Gems /349

Expended version of Skill Gems, Spirit Gems and Support Gems.

Added Chaos Damage
Support
Attack, Chaos
Tier: 2
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Int
Supports Attacks, causing them to gain Chaos Damage but deal less Damage of other types.
Supported Attacks Gain 25% of Damage as Chaos Damage
Supported Skills deal 50% less non-Chaos Damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Added Cold Damage
Support
Cold
Tier: 1
Requires: Level 1
Support Reqirements: +5 Int
Supports Attacks, causing them to gain Cold Damage but deal less Fire and Lightning Damage.
Supported Attacks Gain 25% of Damage as Cold Damage
Supported Attacks deal 50% less Fire and Lightning Damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Added Fire Damage
Support
Attack, Fire
Tier: 1
Requires: Level 1
Support Reqirements: +5 Str
Supports Attacks, causing them to gain Fire Damage but deal less Cold and Lightning Damage.
Supported Attacks Gain 25% of Damage as Fire Damage
Supported Attacks deal 50% less Cold and Lightning Damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Added Lightning Damage
Support
Attack, Lightning
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports Attacks, causing them to gain Lightning Damage but deal less Cold and Fire Damage.
Supported Attacks Gain 25% of Damage as Lightning Damage
Supported Attacks deal 50% less Fire and Cold Damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Additional Accuracy
Support
Attack
Tier: 2
Cost Multiplier: 110%
Requires: Level 1
Support Reqirements: +5 Dex
Supports Attack, causing them to gain Accuracy.
Supported Skills have 50% more Accuracy Rating
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Ambush
Support
Critical
Tier: 1
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that Hits enemies, making it more likely to Critical Hit enemies on full life.
Supported Skill has 100% more Critical Hit Chance against enemies that are on Full Life
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Ammo Conservation
Support
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
[DNT] Chance to Not Consume Ammo support
40% chance for Crossbow Attacks to not consume a bolt
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Ancestral Warrior Totem
Attack
Totem, AoE, Physical, Duration, Meta
Tier: 13 (Warrior)
Level: 13
Cost: 54 Mana
Requires: Level 52, 119 Str
Requires: One Hand Mace, Two Hand Mace
Raises a Totem that uses socketed Mace skills.
Totem duration is 8 seconds
Limit 1 Totem
Totem base attack time is 1 second
Totem uses its own weapon, dealing 59 to 89 Base Physical Damage
Skills can be managed in the Skills Panel.
Arc
Spell
Chaining, Lightning
Tier: 5 (Sorceress)
Level: 10
Cost: 35 Mana
Cast Time: 0.90 sec
Critical Strike Chance: 9.00%
Requires: Level 27, 64 Int
An arc of lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies.
Deals 14 to 81 Lightning Damage
Base Chaining range is 3.5 metres
Chains 2 Times
15% chance to Shock Enemies
50% more Damage for each remaining Chain
Skills can be managed in the Skills Panel.
Arcane Surge
Support
Spell, Duration
Tier: 1
Requires: Level 1
Support Reqirements: +5 Int
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
Gain Arcane Surge after Spending a total of 100% of your Maximum Mana on Supported Skills
Arcane Surge lasts 8 seconds
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Archmage
Buff
Persistent, Lightning
Level: 14
Reservation: 100 Spirit
Requires: Level 58, 133 Int
While active, causes your Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.
Spells Gain 5% of damage as Lightning Damage for each 100 maximum Mana you have
Spells cost an additional 5.35% of your maximum Mana
Skills can be managed in the Skills Panel.
Arctic Armour
Buff
Spell, Persistent, Cold
Tier: 4
Level: 4
Reservation: 30 Spirit
Critical Strike Chance: 11.00%
Requires: Level 10, 25 Int
Conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.
Deals 18 to 28 Cold Damage per Stage
Gains a Stage every 1.42 seconds, up to a maximum of 3 Stages
Skills can be managed in the Skills Panel.
Area of Effect
Support
AoE
Tier: 1
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill with an area of effect, making it larger.
Supported Skills have 40% more Area of Effect
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Armour Breaker
Attack
Melee, Strike, AoE
Tier: 3 (Warrior)
Level: 12
Cost: 20 Mana
Attack Speed: 80% of base
Attack Damage: 86%
Requires: Level 42, 96 Str
Requires: Two Hand Mace, One Hand Mace
Attack with a forceful blow, knocking enemies back and weakening their armour.
Knocks Enemies Back on Hit
+2 to Melee Strike Range
Hits Break 1562 Armour
Skills can be managed in the Skills Panel.
Armour Explosion
Support
Attack, AoE, Trigger, Fire
Tier: 2
Requires: Level 1
Supports Attacks, causing them to trigger a fiery explosion when they Fully Break an ememy's Armour.
Supported Skills trigger an Explosion when they Fully Break an enemy's Armour
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Armour Piercing Rounds
Ammunition
Attack, AoE, Projectile, Physical
Tier: 1 (Mercenary)
Level: 5
Cost: 15 Mana
Requires: Level 14, 20 Str, 20 Dex
Requires: Crossbow
Load your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this skill again reloads the clip.
Attack Speed: 425% of base
Attack Damage: 28%
Hits Break 7 Armour
Knocks Back Enemies
Can fire 14 Bolts before reloading
Skills can be managed in the Skills Panel.
Auto Reload
Support
Tier: 2
Requires: Level 1
Support Reqirements: +5 Str
Supports Crossbow, Ammunition Skills, causing them to automatically reload when they Heavy Stun an enemy.
Supported Skills reload automatically on Heavy Stunning an enemy
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Ball Lightning
Spell
AoE, Projectile, Lightning
Tier: 11 (Sorceress)
Level: 11
Cost: 36 Mana
Cast Time: 1.00 sec
Critical Strike Chance: 9.00%
Requires: Level 41, 95 Int
Fires a slow-moving Projectile that repeatedly shoots bolts of Lightning at nearby enemies.
Deals 1 to 19 Lightning Damage
Hits enemies in range every 0.2 seconds
750% more chance to Shock
Fires Beams at targets within 1.8 metres
Skills can be managed in the Skills Panel.
Barrage
Spell
Duration
Tier: 5 (Ranger)
Level: 5
Cost: 16 Mana
Cooldown Time: 2.00 sec
Cast Time: 0.70 sec
Requires: Level 14, 34 Dex
Requires: Bow
Ready a volley of arrows, Empowerinig your next Bow Attack to repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
Buff Empowers your next Bow Attack to Repeat an Additional time, plus an additional time per Frenzy Charge consumed
1440% of repeated Skill's Attack time is added to this skill's cooldown, to a maximum of 30 seconds
Maximum buff duration is 5 seconds
Skills can be managed in the Skills Panel.
Barrier Invocation
Buff
Persistent, Trigger, Meta
Tier: 8
Reservation: 60 Spirit
Requires: Level 26, 61 Int
Casting the skill once activates it, causing it to gain Energy when your Energy Shield is damaged by Hits. Casting again once sufficient Energy is gathered will consume the Energy to trigger socketed Spells.
When Hit, gain 1 Energy for each 5 Energy Shield lost to Damage Taken
Maximum Energy is 500
Skills can be managed in the Skills Panel.
Behead
Support
Melee, Attack, Strike
Tier: 3
Requires: Level 1
Support Reqirements: +5 Str
Supports Strike skills, causing them to steal modifiers from Rare monsters they kill.
Killing Blows from Supported Strike Skills against Rare monsters grant one of their Modifiers for 20 seconds
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Bind Spectre
Minion
Spell
Tier: 7 (Witch)
Level: 8
Cast Time: 3.00 sec
Requires: Level 33, 55 Int
Captures the spirit of a defeated monster, allowing you to summon it as a Minion.
Skills can be managed in the Skills Panel.
Biting Cold
Support
Cold
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that hits or chills enemies, causing cold exposure to chilled and frozen enemies.
Supported Skills apply Cold Exposure to enemies they Chill, applying -10% to Cold Resistance
Supported Skills apply Cold Exposure to enemies they Freeze, applying -10% to Cold Resistance
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Biting Frost
Support
Cold, Critical
Tier: 3
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that Hits enemies, causing them to Critically Hit Frozen enemies but consumer their Freeze. Cannot support skills that Consume Freeze.
Supported Skills Consume Enemy Freeze to Guarantee a Critical Hit
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Blasphemy
Spell
Buff, Persistent, AoE, Aura
Tier: 8
Cost Time: Instant
Requires: Level 10, 26 Int
Combines all socketed Curse skills into a vile Aura, applying their effects to all nearby enemies.
Socketed Curse Skills apply in an Aura around you
Reserves 30 Spirit per socketed Curse
Skills can be managed in the Skills Panel.
Blazing Lance
Attack
Projectile, Fire
Level: 13
Cost: 76 Mana
Attack Speed: 30%
Attack Damage: 277%
Requires: Level 52, 119 Str
Requires: Spear
Projectiles Pierce all Targets
Deals 158 Base Fire Damage per second
Converts 50% of Physical Damage to Fire Damage
Base radius is 0.8 metres
Base secondary radius is 2.4 metres
Skills can be managed in the Skills Panel.
Bleed Chance
Support
Physical
Tier: 1
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill that Hits enemies, giving it a chance to inflict Bleeding.
Supported Skills have 60% chance to inflict Bleeding
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Blind
Support
Tier: 2
Cost Multiplier: 110%
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that Hits enemies, causing them to Blind on Hit.
Supported Skills have 100% chance to Blind enemies on hit
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Bloodlust
Support
Attack, Melee, Physical
Tier: 1
Requires: Level 1
Support Reqirements: +5 Str
Supports Melee Attacks, causing them to deal mode damage against Bleeding enemies, but preventing them from inflicting Bleeding.
Supported Skills deal 30% more Melee Physical Damage Against Bleeding enemies
Supported Attacks cannot cause Bleeding
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Bone Cage
Spell
Duration, AoE, Physical, Nova
Tier: 3 (Witch)
Level: 2
Cost: 12 Mana
Cast Time: 1.00 sec
Critical Strike Chance: 13.00%
Requires: Level 3
Raises a ring of bone spikes around you. The spikes explode when an enemy touches them, damaging and Pinning bearby enemies.
Causes 15 to 22 Physical Damage
Hits are Pinning
Pins enemies as though dealing 50% more Damage
Cage radius is 1.8 metres
Explosion radius is 1 meter
Cage duration is 1.6 seconds
Skills can be managed in the Skills Panel.
Bone Offering
Minion
Spell, Buff, Duration, AoE, Physical
Tier: 11 (Witch)
Level: 11
Cost: 67 Mana
Critical Strike Chance: 8.00%
Requires: Level 41, Int 95
Impales a Skeleton on a bone spike to shield your Minions while the spike remains. The shield absorbs all damage from the next Hit each Minion takes, then explodes. The bone spike itself a Minion, and shields itself if it dies, shields on your other Minions disappear.
Limit 1 Bone Offering Spike
Spike duration is 5 seconds
Skills can be managed in the Skills Panel.
Boneshatter
Attack
AoE, Melee, Strike
Tier: 1 (Warrior)
Level: 1
Cost: 10 Mana
Attack Speed: 60% of base
Attack Damage: 50%
Requires: Level 1
Requires: Two Hand Mace, One Hand Mace
Attacks enemies with a melee Strike. The Strike will cause a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.
+2 to Melee Strike Range
Does not cause Stun buildup
Skills can be managed in the Skills Panel.
Bonestorm
Spell
Channelling, Projectile, Physical, AoE
Tier: 5 (Witch)
Level: 5
Cost: 10.8 Mana per second
Cast Time: 0.75 sec
Critical Strike Chance: 15.00%
Requires: Level 14, 34 Int
Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies. Shrapnel lodges in enemies hit, causing Attacks against them to deal additional damage. Consumes your Power Charges to cause the spikes to cause much larger explosions.
Deals 16 to 25 Physical Damage
Debuff enemies take 16 to 25 additional Physical damage from next Attack
Debuff duration is 10 seconds
Skills can be managed in the Skills Panel.
Bow Shot
Attack
Projectile
Level: 6
Attack Damage: 153%
Requires: Level 18
Requires: Bow
Fire an arrow with your Bow.
Skills can be managed in the Skills Panel.
Break Endurance
Support
Tier: 1
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when a Fully Breaks an enemy's Armour.
20% chance to gain an Endurance Charge when Supported Skills fully break enemy Armour
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Break Posture
Support
Attack
Tier: 2
Requires: Level 1
Support Reqirements: +5 Dex
Supports Attacks, causing them to Daze Enemies when they fully Break Armour.
Supported Skills apply Daze when fully Breaking Armour
Daze lasts for 6.0 seconds
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Brutality
Support
Physical
Tier: 1
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill that deals damage, boosting its Physical damage at the expense of all other damage types.
Supported Skills deal 35% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Bursting Plague
Support
AoE, Trigger, Physical, Chaos
Tier: 1
Cost Multiplier: 140%
Requires: Level 1
Support Reqirements: +5 Dex
Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.
Support
Cooldown Time: 0.10 sec
Triggered when an enemy Poisoned by a supported skill dies, dealing Physical damage around them based on the built-up Plague.
Deals Physical damage equal to 100% of Plague on Triggering enemy
Has up to 100% more Area of Effect at maximum Plague
This Skill is Triggered when an Enemy dies with Plague on it
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Cannibalism
Support
Buff, Persistent
Tier: 3
Requires: Level 1
Support Reqirements: +5 Str
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
4% of Life recovered on Kill while a Supported Skill is active
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Cast on Critical
Buff
Persistent, Trigger, Meta
Tier: 14
Reservation: 100 Spirit
Requires: Level 58, 73 Dex, 73 Int
While active, gains Energy when you Critically Hit enemies and triggers socketed spells on reaching maximum Energy.
Gains 10 Energy when you deal a Critical Strike with a Skill
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Skills can be managed in the Skills Panel.
Cast on Freeze
Buff
Persistent, Trigger, Meta
Tier: 8
Level: 14
Reservation: 60 Spirit
Requires: Level 58, 133 Int
While active, gains Energy when you Freeze enemies and triggers socketed spells on reaching maximum Energy
26% increased Energy Generated
Gain 100 Energy when you Freeze an Enemy with a Hit from a Skill, once per Skill use
Trigger all Socketed Spells and lose all Energy on reaching maximum Energy
Has 10 maximum Energy per 0.13 seconds of base cast time of Socketed Spells
Skills can be managed in the Skills Panel.
Cast on Ignite
Buff
Persistent, Trigger, Meta
Tier: 8
Level: 14
Reservation: 60 Spirit
Requires: Level 58, Int 133
While active, gains Energy when you Ignite enemies and triggers socketed spells on reaching maximum Energy.
26% increased Energy Generated
Gains 20 Energy when you Ignite an Enemy with a Hit from a Skill, once per Skill use
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Has 10 maximum Energy per 0.13 seconds of base cast time of Socketed Spells
Skills can be managed in the Skills Panel.
Cast on Melee Kill
Trigger
Meta, Spell
Level: 1 (Max)
Reservation: 50 Spirit
Cooldown Time: 1.00 sec
Cast Time: Instant
Requires: Level 1
While active, gains energy when you kill enemies with melee attacks and triggers socketed spells on reaching maximum energy.
Gains 30 Energy when you Kill an Enemy with a Melee Hit
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Has 10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells
Socketed Skills deal 50% more Damage
Skills can be managed in the Skills Panel.
Cast on Melee Stun
Meta
Spell
Level: 1 (Max)
Reservation: 50 Spirit
Cooldown Time: 1.00 sec
Cast Time: Instant
Cast on Melee Stun gains energy when you stun enemies with melee attacks. On reaching maximum energy, trigger all socketed spells.
Gains 10 Energy per Enemy Power when you Heavily Stun an Enemy with a Melee Hit
Gains 2 Energy per Enemy Power when you Stun an Enemy with a Melee Hit
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Has 10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells
Skills can be managed in the Skills Panel.
Cast on Minion Death
Spell
Minion, Buff, Persistent, Trigger, Meta
Tier: 8
Level: 4
Reservation: 30 Spirit
Cast Time: Instant
Requires: Level 10, 25 Int
While active, gains Energy when one of your Minions dies, and triggers socketed Spells upon reaching maximum Energy. Cannot socket Spells which create Minions.
Gains Energy when your Minions die, based on the defensive power of the Minion
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Skills can be managed in the Skills Panel.
Cast on Shock
Meta
Spell
Tier: 8
Reservation: 100 Spirit
Requires: Level 1
Grants a buff that causes you to gain energy when you shock enemies and trigger socketed spells on reaching maximum energy.
Gain 20 Energy when you Shock an Enemy with a Hit from a Skill, once per Skill use
10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells
Trigger all Socketed Spells and lose all Energy on reaching maximum Energy
Skills can be managed in the Skills Panel.
Cast while Channelling
Trigger
Meta, Spell
Level: 1 (Max)
Reservation: 100 Spirit
Cooldown Time: 1.00 sec
Cast Time: Instant
Cast while Channelling gains energy while you channel. On reaching maximum energy, Trigger all socketed spells.
Gains 60 Energy per second while you are Channelling
Loses 25 Energy per second while you are not Channelling
Loses all Energy when Reservation becomes inactive
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Has 10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells
Skills can be managed in the Skills Panel.
Chain
Support
Chaining, Projectile
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.
Supported Skills Chain +1 times
Supported Skills Chain 100% more times
Supported Skills deal 50% less Damage with Hits
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Chaos Mastery
Support
Chaos
Tier: 4
Requires: Level 1
Support Reqirements: +5 Int
Supports Chaos skills, granting them an additional level.
+1 to Level of Supported Chaos Skills
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Chaotic Freeze
Support
Spell, Chaos
Tier: 3
Requires: Level 1
Support Reqirements: +5 Int
Supports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source.
Enemies taking Chaos damage over time from Supported Skills
receive Freeze buildup when Hit by Chaos damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Charged Staff
Spell
Duration, Buff, Attack, AoE, Melee
Tier: 9 (Monk)
Level: 6
Cost: 17 Mana
Cast Time: 0.75 sec
Requires: Level 21, 20 Dex, 20 Int
Requires: Quarterstaff
Consume all Power Charges to infuse your Quarterstaff with electricity for a duration, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing the skill while the buff is active grants additional duration and damage up to a cap.
Skills can be managed in the Skills Panel.
Clarity
Support
Buff, Persistent
Tier: 1
Cost Multiplier: 110%
Requires: Level 1
Support Reqirements: +5 Int
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
20% increased Mana Regeneration Rate while a Supported Skill is active
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Close Combat
Support
Attack
Tier: 2
Cost Multiplier: 140%
Requires: Level 1
Support Reqirements: +5 Dex
Supports Attacks, causing them to deal more damage to enemies based on how close they are to you.
Supported Skills deal 25% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or further
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Cluster Grenade
Attack
AoE, Projectile, Fire, Duration
Tier: 13 (Mercenary)
Level: 13
Cost: 59 Mana
Cooldown Time: 10.00 sec
Attack Speed: 75% of base
Attack Damage: 155%
Requires: Level 52, 66 Str, 66 Dex
Requires: Crossbow
Fire a bouncing grenade that explodes when its fuse expires, throwing out a nova of smaller grenades that also explode after a further duration.
Converts 20% of Physical Damage to Fire Damage
Explosion radius is 2.5 metres
Fuse duration is 2 seconds
Skills can be managed in the Skills Panel.
Cold Exposure
Support
Cold, Duration, Critical
Tier: 2
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that Hits enemies, causing it to deal less damage but inflict Cold Exposure when it Critically Hits an enemy.
Supported Skills inflict Cold Exposure for 8 seconds on Critical Strike with Cold Damage
Supported Skills deal 25% less Damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Cold Mastery
Support
Cold
Tier: 4
Requires: Level 1
Support Reqirements: +5 Int
Supports Cold skills, granting them an additional level.
+1 to Level of Supported Cold Skills
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Cold Penetration
Support
Cold
Tier: 2
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.
Supported Skills Penetrate 30% Cold Resistance
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Cold Snap
Spell
AoE, Cold
Tier: 5 (Sorceress)
Level: 5
Cost: 15 Mana
Cast Time: 0.40 sec
Critical Strike Chance: 13.00%
Requires: Level 14, 34 Int
Shatters a Frozen enemy dealing a large amount of Cold Damage in a small area. Can be used on a Frostbolt to detonate it causing Cold Snap to trigger on all Frozen enemies near it.
Deals 84 to 126 Cold Damage
Base explosion radius is 0.7 metres
Skills can be managed in the Skills Panel.
Combat Frenzy
Buff
Persistent
Tier: 8
Level: 8
Reservation: 30 Spirit
Requires: Level 26, 61 Dex
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 6.3 seconds
Skills can be managed in the Skills Panel.
Combo Finisher
Support
Attack, Strike
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports Melee Attacks you use yourself. Supported Skills cannot be used until enough Combo has been built up, but deal massively more damage. Cannot support skills which already Combo.
Supported Skills lose Combo if you generate no Combo for 8 seconds
Supported Skills deal 50% more Damage
Supported Skills requires 5 Combo to use
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Comet
Spell
AoE, Cold
Tier: 11 (Sorceress)
Level: 9
Cost: 92 Mana
Cast Time: 1.00 sec
Critical Strike Chance: 13.00%
Requires: Level 27, 64 Int
Pull a massive icy chunk from the air, dealing high damage at the targeted location. Targeting close up will cause you to float back as you cast.
Deals 127 to 191 Cold Damage
+1 second to Total Cast Time
Hits are Freezing
Base Radius is 2.8 metres
Skills can be managed in the Skills Panel.
Concentrated Effect
Support
AoE
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
Supported Skills deal 40% more Area Damage
Supported Skills have 50% less Area of Effect
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Conduction
Support
Lightning
Tier: 1
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that Hits enemies, making it more likely to Shock.
Supported Skills have 100% more chance to Shock
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Contagion
Spell
AoE, Duration, Chaos
Tier: 1 (Witch)
Level: 2
Cost: 11 Mana
Cast Time: 1.00 sec
Requires: Level 3
Afflicts a single enemy with a debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the minion or explosion to spread Contagion on hit.
Deals 1.8 base Chaos Damage per second
Spell damage modifiers also apply to debuff Damage over Time
Increasing damage by 100% for each debuff transmitted, up to a maximum of 300%
Debuff lasts for 5 seconds
The Infection radius is 1.7 metres
Skills can be managed in the Skills Panel.
Controlled Destruction
Support
Critical, Spell
Tier: 1
Requires: Level 1
Support Reqirements: +5 Int
Supports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits
Supported Skills deal 40% more Spell Damage with Hits
Supported Skills cannot deal Critical Hits
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Corpse Conservation
Support
Tier: 2
Cost Multiplier: 110%
Requires: Level 1
Support Reqirements: +5 Int
Supports skills that consume Corpses, giving them a chance to take effect without destroying the Corpse.
Corpses consumed by Supported Skills have 50% chance to not be destroyed
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Corrosion
Support
Chaos, Physical
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.
Poison applied by supported Skills also breaks Armour equal to 80% of Poison Damage dealt
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Corrupting Cry
Support
Warcry, Physical, Duration
Tier: 1
Requires: Level 1
Support Reqirements: +5 Str
Supports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.
Supported Warcries have 30% less Area of Effect
Corrupted Blood deals 10% of your Strength as Physical Damage per second
Corrupted Blood duration is 5 seconds
Supported Warcries iniflict Corrupted Blood
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Coursing Current
Support
AoE, Lightning
Tier: 2
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.
Shocking Hits from supported Skills have a 50% chance to also Shock enemies in a 2.5 metre radius
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Critical Damage
Support
Critical
Tier: 3
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that Hits enemies, causing it to deal more damage with Critical Hits but less with Critical Hits chance.
Supported Skills have 100% increased Critical Damage Bonus
Supported Skills have 20% less Critical Hit Chance
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Culling Strike
Support
Attack
Tier: 3
Requires: Level 1
Support Reqirements: +5 Dex
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.
Supported Skills have Culling Strike against Rare or Unique Enemies
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Dark Effigy
Spell
AoE, Totem, Chaos, Duration, Projectile
Tier: 9 (Witch)
Level: 6
Cast Time: 1.00 sec
Requires: Level 21, Int 38
Raises a Totem that bombards enemies afflicated by Chaos damage over time Debuffs.
Skills can be managed in the Skills Panel.
Dazing Cry
Support
Warcry
Tier: 3
Cost Multiplier: 110%
Requires: Level 1
Support Reqirements: +5 Str
Supports Warcries, causing them to Daze Enemies on use.
Supported Skills Daze Enemies
Daze lasts for 4.0 seconds
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Dazing
Support
Attack, Physical
Tier: 3
Requires: Level 1
Support Reqirements: +5 Dex
Supports Attacks, causing them to build up Daze based on a portion of Physical Damage dealt.
Supported Attacks cause Daze buildup equal to 100% of Physical Damage dealt
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Deadly Poison
Support
Chaos
Tier: 3
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.
Supported Skills deal 25% less Damage with Hits
75% more Effect of Poison from Supported Skills
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Decaying Hex
Support
Chaos, Curse
Tier: 1
Cost Multiplier: 150%
Requires: Level 1
Support Reqirements: +5 Int
Supports Curse skills, Cursed enemies' bodies decay, taking Chaos damage over time.
Supported Skills inflict Decay, dealing 30% of Intelligence as Chaos damage per second for 8 seconds
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Deep Cuts
Support
Physical
Tier: 3
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill that Hits enemies, causing it to deal less damage but inflict more porent Bleeding.
75% more Effect of Bleeding from Supported Skills
Supported Skills deal 25% less Damage with Hits
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Deep Freeze
Support
Cold
Tier: 1
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that hits enemies, causing Freeze it inflicts to last longer.
Supported Skills have 50% increased Freeze Duration on Enemies
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Defiance Banner
Buff
Persistent, AoE, Duration
Tier: 8
Level: 8
Reservation: 30 Spirit
Requires: Level 26, 34 Str, 34 Dex
While active, killing enemies with Attacks or standing near a unique enemy generates Valour. Using this Skill consumes its Valour to place an inspiring Banner with an Aura that grants you and nearby Allies Armour, Evasion and movement speed while the Banner lasts. The Banner cannot gain Valour while placed, and you cannot place a Banner while you already have a Banner placed.
Attack kills generates Valour equal to the Enemy's Power
Gains 1 Valour per second while a Unique enemy is in your Presence
5% more Aura effect per Valour
Banner Aura radius is 3 metres
Banner duration is 6.35 seconds, or until you leave the Aura
Aura grants 12% more Armour and Evasion
Aura grants 8% increased movement speed
Skills can be managed in the Skills Panel.
Despair
Spell
AoE, Duration, Chaos, Curse
Tier: 9 (Witch)
Level: 9
Cost: 89 Mana
Cast Time: 0.70 sec
Requires: Level 31, Int 72
Curses all targets in an area after a short delay, lowering their Chaos resistance.
Cursed enemies have -32% to Chaos Resistance
Curse radius is 1.8 metres
Curse duration is 6.6 seconds
Skills can be managed in the Skills Panel.
Detonate Dead
Spell
AoE, Fire, Physical
Tier: 7 (Witch)
Level: 7
Cost: 22 Mana
Cast Time: 0.80 sec
Critical Strike Chance: 8.00%
Requires: Level 22, Int 52
Causes a Corpse to violently explode, damaging surrounding enemies.
Deals 28 to 43 Fire Damage
Deals Physical Damage equal to 20% of Corpse's maximum Life
Explosion radius is 2.6 metres
Skills can be managed in the Skills Panel.
Detonating Arrow
Attack
AoE, Projectile, Channelling, Detonator
Tier: 9 (Ranger)
Level: 9
Cost: 19.9 Mana per second
Attack Speed: 40% of base
Attack Damage: 55%
Requires: Level 31, Dex 72, Bow
Channel to build up power before firing off a burning arrow. The arrow will detonate on impact at maximum charge, causing an explosion in an area around it.
Gain 120% of Damage as Extra Fire Damage per Stage
Maximum 4 Stages
Skills can be managed in the Skills Panel.
Devastate
Support
Tier: 2
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill that Hits enemies, causing them to apply Brokwn Armour to enemies when causing a Heavy Stun to enemies.
Supported Skills Fully Break Armour when inflicting a Heavy Stun
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Discipline
Buff
Persistent, Aura
Level: 19
Requires: Level 84, 58 Str, 149 Int
Emits an Aura that grants Allies in your Presence Energy Shield based on your Mana. The Aura does not affect you.
Allies add 38% of your Maximum Mana to their Total Maximum Energy Shield
Skills can be managed in the Skills Panel.
Double Barrel
Support
Tier: 1
Requires: Level 1
Support Reqirements: +5 Str
Supports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed.
Supported Skills have 30% less Reload Speed
Supported Skills load an additional bolt
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Drain Ailments
Support
Spell
Tier: 3
Requires: Level 1
Support Reqirements: +5 Int
Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.
Supported Skills Consume a random Ailment on the target when inflicting damage over time Debuffs, causing the Debuff to deal 35% more damage if an Ailment was consumed
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Earthquake
Attack
AoE, Duration, Slam, Melee
Tier: 1 (Warrior)
Level: 2
Cost: 10 Mana
Attack Speed: 75% of base
Attack Damage: 66%
Requires: Level 3, 9 Str
Requires: Two Hand Mace, One Hand Mace
Smashes the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a short duration. Attacking again before the eruption will not create another area of Jagged Ground.
Jagged Ground you create has 100% increased Effect
Jagged Ground duration is 3 seconds
Impact radius is 1.8 metres
Jagged Ground radius is 2.2 metres
Skills can be managed in the Skills Panel.
Earthshatter
Attack
AoE, Slam, Duration, Melee
Tier: 5 (Warrior)
Level: 5
Cost: 13 Mana
Attack Speed: 80% of base
Attack Damage: 85%
Requires: Level 13, 34 Str
Requires: Two Hand Mace, One Hand Mace
Slam the ground, sending out a fissure that deals area damage to enemies it passes under and thrusts a spike from the ground when it ends. Warcries or other Slam Attacks performed near the spike will cause it to shatter damaging surrounding enemies.
Maximum 5 Spikes
Spike duration is 6 seconds
Deals Damage along the fissure's Path and in a 1 metre radius around the emerging spike
Skills can be managed in the Skills Panel.
Electrocuting Arrow
Attack
Projectile, Lightning, Duration, Bow
Tier: 5 (Ranger)
Level: 11
Cost: 38 Mana
Attack Damage: 201%
Requires: Level 41, Dex 95
Requires: Bow
Leap foward into the air and fire downard. Hitting an enemy will attach an Electrocuting Rod to them, causing all incoming Lightning damage to apply Electrocution. This rod is removed when the enemy is next Electrocuted.
Converts 50% of Physical Damage to Lightning Damage
+1.2 seconds to Total Attack Time
Cannot Chain
Arrow duration is 12 seconds
Skills can be managed in the Skills Panel.
Elemental Army
Support
Minion
Tier: 1
Requires: Level 1
Support Reqirements: +5 Int
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
Minions from Supported Skills have +30% to all Elemental Resistances
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Elemental Discharge
Support
Spell, Lightning, Cold, Fire
Tier: 3
Requires: Level 1
Support Reqirements: +5 Int
Supports any Spell that Hits enemies, causing it to consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions.
Supported Skills Cannot inflict Freeze, Shock or Ignite
Supported Skills Consume Freeze, Shock and Ignite on hit to Trigger Elemental Discharge
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Elemental Focus
Support
Tier: 3
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.
Supported Skills deal 25% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Elemental Invocation
Buff
Persistent, Trigger, Lightning, Cold, Fire, Meta
Tier: 8
Level: 7
Reservation: 60 Spirit
Requires: Level 22, 30 Dex, 30 Int
While active, this Invocation gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
12% increased Energy Generated
Gains 125 Energy when you Freeze an Enemy
Gains 25 Energy when you Ignite an Enemy
Gains 25 Energy when you Shock an Enemy
Maximum Energy is 500
Socketed Spells consume 10 Energy per 0.11 seconds of base cast time when Triggered
Skills can be managed in the Skills Panel.
Ember Fusillade
Spell
AoE, Projectile, Fire, Duration
Tier: 3 (Sorceress)
Level: 5
Cost: 6 Mana
Cast Time: 0.40 sec
Critical Strike Chance: 7.00%
Requires: Level 14, 34 Int
Conjures a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies.
Deals 18 to 27 Fire Damage
Embers deal 4% more damage for each previous Ember fired in sequence
Hover duration is 1.3 seconds
Can accumulate up to 10 Embers
Skills can be managed in the Skills Panel.
Empowered Cull
Support
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports skills that can Empower skills other than themselves, causing skills they Empower to Cull damage.
Skills Empowered by Supported Skills have Culling Strike
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Empowered Damage
Support
Tier: 1
Requires: Level 1
Support Reqirements: +5 Str
Supports skills that can Empower skills other than themselves, causing skills they Empower to deal more damage.
Skills Empowered by Supported Skills deal 15% more Damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Encumbrance
Support
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill, causing inflicted Slows to be more powerful.
Supported Skills have 30% increased Effect of Slowing Debuffs against Enemies
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Enduring Life
Support
Tier: 3
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that Hits enemies, causing enemies it kills to grant more Life Flask charges.
Enemies killed by Hits from Supported Skills grant 100% more Life Flask Charges
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Enduring Mana
Support
Tier: 3
Requires: Level 1
Support Reqirements: +5 Dex
Supports Skills that Hit enemies, causing enemies it kills to grant more Mana Flask charges.
Enemies killed by Hits from Supported Skills grant 100% more Mana Flask Charges
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Enduring Stuns
Support
Melee, Attack
Requires: Level 1
Support Reqirements: +5 Str
Supports melee attack skills
Gain an Endurance Charge when you Stun an Enemy with a Melee Hit from Supported Skills
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Energy Barries
Support
Tier: 1
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that you can use, causing Energy Shield recharge to begin immediately if you are Stunned while using it.
Energy Shield Recharge begins immediately and is not interrupted by Damage for 3.00 seconds when Stunned while using Supported Skills
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Enervation
Support
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that hits enemies, causing you to regenerate mana on shocking an enemy. Cannot support skills which create minions, or skills used by totems or traps.
Regenerate 2 Mana per second for 4 seconds when a Supported Skill Shocks an enemy
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Enfeeble
Spell
AoE, Duration, Curse
Tier: 3 (Witch)
Level: 3
Cost: 51 Mana
Cast Time: 0.70 sec
Requires: Level 6, 16 Int
Curses all enemies in an area after a short duration, causing them to deal less damage.
Curse duration is 8.4 seconds
Curse radius is 2 metres
Cursed Normal, Magic or Rare enemies deal 21% less damage
Cursed Unique enemies deal 16% less damage
Skills can be managed in the Skills Panel.
Enraged Warcry
Support
Warcry
Tier: 3
Requires: Level 1
Support Reqirements: +5 Str
Supports Warcries, causing them to consume Rage to further boost Empowered Attacks.
Supported Warcries consume up to 10 Rage, causing Attacks Empowered by them to deal 30% more damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Escape Shot
Attack
Cold, AoE, Projectile, Bow
Tier: 1 (Ranger)
Level: 1
Cost: 11 Mana
Attack Damage: 40%
Requires: Level 1, Bow
Leap backwards and fire an arrow which can Chill or Freeze enemies around the location you escaped from.
Converts 100% of Physical Damage to Cold Damage
+0.7 seconds to Attack Time
Base impact radius is 1.8 metres
700% more Freeze Buildup
Skills can be managed in the Skills Panel.
Essence Drain
Spell
Projectile, Duration, Chaos, AoE
Tier: 3 (Witch)
Level: 3
Cost: 10 Mana
Cast Time: 0.80 sec
Critical Strike Chance: 7.00%
Requires: Level 6, Int 18
Fires a Projectile that applies a Chaos damage over time debuff when it hits.
Causes 9 to 16 Chaos damage
Skills can be managed in the Skills Panel.
Essence Harvest
Support
Minion
Requires: Level 1
Support Reqirements: +5 Int
Recover 50 Mana when a Minion from Supported Skills dies
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Eternal Flame
Support
Fire
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill that Hits enemies, causing its Ignites to be inflicted less often but last longer.
Supported Skills have 100% increased Ignite Duration on Enemies
Supported Skills have 25% less chance to Ignite
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Execute
Support
Tier: 1
Cost Multiplier: 110%
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.
Supported Skills deal 40% more damage with Hits against Enemies that are on Low Life
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Exploit Weakness
Support
Tier: 2
Cost Multiplier: 130%
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.
Supported Skills cannot Break Armour
Supported Skills Consume Enemy Fully Broken Armour to deal 50% more Damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Explosive Grenade
Attack
AoE, Projectile, Duration
Tier: 1 (Mercenary)
Level: 5
Cost: 18 Mana
Cooldown Time: 3.00 sec (3 uses)
Attack Speed: 75% of base
Attack Damage: 285%
Requires: Level 14, 20 Str, 20 Dex
Requires: Crossbow
Fire a bouncing grenade that unleashes a devastating blast when its fuse expires.
Converts 20% of Physical Damage to Fire Damage
Fuse duration is 2.5 seconds
Explosion radius is 1.9 metres
Skills can be managed in the Skills Panel.
Explosive Shot
Ammunition
Attack, AoE, Projectile, Fire, Detonator
Tier: 7 (Mercenary)
Level: 7
Cost: 17 Mana
Attack Speed: 70% of base
Requires: Level 22, 30 Str, 30 Dex
Requires: Crossbow
Loads your Crossbow with flaming bolts that explode on impact. The explosion will detonate any grenades in its area of effect.
Converts 30% of Physical Damage to Fire Damage
Knocks Back Enemies
Skills can be managed in the Skills Panel.
Extended Combo
Support
Attack, Melee, Strike
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession.
Final Strike of Supported Skills can be performed twice in succession
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Eye of Winter
Spell
Projectile, Cold
Tier: 13 (Sorceress)
Level: 13
Cost: 76 Mana
Cast Time: 1.10 sec
Critical Strike Chance: 12.00%
Requires: Level 52, 119 Int
Fires a single Eye Projectile which does not hit enemies. The Eye constantly releases damaging shard Projectiles in a spiral as it flies, plus an extra burst of shards at the end of its flight. If the Eye passes over an Elemental Ground Effect, it will take on that effect, applying it to nearby enemies and causing shards to deal more damage of the corresponding type.
Deals 16 to 24 Cold Damage
Base duration is 4 seconds
Fires 8 Shard Projectiles in a Spiral when Projectile ends
Modifiers to number of Projectiles only apply to the final Spiral
Inflicts Critical Weakness on Hit
Skills can be managed in the Skills Panel.
Falling Thunder
Attack
AoE, Slam, Projectile, Lightning
Tier: 1 (Monk)
Level: 2
Cost: 6 Mana
Attack Speed: 60% of base
Attack Damage: 147%
Requires: Level 3
Requires: Quarterstaff
Infuse a staff with electrical energies, then slam the ground to deal damage in a large area in front of you. Consumes any Power Charges you have to fire lightning projectiles fowards from the impact.
Convers 60% of Physical Damage to Lightning Damage
25% more Damage per Power Charge Consumed
Cone Length is 4 metres
100% more Damage if a Power Charge was Consumed
Projectiles
Projectiles Pierce all Targets
Converts 100% of Physical Damage to Lightning Damage
10% chance to Shock enemies
100% more Damage if a Power Charge was Consumed
Fires 3 Projectiles per Power Charge
Skills can be managed in the Skills Panel.
Far Reach
Support
Melee, Attack
Requires: Level 1
Support Reqirements: +5 Str
Supports melee attack skills, making them more accurate at range.
Supported Skills have 80% reduced penalty to Accuracy Rating at range
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Faster Attacks
Support
Attack
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports Attacks, causing them to Attack faster.
Supported Skills have 25% more Attack Speed
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Faster Casting
Support
Spell
Tier: 1
Requires: Level 1
Support Reqirements: +5 Int
Supports Spells, causing them to cast.
Supported Skills have 25% more Cast Speed
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Faster Projectiles
Support
Projectile
Tier: 1
Cost Multiplier: 120%
Requires: Level 5
Support Reqirements: +5 Dex
Supports Projectile skills, making those Projectiles travel faster.
Supported Skills have 40% more Projectile Speed
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Feeding Frenzy
Support
Minion
Tier: 2
Requires: Level 1
Support Reqirements: +5 Int
Supports skills which create Minions, making them deal and take more damage.
Minions from Supported Skills deal 30% more Damage
Minions from Supported Skills take 20% more Damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Ferocious Roar
Meta
AoE, Shapeshift, Bear
Level: 12
Cost: 14 Mana
Use Time: 1.33 sec
Requires: Level 42, 51 Str, 51 Int
Shapeshift into a bear and trigger Warcry skills.
+0.6 seconds to Total Use Time if not already a Bear
Triggers Socketed Warcry Skills
Socketed Skills deal 63% increased Damage
Socketed Skills have 50% increased Area of Effect
Attacks Exerted by Socketed Skills deal 64% increased Damage
Skills can be managed in the Skills Panel.
Fiery Death
Support
Spell, Fire
Tier: 2
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that Hits enemies, causing explosions on killing Ignited enemies.
Killing Blows from Supported Skills against Ignited
Enemies have 60% chance to cause the enemy to explode
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Fire Exposure
Support
Fire, Duration
Tier: 3
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill that Hits enemies, causing it to deal less damage but inflict Fire Exposure when it Ignites an enemy.
Supported Skills inflict Fire Exposure for 8 seconds on Igniting an Enemy
Supported Skills deal 25% less Damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Fire Mastery
Support
Fire
Tier: 4
Requires: Level 1
Support Reqirements: +5 Int
Supports Fire skills, granting them an additional level.
+1 to Level of Supported Fire Skills
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Fire Penetration
Support
Fire
Tier: 2
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill that Hits enemies, making those Hits Penetrate enemy fire resistance.
Supported Skills Penetrate 30% Fire Resistance
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Fireball
Spell
Projectile, AoE, Fire
Tier: 9 (Sorceress)
Level: 6
Cost: 20 Mana
Cast Time: 1.00 sec
Critical Strike Chance: 7%
Requires: Level 21, 38 Int
Launches a large ball of Fire which explodes, firing a nova of smaller firebolts outwards on impact.
Deals 35 to 55 Fire Damage
Skills can be managed in the Skills Panel.
Firestorm
Spell
AoE, Sustained, Fire, Duration
Tier: 11 (Sorceress)
Level: 11
Cost: 55 Mana
Cast Time: 1.40 sec
Critical Strike Chance: 7%
Requires: Level 41, 95 Int
Rains flaming bolts over the targeted area.
Deals 26 to 39 Fire Damage
Impact radius is 1 metre
Storm radius is 2.8 metres
Storm duration is 6 seconds
One impact every 0.10 seconds
Limit 1 Firestorm
Skills can be managed in the Skills Panel.
Fist of War
Support
Attack, Melee, Slam
Tier: 1
Cost Multiplier: 140%
Requires: Level 1
Support Reqirements: +5 Str
Supports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.
Attacks with Supported Skill are Ancestrally Boosted, no more than once every 6 seconds
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Flame Wall
Spell
AoE, Duration, Fire
Tier: 1 (Sorceress)
Level: 1
Cost: 14 Mana
Cast Time: 1.00 sec
Requires: Level 1
Create a wall of Fire for a duration, which deals Burning damage to everything in its area. Each enemy that enters the wall also receives a secondary Burning debuff which presists for a short duration after leaving the wall. Any Projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.
Deals 1.2 Base Fire Damage per second
Secondary Debuff deal 4.1 Base Fire Damage per second
Base Duration is 4.50 seconds
Projectiles which pass through the wall deal 3 to 5 Added Fire Damage
Skills can be managed in the Skills Panel.
Flameblast
Spell
AoE, Fire, Channelling, Nova
Tier: 13 (Sorceress)
Level: 7
Cost: 17.17 Mana per second
Cast Time: 0.25 sec
Critical Strike Chance: 8.00%
Requires: Level 22, 52 Int
Channels to build destructive energy around you or a targeted Solar Orb. Releasing the energy causes a devastating explosion that is larger and more intense the longer you Cannelled for.
Deals 11 to 17 Fire Damage
200% more Damage per stage
10 maximum Stages
Base Radius is 0.4 metres per Stage
Skills can be managed in the Skills Panel.
Flammability
Spell
AoE, Fire, Duration, Curse
Tier: 7 (Sorceress)
Level: 7
Cost: 74 Mana
Cast Time: 0.70 sec
Requires: Level 22, 52 Int
Curses all targets in an area after a short delay, lowering theif Fire resistance.
Curse radius is 1.7 metres
Cursed enemies have -32% to Fire Resistance
Curse duration is 6.4 seconds
Skills can be managed in the Skills Panel.
Flash Grenade
Attack
AoE, Projectile, Duration
Tier: 3 (Mercenary)
Level: 5
Cost: 15 Mana
Cooldown Time: 4.00 sec
Attack Speed: 75% of base
Attack Damage: 142%
Requires: Level 14, 20 Str, 20 Dex
Requires: Crossbow
Fire a bouncing grenade that unleashes a Blinding, Stunning explosion when its fuse expires. This explosion can Blind both Allies and Enemies.
Blind Enemies
1000% more Stun buildup
Fuse Duration is 0.85 seconds
Explosion radius is 2.6 metres
Skills can be managed in the Skills Panel.
Flicker Strike
Attack
Melee, Strike, AoE, Movement
Tier: 13 (Monk)
Level: 13
Cost: 50 Mana
Attack Speed: 50% of base
Attack Damage: 177%
Requires: Level 52, 66 Dex, 66 Int
Requires: Quarterstaff
Teleport to a enemy and strike them. Consumes Power Charges to perform additional teleporting strikes on nearby enemies.
Teleports and Strikes 3 additional times per Power Charge, with 285% more Attack Speed
You cannot gain Power Charges while using this Skill
Skills can be managed in the Skills Panel.
Focused Curse
Support
Tier: 2
Cost Multiplier: 150%
Requires: Level 1
Support Reqirements: +5 Int
Supports Curse skills, causing them to Curse enemies more quickly after being cast.
Curse zones from Supported
Skills erupt after 30% reduced delay
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Fork
Support
Projectile
Tier: 3
Cost Multiplier: 110%
Requires: Level 1
Support Reqirements: +5 Dex
Supports Projectile skills, making their Projectiles Fork.
Projectiles from Supported Skills Fork
Projectiles from Supported Skills deal 50% less Damage after Forking
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Fortress
Support
Tier: 1
Requires: Level 1
Support Reqirements: +5 Int
Supports skills that create walls in a line, causing them to be created in a circle instead.
Walls from supported Skills are created in a Circle instead
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Fragility
Support
Cold
Requires: Level 24
Support Reqirements: +5 Int
Supports any skill that hits enemies, causing enemies to become brittle instead of frozen.
Hits from supported Skills that would Freeze enemies inflict Brittle instead
Enemies made Brittle this way are unaffected by Freeze and Chill
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Fragmentation Rounds
Ammunition
Attack, AoE, Projectile, Physical
Tier: 1 (Mercenary)
Level: 5
Cost: 7 Mana
Requires: Level 14, 20 Str, 20 Dex
Requires: Crossbow
Load your Crossbow with Piercing bolts that fire in a burst. Bolts that hit a Frozen enemy or Ice Crystal consume the Freeze or shatter the Crystal and cause an explsion of shrapnel.
Attack Damage: 50%
Consumes Freeze on enemies to deal 300% more Damage
Multiple Bolts from one burst can hit the same target
Bolts Pierce 2 Targets
Fires 10 Bolts per Burst
Skills can be managed in the Skills Panel.
Freezing Mark
Spell
Attack, AoE, Mark, Cold, Duration, Nova
Tier: 7 (Monk)
Level: 7
Cost: 53 Mana
Cast Time: 0.50 sec
Requires: Level 22, 30 Dex, 30 Int
Marks a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold nova erupts from their corpse. Thihs nova does not use your Weapon Damage, and instead uses its own base Attack Damage.
Limit 1 Marked Target
Mark duration is 8 seconds
Hits against Marked enemy cause 28% more Freeze buildup
Skills can be managed in the Skills Panel.
Freezing Salvo
Attack
AoE, Projectile, Cold
Tier: 5 (Ranger)
Level: 11
Cost: 50 Mana
Attack Damage: 80%
Requires: Level 41
Requires: Bow
Passively coalesces icy missiles from the air over time. Using the skill fires a missile, firing an additional missle for each that has been accumulated.
Converts 80% of Physical Damage to Cold Damage
50% more Freeze Buildup
Impact radius is 1.2 metres
Accumulates up to 12 additional missiles
Accumulates a missile every 0.6 seconds
Skills can be managed in the Skills Panel.
Frost Bomb
Spell
AoE, Duration, Cold, Orb
Tier: 1 (Sorceress)
Level: 9
Cost: 54 Mana
Cooldown Time: 3.50 sec
Cast Time: 0.80 sec
Critical Strike Chance: 13.00%
Requires: Level 27, 64 Int
Creates a Crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life and energy shield regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.
Deals 33 to 50 Cold Damage
4% more Damage with Hits per 0.1 seconds Duration
Base duration is 3.00 seconds
Base secondary duration is 5.00 seconds
5% chance for Hits to be Freezing
Base radius is 2 metres
Debuff applies 75% reduced Life Regeneration rate
Cold Exposure applies -15% to Cold Resistance
Debuff applies 75% reduced Energy Shield Regeneration rate
Skills can be managed in the Skills Panel.
Frost Nexus
Support
AoE, Cold
Tier: 1
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies.
Supported Skills create Chilled Ground for 4 seconds when they Freeze an Enemy
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Frost Wall
Spell
Duration, Cold, AoE
Tier: 9 (Sorceress)
Level: 6
Cost: 20 Mana
Cooldown Time: 3.00 sec (3 uses)
Cast Time: 0.80 sec
Requires: Level 21, 38 Int
Creates a wall of Ice Crystals which holds back enemies. The Crystals explode if suffiently damaged, or if pushed hard enough, dealing damage nearby enemies.
Deals 21 to 32 Cold Damage
Base Duration is 8.00 seconds
Ice Crystal length is 3.5 metres
Ice Crystal have 334 maximum Life
Skills can be managed in the Skills Panel.
Frostbolt
Spell
Projectile, Cold, Duration, AoE
Tier: 3 (Sorceress)
Level: 2
Cost: 11 Mana
Cast Time: 0.80 sec
Critical Strike Chance: 12.00%
Requires: Level 3
Fires a slow moving Piercing Projectile that leaves a wake of Chilled Ground, deals Cold damage and explodes on colliding with terrain.
Skills can be managed in the Skills Panel.
Frostfire
Support
Cold, Fire
Tier: 3
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite.
Supported Skills have 100% more Effect of Ignite against Frozen enemies
Supported Skills cannot inflict Freeze
Supported Skills Consume Freeze from Enemies they Ignite
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Frozen Locus
Attack
AoE, Duration, Cold, Melee
Tier: 1 (Monk)
Level: 1
Cost: 13 Mana
Attack Speed: 70% of base
Attack Damage: 100%
Requires: Level 1
Requires: Quarterstaff
Leap backward and strike the ground with your staff to call forth an Ice Crystal, which creates Chilled Ground around it and can be damaged by you and enemies. If the Crystal is destroyed it an icy explosion that deals Attack damage but does not use your weapon's damage.
Ice Crystal duration is 6 seconds
Ice Crystal has 43 maximum Life
Chilled Ground radius is 3 metres
Skills can be managed in the Skills Panel.
Frozen Vortex
Support
AoE, Duration, Cold
Tier: 1
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that Hits enemies, causing it to create a chilling vortex on Shattering an enemy.
Supported Skills create a Vortex on Shattering an enemy
Vortex deals 30% of Overkill Damage per second
Vortex Chills Enemies
Vortex lasts 3.00 seconds
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Furious Slam
Attack
AoE, Slam, Shapeshift, Bear
Level: 12
Cost: 10 Mana
Attack Time: 1.65 sec
Attack Damage: 274%
Requires: Level 42, 51 Str, 51 Int
Shapeshift into a bear and slam the ground with great force, causing a stunning shockwave that deals damage in a large area around you.
50 to 75 Added Attack Physical Damage
+0.6 seconds to Total Attack Time if not already a Bear
Base radius is 3.5 metres
Hits Stun Enemies as though dealing 300% more Damage
Skills can be managed in the Skills Panel.
Galvanic Shards
Ammunition
Attack, AoE, Projectile, Lightning, Chaining
Tier: 5 (Mercenary)
Level: 6
Cost: 15 Mana
Attack Speed: 50% of base
Requires: Level 18, 25 Str, 25 Dex
Requires: Crossbow
Loads your Crossbow with a clip of charged bolts that fire in bursts, releasing Chaining Lightning beams when they Hit enemies. Using this skill again reloads the clips.
Skills can be managed in the Skills Panel.
Gas Arrow
Attack
Projectile, Duration, AoE, Bow
Tier: 7 (Ranger)
Level: 7
Cost: 18 Mana
Attack Damage: 134%
Requires: Level 22, Dex 52
Requires: Bow
Fire a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosive.
Impact radius is 1.8 metres
Skills can be managed in the Skills Panel.
Gas Grenade
Attack
AoE, Projectile, Chaos, Duration
Tier: 3 (Mercenary)
Level: 7
Cost: 26 Mana
Cooldown Time: 3.00 sec (3 uses)
Attack Speed: 75% of base
Attack Damage: 66%
Requires: Level 22, 30 Str, 30 Dex
Requires: Crossbow
Fire a bouncing grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.
Impact radius is 1.6 metres
Fuse duration is 2 seconds
Skills can be managed in the Skills Panel.
Glacial Bolt
Ammunition
Attack, AoE, Projectile, Cold
Tier: 7 (Mercenary)
Level: 7
Cost: 15 Mana
Requires: Level 22, 30 Str, 30 Dex
Requires: Crossbow
Loads your Crossbow with icy bolts that create two walls of Ice Crystals on impact.
Converts 60% of Physical Damage to Cold Damage
Knocks Back Enemies
100% more Freeze Buildup
Skills can be managed in the Skills Panel.
Glacial Cascade
Attack
AoE, Cold, Melee
Tier: 1 (Monk)
Level: 4
Cost: 17 Mana
Attack Speed: 75%
Attack Damage: 46%
Requires: Level 12, 14 Dex, 14 Int
Requires: Quarterstaff
Sweep a Quarterstaff upwards, releasing a thin wave of frost which deals damage in a series of small bursts. The final burst of the wave then surges out futther with a large spike of ice. Any Frozen enemies hit by the final burst also take another, more powerful hit.
Converts 60% of Physical Damage to Cold Damage
Burst radius is 0.5 metres
Wave length is 4.8 metres
Causes 8 Bursts
Skills can be managed in the Skills Panel.
Glaciation
Support
Cold
Tier: 1
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that Hits enemies, making it more effective at Freezing enemies.
Supported Skills cause 50% more Freeze Buildup
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Grim Feast
Buff
Minion, Persistent
Tier: 4
Level: 7
Reservation: 30 Spirit
Requires: Level 22, 52 Int
Feeds on corpses to bolster your Energy Shield. While active, enemies and Minions that die in your Presence will drop Grim Remnants. Picking up a Grim Remnant grants you Energy Shield, and can Overflow your Energy Shield up to double its normal maximum.
Grim Remnants recover 24 Energy Shield
Skills can be managed in the Skills Panel.
Hammer of the Gods
Attack
AoE, Melee, Slam, Duration
Tier: 13 (Warrior)
Level: 11
Cost: 46 Mana
Cooldown Time: 24.00 sec
Attack Speed: 50% of base
Attack Damage: 1307%
Requires: Level 41, 95 Str
Requires: Once Hand Mace, Two Hand Mace
Entreats the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target.
Base duration is 2.5 seconds
Base radius is 2.4 metres
Can't be Evaded
Skills can be managed in the Skills Panel.
Hand of Chayula
Attack
AoE, Melee, Strike, Chaos, Meta
Tier: 9 (Monk)
Level: 9
Cost: 29 Mana
Attack Speed: 90% of base
Attack Damage: 122%
Requires: Level 31, 40 Int, 40 Int
Requires: Unarmed, Quarterstaff
Dash to an enemy and Strike them with an unarmed Attack, applying socketed Curses and Marks with increased effect. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
29 to 55 Added Chaos Damage
Can't be Evaded
+9% to Critical Strike Chance
24% increased Effect of Socketed Cursed
24% increased Effect of Socketed Marks
Place one or more Skill Gems into this Meta Gem's socket in the Skills panel. The socketed Skills will be incorporated into the Meta Gem's Effect.
Heightened Curse
Support
Curse
Tier: 1
Cost Multiplier: 200%
Reservation Multiplier: 150%
Requires: Level 1
Support Reqirements: +5 Int
Supports Curse Skills, magnifying their power.
25% more Effect of Supported Curses
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Herald of Ash
Spell
AoE, Fire, Herald, Duration
Tier: 4
Level: 5
Reservation: 30 Spirit
Cooldown Time: 1.00 sec
Cast Time: Instant
Requires: Level 16, 31 Str
While active, enemies you sufficiently overkill with attacks will cause an explosion that Ignites nearby enemies based on the overkill damage dealt.
Base duration is 4.00 seconds
Base radius is 1 metre
Base Burning Damage is 30.5% of Overkill Damage
Burn surrounding Enemies if Overkill Damage is at least 20% of Enemy's Maximum Life
Buff causes Attacks to gain 15% of Damage as Extra Fire Damage
Skills can be managed in the Skills Panel.
Herald of Ice
Buff
AoE, Attack, Herald, Persistent
Tier: 4
Level: 5
Reservation: 30 Spirit
Attack Damage: 100%
Requires: Level 16, 17 Str, 17 Int
Requires: Any Martial Weapon
While active, Shattering an enemy will cause an Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.
Skills can be managed in the Skills Panel.
Herald of Plague
Buff
Persistent, Chaos, Herald
Tier: 8
Level: 8
Reservation: 30 Spirit
Requires: Level 26, 61 Dex
While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.
Spreads the most Damaging Poison on enemies you kill in a 1.6 metre radius
17% chance to Hinder enemies on spreading Poison to them
Skills can be managed in the Skills Panel.
Herald of Thunder
Buff
AoE, Lightning, Persistent, Melee, Bow
Tier: 4
Level: 5
Reservation: 30 Spirit
Attack Damage: 100%
Requires: Level 16, 31 Dex
While active, killing Shocked enemies with Attack damage, will cause subsequent Attack hits to release lightning bolts which deals Attack damage to all surrounding enemies.
Cannot inflict Shock
Converts 100% of Physical Damage to Lightning Damage
Base radius is 3.2 metres
Lightning Bolts strike the targets of your next 5 Attack Hits after Killing a Shocked Enemy with Attack Damage
Buff grants 1 to 10 added Attack Lightning Damage
Skills can be managed in the Skills Panel.
Herbalism
Support
Buff, Persistent
Tier: 2
Cost & Reservation Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Str
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
40% increased Recovery from Life Flasks while a Supported Skill is active
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Hex Bloom
Support
AoE, Curse
Tier: 3
Cost Multiplier: 130%
Requires: Level 1
Support Reqirements: +5 Int
Supports Curses, spreading their effects when a Cursed enemy dies.
Curses from Supported Skills spread to enemies within 3 metres when a Cursed enemy dies
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Hexblast
Spell
AoE, Chaos
Tier: 11 (Witch)
Level: 11
Cost: 65 Mana
Cast Time: 1.00 sec
Critical Strike Chance: 7.00%
Requires: Level 41, Int 95
Detonates Curses on enemies in an area, causing explosions of Chaos damage but removing the curse.
Deals 101 to 188 Chaos Damage
Maximum 9 Explosions
Base explosion radius is 1.6 metres
Base wave radius is 2.8 metres
Skills can be managed in the Skills Panel.
High Velocity Rounds
Ammunition
Attack, Projectile, Physical
Tier: 3 (Mercenary)
Level: 5
Cost: 10 Mana
Requires: Level 14, 20 Str, 20 Dex
Requires: Crossbow
Load your Crossbow with Piercing bolts that can consume Fully Broken Armour on enemies to deal extra damage.
Attack Damage: 249%
Knocks Back Enemies
Consumes Fully Broken Armour on enemies to deal 150% more Damage
Bolts Pierce 6 Targets
Skills can be managed in the Skills Panel.
Hinder
Support
Spell, Chaos
Tier: 2
Cost Multiplier: 110%
Requires: Level 1
Support Reqirements: +5 Int
Supports Spells that deal non-Ailment Chaos damage over time, causing damage over time they inflict to also Hinder enemies.
Chaos damage over time inflicted by Supported Skills also Hinders enemies
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Holy Descent
Support
Tier: 2
Requires: Level 1
Support Reqirements: +5 Str
Supports Skills that leap into the air, causing them to create Consecrated Ground when you land
Supported Skills create Consecrated Ground on landing
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Hourglass
Support
Tier: 1
Requires: Level 1
Support Reqirements: +5 Int
Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown.
Supported Skills deal 50% more Damage
Supported Skills have +8 seconds to Cooldown
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Hypothermia
Support
Cold
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that Hits enemies, making it more effective at Freezing Chilled enemies.
Supported Skills have +25% more Freeze buildup against Chilled Enemies
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Ice Bite
Support
Attack, Cold, Duration
Tier: 1
Requires: Level 1
Support Reqirements: +5 Int
Supports Attacks you use yourself. Freezing an enemy with supported skills infuses all of your Attacks with Cold damage for a short time.
Attacks gain 35% of Damage as Cold Damage for 3 seconds on Freezing an enemy with Supported Skills
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Ice Nova
Spell
AoE, Cold, Nova
Tier: 1 (Sorceress)
Level: 1
Cost: 11 Mana
Cast Time: 1.00 sec
Critical Strike Chance: 12.00%
Requires: Level 1
A nova of ice expands from you, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you, and cause more Freeze buildup.
Deals 4 to 6 Cold Damage
Knocks Enemies Back on Hit
100% more Effect of Chill
Base radius is 3.2 metres
Skills can be managed in the Skills Panel.
Ice Shards
Ammunition
Attack, AoE, Projectile, Cold
Tier: 5 (Mercenary)
Level: 5
Cost: 18
Requires: Level 14, 20 Str, 20 Dex
Requires: Crossbow
Loads your Crossbow with a clip of icy bolts that rapidly fire at the ground, leaving a shard of ice at impact location unless the bolt hits an enemy. The ice shards shatter when enemies step on them, dealing damage to nearby enemies. Using this skill again reloads the clip.
Projectile
Attack Speed: 550% of base
Attack Damage: 7%
Converts 60% of Physical Damage to Cold Damage
Knocks Back Enemies
Can fire 12 Bolts before reloading
Cannot Freeze
Skills can be managed in the Skills Panel.
Ice Shot
Attack
AoE, Projectile, Cold
Tier: 9 (Ranger)
Level: 9
Cost: 15 Mana
Attack Speed: 90% of base
Attack Damage: 137%
Requires: Level 31, Dex 72, Bow
Fire an icy arrow that sprays a cone of ice shards when it hits a target. Hitting a Frozen enemy will Consume the Freeze to deal significantly more damage and break off larger shards that fly further.
Converts 40% of Physical Damage to Cold Damage
200% more Effect of Chill
Consumes Freeze on enemies to deal 350% more Damage
Cannot inflict Freeze
Skills can be managed in the Skills Panel.
Ice Spear
Attack
Projectile, AoE, Cold
Level: 4
Cost: 10 Mana
Attack Speed: 45% of base
Attack Damage: 313%
Requires: Level 9, 14 Dex, 14 Int
Requires: Spear
Throw an icy copy of your spear that deals cold damage. After a short distance it arms, massively boosting its damage. When the spear breaks against an enemy it deals damage in a cone shaped area behind them.
Converts 70% of Physical Damage to Cold Damage
Base radius is 2.5 metres
When armed
Deals 80% more Damage
Converts 70% of Physical Damage to Cold Damage
20% chance for Hits to be Freezing
Base radius is 2.5 metres
Skills can be managed in the Skills Panel.
Ice Strike
Attack
Melee, Strike, AoE, Cold
Tier: 5 (Monk)
Level: 3
Cost: 8 Mana
Attack Speed: 140% of base
Attack Damage: 79%
Requires: Level 6
Requires: Quarterstaff
Perform a fast icy strike. Using this Attack three times in quick succession causes a final strike that is slower and more powerful.
Converts 80% of Physical Damage to Cold Damage
Skills can be managed in the Skills Panel.
Ignite Proliferation
Support
AoE, Fire
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that Hits enemies, spreading Ignites it inflicts to nearby enemies.
Ignites caused by Supported Skills spread to other Enemies within 1.4 metres
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Ignition
Support
Fire
Tier: 1
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill that Hits enemies, making it more likely to Ignite.
Supported Skills have 100% more chance to Ignite
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Immolate
Support
Fire
Tier: 3
Requires: Level 1
Support Reqirements: +5 Str
Supports Attacks, granting them extra Fire damage against Ignited enemies but making them unable to Ignite enemies themselves.
Supported Skills cannot Ignite
Supported Attacks Gain 30% of Damage as Fire Damage against Ignited enemies
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Impact Shockwave
Support
Melee, Attack, Strike
Tier: 1
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Str
Supports Melee Strike skills, causing them to create an Aftershock that damages enemies around the target.
Supported Skills create an Aftershock when they Stun an Enemy, dealing the same damage to enemies within 1 metre
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Impale
Attack
AoE, Movement, Travel, Melee, Strike
Level: 6
Cost: 13 Mana
Attack Speed: 70% of base
Attack Damage: 128%
Requires: Level 15, 39 Dex
Requires: Spear
Jump back from a target, dealing melee damage and attempting to immobilise them. Cannot be performed without targeting an enemy.
100% chance for Hits to be Immobilising
+5 to Melee Strike Range
Immobilises Enemies as Though dealing 200% more Damage
Skills can be managed in the Skills Panel.
Impending Doom
Support
Spell, AoE, Trigger, Chaos
Tier: 1
Cost Multiplier: 130%
Requires: Level 1
Support Reqirements: +5 Int
Supports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.
Trigger Doom Blast when Curses from Supported Skills expire
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Incendiary Shot
Ammunition
Attack, AoE, Projectile, Fire
Tier: 3 (Mercenary)
Level: 5
Cost: 18
Requires: Level 14, 20 Str, 20 Dex
Requires: Crossbow
Loads your Crossbow with flaming bolts that fire in a burst, damaging and Igniting enemies on hit and in a small cone behind the target.
Attack Damage: 19%
Hits always Ignite
Converts 80% of Physical Damage to Fire Damage
Knocks Back Enemies
Multiple Bolts from one burst can hit the same target
Bolts shatter on impact, dealing Damage in a 1.4 metre cone
Fires 10 Bolts per burst
Skills can be managed in the Skills Panel.
Increase Limit
Support
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports skills which can have a limited number of effects active at once, increasing that limit at the cost of their duration. Only applies to restrictions that use the word "limit".
Supported Skills have +1 to Limit
Supported Skills have 50% less Skill Effect Duration
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Increased Armour Break
Support
Tier: 2
Requires: Level 1
Supports any skill, causing Armour Break it inflicts to be stronger.
Supported Skills break 80% more Armour
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Inevitable Critical
Support
Critical
Tier: 2
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.
Supported Skills gain 25% increased Critical Strike Chance Each second, up to 100%. This Critical Strike Chance is lost whenever a skill supported by Inevitable Critical Critically Hits.
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Infernal Cry
Warcry
AoE, Trigger, Fire, Duration
Tier: 3 (Warrior)
Level: 3
Cost: 16 Mana
Cooldown Time: 8.00 sec
Use Time: 0.80 sec
Requires: Level 6, 16 Str
Performs a warcry, taunting nearby enemies to attack the use and Empower subsequent Attacks. Consumes all Endurance Charges to Empower additional attacks. Enemies in the warcry's area are destabilised and will Combust on death.
4% increased Warcry Speed
Empowers the next Melee Attack you perform, plus an additional Attack per Endurance Charge consumed
Warcry radius is 4 metres
Empowered Attacks gain 25% of Damage as Fire Damage per 5 power of enemies in range, up to 100%
Skills can be managed in the Skills Panel.
Infernal Legion
Support
Minion, AoE, Fire
Tier: 2
Cost Multiplier: 110%
Requires: Level 1
Support Reqirements: +5 Str
Supports skills which create Minions, causing them and enemies near them to burn.
Minions from Supported Skills take 20% of their maximum Life as Fire Damage per second
Minions from Supported Skills deal 5% of their maximum Life as Fire Damage per second to nearby enemies
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Innervate
Support
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports Attacks you use yourself. Killing a Shocked an enemy with supported skills infuses all of your Attacks with Lightning damage for 1 short time.
Attacks gain 35% of Damage as Lightning Damage for 3 seconds on killing a Shocked enemy with Supported Skills
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Inspiration
Support
Tier: 1
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill, making it cost less to use.
Supported Skills have 40% less Cost
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Intense Agony
Support
Spell, Duration
Tier: 2
Requires: Level 1
Support Reqirements: +5 Int
Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.
Damage over time Debuffs inflicted on full-life enemies by Supported Skills deal 50% more damage
Supported Skills have 25% less Skill Effect Duration
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Iron Grip
Support
Projectile
Cost Multiplier: 110%
Requires: Level 1
Supports Projectile Attacks, causing Strength to increase their Projectile damage.
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Jagged Ground
Support
Attack, AoE, Melee, Slam, Duration
Tier: 1
Cost Multiplier: 120%
Requires: Level 1
Supports Slam skills, causing them to create patches of jagged Ground.
Jagged Ground lasts 6 seconds
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Killing Palm
Attack
AoE, Physical, Melee, Strike
Tier: 1 (Monk)
Level: 7
Cost: 12 Mana
Attack Speed: 90% of base
Attack Damage: 147%
Requires: Level 22, 30 Dex, 30 Int
Requires: Unarmed, Quarterstaff
Dash to an enemy and strike them with an unarmed Attack, Culling enemies if their life is low enough. Each enemy killed by this strike grants a Power Charge. Enemies around you that can be Culled will be highlighted. This skill is always performed Unarmed, even if you have a Quarterstaff equipped.
24 to 36 Added Attack Physical Damage
Culling Strike
Can't be Evaded
+7% to Critical Strike Chance
Skills can be managed in the Skills Panel.
Knockback
Support
Tier: 2
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill that Hits enemies, causing it to Knock Back enemies.
Knocks Enemies Back on Hit
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Last Gasp
Support
Minion, Duration
Tier: 1
Requires: Level 1
Support Reqirements: +5 Int
Supports skills that create Minions, causing those Minions to fighting on for a short duration before dying when they are fatally wounded.
Minions from Supported Skills die 4 seconds after their Life is reduced to 0
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Lasting Shock
Support
Lightning
Tier: 1
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer.
Supported Skills have 100% increased Shock Duration on Enemies
Supported Skills have 25% less chance to Shock
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Leap Slam
Attack
AoE, Movement, Travel, Slam, Melee
Tier: 7 (Warrior)
Level: 12
Cost: 31 Mana
Attack Damage: 188%
Requires: Level 42, 96 Str
Requires: Two Hand Mace, One Hand Mace
Jump into the air, damaging and knocking back enemies with your mace where you lang. Enemies you would land on are pushed out of the way.
+0.65 seconds to Attack Time
+0.35 seconds based on distance travelled
Base impact radius is 2.5 metres
25% more stun buildup
500% more Stun buildup against
Enemies with fully Broken Armour
Ends Fully Broken Armour on Enemies after Hitting
Skills can be managed in the Skills Panel.
Less Duration
Support
Duration
Tier: 1
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill that has a duration, making that duration shorter.
Supported Skills have 30% less Skill Effect Duration
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Life Drain
Support
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.
Recover 12% of Life over four seconds when Supported Skills Cull an Enemy
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Life Leech
Support
Attack, Physical
Tier: 2
Cost Multiplier: 110%
Requires: Level 1
Support Reqirements: +5 Str
Supports Attacks, causing their Physical damage to Leech Life.
Leech 3% of Physical Attack Damage from Supported Skills as Life
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Lifetap
Support
Tier: 1
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill, turning a portion of its Mana cost into a Life cost.
Skills Cost Life instead of 100% of Mana Cost
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Lightning Arrow
Attack
Aoe, Projectile, Lightning, Bow
Tier: 1 (Ranger)
Level: 1
Cost: 5 Mana
Attack Speed: 90% of base
Attack Damage: 70%
Requires: Level 1
Requires: Bow
Fire a charged arrow at the target. On hitting an enemy or wall, the arrow will fire beams at nearby enemies, Chaining from them.
Converts 40% of Physical Damage to Lightning Damage
Hits up to 2 additional enemies near the target
Skills can be managed in the Skills Panel.
Lightning Bolt
Level: 12
Cast Time: 0.70 sec
Call down a shocking bolt of lightning to strike an enemy.
50% chance to Shock enemies
Radius is 0.5 metres
9 to 172 Lightning Damage
Skills can be managed in the Skills Panel.
Lightning Conduit
Spell
AoE, Lightning
Tier: 13 (Sorceress)
Level: 7
Cost: 58 Mana
Cast Time: 1.00 sec
Critical Strike Chance: 10%
Requires: Level 27, 46 Int
Calls down lightning to strike all enemies in a cone in front of you. Deals significantly more damage to Shocked enemies but removes Shock from them.
Skills can be managed in the Skills Panel.
Lightning Exposure
Support
Lightning, Duration
Tier: 3
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that Hits enemies, causing it to deal less damage but inflict Lightning Exposure when it Shocks an enemy.
Supported Skills inflict Lightning Exposure for 8 seconds on Shocking an Enemy
Supported Skills deal 25% less Damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Lightning Mastery
Support
Lightning
Tier: 4
Requires: Level 1
Support Reqirements: +5 Int
Supports Lightning skills, granting them an additional level.
+1 to Level of Supported Lightning Skills
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Lightning Penetration
Support
Lightning
Tier: 2
Cost Multiplier: 110%
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that Hits enemies, making those Hits Penetrate enemy lightning resistance.
Supported Skills Penetrate 30% Lightning Resistance
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Lightning Rod
Attack
AoE, Projectile, Duration, Bow
Tier: 1 (Ranger)
Level: 2
Cost: 4 Mana
Attack Speed: 120% of base
Attack Damage: 28%
Requires: Level 3
Requires: Bow
Fire an arrow that drops from above, creating a lightning burst. The arrow remains in the ground, and any chaining lightning beams can chain to it. When chained to, the arrows release another lightning burst.
Arrow remains for 12.00 seconds
Converts 100% of Physical Damage to Lightning Damage
Base burst radius is 2 metres
Skills can be managed in the Skills Panel.
Lightning Storm
Spell
AoE, Duration, Lightning
Level: 12
Cost: 44 Mana
Cast Time: 0.90 sec
Critical Strike Chance: 9.00%
Requires: Level 42, 96 Int
Creates a lightning storm for a duration, which repeatedly strikes enemies in its area with shocking bolts.
Deal 1 to 19 Lightning Damage
Base duration is 10.00 seconds
25% chance to Shock enemies
Base radius is 1.8 metres
Shocks Enemies as though dealing 400% more Damage
Hits one target every 0.05 seconds
Can Hit each enemy only once every 0.40 seconds
Maximum 1 Lightning Storm at a time
Skills can be managed in the Skills Panel.
Lightning Warp
Spell
AoE, Duration, Movement, Lightning, Travel
Tier: 9 (Sorceress)
Level: 4
Cast Time: 0.50 sec
Critical Strike Chance: 13.00%
Requires: Level 9, 21 Int
Targets an enemy and teleports to them after a duration if they can be culled. Enemies around you that can be culled will be highlighted. When the teleport accurs the target is culled and explodes dealing Lightning Damage and creating Shocked Ground. Casting chain will queue up multiple teleportations to occur in sequence.
Deals 4 to 75 Lightning Damage
Base Explosion radius is 4 metres
Shocked Ground lasts 10.00 seconds
Skills can be managed in the Skills Panel.
Lingering Illusion
Buff
Persistent, Duration
Tier: 8
Reservation: 30 Spirit
Requires: Level 10, 15 Dex, Int 15
Creates a short-lived illusion copy yourself whenever you dodge roll. The copy can distract enemies, and copies that are destroyed by an enemy will grant you a Power Charge.
Base duration is 0.6 seconds
Illusions have 20% of your maximum Life
Skills can be managed in the Skills Panel.
Lockdown
Support
Physical
Tier: 1
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.
Supported Skills have up to 120% more Pin Buildup against nearby enemies
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Magma Barrier
Attack
Buff, Persistent, AoE, Trigger, Fire, Duration
Tier: 4
Level: 4
Reservation: 30 Spirit
Requires: Level 10, 26 Int
Requires: Shield
When you raise your Shield it is infused with magma for a short time. Blocking during this time will spray magma at the attacker and grant you an Endurance Charge.
Raising your shield infuses it with magma for 0.5 seconds
Cannot perform a magma-infused block for 0.75 seconds after magma dissipates
Skills can be managed in the Skills Panel.
Maim
Support
Attack
Tier: 2
Requires: Level 1
Support Reqirements: +5 Dex
Supports Attack, causing them to Maim enemies.
Supported Attacks always Maim on Hit
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Malice
Buff
Persistent, Aura, Duration, Critical
Level: 18
Requires: Level 83, 57 Str, 147 Int
Emits an Aura that continously inflicts Critical Weakness on enemies in your Presence.
Critical Weakness duration is 4 seconds
Applies Critical Weakness to enemies every 0.66 seconds
Skills can be managed in the Skills Panel.
Mana Flare
Support
Critical, Spell, Fire
Tier: 2
Requires: Level 1
Support Reqirements: +5 Int
Supports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your mana to deal Fire damage. Cannot support the skills of Minions.
Supported Skills Trigger Mana Flare on Critical Hit
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Mana Leech
Support
Attack, Physical
Tier: 2
Requires: Level 1
Support Reqirements: +5 Dex
Supports Attacks, causing their Physical damage to Leech Mana.
Leech 2% of Physical Attack Damage from Supported Skills as Mana
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Mana Remnants
Buff
Persistent, Lightning
Tier: 4
Level: 4
Reservation: 30 Spirit
Requires: Level 10, 26 Int
Conjures surging lightning that causes Shocked Enemies you or your Minions kill to leave behind a Mana Remnant. Picking up a Mana Remnant grants you Mana, and can overcharge your Mana up to double its normal maximum.
Each Remnant grants 9 Mana
Skills can be managed in the Skills Panel.
Mana Tempest
Spell
Buff, Lightning, AoE
Tier: 9 (Sorceress)
Level: 10
Cost: 1% Mana per second
Cooldown Time: 1.00 sec
Cast Time: 0.60 sec
Requires: Level 24, 64 Int
Create an arcane storm around you. The storm empowers your spells with lightning damage, while making lightning spell projectiles and beams able to hit more targets. The storm will drain your mana while you remain in it, and any spells you cast add to the mana drain. Leaving the storm will cause it to dissipate shortly after.
Base radius is 2.6 metres
This Skill's Cooldown does not recover during its effect
This Skill's Area of Effect cannot be modified
Buff causes Beams from Lightning Spells that Cost Mana to also Chain to +2 targets when Chaining, but not Chain further from those targets
Buff causes Projectiles from Lightning Spells that Cost Mana to Fork
30% of Mana Spent on Lightning Spells while in the storm is added to this Skill's Mana Cost per Second
Buff causes Spells to gain 58% of Damage as Extra Lightning Damage
Skills can be managed in the Skills Panel.
Mantra of Destruction
Buff
Duration
Tier: 9 (Monk)
Level: 9
Requires: Level 31, 40 Dex, 40 Int
Requires: Quarterstaff
Build combo by successfully striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next attack causing it to be a guaranteed Critical Hit with extra damage.
Requires 10 Combo to use
Lose combo if you generate no combo for 5 seconds
Buff duration is up to 8 seconds, or until your next attack
Buff empowers your next Attack to be a Critical Hit with 90% increased Critical Damage Bonus.
Skills can be managed in the Skills Panel.
Many Bolts
Support
Tier: 2
Requires: Level 1
Support Reqirements: +5 Str
[DNT] Damage Per Bolt Reloaded Recently Support
[DNT] Supported Skills deal 1% more Damage for each Bolt Reloaded in the past 6 seconds
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Maul
Attack
Melee, Strike, Shapeshift, Bear
Level: 3
Cost: 3 Mana
Attack Time: 1.00 sec
Attack Damage: 165%
Requires: Level 6
Shapeshift into a bear and swipe with your claws.
8 to 11 Added Attack Physical Damage
+0.6 seconds to Total Attack Time if not already a Bear
+9 to Melee Strike Range
+7% to Critical Strike Chance
25% chance to cause Bleeding
Skills can be managed in the Skills Panel.
Meat Shield
Support
Minion
Tier: 1
Requires: Level 1
Support Reqirements: +5 Str
Supports skills which create Minions, granting them more life but making them deal less damage.
Minions from Supported Skills l 35% less Damage
Minions from Supported Skills ve 50% more maximum Life
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Melee Physical Damage
Support
Attack, Melee, Physical
Tier: 2
Requires: Level 1
Support Reqirements: +5 Str
Supports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.
Supported Skills deal 35% more Melee Physical Damage
Supported Skill have 10% less Attack Speed
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Minion Instability
Support
Minion, Fire
Tier: 1
Requires: Level 1
Support Reqirements: +5 Int
Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
Minions from Supported Skills explode when reduced to Low Life, dealing 15% of their maximum Life as Fire Damage to surrounding Enemies
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Minion Mastery
Support
Minion
Tier: 4
Requires: Level 1
Support Reqirements: +5 Int
Supports Minion skills, granting them an additional level.
+1 to Level of Supported Minion Skills
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Minion Pact
Support
Minion
Requires: Level 1
Support Reqirements: +5 Int
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
Supported Skills remove 100% of your maximum Life from a nearby Minion on use to deal 40% more damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Mobility
Support
Tier: 3
Requires: Level 1
Support Reqirements: +5 Dex
Supports skills that can be used while moving, allowing you to move faster while using them.
Supported Skills deal 20% less Damage
40% less Movement Speed penalty while using Supported Skills
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Momentum
Support
Tier: 2
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Dex
Supports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.
After moving at least 2 metres during a single use of a Supported Skill, the rest of that use deals 40% more Damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
More Duration
Support
Duration
Tier: 1
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill that has a duration, making that duration longer.
Supported Skills have 40% more Skill Effect Duration
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Multiple Charge
Support
Tier: 1
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Dex
Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.
Supported Skills have 30% chance to grant an additional Charge
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Multiple Poison
Support
Chaos
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that Hits enemies, allowing it to inflict an extra Poison an enemies but shortening the duration of those Poisons.
Supported Skills can Poison enemies an additional time
Supported Skills have 30% less Poison Duration
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Multiple Projectiles
Support
Projectile
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.
Supported Skills deal 20% less Damage
Supported Skills fire 2 additional Projectiles
Supported Skills have 20% less Attack and Cast Speed
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Multiple Trap
Support
Trap
Requires: Level 1
Support Reqirements: +5 Dex
Supports trap skills, making them throw extra traps in a line.
Supported Skills throw up to 2 additional Traps
Supported Skills deal 75% less Damage
Supported Skills can have up to 3 additional Traps placed at a time
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Neural Overload
Support
Lightning
Tier: 3
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.
Supported Skills Electrocute Primed enemies on Hit
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Oil Grenade
Attack
AoE, Projectile
Tier: 9 (Mercenary)
Level: 14
Cost: 41 Mana
Cooldown Time: 4.00 sec (3 uses)
Attack Speed: 150% of base
Attack Damage: 75%
Requires: Level 52, 63 Str, 63 Dex
Fire a bouncing grenade that releases a pool of oil and covers nearby enemies in oil after a delay. The oil can be ignited by Burning or Fire Areas.
Base Duration is 1.60 seconds
Base secondary duration is 5.00 seconds
Base radius is 2.4 metres
Skills can be managed in the Skills Panel.
Orb of Storms
Spell
Lightning, AoE, Chaining, Orb
Tier: 3 (Sorceress)
Level: 5
Cost: 23 Mana
Cast Time: 0.80 sec
Critical Strike Chance: 10.00%
Requires: Level 14, 34 Int
Creates an Orb of electricity that fires Chaining Lightning bolts at nearby enemies
Deals 5 to 15 Lightning Damage
Chains 3 Times
Fires a bolt every 3.3 seconds, and when you use a Lightning Skill near the Orb
Orb disappears after 14 bolts
Orb radius is 2.8 metres
Orb duration is 10 seconds
Limit 1 Orb of Storms
Skills can be managed in the Skills Panel.
Overcharge
Support
Lightning
Tier: 3
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that Hits enemies, making its Shocks more effective but last for a shorter duration.
75% increased Effect of Shocks from Supported Skills
Supported Skills have 50% less Shock Duration on Enemies
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Overpower
Support
Tier: 1
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill that hits enemies, causing it to build up Stun more quickly.
Hits with Supported Skills cause 80% more Stun buildup
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Pain Offering
Minion
Spell, Buff, Duration, Aura
Tier: 5 (Witch)
Level: 6
Cost: 10 Mana
Cast Time: 0.60 sec
Requires: Level 21, 38 Int
Impales a Skeleton on a bone spike to empower nearby Minions into a frenzy as long as the spike remains, causing them to use skills more quickly. The bone spike is itself a Minion. If it dies, the effect ends immediately.
Limit 1 Pain Offering Spike
Aura radius is 6 metres
Spike duration is 5 seconds
Aura grants Minions 30% increased Attack and Cast Speed
Aura grants Minions 38% more Damage
Skills can be managed in the Skills Panel.
Perfect Strike
Attack
Channelling, Physical, Fire, Duration, Melee
Tier: 5 (Warrior)
Level: 3
Cost: 10.52 Mana per second
Attack Speed: 120% of base
Attack Damage: 121%
Requires: Level 6, 17 Str
Requires: Two Hand Mace, One Hand Mace
Charge up your weapon while channelling. Releasing the moment you fully charge will release a wave of fire.
Converts 40% of Physical Damage to Fire Damage
While Dual wielding, both weapons hit with 30% less damage
Skills can be managed in the Skills Panel.
Permafrost Bolts
Ammunition
Attack, AoE, Projectile, Cold
Tier: 1 (Mercenary)
Level: 4
Cost: 6 Mana
Requires: Level 10, 15 Str, 15 Dex
Requires: Crossbow
Loads your Crossbow with icy bolts that fire in a burst, damaging enemies on hit and in a small cone behind the target. They icy coating on the bolts makes them extremely potent at Freezing enemies.
Attack Damage: 17%
Converts 80% of Physical Damage to Cold Damage
Knocks Back Enemies
300% more Freeze Buildup
Multiple Bolts from one burst can hit the same target
Bolts shatter on impact, dealing Damage in a 1.6 metre cone
Fires 10 Bolts per burst
Skills can be managed in the Skills Panel.
Perpetual Charge
Support
Tier: 1
Cost Multiplier: 130%
Requires: Level 1
Support Reqirements: +5 Dex
Supports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.
Supported Skills have 35% chance to not remove Charges but still count as consuming them
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Physical Mastery
Support
Physical
Tier: 4
Requires: Level 1
Support Reqirements: +5 Int
Supports Physical skills, granting them an additional level.
+1 to Level of Supported Physical Skills
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Pierce
Support
Projectile
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.
Projectiles from Supported Skills Pierce an Enemy
Projectiles from Supported Skills deal 30% less Damage if they've Pierced an enemy
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Pin
Support
Physical
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.
Supported Skills do not cause Stun buildup
Physical Damage from Supported Skill is Pinning
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Plague Bearer
Buff
Persistent, AoE, Physical, Chaos, Nova
Tier: 4
Level: 6
Reservation: 30 Spirit
Requires: Level 18, 43 Dex
Stores all Poison Damage you deal. Using the Plague Nova skill unleashes the stored Poison.
Stores 6% of Expected Poison Damage
Stores up to 240 Poison Damage
Skills can be managed in the Skills Panel.
Poison Chance
Support
Chaos
Tier: 1
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that hits enemies, giving it a chance to Poison enemies.
Supported Skills have 60% chance to Poison on Hit
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Poisonburst Arrow
Attack
AoE, Projectile, Chaos, Duration
Tier: 1 (Ranger)
Level: 1
Cost: 5 Mana
Attack Damage: 55%
Requires: Level 1
Requires: Bow
Fire an arrow that poisons enemies hit. When it lands, it creates a burst of poison, affecting all enemies around the arrow.
Poison inflicted by this Skill is affected by Modifiers to Skill Effect Duration
Skills can be managed in the Skills Panel.
Power Offering
Minion
Spell, Buff, Duration
Tier: 13 (Witch)
Level: 13
Cost: 103 Mana
Requires: Level 52, Int 119
Impales a Skeleton on a bone spike, extracting a Power Charge over a short duration. The bone spike is itself a Minion. If it dies, the extraction is interrupted and you will not gain a Power Charge.
Limit 10 Power Offering Spikes
Skills can be managed in the Skills Panel.
Precision
Support
Buff, Persistent
Tier: 1
Cost Multiplier: 110%
Requires: Level 1
Support Reqirements: +5 Dex
Supports Persistent Buff Skills, causing you gain increased Accuracy while the Skill is active.
30% increased Accuracy Rating while a Supported Skill is active
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Profane Ritual
Spell
Chaos, Duration, AoE
Tier: 7 (Witch)
Level: 7
Cost: 14 Mana
Cast Time: 1.00 sec
Requires: Level 22, Int 52
Marks a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.
Deals 59.2 base Chaos Damage per second
Limit 5 active rituals
Ritual radius is 1.8 metres
Ritual duration is 2 seconds
Skills can be managed in the Skills Panel.
Pulverise
Support
Melee, Attack
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Str
Supports melee attack skills, making them slower but more powerful.
Supported Skills have 20% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Puncture
Attack
Melee, Strike, Movement, Travel, Physical, AoE
Level: 6
Cost: 13 Mana
Attack Speed: 85% of base
Attack Damage: 153%
Requires: Level 15, 39 Dex
Requires: Spear
Lunge towards a target, dealing melee damage. This attack is more powerful when used at a distance.
Knocks Enemies Back on Hit
Deals up to 200% more Damage, based on the distance travelled
Causes Bleeding
Hits Stun Enemies as though dealing 50% more Damage
Skills can be managed in the Skills Panel.
Rage
Support
Melee, Attack
Tier: 1
Requires: Level 1
Support Reqirements: +5 Str
Supports Melee Attacks, causing them to grant Rage on Hit.
Gain 3 Rage on Melee Hit
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Rageforged
Support
Tier: 3
Requires: Level 1
Supports any damaging skill that you use or trigger yourself, causing it to consume Rage to deal more damage. IF you don't have enough Rage to consume, the damage bonus will not apply.
Supported Skills consume 10 Rage if possible to deal 35% more Damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Raging Cry
Support
Warcry
Tier: 2
Requires: Level 1
Support Reqirements: +5 Str
Supports Warcry skills, causing them to grant you Rage on use.
Supported Skills grant 4 Rage per 5 Power of enemies in range
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Raging Spirits
Buff
Minion, Fire Duration, Persistent
Tier: 4
Level: 5
Reservation: 30 Spirit
Requires: Level 16, Int 31
Reserves Spirit. While active, your Fire Spells will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them. Enemies will not directly engage these Minions, and can pass through them.
Minions from this skill convert 70% of Physical Damage to Fire Damage
Base duration is 4 seconds
Limit 10 Summoned Raging Spirits
Fire Area Spells summon a Spirit per 1.5 metres of radius
Projectiles from Fire Spells summon a Spirit on hit
Maximum 5 Spirits summoned per Spell cast
Skills can be managed in the Skills Panel.
Rain of Arrows
Attack
AoE, Projectile, Bow
Tier: 9 (Ranger)
Level: 14
Cost: 32 Mana
Attack Speed: 80% of base
Attack Damage: 163%
Requires: Level 52, Dex 81
Requires: Bow
Fire arrows into the air, causing them to rain from above. Consumes your Frenzy Charges to fire more arrows.
Fires 53 Arrows
Base radius is 3.6 metres
Base secondary radius is 0.7 metres
Fires 100% more Arrows if a Frenzy Charge was consumed
Fires 50% more Arrows per Frenzy Charge consumed
Skills can be managed in the Skills Panel.
Raise Shield
Channelling
Attack Time: 1.00 sec
Requires: Level 1
Requires: Shield
Raise your shield to Block all incoming blockable hits. Blocking too much damage while your shield raised may stagger you.
Skills can be managed in the Skills Panel.
Raise Zombie
Minion
Spell, Duration
Tier: 5 (Witch)
Level: 4
Cost: 20 Mana
Cast Time: 0.60 sec
Requires: Level 12, Int 25
Consumes a Corpse or Power Charge to create a Zombie. Zombies created from Power Charges are Empowered.
Limit 10 Raised Zombies
Zombie Duration is 20 seconds
Empowered Zombies take 30% less damage
Empowered Zombies deal 100% more Damage with Hits
Empowered Zombies have 25% more Movement Speed
Skills can be managed in the Skills Panel.
Rampage
Level: 12
Cost: 46 Mana
Attack Time: 1.06 sec
Shapeshift into a bear and rampage forward, slamming the ground as you run. The initial roar generates rage, then consumes rage until you run out.
40% more Stun threshold while using this Skill
Radius is 2.2 metres
Minimum Channelling Time is 1.30 seconds
183 to 286 Physical Damage
Skills can be managed in the Skills Panel.
Ranged Combat
Support
Attack
Tier: 2
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Dex
Supports Attacks, causing them to deal more damage from farther away.
Supported Skills deal 35% more Attack Damage to enemies further than 7 metres from you, scaling down to no bonus at 3.5 metres or closer
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Rapid Assault
Attack
Melee, Strike, AoE
Level: 6
Cost: 11 Mana
Attack Speed: 45% of base
Attack Damage: 96%
Requires: Level 15, 39 Dex
Requires: Spear
Performs a series of fast stabs.
+6 to Melee Strike Range
Skills can be managed in the Skills Panel.
Rapid Shot
Ammunition
Attack, Projectile, Fire
Tier: 5 (Mercenary)
Level: 5
Cost: 46 Mana
Attack Speed: 50% of base
Requires: Level 14, 20 Str, 20 Dex
Requires: Crossbow
Loads your Crossbow with a large clip of heavily modified bolts that cause Heat to build up on your crossbow, before unleashing a stream of flaming bolts that gain Fire Damage based on your Heat. Heat also grants bonus damage to Grenades you fire, but dissipates rapidly when not building up. Using this skill again reloads the clip.
Attack Speed: 550% of base
Attack Damage: 14%
Converts 60% of Physical Damage to Fire Damage
Knocks Back Enemies
Can fire 70 Bolts before reloading
Maximum 11 Heat
1 to 2 Added Fire Damage per Heat
Requires 7 Heat to fire Bolts
Grenades consume all Heat to deal 2 to 2 added Fire Damage per Heat
Skills can be managed in the Skills Panel.
Reduced Cooldown
Support
Tier: 2
Cost Multiplier: 110%
Requires: Level 1
Support Reqirements: +5 Dex
Supports skills with cooldowns, increasing the rate at which those cooldowns recover.
Supported Skills have 30% increased cooldown recover rate
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Reload Speed
Support
Tier: 3
Requires: Level 1
Support Reqirements: +5 Dex
[DNT] Reload Speed Support
100% increased Crossbow Reload Speed
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Resonating Shield
Attack
AoE, Sustained, Physical, Channelling
Tier: 5 (Warrior)
Level: 6
Cost: 11.25 Mana per second
Attack Time: 0.80 sec
Attack Damage: 38%
Requires: Level 21, Level 38
Requires: Shield
Repeatedly strike your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While using Resonating Shield your Shield is raised and you will Block all incoming Blockable hits.
Hits Break 59 Armour
19 to 29 Base Off Hand Physical Damage
2 to 4 Added Physical Damage per 15 Armour on Shield
Shockwave radius is 1.8 metres
Skills can be managed in the Skills Panel.
Ritualistic Curse
Support
Curse
Tier: 2
Requires: Level 1
Support Reqirements: +5 Int
Supports Curse skills, causing them to cover a larger area but take longer to Curse enemies.
Curse zones from Supported
Skills erupt after 30% reduced delay
Supported Skills have 50% increased Area of Effect
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Rolling Magma
Spell
AoE, Fire, Projectile, Chaining
Level: 3
Cost: 12 Mana
Cast Time: 0.70 sec
Critical Strike Chance: 7.00%
Requires: Level 6, 18 Int
Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times. The number of bounces is refreshed when passing through a Flame Wall.
Skills can be managed in the Skills Panel.
Rolling Slam
Attack
Slam, AoE, Melee
Tier: 1 (Warrior)
Level: 12
Cost: 48 Mana
Attack Damage: 188%
Requires: Level 42, 96 Str
Requires: Two Hand Mace, One Hand Mace
Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam.
+1.5 seconds to Attack Time
Base radius is 1.4 metres
Base secondary radius is 1.8 metres
First Slam
20% increased Stun Duration on enemies
Hits Stun Enemies as though dealing 100% more Damage
Second Slam Attack Damage: 276%
Skills can be managed in the Skills Panel.
Rupture
Support
Physical
Tier: 3
Requires: Level 1
Support Reqirements: +5 Str
Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.
Supported Skills Aggravate Bleeding on Hitting Heavy Stunned Enemies
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Ruthless
Support
Tier: 1
Requires: Level 1
Support Reqirements: +5 Str
Supports Attacks, causing repeated uses to be more effective at Stunning enemies.
Every fifth use of this Attack causes 500% more Stun buildup
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Sandstorm Swipe
Attack
AoE, Melee, Duration
Level: 4
Cost: 7 Mana
Requires: Level 10, 25 Dex
[DNT] Blade Storm but with spears :O
Base Duration is 3 seconds
Skills can be managed in the Skills Panel.
Scavenged Plating
Buff
Persistent, Physical, Duration
Tier: 4
Level: 4
Reservation: 30 Spirit
Requires: Level 10, 25 Str
Uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you a stack of Scavenged Plating for a duration, and you gain Armour and Thorns per stack.
Scavenged Plating duration is 8 seconds
3% more Armour per Scavenged Plating
Maximum 10 Scavenged Plating
4 to 6 Thorns per Scavenged Plating
Skills can be managed in the Skills Panel.
Searing Flame
Support
Fire
Tier: 3
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
Supported Skills deal 25% less Damage with Hits
75% more Effect of Ignite from Supported Skills
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Second Wind
Support
Tier: 1
Cost Multiplier: 150%
Requires: Level 1
Support Reqirements: +5 Dex
Supports skills with cooldowns, giving them extra uses of that cooldown.
Cannot support triggered skills.
Supported Skills have 50% less Cooldown Recovery Rate
Supported Skills have twice as many Cooldown Uses
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Seismic Cry
Warcry
AoE, Duration
Tier: 11 (Warrior)
Level: 12
Cost: 27 Mana
Cooldown Time: 8.00 sec
Cast Time: 0.80 sec
Requires: Level 42, 96 Str
Performs a warcry, Taunting and Knocking back nearby enemies. If a Heavy Stunned enemy is hit, your next slam does an additional Aftershock.
Deals 23 to 35 Physical Damage
Knocks Enemies Back on Hit
22% increased Warcry Speed
Base radius is 4 metres
200% increased Knockback Distance
400% more Stun buildup
Hits ignore Enemy Monster Physical Damage Reduction
Exerts the next 1 Melee Slam Attacks you perform
Exerts additional attack per Endurance Charge
Skills can be managed in the Skills Panel.
Shattering Palm
Attack
AoE, Cold, Melee, Strike
Tier: 11 (Monk)
Level: 11
Cost: 19 Mana
Attack Speed: 90% of base
Attack Damage: 70%
Requires: Level 41, 52 Dex, 52 Int
Requires: Unarmed, Quarterstaff
Dash to an enemy and strike them with an Unarmed Attack, attaching a chunk of ice to their body. When that enemy takes enough damage from Hits or dies, the ice explodes, dealing high Cold damage in an area around them. This skill is always performed Unarmed, even if you have a Quarterstaff equipped.
45 to 68 Added Cold Damage
Can't be Evaded
+9 to Critical Hit Chance
Attaches Shards to enemies within a 3.8 metre radius
Skills can be managed in the Skills Panel.
Shield Charge
Attack
AoE, Movement, Travel, Physical, Channelling, Melee
Tier: 3 (Warrior)
Level: 4
Cost: 12.93 Mana per second
Cooldown Time: 3.0 sec
Attack Time: 0.50 sec
Critical Strike Chance: 5.00%
Attack Damage: 100%
Requires: Level 10, 25 Str
Requires: Shield
Channel to charge in the target direction. You will crash into enemies on you path, stopping your charge and dealing damage to enemies in the area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.
10 to 15 Base Off Hand Physical Damage
2 to 3 Added Physical Damage per 15 Armour on Shield
Base impact radius is 2.4 metres
Skills can be managed in the Skills Panel.
Shield Wall
Attack
AoE, Melee, Physical, Duration
Tier: 7 (Warrior)
Level: 9
Cost: 41 Mana
Attack Time: 1.25 sec
Critical Strike Chance: 5.00%
Attack Damage: 100%
Requires: Level 31, 72 Str
Requires: Shield
Ram your Shield into ground, throwing up a wall of earth on either side and losing your Shield for the duration of the skill. Enemies can attack the walls and your Slams will instantly destroy them. Each wall segment explodes when destroyed, damaging enemies around it.
29 to 43 Base Off Hand Physical Damage
Base duration is 6 seconds
2 to 4 Added Physical Damage per 15 Armour on Shield
Base radius is 2.5 metres
Wall sections have 832 maximum Life
Skills can be managed in the Skills Panel.
Shock Chance
Support
Lightning
Cost Multiplier: 120%
Supports any skill that hits enemies, giving it a chance to shock enemies.
Supported Skills have 20% chance to Shock
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Shock Siphon
Support
Lightning
Tier: 2
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.
Recover 4% of Energy Shield when a Supported Skill deals a Killing Blow to a Shocked Enemy
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Shockchain Arrow
Attack
AoE, Projectile, Lightning, Chaining
Tier: 11 (Ranger)
Level: 11
Cost: 32 Mana
Attack Speed: 70% of Base
Attack Damage: 80%
Requires: Level 41, Dex 95
Requires: Bow
Fires a Lightning-infused arrow that in on Shocked enemies. Hitting a Shocked enemy will Consume the Shock to charge the arrow, causing it to release a damaging, shockwave and split beams towards up to two nearby targets, prioritising ones which are shocked. If the beam hits a Shocked target it will release another damaging shockwave and can continue to Chain.
Converts 20% of Physical Damage to Lightning Damage
Cannot Chain
Arrows always Pierce while flying towards a Shcoked enemy.
Beam
Converts 100% of Physical Damage to Lightning Damage
Chains up to 10 times
Shockwave
Converts 100% of Physical Damage to Lightning Damage
Shockwave radius is 2.5 metres
Skills can be managed in the Skills Panel.
Shockwave Totem
Attack
Totem, Melee, Slam, Physical, Duration, Nova
Tier: 3 (Warrior)
Level: 2
Cost: 28 Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Requires: Level 3
Raises a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Earthquake's Jagged Ground erupts when in this Slam.
Totem lasts 12 seconds
Limit 1 Totem
Totem base attack time is 3 seconds
Totem deals 5 to 8 base Physical Damage
Skills can be managed in the Skills Panel.
Sigil of Power
Spell
AoE, Duration
Level: 20 (Max)
Cooldown Time: 10.00 sec
Cast Time: 0.60 sec
Requires: Level 90, 205 Int
Places a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.
Gains a Stage when you Spend a total of 50% of your Maximum Mana while in Area
Maximum 4 Stage
Buff grants 14% more Spell Damage per stage
Minimum 1 second between gaining Stages
Sigil radius is 3 metres
Sigil duration is 11.9 seconds
Skills can be managed in the Skills Panel.
Siphoning Strike
Attack
AoE, Lightning, Melee, Strike
Tier: 7 (Monk)
Level: 3
Cost: 7 Mana
Attack Damage: 145%
Requires: Level 6
Requires: Quarterstaff
Dash to a target and Strike them with your Quarterstaff. If the target is Shocked, comsumes the Shock to release a Lightning shockwave around the target and grant you a Power Charge.
Skills can be managed in the Skills Panel.
Skeletal Arsonist
Minion
Persistent, Detonator
Tier: 3 (Witch)
Level: 5
Reservation: 37 Spirit
Requires: Level 14, 34 Int
Summons bomb throwing, Reviving Skeletal Arsonists that can detonate other Minions on command.
Cooldown Time: 3.00 sec
Cast Time: 0.60 sec
Critical Strike Chance: 8.00%
Detonates an allies Minion whose current Life is below a threshold, dealing heavy damage to nearby enemies
Deals 20 to 30 Fire Damage
Deals additional Fire Damage equal to 15% of Minion's maximum Life
Explosion radius is 2 metres
Skills can be managed in the Skills Panel.
Skeletal Brute
Minion
Persistent
Tier: 13 (Witch)
Level: 8
Reservation: 46 Spirit
Requires: Level 33, Int 55
Summons hard hitting, Reviving Skeletal Brutes that can Stun Primed enemies.
Skills can be managed in the Skills Panel.
Skeletal Cleric
Minion
Persistent
Tier: 13 (Witch)
Level: 13
Reservation: 14 Spirit
Requires: Level 52, Int 119
Summons Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
Minions from this skill have +12% to all Elemental Resistances
Skills can be managed in the Skills Panel.
Skeletal Frost Mage
Minion
Persistent, Cold
Tier: 5 (Witch)
Level: 5
Reservation: 49 Spirit
Requires: Level 14, 34 Int
Summons Reviving Skeletal Frost Mages that can Freeze themselves on command to slow nearby enemies.
Cooldown Time: 6.00 sec
Cast Time: 1.25 sec
Critical Strike Chance: 12.00%
Crystallises the air into icy shards that explode outwards when they hit the ground.
Deals 28 to 43 Cold Damage
100% more Effect of Chill
Explosion radius is 2.6 metres
Skills can be managed in the Skills Panel.
Skeletal Reaver
Minion
Persistent
Tier: 9 (Witch)
Level: 7
Reservation: 28 Spirit
Requires: Level 27, Int 46
Summons aggressive, Reviving Skeletal Reavers that can enrage on command.
Cooldown Time: 4.00 sec
Enrage all Skeletal Reavers, causing them to lose life over time and gain Rage on hit.
Lose 1% of Life per second
20% more Life loss each second
Gain 2 rage on Hit
Skills can be managed in the Skills Panel.
Skeletal Sniper
Minion
Persistent
Tier: 1 (Witch)
Level: 1
Reservation: 90 Spirit
Requires: Level 1
Summons long ranged, Reviving Skeletal Snipers that can fire a gas arrow on command.
Cooldown Time: 8.00 sec
Attack Speed: 120% of base
Attack Damage: 70%
Rains an arrow down from above, creating a cloud of flammable poisonous gas where it lands. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.
Impact radius is 1.4 metres
Skills can be managed in the Skills Panel.
Skeletal Storm Mage
Minion
Persistent
Tier: 11 (Witch)
Level: 11
Reservation: 42 Spirit
Requires: Level 41, 95 Int
Summons Reviving Skeletal Storm Mages that can call down a lightning storm on dead Skeletons on command.
Cooldown Time: 5.00 sec
Cast Time: 2.00 sec
Critical Strike Chance: 10.00%
Lightning bolts strike all fallen Skeletons in the area, creating Shocked Ground around them.
Deals 74 to 418 Lightning Damage
Boltexplosion radius is 1.8 metres
Shocked Ground radius is 1.8 metres
Shocked Ground duration is 6 seconds
Skills can be managed in the Skills Panel.
Skeletal Warrior
Minion
Persistent
Tier: 1 (Witch)
Level: 6
Reservation: 20 Spirit
Requires: Level 21, 38 Str
Summons Reviving Skeletal Warriors.
+7% to all Elemental Resistances
Skills can be managed in the Skills Panel.
Slower Projectiles
Support
Projectile
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports Projectile skills, making those Projectiles travel more slowly.
Supported Skills have 30% less Projectile Speed
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Snipe
Attack
Projectile, Channelling, Physical, Bow
Tier: 3 (Ranger)
Level: 3
Cost: 8.88 Mana per second
Attack Speed: 140% of base
Attack Damage: 121%
Requires: Level 6, 16 Dex
Requires: Bow
Channel to charge up your bow before releasing a powerful shot. Releasing the moment you fully charge causes the arrow to explode on impact for a guaranteed critical Hit.
200% increased Critical Damage Bonus
Skills can be managed in the Skills Panel.
Sniper's Mark
Spell
Mark, Duration
Tier: 7 (Ranger)
Level: 7
Cost: 53 Mana
Cooldown Time: 6.00 sec
Cast Time: 0.50 sec
Requires: Level 22, 52 Dex
Marks a target. The next Critical Hit the target receives consumes the Mark to deal extra damage and grant you a Frenzy Charge.
Maximum Mark duration is 8 seconds
Next Critical Hit against Marked Enemy has +38% to Critical Damage Bonus
Skills can be managed in the Skills Panel.
Solar Orb
Spell
Fire, AoE, Orb, Duration
Tier: 5 (Sorceress)
Level: 2
Cost: 23 Mana
Cast Time: 0.80 sec
Critical Strike Chance: 7.00%
Requires: Level 3
Creates a stationary fiery Orb that periodically releases an explosion dealing Fire Damage. Casting this skill again will replace the previous Orb. Enemies that are very close to the Orb will take Burning damage.
Deals 4 to 5 Fire Damage
Deal 4.5 Base Fire Damage per second
Pulses every 1.40 seconds
Base duration is 10.00 seconds
Base explosion radius is 2.5 metres
Skills can be managed in the Skills Panel.
Sorcery Ward
Spell
Trigger, Lightning, Cold, Fire
Level: 7
Cast Time: 1.00 sec
Requires: Level 22
Creates a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier will be restored to its full value after a short delay if you stop taking Elemental Damage from Hits, or if depleted.
Buff recharges after 9.4 seconds
You cannot Cast this Spell directly
Elemental Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Elemental Damage up to 30% of your Armour and Evasion Rating
This Spell is Triggered when gained
This Skill Costs Nothing
Skills can be managed in the Skills Panel.
Soul Drain
Support
Tier: 3
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.
Recover 12% of Mana over four seconds when Supported Skills Cull an Enemy
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Spark
Spell
Projectile, Duration, Lightning
Tier: 1 (Sorceress)
Level: 1
Cost: 6 Mana
Cast Time: 0.70 sec
Critical Strike Chance: 9.00%
Requires: Level 1
Launches a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire.
Deals 1 to 8 Lightning Damage
Fires 5 Projectiles
Projectile Duration is 2 seconds
Skills can be managed in the Skills Panel.
Spearfield
Attack
Aoe, Physical, Melee
Level: 6
Cost: 20 Mana
Attack Speed: 70% of base
Attack Damage: 20%
Requires: Level 1
Requires: Spear
Stab the ground causing multiple spears to burstot of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them.
Base Duration is 5.00 seconds
Creates 1 Spear per 0.1 metres of Radius
Base radius is 5.5 metres
Base explosion radius is 0.5 metres
Maim on Hit
35% increased Effect of Maim
Maximum of 70 Spears at a time
Skills can be managed in the Skills Panel.
Spell Echo
Support
Spell, AoE
Tier: 2
Cost Multiplier: 150%
Requires: Level 1
Support Reqirements: +5 Int
Supports Spells that affect an area around you or a target location. Supported Spells echo, causing their effects to happen again after a short delay. Cannot support Channelling skills or Remote skills.
Supported Spells Echo once
Supported Skills have 30% less Cast Speed
Echoes from supported Spells have 30% more Area of Effect
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Spiral Volley
Attack
Projectile
Tier: 13 (Ranger)
Level: 13
Cost: 36 Mana
Attack Damage: 288%
Requires: Level 52, Dex 119
Requires: Bow
Loads your Bow. with a volley of enchanted arrows and fires them in a circle as you spin forward, firing directly at enemies if possible. Consumes Frenzy Charges to cause the arrows to deal more damage and Chain to other enemies.
+0.4 seconds to total Attack Time
Fires 15 Arrows
Chains once per Frenzy Charge consumed
Skills can be managed in the Skills Panel.
Splinter
Support
Tier: 2
Requires: Level 1
Support Reqirements: +5 Str
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
Break Armour equal to 15% of Physical Damage dealt by Supported Skill
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Staggering Palm
Attack
Physical, Melee, Strike, Projectile
Tier: 3 (Monk)
Level: 2
Cost: 6 Mana
Attack Speed: 65% of base
Attack Damage: 66%
Requires: Level 3
Requires: Unarmed, Quarterstaff
Dash to an enemy and strike them with an unarmed Attack. Heavy Stunning an enemy grants you a Buff that causes your Quarterstaff and Unarmed Attacks to also fire Projectiles for a short duration. This skill is always performed Unarmed even if you have a Quarterstaff equipped.
12 to 18 added Attack Physical Damage
Can't be evaded
+7% to Critical Strike Chance
Buff duration is 6 seconds
Skills can be managed in the Skills Panel.
Stampede
Attack
AoE, Melee, Slam, Duration, Channeling, Travel
Tier: 11 (Warrior)
Level: 11
Cost: 44 Mana
Attack Damage: 161%
Requires: Level 41, 95 Str
Requires: One Hand Mace, Two Hand Mace
Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all patches of Jagged Ground to erupt in Aftershocks.
Base impact radius is 3.2 metres
Warcries can Empower this attack as though it was not Channelled
Skills can be managed in the Skills Panel.
Stomping Ground
Support
Attack, AoE, Physical
Tier: 1
Requires: Level 1
Support Reqirements: +5 Str
Supports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.
Triggers a Shockwave when you take a step while using Supported Skills
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Storm Spear
Attack
AoE, Projectile, Lightning
Level: 4
Cost: 10 Mana
Attack Speed: 70% of base
Attack Damage: 158%
Requires: Level 10, 25 Dex
Requires: Spear
Throw a single copy of your spear. When it hits an enemy it bursts, firing bolts of lightning at multiple other enemies within a large area around it.
Converts 60% of Physical Damage to Lightning Damage
Fires 6 Projectiles
Base radius is 5 metres
Spear cannot Split, Pierce, Fork, Chain or Return
Modifiers to the number of Projectiles fired instead apply to the maximum number of Lightning Bolts fired
Skills can be managed in the Skills Panel.
Storm Wave
Attack
AoE, Melee, Lightning
Tier: 7 (Monk)
Level: 7
Cost: 16 Mana
Attack Speed: 75% of base
Attack Damage: 205%
Requires: Level 22, 30 Dex, 30 Int
Requires: Quarterstaff
Sweep your Quarterstaff, projecting a bolt of Lightning through the ground in a long wave ahead of you
Converts 80% of Physical Damage to Lightning Damage
Wave Length is 8 metres
Wave width is 1 metre
Skills can be managed in the Skills Panel.
Stormblast Bolts
Ammunition
Attack, AoE, Projectile, Lightning
Tier: 9 (Mercenary)
Level: 9
Cost: 24 Mana
Attack Speed: 50% of base
Requires: Level 33, 40 Str, 40 Dex
Requires: Crossbow
Loads your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this skill again reloads the clip.
Attack Damage: 36%
Converts 60% of Physical Damage to Lightning Damage
Can fire 3 bolts before reloading
Impact radius is 0.8 metres
Charged Bolt duration is 8 seconds
Fires 3 Bolts
Skills can be managed in the Skills Panel.
Stormcaller Arrow
Attack
Projectile, Duration, AoE, Bow
Tier: 3 (Ranger)
Level: 1
Cost: 6 Mana
Attack Speed: 80% of base
Attack Damage: 35%
Requires: Level 1
Requires: Bow
Fire an arrow that embeds where it lands. After a delay, the arrow will call down a lightning strike with a high Shock chance.
Converts 20% of Physical Damage to Lightning Damage
Skills can be managed in the Skills Panel.
Stormfire
Support
Fire, Lightning
Tier: 3
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that Hits enemies, prolonging Shocks they inflict on Ignited enemies.
Shocks from Supported Skills do not expire on Ignited enemies
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Summon Rhoa Mount
Spell
Minion
Level: 1
Reservation: 50 Spirit
Cast Time: 1.0 sec
[DNT] Like a horse, but a bird. Apparently.
Skills can be managed in the Skills Panel.
Summon Wolf
Spell
Minion
Level: 12
Cost: 48 Mana
Reservation: 50 Spirit
Cast Time: 0.65 sec
Requires: Level 42, 51 Str, 51 Int
Summons a wolf minion. Wolves howl when they first emerge, making critical hits more likely against nearby enemies.
Skills can be managed in the Skills Panel.
Sunder
Attack
AoE, Slam, Melee
Tier: 9 (Warrior)
Level: 9
Cost: 40 Mana
Attack Damage: 237%
Requires: Level 31, 72 Str
Requires: Two Hand Mace, One Hand Mace
Slams the ground, creating a wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies.
+1.4 seconds to Attack Time
+0.2 metres to wave length for each wave in the Sequence
100% increased Critical Damage Bonus
While Dual Wielding, both weapons hit with 30% less damage
Consumes Fully Broken Armour on enemies to guarentee a Critical Hit
Wave length is 0.9 metres
Wave causes Shockwaves from up to 5 Enemies in each Area
Shockwave
Attack Damage: 164.4%
Base secondary radius is 1.2 metres
Skills can be managed in the Skills Panel.
Supercharged Slam
Attack
AoE, Channelling, Slam, Melee
Tier: 11 (Warrior)
Level: 11
Cost: 27.22 Mana per second
Attack Time: 1.00 sec
Attack Damage: 111%
Requires: Level 41, 95 Str
Requires: Two Hand Mace
Channel to charge up a heavy swing, drawing earth from the ground to enlarge your mace. Release to Slam the ground, dealing damage in an area around the impact, followed by Aftershocks dealing damage in a large area.
Base impact radius is 1.6 metres
Warcries can Empower this Attacks as though it was not Channelled
100% more Damage with Hits for each stage
Maximum 3 Stages
Channelling ends 1 second after reaching maximum Stages
Releases 1 Aftershock per Stage
Aftershock
Base radius is 2.8 metres
+5 to Radius per stage per previous Aftershock
100% more Damage with Hits for each stage
Skills can be managed in the Skills Panel.
Swift Affliction
Support
Duration
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that deals damage, causing it to deal more damage over time but have a shorter duration.
Supported Skills deal 35% more non-Ailment Damage over Time
20% less Duration of Supported Skills and Damaging Ailments they inflict
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Tempest Bell
Attack
AoE, Melee, Duration, Nova
Tier: 3 (Monk)
Level: 3
Cost: 18 Mana
Cooldown Time: 0.50 sec
Attack Speed: 120% of base
Attack Damage: 100%
Requires: Level 6, 10 Dex, 10 Int
Requires: Quarterstaff
Build Combo by successfully Striking Enemies with any skill. After building five stacks of Combo, create a Bell that can be Hit by your sklls, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type.
Requires 4 Combo to use
Limit 1 Bell
Lose Combo if you generate no Combo for 8 seconds
Base Duration is 6 seconds
Bell is destroyed after 12 Hits
Skills can be managed in the Skills Panel.
Tempest Flurry
Attack
Melee, Strike
Tier: 5 (Monk)
Level: 4
Cost: 9 Mana
Attack Speed: 140% of base
Attack Damage: 79%
Requires: Level 12, 14 Dex, 14 Int
Requires: Quarterstaff
Perform a series of aggressive strikes, ending with a powerful Shocking blow.
Converts 60% of Physical Damage to Lightning Damage
+4 to Melee Strike Range
Skills can be managed in the Skills Panel.
Temporal Chains
Spell
AoE, Duration, Curse
Tier: 13 (Sorceress)
Level: 11
Cost: 47 Mana
Cast Time: 0.70 sec
Requires: Level 54, 65 Int
Curses all enemies in an area, lowering their Action Speed and making other effects on them expire more slowly.
Curse radius is 1.9 metres
Curse duration is 6.8 seconds
effects on Cursed enemies expire 25% slower
Cursed enemies are Slowed by 34%
Skills can be managed in the Skills Panel.
Tornado Shot
Attack
AoE, Physical, Duration
Tier: 11 (Ranger)
Level: 11
Cost: 42 Mana
Attack Speed: 120% of base
Attack Damage: 101%
Requires: Level 41, 95 Dex
Requires: Bow
Fires a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Attack Projectiles you fire at the Tornado are sucked into, causing the Tornado to spit out a nova of matching Projectiles.
Impact radius is 1 metre
Skills can be managed in the Skills Panel.
Tornado
Cost: 61 Mana
Cast Time: 0.61 sec
Creates a Tornado that chases enemies for a duration, while hindering and repeatedly damaging enemies around it.
Duration is 7.20 seconds
Enemies in range are Hinderer
Maximum 1 Tornado
Radius is 3 metres
Skills can be managed in the Skills Panel.
Toxic Growth
Attack
Projectile, AoE, Duration, Bow
Tier: 5 (Ranger)
Level: 4
Cost: 12 Mana
Attack Damage: 66%
Requires: Level 9, 21 Dex
Requires: Bow
Leap into the air and fire a volley of arrows which cause toxic pustules to sprout from the ground on impact. The pustules explode after a delay and can be Poisoned, causing them to explode faster and more violently.
Pustules explode after 6.00 seconds
+0.7 seconds to Attack Time
Fires 8 Projectiles
Base explosion radius is 0.8 metres
Stored poison adds up to 1 metre to base explosion radius
Stored poison grants up to 100% more explosion Damage
Skills can be managed in the Skills Panel.
Unbreakable
Support
Tier: 1
Requires: Level 1
Support Reqirements: +5 Str
Supports any skill that you can use, making you harder to Stun while using it.
200% more Stun Threshold while using Supported Skills
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Unearth
Spell
Minion, AoE, Physical, Duration
Tier: 1 (Witch)
Level: 1
Cost: 10 Mana
Cast Time: 0.95 sec
Critical Strike Chance: 15.00%
Requires: Level 1
Raises spikes of bone from earth in front of you, damaging enemies. The bones of Corpses in the area are ripped out and reassembled into short lived bone construct Minions that fight for you.
Deals 4 to 6 Physical Damage
Limit 8 Bone Constructs
Bone Construct duration is 12 seconds
Cone length is 6 metres
Skills can be managed in the Skills Panel.
Unleash
Support
Spell
Tier: 1
Cost Multiplier: 150%
Requires: Level 1
Support Reqirements: +5 Int
Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
Supported Spells gain a Seal every 200% of cast time, to a maximum of 2 Seals
Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost
Supported Skills deal 50% less Damage when Reoccurring
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Vaulting Impact
Attack
AoE, Melee, Slam
Tier: 3 (Monk)
Level: 7
Cost: 25 Mana
Attack Damage: 213%
Requires: Level 22, 30 Dex, Int 30
Requires: Quarterstaff
Leaps forward and Slams the ground, sending out a Stunning shockwave that is especially potent against Dazed enemies.
1 seconds to Attack Time
30% more Stun buildup
Consume Daze on Enemies to cause 300% more Stun buildup
Impact radius is 2.4 metres
Skills can be managed in the Skills Panel.
Vine Arrow
Attack
AoE, Projectile, Duration, Bow
Tier: 3 (Ranger)
Level: 2
Cost: 6 Mana
Attack Damage: 77%
Requires: Level 3
Requires: Bow
Fire an arrow into the air that lands after a short delay, causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time.
Base impact radius is 0.8 metres
Skills can be managed in the Skills Panel.
Vitality
Support
Buff, Persistent
Tier: 1
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Str
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Regenerate 1.5% of Life per second while a Supported Skill is active
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Volcanic Fissure
Attack
AoE, Slam, Duration, Melee
Tier: 9 (Warrior)
Level: 7
Cost: 11 Mana
Attack Speed: 80% of base
Attack Damage: 98%
Requires: Level 27, 46 Str
Requires: Two Hand Mace, One Hand Mace
Slam the ground, creating a winding fissure that deals area damage while travelling outwards then persists fro a duration. Slamming a fissure with a different Slam skill will cause it and all connected fissures to trigger Aftershocks.
Skills can be managed in the Skills Panel.
Volcano
Level: 12
Cost: 80 Mana per second
Cast Time: 0.41 sec
Create a volcano that fires projectiles around it. Channelling the skill causes it to fire more projectiles and deal more damage when it first erupts. Any Slam near the volcano causes it to erupt, firing projectiles.
Penetrates 20% Fire Resistance
Fires Projectiles every 0.50 seconds
87 to 132 Fire Damage
Duration is 12.00 seconds
Channelling ends when reaching 4 Stages
Fires 1 Projectile
Secondary radius is 3 metres
Radius is 1.2 metres
25% chance to Ignite enemies
Maximum 1 Volcano
Minimum Channelling Time is 0.50 seconds
Skills can be managed in the Skills Panel.
Volley
Support
Projectile
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.
Supported Skills fire 2 additional Projectiles
Supported Skills also fire Projectiles from up to 4 points on each side of you
Supported Skills deal 20% less Projectile Damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Gas Grenade
Requires: Crossbow
Fire a bouncing grenade that discharges an Electrocuting Lightning blast when its fuse expires.
Skills can be managed in the Skills Panel.
Voltaic Mark
Spell
Attack, AoE, Mark, Lightning, Duration, Nova
Tier: 7 (Ranger)
Level: 7
Cost: 53 Mana
Cast Time: 0.50 sec
Requires: Level 22, 52 Dex
Marks a target, making them more susceptible to being Shocked. W the Marked target dies, a Lightning nove erupts from their corpse. nova does not use your Weapon Damage, and instead uses its own Attack Damage.
Mark duration is 8 seconds
Hits against Marked enemy have 50% increased chance to Shock
Shock inflicted on Marked enemy has 30% increased effect
Skills can be managed in the Skills Panel.
Vulnerability
Spell
AoE, Duration, Curse, Physical
Tier: 7 (Witch)
Level: 7
Cost: 74 Mana
Cast Time: 0.70 sec
Requires: Level 22, Int 52
Curses all targets in an area after a short delay, reducing their Armour.
Curse radius is 1.7 metres
Curse duration is 6.4 seconds
Cursed Enemies lose 191 Armour
Skills can be managed in the Skills Panel.
Wave of Frost
Attack
AoE, Cold, Melee
Tier: 7 (Monk)
Level: 6
Cost: 19 Mana
Attack Speed: 55% of base
Attack Damage: 77%
Requires: Level 21, 20 Dex, 20 Int
Requires: Quarterstaff
Flip backwards while sending a freezing wave of ice to damage an area in front of you.
Converts 80% of Physical Damage to Cold Damage
Hits are Freezing
Hits Freeze as though dealing 350% more Damage
Base radius is 6 metres
Skills can be managed in the Skills Panel.
Weapon Elemental Damage
Support
Attack
Tier: 2
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Str
Supports Attacks, causing them to deal more Weapon Elemental Damage.
Supported Skills deal 25% more Weapon Elemental Damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Whirling Assault
Attack
AoE, Melee, Strike
Tier: 11 (Monk)
Level: 11
Cost: 59 Mana
Attack Damage: 80%
Requires: Level 41, 52 Dex, 52 Int
Requires: Quarterstaff
Advance while hitting enemies around you with a series of spinning strikes.
+1.4 seconds to Total Attack Time
Skills can be managed in the Skills Panel.
Whirling Slash
Attack
AoE, Melee, Strike
Level: 6
Cost: 7 Mana
Attack Speed: 70% of base
Attack Damage: 128%
Requires: Level 27, 64 Int
Requires: Spear
Perform a circular slash that kicks up a spinning storm of wind and dust around you, slowing enemies and blinding them in its area of effect. LEaving the area unleashes the swirling storm, causing it to deal damage.
Using this Attack again in the storm adds 1 Stage to the storm
Storm
Base Radius is 2.2 metres
80% reduced Blind Effect
Using this Attack again in the storm adds 1 Stage to the storm
Maximum 3 Stages
Damage from releading Storm has +4 to radius per Stage
Deals 30% less Damage when released
Deals 150% more Damage per Stage when released
Enemies iniside the storm have 30% reduced Movement Speed
Storm gains +3 to radius per Stage
Skills can be managed in the Skills Panel.
Wildfire
Support
AoE, Fire
Tier: 2
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that Hits enemies, Spreading Ignites it inflicts to nearby enemies after a delay.
Ignites you inflict Spread to other enemies that stay within 1.5 metres for 2 seconds
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Wildshards
Support
Spell, Projectile
Cost Multiplier: 120%
Requires: Level 1
Support Reqirements: +5 Int
Supports Spell Skills that fire Projectiles. Supported Skills have a chance to fire many additional Projectiles in a circle.
Supported Skills have a 20% chance to fire 8 additional Projectiles in a circle
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Wind Blast
Attack
Melee, Strike, AoE
Tier: 5 (Monk)
Level: 6
Cost: 10 Mana
Attack Speed: 75% of base
Attack Damage: 115%
Requires: Level 21, 20 Dex, 20 Int
Requires: Quarterstaff
Strike enemies at range by generating a gust of wind as you swing. Enemies will be Knocked Back based on how close they are to you.
Knocks Enemies Back on Hit
+42 to Melee Strike Range
150% more Stun buildup
Skills can be managed in the Skills Panel.
Wind Wave
Support
AoE, Trigger
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports any skill that you can use, triggering a blast of wind that Knocks Back enemies if you are Stunned while using it.
Trigger Wind Wave when Stunned while using Supported Skills
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Window of Opportunity
Support
Channelling
Tier: 1
Requires: Level 1
Support Reqirements: +5 Dex
Supports Channelling skills that have special effects if released with perfect timing, causing them to deal much more damage if released with perfect timing but reducing the perfect timing window.
Supported Skills deal 50% more Damage when released with perfect timing
Supported Skills have a 25% shorter perfect timing window
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Withering Presence
Buff
Persistent, Chaos
Tier: 4
Reservation: 30 Spirit
Requires: Level 22, 52 Int
While active, periodically Withers enemies in your Presence
Withered duration is 4 seconds
Withers enemies in your Presence every 2.55 seconds
Skills can be managed in the Skills Panel.
Withering Touch
Support
Chaos, Duration
Tier: 1
Requires: Level 1
Support Reqirements: +5 Int
Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.
Withered last 4 seconds
Supported Skills deal 50% less Damage
Supported Skills inflict Withered on Hit with Chaos Damage
Place into a Skill's Support Gem socket in the Skills menu to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Gems List

Expended version of Skill Gems, Spirit Gems and Support Gems

Skill Gems /153:
Spirit Gems /23:Support Gems /173:
Reference
Gem Tags /349
Expended version of Skill Gems, Spirit Gems and Support Gems
Support, Attack, Chaos
Support, Cold
Support, Attack, Fire
Support, Attack, Lightning
Support, Attack
Support, Critical
Attack, Totem, AoE, Physical, Duration, Meta
Spell, Chaining, Lightning
Support, Spell, Duration
Buff, Persistent, Lightning
Buff, Spell, Persistent, Cold
Support, AoE
Attack, Melee, Strike, AoE
Support, Attack, AoE, Trigger, Fire
Ammunition, Attack, AoE, Projectile, Physical
Spell, AoE, Projectile, Lightning
Spell, Duration
Buff, Persistent, Trigger, Meta
Support, Melee, Attack, Strike
Minion, Spell
Support, Cold
Support, Cold, Critical
Spell, Buff, Persistent, AoE, Aura
Attack, Projectile, Fire
Support, Physical
Support
Support, Attack, Melee, Physical
Spell, Duration, AoE, Physical, Nova
Minion, Spell, Buff, Duration, AoE, Physical
Attack, AoE, Melee, Strike
Spell, Channelling, Projectile, Physical, AoE
Attack, Projectile
Support, Attack
Support, Physical
Support, AoE, Trigger, Physical, Chaos
Support, Buff, Persistent
Buff, Persistent, Trigger, Meta
Buff, Persistent, Trigger, Meta
Buff, Persistent, Trigger, Meta
Trigger, Meta, Spell
Spell, Minion, Buff, Persistent, Trigger, Meta
Meta, Spell
Trigger, Meta, Spell
Support, Chaining, Projectile
Support, Chaos
Support, Spell, Chaos
Spell, Duration, Buff, Attack, AoE, Melee
Support, Buff, Persistent
Support, Attack
Attack, AoE, Projectile, Fire, Duration
Support, Cold, Duration, Critical
Support, Cold
Support, Cold
Spell, AoE, Cold
Buff, Persistent
Support, Attack, Strike
Spell, AoE, Cold
Support, Lightning
Spell, AoE, Duration, Chaos
Support, Critical, Spell
Support, Chaos, Physical
Support, Warcry, Physical, Duration
Support, AoE, Lightning
Support, Critical
Support, Attack
Spell, AoE, Totem, Chaos, Duration, Projectile
Support, Warcry
Support, Attack, Physical
Support, Chaos
Support, Chaos, Curse
Support, Physical
Support, Cold
Buff, Persistent, AoE, Duration
Spell, AoE, Duration, Chaos, Curse
Spell, AoE, Fire, Physical
Attack, AoE, Projectile, Channelling, Detonator
Support
Buff, Persistent, Aura
Support, Spell
Attack, AoE, Duration, Slam, Melee
Attack, AoE, Slam, Duration, Melee
Attack, Projectile, Lightning, Duration, Bow
Support, Minion
Support, Spell, Lightning, Cold, Fire
Buff, Persistent, Trigger, Lightning, Cold, Fire, Meta
Spell, AoE, Projectile, Fire, Duration
Support, Melee, Attack
Support
Spell, AoE, Duration, Curse
Support, Warcry
Attack, Cold, AoE, Projectile, Bow
Spell, Projectile, Duration, Chaos, AoE
Support, Minion
Support, Fire
Support
Attack, AoE, Projectile, Duration
Ammunition, Attack, AoE, Projectile, Fire, Detonator
Support, Attack, Melee, Strike
Spell, Projectile, Cold
Attack, AoE, Slam, Projectile, Lightning
Support, Melee, Attack
Support, Attack
Support, Spell
Support, Projectile
Support, Minion
Meta, AoE, Shapeshift, Bear
Support, Spell, Fire
Support, Fire, Duration
Support, Fire
Support, Fire
Spell, Projectile, AoE, Fire
Spell, AoE, Sustained, Fire, Duration
Support, Attack, Melee, Slam
Spell, AoE, Duration, Fire
Spell, AoE, Fire, Channelling, Nova
Spell, AoE, Fire, Duration, Curse
Attack, AoE, Projectile, Duration
Attack, Melee, Strike, AoE, Movement
Support, Projectile
Support
Support, Cold
Ammunition, Attack, AoE, Projectile, Physical
Spell, Attack, AoE, Mark, Cold, Duration, Nova
Attack, AoE, Projectile, Cold
Spell, AoE, Duration, Cold, Orb
Support, AoE, Cold
Spell, Duration, Cold, AoE
Spell, Projectile, Cold, Duration, AoE
Support, Cold, Fire
Attack, AoE, Duration, Cold, Melee
Support, AoE, Duration, Cold
Attack, AoE, Slam, Shapeshift, Bear
Ammunition, Attack, AoE, Projectile, Lightning, Chaining
Attack, Projectile, Duration, AoE, Bow
Attack, AoE, Projectile, Chaos, Duration
Ammunition, Attack, AoE, Projectile, Cold
Attack, AoE, Cold, Melee
Support, Cold
Buff, Minion, Persistent
Attack, AoE, Melee, Slam, Duration
Attack, AoE, Melee, Strike, Chaos, Meta
Support, Curse
Spell, AoE, Fire, Herald, Duration
Buff, AoE, Attack, Herald, Persistent
Buff, Persistent, Chaos, Herald
Buff, AoE, Lightning, Persistent, Melee, Bow
Support, Buff, Persistent
Support, AoE, Curse
Spell, AoE, Chaos
Ammunition, Attack, Projectile, Physical
Support, Spell, Chaos
Support
Support, Cold
Support, Attack, Cold, Duration
Spell, AoE, Cold, Nova
Ammunition, Attack, AoE, Projectile, Cold
Attack, AoE, Projectile, Cold
Attack, Projectile, AoE, Cold
Attack, Melee, Strike, AoE, Cold
Support, AoE, Fire
Support, Fire
Support, Fire
Support, Melee, Attack, Strike
Attack, AoE, Movement, Travel, Melee, Strike
Support, Spell, AoE, Trigger, Chaos
Ammunition, Attack, AoE, Projectile, Fire
Support, Critical
Warcry, AoE, Trigger, Fire, Duration
Support, Minion, AoE, Fire
Support
Support, Spell, Duration
Support, Projectile
Support, Attack, AoE, Melee, Slam, Duration
Attack, AoE, Physical, Melee, Strike
Support
Support, Minion, Duration
Support, Lightning
Attack, AoE, Movement, Travel, Slam, Melee
Support, Duration
Support
Support, Attack, Physical
Support
Attack, Aoe, Projectile, Lightning, Bow
Spell, AoE, Lightning
Support, Lightning, Duration
Support, Lightning
Support, Lightning
Attack, AoE, Projectile, Duration, Bow
Spell, AoE, Duration, Lightning
Spell, AoE, Duration, Movement, Lightning, Travel
Buff, Persistent, Duration
Support, Physical
Attack, Buff, Persistent, AoE, Trigger, Fire, Duration
Support, Attack
Buff, Persistent, Aura, Duration, Critical
Support, Critical, Spell, Fire
Support, Attack, Physical
Buff, Persistent, Lightning
Spell, Buff, Lightning, AoE
Buff, Duration
Support
Attack, Melee, Strike, Shapeshift, Bear
Support, Minion
Support, Attack, Melee, Physical
Support, Minion, Fire
Support, Minion
Support, Minion
Support
Support
Support, Duration
Support, Chaos
Support, Projectile
Support, Trap
Support, Lightning
Attack, AoE, Projectile
Spell, Lightning, AoE, Chaining, Orb
Support, Lightning
Support
Minion, Spell, Buff, Duration, Aura
Attack, Channelling, Physical, Fire, Duration, Melee
Ammunition, Attack, AoE, Projectile, Cold
Support, Physical
Support, Projectile
Support, Physical
Buff, Persistent, AoE, Physical, Chaos, Nova
Support, Chaos
Attack, AoE, Projectile, Chaos, Duration
Minion, Spell, Buff, Duration
Support, Buff, Persistent
Spell, Chaos, Duration, AoE
Support, Melee, Attack
Attack, Melee, Strike, Movement, Travel, Physical, AoE
Support, Melee, Attack
Support
Support, Warcry
Buff, Minion, Fire Duration, Persistent
Attack, AoE, Projectile, Bow
Channelling
Minion, Spell, Duration
Level
Support, Attack
Attack, Melee, Strike, AoE
Ammunition, Attack, Projectile, Fire
Attack, AoE, Sustained, Physical, Channelling
Support, Curse
Spell, AoE, Fire, Projectile, Chaining
Attack, Slam, AoE, Melee
Support, Physical
Support
Attack, AoE, Melee, Duration
Buff, Persistent, Physical, Duration
Support, Fire
Warcry, AoE, Duration
Attack, AoE, Cold, Melee, Strike
Attack, AoE, Movement, Travel, Physical, Channelling, Melee
Attack, AoE, Melee, Physical, Duration
Support, Lightning
Support, Lightning
Attack, AoE, Projectile, Lightning, Chaining
Attack, Totem, Melee, Slam, Physical, Duration, Nova
Spell, AoE, Duration
Attack, AoE, Lightning, Melee, Strike
Minion, Persistent, Detonator
Minion, Persistent
Minion, Persistent
Minion, Persistent, Cold
Minion, Persistent
Minion, Persistent
Minion, Persistent
Minion, Persistent
Support, Projectile
Attack, Projectile, Channelling, Physical, Bow
Spell, Mark, Duration
Spell, Fire, AoE, Orb, Duration
Spell, Trigger, Lightning, Cold, Fire
Support
Spell, Projectile, Duration, Lightning
Attack, Aoe, Physical, Melee
Support, Spell, AoE
Attack, Projectile
Support
Attack, Physical, Melee, Strike, Projectile
Attack, AoE, Melee, Slam, Duration, Channeling, Travel
Support, Attack, AoE, Physical
Attack, AoE, Projectile, Lightning
Attack, AoE, Melee, Lightning
Ammunition, Attack, AoE, Projectile, Lightning
Attack, Projectile, Duration, AoE, Bow
Support, Fire, Lightning
Spell, Minion
Spell, Minion
Attack, AoE, Slam, Melee
Attack, AoE, Channelling, Slam, Melee
Support, Duration
Attack, AoE, Melee, Duration, Nova
Attack, Melee, Strike
Spell, AoE, Duration, Curse
Attack, AoE, Physical, Duration
Attack, Projectile, AoE, Duration, Bow
Spell, Minion, AoE, Physical, Duration
Support, Spell
Attack, AoE, Melee, Slam
Attack, AoE, Projectile, Duration, Bow
Support, Buff, Persistent
Attack, AoE, Slam, Duration, Melee
Level
Support, Projectile
Spell, Attack, AoE, Mark, Lightning, Duration, Nova
Spell, AoE, Duration, Curse, Physical
Attack, AoE, Cold, Melee
Attack, AoE, Melee, Strike
Attack, AoE, Melee, Strike
Support, AoE, Fire
Support, Spell, Projectile
Attack, Melee, Strike, AoE
Support, AoE, Trigger
Support, Channelling
Buff, Persistent, Chaos
Support, Chaos, Duration

Community Wiki

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Gems

Tier information was added to the skills on the poe2db website. Tier will require the corresponding Uncut Gem Level to unlock. Tier will also affect the Skill Gem/Spirit Gem minimum required level. Class within Tier is a source, not limit. Most gems without Tier information have been removed at the start of Early Access.

Path of Exile 2 features 300 Skill Gems that grant devastating active skills and 200 Support Gems that modify their behaviour. Combine these together to create your perfect build.

This is the next generation of Path of Exile's famous skill system. Support Gems are now socketed directly into Skill Gems, removing many of the frustrations present in the old system while maintaining all the previous depth. It's now possible to six-link every skill your character uses.

Skill Gems

  • Characters start with 9 Skill gem sockets.
  • "Effectiveness of Added Damage" has also been removed
  • Skill gems have their own sockets, always have 2 gem sockets by default.
  • Attacks scale more significantly with levels.
  • Socket crafting (extra sockets) is deterministic.
  • Socket has no colour
  • Jeweller's Orb tiers: Each upgrade tier is rarer than the previous.
  • Summons reservation Spirit
  • High level summon gems require less Spirit
  • Vaal gems will not be composite gems
  • Uncut Skill Gems have levels, which can be used to improve the gem level by Uncut Skill Gem
  • Uncut Skill Gem Level can unlock Gem below the same level Gem Tier. They are 1/3/5/7/9/11/13 Levels.

Support Gems

  • Each support gem can only be used once
  • All Support gems with Level 1 requirements
  • Support Gems don't have levels
  • Uncut Support Gem Level can unlock Gem below the same level Gem Tier, only 3 Tiers.
  • Support Gems do not grant raw damage modifiers.
  • Support Gems add additional attribute requirements to Skill Gems based on the support's attribute theme.
  • If a Support gem does not support the Skill gem, it cannot be placed in the socket of the active gem.
  • Support gems no longer have the Support ending
  • Support gems have no "Cost & Reservation Multiplier", only "Cost Multiplier"
  • You can have one support gem per 5 points in that attribute
  • You cannot have multiple copies of the same Support Gem socketed at the same time

Spirit Gems

  • Buff reservation Spirit
  • Uncut Spirit Gem Level can unlock Gem below the same level Gem Tier. They are 4/8/14 Levels.

Meta Gems

  • Meta gems are special types of skill gems that and can be supported by both support gems and other skill gems.
  • Meta gems can trigger skills or provide more complex effects.
  • Most trigger meta gems activate the supported gems when you fulfill the condition enough times.
  • Meta Gems reservation Spirit
  • Triggered skill can't generate Energy

Uncut Skill Gem

Players can find "Uncut Skill Gem" which can be crafted into a skill gem in the Gemcutting menu. Skills in the Gemcutting menu are categorized by each of the 12 character classes, but are not class-locked; any skill of appropriate level can be crafted on any character. The resulting gem's level will be scaled relative to its item level.

Uncut Gems can be turned into specific gems via the Gemcutting menu. Skills are not locked by class and are only sorted by theme per class.

New Skills

Many skills have in-built dynamic movement to close gaps if targeting far away or move away from enemies for some charge-up skills, and can change directions mid-skill (longer animations can turn further).

Extra skill options and shift-attack behaviours, as well as targeting options

Skills will mostly be limited to a single type of weapon.

  • Brands somewhat merged with Totems
  • Mines and traps are no longer spells or attacks and instead a separate damage type. They also are a separate weapon type with different detonation types (proximity, manual, etc)
  • Wand skills now are spells (as wands do not have attack stats)

Raise Spectre

Though now the gem functions kind of like a pokeball, where you Bind Spectre to the gem once and then it will permanently summon that spectre when used, reserved Spirit, rather than having to stress about corpses all the time.

  • Faridun Impaler: 120 Spirit
  • Winged Fiend: 40 Spirit

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