Espreitaanimal_claw_weapon, bone_armour, Conjurador, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood
Vruun, Marechal de Xeshtdemon, fast_movement, MonsterBlunt_onhit_audio, red_blood
Sino de Carneconstruct, red_blood, Stab_onhit_audio, very_slow_movement
Daímôndemon, MonsterBlunt_onhit_audio, red_blood, very_fast_movement
Xesht, Somos Umdemon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood, pinnacle_boss
DaímônConjurador, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
DaímônConjurador, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
DaímônConjurador, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
DaímônConjurador, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
DaímônConjurador, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
DaímônConjurador, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
Aquilo que Rastejademon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
O Árbitro das CinzasClaw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement, pinnacle_boss
O Árbitro das CinzasClaw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement, pinnacle_boss
O Árbitro da Divindadedemon, humanoid, not_dex, red_blood, slow_movement, StaffMetal_onhit_audio, pinnacle_boss
O Árbitro da Divindadedemon, humanoid, not_dex, red_blood, slow_movement, StaffMetal_onhit_audio, pinnacle_boss
Daímôndemon, humanoid, not_dex, not_int, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímôndemon, humanoid, very_slow_movement
Aspecto da Divindadedemon, humanoid, red_blood, StaffMetal_onhit_audio, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
Servo Saurianodemon, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
Servo Saurianodemon, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
Mugin, Portador do Geloallows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood
Hunin Convoca-tempestadesallows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood
Arvoroso Profanogênitoallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Arvoroso Profanogênitoallows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Arvoroso Profanogênitoallows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Arvoroso Profanogênitoallows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Arvoroso Parteferademon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
Arvoroso Parteferademon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
Arvoroso GanchorrorClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
Arvoroso GanchorrorClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
Arvoroso Fungastadorbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Arvoroso Fungastadorbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Vergônteo Arvorosoanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Vergônteo Arvorosoanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Arvoroso Sábioanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Arvoroso Sábioanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Arvoroso Místicoanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Arvoroso Místicoanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Cervo Esquecidobeast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
Cervo Esquecidobeast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
Habitante Inominadoallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Habitante Inominadoallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Horror Inominadobeast, Claw_onhit_audio, fast_movement, not_int, red_blood
Horror Inominadobeast, Claw_onhit_audio, fast_movement, not_int, red_blood
Espreitador Inominadobeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
Espreitador Inominadobeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
DaímônUnarmed_onhit_audio, very_slow_movement
Verme Inominadobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Verme Inominadobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Escavador Inominadobeast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Escavador Inominadobeast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Brutamontes Inominadobeast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Brutamontes Inominadobeast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Diabrete Inominadobeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
Núcleo Volátilconstruct, Unarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Fogo Insidiosobone_armour, Conjurador, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Fogo Insidiosobone_armour, Conjurador, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Arqueira Cultistaallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
Arqueira Cultistaallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
Dançarina da Adaga Cultistaazmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Dançarina da Adaga Cultistaazmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Bruxa Cultista2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Bruto Cultista2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Bruto Cultista2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Lança-crâniosallows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Range-costelasbones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Escaravelho Volátil2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Diabrete Demoníacobeyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood
Fera Demoníacabeyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Fera Demoníacabeyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Carniçal Terrível Demoníacobeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement
Carniçal Terrível Demoníacobeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement
Harpia Demoníacabeyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Harpia Demoníacabeyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Pastor Demoníacobeyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio
Pastor Demoníacobeyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio
A Mente EsquivaBeast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
Homúnculo Vorazbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
Homúnculo Vorazbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
Bruto Vorazbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
Bruto Vorazbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
Digestor Vorazbeyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood
Digestor Vorazbeyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood
Deformado Vorazbeyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Deformado Vorazbeyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Hemoformador Vorazbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Hemoformador Vorazbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Volátil HemoformadoConjurador, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio
Triturador Vorazbeyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement
Triturador Vorazbeyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement
O Devorador de Carnebeyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
Invisíveldemon, immobile, red_blood, Unarmed_onhit_audio
Querubim Pálidobeyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio
Querubim Pálidobeyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio
Servidor Pálidobeyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement
Servidor Pálidobeyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement
Virtude Pálidabeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
Virtude Pálidabeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
Anjo Pálidobeyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Anjo Pálidobeyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Serafim Pálidobeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood
Serafim Pálidobeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood
O Anjo Pálido1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_dex, not_str, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caos2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Guarda do Rito de Sangue2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
Guarda do Rito de Sangue2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
Guarda do Rito de Sangue2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood
Guarda do Rito de Sangue2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood
Guarda do Rito de Sangue2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
Guarda do Rito de Sangue2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
Guarda do Rito de Sanguecultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
Guarda do Rito de Sanguecultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
Guarda do Rito de Sanguecultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
Guarda do Rito de Sanguecultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
Guarda do Rito de Sangue1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
Guarda do Rito de Sangue1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
Sacerdote do Rito de Sangue1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Essência de Horror1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
CipóEssênciadeCaosconstruct, medium_movement, Unarmed_onhit_audio
Estalador Renascidobones, Conjurador, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
Estalador Renascidobones, Conjurador, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
Estalador Renascidobones, Conjurador, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
Parede de Ossosbones, construct, medium_movement, Unarmed_onhit_audio, undead
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Espírito do Fogo EnfurecidoFogo, flying, slow_movement, Unarmed_onhit_audio, undead
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Sangrentoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Lúmen Ritualísticoghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Taua, o Implacável2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
Raok, o Sanguinário2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
Bronnach, a Caçadora de HumanosArrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
Adrienne, a Rosa MalignaArrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood
Nisha, a FerozArrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
Izel, a Escolhida de AtziriArrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
Vasa, da Akhara da MorteElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
Ciara, a Tece-maldiçõesElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
Nyassa, a Mão FlamejanteElemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood
Hesperia, a Tempestade ArcanaElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
Ulfred, o AflitoArrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Drusian, o ArtilheiroArrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood
Sondar, o Controla-tempestades2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood
Doran, o Hábil2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood
Base Espiritualghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Corujaghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Serpenteghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Primataghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Ursoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Javalighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Boighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Loboghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Cervoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Gatoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Corujaghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Serpenteghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Primataghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Ursoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Javalighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Boighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Loboghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Gatoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Coelhoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Raposaghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Corujaghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Corujaghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Corujamedium_movement, Unarmed_onhit_audio
Espírito da Corujamedium_movement, Unarmed_onhit_audio
Espírito da Serpenteghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Serpenteghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Primataghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Primataghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Ursoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Ursoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Ursoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Ursoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Javalighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Javalighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Boighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Boighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Loboghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Loboghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Cervoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Gatoghost, medium_movement, Snap_onhit_audio, undead
Espírito do Gatoghost, medium_movement, Snap_onhit_audio, undead
Espírito do Coelhoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Coelhoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Caudilho Primatabeast, medium_movement, Unarmed_onhit_audio
Espírito do Caudilho Primatabeast, medium_movement, Unarmed_onhit_audio
Espírito do Primataghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Primataghost, medium_movement, Unarmed_onhit_audio, undead
Espírito de Cervobeast, Beast_onhit_audio, medium_movement
Espírito de Cervobeast, Beast_onhit_audio, medium_movement
Javali Espiritual Volátilbeast, karui, medium_movement, Unarmed_onhit_audio
Javali Espiritual Volátilbeast, karui, medium_movement, Unarmed_onhit_audio
Búfalo Espiritualbeast, fast_movement, Unarmed_onhit_audio, very_fast_movement
Vespa Colossalbeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Vespa-ninfaallows_additional_projectiles, allows_inc_aoe, beast, Conjurador, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Vespa-ninfaallows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Vespa Alastradorabeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Esmagarrabeast, crustacean_beast, medium_movement, not_dex, not_int
Monstruosidade Acorrentadademon, medium_movement, MonsterBlunt_onhit_audio, mud_blood, sanctified_monster
Sentina Sanguinolentademon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
Sentina Sanguinolentademon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
Foice Acorrentadademon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster, very_slow_movement
Cobra Acorrentadademon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster
Aranha Acorrentadabeast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster, spider, very_fast_movement
Agarrador Acorrentadodemon, MonsterStab_onhit_audio, mud_blood, not_int, sanctified_monster, slow_movement
Debulhador Acorrentadodemon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster, very_slow_movement
Retorcido Acorrentadobeast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, sanctified_monster, very_slow_movement
Gancho AcorrentadoClaw_onhit_audio, demon, mud_blood, not_int, not_str, sanctified_monster, very_slow_movement
Gancho AcorrentadoClaw_onhit_audio, demon, mud_blood, not_int, not_str, sanctified_monster, slow_movement
Gancho AcorrentadoClaw_onhit_audio, demon, mud_blood, not_int, not_str, sanctified_monster, very_slow_movement
Espírito do Gatobeast, ghost, medium_movement, Snap_onhit_audio, undead
Espírito do Gatobeast, ghost, medium_movement, Snap_onhit_audio, undead
Centopeia do PrecursorClaw_onhit_audio, construct, mud_blood, not_dex, not_int, precursor_monster, slow_movement
Delwynfast_movement, human, humanoid, red_blood, SpearWood_onhit_audio
Arma Animadaconstruct, fast_movement
Esquadrão de Artilhariaranged, Unarmed_onhit_audio, very_slow_movement
Aquilo que foi Eshdemon, flying, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Aquilo que foi Eshdemon, flying, humanoid, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Caos VolátilConjurador, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement
Eletricidade VolátilConjurador, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement
Enxame Vorazbeast, slow_movement, Unarmed_onhit_audio
[DNT] Azmerian Wisp Swarmbeast, Unarmed_onhit_audio, very_fast_movement
Aquilo que foi Tuldemon, humanoid, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Aquilo que foi Tuldemon, humanoid, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Tavakai2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood
Makoruhuman, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood
Demôniovery_slow_movement
Demôniovery_slow_movement
Demôniovery_slow_movement
Thane Wulfric2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
Varloch, o Senhor das Cinzas2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
Varloch, o Senhor das Cinzas2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
Thane Wulfric2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
Siora, Lâmina das Névoas1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Thariel, a Aparição Umbral1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Thariel, a Aparição Umbral1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Fúria AgrilhoadaConjurador, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
Fogo Insidiosobone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Dama Elswyth1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
Avelyne, a Rosa Murcha1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
Parede de Ossosbones, construct, Stab_onhit_audio, very_slow_movement
Avelyne, a Rosa Murcha1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
Oswin, o Vigilante Pavoroso1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Veynar, o Fim Gelado1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Veynar, o Fim Gelado1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Relâmpago Vivoconstruct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement
Besouro de Cadáverallows_inc_aoe, beast, Claw_onhit_audio, insect, sand_blood, very_fast_movement
Vornas, a Chama Malévolabeast, Claw_onhit_audio, fast_movement, Fogo, mammal_beast, not_dex, not_int
Morvak, o Infernalbeast, Claw_onhit_audio, fast_movement, Fogo, mammal_beast, not_dex, not_int
Morvak, o Infernalbeast, Claw_onhit_audio, fast_movement, Fogo, mammal_beast, not_dex, not_int
Vornas, a Chama Malévolabeast, Claw_onhit_audio, fast_movement, Fogo, mammal_beast, not_dex, not_int
Morvak, o Infernalbeast, Claw_onhit_audio, fast_movement, Fogo, mammal_beast, not_dex, not_int
Anundr, o Verme da Areiabeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int
Anundr, o Verme da Areiabeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int
Anundr, o Verme da Areiabeast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int
Anundr, o Verme da Areiabeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int
Anundr, o Verme da Areiabeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int
Akthi, a Ferroada Finalbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Akthi, a Ferroada Finalbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Akthi, a Ferroada Finalbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Akthi, a Ferroada Finalbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Anub, a Pinatahumanoid, insect, medium_movement, red_blood
Azmadi, o Príncipe Faridun2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
Zahmir, o Suserano Afiado2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement
Zahmir, o Suserano Afiado2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement
Azmadi, o Príncipe Faridun2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
Zahmir, o Suserano Afiado2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
Elzarah, o Senhor das Najas2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Serath, o Escamoso2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Serath, o Escamoso2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Núcleo Volátilconstruct, Unarmed_onhit_audio, very_slow_movement
Braço de Areiais_daemon, sand_blood, very_slow_movement
Braço de Areiais_daemon, sand_blood, very_slow_movement
Probóscide Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Probóscide Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Probóscide Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Receptáculo de Kulemakabyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement
Idiota Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Idiota Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Vestígio Sangue-negrovery_slow_movement
Idiota Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Elite Sangue-negroabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
Elite Sangue-negroabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
Elite Sangue-negroabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
Elite Sangue-negroabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
Elite Sangue-negroabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
Ferida Bolhosa Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio
Ferida Bolhosa Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio
Ferida Bolhosa Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio
Colosso de Piche Sangue-negroabyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
Colosso de Piche Sangue-negroabyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
Colosso de Piche Sangue-negroabyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
Colosso de Piche Sangue-negroabyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
Abominação Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
Abominação Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
Abominação Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
Abominação Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
Vingalada Obscurecidaabyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio
Vingalada Obscurecidaabyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio
Moreia Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio
Moreia Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio
Moreia Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio
Moreia Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio
Serpente Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
Serpente Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement
Serpente Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
Serpente Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
Guarda Fervoroso1HBluntStone_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood
Quebra-Pilares Fervoroso2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Quebra-Pilares Fervoroso2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Escavador Fervoroso2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Corcel Fervoroso2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Abalador Fervoroso1HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Igrulog, a Rainha Incubadoraabyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement
Igrulog, a Rainha Incubadoraabyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement
Lança-crâniosbones, construct, slow_movement, Unarmed_onhit_audio
Range-costelasbones, construct, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Rapina-espinhasbones, construct, medium_movement, skeleton, Unarmed_onhit_audio, undead
Olho Cruelabyssal, demon, medium_movement, Unarmed_onhit_audio
Espreitador Obscurecidoabyssal, demon, medium_movement, Unarmed_onhit_audio
Caminhante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Caminhante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Caminhante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Caminhante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Estrangulador Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Estrangulador Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Estrangulador Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Estrangulador Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Larva de Carneabyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio
Larva de Carneabyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio
Larva da Carneabyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio
Larva Colossalabyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio
Larva Colossalabyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio
Larva Colossalabyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio
Larva Colossalabyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio
Invisívelconstruct, slow_movement
Fungoide do Fossoabyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
Fungoide do Fossoabyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
Fungoide do Fossoabyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
Andarilho do Fossoabyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement
Andarilho do Fossoabyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement
Andarilho do Fossoabyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement
Andarilho do Fossoabyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement
Andarilho do Fossoabyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement
Pastor do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio
Tremulante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Tremulante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Tremulante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Tremulante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Pastor do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
Pastor do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
Pastor do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
Pastor do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
Andarilho do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio
Pastor do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement
Primórdio do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio
Primórdio do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio
Primórdio do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio
Primórdio do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio
Cão do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
Cão do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
Cão do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
Cão do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
Cão do Fossoabyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement
Cão do Fossoabyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement
Cão do Fossoabyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Rocha Volátilslow_movement, Unarmed_onhit_audio
Rocha Volátilslow_movement, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Runa Sangue-negroUnarmed_onhit_audio, very_slow_movement
Runa Sangue-negroUnarmed_onhit_audio, very_slow_movement
Runa ObscurecidaUnarmed_onhit_audio, very_slow_movement
Runa ObscurecidaUnarmed_onhit_audio, very_slow_movement
Runa do FossoUnarmed_onhit_audio, very_slow_movement
Runa do FossoUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Aparição AbissalUnarmed_onhit_audio, very_slow_movement
Aparição AbissalUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Aparição Lichslow_movement, Unarmed_onhit_audio
Daímônvery_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
Parede de Ossosconstruct, Stab_onhit_audio, very_slow_movement
Unahuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Doryanihuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Vandroth, Escravista Sangue-negro1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement
Vandroth, Escravista Sangue-negro1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement
Tasgul, Devorador de Luzdemon, humanoid, not_dex, slow_movement
Tasgul, Devorador de Luzdemon, humanoid, not_dex, slow_movement
Javali de Tawhoabeast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
Tuatara de Tawhoabeast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast
Mística Tawhoaallows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood
Soldado de Pedra1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
Naja Esqueléticabeast, medium_movement, reptile_beast, skeleton, undead
Comissário de Kulemakis_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
A AberraçãoBeast_onhit_audio, demon, expedition_monster, medium_movement, not_dex, not_int, spider
[DNT] VerisiumWallexpedition_monster, medium_movement
Teia de Verísioconstruct, expedition_monster, medium_movement
O BodachClaw_onhit_audio, demon, not_dex, not_int, red_blood, very_fast_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
O Corvo Trapaceirofast_movement, human, humanoid, not_dex, Unarmed_onhit_audio, pinnacle_boss
DesgostoClaw_onhit_audio, demon, very_fast_movement
FurorClaw_onhit_audio, demon, very_fast_movement
MalíciaClaw_onhit_audio, demon, very_fast_movement
FúriaClaw_onhit_audio, demon, very_fast_movement
RancorClaw_onhit_audio, demon, very_fast_movement
Poste de Treinamentoconstruct, very_slow_movement
Lenhador Embalsamado Vaal1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead
Lanceiro Embalsamado Vaalfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
Ladino Embalsamado Vaalfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
Arqueiro Embalsamado Vaalallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead
Portador Embalsamado Vaalaura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
Furioso Embalsamado Vaal2HSharpMetal_onhit_audio, fast_movement, humanoid, red_blood, undead
Guerreiro Embalsamado Vaal1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead
Mago Embalsamado Vaalfast_movement, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead
Coztic, a Mão Criadora2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_forgehand, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
Cualli, Ferreiro Kamasano2HBluntWood_onhit_audio, fast_movement, humanoid, incursion_rare_forgemaster, incursion_unique_forgemaster, mud_blood, not_dex, not_int, very_fast_movement
Cualli, Ferreiro Kamasano2HBluntWood_onhit_audio, fast_movement, humanoid, incursion_rare_forgemaster, incursion_unique_forgemaster, mud_blood, not_dex, not_int, very_fast_movement
Cualli, Ferreiro Kamasano2HBluntWood_onhit_audio, fast_movement, humanoid, incursion_rare_forgemaster, incursion_unique_forgemaster, mud_blood, not_dex, not_int, very_fast_movement
Micata, a Refeita2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, incursion_unique_queen_flesh_surgeon, not_dex, physical_affinity, red_blood, very_slow_movement
Micata, a Refeita2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, incursion_unique_queen_flesh_surgeon, not_dex, physical_affinity, red_blood, very_slow_movement
Pakteni, Cirurgião da Carneallows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_flesh_surgeon, incursion_t3_rare_flesh_surgeon, melee, mud_blood, not_dex, not_int, physical_affinity, Unarmed_onhit_audio
Pakteni, Cirurgião da Carneallows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_flesh_surgeon, incursion_t3_rare_flesh_surgeon, melee, mud_blood, not_dex, not_int, physical_affinity, Unarmed_onhit_audio
Pakteni, Cirurgião da Carneallows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_flesh_surgeon, incursion_t3_rare_flesh_surgeon, melee, mud_blood, not_dex, not_int, physical_affinity, Unarmed_onhit_audio
Triunfo da Imitaçãoconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
Mina Rastejante2HBluntMetal_onhit_audio, Conjurador, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Caótico1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Ardente1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Fanático Caótico1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Ardente1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
Fanático Sangrentoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Caóticoallows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Ardenteallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Lenhador Embalsamado Vaal1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead
Lanceiro Embalsamado Vaalfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
Ladino Embalsamado Vaalfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
Arqueiro Embalsamado Vaalallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead
Arqueiro Embalsamado Vaalallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead
Guerreiro Embalsamado Vaal1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead
Escudeiro Descarnado Vaal1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement, necromancer_raisable
Arqueiro Descarnado Vaalallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement, necromancer_raisable
Xolotl, Comandante Real2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_past, incursion_unique_commander_past, melee, not_dex, not_int, vaal, very_slow_movement
Xolotl, Comandante Real2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_past, incursion_unique_commander_past, melee, not_dex, not_int, vaal, very_slow_movement
Xolotl, Comandante Real2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_past, incursion_unique_commander_past, melee, not_dex, not_int, vaal, very_slow_movement
Escoriador VaalClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Escoriador VaalClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Guarda Vaalallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Xolotl, o Esquecido2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_present, incursion_unique_commander_present, melee, not_dex, not_int, vaal, very_slow_movement
Xolotl, o Esquecido2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_present, incursion_unique_commander_present, melee, not_dex, not_int, vaal, very_slow_movement
Xolotl, o Esquecido2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_present, incursion_unique_commander_present, melee, not_dex, not_int, vaal, very_slow_movement
Dançarino das Lâminas Vaal Morto-Vivo1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
Guarda Vaal Morto-Vivo2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
Guarda Vaal Morto-Vivoallows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
Escoriador VaalClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Gigante Vaalallows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Supervisor Vaal1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Temoc, Supervisor de Treinamento1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, incursion_rare_drill_sergeant, melee, not_int, physical_affinity, red_blood
Arqueiro Transcendentalallows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal
Gigante Transcendentalallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Transcendental Brutal2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
Transcendental Protegido1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
Espadachim Fundido1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood
Canhão Transcendentalallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio
Estourador Transcendentalallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio
Guerreiro Transcendental2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
Cortador Transcendental2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
Legionário da Víbora2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Legionário da Víboraallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood
Legionário da Víboraallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood
Legionário da Víbora1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood
Legionário da Víbora1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Xalapa, Mestre-espião1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, incursion_rare_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood
Xalapa, Mestre-espião1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, incursion_rare_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood
Xalapa, Mestre-espião1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, incursion_unique_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood
Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Armas do Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Construto Vaal2HBluntMetal_onhit_audio, construct, medium_movement, mud_blood, not_dex
Sentinela Flamejante2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
Sentinela Flamejante2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
Reconstrutor2HBluntMetal_onhit_audio, bludgeoning_weapon, Conjurador, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, vaal, very_slow_movement
Construto Lâmina de Choque2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Armas do Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Sentinela Flamejante2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
Sentinela Flamejante2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
Reconstrutor2HBluntMetal_onhit_audio, bludgeoning_weapon, Conjurador, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, vaal, very_slow_movement
Construto Lâmina de Choque2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
Menmek, o Construto Guardião2HBluntMetal_onhit_audio, allows_inc_aoe, construct, incursion_unique_statue_boss, lightning_affinity, not_dex, very_slow_movement
Gigante Vaalallows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
Bocarrochosa Petulantebeast, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
Lagarto Cascudobeast, Beast_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
Morcego Cerbéricoallows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Primata Experimentalanimal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
Javali Experimentalbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Naja Experimentalallows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Cadáver Corrompido2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Cadáver Corrompido2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Cadáver Corrompido2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Cadáver Corrompido2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Escoriador VaalClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Kulka, Taumaturgo Vaalhuman, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Kulka, Taumaturgo Vaalhuman, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Kulka, Taumaturgo Vaalhuman, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Doryanihuman, humanoid, medium_movement, not_str, red_blood, Stab_onhit_audio
Huitzil, Sacerdote de Sangue Real2HSharpMetal_onhit_audio, fast_movement, human, humanoid, incursion_rare_blood_priest, incursion_unique_blood_priest, not_str, red_blood, vaal, very_fast_movement
Huitzil, Sacerdote de Sangue Real2HSharpMetal_onhit_audio, fast_movement, human, humanoid, incursion_rare_blood_priest, incursion_unique_blood_priest, not_str, red_blood, vaal, very_fast_movement
Huitzil, Sacerdote de Sangue Real2HSharpMetal_onhit_audio, fast_movement, human, humanoid, incursion_rare_blood_priest, incursion_unique_blood_priest, not_str, red_blood, vaal, very_fast_movement
Sacerdotisa Sangrenta1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood
Sacerdote Sangrento1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Fanático Sangrentoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
Lenhador Vaal2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
Gigante Vaalallows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Guarda do Rito de Sangue2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
Guarda do Rito de Sangueallows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
Guarda do Rito de Sangue2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
Guarda do Rito de Sangue2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
Guarda do Rito de Sanguecultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
Guarda do Rito de Sangue1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
Sacerdote do Solallows_additional_projectiles, Conjurador, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead
Experimentalista Cirúrgico1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement
Guerreiro Transcendental2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
Cortador Transcendental2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
Atziri, a Rainha Vermelhacultist, demon, humanoid, red_blood, SpearMetal_onhit_audio, very_slow_movement
Atziri, a Rainha Vermelhacultist, demon, humanoid, immobile, SpearMetal_onhit_audio
Acólito Real1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, uses_suicide_explode, very_fast_movement
Atziri, a Serpente Caídacultist, demon, humanoid, red_blood, SpearMetal_onhit_audio, very_slow_movement
Atziri, a Serpente Caídacultist, demon, humanoid, red_blood, SpearMetal_onhit_audio, very_slow_movement
Xipocado, o Arquiteto Realhuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Xipocado, o Arquiteto Realhuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Visãovery_slow_movement
Sargento Quadrilla2HBluntStone_onhit_audio, beast, fast_movement, humanoid, incursion_unique_quadrilla, not_dex, not_int, red_blood, very_fast_movement
Sargento Quadrilla2HBluntStone_onhit_audio, beast, fast_movement, humanoid, incursion_unique_quadrilla, not_dex, not_int, red_blood, very_fast_movement
Sargento Quadrilla2HBluntStone_onhit_audio, beast, fast_movement, humanoid, incursion_unique_quadrilla, not_dex, not_int, red_blood, very_fast_movement
Abominação Corrompidahumanoid, incursion_unique_fused_skeleton, not_dex, not_int, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Abominação Corrompidahumanoid, incursion_unique_fused_skeleton, not_dex, not_int, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Sentinela Realconstruct, humanoid, incursion_unique_sentinel, mud_blood, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Sentinela Realconstruct, humanoid, incursion_unique_sentinel, mud_blood, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Colosso Realconstruct, humanoid, incursion_unique_colossus, mud_blood, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Sumo Sacerdotehumanoid, incursion_unique_sun_priest, medium_movement, not_str, red_blood, Unarmed_onhit_audio
Sumo Sacerdotehumanoid, incursion_unique_sun_priest, medium_movement, not_str, red_blood, Unarmed_onhit_audio
Fera Desacorrentadabeast, Claw_onhit_audio, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood
Fera Desacorrentadabeast, Claw_onhit_audio, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood
Fera Desacorrentadabeast, Claw_onhit_audio, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Núcleo Volátilconstruct, Unarmed_onhit_audio, very_slow_movement
Soldado Dezzicbeast, expedition_monster, insect, not_dex, not_int, physical_affinity, slow_movement, Stab_onhit_audio
Bombardeiro Dezzicallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, expedition_monster, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement
Inseto Explosivo Dezzicbeast, expedition_monster, insect, MonsterStab_onhit_audio, physical_affinity, slow_movement
Atormentador Dezzicbeast, expedition_monster, fast_movement, insect, not_int, not_str, physical_affinity, Unarmed_onhit_audio
Habita-crânio Krellbeast, Claw_onhit_audio, expedition_monster, fire_affinity, not_dex, not_int, slow_movement, spider
Corta-carne Krellbeast, Claw_onhit_audio, expedition_monster, fire_affinity, insect, medium_movement, not_dex, not_int
Rasga-garganta KrellClaw_onhit_audio, demon, expedition_monster, fast_movement, fire_affinity, not_int, spider
Pescador Cecaelianobeast, crustacean_beast, expedition_monster, lightning_affinity, MonsterStab_onhit_audio, not_dex, very_slow_movement
Devastador Cecaelianobeast, crustacean_beast, expedition_monster, lightning_affinity, MonsterStab_onhit_audio, not_dex, slow_movement
Caranguejo Cecaelianoallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, expedition_monster, lightning_affinity, melee, MonsterStab_onhit_audio, not_dex, ranged, slow_movement
Tremulante Fundido a Ouro2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Tremulante Fundido a Ouro2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Tremulante Fundido a Ouro2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Tremulante Fundido a Ouro2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Tremulante Fundido a Ourobones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement
Tremulante Fundido a Ourobones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Invocador Estreloucofast_movement, humanoid, not_str, red_blood, Unarmed_onhit_audio
Massa Óssea Fundida a Ouro2HSharpMetal_onhit_audio, bones, medium_movement, not_dex, not_int, undead
Estreberrão, o Ferreiro2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
Devorador Ylthbeast, cold_affinity, expedition_monster, MonsterStab_onhit_audio, not_int, not_str, slow_movement
Agarrador Ylthbeast, cold_affinity, crustacean_beast, expedition_monster, medium_movement, MonsterStab_onhit_audio, not_int, not_str
Regurgitador Ylthbeast, Claw_onhit_audio, cold_affinity, expedition_monster, not_dex, not_int, very_slow_movement
Profanador Estreladobeast, Claw_onhit_audio, expedition_monster, insect, medium_movement, not_dex, not_int
Colhedor Estreladobeast, Claw_onhit_audio, expedition_monster, fast_movement, insect, melee, physical_affinity, very_fast_movement
Lâmina Orgânica Estrelada2HSharpMetal_onhit_audio, demon, expedition_monster, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Pinça Orgânica Estrelada2HSharpMetal_onhit_audio, demon, expedition_monster, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Ceifador Orgânico Estrelado2HSharpMetal_onhit_audio, demon, expedition_monster, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Sem Rosto Estrelado2HSharpMetal_onhit_audio, demon, expedition_monster, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Ninfa Estreladaallows_additional_projectiles, allows_inc_aoe, beast, Conjurador, expedition_monster, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, slow_movement
Besouro da Ninhada Estreladoallows_inc_aoe, beast, Beast_onhit_audio, expedition_monster, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
Grotesco Estrelado1HSword_onhit_audio, demon, expedition_monster, humanoid, melee, not_int, physical_affinity, slow_movement
Escultura Estrelada1HSword_onhit_audio, demon, expedition_monster, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity
Daímônimmobile, Unarmed_onhit_audio
Daímônimmobile, Unarmed_onhit_audio
Daímônimmobile, Unarmed_onhit_audio
Daímônimmobile, Unarmed_onhit_audio
Daímônimmobile, Unarmed_onhit_audio
Daímônimmobile, Unarmed_onhit_audio
Daímônimmobile, Unarmed_onhit_audio
Daímônimmobile, Unarmed_onhit_audio
Daímônimmobile, Unarmed_onhit_audio
Daemonimmobile, Unarmed_onhit_audio
A Prole Impossívelexpedition_monster, flying, humanoid, medium_movement
Verísio Volátil Arrefecedorconstruct, very_slow_movement
Verísio Volátil Engolfanteconstruct, very_slow_movement
Verísio Volátil Enfurecedorconstruct, very_slow_movement
O Amalgamitabeast, expedition_monster, insect, Unarmed_onhit_audio, very_slow_movement
Conspiração do Corvoranged, Unarmed_onhit_audio, very_slow_movement
[DNT] Spirit Vesselbeast, mammal_beast, medium_movement
Furor Purodemon, fast_movement, not_dex, not_int
Fúria Purademon, not_int, slow_movement
Desgosto Purodemon, not_dex, not_int, very_fast_movement
Malícia Purademon, not_str, very_fast_movement
Rancor Purodemon, not_dex, not_str, very_fast_movement
Subsunçãodemon, not_dex, very_fast_movement
Phyx, Sentinela da Centelhaconstruct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio
Phyx, Sentinela da Centelhaconstruct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio
Clone de Phyxconstruct, fast_movement, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Phya, Sentinela do Berçoconstruct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio
Phya, Sentinela do Berçoconstruct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Separador Precursorconstruct, insect, medium_movement, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio
Extrator Precursorconstruct, insect, medium_movement, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
Refinador Precursorconstruct, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio, very_slow_movement
Deslocador Precursorconstruct, immobile, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio
Ailithdemon, medium_movement, red_blood, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
Guardião de AldurConjurador, construct, fast_movement, not_int, not_str, ranged, Unarmed_onhit_audio
Vorana, a Última a Cair1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
DaímônStab_onhit_audio, very_slow_movement
DaímônStab_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Invisívelconstruct, Elemental_onhit_audio, very_slow_movement
Perfurador Precursorconstruct, mud_blood, not_dex, not_int, precursor_monster, slow_movement
Refrator Precursorconstruct, mud_blood, not_dex, not_int, precursor_monster, slow_movement
Esferador Precursorconstruct, mud_blood, not_dex, precursor_monster, very_slow_movement
N/Dconstruct, mud_blood, not_int, very_slow_movement
Fabricador Precursorconstruct, mud_blood, not_dex, not_int, precursor_monster, slow_movement
Uhtred, o Bebedor EstelarConjurador, cold_affinity, demon, flying, humanoid, is_unarmed, light_armour, medium_movement, not_dex, ranged, red_blood, ward_armour
Núcleo VolátilConjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Espírito do Abismoghost, medium_movement, Unarmed_onhit_audio, undead
Núcleo VolátilConjurador, construct, fast_movement, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode
Gwendolyn Albright1HSword_onhit_audio, fast_movement, human, humanoid, red_blood
Sebastian Carroway1HSword_onhit_audio, fast_movement, human, humanoid, red_blood
Caçador de Tesouros1HSword_onhit_audio, fast_movement, human, humanoid, red_blood
Caçador de Tesouros1HSword_onhit_audio, fast_movement, human, humanoid, red_blood
Caçador de Tesouros1HSword_onhit_audio, fast_movement, human, humanoid, red_blood
Styrn, Cavaleiro Caído de Aldur1HBluntMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Styrn, Cavaleiro Caído de Aldur1HBluntMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Medved, o Vidente Caído1HAxe_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_fast_movement
Zelote dos PerdidosConjurador, cultist, human, humanoid, not_dex, not_str, Unarmed_onhit_audio, very_slow_movement
Relocador Precursorconstruct, precursor_monster, Unarmed_onhit_audio, very_fast_movement
Invisível2HSharpMetal_onhit_audio, bone_armour, Conjurador, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement
Invisívelslow_movement, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
Cria do Cometa de Verísiobeast, crustacean_beast, expedition_monster, medium_movement, MonsterStab_onhit_audio, not_int, not_str
Núcleo Mordazconstruct, extra_small_height, fast_movement, ghost_armour, is_unarmed, melee, physical_affinity
[DNT] TheBeastPhase3not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Manifestação de Verísioallows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, cold_affinity, construct, extra_extra_small_height, fast_movement, ghost, is_unarmed, melee
Conjurador Vinculado à Salvaguardafast_movement, humanoid, not_str, red_blood, Unarmed_onhit_audio
Monster Tags2 /2661
NomeTags
[ANY MONSTER|QUALQUER MONSTRO]construct, fast_movement
Primata Selvagemanimal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
Primata Selvagemanimal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
Primata Selvagemanimal_claw_weapon, beast, flesh_armour, is_unarmed, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, primate_beast, red_blood, small_height, Unarmed_onhit_audio
Primata Alfabeast, bludgeoning_weapon, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, red_blood
Testadoranimal_claw_weapon, beast, Claw_onhit_audio, extra_extra_small_height, fast_movement, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity
Porco-espinho Giganteallows_additional_projectiles, animal_claw_weapon, beast, Claw_onhit_audio, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, medium_height, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
Porco-espinho Giganteallows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast
Porco-espinho Giganteallows_additional_projectiles, beast, Claw_onhit_audio, mammal_beast, medium_movement, melee, monster_has_on_death_mechanic, physical_affinity, red_blood, rodent_beast, sanctum_monster
Totemconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Totemconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Totemconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Totemconstruct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Totemconstruct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Totemconstruct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Totemconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Totemconstruct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Canhão Morteiroconstruct, immobile, not_dex, not_int, small_height, stone_armour, Unarmed_onhit_audio
Espinhal Subterrâneoallows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Espinhal Subterrâneoallows_additional_projectiles, beast, Beast_onhit_audio, cannot_be_monolith, devourer, hidden_monster, immobile, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Espiral Subterrâneaallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, fast_movement, hard_armour, hidden_monster, immobile, is_unarmed, melee, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Espiral Subterrâneaallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, devourer, fast_movement, hidden_monster, immobile, melee, not_dex, not_int, physical_affinity, ranged, red_blood, sanctum_monster, spider
Rhoa do Espinhalbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
Espírito Furiosobone_armour, construct, extra_extra_small_height, fast_movement, is_unarmed, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
DaímônUnarmed_onhit_audio, very_slow_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Duplicata1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
-|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|- -|-construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Temporário 1construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Temporário 2construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Temporário 3construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Temporário 4construct, immobile, is_unarmed, light_armour, medium_height, Unarmed_onhit_audio
Imóvelelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Miragem1HSword_onhit_audio, construct, immobile, red_blood
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Clone1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, bone_armour, Conjurador, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisívelconstruct, Elemental_onhit_audio, very_slow_movement
Invisívelconstruct, Elemental_onhit_audio, very_slow_movement
Invisívelconstruct, Elemental_onhit_audio, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisívelconstruct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
Núcleo Volátilconstruct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
Núcleo Volátilconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, small_height
DaímônConjurador, extra_extra_small_height, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Caranguejo-cocobeast, crustacean_beast, extra_extra_small_height, hard_armour, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Clone1HSword_onhit_audio, construct, flesh_armour, is_unarmed, medium_height, slashing_weapon, very_slow_movement
Salvador Miragem1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Miragem1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Miragem1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Miragem1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Miragem1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Salvador Miragem1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, non_attacking, red_blood, slashing_weapon, very_fast_movement
Núcleo Volátilconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
Núcleo Volátilconstruct, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement
O Sinorvobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
O Corvo Negrobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
O Corvo Negrobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
O Corvo Negrobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
O Sinorvobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
O Corvo Negrobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, red_blood
Espectro Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Espectro Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Espectro Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, sanctum_monster, Unarmed_onhit_audio, undead
Espectro Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Espectro da Tempestadeallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Espectro Relampejanteallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Espectro Relampejanteallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
Espectro Relampejanteallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, medium_movement, not_str, ranged, Unarmed_onhit_audio, undead
O Carrasco2HSharpMetal_onhit_audio, human, humanoid, red_blood, slow_movement
Encarnação da Morte2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
O Carrasco2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
Encarnação da Morte2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
Taumaturgo de Ferroallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood
Taumaturgo de Ferroallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood
Guarda de Ferroallows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
Lanceiro de Ferroallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Atirador de Elite de Ferroallows_additional_projectiles, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
Invisívelconstruct, Elemental_onhit_audio, very_slow_movement
Executor de FerroClaw_onhit_audio, demon, humanoid, melee, physical_affinity, red_blood, very_slow_movement
O Devoradorbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, o Terremotobeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, o Terremotobeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, o Terremotobeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, o Terremotobeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, the Moving Earthbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
O Devoradorbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Gorian, o Terremotobeast, Beast_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
O Devoradorbeast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood
O Devoradorbeast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int, red_blood
O Devoradorbeast, immobile, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
DaímônBeast_onhit_audio, very_slow_movement
Zumbi Fúngicoallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Zumbi Fúngicoallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Proliferador Fúngicoallows_inc_aoe, Conjurador, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Proliferador Fúngicoallows_inc_aoe, Conjurador, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Simulacro da Lamaconstruct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
Simulacro da Lamaallows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
Simulacro da Lamacannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement
Simulacro da Lamaallows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement
Areia Vivaallows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
Areia Vivaallows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
Areia Vivaallows_inc_aoe, Beast_onhit_audio, cannot_be_monolith, construct, melee, monster_barely_moves, physical_affinity, very_slow_movement
O Moleiro InchadoBeast_onhit_audio, red_blood, undead, very_slow_movement, zombie
Tierney, o OdiosoBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Murtagh, o InchadoBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Colm, o RancorosoBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Tierney, o OdiosoBeast_onhit_audio, not_dex, not_int, red_blood, undead, very_slow_movement, zombie
Lachlann, Rebelde Ezomytahuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Lachlann, Rebelde Ezomytahuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Lachlann, Rebelde Ezomytahuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Lachlann do Lamento Eterno2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
Lachlann do Lamento Eterno2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
Connal, o Atormentado2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
Connal, o Atormentado2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
Isabel, Esposa Enlutada2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead
Daímônconstruct, Unarmed_onhit_audio, very_slow_movement
Isabel, Esposa Enlutada2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str, undead
Calum, Criança Chorosa2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
Torcall, Criança Chorona2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead
Caranguejo Espinhentoallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Caranguejo Espinhentoallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Caranguejo Espinhentoallows_additional_projectiles, beast, fire_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Caranguejo Venenosoallows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Matriarca dos Caranguejos Venenososallows_additional_projectiles, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Matriarca dos Caranguejos Venenososallows_additional_projectiles, allows_inc_aoe, beast, insect, monster_applies_poison, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, red_blood, slow_movement
Caranguejo-agulhaallows_additional_projectiles, beast, cold_affinity, crustacean_beast, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Caranguejo Afiadoallows_additional_projectiles, beast, cold_affinity, insect, MonsterStab_onhit_audio, not_dex, not_int, ranged, red_blood, slow_movement
Afogadomelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Afogadomelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Afogado1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
Afogado1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
AfogadoUnarmed_onhit_audio, undead, very_slow_movement, zombie
AfogadoUnarmed_onhit_audio, undead, very_slow_movement, zombie
Afogado1HAxe_onhit_audio, undead, very_slow_movement, zombie
Afogado1HAxe_onhit_audio, undead, very_slow_movement, zombie
Morto Claudicantemelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Morto Claudicantemelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Morto Claudicante1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
Morto Claudicante1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
Morto ClaudicanteUnarmed_onhit_audio, undead, very_slow_movement, zombie
Diabrete Vilallows_additional_projectiles, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, zombie
Diabrete Vilfast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, zombie
Megera Vilallows_inc_aoe, Conjurador, Claw_onhit_audio, fire_affinity, humanoid, melee, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, red_blood, very_slow_movement
Beira da Matilha Podre1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Riona, a Gargalhada do Inverno1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Riona, a Gargalhada do Inverno1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Gelida, a Língua-gélida1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Rael, a Mão Gelada1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Isolde da Mortalha Branca1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Gelida, a Língua-gélida1HSword_onhit_audio, humanoid, not_dex, not_str, red_blood, very_slow_movement
Megera do Rioallows_inc_aoe, Beast_onhit_audio, Conjurador, cold_affinity, humanoid, monster_barely_moves, monster_summons_adds, not_dex, not_str, raises_dead, very_slow_movement
Disseminador Fúngico1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Disseminador Fúngico1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Disseminador Fúngico1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Disseminador Fúngico1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Disseminador Sórdido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Disseminador Sórdido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Larva da Carnebeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Larva da Carnebeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Larva da Carnebeast, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Larva da Carneallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
Larva da Carneallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
Larva da Carneallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, insect, medium_movement, melee, monster_applies_poison, monster_barely_moves, monster_summons_adds, physical_affinity, ranged, red_blood, Stab_onhit_audio
A Rainha da Ninhadaallows_additional_projectiles, allows_inc_aoe, beast, fast_movement, insect, melee, monster_applies_poison, monster_summons_adds, physical_affinity, quest_null_monster_mods, ranged, red_blood, Stab_onhit_audio, very_fast_movement
Larva da Carnebeast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Larva da Carnebeast, cannot_be_monolith, insect, melee, physical_affinity, ranged, red_blood, slow_movement, Stab_onhit_audio
Lobisomem da Matilhabeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Lobisomem da Matilhabeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Lobisomem Vorazbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood
Lobisomem da Matilhabeast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
Lobisomem Vorazbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
Lobisomem Predadorbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Lobisomem Predadorbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Predador Tentacularbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Lobisomem Predadorbeast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Espreitador FamintoClaw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Espreitador FamintoClaw_onhit_audio, demon, fast_movement, humanoid, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
O Rei da Ferrugem2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
Gozen, Senhor da Ferrugem Rebelde2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
Gozen, Senhor da Ferrugem Rebelde2HSharpMetal_onhit_audio, construct, fast_movement, not_dex, not_int
Cortesãallows_additional_projectiles, allows_inc_aoe, Conjurador, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
Cortesãallows_additional_projectiles, allows_inc_aoe, Conjurador, medium_movement, melee, monster_barely_moves, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
Carniceiro Sangrentoallows_inc_aoe, demon, fast_movement, humanoid, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Cretino Sangrentoallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Cretino Sangrentoallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Coletor Sangrentoallows_inc_aoe, demon, humanoid, medium_movement, melee, monster_has_on_death_mechanic, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Cavaleiro da Morte2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
Cavaleiro da Morte2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
Cavaleiro da Morte2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
Cavaleiro da Morte2HSharpMetal_onhit_audio, allows_inc_aoe, construct, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, very_slow_movement
Gárgula Demoníaca1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct
Gárgula Demoníaca1HSword_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, slow_movement, stone_construct
Mercenário Decrépito1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
Mercenário Decrépito1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
Mercenário Decrépito1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
Mercenário Decrépito1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
Mercenário Decrépitoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie
Mercenário Decrépitoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, monster_barely_moves, not_dex, not_int, ranged, slow_movement, undead, zombie
Mercenário Decrépitoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, slow_movement, undead, zombie
Mercenário Decrépito1HSword_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
Mercenário Decrépito2HBluntMetal_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
Mercenário Decrépito1HAxe_onhit_audio, fire_affinity, melee, not_dex, not_int, physical_affinity, slow_movement, undead, zombie
Mercenário DecrépitoArrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
Mercenário DecrépitoArrow_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
Mercenário Decrépito1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
Mercenário Decrépito1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
Mercenário Decrépito1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
Mercenário Decrépito1HAxe_onhit_audio, not_dex, not_int, slow_movement, undead, zombie
Corvo Apodrecidobeast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement
Brutamontes do Espinhalallows_inc_aoe, beast, insect, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Carniçal Comandanteallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Carniçal Comandanteallows_inc_aoe, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Xyclucian, a Quimerabeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Xilozoma, a Fera Bocarrabeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Xilozoma, a Fera Bocarrabeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Xyclucian, a Quimerabeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Xilozoma, a Fera Bocarrabeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Pilar de Pedraconstruct, immobile, mud_blood, Unarmed_onhit_audio
Uxmal, o Senhor das Ferasbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Gressor-Kul, o Ápicebeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Gressor-Kul, o Ápicebeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Uxmal, o Senhor das Ferasbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Gressor-Kul, o Ápicebeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
Flagelo dos Céusbeast, Beast_onhit_audio, flying, immobile, red_blood
Filhote de Carnebeast, Beast_onhit_audio, fast_movement, red_blood, very_fast_movement
Chetza, a Praga Emplumadabeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Flagelo dos Céusbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Chetza, a Praga Emplumadabeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Chetza, a Praga Emplumadabeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Flagelo dos Céusbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Chetza, a Praga Emplumadabeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Filhote da Pragabeast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
Filhote da Pragabeast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
Filhote da Pragabeast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
Alevinobeast, mammal_beast, medium_movement, red_blood, Unarmed_onhit_audio
Carniçal Furtivodemon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
Carniçal Furtivodemon, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio
Esqueleto Enferrujado1HSword_onhit_audio, melee, monster_barely_moves, skeleton, undead, very_slow_movement
Maraketh Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Maraketh Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Maraketh Renascido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketh Renascido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketh Renascido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketh Renascido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketh Renascido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketh Renascido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketh Renascido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketh Renascido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Maraketh Renascido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Maraketh Renascido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, sanctum_monster, skeleton, undead, very_slow_movement
Maraketh Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Maraketh Renascido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketh Renascido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketh Renascido1HAxe_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketh Renascido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketh Renascido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketh Renascido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Maraketh Renascidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Maraketh Renascidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Maraketh Renascidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Maraketh Renascidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Ezomyta Antigo1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Ezomyta Antigo1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Ezomyta Antigo1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Ezomyta Antigo1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Ezomyta Antigoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Ezomyta Antigoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Ezomyta Antigoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Ezomyta Antigoallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, lightning_affinity, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Ezomyta Antigo1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
Ezomyta Antigo1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
Ezomyta Antigoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, ranged, skeleton, undead, very_slow_movement
Ezomyta Antigo1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
Ezomyta Antigo1HSword_onhit_audio, monster_barely_moves, skeleton, undead, very_slow_movement
Artilharia Fúngicaallows_additional_projectiles, allows_inc_aoe, beast, flying, monster_barely_moves, physical_affinity, ranged, Unarmed_onhit_audio, very_slow_movement
Coveiroallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement
Miserável Problemáticoallows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
Portador da Penitênciaallows_inc_aoe, humanoid, melee, monster_barely_moves, MonsterBlunt_onhit_audio, physical_affinity, undead, very_slow_movement
Mandíbula Demoníacaamphibian_beast, beast, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Snap_onhit_audio
Espreitador Ósseoallows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
Espreitador Ósseoallows_inc_aoe, construct, medium_movement, melee, MonsterStab_onhit_audio, physical_affinity, skeleton, undead
Sentinela Tentacularallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Lobo Famintobeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio
Lobo Famintobeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio
Lobo Podrebeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, Snap_onhit_audio
Lobo Podrebeast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
Lobo Podrebeast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
Lobo Podrebeast, mammal_beast, medium_movement, not_int, not_str, Snap_onhit_audio
Lobo Fúngicobeast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, Snap_onhit_audio, very_fast_movement
Estalador Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Estalador Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Estalador Renascidomonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Estalador Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Estalador Renascido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Estalador Renascido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Estalador Renascido1HSword_onhit_audio, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Estalador Renascido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Estalador Renascido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Estalador Renascido1HSword_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Estalador Renascidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Estalador Renascidoallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Estalador RenascidoConjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Estalador RenascidoConjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Estalador RenascidoConjurador, cold_affinity, monster_barely_moves, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Estalador Renascidoallows_additional_projectiles, Conjurador, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Estalador Renascidoallows_additional_projectiles, Conjurador, fire_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Estalador Renascidoallows_additional_projectiles, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Estalador Renascidoallows_additional_projectiles, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Serpente Exuberanteallows_additional_projectiles, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
Serpente Exuberanteallows_additional_projectiles, cannot_be_monolith, demon, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, Unarmed_onhit_audio
Peão Ressuscitado1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
Peão Ressuscitado1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
Peão Ressuscitado2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
Peão Ressuscitado2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
Peão Ressuscitado2HSharpMetal_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
Morto Ardentemelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Morto Ardente1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
Morto Ardente2HSharpMetal_onhit_audio, melee, physical_affinity, raises_dead, undead, very_slow_movement, zombie
Símio do Espinhalbeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
[DNT-UNUSED] Dog TraderArrow_onhit_audio, human, humanoid, immobile, not_int, not_str, red_blood
Azarian, o Filho Esquecido1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Hask, o Filho Caído1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Hask, o Filho Caído1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Zalmarath, o Colosso1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
Vastweld, o Guardião Colossal1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss
Vastweld, o Guardião Colossal1HSword_onhit_audio, construct, humanoid, medium_movement, mud_blood, not_dex, not_int, titan_boss
Besteiro Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Besteiro Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement
Besteiro Ressuscitadoallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, humanoid, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
[DNT-UNUSED] Larkfast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio
Balbala, a Traidora1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Pirasha, a Prisioneira Esquecida1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Pirasha, a Prisioneira Esquecida1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Espírito de Balbala1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Espírito de Pirasha1HSword_onhit_audio, fast_movement, ghost, humanoid, not_int, not_str, undead, very_fast_movement
Daímôn1HSword_onhit_audio, very_slow_movement
Daímôn1HSword_onhit_audio, very_slow_movement
Golem Rastejantecannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Golem Rastejantecannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster, StaffWood_onhit_audio
Golem Rastejanteallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
Golem Rastejanteallows_inc_aoe, cannot_be_monolith, construct, fire_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster, StaffWood_onhit_audio, uses_suicide_explode
Golem Rastejantecannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Golem Rastejantecannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Golem Rastejantecannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Golem Rastejantecannot_be_monolith, construct, medium_movement, melee, not_dex, not_int, physical_affinity, StaffWood_onhit_audio
Pedra Rastejanteallows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode
Faridun Pestíferoallows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Faridun Pestíferoallows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Faridun Espadachim1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Faridun Lanceiro1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Faridun de Infantaria Pesado1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood
Faridun Lanceirafast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
Faridun Dançarina das Lâminas1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Arremessadora de Azagaiasallows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
Faridun de Infantariahuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
Faridun Neófito1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Recruta1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Espadachim1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Faridun Espadachim1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Faridun Lanceirofast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun Lanceirocannot_be_monolith, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun de Infantaria Pesadofast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun de Infantaria Pesadocannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun Lanceirafast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun Lanceiracannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun Dançarina das Lâminas1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Dançarina das Lâminas1HSword_onhit_audio, cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Corta-ventosClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Corta-ventoscannot_be_monolith, Claw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Arremessadora de Azagaiasallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearMetal_onhit_audio
Faridun de Infantariahuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun de Infantariacannot_be_monolith, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun NeófitoClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Recruta2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Rhexallows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhexallows_inc_aoe, beast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast
Rhex Blindadoallows_inc_aoe, beast, fast_movement, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast
Faridun Espadachim1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Faridun Lanceirofast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun de Infantaria Pesadofast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun Lanceirafast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio
Faridun Dançarina das Lâminas1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Corta-ventosClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Arremessadora de Azagaiasallows_additional_projectiles, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, Stab_onhit_audio
Faridun de Infantariahuman, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, Stab_onhit_audio
Faridun NeófitoClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Recruta2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Faridun Matador1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Sekhema Asala1HSword_onhit_audio, human, humanoid, medium_movement, red_blood
Sekhema Asala1HSword_onhit_audio, human, humanoid, medium_movement, red_blood
Sekhema Asalahuman, humanoid, medium_movement, red_blood
Sekhema Asalahuman, humanoid, medium_movement, red_blood
Jadohuman, humanoid, medium_movement, red_blood
Saltador de Chymeallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Saltador de Chymeallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Peixe do Abismoallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
Uhtred, Traidor AmbiciosoConjurador, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, ranged, Unarmed_onhit_audio, ward_armour
Vorana, a Última a Cair1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
Vorana VolátilConjurador, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement
Farrowhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Farrowhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Gwennenfast_movement, human, humanoid, not_str, red_blood, Stab_onhit_audio
Espadachim Descarnado Desenterrado1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Guerreiro Descarnado Desenterrado1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Guerreiro Descarnado Desenterrado1HSword_onhit_audio, bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Arqueiro Descarnado Desenterradoallows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Zumbi Desenterradoflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Porta-gelo Desenterradoflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Devastador Desenterradocold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Furioso DesenterradoConjurador, cold_affinity, flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Zumbi Desenterradoflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Rastejante Desenterradoflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Invocador de Runas DesenterradoConjurador, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour
Soldado Desenterrado2HSharpMetal_onhit_audio, cleaving_weapon, construct, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, metal_armour, not_dex, not_int, physical_affinity, ranged, undead, ward_armour
Ouriço Desenterradofast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie
Besteiro Foice Negraallows_additional_projectiles, bone_armour, bones, cold_affinity, fire_affinity, humanoid, is_unarmed, not_dex, not_int, puncturing_weapon, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Cavaleiro do Sol2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour
Cavaleiro do Sol2HBluntWood_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, ward_armour
Cavaleiro RúnicoConjurador, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Unarmed_onhit_audio, undead, ward_armour
Sacerdote do CáliceBeast_onhit_audio, bone_armour, bones, Conjurador, cold_affinity, is_unarmed, not_dex, not_int, skeleton, slashing_weapon, slow_movement, undead, ward_armour
Druida do Círculo Rompidobone_armour, Conjurador, chaos_affinity, human, humanoid, is_unarmed, ranged, Unarmed_onhit_audio, undead, very_slow_movement, ward_armour
Familiar Druídicoanimal_claw_weapon, beast, bone_armour, fast_movement, is_unarmed, melee, physical_affinity, rodent_beast, Snap_onhit_audio, undead
Mercenário Foice Negra1HSword_onhit_audio, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, slashing_weapon, undead, very_slow_movement, ward_armour
Ostiário da Ordem2HSharpMetal_onhit_audio, bones, is_unarmed, melee, metal_armour, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
Olroth, Origem da Queda2HSharpMetal_onhit_audio, Conjurador, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, light_armour, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, undead, ward_armour
A Chama TriskelionConjurador, construct, fire_affinity, is_unarmed, stone_armour, very_slow_movement
Fogo Insidiosobone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Orbe da Apariçãoconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking
Dannig1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Gwennen1HSword_onhit_audio, fast_movement, has_two_hand_sword, has_two_handed_melee, human, humanoid, melee, not_dex, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Rog2HBluntWood_onhit_audio, bludgeoning_weapon, Conjurador, fire_affinity, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement
Tujen2HBluntWood_onhit_audio, bludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood
Fogo Insidiosobone_armour, construct, is_unarmed, slow_movement, Unarmed_onhit_audio
Tornadoconstruct, ghost_armour, is_unarmed, non_attacking, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Rocha VolátilConjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Rocha VolátilConjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Rocha VolátilConjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Volátil em ChamasConjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Rocha VolátilConjurador, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
DaímônConjurador, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Daímônextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Cristal Vivoconstruct, immobile
TotemConjurador, construct, immobile, is_unarmed, lightning_affinity, not_dex, not_int, physical_affinity, stone_armour, Unarmed_onhit_audio
Ramos Esqueléticosanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Ramos Esqueléticosallows_inc_aoe, Conjurador, construct, humanoid, MonsterStab_onhit_audio, not_dex, physical_affinity, ranged, slow_movement
Arvorosoanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, physical_affinity, slow_movement, wood_armour
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Andarilho Sombrioallows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
Andarilho Sombrioallows_inc_aoe, beast, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
Andarilho Sombrioallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
Aracnídeo das Cinzasallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
Andarilho Sombrioallows_inc_aoe, beast, cannot_be_monolith, fast_movement, melee, physical_affinity, sanctum_monster, spider, Stab_onhit_audio
Andarilho Sombrioallows_inc_aoe, beast, fast_movement, melee, physical_affinity, spider, Stab_onhit_audio
Espreitadora do Cofreallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
Espreitadora do Cofreallows_additional_projectiles, beast, cannot_be_monolith, melee, monster_applies_poison, physical_affinity, slow_movement, spider, Unarmed_onhit_audio
Espreitadora do Cofreallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, sanctum_monster, slow_movement, spider, Unarmed_onhit_audio
Aranha-sabrebeast, cannot_be_monolith, melee, physical_affinity, spider, Unarmed_onhit_audio, very_slow_movement
Besouro Adornadoallows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
Besouro Adornadoallows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
Besouro Manchadoallows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int
Besouro Manchadoallows_inc_aoe, beast, Claw_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, sanctum_monster
Escaravelho Adornado2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
Escaravelho Adornado2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int, sanctum_monster
Escaravelho Manchado2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
Besouro Áureo2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement
Besouro Áureo2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement
O Nono Tesouro de Keth2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement
Besouro Adornadoallows_inc_aoe, beast, Claw_onhit_audio, fast_movement, insect, lightning_affinity, melee, not_dex, not_int
Besouro do Festival da Chuva2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, slow_movement
Brutamontes do Desertoallows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
Brutamontes Abandonadoallows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
Roda de Carroçaconstruct, immobile, large_model
Brutamontes do Desertoallows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement
Roda de Carroça2HBluntMetal_onhit_audio, construct, immobile, large_model
Brutamontes Apodrecidoallows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement
Brutamontes Apodrecidoallows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement
Brutamontes do Brejoallows_additional_projectiles, allows_inc_aoe, giant, human, humanoid, large_model, melee, monster_applies_poison, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, undead, very_slow_movement
Morto Esfolado de Areiahumanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Morto Esfolado de Areiahumanoid, melee, monster_barely_moves, no_minion_revival, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Morto Esfolado de Areiahumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Morto Esfolado de Areiahumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Morto Esfolado de Areiahumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Morto Esfolado de Areiahumanoid, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Clã da Serpenteallows_inc_aoe, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast
Clã da Serpenteallows_inc_aoe, Claw_onhit_audio, fast_movement, humanoid, melee, monster_applies_poison, physical_affinity, reptile_beast, sanctum_monster
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Parede de Pedraconstruct, mud_blood, sanctum_monster, Stab_onhit_audio, very_slow_movement
Jaularido, o Racha-terraconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Volkhar, o Natibrasaconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Volkhar, o Natibrasaconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Magmanore, o Fundidoconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Sulfirox, o Voltáxicoconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement, stone_construct
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem do Tremorallows_inc_aoe, construct, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Ekbab, Corcel Ancestralbeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
O Colosso Ósseobeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
O Colosso Ósseobeast, construct, medium_movement, melee, MonsterBlunt_onhit_audio, physical_affinity, undead
Hiena Demoníacabeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Hiena Demoníacabeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Hiena Demoníacabeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Hiena Demoníacabeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Catador do Clã do Solallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
Catador do Clã do Solallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
Catador do Clã do Solallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
Catador do Clã do Solallows_additional_projectiles, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood, SpearMetal_onhit_audio
Rompe-fortes2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Caedron, o Senhor das Hienas2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Caedron, o Senhor das Hienas2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Rompe-fortes2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Caedron, o Senhor das Hienas2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Caranguejo de Enxofreallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Caranguejo de Enxofreallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Caranguejo de Enxofreallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Caranguejo de Enxofreallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Caranguejo de Enxofreallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Caranguejo de Enxofreallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, slow_movement, Snap_onhit_audio
Caranguejo de Enxofreallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio
Caranguejo de Enxofreallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Fogo, fire_affinity, melee, not_dex, not_int, ranged, sanctum_monster, slow_movement, Snap_onhit_audio
Caranguejo Cáusticoallows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio
Caranguejo Cáusticoallows_additional_projectiles, beast, crustacean_beast, not_dex, not_int, physical_affinity, ranged, slow_movement, Snap_onhit_audio
Caranguejo Cáusticoallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
Caranguejo Cáusticoallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
Caranguejo Cáusticoallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
Caranguejo Cáusticoallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, melee, not_dex, not_int, physical_affinity, slow_movement, Snap_onhit_audio
Caranguejo da Carapaça Betuminosaallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio
Caranguejo da Carapaça Betuminosaallows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio
Mago Renascidoallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Mago Renascidoallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Mago Renascidoallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Mago Renascidoallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Turíbulo2HSharpMetal_onhit_audio, very_slow_movement
Turíbulo2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement
Turíbulo2HSharpMetal_onhit_audio, very_slow_movement
Abutre Regurgitadorallows_additional_projectiles, allows_inc_aoe, avian_beast, beast, flying, melee, physical_affinity, ranged, red_blood, slow_movement, Snap_onhit_audio
Jamanra, o Rei Renascido2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
Ishtaroth, o Perene2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
Ishtaroth, o Perene2HSharpMetal_onhit_audio, fast_movement, human, humanoid, mammal_beast, not_dex, not_int, red_blood
Ídolo Vilconstruct, immobile, mud_blood, not_dex, not_int, Unarmed_onhit_audio
Saltador do Despenhadeirobeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
Saltador do Despenhadeirobeast, cannot_be_monolith, fast_movement, insect, melee, not_int, not_str, physical_affinity, SpearWood_onhit_audio, very_fast_movement
Servo Pavoroso1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Conjurador, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead
Servo Pavoroso1HBluntWood_onhit_audio, allows_additional_projectiles, bones, Conjurador, fire_affinity, medium_movement, monster_barely_moves, monster_summons_adds, not_dex, physical_affinity, raises_dead, skeleton, undead
Lich Ressecadoallows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
Lich Ressecadoallows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
Lich Ressecadoallows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
Lich Ressecadoallows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
Lich Ressecadoallows_additional_projectiles, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
Lich Ressecadoallows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
Lich Ressecadoallows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
Lich Ressecadoallows_additional_projectiles, allows_inc_aoe, bones, Conjurador, medium_movement, not_dex, physical_affinity, raises_dead, skeleton, Unarmed_onhit_audio, undead
Invocador de Lich Ressecadobones, medium_movement, not_dex, sanctum_monster, skeleton, Unarmed_onhit_audio, undead
Acólito de Marallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio
Acólito de Marallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, sanctum_monster, StaffMetal_onhit_audio
Acólito de Marallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, medium_movement, melee, not_str, red_blood, StaffMetal_onhit_audio
Ínfero Aladoallows_additional_projectiles, beast, Claw_onhit_audio, flying, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
Formiga RochosaBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
Formiga RochosaBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity
Formiga RochosaBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
Formiga RochosaBeast_onhit_audio, cannot_be_monolith, insect, medium_movement, melee, not_dex, not_int, physical_affinity, sanctum_monster
Formiga RochosaBeast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
Formiga RochosaBeast_onhit_audio, insect, lightning_affinity, medium_movement, melee, not_dex, not_int, physical_affinity
Zelote dos Perdidosallows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Zelote dos Perdidosallows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Zelote dos PerdidosConjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Zelote dos PerdidosConjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Zelote dos Perdidosallows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Zelote dos Perdidosallows_inc_aoe, Conjurador, cultist, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Zelote dos PerdidosConjurador, cultist, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Bruto dos Perdidos2HBluntWood_onhit_audio, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Naja Áureabeast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
Guarda Doméstico Ardura1HSword_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Emal1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
Tanim1HSword_onhit_audio, human, humanoid, not_int, red_blood, slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, sanctum_monster, very_slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HBluntMetal_onhit_audio, construct, melee, not_dex, not_int, physical_affinity, very_slow_movement
Soldado de Terracota1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
Ceifador Carniceiro2HBluntWood_onhit_audio, construct, fast_movement, lightning_affinity, melee, not_dex, not_int, skeleton, undead, very_fast_movement
Subjugador dos Perdidos2HBluntWood_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Osseodonto Servilbeast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Osseodonto Servilbeast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Necromante dos Perdidosallows_additional_projectiles, Conjurador, cultist, human, humanoid, lightning_affinity, monster_summons_adds, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Lança-crâniosallows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Range-costelasskeleton, Unarmed_onhit_audio, undead, very_slow_movement
Rapina-espinhasmedium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Xamã da Serpenteallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast
Xamã da Serpenteallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, sanctum_monster
Kabala, Rainha Constritoraallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Manassa, a Rainha Serpenteallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Manassa, a Rainha Serpenteallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Manassa, a Rainha Serpenteallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Serpente Fascinanteallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement
Xamã da Serpenteallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast
Naja Áureabeast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
Naja Áureabeast, melee, not_int, not_str, physical_affinity, reptile_beast, skeleton, SpearWood_onhit_audio, undead, very_slow_movement
Parede de Ossosbones, construct, Stab_onhit_audio, very_slow_movement
Iktab, o Senhor da MorteConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Senhor do FossoConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Senhor do FossoConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Senhor do FossoConjurador, cultist, human, humanoid, immobile, not_dex, not_str, red_blood, Unarmed_onhit_audio
Iktab, o Senhor da MorteUnarmed_onhit_audio, very_slow_movement
Iktab, o Senhor da Morteimmobile, Unarmed_onhit_audio
Iktab, o Senhor da MorteUnarmed_onhit_audio, very_slow_movement
Maraketh Renascido1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, skeleton, undead, very_slow_movement
Maraketh Renascidocannot_be_monolith, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Maraketh Renascido1HSword_onhit_audio, cannot_be_monolith, melee, monster_barely_moves, monster_blocks_damage, skeleton, undead, very_slow_movement
Maraketh Renascidoallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Maraketh Renascidoallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, skeleton, undead, very_slow_movement
Maraketh Renascidoallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement
Maraketh Renascidoallows_additional_projectiles, Arrow_onhit_audio, cannot_be_monolith, monster_barely_moves, physical_affinity, ranged, sanctum_monster, skeleton, undead, very_slow_movement
Esqueleto de Carne Arenosamonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Esqueleto de Carne Arenosamonster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Guerreiro de Carne Arenosamelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Guerreiro de Carne Arenosamelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Guerreiro de Carne Arenosamelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Guerreiro de Carne Arenosamelee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Mago de Carne Arenosaallows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Mago de Carne Arenosaallows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Mago de Carne Arenosaallows_additional_projectiles, Conjurador, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Catador Raspadorallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
Catador Raspadorallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
Catador Raspadorallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement
Catador Raspadorallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged
Catador Raspadorallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster
Guincho do Túmuloallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Guincho do Túmuloallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Guincho do Túmuloallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster
Mago Demoníaco1HSword_onhit_audio, demon, medium_movement, not_dex, not_str
Morcego Vespertinoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Morcego Vespertinoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Morcego Vespertinoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
Morcego Vespertinoallows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, flying, lightning_affinity, mammal_beast, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, sanctum_monster, slow_movement
Espírito da Areiaallows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead
Espírito da Areiaallows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
Espírito da Areiaallows_additional_projectiles, Conjurador, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead
Navira, a Última Miragemhumanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental
Ruzhan, a Espada FulguranteElemental, Fogo, humanoid, medium_movement, Unarmed_onhit_audio
Kelari, as Areias Maculadasearth_elemental, humanoid, medium_movement, sand_blood, Unarmed_onhit_audio
Aparição de Vrilallows_additional_projectiles, allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
Aparição de Vrilallows_additional_projectiles, allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, sanctum_monster, uses_suicide_explode
Aparição de Vrilallows_additional_projectiles, allows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, construct, ghost, medium_movement, mud_blood, not_dex, not_str, uses_suicide_explode
Tor Gul, o Profanador2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
Zar Wali, o Tirano Ósseo2HBluntWood_onhit_audio, bones, not_dex, not_int, skeleton, undead, very_slow_movement
Zar Wali, o Tirano Ósseo2HBluntWood_onhit_audio, bones, medium_movement, not_dex, not_int, skeleton, undead
Abutre Vilallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
Abutre Vilallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
Abutre Vilallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
Abutre Vilallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, flying, melee, not_dex, not_int, physical_affinity, red_blood
Kinarha2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged
Kinarha2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged
Morto-vivo Marakethmelee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Morto-vivo Marakethcannot_be_monolith, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Cadáver Corrompido2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Cadáver Corrompido2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Cadáver Corrompido2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Cadáver Corrompido2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Enxame Infestadorbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Enxame Infestadorbeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Ninfa Infestadoraallows_additional_projectiles, allows_inc_aoe, beast, Conjurador, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Ninfa Infestadoraallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Colhedor Infestadorbeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Sorvessanguebeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Rasgapelebeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Colhedor Infestadorbeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Colhedor Infestadorbeast, cannot_be_monolith, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Soldado da Ordem do Crepúsculo1HSword_onhit_audio, allows_inc_aoe, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Soldado da Ordem do Crepúsculo1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
Oficial da Ordem do Crepúsculo2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Oficial da Ordem do Crepúsculo2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
Oficial da Ordem do Crepúsculo2HSharpMetal_onhit_audio, allows_inc_aoe, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Soldado da Ordem do Crepúsculo1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood
Oficial da Ordem do Crepúsculo2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Supervisor do Crepúsculocultist, fast_movement, human, humanoid, red_blood, Unarmed_onhit_audio
O Punido2HBluntWood_onhit_audio, bones, medium_movement, skeleton, undead
Espreitador das Dunasallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
Espreitador das Dunasallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity
Espreitador das Dunasallows_inc_aoe, beast, Beast_onhit_audio, fast_movement, insect, large_model, melee, monster_barely_moves, not_int, not_str, physical_affinity, sanctum_monster
Horror Alado2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood
Horror Alado2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood, sanctum_monster
Horror Alado2HSharpMetal_onhit_audio, allows_additional_projectiles, beast, flying, lightning_affinity, medium_movement, melee, physical_affinity, ranged, red_blood
Fanático de Terracota2HBluntWood_onhit_audio, allows_inc_aoe, chaos_affinity, construct, melee, mud_blood, no_minion_revival, not_dex, not_int, stone_construct, uses_suicide_explode, very_slow_movement
WIP Harpia Corvoavian_beast, beast, cannot_be_monolith, demon, flying, humanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
Rato Predadorallows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str
Rudja, Engenheira Pavorosa1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
Vorrik, a Engenheira Infernal1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
Vorrik, a Engenheira Infernal1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, human, humanoid, not_dex, not_int, red_blood, slow_movement
Zarokh, o Temporalconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
Zarokh, o Temporalconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
Golem do Pântano2HBluntWood_onhit_audio, allows_inc_aoe, construct, earth_elemental, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_slow_movement
Escravo do Brejohumanoid, melee, monster_barely_moves, physical_affinity, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Plebe do Brejo1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
Plebe do Brejo2HSharpMetal_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, undead, uses_suicide_explode, very_slow_movement, zombie
Plebe do Brejohumanoid, monster_barely_moves, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Ínfero Dragadorallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Ínfero Dragadorallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Dragaraizallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Grudgelash, Espinho Vilallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Grudgelash, Espinho Vilallows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Conjurador, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement
Caçador Orokallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
Furador Orokfast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
Degolador OrokClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Xamã Orokallows_additional_projectiles, allows_inc_aoe, Conjurador, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Ranbu, o Xamã Pálidoallows_additional_projectiles, allows_inc_aoe, Conjurador, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Garkam, Marreta de Ranbu2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, physical_affinity, quest_null_monster_mods, red_blood
Espreitador Azak2HBluntWood_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Lanceiro Azakallows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood, SpearWood_onhit_audio, very_fast_movement
Furador Azakfast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement
Mestre de Cães Azakhuman, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
Degolador AzakClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
Xamã Azakallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
Xamã Azakallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
Narag da Palavra Vilallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio
Xamã Azakallows_additional_projectiles, allows_inc_aoe, Conjurador, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio
Bruto Azakhuman, humanoid, melee, monster_barely_moves, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_slow_movement
Recruta Azakallows_additional_projectiles, Arrow_onhit_audio, human, humanoid, medium_movement, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood
Portador da Tocha Azakfast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearWood_onhit_audio
Malhador Azak2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Malhador Azak2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Parede de Ossosbones, construct, not_dex, not_int, very_slow_movement
Efígie Selvagemconstruct, very_slow_movement
Efígie Selvagemconstruct, very_slow_movement
Vespa Rouba-sanguebeast, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Vespa Rouba-sanguebeast, cannot_be_monolith, fast_movement, flying, insect, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Rainha Rouba-sangueallows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
Rainha Rouba-sangueallows_inc_aoe, beast, Beast_onhit_audio, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
Armadilheiro da Tribo do Marfast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio
Civil da Tribo do Marfast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio
Conjurador da Tribo do Marhumanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Saltador da Tribo do Marhumanoid, not_int, red_blood, slow_movement, Unarmed_onhit_audio
Adagueiro da Tribo do Marhumanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Bolseiro da Tribo do Marhumanoid, not_int, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Arpoeiro da Tribo do Marfast_movement, humanoid, not_int, red_blood, Unarmed_onhit_audio
Lanceiro da Tribo do Marhumanoid, medium_movement, not_int, red_blood, Unarmed_onhit_audio
Ave da Tribo do Marfast_movement, humanoid, not_int, not_str, red_blood, Unarmed_onhit_audio
Espreitador Pálido Costurado1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
Deformidade Adornada1HSword_onhit_audio, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, vaal, very_fast_movement
Batedor Corcundahumanoid, melee, physical_affinity, red_blood, slow_movement, StaffWood_onhit_audio
Batedor Simplório2HBluntWood_onhit_audio, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Pirocultivador de Cogumelos1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement
Pirocultivador de Cogumelos1HSword_onhit_audio, humanoid, not_dex, red_blood, very_slow_movement
Muda Amaldiçoadaallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement
Formiga-leão Atacantebeast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Formiga-leão Atacantebeast, Beast_onhit_audio, mammal_beast, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
Mestiço Ruminantebeast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement
Mestiço Ruminantebeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
Mestiço Ruminantebeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
Guerreiro Descarnado Vaalmelee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement
Escudeiro Descarnado Vaal1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Sacerdote Descarnado Vaalallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement
Arqueiro Descarnado Vaalallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement
Guerreiro Descarnado Vaalmelee, monster_barely_moves, physical_affinity, skeleton, SpearMetal_onhit_audio, undead, very_slow_movement
Escudeiro Descarnado Vaal1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Sacerdote Descarnado Vaalallows_additional_projectiles, allows_inc_aoe, Conjurador, lightning_affinity, monster_barely_moves, not_dex, not_str, skeleton, StaffWood_onhit_audio, undead, very_slow_movement
Arqueiro Descarnado Vaalallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Explorador Malfadado1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Quadrilhaallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Quadrillaallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
[DNT-UNUSED] Just A Rockconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
Punho de Prata Poderosobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, o Esmaga-cabeçabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, o Esmaga-cabeçabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, o Esmaga-cabeçabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Punho de Prata Poderosobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Zekoa, o Esmaga-cabeçabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
O Abominável Yetibeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
O Ínfero Natigeladobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
O Ínfero Natigeladobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
O Abominável Yetibeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
O Ínfero Natigeladobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Formiga Urtigabeast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio
Mandíbulas Congeladasbeast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement
Formiga Urtigabeast, fast_movement, insect, not_int, not_str, Unarmed_onhit_audio
Brutamontes Enredadobeast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement
Brutamontes Enredadobeast, Beast_onhit_audio, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, undead, very_slow_movement
Tremulante Garganta-de-serpentebeast, melee, monster_applies_poison, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Tremulante Entranhadobeast, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Cuspidora Rastejanteallows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Tremulante Constritobeast, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
Cuspidor Constritoallows_additional_projectiles, beast, melee, monster_applies_poison, physical_affinity, ranged, red_blood, reptile_beast, Unarmed_onhit_audio, undead, very_slow_movement
Macaco-escorpiãobeast, fast_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Macaco-escorpiãobeast, Claw_onhit_audio, fast_movement, melee, not_int, not_str, physical_affinity, red_blood
Javali Presatrozbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Javali Presatrozbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Daímônextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Vespabeast, fast_movement, Stab_onhit_audio
[DNT-UNUSED] Spirit Turtle2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
[DNT-UNUSED] Jade Hulk2HBluntWood_onhit_audio, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement
[DNT-UNUSED] Spirit Casterbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
[DNT-UNUSED] Karui Warhorn2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Espirito Tartaruga Ancestralbeast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, reptile_beast, very_slow_movement
Brutamontes de Jade Ancestralbeast, Beast_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, mammal_beast, medium_height, melee, not_dex, not_int, physical_affinity, slow_movement
Conjurador de Jade Ancestralbludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio
Trombeta de Guerra Ancestral2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement
Arqueira Cultistaallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
Dançarina da Adaga Cultistaazmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Bruxa Cultista2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
Bruxa Cultista2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Bruto Cultista2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Lança-crâniosallows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Range-costelasbones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Rapina-espinhasbones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Totem da Afliçãoconstruct, ghost_armour, immobile, is_unarmed, non_attacking
Quimera Espreitadorabeast, Beast_onhit_audio, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, very_fast_movement
Dragonete do Riobeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Dragonete do Riobeast, cannot_be_monolith, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Dragonete-camaleãobeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Dragonete do Riobeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Dragonete do Riobeast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio
Bocarra Negra, o Remanescente2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
Oloton, o Impiedoso2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
Oloton, o Impiedoso2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
Oloton, o Impiedoso2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, melee, not_dex, not_int, vaal, very_slow_movement
Sanguinolência Torrencial, o Guardião2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
Sanguinolência Torrencial, o Guardião2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
Sanguinolência Torrencial, o Guardião2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, vaal, very_slow_movement
Ignagduk, a Bruxa do Pântano2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Brakka, a Bruxa Velha2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Brakka, a Bruxa Velha2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Ignatia, a Jurada pela Chamaallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Elvara, a Chama Selvagemallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Heldra da Pira Negraallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Ignatia, a Jurada pela Chama2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Sentinela de Pedra2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela de Pedra2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela de Pedra2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela de Pedra2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela de Pedra2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela de Pedra2HBluntWood_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela Fundida a Ouro2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela Fundida a Ouro2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Sentinela Fundida a Ouro2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, melee, not_dex, not_int, physical_affinity, stone_construct, vaal, very_slow_movement
Reconstrutor Enferrujado2HBluntMetal_onhit_audio, Conjurador, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
Reconstrutor Enferrujado2HBluntMetal_onhit_audio, Conjurador, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement
Reconstrutor2HBluntMetal_onhit_audio, bludgeoning_weapon, Conjurador, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal
Construto Lâmina de Choque2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
Golem Dyna Enferrujado2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
Golem Dyna Enferrujado2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
Construto Lâmina de Choque2HBluntMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
Golem Dyna Enferrujado2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, golem, lightning_affinity, medium_movement, melee, mud_blood, not_dex, vaal
Construto Lâmina de Choque2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fire_affinity, golem, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Macaco ConstrutoConjurador, Claw_onhit_audio, construct, golem, is_unarmed, medium_movement, metal_armour, not_dex, vaal
Cabeça de Macaco ConstrutoConjurador, Claw_onhit_audio, construct, golem, immobile, is_unarmed, metal_armour, not_dex, vaal
Rato Apodrecidobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Rato Apodrecidobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Penumbra Espreitadoraallows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead
Penumbra EspreitadoraClaw_onhit_audio, fast_movement, ghost, ghost_armour, ghost_blood, is_unarmed, no_final_gasp, no_forced_item_drops, no_fractured, non_attacking, not_str, undead
Penumbra Espreitadoraallows_inc_aoe, Conjurador, Claw_onhit_audio, cold_affinity, fast_movement, ghost, ghost_blood, melee, not_str, undead
Dançarino das Lâminas Vaal Morto-Vivo1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
Guarda Vaal Morto-Vivoallows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
Guarda Vaal Morto-Vivo2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
Dançarino das Lâminas Vaal Morto-Vivo1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
Guarda Vaal Morto-Vivoallows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
Guarda Vaal Morto-Vivo2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
Sábio Imundo1HSword_onhit_audio, Conjurador, humanoid, melee, monster_barely_moves, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Filhote Simplóriohumanoid, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Ferreiro Imundo2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, melee, physical_affinity, ranged, red_blood, slow_movement
Malhador Imundo1HSword_onhit_audio, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Arremessador Imundoallows_additional_projectiles, fast_movement, humanoid, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Guerreiro Simplóriohumanoid, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
Primogênito Imundoallows_inc_aoe, humanoid, melee, monster_has_on_death_mechanic, MonsterBlunt_onhit_audio, no_minion_revival, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Víbora Napuatziallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Víbora Napuatziallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Víbora Napuatziallows_additional_projectiles, allows_inc_aoe, cultist, human, humanoid, melee, monster_applies_poison, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Lythara, a Lança Desgarradahuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Morwyn, o Fratricidahuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Morwyn, o Fratricidahuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Rainha nas Brumashuman, humanoid, red_blood, SpearWood_onhit_audio, very_slow_movement
Servo da Víborabeast, fast_movement, not_int, not_str, reptile_beast, Stab_onhit_audio
Legionário da Víboraallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood
Legionário da Víbora1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Caótico1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Caótico1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Caótico1HSword_onhit_audio, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Ardente1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Ardente1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Potencializado1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Potencializado1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Porta-estandarte1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Porta-estandarte1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Porta-estandarte1HSword_onhit_audio, cannot_be_monolith, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Fanático Sangrento1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Fanático Caótico1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
Fanático Caótico1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
Fanático Caótico1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cannot_be_monolith, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Ardente1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
Fanático Ardente1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
Fanático Potencializado1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
Fanático Potencializado1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, red_blood
Fanático Sangrentoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Sangrentoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Caóticoallows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Caóticoallows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Caóticoallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Ardenteallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Ardenteallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Potencializado2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
Fanático Potencializado2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_str, red_blood, very_fast_movement
Escoriador VaalClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Guarda Vaalallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Guarda Vaal2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Guarda Vaal2HSharpMetal_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Guarda Vaalallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_slow_movement
Supervisor Vaal1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Supervisor Vaal1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Supervisor Vaal1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Gigante Vaalallows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Gigante Vaalallows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Gigante Vaalallows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Experimentalista Cirúrgico1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement
Mutaforma Vaal1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
Mutaforma Vaal1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
Mutaforma Vaal1HSword_onhit_audio, cannot_be_monolith, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
Mutaforma Vaal1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, melee, physical_affinity, red_blood
Sacerdotisa Sangrenta1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood
Sacerdotisa Sangrenta1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood
Sacerdote Sangrento1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood
Núcleo Volátilconstruct, ghost_armour, is_unarmed, medium_height, melee, physical_affinity, slow_movement
Executor Vaal2HSharpMetal_onhit_audio, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Pesquisador Vaalallows_additional_projectiles, allows_inc_aoe, Conjurador, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Jaguar Lealbeast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
Jaguar Familiarbeast, Claw_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
Familiar Serpentinobeast, fast_movement, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio
Familiar Primalanimal_claw_weapon, beast, cannot_be_map_archnemesis, Claw_onhit_audio, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height
Serpentebeast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement
Alvabludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio, very_slow_movement
Servihuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Servihuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Unahuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Unahuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Oswaldhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
O Encapuzadohuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
O Encapuzadohuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
O Encapuzadohuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
O Encapuzadohuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Tujenhuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Dannig1HSword_onhit_audio, has_dagger, has_one_handed_melee, human, humanoid, medium_movement, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon
Angehuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Lenhador Embalsamado Vaal1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead
Lanceiro Embalsamado Vaalfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
Ladino Embalsamado Vaalfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
Arqueiro Embalsamado Vaalallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead
Portador Embalsamado Vaalaura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
Portador Embalsamado Vaalaura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
Tremulante Fundido a Ouro2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Tremulante Fundido a Ouro2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Tremulante Fundido a Ouro2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Tremulante Fundido a Ourobones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement
Explorador Afogado1HSword_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Explorador Afogado1HAxe_onhit_audio, humanoid, melee, melee_mod, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Explorador Afogado1HSword_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Explorador Afogado1HAxe_onhit_audio, humanoid, melee, monster_barely_moves, physical_affinity, skeleton, undead, very_slow_movement
Espectro Afogadofast_movement, humanoid, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, water
Portador Afogadoallows_inc_aoe, fire_affinity, melee_mod, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Ferreiro Fundido a Ouro2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
Ferreiro Fundido a Ouro2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
Rastejante Afogadofast_movement, humanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
Rastejante Afogadohumanoid, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_fast_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Elemental de Sangueconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
[DNT-UNUSED] Liquid Elemental Bloodconstruct, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, water_elemental
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Guarda do Rito de Sangue2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
Guarda do Rito de Sangue2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
Guarda do Rito de Sangue2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
Guarda do Rito de Sangue2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
Guarda do Rito de Sangue2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
Guarda do Rito de Sangueallows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
Guarda do Rito de Sangueallows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
Guarda do Rito de Sanguecultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
Guarda do Rito de Sanguecultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
Guarda do Rito de Sangue1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
Guarda do Rito de Sangue1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
Sacerdote do Solallows_additional_projectiles, Conjurador, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead
Sacerdote do Solallows_additional_projectiles, Conjurador, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead
Sacerdote do Rito de Sangue1HSword_onhit_audio, allows_additional_projectiles, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
Sacerdote do Rito de Sangue1HSword_onhit_audio, allows_additional_projectiles, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood
Ketzuli, Sumo Sacerdote do Solallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Tonqui, Vidente do Solallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Tonqui, Vidente do Solallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Armas do Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Armas do Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Morcego Feralbeast, Claw_onhit_audio, fast_movement, flying, mammal_beast, red_blood
Sentinela Flamejante2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
Sentinela Flamejante2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
Sentinela Flamejante2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
Lenhador Vaal2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
Lenhador Vaal2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
Zelina, Sacerdotisa de Sangue1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement
Zolin, Sacerdote de Sangue2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
Ytzara, Oráculo de Sangue1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
Maztli Entalhacarne2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
Ytzara, Oráculo de Sangue1HSword_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood, vaal, very_fast_movement
Maztli Entalhacarne2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_str, red_blood, vaal, very_fast_movement
Bruxa Velha ImundaConjurador, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Bruxa Velha ImundaConjurador, flying, humanoid, medium_movement, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
A Rainha da Imundície2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
Yaota, a Repugnante2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
Yaota, a Repugnante2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
Yaota, a Repugnante2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, not_dex, physical_affinity, red_blood, very_slow_movement
Maldição da Bruxa Velhavery_slow_movement
Maldição da Bruxa Velhavery_slow_movement
Maldição da Bruxa Velhavery_slow_movement
Maldição da Bruxa Velhavery_slow_movement
Maldição da Rainha da Imundícievery_slow_movement
Maldição da Rainha da Imundícievery_slow_movement
Maldição da Rainha da Imundícievery_slow_movement
Pega-almas Podreallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Pega-almas Podreallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Homem da GuerraConjurador, lightning_affinity, not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water
Canhoneiro Podreallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Canhoneiro Podreallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Granadeiro Podreallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Demolidor Podreallows_inc_aoe, fire_affinity, humanoid, physical_affinity, ranged, skeleton, slow_movement, StaffWood_onhit_audio, undead
Capitão Hartlin2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
Malgor, o Nautilorde2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie
Canhão Fantasmaconstruct, slow_movement
Núcleo Volátilconstruct, Unarmed_onhit_audio, very_slow_movement
Torrek da Frota Afogada2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
Torrek da Frota Afogada2HBluntWood_onhit_audio, not_dex, not_str, slow_movement, undead, zombie
Ancoreiro Inchado2HBluntMetal_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Amotinado Empaladocannot_be_monolith, fast_movement, melee, not_int, not_str, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_fast_movement
Esqueleto da Podridão Marinha1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Arpoeiro da Podridão Marinhaallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Enredador da Podridão Marinhaallows_additional_projectiles, Arrow_onhit_audio, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Atirador de Elite da Podridão Marinhaallows_additional_projectiles, Arrow_onhit_audio, cold_affinity, monster_barely_moves, not_dex, not_int, physical_affinity, ranged, skeleton, undead, very_slow_movement
Esqueleto da Podridão Marinha1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Esqueleto da Podridão Marinha1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Arqueiro Transcendentalallows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal
Arqueiro TranscendentalArrow_onhit_audio, cannot_be_monolith, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, unusable_corpse, vaal
Gigante Transcendentalallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Transcendental Brutal2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
Transcendental Brutal2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
Transcendental Protegido1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
Espadachim Fundido1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood
Elite de Doryaniallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio
Elite de Doryaniallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio
Mina Rastejante2HBluntMetal_onhit_audio, Conjurador, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement
Guerreiro Transcendental2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
Cortador Transcendental2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
Guincho Giganteallows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Guincho Giganteallows_inc_aoe, beast, humanoid, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Falcatrêsbeast, Beast_onhit_audio, humanoid, medium_movement, melee, not_int, not_str, physical_affinity, red_blood
Gaivota Carniceirabeast, flying, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Gaivota Cuspenosaallows_additional_projectiles, beast, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Esqueleto Recicladocannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Esqueleto Saqueadomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Guincho-corvoallows_inc_aoe, avian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Guincho-gaivotaavian_beast, beast, demon, flying, humanoid, melee, not_int, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio
Doryani, o Taumaturgo Realhuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Doryani, o Taumaturgo Realhuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Doryani, o Taumaturgo Realhuman, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Triunfo de Doryaniconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
Triunfo de Doryaniconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Triunfo de Doryaniconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
Triunfo de Doryaniconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, slow_movement
Triunfo de Doryaniconstruct, mud_blood, not_dex, not_int, slow_movement
Omnifobia, Manifestação do Medo1HSword_onhit_audio, Conjurador, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon
Forca Barulhenta1HSword_onhit_audio, allows_inc_aoe, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Torturador Eterno2HSharpMetal_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, zombie
Necromante Espinhentoallows_inc_aoe, Conjurador, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
Forael, o Guarda-almasallows_inc_aoe, Conjurador, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
Necromante Espinhentoallows_inc_aoe, Conjurador, flying, not_str, physical_affinity, red_blood, slow_movement, Unarmed_onhit_audio, undead
Esqueleto Espreitadorbones, fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Esqueleto Espreitadorbones, fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Rato Devoradobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead
Rato Devoradobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, red_blood, Snap_onhit_audio, undead
Rato Devoradobeast, fast_movement, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, undead
Estalador Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Estalador Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Estalador Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Estalador Renascidocannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Estalador Renascidomelee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Estalador Renascidocannot_be_monolith, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Prisioneiro Eternomelee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Prisioneiro Eternomelee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Prisioneiro Eterno1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Prisioneiro Eterno1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Prisioneiro Eternonot_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Esqueleto Espreitadorbones, fast_movement, melee, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead
Quebra-mar Pálidoallows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Racha-salmoura Pálidoallows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Racha-salmoura Pálidohumanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
Caminhante das Águas Pálidocold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Guarda EternoClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
Intendente CaídoClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
Tangmazuhuman, humanoid, is_unarmed, medium_movement, non_attacking, plate_armour, Unarmed_onhit_audio
Freya Hartlinhumanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Raptor Pálidoallows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Raptor Pálidoallows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Esqueleto com Coroa de Coralbones, melee, monster_barely_moves, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Bocarra Bulbosacold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead
Bocarra PescadoraBeast_onhit_audio, melee, physical_affinity, undead, very_slow_movement
Espreitador PegajosoClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
Mektul, o Mestre da Forja2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
Gulzal, A Fornalha Viva2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
Gulzal, A Fornalha Viva2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
O Prisioneiro1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
O Horror Agrilhoado1HSword_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood, undead
Estaca de Geloconstruct, immobile, Unarmed_onhit_audio
Daímônelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
Quelônio-elefanteallows_inc_aoe, beast, fast_movement, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Rastejante Espinhentoallows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement
Rastejante Espinhentoallows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, crustacean_beast, melee, not_dex, not_int, physical_affinity, very_slow_movement
Rhoa Corcova Rochosabeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
Rhoa Corcova Rochosa Cativobeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_int, not_str, physical_affinity, red_blood
O Grande Brancobeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
O Arenomoabeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
O Arenomoabeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
O Grande Brancobeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
O Arenomoabeast, fast_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Goblin com Crâniofast_movement, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Stab_onhit_audio
Goblin Feralfast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio
Goblin com Crâniohumanoid, medium_movement, not_dex, not_int, red_blood, Stab_onhit_audio
Goblin Feralfast_movement, humanoid, not_int, not_str, red_blood, Stab_onhit_audio
Gigante Subjugadobeast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Gigante Subjugadobeast, melee_mod, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, physical_affinity, red_blood, reptile_beast, slow_movement
Mimbok, o Escravizadobeast, MonsterBlunt_onhit_audio, no_mirror_image, not_dex, not_int, red_blood, reptile_beast, slow_movement
Goblin Porta-lançaallows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
Goblin Porta-lançahumanoid, medium_movement, not_int, red_blood, Stab_onhit_audio
Goblin Porta-lançahumanoid, medium_movement, not_int, red_blood, Stab_onhit_audio
Goblin Porta-lançaallows_additional_projectiles, humanoid, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, Stab_onhit_audio
Goblin Caminhaltohumanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearWood_onhit_audio
Goblin Tamboristaallows_inc_aoe, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
Goblin Tamboristahumanoid, medium_movement, not_dex, not_int, red_blood, StaffWood_onhit_audio
Goblin Porta-presashumanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio
Goblin Porta-presashumanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio
Goblin Porta-presashumanoid, medium_movement, not_dex, not_int, red_blood, SpearMetal_onhit_audio
Goblin Xamãallows_additional_projectiles, allows_inc_aoe, Conjurador, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood
Goblin XamãConjurador, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood
Goblin XamãConjurador, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood
Goblin Xamãallows_additional_projectiles, allows_inc_aoe, Conjurador, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood
Diabrete Derretidoallows_additional_projectiles, allows_inc_aoe, avian_beast, beast, Conjurador, cleaving_weapon, demon, Fogo, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, melee, not_int, not_str, physical_affinity, ranged, slow_movement, Unarmed_onhit_audio
A Fera Cegabeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
A Presa Vorazbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
A Presa Vorazbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
A Presa Vorazbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
O Bruto Cegobeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
O Malhador Cegobeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Krutog, o Senhor da Família2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Brughor, o Insaciável2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Brughor, o Insaciável2HBluntWood_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Goblin Prospectorfast_movement, humanoid, not_int, red_blood, SpearWood_onhit_audio
Goblin Portador de Tochafast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
Raia Espinhosaallows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood
Raia Espinhosaallows_additional_projectiles, beast, lightning_affinity, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, ranged, red_blood
Gelatinosiri Rastejantebeast, Conjurador, cleaving_weapon, crustacean_beast, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, water
Gelatinosiri Rastejantebeast, Conjurador, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, medium_movement, melee, not_str, physical_affinity, Unarmed_onhit_audio, water
Água-viva Luminosabeast, Conjurador, cleaving_weapon, crustacean_beast, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement, water
Sereia Medonhahumanoid, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Boca Giganteallows_additional_projectiles, allows_inc_aoe, beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, ranged, very_slow_movement, water
Peixe-espinha Luminosobeast, Beast_onhit_audio, Conjurador, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood
Donzela da Salmouraallows_additional_projectiles, beast, Conjurador, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Adelina, Guardiã da Pérolaallows_additional_projectiles, beast, Conjurador, cold_affinity, humanoid, medium_movement, melee, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Espreitador Anfíbioamphibian_beast, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Lagarto Guardiãoallows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
Lagarto Guardiãoallows_inc_aoe, beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio
Canalizador Ancestralhuman, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Canalizador Ancestralallows_additional_projectiles, cold_affinity, human, humanoid, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
Canalizador Ancestralhuman, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Espírito Primalallows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
Espírito Primalallows_inc_aoe, beast, cold_affinity, mammal_beast, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
Arqueiro Ancestralallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
Arqueiro Ancestralallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
Arqueiro Ancestralallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
Arqueiro Ancestralallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood
Guardião Ancestral1HAxe_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Guardião Ancestral1HAxe_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Guardião Ancestral1HAxe_onhit_audio, fast_movement, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood
Guerreiro Ancestral2HAxe_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Guerreiro Ancestral2HAxe_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Guerreiro Ancestral2HAxe_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Decapitador Ancestral1HBluntStone_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Decapitador Ancestral1HBluntStone_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Decapitador Ancestral1HBluntStone_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Cospe-fogoallows_inc_aoe, fire_affinity, human, humanoid, karui, red_blood, very_slow_movement
Devastador Ngamahuallows_inc_aoe, beast, fire_affinity, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Demolidor da Casca Negraallows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Pescador de Lançaallows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Maré Violentaallows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Núcleo Volátilconstruct, Unarmed_onhit_audio, very_slow_movement
Traineira Tasaliofast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood
Diamora, Canção da MorteBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Syvora, a Filha das ProfundezasBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Diamora, Canção da MorteBeast_onhit_audio, demon, humanoid, medium_movement, not_dex, not_str, red_blood
Diamora, Canção da Mortedemon, humanoid, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
[DNT-UNUSED]Water BallConjurador, cold_affinity, construct, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode, very_slow_movement
Máscara Ancestralghost, ghost_blood, karui, not_dex, not_str, slow_movement, Unarmed_onhit_audio, undead
Porta-chifres Ancestral2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Porta-chifres Ancestral2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Porta-chifres Ancestral2HBluntWood_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Tawhani, o Guardião Ancestralconstruct, immobile, Unarmed_onhit_audio
Daímônconstruct, immobile, Unarmed_onhit_audio
Daímônconstruct, immobile, Unarmed_onhit_audio
Daímônconstruct, immobile, Unarmed_onhit_audio
Yama, o Branco2HBluntWood_onhit_audio, humanoid, not_str, red_blood, very_slow_movement
Yama, o Branco2HBluntWood_onhit_audio, humanoid, not_str, red_blood, very_slow_movement
Yama, o Branco2HBluntWood_onhit_audio, humanoid, not_str, red_blood, very_slow_movement
Yama, o Branco2HBluntWood_onhit_audio, humanoid, not_str, red_blood, very_slow_movement
Vomitador da Febre Sangrenta2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement
Vomitador da Febre Sangrenta2HBluntWood_onhit_audio, allows_inc_aoe, human, humanoid, karui, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, slow_movement
Homem-gancho da Febre Sangrenta2HBluntStone_onhit_audio, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Lanceiro da Febre Sangrentafast_movement, human, humanoid, karui, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood
Lanceiro da Febre Sangrentafast_movement, human, humanoid, karui, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood
Lanceiro da Febre Sangrentafast_movement, human, humanoid, karui, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood
Mateiro da Febre Sangrenta1HAxe_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
Guerreiro da Febre Sangrenta2HAxe_onhit_audio, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Homem-maça da Febre Sangrenta1HAxe_onhit_audio, fast_movement, human, humanoid, karui, melee, not_dex, not_int, physical_affinity, red_blood
Pústula da Febre Sangrentaconstruct, very_slow_movement
Incendiário da Febre Sangrentaallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, karui, MonsterBlunt_onhit_audio, not_int, physical_affinity, ranged, red_blood, very_slow_movement
Fera de Presas da Febre Sangrentaallows_inc_aoe, beast, Beast_onhit_audio, medium_movement, melee, not_int, physical_affinity, red_blood
Sábia da Febre Sangrentaallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, Conjurador, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
Sábia da Febre Sangrentaallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, Conjurador, fire_affinity, human, humanoid, karui, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
Harano, o Esquartejador1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood
Harano, o Esquartejador1HAxe_onhit_audio, fast_movement, human, humanoid, karui, not_dex, not_int, red_blood
Parasita Blindadobeast, insect, MonsterStab_onhit_audio, red_blood, very_slow_movement
Parasita Krethbeast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
Clã de Moreiasbeast, fast_movement, not_int, not_str, Unarmed_onhit_audio
Louva-a-deus Infestadobeast, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio
Polvo Infestadobeast, Beast_onhit_audio, medium_movement, red_blood
Tartaruga Infestadabeast, medium_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
Peixe-lanterna Infestadobeast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
[DNT-UNUSED] Parasite Hostbeast, Claw_onhit_audio, not_dex, not_int, red_blood, very_slow_movement
Louva-a-deus Infestadobeast, medium_movement, not_int, not_str, red_blood, Unarmed_onhit_audio
Polvo Infestadobeast, Beast_onhit_audio, medium_movement, red_blood
Tartaruga Infestadabeast, medium_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
Peixe-lanterna Infestadobeast, medium_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
Empestador da Febre Sangrentaallows_inc_aoe, human, humanoid, karui, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood, slow_movement
Tartaruga Guardiãallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
Tartaruga Guardiãallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
Tartaruga Guardiãallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
[DNT-UNUSED] Ant Carrierbeast, fast_movement, insect, not_dex, not_int, slow_movement, Stab_onhit_audio
Espreitador da Pragabeast, humanoid, insect, not_int, Unarmed_onhit_audio, very_slow_movement
Tavakai, o Caudilho2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
Tavakai, o Caído2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
Tavakai, o Consumido2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Manoki, o Escolhido2HSharpMetal_onhit_audio, human, humanoid, karui, not_dex, not_int, red_blood, very_slow_movement
Manoki, o Delirante2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, slow_movement
Manoki, o Profanado2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Manoki, o Profanado2HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Espírito Guerreiro1HBluntStone_onhit_audio, human, humanoid, not_dex, not_int, very_slow_movement
Porta-esporosbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Ceifador Fúngicobeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Bosque Cultivadobeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Bosque Cultivadobeast, humanoid, insect, not_dex, not_int, quest_null_monster_mods, Unarmed_onhit_audio, very_slow_movement
Ramos Esqueléticosbeast, humanoid, insect, MonsterStab_onhit_audio, not_dex, very_slow_movement
Bosque Cultivadobeast, humanoid, insect, melee, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, very_slow_movement
[DNT-UNUSED] Judgement Birdbeast, medium_movement, not_int, not_str, red_blood, Stab_onhit_audio
Conde Geonor1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
Conde Geonor1HSword_onhit_audio, fast_movement, human, humanoid, not_dex, not_int, red_blood
Conde Geonor1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement
Conde Geonor1HSword_onhit_audio, beast, human, humanoid, not_int, red_blood, slow_movement
Geonor, o Lobo Pútrido1HSword_onhit_audio, demon, medium_movement, red_blood
Geonor, o Lobo Pútrido1HSword_onhit_audio, demon, medium_movement, red_blood
DaímônUnarmed_onhit_audio, very_slow_movement
Geonor, o Lobo Pútrido1HSword_onhit_audio, demon, medium_movement, red_blood
Geonor, o Lobo Pútrido1HSword_onhit_audio, demon, medium_movement, red_blood
Daímônelder_map_boss, extra_extra_small_height, is_daemon, is_unarmed, non_attacking, plate_armour, puncturing_weapon, Stab_onhit_audio, very_slow_movement
Lobisomem da Cortebeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
Predador Tentacularbeast, Beast_onhit_audio, mammal_beast, medium_movement, not_int, not_str, red_blood
Guarda Enlouquecido2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement
Guarda Enlouquecido2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement
Guarda Enlouquecido2HSharpMetal_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, red_blood, stone_armour, undead, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Missionário Lorandis2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, human, humanoid, not_str, physical_affinity, red_blood, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
Juramentado da Ordem do Crepúsculo2HBluntWood_onhit_audio, human, humanoid, not_str, red_blood, very_slow_movement
Torvian, a Mão do Salvador2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Brakkus, o Colosso2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Brakkus, o Colosso2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Clone [DNT-UNUSED]2HSharpMetal_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Arqueiro Fielallows_additional_projectiles, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Arqueiro Fielallows_additional_projectiles, cannot_be_monolith, human, humanoid, karui, medium_movement, not_int, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Guerreiro Fiel2HBluntMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
Guerreiro Fiel2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, not_int, physical_affinity, red_blood
Machadeiro Virtuoso2HSharpMetal_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
Machadeiro Virtuoso2HSharpMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, fast_movement, human, humanoid, karui, melee, physical_affinity, red_blood
Invisívelbone_armour, Conjurador, cleaving_weapon, construct, is_unarmed, lightning_affinity, Unarmed_onhit_audio, very_slow_movement
Besta Espantalho2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement
Besta Espantalho2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement
Jamanra, a Abominação2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Jamanra, a Abominação2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Jamanra, a Abominação2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Jamanra, a Abominação2HSharpMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Assistente do Reisand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Cadáver Infestadobeast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio
Espreitador Esquecidodemon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Rastejante Esquecidodemon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement
Sátiro EsquecidoClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
Sátiro EsquecidoClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, skeleton
Gigante Fúngico2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
O Gigante Perigoso2HBluntWood_onhit_audio, beast, not_dex, not_int, very_slow_movement
Megera Atada à RodaClaw_onhit_audio, humanoid, melee, not_dex, not_str, physical_affinity, red_blood, very_slow_movement
Zicoatl, Guardião do Núcleo2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
Tetzcatl, o Guardião Fulgurante2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
Tetzcatl, o Guardião Fulgurante2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
Tetzcatl, o Guardião Fulgurante2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
Tetzcatl, o Guardião Fulgurante2HBluntMetal_onhit_audio, allows_inc_aoe, construct, lightning_affinity, not_dex, very_slow_movement
Draven, o Pretor Eterno2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
Tycho, o Pretor Sombrio2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
Tycho, o Pretor Sombrio2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
Draven, o Pretor Eterno2HSharpMetal_onhit_audio, ghost_blood, humanoid, not_dex, not_int, undead, very_slow_movement
Alma Capturadaghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement
Alma Capturadaghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement
Companheiro Lobobeast, fast_movement, mammal_beast, not_int, not_str, Snap_onhit_audio
Companheiro Lobobeast, fast_movement, mammal_beast, not_int, not_str, Snap_onhit_audio
Lobo Companheirobeast, fast_movement, mammal_beast, not_int, not_str, Snap_onhit_audio
Lobo Azmeri1HSword_onhit_audio, beast, mammal_beast, medium_movement, not_int, not_str, red_blood
Companheira de Alcateiabeast, Beast_onhit_audio, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Corvo da Névoaallows_inc_aoe, avian_beast, beast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, light_armour, lightning_affinity, medium_height, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, red_blood
Sacerdote da Ordem do Crepúsculoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Sacerdote da Ordem do Crepúsculoallows_additional_projectiles, allows_inc_aoe, cannot_be_monolith, Conjurador, cultist, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Golem Tectônicoallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem Tectônicoallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem Vulcânicoallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem Vulcânicoallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Golem Vulcânicoallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
CloneBeast_onhit_audio, construct, fast_movement
CloneBeast_onhit_audio, construct, fast_movement
Cloneconstruct, Elemental_onhit_audio, fast_movement
CloneBeast_onhit_audio, construct, fast_movement
O Furor Confinadodemon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, immobile
Invisível2HSharpMetal_onhit_audio, construct, immobile
Phanos, Último Discípulo de Auriademon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
Invisível2HSharpMetal_onhit_audio, construct, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, immobile
Invisível2HSharpMetal_onhit_audio, construct, immobile
Malhador EsquecidoBeast_onhit_audio, demon, not_dex, not_int, slow_movement
Fendido Esquecidodemon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
Brutalizador Esquecidodemon, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, skeleton, undead
Rastejante Esquecidodemon, fast_movement, lightning_affinity, melee, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_fast_movement
Espreitador Esquecidodemon, fast_movement, melee, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement
Cervo Esquecidobeast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
Sátiro EsquecidoClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
Cão Raivosobeast, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, Snap_onhit_audio, very_slow_movement
Vargir, o Vira-lata Feralbeast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
Cão Raivosobeast, mammal_beast, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, Snap_onhit_audio, very_slow_movement
Companheiro Mercenáriohuman, humanoid, medium_movement, red_blood, Unarmed_onhit_audio
Guerreiro Descarnado1HSword_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Aniquilador Descarnado1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Brutamontes Descarnado2HBluntMetal_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
Franco-atirador Descarnadobone_armour, bones, has_bow, medium_movement, physical_affinity, puncturing_weapon, ranged, skeleton, Stab_onhit_audio, undead
Mago da Geada Descarnadobone_armour, bones, Conjurador, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Mago da Tempestade Descarnadobone_armour, bones, Conjurador, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Incendiário Descarnadobone_armour, bones, Conjurador, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Clérigo Descarnadobone_armour, bones, Conjurador, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
Zumbi Renascidoanimal_claw_weapon, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Estaca de Oferendabones, construct, immobile, Unarmed_onhit_audio
Javali Volátilbeast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
Javali Volátilbeast, Beast_onhit_audio, mammal_beast, medium_movement, red_blood
Rastejante FaridunClaw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
Rastejante FaridunClaw_onhit_audio, fast_movement, humanoid, melee, not_int, physical_affinity, undead, very_fast_movement, zombie
Andarilho de Cadáver Faridunfast_movement, humanoid, red_blood, SpearMetal_onhit_audio, undead, zombie
Mineiro Abandonadoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Mineiro Abandonadoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Mineiro Abandonadoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, medium_movement, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, zombie
Mineiro Abandonadoallows_additional_projectiles, allows_inc_aoe, fire_affinity, humanoid, monster_barely_moves, ranged, red_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Mineiro Abandonado1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
Mineiro Abandonado1HAxe_onhit_audio, fast_movement, humanoid, melee, physical_affinity, red_blood, undead, zombie
Mineiro Abandonadofast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
Mineiro Abandonadofast_movement, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, undead, zombie
Candelário, o Ritual Vivo2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
Candelário, o Ritual Vivo2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
Cererretido, Escárnio da Fé2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
Cererretido, Escárnio da Fé2HSharpMetal_onhit_audio, construct, mud_blood, not_dex, not_int, slow_movement, stone_construct
Asinia, a Consorte do Pretor1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Saphira, a Consorte Pavorosa1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Saphira, a Consorte Pavorosa1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Parede de Ossosbones, construct, Stab_onhit_audio, very_slow_movement
Asinia, a Consorte do Pretor1HSword_onhit_audio, ghost_blood, humanoid, not_dex, skeleton, slow_movement, undead
Gigante Ambulanteallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Gigante Ambulanteallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Gigante Ambulanteallows_inc_aoe, bones, melee, physical_affinity, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Gigante Ambulanteallows_inc_aoe, bones, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Cavaleiro Eterno2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cavaleiro Eterno2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, quest_null_monster_mods, skeleton, undead, very_slow_movement
Cavaleiro Eterno2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cavaleiro Eterno2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cavaleiro Eterno2HSharpMetal_onhit_audio, allows_additional_projectiles, allows_inc_aoe, bones, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cavaleiro Esquálido1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Cavaleiro Esquálido1HSword_onhit_audio, bones, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Rastejante de Ossosbones, medium_movement, MonsterStab_onhit_audio, skeleton, undead
Goliasallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Vulcânifúriaallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Goliasallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Goliasallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, sanctum_monster, very_slow_movement
L'im, a Empaladoraallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, SpearMetal_onhit_audio, very_fast_movement
Empaladora Faridunallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
Empaladora Faridunallows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
Espírito Guerreiro Ancestral2HBluntMetal_onhit_audio, construct, fast_movement, flesh_armour, has_two_hand_sword, has_two_handed_melee, medium_height, non_attacking, slashing_weapon, very_fast_movement
Totemconstruct, is_unarmed, mud_blood, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Companheiro Rhoabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
Companheiro Rhoabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
Companheiro Rhoabeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
Rhoa Companheirobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
Rhoa Companheirobeast, fast_movement, mammal_beast, MonsterBlunt_onhit_audio, not_int, red_blood
Espírito de Urso Selvagembeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Caminhante de Urnaconstruct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement
Caminhante de Urnaconstruct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Caminhante de Urnaconstruct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement
Caminhante de Urnaconstruct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement
Contadora de Histórias Renascidaallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement
Contadora de Histórias Renascidaallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
Contadora de Histórias Renascidaallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, sanctum_monster, SpearMetal_onhit_audio, undead, very_slow_movement
Contadora de Histórias Renascidaallows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, melee, not_str, red_blood, SpearMetal_onhit_audio, undead, very_slow_movement
Sapo Gigante Horrívelamphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Consequência Sombriaamphibian_beast, beast, red_blood, slow_movement, Unarmed_onhit_audio
[DNT] Shrieking Spiritghost, red_blood, Unarmed_onhit_audio, undead, very_fast_movement
Alvabludgeoning_weapon, Conjurador, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood, Stab_onhit_audio
Guarda Apodrecidonot_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Guarda Apodrecidonot_dex, not_int, Unarmed_onhit_audio, undead, very_slow_movement, zombie
O Druida Apodrecido2HBluntWood_onhit_audio, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie
O Gigante Fúngico2HBluntWood_onhit_audio, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie
O Gigante Fúngico2HBluntWood_onhit_audio, Conjurador, large_model, nature_boss, not_dex, not_str, ranged, undead, very_slow_movement, zombie
Daímôn1HSword_onhit_audio, construct, immobile, is_daemon, is_unarmed, physical_affinity, slashing_weapon, wood_armour
O Sarça-espectral2HBluntWood_onhit_audio, construct, large_model, not_dex, not_int, slow_movement
Raiztritora, a Floresta Odiosa2HBluntWood_onhit_audio, construct, large_model, not_dex, not_int, slow_movement
Raiztritora, a Floresta Odiosa2HBluntWood_onhit_audio, construct, large_model, not_dex, not_int, slow_movement
O Sarça-espectral2HBluntWood_onhit_audio, construct, large_model, not_dex, not_int, slow_movement
Cipó Cruel2HBluntWood_onhit_audio, animal_claw_weapon, construct, immobile, is_unarmed, melee, physical_affinity, wood_armour
Cipó Cruel2HBluntWood_onhit_audio, construct, immobile
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
Areagne, a Bruxa Esquecidaghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Espírito FuriosoClaw_onhit_audio, Fogo, flying, medium_movement, skeleton, undead
Totem da Afliçãoconstruct, immobile
O Rei nas Brumascultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio
O Rei nas Brumascultist, human, humanoid, immobile, red_blood, StaffWood_onhit_audio
Fetiche Místicoconstruct, immobile, large_model, not_dex, not_str
O Rei nas Brumasdemon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
O Rei nas Brumasdemon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
O Rei nas Brumasdemon, humanoid, large_model, not_dex, StaffWood_onhit_audio, very_slow_movement
Sapo Explosivoamphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Totemconstruct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Totemconstruct, is_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
Bocarrochosa Petulantebeast, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
Bocarrochosa Petulantebeast, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
Lagarto Cascudobeast, Beast_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
Lagarto Cascudobeast, Beast_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
Morcego Cerbéricoallows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Morcego Cerbéricoallows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Morcego Cerbéricoallows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Gorila Rochosoallows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
Gorila Rochosoallows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
Gorila Rochosoallows_inc_aoe, beast, fast_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, primate_beast, quest_null_monster_mods, red_blood
Gigante com Cristaallows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement
Gigante com Cristaallows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement
Bahlak, o Vidente do Céubeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Bahlak, o Vidente do Céubeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Bahlak, o Vidente do Céubeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Bahlak, o Vidente do Céubeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Rakkar, a Garra Congeladabeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Thraeven, Asa Invernalbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Rakkar, a Garra Congeladabeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Rakkar, a Garra Congeladabeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Thraeven, Asa Invernalbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Rhoa Albinobeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
Clone1HSword_onhit_audio, construct, fast_movement
[DNT-UNUSED] Scaled Abomination1HSword_onhit_audio, humanoid, immobile, red_blood
Benedictus, Arauto Primevo da Utopiahuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
Aurelian, o Grande Árbitrohuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
Aurelian, o Grande Árbitrohuman, humanoid, not_dex, not_str, red_blood, slow_movement, StaffMetal_onhit_audio
[DNT-UNUSED] Serpent Clan's Cursevery_slow_movement
Rafiq da Nascente Congelada2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
Hadi do Rio Ardente2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
Sigbert do Juramento Maculado2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
Godwin do Credo Estilhaçado2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
Rafiq da Nascente Congelada2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
Hadi do Rio Ardente2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
Sigbert do Juramento Maculado2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
Godwin do Credo Estilhaçado2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
O Mestre das Provações2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement
O Mestre das Provações2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, very_slow_movement
Ashar, a Mãe da Areiabeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Karash, o Habitante das Dunasbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Karash, o Habitante das Dunasbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Ashar, a Mãe da Areiabeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Karash, o Habitante das Dunasbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, sanctum_monster, very_fast_movement
Daímôndemon, immobile, sanctum_monster, Unarmed_onhit_audio
[DNT-UNUSED] HoneyAntbeast, insect, MonsterStab_onhit_audio, very_slow_movement
Cão Infernalbeast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio
Invisível2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
Aquilo que Odeiaallows_additional_projectiles, Conjurador, chaos_affinity, demon, fast_movement, melee, not_dex, not_str, red_blood, Stab_onhit_audio
Aquilo que Fustigaallows_inc_aoe, Claw_onhit_audio, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Aquilo que CaçaConjurador, chaos_affinity, Claw_onhit_audio, demon, humanoid, medium_movement, melee, not_int, not_str, red_blood
Invisívelconstruct, Elemental_onhit_audio, very_slow_movement
Aquilo que Retalhaallows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
Aquilo que Guardaallows_additional_projectiles, Conjurador, cold_affinity, fast_movement, human, humanoid, not_dex, not_str, ranged, red_blood
Aquilo que Arranhaanimal_claw_weapon, beyond_demon, bone_armour, Conjurador, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement
Omnifobia, Manifestação do Medo1HSword_onhit_audio, Conjurador, chaos_affinity, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, medium_movement, melee, physical_affinity, red_blood, slashing_weapon
Omnifobia, Manifestação do Medo1HSword_onhit_audio, demon, medium_movement, red_blood
Kosis, A Revelação1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement
Kosis, A Revelação1HSword_onhit_audio, demon, fast_movement, not_dex, not_str, red_blood, very_fast_movement
FúriaClaw_onhit_audio, demon, fast_movement
FúriaClaw_onhit_audio, demon, fast_movement
RancorClaw_onhit_audio, demon, medium_movement, not_dex, not_str
RancorClaw_onhit_audio, demon, medium_movement, not_dex, not_str
DesgostoClaw_onhit_audio, demon, very_slow_movement
DesgostoClaw_onhit_audio, demon, very_slow_movement
MalíciaClaw_onhit_audio, demon, fast_movement, not_int, not_str
Furordemon, medium_movement, Unarmed_onhit_audio
Furordemon, medium_movement, Unarmed_onhit_audio
DesordemClaw_onhit_audio, demon, medium_movement
DesordemClaw_onhit_audio, demon, medium_movement
Demônio Manifestadoaffliction_daemon, construct, immobile, Stab_onhit_audio
Demônio Manifestado1HSword_onhit_audio, affliction_daemon, construct, immobile
Demônio Manifestado1HSword_onhit_audio, affliction_daemon, construct, immobile
Demônio Manifestado2HBluntWood_onhit_audio, affliction_daemon, construct, immobile
Demônio Manifestadoaffliction_daemon, construct, immobile, Stab_onhit_audio
Demônio Manifestado1HSword_onhit_audio, affliction_daemon, construct, immobile
Demônio Manifestado1HSword_onhit_audio, affliction_daemon, construct, immobile
Demônio Manifestado2HBluntWood_onhit_audio, affliction_daemon, construct, immobile
[DNT] DeliriumDemonUniqueFearaffliction_daemon, construct, immobile
[DNT] DeliriumDemonUniqueSufferingaffliction_daemon, construct, immobile
[DNT] DeliriumDemonUniqueIsolationaffliction_daemon, construct, immobile
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, summoner, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Núcleo VolátilConjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
Núcleo VolátilConjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
Daímônghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Daímônghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Daímônghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Daímônghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Daímônghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, construct, fire_affinity, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, cold_affinity, construct, ghost_armour, immobile, is_unarmed, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, Conjurador, construct, ghost_armour, immobile, is_unarmed, lightning_affinity, Unarmed_onhit_audio
Demônio Manifestadoaffliction_daemon, construct, ghost_armour, immobile, is_unarmed, physical_affinity, Unarmed_onhit_audio
DaímônConjurador, cold_affinity, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
DaímônConjurador, ghost_armour, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Zona da Morte Expansiva e Explosívelbone_armour, Conjurador, cold_affinity, construct, extra_extra_large_height, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Arma Esquerdabone_armour, chaos_affinity, construct, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Arma Direitabone_armour, construct, is_unarmed, physical_affinity, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, ghost_armour, immobile, is_daemon, is_unarmed, lightning_affinity, Unarmed_onhit_audio
Daímônghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Daímônghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
Daímônghost_armour, immobile, is_daemon, is_unarmed, physical_affinity, Unarmed_onhit_audio
DaímônConjurador, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, fire_affinity, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Invisívelbone_armour, construct, immobile, is_unarmed, Unarmed_onhit_audio
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Núcleo VolátilConjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio
Núcleo VolátilConjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, slow_movement, Unarmed_onhit_audio
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
DaímônConstant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
DaímônConstant_onhit_audio, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Regressadoghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement
Regressadoghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement
Regressadoghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement
OmnitetoConstant_onhit_audio, construct, immobile, not_dex
OmnitetoConstant_onhit_audio, construct, immobile, not_dex
OmnitetoConstant_onhit_audio, construct, immobile, not_dex
Torretaconstruct, immobile, mud_blood, Unarmed_onhit_audio
Torretaconstruct, immobile, mud_blood, Unarmed_onhit_audio
Torretaconstruct, immobile, mud_blood, Unarmed_onhit_audio
Torretaconstruct, immobile, mud_blood, Unarmed_onhit_audio
Torretaconstruct, immobile, mud_blood, Unarmed_onhit_audio
Aquilo que Controlaallows_additional_projectiles, allows_inc_aoe, animal_claw_weapon, bone_armour, Conjurador, Claw_onhit_audio, demon, fire_affinity, humanoid, is_unarmed, lightning_affinity, medium_movement, not_str, red_blood
Aquilo que Suspeita2HBluntWood_onhit_audio, beyond_demon, bludgeoning_weapon, Conjurador, demon, fast_movement, fire_affinity, flesh_armour, is_unarmed, not_dex, not_str, ranged, red_blood
Aquilo que AgarraClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Aquilo que RastejaClaw_onhit_audio, demon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood
Aquilo que Observaallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
Aquilo que Observaallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, cannot_be_monolith, demon, fast_movement, flying, melee, not_int, not_str, physical_affinity, ranged, red_blood, very_fast_movement
Aquilo que Insidiaallows_additional_projectiles, Claw_onhit_audio, demon, humanoid, lightning_affinity, melee, ranged, red_blood, very_slow_movement
Aquilo que Espreitaanimal_claw_weapon, bone_armour, Conjurador, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, red_blood
Vruun, Marechal de Xeshtdemon, fast_movement, MonsterBlunt_onhit_audio, red_blood
Sino de Carneconstruct, red_blood, Stab_onhit_audio, very_slow_movement
Daímôndemon, MonsterBlunt_onhit_audio, red_blood, very_fast_movement
Xesht, Somos Umdemon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood
DaímônConjurador, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
DaímônConjurador, demon, ghost_armour, immobile, is_daemon, is_unarmed, Unarmed_onhit_audio
DaímônConjurador, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
DaímônConjurador, demon, fast_movement, ghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_fast_movement
DaímônConjurador, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
DaímônConjurador, demon, ghost_armour, is_daemon, is_unarmed, slow_movement, Unarmed_onhit_audio
Aquilo que Rastejademon, fast_movement, insect, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio, very_fast_movement
O Árbitro das CinzasClaw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement
O Árbitro das CinzasClaw_onhit_audio, demon, humanoid, not_dex, not_int, red_blood, very_slow_movement
O Árbitro da Divindadedemon, humanoid, not_dex, red_blood, slow_movement, StaffMetal_onhit_audio
O Árbitro da Divindadedemon, humanoid, not_dex, red_blood, slow_movement, StaffMetal_onhit_audio
Daímôndemon, humanoid, not_dex, not_int, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímôndemon, humanoid, very_slow_movement
Aspecto da Divindadedemon, humanoid, red_blood, StaffMetal_onhit_audio, very_slow_movement
Invisível2HSharpMetal_onhit_audio, construct, sanctum_monster, very_slow_movement
Servo Saurianodemon, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
Servo Saurianodemon, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
Mugin, Portador do Geloallows_inc_aoe, beast, Claw_onhit_audio, cold_affinity, demon, fast_movement, melee, not_dex, not_int, quest_null_monster_mods, red_blood
Hunin Convoca-tempestadesallows_inc_aoe, beast, Claw_onhit_audio, demon, fast_movement, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood
Arvoroso Profanogênitoallows_inc_aoe, melee, monster_has_on_death_mechanic, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Arvoroso Profanogênitoallows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Arvoroso Profanogênitoallows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Arvoroso Profanogênitoallows_inc_aoe, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Arvoroso Parteferademon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
Arvoroso Parteferademon, fast_movement, MonsterStab_onhit_audio, not_dex, not_int, red_blood
Arvoroso GanchorrorClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
Arvoroso GanchorrorClaw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, red_blood, skeleton
Arvoroso Fungastadorbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Arvoroso Fungastadorbeast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Vergônteo Arvorosoanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Vergônteo Arvorosoanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Arvoroso Sábioanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Arvoroso Sábioanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Arvoroso Místicoanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Arvoroso Místicoanimal_claw_weapon, Conjurador, construct, humanoid, is_unarmed, melee, MonsterStab_onhit_audio, not_dex, physical_affinity, slow_movement, wood_armour
Cervo Esquecidobeast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
Cervo Esquecidobeast, Beast_onhit_audio, demon, fast_movement, not_dex, not_int, red_blood, skeleton
Habitante Inominadoallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Habitante Inominadoallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Horror Inominadobeast, Claw_onhit_audio, fast_movement, not_int, red_blood
Horror Inominadobeast, Claw_onhit_audio, fast_movement, not_int, red_blood
Espreitador Inominadobeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
Espreitador Inominadobeast, mammal_beast, medium_movement, MonsterBlunt_onhit_audio, not_int, not_str, red_blood
DaímônUnarmed_onhit_audio, very_slow_movement
Verme Inominadobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Verme Inominadobeast, fast_movement, mammal_beast, melee, not_int, physical_affinity, rodent, rodent_beast, Snap_onhit_audio, undead
Escavador Inominadobeast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Escavador Inominadobeast, Beast_onhit_audio, cannot_be_monolith, cleaving_weapon, devourer, hard_armour, hidden_monster, immobile, is_unarmed, medium_movement, not_dex, not_int, physical_affinity, ranged, red_blood, spider
Brutamontes Inominadobeast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Brutamontes Inominadobeast, insect, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood
Diabrete Inominadobeast, mammal_beast, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
Núcleo Volátilconstruct, Unarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Fogo Insidiosobone_armour, Conjurador, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Fogo Insidiosobone_armour, Conjurador, construct, fire_affinity, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Pomar VolátilConjurador, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Arqueira Cultistaallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
Arqueira Cultistaallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, fast_movement, human, humanoid, monster_barely_moves, not_int, not_str, physical_affinity, ranged, red_blood
Dançarina da Adaga Cultistaazmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Dançarina da Adaga Cultistaazmeri_cultist_monster, Claw_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Bruxa Cultista2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, azmeri_cultist_monster, Conjurador, chaos_affinity, cultist, human, humanoid, monster_barely_moves, not_dex, not_str, ranged, red_blood, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, physical_affinity, red_blood, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Guerreiro Cultista1HAxe_onhit_audio, azmeri_cultist_monster, chaos_affinity, cultist, human, humanoid, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Bruto Cultista2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Bruto Cultista2HSharpMetal_onhit_audio, azmeri_cultist_monster, cultist, human, humanoid, melee, monster_summons_adds, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
Lança-crâniosallows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead
Range-costelasbones, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Escaravelho Volátil2HSharpMetal_onhit_audio, allows_inc_aoe, beast, fast_movement, insect, lightning_affinity, melee, sand_blood
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Diabrete Demoníacobeyond_demon, demon, demon_faction, Elemental_onhit_audio, medium_movement, not_str, red_blood
Fera Demoníacabeyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Fera Demoníacabeyond_demon, demon, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Carniçal Terrível Demoníacobeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement
Carniçal Terrível Demoníacobeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, red_blood, very_fast_movement
Harpia Demoníacabeyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Harpia Demoníacabeyond_demon, demon, demon_faction, fast_movement, not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Pastor Demoníacobeyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio
Pastor Demoníacobeyond_demon, demon, demon_faction, fast_movement, not_dex, not_str, red_blood, StaffWood_onhit_audio
A Mente EsquivaBeast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
Homúnculo Vorazbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
Homúnculo Vorazbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
Bruto Vorazbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
Bruto Vorazbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_int, red_blood, Unarmed_onhit_audio
Digestor Vorazbeyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood
Digestor Vorazbeyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood
Deformado Vorazbeyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Deformado Vorazbeyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Hemoformador Vorazbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Hemoformador Vorazbeyond_demon, demon, fast_movement, flesh_faction, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Volátil HemoformadoConjurador, cold_affinity, construct, fast_movement, ghost_armour, is_unarmed, Unarmed_onhit_audio
Triturador Vorazbeyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement
Triturador Vorazbeyond_demon, demon, flesh_faction, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, slow_movement
O Devorador de Carnebeyond_demon, Claw_onhit_audio, demon, fast_movement, flesh_faction, hellscape_flesh_boss, large_model, not_dex, not_int, red_blood, very_fast_movement
Invisíveldemon, immobile, red_blood, Unarmed_onhit_audio
Querubim Pálidobeyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio
Querubim Pálidobeyond_demon, demon, not_dex, not_str, red_blood, slow_movement, Unarmed_onhit_audio
Servidor Pálidobeyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement
Servidor Pálidobeyond_demon, Claw_onhit_audio, demon, fast_movement, not_int, not_str, red_blood, very_fast_movement
Virtude Pálidabeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
Virtude Pálidabeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
Anjo Pálidobeyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Anjo Pálidobeyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Serafim Pálidobeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood
Serafim Pálidobeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, pale_faction, red_blood
O Anjo Pálido1HBluntMetal_onhit_audio, beyond_demon, demon, fast_movement, hellscape_pale_boss, large_model, not_dex, not_str, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, lightning_affinity, melee, not_int, not_str, quest_null_monster_mods, red_blood
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caosallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio, very_fast_movement
Fanático do Caos2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement
Fanático do Caos2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, lightning_affinity, not_str, quest_null_monster_mods, red_blood, very_fast_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Guarda do Rito de Sangue2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
Guarda do Rito de Sangue2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
Guarda do Rito de Sangue2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood
Guarda do Rito de Sangue2HBluntWood_onhit_audio, cultist, human, humanoid, medium_movement, not_dex, not_int, quest_null_monster_mods, red_blood
Guarda do Rito de Sangue2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
Guarda do Rito de Sangue2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, not_int, quest_null_monster_mods, red_blood
Guarda do Rito de Sanguecultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
Guarda do Rito de Sanguecultist, Flail_onhit_audio, human, humanoid, not_str, quest_null_monster_mods, red_blood, very_slow_movement
Guarda do Rito de Sanguecultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
Guarda do Rito de Sanguecultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood, Stab_onhit_audio
Guarda do Rito de Sangue1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
Guarda do Rito de Sangue1HSword_onhit_audio, cultist, human, humanoid, medium_movement, not_int, not_str, quest_null_monster_mods, red_blood
Sacerdote do Rito de Sangue1HSword_onhit_audio, Conjurador, cultist, human, humanoid, medium_movement, not_dex, not_str, quest_null_monster_mods, red_blood
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DaímônConjurador, cold_affinity, ghost_armour, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Essência de Horror1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
CipóEssênciadeCaosconstruct, medium_movement, Unarmed_onhit_audio
Estalador Renascidobones, Conjurador, fire_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
Estalador Renascidobones, Conjurador, cold_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
Estalador Renascidobones, Conjurador, lightning_affinity, medium_movement, skeleton, Unarmed_onhit_audio, undead
Parede de Ossosbones, construct, medium_movement, Unarmed_onhit_audio, undead
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônsanctum_monster, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Espírito do Fogo EnfurecidoFogo, flying, slow_movement, Unarmed_onhit_audio, undead
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Sangrentoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Lúmen Ritualísticoghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Taua, o Implacável2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
Raok, o Sanguinário2HBluntMetal_onhit_audio, human, humanoid, medium_movement, not_dex, not_int, red_blood
Bronnach, a Caçadora de HumanosArrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
Adrienne, a Rosa MalignaArrow_onhit_audio, human, humanoid, medium_movement, not_int, not_str, red_blood
Nisha, a FerozArrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
Izel, a Escolhida de AtziriArrow_onhit_audio, fast_movement, human, humanoid, not_int, not_str, red_blood
Vasa, da Akhara da MorteElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
Ciara, a Tece-maldiçõesElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
Nyassa, a Mão FlamejanteElemental_onhit_audio, fast_movement, human, humanoid, not_dex, not_str, red_blood
Hesperia, a Tempestade ArcanaElemental_onhit_audio, human, humanoid, medium_movement, not_dex, not_str, red_blood
Ulfred, o AflitoArrow_onhit_audio, fast_movement, human, humanoid, not_int, red_blood
Drusian, o ArtilheiroArrow_onhit_audio, human, humanoid, medium_movement, not_int, red_blood
Sondar, o Controla-tempestades2HBluntWood_onhit_audio, human, humanoid, medium_movement, not_str, red_blood
Doran, o Hábil2HBluntWood_onhit_audio, fast_movement, human, humanoid, not_str, red_blood
Base Espiritualghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Corujaghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Serpenteghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Primataghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Ursoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Javalighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Boighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Loboghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Cervoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Gatoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Corujaghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Serpenteghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Primataghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Ursoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Javalighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Boighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Loboghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Gatoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Coelhoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Raposaghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Corujaghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Corujaghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Corujamedium_movement, Unarmed_onhit_audio
Espírito da Corujamedium_movement, Unarmed_onhit_audio
Espírito da Serpenteghost, medium_movement, Unarmed_onhit_audio, undead
Espírito da Serpenteghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Primataghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Primataghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Ursoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Ursoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Ursoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Ursoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Javalighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Javalighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Boighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Boighost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Loboghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Loboghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Cervoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Gatoghost, medium_movement, Snap_onhit_audio, undead
Espírito do Gatoghost, medium_movement, Snap_onhit_audio, undead
Espírito do Coelhoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Coelhoghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Caudilho Primatabeast, medium_movement, Unarmed_onhit_audio
Espírito do Caudilho Primatabeast, medium_movement, Unarmed_onhit_audio
Espírito do Primataghost, medium_movement, Unarmed_onhit_audio, undead
Espírito do Primataghost, medium_movement, Unarmed_onhit_audio, undead
Espírito de Cervobeast, Beast_onhit_audio, medium_movement
Espírito de Cervobeast, Beast_onhit_audio, medium_movement
Javali Espiritual Volátilbeast, karui, medium_movement, Unarmed_onhit_audio
Javali Espiritual Volátilbeast, karui, medium_movement, Unarmed_onhit_audio
Búfalo Espiritualbeast, fast_movement, Unarmed_onhit_audio, very_fast_movement
Vespa Colossalbeast, Claw_onhit_audio, fast_movement, insect, melee, physical_affinity, very_fast_movement
Vespa-ninfaallows_additional_projectiles, allows_inc_aoe, beast, Conjurador, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Vespa-ninfaallows_additional_projectiles, beast, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Vespa Alastradorabeast, fast_movement, insect, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, very_fast_movement
Esmagarrabeast, crustacean_beast, medium_movement, not_dex, not_int
Monstruosidade Acorrentadademon, medium_movement, MonsterBlunt_onhit_audio, mud_blood, sanctified_monster
Sentina Sanguinolentademon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
Sentina Sanguinolentademon, medium_movement, MonsterBlunt_onhit_audio, mud_blood
Foice Acorrentadademon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster, very_slow_movement
Cobra Acorrentadademon, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster
Aranha Acorrentadabeast, fast_movement, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster, spider, very_fast_movement
Agarrador Acorrentadodemon, MonsterStab_onhit_audio, mud_blood, not_int, sanctified_monster, slow_movement
Debulhador Acorrentadodemon, MonsterStab_onhit_audio, mud_blood, not_dex, not_int, sanctified_monster, very_slow_movement
Retorcido Acorrentadobeast, insect, MonsterStab_onhit_audio, mud_blood, not_int, not_str, sanctified_monster, very_slow_movement
Gancho AcorrentadoClaw_onhit_audio, demon, mud_blood, not_int, not_str, sanctified_monster, very_slow_movement
Gancho AcorrentadoClaw_onhit_audio, demon, mud_blood, not_int, not_str, sanctified_monster, slow_movement
Gancho AcorrentadoClaw_onhit_audio, demon, mud_blood, not_int, not_str, sanctified_monster, very_slow_movement
Espírito do Gatobeast, ghost, medium_movement, Snap_onhit_audio, undead
Espírito do Gatobeast, ghost, medium_movement, Snap_onhit_audio, undead
Centopeia do PrecursorClaw_onhit_audio, construct, mud_blood, not_dex, not_int, precursor_monster, slow_movement
Delwynfast_movement, human, humanoid, red_blood, SpearWood_onhit_audio
Arma Animadaconstruct, fast_movement
Esquadrão de Artilhariaranged, Unarmed_onhit_audio, very_slow_movement
Aquilo que foi Eshdemon, flying, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Aquilo que foi Eshdemon, flying, humanoid, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Caos VolátilConjurador, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement
Eletricidade VolátilConjurador, construct, ghost_armour, is_unarmed, physical_affinity, Unarmed_onhit_audio, uses_suicide_explode, very_slow_movement
Enxame Vorazbeast, slow_movement, Unarmed_onhit_audio
[DNT] Azmerian Wisp Swarmbeast, Unarmed_onhit_audio, very_fast_movement
Aquilo que foi Tuldemon, humanoid, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Aquilo que foi Tuldemon, humanoid, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Tavakai2HSharpMetal_onhit_audio, human, humanoid, medium_movement, red_blood
Makoruhuman, humanoid, medium_movement, MonsterStab_onhit_audio, red_blood
Demôniovery_slow_movement
Demôniovery_slow_movement
Demôniovery_slow_movement
Thane Wulfric2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
Varloch, o Senhor das Cinzas2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
Varloch, o Senhor das Cinzas2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
Thane Wulfric2HSharpMetal_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_slow_movement
Siora, Lâmina das Névoas1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Thariel, a Aparição Umbral1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Thariel, a Aparição Umbral1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement
Fúria AgrilhoadaConjurador, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
Fogo Insidiosobone_armour, construct, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Dama Elswyth1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
Avelyne, a Rosa Murcha1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
Parede de Ossosbones, construct, Stab_onhit_audio, very_slow_movement
Avelyne, a Rosa Murcha1HSword_onhit_audio, humanoid, not_dex, red_blood, skeleton, slow_movement, undead
Oswin, o Vigilante Pavoroso1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Veynar, o Fim Gelado1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Veynar, o Fim Gelado1HAxe_onhit_audio, fire_affinity, human, humanoid, melee, not_dex, not_int, red_blood, undead, very_slow_movement
Relâmpago Vivoconstruct, extra_small_height, ghost_armour, is_unarmed, melee, physical_affinity, very_fast_movement
Besouro de Cadáverallows_inc_aoe, beast, Claw_onhit_audio, insect, sand_blood, very_fast_movement
Vornas, a Chama Malévolabeast, Claw_onhit_audio, fast_movement, Fogo, mammal_beast, not_dex, not_int
Morvak, o Infernalbeast, Claw_onhit_audio, fast_movement, Fogo, mammal_beast, not_dex, not_int
Morvak, o Infernalbeast, Claw_onhit_audio, fast_movement, Fogo, mammal_beast, not_dex, not_int
Vornas, a Chama Malévolabeast, Claw_onhit_audio, fast_movement, Fogo, mammal_beast, not_dex, not_int
Morvak, o Infernalbeast, Claw_onhit_audio, fast_movement, Fogo, mammal_beast, not_dex, not_int
Anundr, o Verme da Areiabeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int
Anundr, o Verme da Areiabeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int
Anundr, o Verme da Areiabeast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int
Anundr, o Verme da Areiabeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int
Anundr, o Verme da Areiabeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int
Akthi, a Ferroada Finalbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Akthi, a Ferroada Finalbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Akthi, a Ferroada Finalbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Akthi, a Ferroada Finalbeast, fast_movement, insect, MonsterStab_onhit_audio, not_dex, not_int, red_blood, very_fast_movement
Anub, a Pinatahumanoid, insect, medium_movement, red_blood
Azmadi, o Príncipe Faridun2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
Zahmir, o Suserano Afiado2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement
Zahmir, o Suserano Afiado2HSharpMetal_onhit_audio, human, humanoid, sand_blood, very_fast_movement
Azmadi, o Príncipe Faridun2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
Zahmir, o Suserano Afiado2HSharpMetal_onhit_audio, human, humanoid, not_int, sand_blood, very_fast_movement
Elzarah, o Senhor das Najas2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Serath, o Escamoso2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Serath, o Escamoso2HBluntMetal_onhit_audio, humanoid, medium_movement, not_dex, not_int, red_blood
Núcleo Volátilconstruct, Unarmed_onhit_audio, very_slow_movement
Braço de Areiais_daemon, sand_blood, very_slow_movement
Braço de Areiais_daemon, sand_blood, very_slow_movement
Probóscide Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Probóscide Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Probóscide Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Receptáculo de Kulemakabyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement
Idiota Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Idiota Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Vestígio Sangue-negrovery_slow_movement
Idiota Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, medium_movement, Unarmed_onhit_audio
Elite Sangue-negroabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
Elite Sangue-negroabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
Elite Sangue-negroabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
Elite Sangue-negroabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
Elite Sangue-negroabyssal, blackblood_faction, cold_affinity, demon, medium_movement, not_dex, not_str, Unarmed_onhit_audio
Ferida Bolhosa Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio
Ferida Bolhosa Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio
Ferida Bolhosa Sangue-negroabyssal, allows_inc_aoe, blackblood_faction, demon, fast_movement, Unarmed_onhit_audio
Colosso de Piche Sangue-negroabyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
Colosso de Piche Sangue-negroabyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
Colosso de Piche Sangue-negroabyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
Colosso de Piche Sangue-negroabyssal, allows_inc_aoe, Beast_onhit_audio, blackblood_faction, cold_affinity, demon, melee, very_slow_movement
Abominação Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
Abominação Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
Abominação Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
Abominação Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement, not_dex, not_int
Vingalada Obscurecidaabyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio
Vingalada Obscurecidaabyssal, demon, fast_movement, fire_affinity, lightless_faction, Unarmed_onhit_audio
Moreia Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio
Moreia Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio
Moreia Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio
Moreia Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, demon, fast_movement, fire_affinity, lightless_faction, not_dex, ranged, Unarmed_onhit_audio
Serpente Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
Serpente Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fire_affinity, lightless_faction, medium_movement
Serpente Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
Serpente Obscurecidaabyssal, allows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction
Guarda Fervoroso1HBluntStone_onhit_audio, allows_inc_aoe, fast_movement, humanoid, lightning_affinity, melee, physical_affinity, red_blood
Quebra-Pilares Fervoroso2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Quebra-Pilares Fervoroso2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Escavador Fervoroso2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Corcel Fervoroso2HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Abalador Fervoroso1HBluntMetal_onhit_audio, allows_inc_aoe, humanoid, lightning_affinity, melee, physical_affinity, red_blood, very_slow_movement
Igrulog, a Rainha Incubadoraabyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement
Igrulog, a Rainha Incubadoraabyssal, allows_additional_projectiles, allows_inc_aoe, beast, Claw_onhit_audio, demon, insect, physical_affinity, pit_faction, very_slow_movement
Lança-crâniosbones, construct, slow_movement, Unarmed_onhit_audio
Range-costelasbones, construct, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Rapina-espinhasbones, construct, medium_movement, skeleton, Unarmed_onhit_audio, undead
Olho Cruelabyssal, demon, medium_movement, Unarmed_onhit_audio
Espreitador Obscurecidoabyssal, demon, medium_movement, Unarmed_onhit_audio
Caminhante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Caminhante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Caminhante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Caminhante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Estrangulador Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Estrangulador Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Estrangulador Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Estrangulador Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Larva de Carneabyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio
Larva de Carneabyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio
Larva da Carneabyssal, demon, insect, melee, slow_movement, Unarmed_onhit_audio
Larva Colossalabyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio
Larva Colossalabyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio
Larva Colossalabyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio
Larva Colossalabyssal, demon, insect, medium_movement, melee, Unarmed_onhit_audio
Invisívelconstruct, slow_movement
Fungoide do Fossoabyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
Fungoide do Fossoabyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
Fungoide do Fossoabyssal, allows_additional_projectiles, demon, pit_faction, ranged, Unarmed_onhit_audio, very_slow_movement
Andarilho do Fossoabyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement
Andarilho do Fossoabyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement
Andarilho do Fossoabyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement
Andarilho do Fossoabyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement
Andarilho do Fossoabyssal, allows_additional_projectiles, demon, lightning_affinity, not_dex, not_int, pit_faction, ranged, SpearMetal_onhit_audio, very_fast_movement
Pastor do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio
Tremulante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Tremulante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Tremulante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Tremulante Abissalabyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement
Pastor do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
Pastor do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
Pastor do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
Pastor do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement
Andarilho do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, slow_movement, Unarmed_onhit_audio
Pastor do Fossoabyssal, demon, lightning_affinity, not_dex, pit_faction, very_slow_movement
Primórdio do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio
Primórdio do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio
Primórdio do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio
Primórdio do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Unarmed_onhit_audio
Cão do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
Cão do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
Cão do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
Cão do Fossoabyssal, demon, medium_movement, melee, not_int, not_str, pit_faction, Snap_onhit_audio
Cão do Fossoabyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement
Cão do Fossoabyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement
Cão do Fossoabyssal, demon, melee, not_int, not_str, pit_faction, Snap_onhit_audio, very_fast_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Rocha Volátilslow_movement, Unarmed_onhit_audio
Rocha Volátilslow_movement, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Runa Sangue-negroUnarmed_onhit_audio, very_slow_movement
Runa Sangue-negroUnarmed_onhit_audio, very_slow_movement
Runa ObscurecidaUnarmed_onhit_audio, very_slow_movement
Runa ObscurecidaUnarmed_onhit_audio, very_slow_movement
Runa do FossoUnarmed_onhit_audio, very_slow_movement
Runa do FossoUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Aparição AbissalUnarmed_onhit_audio, very_slow_movement
Aparição AbissalUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Aparição Lichslow_movement, Unarmed_onhit_audio
Daímônvery_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
Daímônvery_slow_movement
Parede de Ossosconstruct, Stab_onhit_audio, very_slow_movement
Unahuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Doryanihuman, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement
Vandroth, Escravista Sangue-negro1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement
Vandroth, Escravista Sangue-negro1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement
Tasgul, Devorador de Luzdemon, humanoid, not_dex, slow_movement
Tasgul, Devorador de Luzdemon, humanoid, not_dex, slow_movement
Javali de Tawhoabeast, karui, mammal_beast, medium_movement, melee, physical_affinity, red_blood, Unarmed_onhit_audio
Tuatara de Tawhoabeast, karui, medium_movement, melee, physical_affinity, red_blood, reptile_beast
Mística Tawhoaallows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood
Soldado de Pedra1HSword_onhit_audio, construct, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, very_slow_movement
Naja Esqueléticabeast, medium_movement, reptile_beast, skeleton, undead
Comissário de Kulemakis_unarmed, non_attacking, small_height, stone_armour, Unarmed_onhit_audio, very_slow_movement
A AberraçãoBeast_onhit_audio, demon, expedition_monster, medium_movement, not_dex, not_int, spider
[DNT] VerisiumWallexpedition_monster, medium_movement
Teia de Verísioconstruct, expedition_monster, medium_movement
O BodachClaw_onhit_audio, demon, not_dex, not_int, red_blood, very_fast_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
O Corvo Trapaceirofast_movement, human, humanoid, not_dex, Unarmed_onhit_audio
DesgostoClaw_onhit_audio, demon, very_fast_movement
FurorClaw_onhit_audio, demon, very_fast_movement
MalíciaClaw_onhit_audio, demon, very_fast_movement
FúriaClaw_onhit_audio, demon, very_fast_movement
RancorClaw_onhit_audio, demon, very_fast_movement
Poste de Treinamentoconstruct, very_slow_movement
Lenhador Embalsamado Vaal1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead
Lanceiro Embalsamado Vaalfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
Ladino Embalsamado Vaalfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
Arqueiro Embalsamado Vaalallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead
Portador Embalsamado Vaalaura_bearer, humanoid, medium_movement, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, undead
Furioso Embalsamado Vaal2HSharpMetal_onhit_audio, fast_movement, humanoid, red_blood, undead
Guerreiro Embalsamado Vaal1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead
Mago Embalsamado Vaalfast_movement, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead
Coztic, a Mão Criadora2HBluntWood_onhit_audio, allows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_forgehand, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
Cualli, Ferreiro Kamasano2HBluntWood_onhit_audio, fast_movement, humanoid, incursion_rare_forgemaster, incursion_unique_forgemaster, mud_blood, not_dex, not_int, very_fast_movement
Cualli, Ferreiro Kamasano2HBluntWood_onhit_audio, fast_movement, humanoid, incursion_rare_forgemaster, incursion_unique_forgemaster, mud_blood, not_dex, not_int, very_fast_movement
Cualli, Ferreiro Kamasano2HBluntWood_onhit_audio, fast_movement, humanoid, incursion_rare_forgemaster, incursion_unique_forgemaster, mud_blood, not_dex, not_int, very_fast_movement
Micata, a Refeita2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, incursion_unique_queen_flesh_surgeon, not_dex, physical_affinity, red_blood, very_slow_movement
Micata, a Refeita2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, incursion_unique_queen_flesh_surgeon, not_dex, physical_affinity, red_blood, very_slow_movement
Pakteni, Cirurgião da Carneallows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_flesh_surgeon, incursion_t3_rare_flesh_surgeon, melee, mud_blood, not_dex, not_int, physical_affinity, Unarmed_onhit_audio
Pakteni, Cirurgião da Carneallows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_flesh_surgeon, incursion_t3_rare_flesh_surgeon, melee, mud_blood, not_dex, not_int, physical_affinity, Unarmed_onhit_audio
Pakteni, Cirurgião da Carneallows_inc_aoe, construct, fast_movement, humanoid, incursion_rare_flesh_surgeon, incursion_t3_rare_flesh_surgeon, melee, mud_blood, not_dex, not_int, physical_affinity, Unarmed_onhit_audio
Triunfo da Imitaçãoconstruct, MonsterBlunt_onhit_audio, mud_blood, not_dex, not_int, very_slow_movement
Mina Rastejante2HBluntMetal_onhit_audio, Conjurador, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Caótico1HSword_onhit_audio, chaos_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Gélido1HSword_onhit_audio, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Ardente1HSword_onhit_audio, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Fanático Caótico1HSword_onhit_audio, allows_inc_aoe, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_int, not_str, red_blood
Fanático Gélido1HSword_onhit_audio, allows_inc_aoe, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_int, not_str, red_blood
Fanático Ardente1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_int, not_str, red_blood
Fanático Sangrentoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Caóticoallows_additional_projectiles, allows_inc_aoe, Conjurador, chaos_affinity, cultist, fast_movement, human, humanoid, melee, monster_applies_poison, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Gélidoallows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, cultist, fast_movement, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Fanático Ardenteallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, melee, not_str, red_blood, Stab_onhit_audio, very_fast_movement
Lenhador Embalsamado Vaal1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead
Lanceiro Embalsamado Vaalfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
Ladino Embalsamado Vaalfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
Arqueiro Embalsamado Vaalallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead
Arqueiro Embalsamado Vaalallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fire_affinity, humanoid, medium_movement, physical_affinity, ranged, red_blood, undead
Guerreiro Embalsamado Vaal1HSword_onhit_audio, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, not_int, physical_affinity, red_blood, undead
Escudeiro Descarnado Vaal1HAxe_onhit_audio, melee, monster_barely_moves, monster_blocks_damage, physical_affinity, skeleton, undead, very_slow_movement
Arqueiro Descarnado Vaalallows_additional_projectiles, Arrow_onhit_audio, fire_affinity, monster_barely_moves, ranged, skeleton, undead, very_slow_movement
Xolotl, Comandante Real2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_past, incursion_unique_commander_past, melee, not_dex, not_int, vaal, very_slow_movement
Xolotl, Comandante Real2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_past, incursion_unique_commander_past, melee, not_dex, not_int, vaal, very_slow_movement
Xolotl, Comandante Real2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_past, incursion_unique_commander_past, melee, not_dex, not_int, vaal, very_slow_movement
Escoriador VaalClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Escoriador VaalClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Guarda Vaalallows_additional_projectiles, allows_inc_aoe, fire_affinity, human, humanoid, not_int, not_str, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Xolotl, o Esquecido2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_present, incursion_unique_commander_present, melee, not_dex, not_int, vaal, very_slow_movement
Xolotl, o Esquecido2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_present, incursion_unique_commander_present, melee, not_dex, not_int, vaal, very_slow_movement
Xolotl, o Esquecido2HBluntMetal_onhit_audio, construct, Fogo, fire_affinity, humanoid, incursion_rare_commander_present, incursion_unique_commander_present, melee, not_dex, not_int, vaal, very_slow_movement
Dançarino das Lâminas Vaal Morto-Vivo1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, vaal, very_fast_movement
Guarda Vaal Morto-Vivo2HSharpMetal_onhit_audio, allows_inc_aoe, human, humanoid, medium_movement, melee, not_int, physical_affinity, red_blood, undead, vaal
Guarda Vaal Morto-Vivoallows_additional_projectiles, allows_inc_aoe, fast_movement, fire_affinity, human, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio, undead, vaal
Escoriador VaalClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Gigante Vaalallows_inc_aoe, cannot_be_monolith, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Supervisor Vaal1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Temoc, Supervisor de Treinamento1HSword_onhit_audio, allows_inc_aoe, fast_movement, human, humanoid, incursion_rare_drill_sergeant, melee, not_int, physical_affinity, red_blood
Arqueiro Transcendentalallows_additional_projectiles, Arrow_onhit_audio, construct, humanoid, lightning_affinity, medium_movement, ranged, red_blood, vaal
Gigante Transcendentalallows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, red_blood, Unarmed_onhit_audio
Transcendental Brutal2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
Transcendental Protegido1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
Espadachim Fundido1HSword_onhit_audio, construct, humanoid, medium_movement, melee, monster_blocks_damage, not_dex, physical_affinity, red_blood
Canhão Transcendentalallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, fire_affinity, humanoid, not_int, ranged, red_blood, Unarmed_onhit_audio
Estourador Transcendentalallows_additional_projectiles, allows_inc_aoe, construct, fast_movement, humanoid, lightning_affinity, not_int, ranged, red_blood, Unarmed_onhit_audio
Guerreiro Transcendental2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
Cortador Transcendental2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
Legionário da Víbora2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood
Legionário da Víboraallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood
Legionário da Víboraallows_additional_projectiles, allows_inc_aoe, Arrow_onhit_audio, fast_movement, human, humanoid, not_int, physical_affinity, ranged, red_blood
Legionário da Víbora1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood
Legionário da Víbora1HSword_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, physical_affinity, ranged, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Legionário da Víbora2HSharpMetal_onhit_audio, human, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Xalapa, Mestre-espião1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, incursion_rare_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood
Xalapa, Mestre-espião1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, incursion_rare_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood
Xalapa, Mestre-espião1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, incursion_unique_spymaster, medium_movement, monster_applies_poison, not_str, physical_affinity, ranged, red_blood
Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Armas do Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Construto Vaal2HBluntMetal_onhit_audio, construct, medium_movement, mud_blood, not_dex
Sentinela Flamejante2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
Sentinela Flamejante2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
Reconstrutor2HBluntMetal_onhit_audio, bludgeoning_weapon, Conjurador, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, vaal, very_slow_movement
Construto Lâmina de Choque2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Armas do Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Construto Ciclônico2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Sentinela Rastejante2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, Conjurador, construct, fire_affinity, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, ranged, slow_movement, uses_suicide_explode, vaal
Sentinela Flamejante2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
Sentinela Flamejante2HBluntMetal_onhit_audio, construct, fire_affinity, medium_movement, mud_blood, not_dex, ranged
Reconstrutor2HBluntMetal_onhit_audio, bludgeoning_weapon, Conjurador, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, vaal, very_slow_movement
Construto Lâmina de Choque2HBluntMetal_onhit_audio, allows_inc_aoe, cannot_be_monolith, construct, fast_movement, golem, lightning_affinity, melee, mud_blood, not_dex, vaal
Menmek, o Construto Guardião2HBluntMetal_onhit_audio, allows_inc_aoe, construct, incursion_unique_statue_boss, lightning_affinity, not_dex, very_slow_movement
Gigante Vaalallows_inc_aoe, fire_affinity, human, humanoid, melee, monster_has_on_death_mechanic, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Fanático do Caos1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
Bocarrochosa Petulantebeast, mammal_beast, melee, not_int, physical_affinity, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
Lagarto Cascudobeast, Beast_onhit_audio, feline_beast, medium_movement, melee, not_int, not_str, physical_affinity, quest_null_monster_mods, red_blood
Morcego Cerbéricoallows_inc_aoe, beast, mammal_beast, melee, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Primata Experimentalanimal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio
Javali Experimentalbeast, mammal_beast, medium_movement, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, red_blood
Naja Experimentalallows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement
Cadáver Corrompido2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Cadáver Corrompido2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Cadáver Corrompido2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Cadáver Corrompido2HSharpMetal_onhit_audio, demon, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Escoriador VaalClaw_onhit_audio, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_slow_movement
Kulka, Taumaturgo Vaalhuman, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Kulka, Taumaturgo Vaalhuman, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Kulka, Taumaturgo Vaalhuman, humanoid, incursion_rare_thaumaturge, incursion_unique_thaumaturge, not_dex, not_str, red_blood, Unarmed_onhit_audio, very_slow_movement
Doryanihuman, humanoid, medium_movement, not_str, red_blood, Stab_onhit_audio
Huitzil, Sacerdote de Sangue Real2HSharpMetal_onhit_audio, fast_movement, human, humanoid, incursion_rare_blood_priest, incursion_unique_blood_priest, not_str, red_blood, vaal, very_fast_movement
Huitzil, Sacerdote de Sangue Real2HSharpMetal_onhit_audio, fast_movement, human, humanoid, incursion_rare_blood_priest, incursion_unique_blood_priest, not_str, red_blood, vaal, very_fast_movement
Huitzil, Sacerdote de Sangue Real2HSharpMetal_onhit_audio, fast_movement, human, humanoid, incursion_rare_blood_priest, incursion_unique_blood_priest, not_str, red_blood, vaal, very_fast_movement
Sacerdotisa Sangrenta1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_int, not_str, physical_affinity, ranged, red_blood
Sacerdote Sangrento1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, not_str, physical_affinity, ranged, red_blood
Fanático Sangrento1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, very_fast_movement
Fanático Sangrento1HSword_onhit_audio, allows_inc_aoe, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood
Fanático Sangrentoallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, human, humanoid, melee, not_str, physical_affinity, red_blood, Stab_onhit_audio, very_fast_movement
Lenhador Vaal2HSharpMetal_onhit_audio, allows_additional_projectiles, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, ranged, red_blood
Gigante Vaalallows_inc_aoe, human, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, Unarmed_onhit_audio, very_slow_movement
Guarda do Rito de Sangue2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
Guarda do Rito de Sangueallows_additional_projectiles, allows_inc_aoe, cultist, fire_affinity, Flail_onhit_audio, human, humanoid, melee, monster_barely_moves, not_str, ranged, red_blood, very_slow_movement
Guarda do Rito de Sangue2HBluntWood_onhit_audio, allows_inc_aoe, cultist, human, humanoid, medium_movement, melee, not_dex, not_int, physical_damage, red_blood
Guarda do Rito de Sangue2HSharpMetal_onhit_audio, cultist, human, humanoid, medium_movement, melee, monster_blocks_damage, not_int, physical_damage, red_blood
Guarda do Rito de Sanguecultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood, Stab_onhit_audio
Guarda do Rito de Sangue1HSword_onhit_audio, cultist, human, humanoid, medium_movement, melee, not_int, not_str, physical_damage, red_blood
Sacerdote do Solallows_additional_projectiles, Conjurador, cultist, fire_affinity, flying, ghost, medium_movement, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio, undead
Experimentalista Cirúrgico1HSword_onhit_audio, allows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, human, humanoid, lightning_affinity, not_str, red_blood, very_slow_movement
Guerreiro Transcendental2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
Cortador Transcendental2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, vaal, very_fast_movement
Atziri, a Rainha Vermelhacultist, demon, humanoid, red_blood, SpearMetal_onhit_audio, very_slow_movement
Atziri, a Rainha Vermelhacultist, demon, humanoid, immobile, SpearMetal_onhit_audio
Acólito Real1HSword_onhit_audio, cultist, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, uses_suicide_explode, very_fast_movement
Atziri, a Serpente Caídacultist, demon, humanoid, red_blood, SpearMetal_onhit_audio, very_slow_movement
Atziri, a Serpente Caídacultist, demon, humanoid, red_blood, SpearMetal_onhit_audio, very_slow_movement
Xipocado, o Arquiteto Realhuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Xipocado, o Arquiteto Realhuman, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, Unarmed_onhit_audio, very_slow_movement
Visãovery_slow_movement
Sargento Quadrilla2HBluntStone_onhit_audio, beast, fast_movement, humanoid, incursion_unique_quadrilla, not_dex, not_int, red_blood, very_fast_movement
Sargento Quadrilla2HBluntStone_onhit_audio, beast, fast_movement, humanoid, incursion_unique_quadrilla, not_dex, not_int, red_blood, very_fast_movement
Sargento Quadrilla2HBluntStone_onhit_audio, beast, fast_movement, humanoid, incursion_unique_quadrilla, not_dex, not_int, red_blood, very_fast_movement
Abominação Corrompidahumanoid, incursion_unique_fused_skeleton, not_dex, not_int, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Abominação Corrompidahumanoid, incursion_unique_fused_skeleton, not_dex, not_int, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
Sentinela Realconstruct, humanoid, incursion_unique_sentinel, mud_blood, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Sentinela Realconstruct, humanoid, incursion_unique_sentinel, mud_blood, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Colosso Realconstruct, humanoid, incursion_unique_colossus, mud_blood, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement
Sumo Sacerdotehumanoid, incursion_unique_sun_priest, medium_movement, not_str, red_blood, Unarmed_onhit_audio
Sumo Sacerdotehumanoid, incursion_unique_sun_priest, medium_movement, not_str, red_blood, Unarmed_onhit_audio
Fera Desacorrentadabeast, Claw_onhit_audio, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood
Fera Desacorrentadabeast, Claw_onhit_audio, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood
Fera Desacorrentadabeast, Claw_onhit_audio, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Daímônghost_armour, is_daemon, is_unarmed, non_attacking, Unarmed_onhit_audio, very_slow_movement
Núcleo Volátilconstruct, Unarmed_onhit_audio, very_slow_movement
Soldado Dezzicbeast, expedition_monster, insect, not_dex, not_int, physical_affinity, slow_movement, Stab_onhit_audio
Bombardeiro Dezzicallows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, expedition_monster, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement
Inseto Explosivo Dezzicbeast, expedition_monster, insect, MonsterStab_onhit_audio, physical_affinity, slow_movement
Atormentador Dezzicbeast, expedition_monster, fast_movement, insect, not_int, not_str, physical_affinity, Unarmed_onhit_audio
Habita-crânio Krellbeast, Claw_onhit_audio, expedition_monster, fire_affinity, not_dex, not_int, slow_movement, spider
Corta-carne Krellbeast, Claw_onhit_audio, expedition_monster, fire_affinity, insect, medium_movement, not_dex, not_int
Rasga-garganta KrellClaw_onhit_audio, demon, expedition_monster, fast_movement, fire_affinity, not_int, spider
Pescador Cecaelianobeast, crustacean_beast, expedition_monster, lightning_affinity, MonsterStab_onhit_audio, not_dex, very_slow_movement
Devastador Cecaelianobeast, crustacean_beast, expedition_monster, lightning_affinity, MonsterStab_onhit_audio, not_dex, slow_movement
Caranguejo Cecaelianoallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, expedition_monster, lightning_affinity, melee, MonsterStab_onhit_audio, not_dex, ranged, slow_movement
Tremulante Fundido a Ouro2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Tremulante Fundido a Ouro2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Tremulante Fundido a Ouro2HSharpMetal_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Tremulante Fundido a Ouro2HBluntWood_onhit_audio, bones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Tremulante Fundido a Ourobones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Stab_onhit_audio, undead, very_slow_movement
Tremulante Fundido a Ourobones, humanoid, melee, monster_barely_moves, not_dex, not_int, physical_affinity, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Invocador Estreloucofast_movement, humanoid, not_str, red_blood, Unarmed_onhit_audio
Massa Óssea Fundida a Ouro2HSharpMetal_onhit_audio, bones, medium_movement, not_dex, not_int, undead
Estreberrão, o Ferreiro2HBluntWood_onhit_audio, fast_movement, humanoid, mud_blood, not_dex, not_int, very_fast_movement
Devorador Ylthbeast, cold_affinity, expedition_monster, MonsterStab_onhit_audio, not_int, not_str, slow_movement
Agarrador Ylthbeast, cold_affinity, crustacean_beast, expedition_monster, medium_movement, MonsterStab_onhit_audio, not_int, not_str
Regurgitador Ylthbeast, Claw_onhit_audio, cold_affinity, expedition_monster, not_dex, not_int, very_slow_movement
Profanador Estreladobeast, Claw_onhit_audio, expedition_monster, insect, medium_movement, not_dex, not_int
Colhedor Estreladobeast, Claw_onhit_audio, expedition_monster, fast_movement, insect, melee, physical_affinity, very_fast_movement
Lâmina Orgânica Estrelada2HSharpMetal_onhit_audio, demon, expedition_monster, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Pinça Orgânica Estrelada2HSharpMetal_onhit_audio, demon, expedition_monster, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Ceifador Orgânico Estrelado2HSharpMetal_onhit_audio, demon, expedition_monster, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Sem Rosto Estrelado2HSharpMetal_onhit_audio, demon, expedition_monster, melee, monster_barely_moves, physical_affinity, undead, very_slow_movement
Ninfa Estreladaallows_additional_projectiles, allows_inc_aoe, beast, Conjurador, expedition_monster, insect, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, ranged, slow_movement
Besouro da Ninhada Estreladoallows_inc_aoe, beast, Beast_onhit_audio, expedition_monster, insect, melee, monster_applies_poison, monster_has_on_death_mechanic, monster_summons_adds, physical_affinity, very_slow_movement
Grotesco Estrelado1HSword_onhit_audio, demon, expedition_monster, humanoid, melee, not_int, physical_affinity, slow_movement
Escultura Estrelada1HSword_onhit_audio, demon, expedition_monster, humanoid, medium_movement, melee, not_dex, not_int, physical_affinity
Daímônimmobile, Unarmed_onhit_audio
Daímônimmobile, Unarmed_onhit_audio
Daímônimmobile, Unarmed_onhit_audio
Daímônimmobile, Unarmed_onhit_audio
Daímônimmobile, Unarmed_onhit_audio
Daímônimmobile, Unarmed_onhit_audio
Daímônimmobile, Unarmed_onhit_audio
Daímônimmobile, Unarmed_onhit_audio
Daímônimmobile, Unarmed_onhit_audio
Daemonimmobile, Unarmed_onhit_audio
A Prole Impossívelexpedition_monster, flying, humanoid, medium_movement
Verísio Volátil Arrefecedorconstruct, very_slow_movement
Verísio Volátil Engolfanteconstruct, very_slow_movement
Verísio Volátil Enfurecedorconstruct, very_slow_movement
O Amalgamitabeast, expedition_monster, insect, Unarmed_onhit_audio, very_slow_movement
Conspiração do Corvoranged, Unarmed_onhit_audio, very_slow_movement
[DNT] Spirit Vesselbeast, mammal_beast, medium_movement
Furor Purodemon, fast_movement, not_dex, not_int
Fúria Purademon, not_int, slow_movement
Desgosto Purodemon, not_dex, not_int, very_fast_movement
Malícia Purademon, not_str, very_fast_movement
Rancor Purodemon, not_dex, not_str, very_fast_movement
Subsunçãodemon, not_dex, very_fast_movement
Phyx, Sentinela da Centelhaconstruct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio
Phyx, Sentinela da Centelhaconstruct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio
Clone de Phyxconstruct, fast_movement, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Phya, Sentinela do Berçoconstruct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio
Phya, Sentinela do Berçoconstruct, fast_movement, humanoid, mud_blood, not_dex, not_str, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Separador Precursorconstruct, insect, medium_movement, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio
Extrator Precursorconstruct, insect, medium_movement, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
Refinador Precursorconstruct, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio, very_slow_movement
Deslocador Precursorconstruct, immobile, mud_blood, not_dex, not_int, precursor_monster, Unarmed_onhit_audio
Ailithdemon, medium_movement, red_blood, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
Guardião de AldurConjurador, construct, fast_movement, not_int, not_str, ranged, Unarmed_onhit_audio
Vorana, a Última a Cair1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
DaímônStab_onhit_audio, very_slow_movement
DaímônStab_onhit_audio, very_slow_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Invisívelconstruct, Elemental_onhit_audio, very_slow_movement
Perfurador Precursorconstruct, mud_blood, not_dex, not_int, precursor_monster, slow_movement
Refrator Precursorconstruct, mud_blood, not_dex, not_int, precursor_monster, slow_movement
Esferador Precursorconstruct, mud_blood, not_dex, precursor_monster, very_slow_movement
N/Dconstruct, mud_blood, not_int, very_slow_movement
Fabricador Precursorconstruct, mud_blood, not_dex, not_int, precursor_monster, slow_movement
Uhtred, o Bebedor EstelarConjurador, cold_affinity, demon, flying, humanoid, is_unarmed, light_armour, medium_movement, not_dex, ranged, red_blood, ward_armour
Núcleo VolátilConjurador, construct, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, very_slow_movement
Espírito do Abismoghost, medium_movement, Unarmed_onhit_audio, undead
Núcleo VolátilConjurador, construct, fast_movement, fire_affinity, ghost_armour, is_unarmed, melee, physical_affinity, uses_suicide_explode
Gwendolyn Albright1HSword_onhit_audio, fast_movement, human, humanoid, red_blood
Sebastian Carroway1HSword_onhit_audio, fast_movement, human, humanoid, red_blood
Caçador de Tesouros1HSword_onhit_audio, fast_movement, human, humanoid, red_blood
Caçador de Tesouros1HSword_onhit_audio, fast_movement, human, humanoid, red_blood
Caçador de Tesouros1HSword_onhit_audio, fast_movement, human, humanoid, red_blood
Styrn, Cavaleiro Caído de Aldur1HBluntMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Styrn, Cavaleiro Caído de Aldur1HBluntMetal_onhit_audio, human, humanoid, not_dex, not_int, red_blood, very_slow_movement
Medved, o Vidente Caído1HAxe_onhit_audio, humanoid, not_dex, not_int, red_blood, undead, very_fast_movement
Zelote dos PerdidosConjurador, cultist, human, humanoid, not_dex, not_str, Unarmed_onhit_audio, very_slow_movement
Relocador Precursorconstruct, precursor_monster, Unarmed_onhit_audio, very_fast_movement
Invisível2HSharpMetal_onhit_audio, bone_armour, Conjurador, cleaving_weapon, construct, is_unarmed, lightning_affinity, very_slow_movement
Invisívelslow_movement, Unarmed_onhit_audio
DaímônUnarmed_onhit_audio, very_slow_movement
Cria do Cometa de Verísiobeast, crustacean_beast, expedition_monster, medium_movement, MonsterStab_onhit_audio, not_int, not_str
Núcleo Mordazconstruct, extra_small_height, fast_movement, ghost_armour, is_unarmed, melee, physical_affinity
[DNT] TheBeastPhase3not_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
DaímônUnarmed_onhit_audio, very_slow_movement
Manifestação de Verísioallows_additional_projectiles, allows_inc_aoe, Claw_onhit_audio, cold_affinity, construct, extra_extra_small_height, fast_movement, ghost, is_unarmed, melee
Conjurador Vinculado à Salvaguardafast_movement, humanoid, not_str, red_blood, Unarmed_onhit_audio
Chest Tags /17
NomeTags
Caixa-forte do Ferreiromartial_strongbox, strongbox
Caixa-forte Arcanacaster_strongbox, strongbox
Caixa-forte do Armeiroarmourer_strongbox, strongbox
Caixa-forte do Joalheirojeweller_strongbox, strongbox
Caixa-forte do Pesquisadorcurrency_strongbox, strongbox
Caixa-forte do Cartógrafowaystone_strongbox, strongbox
Caixa-forte Grandebasic_strongbox, strongbox
Caixa-fortebasic_strongbox, strongbox
Caixa-forte Ornadabasic_strongbox, strongbox
Corrupção Solidificadastrongbox
Caixa-forte do Cofre Abissalcurrency_strongbox, strongbox
Caixa-forte do Depósito de Armas Abissalmartial_strongbox, caster_strongbox, strongbox
Caixa-forte do Arsenal Abissalarmourer_strongbox, strongbox
Caixa-forte do Estoque Abissaljeweller_strongbox, strongbox
Caixa-forte do Repositório Abissalbasic_strongbox, strongbox
Cofre de Atziriatziri_final_chest
Baú Vaalvaal_beacon_chest
Card Tags /0
Divination Card drops have been associated with tags since patch 3.17.0. This is manually-entered Tag to Card associations, not datamined.
ItemTagsdrop_level
Monster Is Tags /32
idtags
IsSynthesisedMonstersynthesised_monster
IsCorruptedVaalcorrupted_vaal
HeistGuardheist_guard
IsShaperMonstershaper_monster
IsElderMonsterelder_monster
IsCrusaderMonstercrusader_monster
IsEyrieMonstereyrie_monster
IsBasiliskMonsterbasilisk_monster
IsAdjudicatorMonsteradjudicator_monster
IsAbyssMonsterabyssal
IsInfluenceMonsterinfluence_monster
IsBlightBossblight_boss
IsBreachCommanderbreach_commander
IsBreachMonsterColdbreach_monster_cold
IsBreachMonsterFirebreach_monster_fire
IsBreachMonsterLightningbreach_monster_lightning
IsBreachMonsterPhysicalbreach_monster_physical
IsBreachMonsterChaosbreach_monster_chaos
IsAfflictionDaemonaffliction_daemon
IsHumanoidMonsterhumanoid
IsBeastMonsterbeast
IsConstructMonsterconstruct
IsVaalMonstervaal
IsKaruiMonsterkarui
IsEzomyteMonsterezomyte
IsFaridunMonsterfaridun
IsMarakethMonstermaraketh
IsUndeadMonsterundead
IsRareMonsterMinionrare_monster_pack
IsSanctifiedMonstersanctified_monster
IsExpeditionMonsterexpedition_monster
IsStrongboxMonsterstrongbox_monster
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